Fix clang 13 compilation problems (#5791)
* Fix clang 13 compilation problems Re-instated ShowPlayedSequencesDebug logic by introducing no-op lambda which replaces missing `Draw2dLabel` functionality ( added TODO marker there ) Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * apply review suggestions Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix type in assert message Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
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@@ -498,13 +498,11 @@ void SandboxIntegrationManager::EntityParentChanged(
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// before finally being saved, it will result in all of those layers saving, too.
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AZ::EntityId oldAncestor = oldParentId;
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bool wasNotInLayer = false;
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AZ::EntityId oldLayer;
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do
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{
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if (!oldAncestor.IsValid())
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{
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wasNotInLayer = true;
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break;
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}
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@@ -530,13 +528,11 @@ void SandboxIntegrationManager::EntityParentChanged(
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AZ::EntityId newAncestor = newParentId;
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bool isGoingToRootScene = false;
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AZ::EntityId newLayer;
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do
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{
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if (!newAncestor.IsValid())
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{
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isGoingToRootScene = true;
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break;
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}
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