diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index a8180bcace..9a9e9f5ad3 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -89,6 +89,7 @@ #include // Atom +#include #include #include #include @@ -584,7 +585,7 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event) m_renderViewport->SetScene(nullptr); break; - case eNotify_OnEndSceneOpen: + case eNotify_OnEndLoad: UpdateScene(); SetDefaultCamera(); break; @@ -2324,7 +2325,26 @@ void EditorViewportWidget::UpdateScene() { AZ::RPI::SceneNotificationBus::Handler::BusDisconnect(); m_renderViewport->SetScene(mainScene); - AZ::RPI::SceneNotificationBus::Handler::BusConnect(m_renderViewport->GetViewportContext()->GetRenderScene()->GetId()); + auto viewportContext = m_renderViewport->GetViewportContext(); + AZ::RPI::SceneNotificationBus::Handler::BusConnect(viewportContext->GetRenderScene()->GetId()); + + // Don't enable the render pipeline until a level has been loaded + // Also show/hide the RenderViewportWidget accordingly so that we get the + // expected gradient background when no level is loaded + auto renderPipeline = viewportContext->GetCurrentPipeline(); + if (renderPipeline) + { + if (GetIEditor()->IsLevelLoaded()) + { + m_renderViewport->show(); + renderPipeline->AddToRenderTick(); + } + else + { + m_renderViewport->hide(); + renderPipeline->RemoveFromRenderTick(); + } + } } } }