git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QDialog>
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#include <QTreeView>
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#include <QStandardItemModel>
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#include <QHeaderView>
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#include <AzQtComponents/Components/Widgets/SpinBox.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/any.h>
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#include <ISystem.h>
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#endif
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class QGridLayout;
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class QLabel;
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namespace Ui
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{
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class GraphicsSettingsDialog;
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}
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// Description:
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// Status of cvar for a specifc platform and spec level
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// editedValue - current setting within Graphics Settings Dialog box
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// overwrittenValue - original setting from platform config file (set to originalValue if not found)
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// originalValue - original settings from sys_spec config file index
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struct CVarFileStatus
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{
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AZStd::any editedValue;
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AZStd::any overwrittenValue;
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AZStd::any originalValue;
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CVarFileStatus(AZStd::any edit, AZStd::any over, AZStd::any orig) : editedValue(edit), overwrittenValue(over), originalValue(orig) {}
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};
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// Description:
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// Status of specific cvar for Editor mapping
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// type - CVAR_INT / CVAR_FLOAT / CVAR_STRING
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// cvarGroup - source of cvar (sys_spec_particles, sys_spec_physics, etc.) or "miscellaneous" if only specified in platform config file
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// fileVals = CVarFileStatus for each spec level of a specific platform
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struct CVarInfo
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{
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int type;
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AZStd::string cvarGroup;
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AZStd::vector<CVarFileStatus> fileVals;
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};
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enum class GraphicsSettings
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{
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GameEffects,
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Light,
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ObjectDetail,
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Particles,
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Physics,
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PostProcessing,
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Quality,
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Shading,
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Shadows,
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Sound,
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Texture,
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TextureResolution,
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VolumetricEffects,
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Water,
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Miscellaneous,
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numSettings
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};
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class GraphicsSettingsHeaderView;
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class GraphicsSettingsTreeView
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: public QTreeView
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{
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Q_OBJECT
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public:
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GraphicsSettingsTreeView(QWidget* parent = nullptr);
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};
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class GraphicsSettingsModel
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: public QStandardItemModel
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{
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Q_OBJECT
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public:
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explicit GraphicsSettingsModel(QObject* parent = 0);
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Qt::ItemFlags flags(const QModelIndex& index) const override;
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};
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class GraphicsSettingsDialog
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: public QDialog,
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public ILoadConfigurationEntrySink
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{
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Q_OBJECT
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public:
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explicit GraphicsSettingsDialog(QWidget* parent = nullptr);
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virtual ~GraphicsSettingsDialog();
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bool IsCustom(void) { return m_showCustomSpec; }
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void UnloadCustomSpec(int specLevel);
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// ILoadConfigurationEntrySink
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void OnLoadConfigurationEntry(const char* szKey, const char* szValue, const char* szGroup) override;
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public slots:
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//Accept and reject
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void reject() override;
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void accept() override;
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private slots:
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//Update UIs
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void PlatformChanged(const QString& platform);
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bool CVarChanged(AZStd::any val, const char* cvarName, int specLevel);
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void CVarChanged(int i);
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void CVarChanged(double d);
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void CVarChanged(const QString& s);
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private:
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// The struct ParameterWidget is used to store the parameter widget
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// m_parameterName will be the name of the parameter the widget represent.
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struct ParameterWidget
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{
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ParameterWidget(QWidget* widget, QString parameterName = "");
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QString GetToolTip() const;
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const char* PARAMETER_TOOLTIP = "The variable will update render parameter \"%1\".";
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QWidget* m_widget;
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QString m_parameterName;
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};
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struct CollapseGroup
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{
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QString m_groupName;
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QStandardItem* m_groupRow;
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QTreeView* m_treeView;
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bool m_isCollapsed;
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CollapseGroup(QTreeView* treeView);
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void ToggleCollapsed();
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};
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void OpenCustomSpecDialog();
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void ApplyCustomSpec(const QString& customFilePath);
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bool IsCustomSpecAlreadyLoaded(const AZStd::string& filename) const;
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void SetSettingsTree(int numColumns);
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void SetCollapsed(const QModelIndex& index, bool flag);
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enum CVarStateComparison
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{
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EDITED_OVERWRITTEN_COMPARE = 1,
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EDITED_ORIGINAL_COMPARE = 2,
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OVERWRITTEN_ORIGINAL_COMPARE = 3,
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END_CVARSTATE_COMPARE,
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};
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bool CheckCVarStatesForDiff(AZStd::pair<AZStd::string, CVarInfo>* it, int cfgFileIndex, CVarStateComparison cmp);
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// Save out settings into project-level cfg files
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void SaveSystemSettings();
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// Load in project-level cfg files for current platform
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void LoadPlatformConfigurations();
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// Build UI column for spec level of current platform
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void BuildColumn(int specLevel);
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// Initial UI building
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void BuildUI();
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// Cleaning out UI before loading new platform information
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void CleanUI();
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// Shows/hides custom spec option
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void ShowCustomSpecOption(bool show);
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// Shows/hides category labels and dropdowns
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void ShowCategories(bool show);
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// Warns about unsaved changes (returns true if accepted)
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bool SendUnsavedChangesWarning(bool cancel);
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void LoadCVarGroupDirectory(const AZStd::string& path);
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/////////////////////////////////////////////
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// UI help functions
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// Setup collapsed buttons
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void SetCollapsedLayout(const QString& groupName, QStandardItem* groupItem);
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// Sets the platform entry index for the given platform
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void SetPlatformEntry(ESystemConfigPlatform platform);
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// Gets the platform enum given the platform name
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ESystemConfigPlatform GetConfigPlatformFromName(const AZStd::string& platformName);
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////////////////////////////////////////////
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// Members
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// Qt values
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const int INPUT_MIN_WIDTH = 100;
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const int INPUT_MIN_HEIGHT = 20;
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const int INPUT_ROW_SPAN = 1;
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const int INPUT_COLUMN_SPAN = 1;
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const int CVAR_ROW_OFFSET = 2;
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const int CVAR_VALUE_COLUMN_OFFSET = 1;
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const int PLATFORM_LABEL_ROW = 1;
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const int CVAR_LABEL_COLUMN = 1;
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// Tool tips
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const QString SETTINGS_FILE_PATH = "Config/spec/";
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const char* CFG_FILEFILTER = "Cfg File(*.cfg);;All files(*)";
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const int m_numSpecLevels = 4;
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bool m_showCustomSpec;
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bool m_showCategories;
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GraphicsSettingsModel* m_graphicsSettingsModel;
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GraphicsSettingsHeaderView* m_headerView;
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int m_numColumns{ 0 };
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const char* m_cvarGroupsFolder = "Config/CVarGroups";
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QScopedPointer<Ui::GraphicsSettingsDialog> m_ui;
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QVector<CollapseGroup*> m_uiCollapseGroup;
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QVector<ParameterWidget*> m_parameterWidgets;
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AZStd::string m_currentConfigFilename;
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size_t m_currentSpecIndex;
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// cvar name --> pair(type, CVarStatus for each file)
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AZStd::unordered_map<AZStd::string, CVarInfo> m_cVarTracker;
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AZStd::unordered_map<ESystemConfigPlatform, AZStd::vector<AZStd::string> > m_cfgFiles;
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AZStd::vector<AZStd::pair<AZStd::string, ESystemConfigPlatform> > m_platformStrings;
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struct CVarGroupInfo
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{
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QVector<QLabel*> m_platformLabels;
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QVector<QLabel*> m_cvarLabels;
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QVector<AzQtComponents::SpinBox*> m_cvarSpinBoxes;
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QVector<AzQtComponents::DoubleSpinBox*> m_cvarDoubleSpinBoxes;
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QVector<QLineEdit*> m_cvarLineEdits;
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QVector<QToolButton*> m_specFileArea;
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QVector<QWidget*> m_widgetInsertOrder;
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QStandardItem* m_treeRowItem;
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int m_currentRow;
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};
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AZStd::unordered_map<AZStd::string, CVarGroupInfo> m_cvarGroupData;
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AZStd::vector<AZStd::string> m_cvarGroupOrder;
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ESystemConfigPlatform m_currentPlatform;
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int m_dirtyCVarCount;
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};
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class GraphicsSettingsHeaderView
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: public QHeaderView
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{
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Q_OBJECT
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public:
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GraphicsSettingsHeaderView(GraphicsSettingsDialog* dialog, Qt::Orientation orientation, QWidget* parent = nullptr);
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private:
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bool event(QEvent* e) override;
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void mouseMoveEvent(QMouseEvent* e) override;
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void mouseReleaseEvent(QMouseEvent* e) override;
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GraphicsSettingsDialog* m_dialog;
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int m_index{ -1 };
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};
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