Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/ConfigGroup.cpp # Code/Editor/ControlMRU.cpp # Code/Editor/CryEdit.cpp # Code/Editor/CryEdit.h # Code/Editor/IEditorImpl.cpp # Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
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@@ -114,6 +114,9 @@ namespace Camera
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//! Makes the camera the active view
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virtual void MakeActiveView() = 0;
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//! Check if this camera is the active render camera
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virtual bool IsActiveView() = 0;
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//! Get the camera frustum's aggregate configuration
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virtual Configuration GetCameraConfiguration()
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{
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