more fixes for Gems
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -247,7 +247,6 @@ namespace PhysX
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for (int i = 0; i < 50; i++)
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{
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basis.Update(desiredVelocity);
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AZ::Vector3 velocity = basis.m_controller->GetVelocity();
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EXPECT_TRUE(basis.m_controller->GetVelocity().IsClose(AZ::Vector3::CreateZero()));
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}
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@@ -260,7 +259,6 @@ namespace PhysX
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for (int i = 0; i < 50; i++)
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{
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basis.Update(desiredVelocity);
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AZ::Vector3 velocity = basis.m_controller->GetVelocity();
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EXPECT_TRUE(basis.m_controller->GetVelocity().IsClose(desiredVelocity));
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}
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}
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