diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index f33d356312..bade6f1775 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -19,12 +19,14 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndPoint(const Vector3& normal, const Vector3& point) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); return Plane(Simd::Vec4::ConstructPlane(normal.GetSimdValue(), point.GetSimdValue())); } AZ_MATH_INLINE Plane Plane::CreateFromNormalAndDistance(const Vector3& normal, float dist) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); Plane result; result.Set(normal, dist); return result; @@ -33,6 +35,7 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromCoefficients(const float a, const float b, const float c, const float d) { + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); Plane result; result.Set(a, b, c, d); return result; @@ -65,18 +68,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ());