git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,351 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/std/containers/map.h>
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/Component/EntityBus.h>
|
||||
#include <AzFramework/Entity/EntityContextBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
|
||||
#include "TrackViewNode.h"
|
||||
#include "TrackViewTrack.h"
|
||||
#include "Objects/TrackGizmo.h"
|
||||
|
||||
class CTrackViewAnimNode;
|
||||
class QWidget;
|
||||
|
||||
// Represents a bundle of anim nodes
|
||||
class CTrackViewAnimNodeBundle
|
||||
{
|
||||
public:
|
||||
unsigned int GetCount() const { return m_animNodes.size(); }
|
||||
CTrackViewAnimNode* GetNode(const unsigned int index) { return m_animNodes[index]; }
|
||||
const CTrackViewAnimNode* GetNode(const unsigned int index) const { return m_animNodes[index]; }
|
||||
|
||||
void Clear();
|
||||
const bool DoesContain(const CTrackViewNode* pTargetNode);
|
||||
|
||||
void AppendAnimNode(CTrackViewAnimNode* pNode);
|
||||
void AppendAnimNodeBundle(const CTrackViewAnimNodeBundle& bundle);
|
||||
|
||||
void ExpandAll(bool bAlsoExpandParentNodes = true);
|
||||
void CollapseAll();
|
||||
|
||||
private:
|
||||
std::vector<CTrackViewAnimNode*> m_animNodes;
|
||||
};
|
||||
|
||||
// Callback called by animation node when its animated.
|
||||
class IAnimNodeAnimator
|
||||
{
|
||||
public:
|
||||
virtual ~IAnimNodeAnimator() {}
|
||||
|
||||
virtual void Animate(CTrackViewAnimNode* pNode, const SAnimContext& ac) = 0;
|
||||
virtual void Render([[maybe_unused]] CTrackViewAnimNode* pNode, [[maybe_unused]] const SAnimContext& ac) {}
|
||||
|
||||
// Called when binding/unbinding the owning node
|
||||
virtual void Bind([[maybe_unused]] CTrackViewAnimNode* pNode) {}
|
||||
virtual void UnBind([[maybe_unused]] CTrackViewAnimNode* pNode) {}
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// This class represents a IAnimNode in TrackView and contains
|
||||
// the editor side code for changing it
|
||||
//
|
||||
// It does *not* have ownership of the IAnimNode, therefore deleting it
|
||||
// will not destroy the CryMovie track
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
class CTrackViewAnimNode
|
||||
: public CTrackViewNode
|
||||
, public IAnimNodeOwner
|
||||
, public ITransformDelegate
|
||||
, public AzToolsFramework::EditorEntityContextNotificationBus::Handler
|
||||
, public AZ::EntityBus::Handler
|
||||
, private AZ::TransformNotificationBus::Handler
|
||||
, private AzToolsFramework::EntitySelectionEvents::Bus::Handler
|
||||
{
|
||||
public:
|
||||
CTrackViewAnimNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode);
|
||||
~CTrackViewAnimNode();
|
||||
|
||||
// Rendering
|
||||
virtual void Render(const SAnimContext& ac);
|
||||
|
||||
// Playback
|
||||
virtual void Animate(const SAnimContext& animContext);
|
||||
|
||||
// Binding/Unbinding
|
||||
virtual void BindToEditorObjects();
|
||||
virtual void UnBindFromEditorObjects();
|
||||
virtual bool IsBoundToEditorObjects() const;
|
||||
|
||||
// Console sync
|
||||
virtual void SyncToConsole(SAnimContext& animContext);
|
||||
|
||||
// CTrackViewAnimNode
|
||||
virtual ETrackViewNodeType GetNodeType() const override { return eTVNT_AnimNode; }
|
||||
|
||||
// Create & remove sub anim nodes
|
||||
virtual CTrackViewAnimNode* CreateSubNode(
|
||||
const QString& name, const AnimNodeType animNodeType, AZ::EntityId entityId = AZ::EntityId(),
|
||||
AZ::Uuid componentTypeId = AZ::Uuid::CreateNull(), AZ::ComponentId componenId=AZ::InvalidComponentId);
|
||||
virtual void RemoveSubNode(CTrackViewAnimNode* pSubNode);
|
||||
|
||||
// Create & remove sub tracks
|
||||
virtual CTrackViewTrack* CreateTrack(const CAnimParamType& paramType);
|
||||
virtual void RemoveTrack(CTrackViewTrack* pTrack);
|
||||
|
||||
// Add selected entities from scene to group node
|
||||
virtual CTrackViewAnimNodeBundle AddSelectedEntities(const AZStd::vector<AnimParamType>& tracks);
|
||||
|
||||
// Add current layer to group node
|
||||
virtual void AddCurrentLayer();
|
||||
|
||||
// Director related
|
||||
virtual void SetAsActiveDirector();
|
||||
virtual bool IsActiveDirector() const;
|
||||
|
||||
// Checks if anim node is part of active sequence and of an active director
|
||||
virtual bool IsActive();
|
||||
|
||||
// Set as view camera
|
||||
virtual void SetAsViewCamera();
|
||||
|
||||
// Name setter/getter
|
||||
virtual const char* GetName() const override { return m_animNode->GetName(); }
|
||||
virtual bool SetName(const char* pName) override;
|
||||
virtual bool CanBeRenamed() const override;
|
||||
|
||||
// Node owner setter/getter
|
||||
virtual void SetNodeEntityId(AZ::EntityId entityId);
|
||||
virtual AZ::EntityId GetNodeEntityId(const bool bSearch = true);
|
||||
|
||||
AZ::EntityId GetAzEntityId() const { return m_animNode ? m_animNode->GetAzEntityId() : AZ::EntityId(); }
|
||||
bool IsBoundToAzEntity() const { return m_animNode ? m_animNode->GetAzEntityId().IsValid(): false; }
|
||||
|
||||
// Snap time value to prev/next key in sequence
|
||||
virtual bool SnapTimeToPrevKey(float& time) const override;
|
||||
virtual bool SnapTimeToNextKey(float& time) const override;
|
||||
|
||||
// Expanded state interface
|
||||
void SetExpanded(bool expanded) override;
|
||||
bool GetExpanded() const override;
|
||||
|
||||
// Node getters
|
||||
CTrackViewAnimNodeBundle GetAllAnimNodes();
|
||||
CTrackViewAnimNodeBundle GetSelectedAnimNodes();
|
||||
CTrackViewAnimNodeBundle GetAllOwnedNodes(AZ::EntityId entityId);
|
||||
CTrackViewAnimNodeBundle GetAnimNodesByType(AnimNodeType animNodeType);
|
||||
CTrackViewAnimNodeBundle GetAnimNodesByName(const char* pName);
|
||||
|
||||
// Track getters
|
||||
virtual CTrackViewTrackBundle GetAllTracks();
|
||||
virtual CTrackViewTrackBundle GetSelectedTracks();
|
||||
virtual CTrackViewTrackBundle GetTracksByParam(const CAnimParamType& paramType) const;
|
||||
|
||||
// Key getters
|
||||
virtual CTrackViewKeyBundle GetAllKeys() override;
|
||||
virtual CTrackViewKeyBundle GetSelectedKeys() override;
|
||||
virtual CTrackViewKeyBundle GetKeysInTimeRange(const float t0, const float t1) override;
|
||||
|
||||
// Type getters
|
||||
AnimNodeType GetType() const;
|
||||
|
||||
// Flags
|
||||
EAnimNodeFlags GetFlags() const;
|
||||
bool AreFlagsSetOnNodeOrAnyParent(EAnimNodeFlags flagsToCheck) const;
|
||||
|
||||
// Disabled state
|
||||
virtual void SetDisabled(bool bDisabled) override;
|
||||
virtual bool IsDisabled() const override;
|
||||
bool CanBeEnabled() const override;
|
||||
|
||||
// Return track assigned to the specified parameter.
|
||||
CTrackViewTrack* GetTrackForParameter(const CAnimParamType& paramType, uint32 index = 0) const;
|
||||
|
||||
// Rotation/Position & Scale
|
||||
void SetPos(const Vec3& position);
|
||||
Vec3 GetPos() const { return m_animNode->GetPos(); }
|
||||
void SetScale(const Vec3& scale);
|
||||
Vec3 GetScale() const { return m_animNode->GetScale(); }
|
||||
void SetRotation(const Quat& rotation);
|
||||
Quat GetRotation() const { return m_animNode->GetRotate(); }
|
||||
Quat GetRotation(float time) const { return m_animNode != nullptr ? m_animNode->GetRotate(time) : Quat(0,0,0,0); }
|
||||
|
||||
// Param
|
||||
unsigned int GetParamCount() const;
|
||||
CAnimParamType GetParamType(unsigned int index) const;
|
||||
const char* GetParamName(const CAnimParamType& paramType) const;
|
||||
bool IsParamValid(const CAnimParamType& param) const;
|
||||
IAnimNode::ESupportedParamFlags GetParamFlags(const CAnimParamType& paramType) const;
|
||||
AnimValueType GetParamValueType(const CAnimParamType& paramType) const;
|
||||
void UpdateDynamicParams();
|
||||
|
||||
// Parameter getters/setters
|
||||
template <class Type>
|
||||
bool SetParamValue(const float time, const CAnimParamType& param, const Type& value)
|
||||
{
|
||||
AZ_Assert(m_animNode, "Expected valid m_animNode");
|
||||
return m_animNode->SetParamValue(time, param, value);
|
||||
}
|
||||
|
||||
template <class Type>
|
||||
bool GetParamValue(const float time, const CAnimParamType& param, Type& value)
|
||||
{
|
||||
AZ_Assert(m_animNode, "Expected valid m_animNode");
|
||||
return m_animNode->GetParamValue(time, param, value);
|
||||
}
|
||||
|
||||
// Check if it's a group node
|
||||
virtual bool IsGroupNode() const override;
|
||||
|
||||
// Generate a new node name
|
||||
virtual QString GetAvailableNodeNameStartingWith(const QString& name) const;
|
||||
|
||||
// Copy/Paste nodes
|
||||
virtual void CopyNodesToClipboard(const bool bOnlySelected, QWidget* context);
|
||||
virtual bool PasteNodesFromClipboard(QWidget* context);
|
||||
|
||||
// Set new parent
|
||||
virtual void SetNewParent(CTrackViewAnimNode* pNewParent);
|
||||
|
||||
// Check if this node may be moved to new parent
|
||||
virtual bool IsValidReparentingTo(CTrackViewAnimNode* pNewParent);
|
||||
|
||||
int GetDefaultKeyTangentFlags() const { return m_animNode ? m_animNode->GetDefaultKeyTangentFlags() : SPLINE_KEY_TANGENT_UNIFIED; }
|
||||
|
||||
void SetComponent(AZ::ComponentId componentId, const AZ::Uuid& componentTypeId);
|
||||
|
||||
// returns the AZ::ComponentId of the component associated with this node if it is of type AnimNodeType::Component, InvalidComponentId otherwise
|
||||
AZ::ComponentId GetComponentId() const;
|
||||
|
||||
// IAnimNodeOwner
|
||||
void MarkAsModified() override;
|
||||
// ~IAnimNodeOwner
|
||||
|
||||
// Compares all of the node's track values at the given time with the associated property value and
|
||||
// sets a key at that time if they are different to match the latter
|
||||
// Returns the number of keys set
|
||||
int SetKeysForChangedTrackValues(float time) { return m_animNode->SetKeysForChangedTrackValues(time); }
|
||||
|
||||
// returns true if this node is associated with an AnimNodeType::AzEntity node and contains a component with the given id
|
||||
bool ContainsComponentWithId(AZ::ComponentId componentId) const;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzToolsFramework::EditorEntityContextNotificationBus implementation
|
||||
void OnStartPlayInEditor() override;
|
||||
void OnStopPlayInEditor() override;
|
||||
//~AzToolsFramework::EditorEntityContextNotificationBus implementation
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AZ::EntityBus
|
||||
void OnEntityActivated(const AZ::EntityId& entityId) override;
|
||||
void OnEntityDestruction(const AZ::EntityId& entityId) override;
|
||||
//~AZ::EntityBus
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! AZ::TransformNotificationBus::Handler
|
||||
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
|
||||
void OnParentChanged(AZ::EntityId oldParent, AZ::EntityId newParent) override;
|
||||
void OnParentTransformWillChange(AZ::Transform oldTransform, AZ::Transform newTransform) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void OnEntityRemoved();
|
||||
|
||||
// Creates a sub-node for the given component. Returns a pointer to the created component sub-node
|
||||
CTrackViewAnimNode* AddComponent(const AZ::Component* component, bool disabled);
|
||||
|
||||
// Depth-first search for TrackViewAnimNode associated with the given animNode. Returns the first match found or nullptr if not found
|
||||
CTrackViewAnimNode* FindNodeByAnimNode(const IAnimNode* animNode);
|
||||
|
||||
protected:
|
||||
IAnimNode* GetAnimNode() { return m_animNode.get(); }
|
||||
|
||||
private:
|
||||
// Copy selected keys to XML representation for clipboard
|
||||
virtual void CopyKeysToClipboard(XmlNodeRef& xmlNode, const bool bOnlySelectedKeys, const bool bOnlyFromSelectedTracks) override;
|
||||
|
||||
void CopyNodesToClipboardRec(CTrackViewAnimNode* pCurrentAnimNode, XmlNodeRef& xmlNode, const bool bOnlySelected);
|
||||
|
||||
void PasteTracksFrom(XmlNodeRef& xmlNodeWithTracks);
|
||||
|
||||
bool HasObsoleteTrackRec(CTrackViewNode* pCurrentNode) const;
|
||||
CTrackViewTrackBundle GetTracks(const bool bOnlySelected, const CAnimParamType& paramType) const;
|
||||
|
||||
void PasteNodeFromClipboard(AZStd::map<int, IAnimNode*>& copiedIdToNodeMap, XmlNodeRef xmlNode);
|
||||
|
||||
void SetPosRotScaleTracksDefaultValues(bool positionAllowed = true, bool rotationAllowed = true, bool scaleAllowed = true);
|
||||
|
||||
void UpdateTrackGizmo();
|
||||
|
||||
bool CheckTrackAnimated(const CAnimParamType& paramType) const;
|
||||
|
||||
// IAnimNodeOwner
|
||||
void OnNodeVisibilityChanged(IAnimNode* pNode, const bool bHidden) override;
|
||||
void OnNodeReset(IAnimNode* pNode) override;
|
||||
// ~IAnimNodeOwner
|
||||
|
||||
// ITransformDelegate
|
||||
void MatrixInvalidated() override;
|
||||
|
||||
Vec3 GetTransformDelegatePos(const Vec3& realPos) const override;
|
||||
Quat GetTransformDelegateRotation(const Quat& realRotation) const override;
|
||||
Vec3 GetTransformDelegateScale(const Vec3& realScale) const override;
|
||||
|
||||
void SetTransformDelegatePos(const Vec3& position) override;
|
||||
void SetTransformDelegateRotation(const Quat& rotation) override;
|
||||
void SetTransformDelegateScale(const Vec3& scale) override;
|
||||
|
||||
// If those return true the base object uses its own transform instead
|
||||
bool IsPositionDelegated() const override;
|
||||
bool IsRotationDelegated() const override;
|
||||
bool IsScaleDelegated() const override;
|
||||
// ~ITransformDelegate
|
||||
|
||||
// Helper for Is<Position/Rotation/Scale>Delegated to call internally
|
||||
bool IsTransformAnimParamTypeDelegated(AnimParamType animParamType) const;
|
||||
|
||||
// EntitySelectionEvents
|
||||
void OnSelected() override;
|
||||
void OnDeselected() override;
|
||||
|
||||
void OnSelectionChanged(bool selected);
|
||||
|
||||
void UpdateKeyDataAfterParentChanged(const AZ::Transform& oldParentWorldTM, const AZ::Transform& newParentWorldTM);
|
||||
|
||||
// Used to track Editor object listener registration
|
||||
void RegisterEditorObjectListeners(AZ::EntityId entityId);
|
||||
void UnRegisterEditorObjectListeners();
|
||||
|
||||
// Helper functions
|
||||
static void RemoveChildNode(CTrackViewAnimNode* child);
|
||||
static AZ::Transform GetEntityWorldTM(AZ::EntityId entityId);
|
||||
static void SetParentsInChildren(CTrackViewAnimNode* currentNode);
|
||||
|
||||
IAnimSequence* m_animSequence;
|
||||
AZStd::intrusive_ptr<IAnimNode> m_animNode;
|
||||
AZ::EntityId m_nodeEntityId;
|
||||
AZStd::unique_ptr<IAnimNodeAnimator> m_pNodeAnimator;
|
||||
_smart_ptr<CGizmo> m_trackGizmo;
|
||||
|
||||
// used to stash the Editor sequence and node entity Ids when we switch to game mode from the editor
|
||||
AZ::EntityId m_stashedAnimNodeEditorAzEntityId;
|
||||
AZ::EntityId m_stashedAnimSequenceEditorAzEntityId;
|
||||
|
||||
// Used to track Editor object listener registration
|
||||
AZ::EntityId m_entityIdListenerRegistered;
|
||||
|
||||
// used to return a const reference to a null Uuid
|
||||
static const AZ::Uuid s_nullUuid;
|
||||
};
|
||||
Reference in New Issue
Block a user