improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898

Signed-off-by: greerdv <greerdv@amazon.com>
This commit is contained in:
greerdv
2021-10-14 16:06:13 +01:00
parent 922a991443
commit ec10bb078e
21 changed files with 174 additions and 147 deletions
@@ -33,14 +33,14 @@ namespace PhysX
if (auto* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorHingeJointComponent>(
"PhysX Hinge Joint", "The entity constrains two actors in PhysX, keeping the origins and x-axes together, and allows free rotation around this common axis")
"PhysX Hinge Joint", "A dynamic joint that constrains a rigid body with rotation limits around a single axis.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "PhysX")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/physx/hinge-joint/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(0, &EditorHingeJointComponent::m_angularLimit, "Angular Limit", "Limitations for the rotation about hinge axis")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorHingeJointComponent::m_componentModeDelegate, "Component Mode", "Hinge Joint Component Mode")
->DataElement(0, &EditorHingeJointComponent::m_angularLimit, "Angular Limit", "The rotation angle limit around the joint's axis.")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorHingeJointComponent::m_componentModeDelegate, "Component Mode", "Hinge Joint Component Mode.")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;
}