Material Component: Can set material property overrides on default materials

No longer need to assign material overrides to set/edit properties in UI or script
Material component will load and use the default material for a slot if no override is assigned

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
Guthrie Adams
2021-09-23 22:58:39 -05:00
parent 1050f95601
commit ebcf3723f9
9 changed files with 162 additions and 46 deletions
@@ -22,6 +22,7 @@ namespace AZ
//! to provide material overrides on a per-entity basis.
class MaterialComponentController final
: MaterialComponentRequestBus::Handler
, MaterialReceiverNotificationBus::Handler
, Data::AssetBus::MultiHandler
, TickBus::Handler
{
@@ -100,6 +101,9 @@ namespace AZ
const MaterialAssignmentId& materialAssignmentId, const AZ::RPI::MaterialModelUvOverrideMap& modelUvOverrides) override;
AZ::RPI::MaterialModelUvOverrideMap GetModelUvOverrides(const MaterialAssignmentId& materialAssignmentId) const override;
//! MaterialReceiverNotificationBus::Handler overrides...
void OnMaterialAssignmentsChanged() override;
private:
AZ_DISABLE_COPY(MaterialComponentController);