git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorDefs.h"
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#include "ErrorsDlg.h"
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// Qt
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#include <QClipboard>
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#include <QStyle>
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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#include <Dialogs/ui_ErrorsDlg.h>
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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CErrorsDlg::CErrorsDlg(QWidget* pParent /*=NULL*/)
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: QDialog(pParent)
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, ui(new Ui::CErrorsDlg)
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{
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ui->setupUi(this);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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m_bFirstMessage = true;
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OnInitDialog();
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connect(ui->m_buttonCopyErrors, &QPushButton::clicked, this, &CErrorsDlg::OnCopyErrors);
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connect(ui->m_buttonClearErrors, &QPushButton::clicked, this, &CErrorsDlg::OnClearErrors);
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connect(ui->m_buttonCancel, &QPushButton::clicked, this, &CErrorsDlg::OnCancel);
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}
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CErrorsDlg::~CErrorsDlg()
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{
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}
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void CErrorsDlg::OnInitDialog()
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{
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auto icon = style()->standardIcon(QStyle::SP_MessageBoxCritical);
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ui->m_errorIconCtrl->setPixmap(icon.pixmap(ui->m_errorIconCtrl->width()));
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}
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void CErrorsDlg::AddMessage(const QString& text, const QString& caption)
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{
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// At the load time this dialog is frozen, cause there is no message loop in progress.
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// We need to dispatch messages before showing a window if it was closed by user.
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if (!isVisible())
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{
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show();
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}
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ui->m_richEdit->moveCursor(QTextCursor::End);
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auto textCursor = ui->m_richEdit->textCursor();
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if (m_bFirstMessage)
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{
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m_bFirstMessage = false;
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}
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else
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{
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textCursor.insertText("\n\n");
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}
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QTextCharFormat format;
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format.setFontWeight(QFont::Bold);
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textCursor.setCharFormat(format);
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textCursor.insertText(caption + "\n");
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format.setFontWeight(QFont::Normal);
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// Show message in a dialog
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textCursor.setCharFormat(format);
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textCursor.insertText(text);
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}
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void CErrorsDlg::OnCancel()
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{
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hide();
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}
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void CErrorsDlg::OnCopyErrors()
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{
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QString text = ui->m_richEdit->toPlainText();
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QApplication::clipboard()->setText(text);
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}
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void CErrorsDlg::OnClearErrors()
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{
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m_bFirstMessage = true;
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ui->m_richEdit->clear();
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}
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#include <Dialogs/moc_ErrorsDlg.cpp>
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