test cleanup and adding AtomComponentProperties
Signed-off-by: Scott Murray <scottmur@amazon.com>
This commit is contained in:
+57
-30
@@ -5,24 +5,49 @@ For complete copyright and license terms please see the LICENSE at the root of t
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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# fmt: off
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class Tests:
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camera_creation = ("Camera Entity successfully created", "Camera Entity failed to be created")
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camera_component_added = ("Camera component was added to entity", "Camera component failed to be added to entity")
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camera_component_check = ("Entity has a Camera component", "Entity failed to find Camera component")
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creation_undo = ("UNDO Entity creation success", "UNDO Entity creation failed")
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creation_redo = ("REDO Entity creation success", "REDO Entity creation failed")
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light_creation = ("Light Entity successfully created", "Light Entity failed to be created")
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light_component = ("Entity has a Light component", "Entity failed to find Light component")
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enter_game_mode = ("Entered game mode", "Failed to enter game mode")
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exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
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is_visible = ("Entity is visible", "Entity was not visible")
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is_hidden = ("Entity is hidden", "Entity was not hidden")
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entity_deleted = ("Entity deleted", "Entity was not deleted")
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deletion_undo = ("UNDO deletion success", "UNDO deletion failed")
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deletion_redo = ("REDO deletion success", "REDO deletion failed")
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no_error_occurred = ("No errors detected", "Errors were detected")
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# fmt: on
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camera_creation = (
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"Camera Entity successfully created",
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"Camera Entity failed to be created")
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camera_component_added = (
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"Camera component was added to entity",
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"Camera component failed to be added to entity")
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camera_component_check = (
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"Entity has a Camera component",
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"Entity failed to find Camera component")
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creation_undo = (
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"UNDO Entity creation success",
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"UNDO Entity creation failed")
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creation_redo = (
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"REDO Entity creation success",
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"REDO Entity creation failed")
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light_creation = (
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"Light Entity successfully created",
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"Light Entity failed to be created")
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light_component = (
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"Entity has a Light component",
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"Entity failed to find Light component")
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enter_game_mode = (
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"Entered game mode",
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"Failed to enter game mode")
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exit_game_mode = (
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"Exited game mode",
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"Couldn't exit game mode")
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is_visible = (
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"Entity is visible",
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"Entity was not visible")
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is_hidden = (
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"Entity is hidden",
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"Entity was not hidden")
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entity_deleted = (
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"Entity deleted",
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"Entity was not deleted")
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deletion_undo = (
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"UNDO deletion success",
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"UNDO deletion failed")
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deletion_redo = (
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"REDO deletion success",
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"REDO deletion failed")
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def AtomEditorComponents_Light_AddedToEntity():
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@@ -55,26 +80,25 @@ def AtomEditorComponents_Light_AddedToEntity():
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"""
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import azlmbr.legacy.general as general
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import azlmbr.math as math
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
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from editor_python_test_tools.utils import Report, Tracer, TestHelper
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from Atom.atom_utils.atom_constants import AtomComponentProperties
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with Tracer() as error_tracer:
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# Test setup begins.
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# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
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helper.init_idle()
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helper.open_level("", "Base")
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TestHelper.init_idle()
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TestHelper.open_level("", "Base")
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# Test steps begin.
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# 1. Create a Light entity with no components.
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light_name = "Light"
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light_entity = EditorEntity.create_editor_entity_at(math.Vector3(512.0, 512.0, 34.0), light_name)
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light_entity = EditorEntity.create_editor_entity(AtomComponentProperties.light())
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Report.critical_result(Tests.light_creation, light_entity.exists())
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# 2. Add Light component to the Light entity.
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light_entity.add_component(light_name)
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Report.critical_result(Tests.light_component, light_entity.has_component(light_name))
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light_component = light_entity.add_component(AtomComponentProperties.light())
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Report.critical_result(Tests.light_component, light_entity.has_component(AtomComponentProperties.light()))
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# 3. UNDO the entity creation and component addition.
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# -> UNDO component addition.
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@@ -101,9 +125,9 @@ def AtomEditorComponents_Light_AddedToEntity():
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Report.result(Tests.creation_redo, light_entity.exists())
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# 5. Enter/Exit game mode.
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helper.enter_game_mode(Tests.enter_game_mode)
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TestHelper.enter_game_mode(Tests.enter_game_mode)
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general.idle_wait_frames(1)
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helper.exit_game_mode(Tests.exit_game_mode)
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TestHelper.exit_game_mode(Tests.exit_game_mode)
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# 6. Test IsHidden.
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light_entity.set_visibility_state(False)
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@@ -126,9 +150,12 @@ def AtomEditorComponents_Light_AddedToEntity():
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general.redo()
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Report.result(Tests.deletion_redo, not light_entity.exists())
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# 11. Look for errors.
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helper.wait_for_condition(lambda: error_tracer.has_errors, 1.0)
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Report.result(Tests.no_error_occurred, not error_tracer.has_errors)
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# 11. Look for errors asserts.
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TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
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for error_info in error_tracer.errors:
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Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
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for assert_info in error_tracer.asserts:
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Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
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if __name__ == "__main__":
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