From e2c4dbe2772de00112831e06effaf94e08352f50 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Tue, 21 Sep 2021 15:02:02 -0700 Subject: [PATCH] Fix warning for numeric cast. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../AzToolsFramework/Prefab/PrefabFocusHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp index f203d70e06..a8b8712510 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp @@ -129,7 +129,7 @@ namespace AzToolsFramework::Prefab const int PrefabFocusHandler::GetPrefabFocusPathLength() { - return m_instanceFocusVector.size(); + return aznumeric_cast(m_instanceFocusVector.size()); } void PrefabFocusHandler::OnEntityStreamLoadSuccess()