Merge pull request #3587 from aws-lumberyard-dev/MPWeaponSQ2
LYN-5558 Fixed Blast assets loading in the Launcher
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@@ -48,6 +48,7 @@ namespace Blast
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BlastFamilyComponentNotificationBusHandler::Reflect(context);
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BlastActorConfiguration::Reflect(context);
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BlastActorData::Reflect(context);
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BlastAsset::Reflect(context);
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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