Merge branch 'development' into cmake/SPEC-7484

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ConfigGroup.cpp
#	Code/Editor/ControlMRU.cpp
#	Code/Editor/CryEdit.cpp
#	Code/Editor/CryEdit.h
#	Code/Editor/IEditorImpl.cpp
#	Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
This commit is contained in:
Esteban Papp
2021-08-10 09:23:34 -07:00
1040 changed files with 29662 additions and 44251 deletions
-4
View File
@@ -353,9 +353,6 @@ public:
virtual IXmlUtils* GetXmlUtils();
//////////////////////////////////////////////////////////////////////////
void SetViewCamera(CCamera& Camera){ m_ViewCamera = Camera; }
CCamera& GetViewCamera() { return m_ViewCamera; }
void IgnoreUpdates(bool bIgnore) { m_bIgnoreUpdates = bIgnore; };
void SetIProcess(IProcess* process);
@@ -494,7 +491,6 @@ private: // ------------------------------------------------------
SSystemGlobalEnvironment m_env;
CTimer m_Time; //!<
CCamera m_ViewCamera; //!<
bool m_bInitializedSuccessfully; //!< true if the system completed all initialization steps
bool m_bRelaunch; //!< relaunching the app or not (true beforerelaunch)
int m_iLoadingMode; //!< Game is loading w/o changing context (0 not, 1 quickloading, 2 full loading)