diff --git a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake index a33034a1b3..94b711e86c 100644 --- a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake +++ b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake @@ -160,8 +160,6 @@ set(FILES Passes/LutGeneration.pass Passes/MainPipeline.pass Passes/MainPipelineRenderToTexture.pass - Passes/ToolsPipeline.pass - Passes/ToolsPipelineRenderToTexture.pass Passes/MeshMotionVector.pass Passes/ModulateTexture.pass Passes/MorphTarget.pass @@ -211,8 +209,8 @@ set(FILES Passes/SsaoParent.pass Passes/SubsurfaceScattering.pass Passes/Taa.pass - Passes/ThumbnailPipeline.pass - Passes/ThumbnailPipelineRenderToTexture.pass + Passes/ToolsPipeline.pass + Passes/ToolsPipelineRenderToTexture.pass Passes/Transparent.pass Passes/TransparentParent.pass Passes/UI.pass @@ -306,6 +304,7 @@ set(FILES ShaderLib/Atom/Features/ScreenSpace/ScreenSpaceUtil.azsli ShaderLib/Atom/Features/Shadow/BicubicPcfFilters.azsli ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli + ShaderLib/Atom/Features/Shadow/NormalOffsetShadows.azsli ShaderLib/Atom/Features/Shadow/ProjectedShadow.azsli ShaderLib/Atom/Features/Shadow/ReceiverPlaneDepthBias.azsli ShaderLib/Atom/Features/Shadow/Shadow.azsli