Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/ConfigGroup.cpp # Code/Editor/ControlMRU.cpp # Code/Editor/CryEdit.cpp # Code/Editor/CryEdit.h # Code/Editor/IEditorImpl.cpp # Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
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@@ -22,7 +22,6 @@
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#include "OBJExporter.h"
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#include "OCMExporter.h"
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#include "FBXExporterDialog.h"
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#include "RenderViewport.h"
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#include "TrackViewExportKeyTimeDlg.h"
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#include "AnimationContext.h"
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#include "TrackView/DirectorNodeAnimator.h"
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@@ -662,12 +661,6 @@ bool CExportManager::ProcessObjectsForExport()
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GetIEditor()->GetAnimation()->SetRecording(false);
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GetIEditor()->GetAnimation()->SetPlaying(false);
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CViewport* vp = GetIEditor()->GetViewManager()->GetSelectedViewport();
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if (CRenderViewport* rvp = viewport_cast<CRenderViewport*>(vp))
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{
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rvp->SetSequenceCamera();
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}
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int startFrame = 0;
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timeValue = startFrame * fpsTimeInterval;
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