more fixes for Gems

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 14:51:12 -07:00
parent 9245a31196
commit ea2f74dc0f
66 changed files with 62 additions and 348 deletions
@@ -1536,7 +1536,6 @@ void UiImageComponent::RenderSingleQuad(const AZ::Vector2* positions, const AZ::
IDraw2d::Rounding pixelRounding = IsPixelAligned() ? IDraw2d::Rounding::Nearest : IDraw2d::Rounding::None;
const uint32 numVertices = 4;
SVF_P2F_C4B_T2F_F4B vertices[numVertices];
const float z = 1.0f; // depth test disabled, if writing Z this will write at far plane
for (int i = 0; i < numVertices; ++i)
{
AZ::Vector2 roundedPoint = Draw2dHelper::RoundXY(positions[i], pixelRounding);
@@ -1596,7 +1595,6 @@ void UiImageComponent::RenderLinearFilledQuad(const AZ::Vector2* positions, cons
IDraw2d::Rounding pixelRounding = IsPixelAligned() ? IDraw2d::Rounding::Nearest : IDraw2d::Rounding::None;
const uint32 numVertices = 4;
SVF_P2F_C4B_T2F_F4B vertices[numVertices];
const float z = 1.0f; // depth test disabled, if writing Z this will write at far plane
for (int i = 0; i < numVertices; ++i)
{