Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/ConfigGroup.cpp # Code/Editor/ControlMRU.cpp # Code/Editor/CryEdit.cpp # Code/Editor/CryEdit.h # Code/Editor/IEditorImpl.cpp # Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
This commit is contained in:
@@ -353,9 +353,6 @@ public:
|
||||
virtual IXmlUtils* GetXmlUtils();
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void SetViewCamera(CCamera& Camera){ m_ViewCamera = Camera; }
|
||||
CCamera& GetViewCamera() { return m_ViewCamera; }
|
||||
|
||||
void IgnoreUpdates(bool bIgnore) { m_bIgnoreUpdates = bIgnore; };
|
||||
|
||||
void SetIProcess(IProcess* process);
|
||||
@@ -494,7 +491,6 @@ private: // ------------------------------------------------------
|
||||
SSystemGlobalEnvironment m_env;
|
||||
|
||||
CTimer m_Time; //!<
|
||||
CCamera m_ViewCamera; //!<
|
||||
bool m_bInitializedSuccessfully; //!< true if the system completed all initialization steps
|
||||
bool m_bRelaunch; //!< relaunching the app or not (true beforerelaunch)
|
||||
int m_iLoadingMode; //!< Game is loading w/o changing context (0 not, 1 quickloading, 2 full loading)
|
||||
|
||||
Reference in New Issue
Block a user