git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Comment node animator class
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/*
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CCommentContext stores information about comment track.
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The Comment Track is activated only in the editor.
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*/
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#ifndef CRYINCLUDE_EDITOR_TRACKVIEW_COMMENTNODEANIMATOR_H
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#define CRYINCLUDE_EDITOR_TRACKVIEW_COMMENTNODEANIMATOR_H
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#pragma once
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#include "TrackViewAnimNode.h"
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class CTrackViewTrack;
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struct CCommentContext
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{
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CCommentContext()
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: m_nLastActiveKeyIndex(-1)
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, m_size(1.0f)
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, m_align(0)
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, m_color(0.f, 0.f, 0.f, 1.f)
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{
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sprintf_s(m_strFont, sizeof(m_strFont), "default");
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m_unitPos = Vec2(0.f, 0.f);
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}
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int m_nLastActiveKeyIndex;
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AZStd::string m_strComment;
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char m_strFont[64];
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Vec2 m_unitPos;
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AZ::Color m_color;
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float m_size;
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int m_align;
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};
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class CCommentNodeAnimator
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: public IAnimNodeAnimator
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{
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public:
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CCommentNodeAnimator(CTrackViewAnimNode* pCommentNode);
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virtual void Animate(CTrackViewAnimNode* pNode, const SAnimContext& ac);
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virtual void Render(CTrackViewAnimNode* pNode, const SAnimContext& ac);
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private:
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virtual ~CCommentNodeAnimator();
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void AnimateCommentTextTrack(CTrackViewTrack* pTrack, const SAnimContext& ac);
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CTrackViewKeyHandle GetActiveKeyHandle(CTrackViewTrack* pTrack, float fTime);
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Vec2 GetScreenPosFromNormalizedPos(const Vec2& unitPos);
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void DrawText(const char* szFontName, float fSize, const Vec2& unitPos, const ColorF col, const char* szText, int align);
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CTrackViewAnimNode* m_pCommentNode;
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CCommentContext m_commentContext;
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};
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#endif // CRYINCLUDE_EDITOR_TRACKVIEW_COMMENTNODEANIMATOR_H
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