Fixing clone function

This commit is contained in:
mriegger
2021-05-13 21:04:15 -07:00
parent 0ae123eae6
commit ecef0e88f3
@@ -134,7 +134,10 @@ namespace AZ
{
m_decalData.GetData(decal.GetIndex()) = m_decalData.GetData(sourceDecal.GetIndex());
const auto materialAsset = GetMaterialUsedByDecal(sourceDecal);
m_materialToTextureArrayLookupTable.at(materialAsset).m_useCount++;
if (materialAsset.IsValid())
{
m_materialToTextureArrayLookupTable.at(materialAsset).m_useCount++;
}
m_deviceBufferNeedsUpdate = true;
}
return decal;