diff --git a/Gems/Prefab/PrefabBuilder/PrefabGroup/PrefabGroupBehavior.cpp b/Gems/Prefab/PrefabBuilder/PrefabGroup/PrefabGroupBehavior.cpp index 13828e5f8c..44a95c1b6b 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabGroup/PrefabGroupBehavior.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabGroup/PrefabGroupBehavior.cpp @@ -124,24 +124,10 @@ namespace AZ::SceneAPI::Behaviors return {}; } - // create instance to update the asset hints - auto instance = prefabSystemComponentInterface->InstantiatePrefab(templateId); - if (!instance) - { - AZ_Error("prefab", false, "PrefabGroup(%s) Could not instantiate prefab", prefabGroup->GetName().c_str()); - return {}; - } - - auto* instanceToTemplateInterface = AZ::Interface::Get(); - if (!instanceToTemplateInterface) - { - AZ_Error("prefab", false, "Could not get InstanceToTemplateInterface"); - return {}; - } - - // fill out a JSON DOM + const rapidjson::Document& generatedInstanceDom = prefabSystemComponentInterface->FindTemplateDom(templateId); auto proceduralPrefab = AZStd::make_unique(rapidjson::kObjectType); - instanceToTemplateInterface->GenerateDomForInstance(*proceduralPrefab.get(), *instance.get()); + proceduralPrefab->CopyFrom(generatedInstanceDom, proceduralPrefab->GetAllocator(), true); + return proceduralPrefab; }