git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Class factory support classes
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#ifndef CRYINCLUDE_EDITOR_INCLUDE_IEDITORCLASSFACTORY_H
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#define CRYINCLUDE_EDITOR_INCLUDE_IEDITORCLASSFACTORY_H
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#pragma once
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#include <vector>
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#define DEFINE_UUID(l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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static const GUID uuid() { return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; }
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#ifdef AZ_PLATFORM_WINDOWS
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#include <Unknwn.h>
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#else
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struct IUnknown
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{
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virtual ~IUnknown() = default;
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};
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#endif
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#ifdef __uuidof
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#undef __uuidof
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#endif
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#define __uuidof(T) T::uuid()
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#if defined(AZ_PLATFORM_LINUX)
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# ifndef _REFGUID_DEFINED
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# define _REFGUID_DEFINED
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typedef const GUID& REFGUID;
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# endif
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# ifndef _REFIID_DEFINED
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# define _REFIID_DEFINED
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typedef const GUID& REFIID;
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# endif
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# ifndef IID_DEFINED
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# define IID_DEFINED
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typedef GUID IID;
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# endif
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#ifndef HRESULT_VALUES_DEFINED
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#define HRESULT_VALUES_DEFINED
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enum
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{
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E_OUTOFMEMORY = 0x8007000E,
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E_FAIL = 0x80004005,
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E_ABORT = 0x80004004,
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E_INVALIDARG = 0x80070057,
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E_NOINTERFACE = 0x80004002,
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E_NOTIMPL = 0x80004001,
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E_UNEXPECTED = 0x8000FFFF
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};
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#endif
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#endif // defined(AZ_PLATFORM_LINUX)
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#include "SandboxAPI.h"
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class QObject;
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class QString;
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//! System class IDs
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enum ESystemClassID
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{
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ESYSTEM_CLASS_OBJECT = 0x0001,
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ESYSTEM_CLASS_EDITTOOL = 0x0002,
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ESYSTEM_CLASS_PREFERENCE_PAGE = 0x0020,
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ESYSTEM_CLASS_VIEWPANE = 0x0021,
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//! Source/Asset Control Management Provider
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ESYSTEM_CLASS_SCM_PROVIDER = 0x0022,
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ESYSTEM_CLASS_CONSOLE_CONNECTIVITY = 0x0023,
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ESYSTEM_CLASS_ASSET_DISPLAY = 0x0024,
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ESYSTEM_CLASS_ASSET_TAGGING = 0x0025,
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ESYSTEM_CLASS_FRAMEWND_EXTENSION_PANE = 0x0030,
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ESYSTEM_CLASS_TRACKVIEW_KEYUI = 0x0040,
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ESYSTEM_CLASS_UITOOLS = 0x0050, // UI Emulator tool
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ESYSTEM_CLASS_CONTROL = 0x0900,
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ESYSTEM_CLASS_USER = 0x1000
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};
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//! This interface describes a class created by a plugin
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struct IClassDesc
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: public IUnknown
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{
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//////////////////////////////////////////////////////////////////////////
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// IUnknown implementation.
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//////////////////////////////////////////////////////////////////////////
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virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] const IID& riid, [[maybe_unused]] void** ppvObj) { return E_NOINTERFACE; }
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virtual ULONG STDMETHODCALLTYPE AddRef() { return 0; }
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virtual ULONG STDMETHODCALLTYPE Release() { return 0; }
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template<class Q>
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HRESULT STDMETHODCALLTYPE QueryInterface(Q** pp)
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{
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return QueryInterface(__uuidof(Q), (void**)pp);
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}
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//////////////////////////////////////////////////////////////////////////
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// Class description.
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//////////////////////////////////////////////////////////////////////////
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//! This method returns an Editor defined GUID describing the class this plugin class is associated with.
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virtual ESystemClassID SystemClassID() = 0;
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//! Return the GUID of the class created by plugin.
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virtual REFGUID ClassID() = 0;
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//! This method returns the human readable name of the class.
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virtual QString ClassName() = 0;
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//! This method returns Category of this class, Category is specifying where this plugin class fits best in
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//! create panel.
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virtual QString Category() = 0;
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#ifdef QSTRING_H
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virtual QString MenuSuggestion() { return QString(); }
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virtual QString Tooltip() { return QString(); }
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virtual QString Description() { return QString(); }
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#else
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//! This method returns the desired menu in which this plugin class would like to be placed in the editor.
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//! It is up to the editor to determine if it can and wants to fulfill this request.
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virtual QString MenuSuggestion();
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//! This method returns the tooltip for the pane
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virtual QString Tooltip();
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//! This method returns the description for the pane
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virtual QString Description();
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#endif
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//! This method returns if the plugin should have a menu item for its pane.
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virtual bool ShowInMenu() const { return true; }
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//! Qt equivalent of CRuntimeClass::CreateObject(). We might create a full QRuntimeClass, if there's a need for it.
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virtual QObject* CreateQObject() const { return nullptr; }
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//! For any class that may be conditionally enabled or disabled, this function can be overriden to return true if it is enabled, false otherwise.
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//! The default is to always return true.
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virtual bool IsEnabled() const { return true; }
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//////////////////////////////////////////////////////////////////////////
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};
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struct IViewPaneClass;
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struct CRYEDIT_API IEditorClassFactory
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{
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public:
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virtual ~IEditorClassFactory() = default;
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//! Register new class to the factory.
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virtual void RegisterClass(IClassDesc* pClassDesc) = 0;
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//! Find class in the factory by class name.
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virtual IClassDesc* FindClass(const char* pClassName) const = 0;
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//! Find class in the factory by class id
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virtual IClassDesc* FindClass(const GUID& rClassID) const = 0;
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virtual IViewPaneClass* FindViewPaneClassByTitle(const char* pPaneTitle) const = 0;
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virtual void UnregisterClass(const char* pClassName) = 0;
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virtual void UnregisterClass(const GUID& rClassID) = 0;
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//! Get classes that matching specific requirements.
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virtual void GetClassesBySystemID(ESystemClassID aSystemClassID, std::vector<IClassDesc*>& rOutClasses) = 0;
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virtual void GetClassesByCategory(const char* pCategory, std::vector<IClassDesc*>& rOutClasses) = 0;
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};
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#endif // CRYINCLUDE_EDITOR_INCLUDE_IEDITORCLASSFACTORY_H
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