Addressing Ronald's feedback
Signed-off-by: mnaumov <mnaumov@amazon.com>
This commit is contained in:
+3
@@ -15,6 +15,7 @@
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
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#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
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#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
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#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
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#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
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#include <Prefab/PrefabDomUtils.h>
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namespace AzToolsFramework
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namespace AzToolsFramework
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{
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{
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@@ -81,6 +82,8 @@ namespace AzToolsFramework
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result.Combine(resultInstances);
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result.Combine(resultInstances);
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}
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}
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PrefabDomUtils::LinkIdMetadata** linkIdMetadata = context.GetMetadata().Find<PrefabDomUtils::LinkIdMetadata*>();
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if (linkIdMetadata && *linkIdMetadata)
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{
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{
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AZ::ScopedContextPath subPathSource(context, "m_linkId");
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AZ::ScopedContextPath subPathSource(context, "m_linkId");
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@@ -64,6 +64,12 @@ namespace AzToolsFramework
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settings.m_keepDefaults = true;
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settings.m_keepDefaults = true;
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}
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}
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if ((flags & StoreInstanceFlags::StoreLinkIds) != StoreInstanceFlags::None)
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{
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LinkIdMetadata linkIdMetadata;
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settings.m_metadata.Add(&linkIdMetadata);
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}
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AZ::JsonSerializationResult::ResultCode result =
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AZ::JsonSerializationResult::ResultCode result =
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AZ::JsonSerialization::Store(prefabDom, prefabDom.GetAllocator(), instance, settings);
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AZ::JsonSerialization::Store(prefabDom, prefabDom.GetAllocator(), instance, settings);
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@@ -45,7 +45,11 @@ namespace AzToolsFramework
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//! By default an instance will be stored with default values. In cases where we want to store less json without defaults
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//! By default an instance will be stored with default values. In cases where we want to store less json without defaults
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//! such as saving to disk, this flag will control that behavior.
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//! such as saving to disk, this flag will control that behavior.
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StripDefaultValues = 1 << 0
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StripDefaultValues = 1 << 0,
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//! We do not save linkIds to file. However when loading a level we want to temporarily save
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//! linkIds to instance dom so any nested prefabs will have linkIds correctly set.
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StoreLinkIds = 1 << 1
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};
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};
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AZ_DEFINE_ENUM_BITWISE_OPERATORS(StoreInstanceFlags);
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AZ_DEFINE_ENUM_BITWISE_OPERATORS(StoreInstanceFlags);
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@@ -138,6 +142,12 @@ namespace AzToolsFramework
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[[maybe_unused]] const AZStd::string_view printMessage,
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[[maybe_unused]] const AZStd::string_view printMessage,
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[[maybe_unused]] const AzToolsFramework::Prefab::PrefabDomValue& prefabDomValue);
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[[maybe_unused]] const AzToolsFramework::Prefab::PrefabDomValue& prefabDomValue);
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//! An empty struct for passing to JsonSerializerSettings.m_metadata that is consumed by InstanceSerializer::Store.
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//! If present in metadata, linkIds will be stored to instance dom.
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struct LinkIdMetadata
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{
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AZ_RTTI(LinkIdMetadata, "{8FF7D299-14E3-41D4-90C5-393A240FAE7C}");
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};
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} // namespace PrefabDomUtils
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} // namespace PrefabDomUtils
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} // namespace Prefab
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} // namespace Prefab
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} // namespace AzToolsFramework
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} // namespace AzToolsFramework
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@@ -300,7 +300,7 @@ namespace AzToolsFramework
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}
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}
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PrefabDom storedPrefabDom(&loadedTemplateDom->get().GetAllocator());
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PrefabDom storedPrefabDom(&loadedTemplateDom->get().GetAllocator());
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if (!PrefabDomUtils::StoreInstanceInPrefabDom(loadedPrefabInstance, storedPrefabDom))
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if (!PrefabDomUtils::StoreInstanceInPrefabDom(loadedPrefabInstance, storedPrefabDom, PrefabDomUtils::StoreInstanceFlags::StoreLinkIds))
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{
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{
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return false;
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return false;
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}
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}
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