Fix clang 13 compilation problems (#5791)

* Fix clang 13 compilation problems

Re-instated ShowPlayedSequencesDebug logic by introducing no-op lambda
which replaces missing `Draw2dLabel` functionality ( added TODO marker
there )

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* apply review suggestions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix type in assert message

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
Artur K
2021-11-25 10:24:39 +01:00
committed by GitHub
parent 0883921eb3
commit eca2e36687
48 changed files with 180 additions and 413 deletions
@@ -498,13 +498,11 @@ void SandboxIntegrationManager::EntityParentChanged(
// before finally being saved, it will result in all of those layers saving, too.
AZ::EntityId oldAncestor = oldParentId;
bool wasNotInLayer = false;
AZ::EntityId oldLayer;
do
{
if (!oldAncestor.IsValid())
{
wasNotInLayer = true;
break;
}
@@ -530,13 +528,11 @@ void SandboxIntegrationManager::EntityParentChanged(
AZ::EntityId newAncestor = newParentId;
bool isGoingToRootScene = false;
AZ::EntityId newLayer;
do
{
if (!newAncestor.IsValid())
{
isGoingToRootScene = true;
break;
}