more fixes for Gems

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 14:51:12 -07:00
parent 9245a31196
commit ea2f74dc0f
66 changed files with 62 additions and 348 deletions
@@ -737,11 +737,11 @@ namespace PhysX
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
//setup bodies
AzPhysics::SimulatedBodyHandle sphereHandle = TestUtils::AddSphereToScene(m_testSceneHandle,
TestUtils::AddSphereToScene(m_testSceneHandle,
AZ::Vector3(10.0f, 0.0f, 0.0f), 3.0f);
AzPhysics::SimulatedBodyHandle boxHandle = TestUtils::AddBoxToScene(m_testSceneHandle,
AZ::Vector3(7.0f, 4.0f, 0.0f), AZ::Vector3(1.0f));
AzPhysics::SimulatedBodyHandle capsuleHandle = TestUtils::AddCapsuleToScene(m_testSceneHandle,
TestUtils::AddCapsuleToScene(m_testSceneHandle,
AZ::Vector3(15.0f, 0.0f, 0.0f), 3.0f, 1.0f);
//Create request
@@ -769,11 +769,11 @@ namespace PhysX
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
//setup bodies
AzPhysics::SimulatedBodyHandle sphereHandle = TestUtils::AddSphereToScene(m_testSceneHandle,
TestUtils::AddSphereToScene(m_testSceneHandle,
AZ::Vector3(10.0f, 0.0f, 0.0f), 3.0f);
AzPhysics::SimulatedBodyHandle boxHandle = TestUtils::AddBoxToScene(m_testSceneHandle,
AZ::Vector3(7.0f, 4.0f, 0.0f), AZ::Vector3(1.0f));
AzPhysics::SimulatedBodyHandle capsuleHandle = TestUtils::AddCapsuleToScene(m_testSceneHandle,
TestUtils::AddCapsuleToScene(m_testSceneHandle,
AZ::Vector3(15.0f, 0.0f, 0.0f), 3.0f, 1.0f);
//Box Overlap Request
@@ -824,9 +824,9 @@ namespace PhysX
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
//setup bodies
AzPhysics::SimulatedBodyHandle sphereHandle = TestUtils::AddSphereToScene(m_testSceneHandle,
TestUtils::AddSphereToScene(m_testSceneHandle,
AZ::Vector3(10.0f, 0.0f, 0.0f), 3.0f);
AzPhysics::SimulatedBodyHandle boxHandle = TestUtils::AddBoxToScene(m_testSceneHandle,
TestUtils::AddBoxToScene(m_testSceneHandle,
AZ::Vector3(7.0f, 4.0f, 0.0f), AZ::Vector3(1.0f));
AzPhysics::SimulatedBodyHandle capsuleHandle = TestUtils::AddCapsuleToScene(m_testSceneHandle,
AZ::Vector3(15.0f, 0.0f, 0.0f), 3.0f, 1.0f);
@@ -863,9 +863,9 @@ namespace PhysX
//setup bodies
AzPhysics::SimulatedBodyHandle sphereHandle = TestUtils::AddSphereToScene(m_testSceneHandle,
AZ::Vector3(10.0f, 0.0f, 0.0f), 3.0f, AzPhysics::CollisionLayer(0));
AzPhysics::SimulatedBodyHandle boxHandle = TestUtils::AddBoxToScene(m_testSceneHandle,
TestUtils::AddBoxToScene(m_testSceneHandle,
AZ::Vector3(12.0f, 0.0f, 0.0f), AZ::Vector3(1.0f), AzPhysics::CollisionLayer(1));
AzPhysics::SimulatedBodyHandle capsuleHandle = TestUtils::AddCapsuleToScene(m_testSceneHandle,
TestUtils::AddCapsuleToScene(m_testSceneHandle,
AZ::Vector3(14.0f, 0.0f, 0.0f), 3.0f, 1.0f, AzPhysics::CollisionLayer(2));
//Create Request