PR feedback addressing

This commit is contained in:
pereslav
2021-04-27 14:57:36 +01:00
parent 44ce664730
commit e3b016deba
6 changed files with 22 additions and 10 deletions
@@ -384,7 +384,7 @@ namespace Multiplayer
bool MultiplayerSystemComponent::HandleRequest( AzNetworking::IConnection* connection,
[[maybe_unused]] const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::ReadyForEntityUpdates& packet)
{
auto* connectionData = reinterpret_cast<ServerToClientConnectionData*>(connection->GetUserData());
IConnectionData* connectionData = reinterpret_cast<IConnectionData*>(connection->GetUserData());
if (connectionData)
{
connectionData->SetCanSendUpdates(packet.GetReadyForEntityUpdates());