@@ -77,6 +77,7 @@ namespace MaterialEditor
|
||||
bool SavePropertiesToSourceData(
|
||||
const AZStd::string& exportPath, AZ::RPI::MaterialSourceData& sourceData, PropertyFilterFunction propertyFilter) const;
|
||||
|
||||
// AtomToolsFramework::AtomToolsDocument overrides...
|
||||
void Clear() override;
|
||||
|
||||
bool ReopenRecordState() override;
|
||||
|
||||
@@ -442,16 +442,16 @@ namespace MaterialEditor
|
||||
if (AZ::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".lightingpreset.azasset"))
|
||||
{
|
||||
m_lightingPresetAssets[assetInfo.m_assetId] = { assetInfo.m_assetId, assetInfo.m_assetType };
|
||||
AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId);
|
||||
m_lightingPresetAssets[assetInfo.m_assetId].QueueLoad();
|
||||
AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (AzFramework::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".modelpreset.azasset"))
|
||||
{
|
||||
m_modelPresetAssets[assetInfo.m_assetId] = { assetInfo.m_assetId, assetInfo.m_assetType };
|
||||
AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId);
|
||||
m_modelPresetAssets[assetInfo.m_assetId].QueueLoad();
|
||||
AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user