improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898

Signed-off-by: greerdv <greerdv@amazon.com>
This commit is contained in:
greerdv
2021-10-14 16:06:13 +01:00
parent 922a991443
commit ec10bb078e
21 changed files with 174 additions and 147 deletions
@@ -42,16 +42,16 @@ namespace PhysX
"PhysX Character Controller Configuration", "PhysX Character Controller Configuration")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &CharacterControllerConfiguration::m_slopeBehaviour,
"Slope Behaviour", "Behaviour of the controller on surfaces above the maximum slope")
"Slope Behavior", "Behavior of the controller on surfaces that exceed the Maximum Slope Angle.")
->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree)
->EnumAttribute(SlopeBehaviour::PreventClimbing, "Prevent Climbing")
->EnumAttribute(SlopeBehaviour::ForceSliding, "Force Sliding")
->DataElement(AZ::Edit::UIHandlers::Default, &CharacterControllerConfiguration::m_contactOffset,
"Contact Offset", "Extra distance outside the controller used for smoother contact resolution")
"Contact Offset", "Distance from the controller boundary where contact with surfaces can be resolved.")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Step, 0.01f)
->DataElement(AZ::Edit::UIHandlers::Default, &CharacterControllerConfiguration::m_scaleCoefficient,
"Scale", "Scalar coefficient used to scale the controller, usually slightly smaller than 1")
"Scale", "Scales the controller. Usually less than 1.0 to ensure visual contact between the character and surface.")
->Attribute(AZ::Edit::Attributes::Min, 0.01f)
->Attribute(AZ::Edit::Attributes::Step, 0.01f)
;