Remove a number of unused CryCommon interfaces and docs related folders. (#788)

This commit is contained in:
bosnichd
2021-05-17 14:32:44 -06:00
committed by GitHub
parent 3143b41020
commit e2f5677bbc
220 changed files with 12 additions and 27918 deletions
@@ -30,8 +30,6 @@
#include <IRenderAuxGeom.h>
#include <IConsole.h>
#include <CryPhysicsDeprecation.h>
namespace Audio
{
extern CAudioLogger g_audioLogger;
@@ -369,7 +369,6 @@ namespace LmbrCentral
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo<DccMaterialAsset>::Uuid());
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo<MeshAsset>::Uuid());
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo<CharacterDefinitionAsset>::Uuid());
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo<GeomCacheAsset>::Uuid());
assetCatalog->AddExtension("cgf");
assetCatalog->AddExtension("chr");
@@ -15,7 +15,6 @@
#include <smartptr.h>
#include <IStatObj.h>
#include <IGeomCache.h>
namespace LmbrCentral
{
@@ -53,18 +52,4 @@ namespace LmbrCentral
// with the lod bits set in the SUBID
// note that there is no current reserved UUID for .chr files.
// for alembic geometry caches / animations
class GeomCacheAsset
: public AZ::Data::AssetData
{
public:
using GeomCachePtr = _smart_ptr<IGeomCache>;
AZ_RTTI(GeomCacheAsset, "{EBC96071-E960-41B6-B3E3-328F515AE5DA}", AZ::Data::AssetData);
AZ_CLASS_ALLOCATOR(GeomCacheAsset, AZ::SystemAllocator, 0);
/// The assigned geom cache instance.
GeomCachePtr m_geomCache = nullptr;
};
} // namespace LmbrCentral
@@ -37,14 +37,5 @@ CUiAnimViewAnimNode* CUiAnimViewAnimNodeFactory::BuildAnimNode(IUiAnimSequence*
CUiAnimViewTrack* CUiAnimViewTrackFactory::BuildTrack(IUiAnimTrack* pTrack, CUiAnimViewAnimNode* pTrackAnimNode,
CUiAnimViewNode* pParentNode, bool bIsSubTrack, unsigned int subTrackIndex)
{
#if UI_ANIMATION_REMOVED // don't support geom cache
#if defined(USE_GEOM_CACHES)
if (pTrack->GetParameterType() == eUiAnimParamType_TimeRanges && pTrackAnimNode->GetType() == eUiAnimNodeType_GeomCache)
{
return new CUiAnimViewGeomCacheUiAnimationTrack(pTrack, pTrackAnimNode, pParentNode, bIsSubTrack, subTrackIndex);
}
#endif
#endif
return new CUiAnimViewTrack(pTrack, pTrackAnimNode, pParentNode, bIsSubTrack, subTrackIndex);
}
@@ -43,7 +43,6 @@
#include <AzFramework/Entity/GameEntityContextBus.h>
#include <AzFramework/Render/Intersector.h>
#include <MathConversion.h>
#include <CryPhysicsDeprecation.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
// Anonymous namespace