From ebbe4b99a409fdfaa90e20fc54742be4abad6a15 Mon Sep 17 00:00:00 2001 From: puvvadar Date: Wed, 25 Aug 2021 10:21:29 -0700 Subject: [PATCH] Add const to some funcs and fix a comment Signed-off-by: puvvadar --- .../AzNetworking/UdpTransport/UdpNetworkInterface.cpp | 2 +- .../Code/Source/Editor/MultiplayerEditorConnection.h | 2 +- Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp | 2 +- Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpNetworkInterface.cpp b/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpNetworkInterface.cpp index 983b425b60..c450d27dc8 100644 --- a/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpNetworkInterface.cpp +++ b/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpNetworkInterface.cpp @@ -306,7 +306,7 @@ namespace AzNetworking } else if (handledPacket == PacketDispatchResult::Pending) { - // If we did not handle due to a handshake pending completion, defer it + // If we did not handle due to a handshake pending completion, skip it continue; } else if (connection->GetConnectionState() != ConnectionState::Disconnecting) diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h index 8f1f90cc6b..ca815d5c48 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h @@ -33,7 +33,7 @@ namespace Multiplayer MultiplayerEditorConnection(); ~MultiplayerEditorConnection() = default; - bool IsHandshakeComplete(){ return true; }; + bool IsHandshakeComplete() const { return true; }; bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerEditorPackets::EditorServerInit& packet); bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerEditorPackets::EditorServerReady& packet); diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index c36f2e0f11..6e9cd35c79 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -441,7 +441,7 @@ namespace Multiplayer MultiplayerPackets::SyncConsole m_syncPacket; }; - bool MultiplayerSystemComponent::IsHandshakeComplete() + bool MultiplayerSystemComponent::IsHandshakeComplete() const { return m_didHandshake; } diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h index 74ba2ddf34..c467ed9ad9 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h @@ -76,7 +76,7 @@ namespace Multiplayer int GetTickOrder() override; //! @} - bool IsHandshakeComplete(); + bool IsHandshakeComplete() const; bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::Connect& packet); bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::Accept& packet); bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::ReadyForEntityUpdates& packet);