Fixes for viewport selection issues (#5494)

* improvements to editor selection in the viewport

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix issue with being able to select icons that are not showing for entities inside entity containers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to viewport picking code to simplify the api

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test to replicate near clip intersection issue

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small tidy-up changes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to how we perform world to screen and screen to world calculations, added test coverage and some tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add some more tests for ViewportInteractionImpl

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* minor tweaks before PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix typo in fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for manipulator test framework tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to RPI::View and RenderPipeline after review feedback from VickyAtAZ

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add constexpr to ScreenPoint, ScreenVector and ScreenSize initializing constructors

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add PrintTo functions for Screen* types

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* downgrade error to warning temporarily

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* check incoming view is null

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove pragma optimize off

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-17 17:12:21 +00:00
committed by GitHub
parent ef16207ac5
commit e34ea3bcaa
45 changed files with 680 additions and 309 deletions
@@ -162,12 +162,11 @@ namespace AzToolsFramework
//! Multiply by DeviceScalingFactor to get the position in viewport pixel space.
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
//! Transforms a point from Qt widget screen space to world space based on the given clip space depth.
//! Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
//! Returns the world space position if successful.
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
virtual AZ::Vector3 ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition) = 0;
//! Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
//! Returns a ray containing the ray's origin and a direction normal, if successful.
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
virtual ProjectedViewportRay ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
//! Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
virtual float DeviceScalingFactor() = 0;
@@ -229,9 +228,6 @@ namespace AzToolsFramework
class MainEditorViewportInteractionRequests
{
public:
//! Given a point in screen space, return the picked entity (if any).
//! Picked EntityId will be returned, InvalidEntityId will be returned on failure.
virtual AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) = 0;
//! Given a point in screen space, return the terrain position in world space.
virtual AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) = 0;
//! Return the terrain height given a world position in 2d (xy plane).
@@ -266,7 +262,6 @@ namespace AzToolsFramework
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//! Returns the current state of the keyboard modifier keys.
virtual KeyboardModifiers QueryKeyboardModifiers() = 0;
@@ -290,7 +285,6 @@ namespace AzToolsFramework
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//! Returns the current time in seconds.
//! This interface can be overridden for the purposes of testing to simplify viewport input requests.