git mv Code\Sandbox\Editor Code/Editor

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-06-29 12:41:59 -07:00
parent 9f0bbf3b74
commit e34e36cb35
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/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2002.
// -------------------------------------------------------------------------
// File name: newleveldialog.h
// Version: v1.00
// Created: 24/7/2002 by Timur.
// Compilers: Visual Studio.NET
// Description:
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
#define CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
#if !defined(Q_MOC_RUN)
#include <QScopedPointer>
#include <vector>
#include <QAbstractButton>
#include <QDialog>
#endif
namespace Ui {
class CNewLevelDialog;
}
class CNewLevelDialog
: public QDialog
{
Q_OBJECT
public:
CNewLevelDialog(QWidget* pParent = nullptr); // standard constructor
~CNewLevelDialog();
QString GetLevel() const;
void IsResize(bool bIsResize);
bool ValidateLevel();
protected:
void UpdateData(bool fromUi = true);
void OnInitDialog();
void ReloadLevelFolder();
void showEvent(QShowEvent* event);
QString GetLevelsFolder() const;
protected slots:
void OnLevelNameChange();
void OnClearButtonClicked();
void PopupAssetPicker();
void OnStartup();
public:
QString m_level;
QString m_levelFolders;
bool m_bIsResize;
bool m_bUpdate;
std::vector<QString> m_itemFolders;
QScopedPointer<Ui::CNewLevelDialog> ui;
bool m_initialized;
};
#endif // CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H