git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,255 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "NewLevelDialog.h"
|
||||
|
||||
// Qt
|
||||
#include <QtWidgets/QPushButton>
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include <QToolButton>
|
||||
|
||||
// Editor
|
||||
#include "NewTerrainDialog.h"
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
#include <ui_NewLevelDialog.h>
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
|
||||
|
||||
// Folder in which levels are stored
|
||||
static const char kNewLevelDialog_LevelsFolder[] = "Levels";
|
||||
|
||||
class LevelFolderValidator : public QValidator
|
||||
{
|
||||
public:
|
||||
LevelFolderValidator(QObject* parent)
|
||||
: QValidator(parent)
|
||||
{
|
||||
m_parentDialog = qobject_cast<CNewLevelDialog*>(parent);
|
||||
}
|
||||
|
||||
QValidator::State validate([[maybe_unused]] QString& input, [[maybe_unused]] int& pos) const override
|
||||
{
|
||||
if (m_parentDialog->ValidateLevel())
|
||||
{
|
||||
return QValidator::Acceptable;
|
||||
}
|
||||
|
||||
return QValidator::Intermediate;
|
||||
}
|
||||
|
||||
private:
|
||||
CNewLevelDialog* m_parentDialog;
|
||||
};
|
||||
|
||||
// CNewLevelDialog dialog
|
||||
|
||||
CNewLevelDialog::CNewLevelDialog(QWidget* pParent /*=NULL*/)
|
||||
: QDialog(pParent)
|
||||
, m_bUpdate(false)
|
||||
, ui(new Ui::CNewLevelDialog)
|
||||
, m_initialized(false)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
setWindowTitle(tr("New Level"));
|
||||
setMaximumSize(QSize(430, 180));
|
||||
adjustSize();
|
||||
|
||||
m_bIsResize = false;
|
||||
|
||||
|
||||
ui->TITLE->setText(tr("Assign a name and location to the new level."));
|
||||
ui->STATIC1->setText(tr("Location:"));
|
||||
ui->STATIC2->setText(tr("Name:"));
|
||||
|
||||
// Level name only supports ASCII characters
|
||||
QRegExp rx("[_a-zA-Z0-9-]+");
|
||||
QValidator* validator = new QRegExpValidator(rx, this);
|
||||
ui->LEVEL->setValidator(validator);
|
||||
|
||||
validator = new LevelFolderValidator(this);
|
||||
ui->LEVEL_FOLDERS->lineEdit()->setValidator(validator);
|
||||
ui->LEVEL_FOLDERS->setErrorToolTip(
|
||||
QString("The location must be a folder underneath the current project's %1 folder. (%2)")
|
||||
.arg(kNewLevelDialog_LevelsFolder)
|
||||
.arg(GetLevelsFolder()));
|
||||
|
||||
ui->LEVEL_FOLDERS->setClearButtonEnabled(true);
|
||||
QToolButton* clearButton = AzQtComponents::LineEdit::getClearButton(ui->LEVEL_FOLDERS->lineEdit());
|
||||
assert(clearButton);
|
||||
connect(clearButton, &QToolButton::clicked, this, &CNewLevelDialog::OnClearButtonClicked);
|
||||
|
||||
connect(ui->LEVEL_FOLDERS->lineEdit(), &QLineEdit::textEdited, this, &CNewLevelDialog::OnLevelNameChange);
|
||||
connect(ui->LEVEL_FOLDERS, &AzQtComponents::BrowseEdit::attachedButtonTriggered, this, &CNewLevelDialog::PopupAssetPicker);
|
||||
|
||||
connect(ui->LEVEL, &QLineEdit::textChanged, this, &CNewLevelDialog::OnLevelNameChange);
|
||||
|
||||
m_levelFolders = GetLevelsFolder();
|
||||
m_level = "";
|
||||
// First of all, keyboard focus is related to widget tab order, and the default tab order is based on the order in which
|
||||
// widgets are constructed. Therefore, creating more widgets changes the keyboard focus. That is why setFocus() is called last.
|
||||
// Secondly, using singleShot() allows setFocus() slot of the QLineEdit instance to be invoked right after the event system
|
||||
// is ready to do so. Therefore, it is better to use singleShot() than directly call setFocus().
|
||||
QTimer::singleShot(0, ui->LEVEL, SLOT(OnStartup()));
|
||||
|
||||
ReloadLevelFolder();
|
||||
}
|
||||
|
||||
CNewLevelDialog::~CNewLevelDialog()
|
||||
{
|
||||
}
|
||||
|
||||
void CNewLevelDialog::OnStartup()
|
||||
{
|
||||
UpdateData(false);
|
||||
setFocus();
|
||||
}
|
||||
|
||||
void CNewLevelDialog::UpdateData(bool fromUi)
|
||||
{
|
||||
if (fromUi)
|
||||
{
|
||||
m_level = ui->LEVEL->text();
|
||||
m_levelFolders = ui->LEVEL_FOLDERS->text();
|
||||
}
|
||||
else
|
||||
{
|
||||
ui->LEVEL->setText(m_level);
|
||||
ui->LEVEL_FOLDERS->lineEdit()->setText(m_levelFolders);
|
||||
}
|
||||
}
|
||||
|
||||
// CNewLevelDialog message handlers
|
||||
|
||||
void CNewLevelDialog::OnInitDialog()
|
||||
{
|
||||
ReloadLevelFolder();
|
||||
|
||||
// Disable OK until some text is entered
|
||||
if (QPushButton* button = ui->buttonBox->button(QDialogButtonBox::Ok))
|
||||
{
|
||||
button->setEnabled(false);
|
||||
}
|
||||
|
||||
// Save data.
|
||||
UpdateData(false);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CNewLevelDialog::ReloadLevelFolder()
|
||||
{
|
||||
m_itemFolders.clear();
|
||||
ui->LEVEL_FOLDERS->lineEdit()->clear();
|
||||
ui->LEVEL_FOLDERS->setText(QString(kNewLevelDialog_LevelsFolder) + '/');
|
||||
}
|
||||
|
||||
QString CNewLevelDialog::GetLevelsFolder() const
|
||||
{
|
||||
QDir projectDir = QDir(Path::GetEditingGameDataFolder().c_str());
|
||||
QDir projectLevelsDir = QDir(QStringLiteral("%1/%2").arg(projectDir.absolutePath()).arg(kNewLevelDialog_LevelsFolder));
|
||||
|
||||
return projectLevelsDir.absolutePath();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CNewLevelDialog::GetLevel() const
|
||||
{
|
||||
QString output = m_level;
|
||||
|
||||
QDir projectLevelsDir = QDir(GetLevelsFolder());
|
||||
|
||||
if (!m_levelFolders.isEmpty())
|
||||
{
|
||||
output = m_levelFolders + "/" + m_level;
|
||||
}
|
||||
|
||||
QString relativePath = projectLevelsDir.relativeFilePath(output);
|
||||
|
||||
return relativePath;
|
||||
}
|
||||
|
||||
bool CNewLevelDialog::ValidateLevel()
|
||||
{
|
||||
// Check that the selected folder is in or below the project/LEVELS folder.
|
||||
QDir projectLevelsDir = QDir(GetLevelsFolder());
|
||||
|
||||
QString selectedFolder = ui->LEVEL_FOLDERS->text();
|
||||
QString absolutePath = QDir::cleanPath(projectLevelsDir.absoluteFilePath(selectedFolder));
|
||||
QString relativePath = projectLevelsDir.relativeFilePath(absolutePath);
|
||||
|
||||
// Prevent saving to a different drive.
|
||||
if (projectLevelsDir.absolutePath()[0] != absolutePath[0])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (relativePath.startsWith(".."))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CNewLevelDialog::OnLevelNameChange()
|
||||
{
|
||||
UpdateData(true);
|
||||
|
||||
// QRegExpValidator means the string will always be valid as long as it's not empty:
|
||||
const bool valid = !m_level.isEmpty() && ValidateLevel();
|
||||
|
||||
// Use the validity to dynamically change the Ok button's enabled state
|
||||
if (QPushButton* button = ui->buttonBox->button(QDialogButtonBox::Ok))
|
||||
{
|
||||
button->setEnabled(valid);
|
||||
}
|
||||
}
|
||||
|
||||
void CNewLevelDialog::OnClearButtonClicked()
|
||||
{
|
||||
ui->LEVEL_FOLDERS->lineEdit()->setText(GetLevelsFolder());
|
||||
UpdateData(true);
|
||||
|
||||
}
|
||||
|
||||
void CNewLevelDialog::PopupAssetPicker()
|
||||
{
|
||||
QString newPath = QFileDialog::getExistingDirectory(nullptr, QObject::tr("Choose Destination Folder"), GetLevelsFolder());
|
||||
|
||||
if (!newPath.isEmpty())
|
||||
{
|
||||
ui->LEVEL_FOLDERS->setText(newPath);
|
||||
OnLevelNameChange();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CNewLevelDialog::IsResize(bool bIsResize)
|
||||
{
|
||||
m_bIsResize = bIsResize;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CNewLevelDialog::showEvent(QShowEvent* event)
|
||||
{
|
||||
if (!m_initialized)
|
||||
{
|
||||
OnInitDialog();
|
||||
m_initialized = true;
|
||||
}
|
||||
QDialog::showEvent(event);
|
||||
}
|
||||
|
||||
#include <moc_NewLevelDialog.cpp>
|
||||
Reference in New Issue
Block a user