Improved look for viewport ui border close button (#5757)

* improved look for viewport ui border close button

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove unused variable

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* removed commented 'fixme' calls

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-19 11:04:49 +00:00
committed by GitHub
parent d30fdb759d
commit e50735c127
7 changed files with 35 additions and 82 deletions
+5 -21
View File
@@ -708,14 +708,10 @@ void MainWindow::InitActions()
.SetShortcut(QKeySequence::Undo)
.SetReserved()
.SetStatusTip(tr("Undo last operation"))
//.SetMenu(new QMenu("FIXME"))
.SetApplyHoverEffect()
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateUndo);
am->AddAction(ID_REDO, tr("&Redo"))
.SetShortcut(AzQtComponents::RedoKeySequence)
.SetReserved()
//.SetMenu(new QMenu("FIXME"))
.SetApplyHoverEffect()
.SetStatusTip(tr("Redo last undo operation"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateRedo);
@@ -731,7 +727,6 @@ void MainWindow::InitActions()
// Modify actions
am->AddAction(AzToolsFramework::EditModeMove, tr("Move"))
.SetIcon(Style::icon("Move"))
.SetApplyHoverEffect()
.SetShortcut(tr("1"))
.SetToolTip(tr("Move (1)"))
.SetCheckable(true)
@@ -757,7 +752,6 @@ void MainWindow::InitActions()
});
am->AddAction(AzToolsFramework::EditModeRotate, tr("Rotate"))
.SetIcon(Style::icon("Translate"))
.SetApplyHoverEffect()
.SetShortcut(tr("2"))
.SetToolTip(tr("Rotate (2)"))
.SetCheckable(true)
@@ -783,7 +777,6 @@ void MainWindow::InitActions()
});
am->AddAction(AzToolsFramework::EditModeScale, tr("Scale"))
.SetIcon(Style::icon("Scale"))
.SetApplyHoverEffect()
.SetShortcut(tr("3"))
.SetToolTip(tr("Scale (3)"))
.SetCheckable(true)
@@ -808,7 +801,6 @@ void MainWindow::InitActions()
am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid"))
.SetIcon(Style::icon("Grid"))
.SetApplyHoverEffect()
.SetShortcut(tr("G"))
.SetToolTip(tr("Snap to grid (G)"))
.SetStatusTip(tr("Toggles snap to grid"))
@@ -821,7 +813,6 @@ void MainWindow::InitActions()
am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle"))
.SetIcon(Style::icon("Angle"))
.SetApplyHoverEffect()
.SetStatusTip(tr("Snap angle"))
.SetCheckable(true)
.RegisterUpdateCallback([](QAction* action) {
@@ -961,7 +952,6 @@ void MainWindow::InitActions()
.SetShortcut(tr("Ctrl+P"))
.SetToolTip(tr("Simulate (Ctrl+P)"))
.SetStatusTip(tr("Enable processing of Physics and AI."))
.SetApplyHoverEffect()
.SetCheckable(true)
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnSwitchPhysicsUpdate);
am->AddAction(ID_GAME_SYNCPLAYER, tr("Move Player and Camera Separately")).SetCheckable(true)
@@ -1051,8 +1041,7 @@ void MainWindow::InitActions()
// Editors Toolbar actions
am->AddAction(ID_OPEN_ASSET_BROWSER, tr("Asset browser"))
.SetToolTip(tr("Open Asset Browser"))
.SetApplyHoverEffect();
.SetToolTip(tr("Open Asset Browser"));
AZ::EBusReduceResult<bool, AZStd::logical_or<bool>> emfxEnabled(false);
using AnimationRequestBus = AzToolsFramework::EditorAnimationSystemRequestsBus;
@@ -1062,8 +1051,7 @@ void MainWindow::InitActions()
{
QAction* action = am->AddAction(ID_OPEN_EMOTIONFX_EDITOR, tr("Animation Editor"))
.SetToolTip(tr("Open Animation Editor (PREVIEW)"))
.SetIcon(QIcon(":/EMotionFX/EMFX_icon_32x32.png"))
.SetApplyHoverEffect();
.SetIcon(QIcon(":/EMotionFX/EMFX_icon_32x32.png"));
QObject::connect(action, &QAction::triggered, this, []() {
QtViewPaneManager::instance()->OpenPane(LyViewPane::AnimationEditor);
});
@@ -1071,12 +1059,10 @@ void MainWindow::InitActions()
am->AddAction(ID_OPEN_AUDIO_CONTROLS_BROWSER, tr("Audio Controls Editor"))
.SetToolTip(tr("Open Audio Controls Editor"))
.SetIcon(Style::icon("Audio"))
.SetApplyHoverEffect();
.SetIcon(Style::icon("Audio"));
am->AddAction(ID_OPEN_UICANVASEDITOR, tr(LyViewPane::UiEditor))
.SetToolTip(tr("Open UI Editor"))
.SetApplyHoverEffect();
.SetToolTip(tr("Open UI Editor"));
// Edit Mode Toolbar Actions
am->AddAction(IDC_SELECTION_MASK, tr("Selected Object Types"));
@@ -1089,12 +1075,10 @@ void MainWindow::InitActions()
// Object Toolbar Actions
am->AddAction(ID_GOTO_SELECTED, tr("Go to selected object"))
.SetIcon(Style::icon("select_object"))
.SetApplyHoverEffect()
.Connect(&QAction::triggered, this, &MainWindow::OnGotoSelected);
// Misc Toolbar Actions
am->AddAction(ID_OPEN_SUBSTANCE_EDITOR, tr("Open Substance Editor"))
.SetApplyHoverEffect();
am->AddAction(ID_OPEN_SUBSTANCE_EDITOR, tr("Open Substance Editor"));
}
void MainWindow::InitToolActionHandlers()