Merge branch 'main' into hultonha_LYN-2315_camera-phase-2
This commit is contained in:
@@ -118,6 +118,7 @@ namespace AZ
|
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const static AZ::Crc32 StringLineEditingCompleteNotify = AZ_CRC("StringLineEditingCompleteNotify", 0x139e5fa9);
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||||
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const static AZ::Crc32 NameLabelOverride = AZ_CRC("NameLabelOverride", 0x9ff79cab);
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const static AZ::Crc32 AssetPickerTitle = AZ_CRC_CE("AssetPickerTitle");
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||||
const static AZ::Crc32 ChildNameLabelOverride = AZ_CRC("ChildNameLabelOverride", 0x73dd2909);
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//! Container attribute that is used to override labels for its elements given the index of the element
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const static AZ::Crc32 IndexedChildNameLabelOverride = AZ_CRC("IndexedChildNameLabelOverride", 0x5f313ac2);
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@@ -78,7 +78,7 @@ namespace Physics
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float m_minimumMovementDistance = 0.001f; //!< To avoid jittering, the controller will not attempt to move distances below this.
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float m_maximumSpeed = 100.0f; //!< If the accumulated requested velocity for a tick exceeds this magnitude, it will be clamped.
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AZStd::string m_colliderTag; //!< Used to identify the collider associated with the character controller.
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AZStd::shared_ptr<Physics::ShapeConfiguration> m_shapeConfig = nullptr; //!< The shape to use when creating the character controller.
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AZStd::shared_ptr<Physics::ShapeConfiguration> m_shapeConfig; //!< The shape to use when creating the character controller.
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AZStd::vector<AZStd::shared_ptr<Physics::Shape>> m_colliders; //!< The list of colliders to attach to the character controller.
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};
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@@ -55,7 +55,7 @@ namespace AzPhysics
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//! Flag to determine if the body is part of the simulation.
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//! When true the body will be affected by any forces, collisions, and found with scene queries.
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bool m_simulating = true;
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bool m_simulating = false;
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//! Helper functions for setting user data.
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//! @param userData Can be a pointer to any type as internally will be cast to a void*. Object lifetime not managed by the SimulatedBody.
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+1
@@ -46,6 +46,7 @@ namespace AzPhysics
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->Field("orientation", &SimulatedBodyConfiguration::m_orientation)
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->Field("scale", &SimulatedBodyConfiguration::m_scale)
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->Field("entityId", &SimulatedBodyConfiguration::m_entityId)
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->Field("startSimulationEnabled", &SimulatedBodyConfiguration::m_startSimulationEnabled)
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;
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}
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}
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+1
@@ -39,6 +39,7 @@ namespace AzPhysics
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AZ::Vector3 m_position = AZ::Vector3::CreateZero();
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AZ::Quaternion m_orientation = AZ::Quaternion::CreateIdentity();
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AZ::Vector3 m_scale = AZ::Vector3::CreateOne();
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bool m_startSimulationEnabled = true;
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// Entity/object association.
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AZ::EntityId m_entityId = AZ::EntityId(AZ::EntityId::InvalidEntityId);
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@@ -52,6 +52,11 @@ namespace Physics
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}
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}
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RagdollConfiguration::RagdollConfiguration()
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{
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m_startSimulationEnabled = false; //ragdolls do not start enabled.
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}
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void RagdollConfiguration::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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@@ -24,6 +24,8 @@
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namespace Physics
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{
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using ParentIndices = AZStd::vector<size_t>;
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class RagdollNodeConfiguration
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: public AzPhysics::RigidBodyConfiguration
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{
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@@ -46,7 +48,7 @@ namespace Physics
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AZ_RTTI(RagdollConfiguration, "{7C96D332-61D8-4C58-A2BF-707716D38D14}", AzPhysics::SimulatedBodyConfiguration);
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static void Reflect(AZ::ReflectContext* context);
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RagdollConfiguration() = default;
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RagdollConfiguration();
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explicit RagdollConfiguration(const RagdollConfiguration& settings) = default;
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RagdollNodeConfiguration* FindNodeConfigByName(const AZStd::string& nodeName) const;
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@@ -56,6 +58,8 @@ namespace Physics
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AZStd::vector<RagdollNodeConfiguration> m_nodes;
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CharacterColliderConfiguration m_colliders;
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RagdollState m_initialState;
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ParentIndices m_parentIndices;
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};
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/// Represents a single rigid part of a ragdoll.
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@@ -79,7 +83,7 @@ namespace Physics
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{
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public:
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AZ_CLASS_ALLOCATOR(Ragdoll, AZ::SystemAllocator, 0);
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AZ_RTTI(Ragdoll, "{01F09602-80EC-4693-A0E7-C2719239044B}", AzPhysics::SimulatedBody);
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AZ_RTTI(Physics::Ragdoll, "{01F09602-80EC-4693-A0E7-C2719239044B}", AzPhysics::SimulatedBody);
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virtual ~Ragdoll() = default;
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/// Inserts the ragdoll into the physics simulation.
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@@ -16,7 +16,6 @@
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#include <AzCore/Serialization/EditContext.h>
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#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
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#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiInterface.h>
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#include <AzToolsFramework/UI/Outliner/EntityOutlinerWidgetInterface.h>
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#include <AzToolsFramework/UI/Prefab/PrefabIntegrationBus.h>
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||||
|
||||
namespace AzToolsFramework
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|
||||
+6
-20
@@ -21,9 +21,9 @@
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||||
#include <AzToolsFramework/Prefab/Instance/TemplateInstanceMapperInterface.h>
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#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
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#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
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||||
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
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#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
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#include <AzToolsFramework/Prefab/Template/Template.h>
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#include <AzToolsFramework/UI/Outliner/EntityOutlinerWidgetInterface.h>
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|
||||
namespace AzToolsFramework
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{
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@@ -90,17 +90,13 @@ namespace AzToolsFramework
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|
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if (instanceCountToUpdateInBatch > 0)
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{
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// Notify Propagation has begun
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PrefabPublicNotificationBus::Broadcast(&PrefabPublicNotifications::OnPrefabInstancePropagationBegin);
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|
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EntityIdList selectedEntityIds;
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ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &ToolsApplicationRequests::GetSelectedEntities);
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ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, EntityIdList());
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|
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// Disable the Outliner to avoid showing the propagation steps
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EntityOutlinerWidgetInterface* entityOutlinerWidgetInterface = AZ::Interface<EntityOutlinerWidgetInterface>::Get();
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if (entityOutlinerWidgetInterface)
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{
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entityOutlinerWidgetInterface->SetUpdatesEnabled(false);
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}
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for (int i = 0; i < instanceCountToUpdateInBatch; ++i)
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{
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Instance* instanceToUpdate = m_instancesUpdateQueue.front();
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@@ -168,18 +164,8 @@ namespace AzToolsFramework
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}
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ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, selectedEntityIds);
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||||
// Enable the Outliner
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||||
if (entityOutlinerWidgetInterface)
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||||
{
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||||
entityOutlinerWidgetInterface->SetUpdatesEnabled(true);
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||||
auto prefabPublicInterface = AZ::Interface<PrefabPublicInterface>::Get();
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||||
if (prefabPublicInterface)
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{
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AZ::EntityId rootEntityId = prefabPublicInterface->GetLevelInstanceContainerEntityId();
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entityOutlinerWidgetInterface->ExpandEntityChildren(rootEntityId);
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}
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}
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// Notify Propagation has ended
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PrefabPublicNotificationBus::Broadcast(&PrefabPublicNotifications::OnPrefabInstancePropagationEnd);
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||||
}
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||||
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||||
m_updatingTemplateInstancesInQueue = false;
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||||
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||||
@@ -0,0 +1,34 @@
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||||
/*
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||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
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||||
|
||||
#pragma once
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||||
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||||
#include <AzCore/EBus/EBus.h>
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||||
|
||||
namespace AzToolsFramework
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||||
{
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||||
namespace Prefab
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||||
{
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||||
class PrefabPublicNotifications
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||||
: public AZ::EBusTraits
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||||
{
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public:
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virtual ~PrefabPublicNotifications() = default;
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||||
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||||
virtual void OnPrefabInstancePropagationBegin() {}
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||||
virtual void OnPrefabInstancePropagationEnd() {}
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};
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||||
using PrefabPublicNotificationBus = AZ::EBus<PrefabPublicNotifications>;
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||||
} // namespace Prefab
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||||
} // namespace AzToolsFramework
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+10
-17
@@ -286,12 +286,12 @@ namespace AzToolsFramework
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||||
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
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GetEntityContextId());
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||||
EditorEntityInfoNotificationBus::Handler::BusConnect();
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||||
AZ::Interface<EntityOutlinerWidgetInterface>::Register(this);
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||||
Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
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||||
}
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||||
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||||
EntityOutlinerWidget::~EntityOutlinerWidget()
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||||
{
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||||
AZ::Interface<EntityOutlinerWidgetInterface>::Unregister(this);
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||||
Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
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||||
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
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||||
EditorEntityInfoNotificationBus::Handler::BusDisconnect();
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||||
EditorPickModeNotificationBus::Handler::BusDisconnect();
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||||
@@ -1109,25 +1109,18 @@ namespace AzToolsFramework
|
||||
setEnabled(true);
|
||||
SetEntityOutlinerState(m_gui, true);
|
||||
}
|
||||
|
||||
void EntityOutlinerWidget::SetUpdatesEnabled(bool enable)
|
||||
|
||||
void EntityOutlinerWidget::OnPrefabInstancePropagationBegin()
|
||||
{
|
||||
if (enable)
|
||||
{
|
||||
QTimer::singleShot(1, this, [this]() {
|
||||
m_gui->m_objectTree->setUpdatesEnabled(true);
|
||||
});
|
||||
}
|
||||
else
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||||
{
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||||
m_gui->m_objectTree->setUpdatesEnabled(false);
|
||||
}
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||||
m_gui->m_objectTree->setUpdatesEnabled(false);
|
||||
}
|
||||
|
||||
void EntityOutlinerWidget::ExpandEntityChildren(AZ::EntityId entityId)
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||||
void EntityOutlinerWidget::OnPrefabInstancePropagationEnd()
|
||||
{
|
||||
QModelIndex index = GetIndexFromEntityId(entityId);
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||||
m_gui->m_objectTree->expand(index);
|
||||
QTimer::singleShot(1, this, [this]() {
|
||||
m_gui->m_objectTree->setUpdatesEnabled(true);
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||||
m_gui->m_objectTree->expand(m_proxyModel->index(0,0));
|
||||
});
|
||||
}
|
||||
|
||||
void EntityOutlinerWidget::OnEntityInfoUpdatedAddChildEnd(AZ::EntityId /*parentId*/, AZ::EntityId childId)
|
||||
|
||||
+5
-5
@@ -20,10 +20,10 @@
|
||||
#include <AzToolsFramework/ComponentMode/EditorComponentModeBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
|
||||
#include <AzToolsFramework/ToolsMessaging/EntityHighlightBus.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerCacheBus.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerSearchWidget.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerWidgetInterface.h>
|
||||
#include <AzToolsFramework/UI/SearchWidget/SearchWidgetTypes.hxx>
|
||||
|
||||
#include <QIcon>
|
||||
@@ -62,7 +62,7 @@ namespace AzToolsFramework
|
||||
, private EditorEntityContextNotificationBus::Handler
|
||||
, private EditorEntityInfoNotificationBus::Handler
|
||||
, private ComponentModeFramework::EditorComponentModeNotificationBus::Handler
|
||||
, private EntityOutlinerWidgetInterface
|
||||
, private Prefab::PrefabPublicNotificationBus::Handler
|
||||
{
|
||||
Q_OBJECT;
|
||||
public:
|
||||
@@ -106,9 +106,9 @@ namespace AzToolsFramework
|
||||
void EnteredComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
void LeftComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
|
||||
|
||||
// EntityOutlinerWidgetInterface
|
||||
void SetUpdatesEnabled(bool enable) override;
|
||||
void ExpandEntityChildren(AZ::EntityId entityId) override;
|
||||
// PrefabPublicNotificationBus
|
||||
void OnPrefabInstancePropagationBegin() override;
|
||||
void OnPrefabInstancePropagationEnd() override;
|
||||
|
||||
// Build a selection object from the given entities. Entities already in the Widget's selection buffers are ignored.
|
||||
template <class EntityIdCollection>
|
||||
|
||||
-30
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
class EntityOutlinerWidgetInterface
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(EntityOutlinerWidgetInterface, "{30C0F252-EC84-4196-BF59-EB9E73B8ADCB}");
|
||||
|
||||
virtual void SetUpdatesEnabled(bool enable) = 0;
|
||||
virtual void ExpandEntityChildren(AZ::EntityId entityId) = 0;
|
||||
};
|
||||
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+55
-30
@@ -63,7 +63,7 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
#include <UI/PropertyEditor/Model/AssetCompleterModel.h>
|
||||
#include <UI/PropertyEditor/View/AssetCompleterListView.h>
|
||||
#include <UI/PropertyEditor/ThumbnailDropDown.h>
|
||||
#include <UI/PropertyEditor/ThumbnailPropertyCtrl.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -93,15 +93,11 @@ namespace AzToolsFramework
|
||||
|
||||
setAcceptDrops(true);
|
||||
|
||||
m_thumbnail = new Thumbnailer::ThumbnailWidget(this);
|
||||
m_thumbnail->setFixedSize(QSize(24, 24));
|
||||
m_thumbnail = new ThumbnailPropertyCtrl(this);
|
||||
m_thumbnail->setFixedSize(QSize(40, 24));
|
||||
m_thumbnail->setVisible(false);
|
||||
|
||||
m_thumbnailDropDown = new ThumbnailDropDown(this);
|
||||
m_thumbnailDropDown->setFixedSize(QSize(40, 24));
|
||||
m_thumbnailDropDown->setVisible(false);
|
||||
|
||||
connect(m_thumbnailDropDown, &ThumbnailDropDown::clicked, this, &PropertyAssetCtrl::OnEditButtonClicked);
|
||||
connect(m_thumbnail, &ThumbnailPropertyCtrl::clicked, this, &PropertyAssetCtrl::OnThumbnailClicked);
|
||||
|
||||
m_editButton = new QToolButton(this);
|
||||
m_editButton->setAutoRaise(true);
|
||||
@@ -112,7 +108,6 @@ namespace AzToolsFramework
|
||||
connect(m_editButton, &QToolButton::clicked, this, &PropertyAssetCtrl::OnEditButtonClicked);
|
||||
|
||||
pLayout->addWidget(m_thumbnail);
|
||||
pLayout->addWidget(m_thumbnailDropDown);
|
||||
pLayout->addWidget(m_browseEdit);
|
||||
pLayout->addWidget(m_editButton);
|
||||
|
||||
@@ -188,6 +183,17 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::OnThumbnailClicked()
|
||||
{
|
||||
const AZ::Data::AssetId assetID = GetCurrentAssetID();
|
||||
if (m_thumbnailCallback)
|
||||
{
|
||||
AZ_Error("Asset Property", m_editNotifyTarget, "No notification target set for edit callback.");
|
||||
m_thumbnailCallback->Invoke(m_editNotifyTarget, assetID, GetCurrentAssetType());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::OnCompletionModelReset()
|
||||
{
|
||||
if (!m_completerIsActive)
|
||||
@@ -674,6 +680,13 @@ namespace AzToolsFramework
|
||||
AzQtComponents::BrowseEdit::removeDropTargetStyle(m_browseEdit);
|
||||
}
|
||||
|
||||
AssetSelectionModel PropertyAssetCtrl::GetAssetSelectionModel()
|
||||
{
|
||||
auto selectionModel = AssetSelectionModel::AssetTypeSelection(GetCurrentAssetType());
|
||||
selectionModel.SetTitle(m_title);
|
||||
return selectionModel;
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::UpdateTabOrder()
|
||||
{
|
||||
setTabOrder(m_browseEdit, m_editButton);
|
||||
@@ -1052,6 +1065,11 @@ namespace AzToolsFramework
|
||||
m_editButton->setIcon(icon);
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::SetTitle(const QString& title)
|
||||
{
|
||||
m_title = title;
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::SetEditNotifyTarget(void* editNotifyTarget)
|
||||
{
|
||||
m_editNotifyTarget = editNotifyTarget;
|
||||
@@ -1091,10 +1109,10 @@ namespace AzToolsFramework
|
||||
void PropertyAssetCtrl::UpdateThumbnail()
|
||||
{
|
||||
m_thumbnail->setVisible(m_showThumbnail);
|
||||
m_thumbnailDropDown->setVisible(m_showThumbnailDropDown);
|
||||
|
||||
if (m_showThumbnail || m_showThumbnailDropDown)
|
||||
if (m_showThumbnail)
|
||||
{
|
||||
m_thumbnail->ShowDropDownArrow(m_showThumbnailDropDownButton);
|
||||
const AZ::Data::AssetId assetID = GetCurrentAssetID();
|
||||
if (assetID.IsValid())
|
||||
{
|
||||
@@ -1112,17 +1130,12 @@ namespace AzToolsFramework
|
||||
{
|
||||
m_thumbnail->SetThumbnailKey(thumbnailKey, Thumbnailer::ThumbnailContext::DefaultContext);
|
||||
}
|
||||
if (m_showThumbnailDropDown)
|
||||
{
|
||||
m_thumbnailDropDown->SetThumbnailKey(thumbnailKey, Thumbnailer::ThumbnailContext::DefaultContext);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_thumbnail->ClearThumbnail();
|
||||
m_thumbnailDropDown->ClearThumbnail();
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::SetClearButtonEnabled(bool enable)
|
||||
@@ -1156,14 +1169,19 @@ namespace AzToolsFramework
|
||||
return m_showThumbnail;
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::SetShowThumbnailDropDown(bool enable)
|
||||
void PropertyAssetCtrl::SetShowThumbnailDropDownButton(bool enable)
|
||||
{
|
||||
m_showThumbnailDropDown = enable;
|
||||
m_showThumbnailDropDownButton = enable;
|
||||
}
|
||||
|
||||
bool PropertyAssetCtrl::GetShowThumbnailDropDown() const
|
||||
bool PropertyAssetCtrl::GetShowThumbnailDropDownButton() const
|
||||
{
|
||||
return m_showThumbnailDropDown;
|
||||
return m_showThumbnailDropDownButton;
|
||||
}
|
||||
|
||||
void PropertyAssetCtrl::SetThumbnailCallback(EditCallbackType* editNotifyCallback)
|
||||
{
|
||||
m_thumbnailCallback = editNotifyCallback;
|
||||
}
|
||||
|
||||
const AZ::Uuid& AssetPropertyHandlerDefault::GetHandledType() const
|
||||
@@ -1187,7 +1205,16 @@ namespace AzToolsFramework
|
||||
{
|
||||
(void)debugName;
|
||||
|
||||
if (attrib == AZ_CRC("EditCallback", 0xb74f2ee1))
|
||||
if (attrib == AZ_CRC_CE("AssetPickerTitle"))
|
||||
{
|
||||
AZStd::string title;
|
||||
attrValue->Read<AZStd::string>(title);
|
||||
if (!title.empty())
|
||||
{
|
||||
GUI->SetTitle(title.c_str());
|
||||
}
|
||||
}
|
||||
else if (attrib == AZ_CRC("EditCallback", 0xb74f2ee1))
|
||||
{
|
||||
PropertyAssetCtrl::EditCallbackType* func = azdynamic_cast<PropertyAssetCtrl::EditCallbackType*>(attrValue->GetAttribute());
|
||||
if (func)
|
||||
@@ -1277,23 +1304,21 @@ namespace AzToolsFramework
|
||||
}
|
||||
else if (attrib == AZ_CRC_CE("Thumbnail"))
|
||||
{
|
||||
bool showThumbnail = false;
|
||||
if (attrValue->Read<bool>(showThumbnail))
|
||||
{
|
||||
GUI->SetShowThumbnail(showThumbnail);
|
||||
}
|
||||
GUI->SetShowThumbnail(true);
|
||||
}
|
||||
else if (attrib == AZ_CRC_CE("ThumbnailWithDropDown"))
|
||||
else if (attrib == AZ_CRC_CE("ThumbnailCallback"))
|
||||
{
|
||||
PropertyAssetCtrl::EditCallbackType* func = azdynamic_cast<PropertyAssetCtrl::EditCallbackType*>(attrValue->GetAttribute());
|
||||
if (func)
|
||||
{
|
||||
GUI->SetShowThumbnailDropDown(true);
|
||||
GUI->SetEditNotifyCallback(func);
|
||||
GUI->SetShowThumbnail(true);
|
||||
GUI->SetShowThumbnailDropDownButton(true);
|
||||
GUI->SetThumbnailCallback(func);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI->SetEditNotifyCallback(nullptr);
|
||||
GUI->SetShowThumbnailDropDownButton(false);
|
||||
GUI->SetThumbnailCallback(nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+11
-8
@@ -45,7 +45,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
class AssetCompleterModel;
|
||||
class AssetCompleterListView;
|
||||
class ThumbnailDropDown;
|
||||
class ThumbnailPropertyCtrl;
|
||||
|
||||
namespace Thumbnailer
|
||||
{
|
||||
@@ -89,14 +89,14 @@ namespace AzToolsFramework
|
||||
void dragLeaveEvent(QDragLeaveEvent* event) override;
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
|
||||
virtual AssetSelectionModel GetAssetSelectionModel() { return AssetSelectionModel::AssetTypeSelection(GetCurrentAssetType()); }
|
||||
virtual AssetSelectionModel GetAssetSelectionModel();
|
||||
|
||||
signals:
|
||||
void OnAssetIDChanged(AZ::Data::AssetId newAssetID);
|
||||
|
||||
protected:
|
||||
ThumbnailDropDown* m_thumbnailDropDown = nullptr;
|
||||
Thumbnailer::ThumbnailWidget* m_thumbnail = nullptr;
|
||||
QString m_title;
|
||||
ThumbnailPropertyCtrl* m_thumbnail = nullptr;
|
||||
QPushButton* m_errorButton = nullptr;
|
||||
QToolButton* m_editButton = nullptr;
|
||||
|
||||
@@ -157,8 +157,8 @@ namespace AzToolsFramework
|
||||
bool m_showProductAssetName = true;
|
||||
|
||||
bool m_showThumbnail = false;
|
||||
|
||||
bool m_showThumbnailDropDown = false;
|
||||
bool m_showThumbnailDropDownButton = false;
|
||||
EditCallbackType* m_thumbnailCallback = nullptr;
|
||||
|
||||
// ! Default suffix used in the field's placeholder text when a default value is set.
|
||||
const char* m_DefaultSuffix = " (default)";
|
||||
@@ -192,6 +192,7 @@ namespace AzToolsFramework
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
public slots:
|
||||
void SetTitle(const QString& title);
|
||||
void SetEditNotifyTarget(void* editNotifyTarget);
|
||||
void SetEditNotifyCallback(EditCallbackType* editNotifyCallback); // This is meant to be used with the "EditCallback" Attribute
|
||||
void SetClearNotifyCallback(ClearCallbackType* clearNotifyCallback); // This is meant to be used with the "ClearNotify" Attribute
|
||||
@@ -209,8 +210,9 @@ namespace AzToolsFramework
|
||||
|
||||
void SetShowThumbnail(bool enable);
|
||||
bool GetShowThumbnail() const;
|
||||
void SetShowThumbnailDropDown(bool enable);
|
||||
bool GetShowThumbnailDropDown() const;
|
||||
void SetShowThumbnailDropDownButton(bool enable);
|
||||
bool GetShowThumbnailDropDownButton() const;
|
||||
void SetThumbnailCallback(EditCallbackType* editNotifyCallback);
|
||||
|
||||
void SetSelectedAssetID(const AZ::Data::AssetId& newID);
|
||||
void SetCurrentAssetType(const AZ::Data::AssetType& newType);
|
||||
@@ -222,6 +224,7 @@ namespace AzToolsFramework
|
||||
void UpdateAssetDisplay();
|
||||
void OnLineEditFocus(bool focus);
|
||||
virtual void OnEditButtonClicked();
|
||||
void OnThumbnailClicked();
|
||||
void OnCompletionModelReset();
|
||||
void OnAutocomplete(const QModelIndex& index);
|
||||
void OnTextChange(const QString& text);
|
||||
|
||||
+41
-9
@@ -19,12 +19,14 @@ AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // 4251: 'QRawFon
|
||||
#include <QPainter>
|
||||
#include <UI/UICore/AspectRatioAwarePixmapWidget.hxx>
|
||||
#include <Thumbnails/ThumbnailWidget.h>
|
||||
#include <QApplication>
|
||||
AZ_POP_DISABLE_WARNING
|
||||
#include "ThumbnailDropDown.h"
|
||||
#include "ThumbnailPropertyCtrl.h"
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
ThumbnailDropDown::ThumbnailDropDown(QWidget* parent)
|
||||
|
||||
ThumbnailPropertyCtrl::ThumbnailPropertyCtrl(QWidget* parent)
|
||||
: QWidget(parent)
|
||||
{
|
||||
QHBoxLayout* pLayout = new QHBoxLayout();
|
||||
@@ -37,6 +39,7 @@ namespace AzToolsFramework
|
||||
m_dropDownArrow = new AspectRatioAwarePixmapWidget(this);
|
||||
m_dropDownArrow->setPixmap(QPixmap(":/stylesheet/img/triangle0.png"));
|
||||
m_dropDownArrow->setFixedSize(QSize(8, 24));
|
||||
ShowDropDownArrow(false);
|
||||
|
||||
m_emptyThumbnail = new QLabel(this);
|
||||
m_emptyThumbnail->setPixmap(QPixmap(":/stylesheet/img/line.png"));
|
||||
@@ -51,19 +54,33 @@ namespace AzToolsFramework
|
||||
setLayout(pLayout);
|
||||
}
|
||||
|
||||
void ThumbnailDropDown::SetThumbnailKey(Thumbnailer::SharedThumbnailKey key, const char* contextName)
|
||||
void ThumbnailPropertyCtrl::SetThumbnailKey(Thumbnailer::SharedThumbnailKey key, const char* contextName)
|
||||
{
|
||||
m_key = key;
|
||||
m_emptyThumbnail->setVisible(false);
|
||||
m_thumbnail->SetThumbnailKey(key, contextName);
|
||||
}
|
||||
|
||||
void ThumbnailDropDown::ClearThumbnail()
|
||||
void ThumbnailPropertyCtrl::ClearThumbnail()
|
||||
{
|
||||
m_emptyThumbnail->setVisible(true);
|
||||
m_thumbnail->ClearThumbnail();
|
||||
}
|
||||
|
||||
bool ThumbnailDropDown::event(QEvent* e)
|
||||
void ThumbnailPropertyCtrl::ShowDropDownArrow(bool visible)
|
||||
{
|
||||
if (visible)
|
||||
{
|
||||
setFixedSize(QSize(40, 24));
|
||||
}
|
||||
else
|
||||
{
|
||||
setFixedSize(QSize(24, 24));
|
||||
}
|
||||
m_dropDownArrow->setVisible(visible);
|
||||
}
|
||||
|
||||
bool ThumbnailPropertyCtrl::event(QEvent* e)
|
||||
{
|
||||
if (isEnabled())
|
||||
{
|
||||
@@ -77,7 +94,7 @@ namespace AzToolsFramework
|
||||
return QWidget::event(e);
|
||||
}
|
||||
|
||||
void ThumbnailDropDown::paintEvent(QPaintEvent* e)
|
||||
void ThumbnailPropertyCtrl::paintEvent(QPaintEvent* e)
|
||||
{
|
||||
QPainter p(this);
|
||||
QRect targetRect(QPoint(), QSize(40, 24));
|
||||
@@ -85,17 +102,32 @@ namespace AzToolsFramework
|
||||
QWidget::paintEvent(e);
|
||||
}
|
||||
|
||||
void ThumbnailDropDown::enterEvent(QEvent* e)
|
||||
void ThumbnailPropertyCtrl::enterEvent(QEvent* e)
|
||||
{
|
||||
m_dropDownArrow->setPixmap(QPixmap(":/stylesheet/img/triangle0_highlighted.png"));
|
||||
if (!m_thumbnailEnlarged && m_key)
|
||||
{
|
||||
QPoint position = mapToGlobal(pos() - QPoint(185, 0));
|
||||
QSize size(180, 180);
|
||||
m_thumbnailEnlarged.reset(new Thumbnailer::ThumbnailWidget());
|
||||
m_thumbnailEnlarged->setFixedSize(size);
|
||||
m_thumbnailEnlarged->move(position);
|
||||
m_thumbnailEnlarged->setWindowFlags(Qt::Window | Qt::FramelessWindowHint);
|
||||
m_thumbnailEnlarged->SetThumbnailKey(m_key);
|
||||
m_thumbnailEnlarged->show();
|
||||
}
|
||||
QWidget::enterEvent(e);
|
||||
}
|
||||
|
||||
void ThumbnailDropDown::leaveEvent(QEvent* e)
|
||||
void ThumbnailPropertyCtrl::leaveEvent(QEvent* e)
|
||||
{
|
||||
m_dropDownArrow->setPixmap(QPixmap(":/stylesheet/img/triangle0.png"));
|
||||
if (m_thumbnailEnlarged)
|
||||
{
|
||||
m_thumbnailEnlarged.reset();
|
||||
}
|
||||
QWidget::leaveEvent(e);
|
||||
}
|
||||
}
|
||||
|
||||
#include "UI/PropertyEditor/moc_ThumbnailDropDown.cpp"
|
||||
#include "UI/PropertyEditor/moc_ThumbnailPropertyCtrl.cpp"
|
||||
+7
-2
@@ -30,17 +30,20 @@ namespace AzToolsFramework
|
||||
class ThumbnailWidget;
|
||||
}
|
||||
|
||||
class ThumbnailDropDown : public QWidget
|
||||
//! Used by PropertyAssetCtrl to display thumbnail preview of the asset as well as additional drop-down actions
|
||||
class ThumbnailPropertyCtrl : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ThumbnailDropDown(QWidget* parent = nullptr);
|
||||
explicit ThumbnailPropertyCtrl(QWidget* parent = nullptr);
|
||||
|
||||
//! Call this to set what thumbnail widget will display
|
||||
void SetThumbnailKey(Thumbnailer::SharedThumbnailKey key, const char* contextName = "Default");
|
||||
//! Remove current thumbnail
|
||||
void ClearThumbnail();
|
||||
|
||||
void ShowDropDownArrow(bool visible);
|
||||
|
||||
bool event(QEvent* e) override;
|
||||
|
||||
Q_SIGNALS:
|
||||
@@ -52,7 +55,9 @@ namespace AzToolsFramework
|
||||
void leaveEvent(QEvent* e) override;
|
||||
|
||||
private:
|
||||
Thumbnailer::SharedThumbnailKey m_key;
|
||||
Thumbnailer::ThumbnailWidget* m_thumbnail = nullptr;
|
||||
QScopedPointer<Thumbnailer::ThumbnailWidget> m_thumbnailEnlarged;
|
||||
QLabel* m_emptyThumbnail = nullptr;
|
||||
AspectRatioAwarePixmapWidget* m_dropDownArrow = nullptr;
|
||||
};
|
||||
@@ -417,8 +417,8 @@ set(FILES
|
||||
UI/PropertyEditor/GrowTextEdit.cpp
|
||||
UI/PropertyEditor/MultiLineTextEditHandler.h
|
||||
UI/PropertyEditor/MultiLineTextEditHandler.cpp
|
||||
UI/PropertyEditor/ThumbnailDropDown.h
|
||||
UI/PropertyEditor/ThumbnailDropDown.cpp
|
||||
UI/PropertyEditor/ThumbnailPropertyCtrl.h
|
||||
UI/PropertyEditor/ThumbnailPropertyCtrl.cpp
|
||||
UI/Slice/SlicePushWidget.cpp
|
||||
UI/Slice/SlicePushWidget.hxx
|
||||
UI/Slice/SliceOverridesNotificationWindow.cpp
|
||||
@@ -652,6 +652,7 @@ set(FILES
|
||||
Prefab/PrefabPublicHandler.h
|
||||
Prefab/PrefabPublicHandler.cpp
|
||||
Prefab/PrefabPublicInterface.h
|
||||
Prefab/PrefabPublicNotificationBus.h
|
||||
Prefab/PrefabUndo.h
|
||||
Prefab/PrefabUndo.cpp
|
||||
Prefab/PrefabUndoCache.cpp
|
||||
@@ -687,7 +688,6 @@ set(FILES
|
||||
UI/Outliner/EntityOutlinerDisplayOptionsMenu.cpp
|
||||
UI/Outliner/EntityOutlinerTreeView.hxx
|
||||
UI/Outliner/EntityOutlinerTreeView.cpp
|
||||
UI/Outliner/EntityOutlinerWidgetInterface.h
|
||||
UI/Outliner/EntityOutlinerWidget.hxx
|
||||
UI/Outliner/EntityOutlinerWidget.cpp
|
||||
UI/Outliner/EntityOutlinerCacheBus.h
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
#include "Util/CryMemFile.h"
|
||||
#include "Objects/ObjectManager.h"
|
||||
|
||||
#include "Objects/ObjectPhysicsManager.h"
|
||||
#include "Objects/EntityObject.h"
|
||||
#include "LensFlareEditor/LensFlareManager.h"
|
||||
#include "LensFlareEditor/LensFlareLibrary.h"
|
||||
@@ -192,14 +191,6 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Inform all objects that an export is about to begin
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
if (exportSuccessful)
|
||||
{
|
||||
GetIEditor()->GetObjectManager()->GetPhysicsManager()->PrepareForExport();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Export all data to the game
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
@@ -519,8 +510,6 @@ void CGameExporter::ExportMapInfo(XmlNodeRef& node)
|
||||
CXmlArchive xmlAr;
|
||||
xmlAr.bLoading = false;
|
||||
xmlAr.root = node;
|
||||
|
||||
GetIEditor()->GetObjectManager()->GetPhysicsManager()->SerializeCollisionClasses(xmlAr);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -24,7 +24,6 @@ class CUsedResources;
|
||||
class CSelectionGroup;
|
||||
class CObjectClassDesc;
|
||||
class CObjectArchive;
|
||||
class CObjectPhysicsManager;
|
||||
class CViewport;
|
||||
struct HitContext;
|
||||
enum class ImageRotationDegrees;
|
||||
@@ -247,10 +246,6 @@ public:
|
||||
|
||||
virtual IGizmoManager* GetGizmoManager() = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Get acess to object physics manager
|
||||
virtual CObjectPhysicsManager* GetPhysicsManager() = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Invalidate visibily settings of objects.
|
||||
virtual void InvalidateVisibleList() = 0;
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "Viewport.h"
|
||||
#include "GizmoManager.h"
|
||||
#include "AxisGizmo.h"
|
||||
#include "ObjectPhysicsManager.h"
|
||||
#include "GameEngine.h"
|
||||
#include "WaitProgress.h"
|
||||
#include "Util/Image.h"
|
||||
@@ -109,7 +108,6 @@ CObjectManager::CObjectManager()
|
||||
, m_pLoadProgress(nullptr)
|
||||
, m_loadedObjects(0)
|
||||
, m_totalObjectsToLoad(0)
|
||||
, m_pPhysicsManager(new CObjectPhysicsManager())
|
||||
, m_bExiting(false)
|
||||
, m_isUpdateVisibilityList(false)
|
||||
, m_currentHideCount(CBaseObject::s_invalidHiddenID)
|
||||
@@ -138,7 +136,6 @@ CObjectManager::~CObjectManager()
|
||||
DeleteAllObjects();
|
||||
|
||||
delete m_gizmoManager;
|
||||
delete m_pPhysicsManager;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -841,8 +838,6 @@ void CObjectManager::Update()
|
||||
{
|
||||
prevActiveWindow->setFocus();
|
||||
}
|
||||
|
||||
m_pPhysicsManager->Update();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -334,9 +334,6 @@ public:
|
||||
virtual void FindAndRenameProperty2(const char* property2Name, const QString& oldValue, const QString& newValue);
|
||||
virtual void FindAndRenameProperty2If(const char* property2Name, const QString& oldValue, const QString& newValue, const char* otherProperty2Name, const QString& otherValue);
|
||||
|
||||
class CObjectPhysicsManager* GetPhysicsManager()
|
||||
{ return m_pPhysicsManager; }
|
||||
|
||||
bool IsReloading() const { return m_bInReloading; }
|
||||
void SetSkipUpdate(bool bSkipUpdate) override { m_bSkipObjectUpdate = bSkipUpdate; }
|
||||
|
||||
@@ -433,8 +430,6 @@ private:
|
||||
int m_totalObjectsToLoad;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class CObjectPhysicsManager* m_pPhysicsManager;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Numbering for names.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -1,191 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "ObjectPhysicsManager.h"
|
||||
|
||||
// Editor
|
||||
#include "GameEngine.h"
|
||||
#include "Commands/CommandManager.h"
|
||||
#include "Objects/SelectionGroup.h"
|
||||
#include "Include/IObjectManager.h"
|
||||
|
||||
#include "CryPhysicsDeprecation.h"
|
||||
|
||||
#define MAX_OBJECTS_PHYS_SIMULATION_TIME (5)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CObjectPhysicsManager::CObjectPhysicsManager()
|
||||
{
|
||||
CommandManagerHelper::RegisterCommand(GetIEditor()->GetCommandManager(),
|
||||
"physics", "simulate_objects", "", "",
|
||||
AZStd::bind(&CObjectPhysicsManager::Command_SimulateObjects, this));
|
||||
CommandManagerHelper::RegisterCommand(GetIEditor()->GetCommandManager(),
|
||||
"physics", "reset_objects_state", "", "",
|
||||
AZStd::bind(&CObjectPhysicsManager::Command_ResetPhysicsState, this));
|
||||
CommandManagerHelper::RegisterCommand(GetIEditor()->GetCommandManager(),
|
||||
"physics", "get_objects_state", "", "",
|
||||
AZStd::bind(&CObjectPhysicsManager::Command_GetPhysicsState, this));
|
||||
|
||||
m_fStartObjectSimulationTime = 0;
|
||||
m_bSimulatingObjects = false;
|
||||
m_wasSimObjects = 0;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CObjectPhysicsManager::~CObjectPhysicsManager()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::Command_SimulateObjects()
|
||||
{
|
||||
SimulateSelectedObjectsPositions();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::Command_ResetPhysicsState()
|
||||
{
|
||||
CSelectionGroup* pSelection = GetIEditor()->GetSelection();
|
||||
for (int i = 0; i < pSelection->GetCount(); i++)
|
||||
{
|
||||
pSelection->GetObject(i)->OnEvent(EVENT_PHYSICS_RESETSTATE);
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::Command_GetPhysicsState()
|
||||
{
|
||||
CSelectionGroup* pSelection = GetIEditor()->GetSelection();
|
||||
for (int i = 0; i < pSelection->GetCount(); i++)
|
||||
{
|
||||
pSelection->GetObject(i)->OnEvent(EVENT_PHYSICS_GETSTATE);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::Update()
|
||||
{
|
||||
if (m_bSimulatingObjects)
|
||||
{
|
||||
UpdateSimulatingObjects();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::SimulateSelectedObjectsPositions()
|
||||
{
|
||||
CSelectionGroup* pSel = GetIEditor()->GetObjectManager()->GetSelection();
|
||||
if (pSel->IsEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetIEditor()->GetGameEngine()->GetSimulationMode())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GetIEditor()->GetGameEngine()->SetSimulationMode(true, true);
|
||||
|
||||
m_simObjects.clear();
|
||||
CRY_PHYSICS_REPLACEMENT_ASSERT();
|
||||
m_wasSimObjects = m_simObjects.size();
|
||||
|
||||
m_fStartObjectSimulationTime = GetISystem()->GetITimer()->GetAsyncCurTime();
|
||||
m_bSimulatingObjects = true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::UpdateSimulatingObjects()
|
||||
{
|
||||
{
|
||||
CUndo undo("Simulate");
|
||||
CRY_PHYSICS_REPLACEMENT_ASSERT();
|
||||
}
|
||||
|
||||
float curTime = GetISystem()->GetITimer()->GetAsyncCurTime();
|
||||
float runningTime = (curTime - m_fStartObjectSimulationTime);
|
||||
|
||||
if (m_simObjects.empty() || (runningTime > MAX_OBJECTS_PHYS_SIMULATION_TIME))
|
||||
{
|
||||
m_fStartObjectSimulationTime = 0;
|
||||
m_bSimulatingObjects = false;
|
||||
GetIEditor()->GetGameEngine()->SetSimulationMode(false, true);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::PrepareForExport()
|
||||
{
|
||||
// Clear the collision class set, ready for objects to register
|
||||
// their collision classes
|
||||
m_collisionClasses.clear();
|
||||
m_collisionClassExportId = 0;
|
||||
// First collision-class IS always the default one
|
||||
RegisterCollisionClass(SCollisionClass(0, 0));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool operator == (const SCollisionClass& lhs, const SCollisionClass& rhs)
|
||||
{
|
||||
return lhs.type == rhs.type && lhs.ignore == rhs.ignore;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CObjectPhysicsManager::RegisterCollisionClass(const SCollisionClass& collclass)
|
||||
{
|
||||
TCollisionClassVector::iterator it = std::find(m_collisionClasses.begin(), m_collisionClasses.end(), collclass);
|
||||
if (it == m_collisionClasses.end())
|
||||
{
|
||||
m_collisionClasses.push_back(collclass);
|
||||
return m_collisionClasses.size() - 1;
|
||||
}
|
||||
return it - m_collisionClasses.begin();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CObjectPhysicsManager::GetCollisionClassId(const SCollisionClass& collclass)
|
||||
{
|
||||
TCollisionClassVector::iterator it = std::find(m_collisionClasses.begin(), m_collisionClasses.end(), collclass);
|
||||
if (it == m_collisionClasses.end())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return it - m_collisionClasses.begin();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectPhysicsManager::SerializeCollisionClasses(CXmlArchive& xmlAr)
|
||||
{
|
||||
if (!xmlAr.bLoading)
|
||||
{
|
||||
// Storing
|
||||
CLogFile::WriteLine("Storing Collision Classes ...");
|
||||
|
||||
XmlNodeRef root = xmlAr.root->newChild("CollisionClasses");
|
||||
int count = m_collisionClasses.size();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
SCollisionClass& cc = m_collisionClasses[i];
|
||||
XmlNodeRef xmlCC = root->newChild("CollisionClass");
|
||||
xmlCC->setAttr("type", cc.type);
|
||||
xmlCC->setAttr("ignore", cc.ignore);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_OBJECTS_OBJECTPHYSICSMANAGER_H
|
||||
#define CRYINCLUDE_EDITOR_OBJECTS_OBJECTPHYSICSMANAGER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CObjectPhysicsManager
|
||||
{
|
||||
public:
|
||||
CObjectPhysicsManager();
|
||||
~CObjectPhysicsManager();
|
||||
|
||||
void SimulateSelectedObjectsPositions();
|
||||
void Update();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Collision Classes
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int RegisterCollisionClass(const SCollisionClass& collclass);
|
||||
int GetCollisionClassId(const SCollisionClass& collclass);
|
||||
void SerializeCollisionClasses(CXmlArchive& xmlAr);
|
||||
|
||||
void PrepareForExport();
|
||||
|
||||
private:
|
||||
void Command_SimulateObjects();
|
||||
void Command_GetPhysicsState();
|
||||
void Command_ResetPhysicsState();
|
||||
|
||||
void UpdateSimulatingObjects();
|
||||
|
||||
bool m_bSimulatingObjects;
|
||||
float m_fStartObjectSimulationTime;
|
||||
int m_wasSimObjects;
|
||||
std::vector<_smart_ptr<CBaseObject> > m_simObjects;
|
||||
|
||||
typedef std::vector<SCollisionClass> TCollisionClassVector;
|
||||
int m_collisionClassExportId;
|
||||
TCollisionClassVector m_collisionClasses;
|
||||
};
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_OBJECTS_OBJECTPHYSICSMANAGER_H
|
||||
@@ -638,8 +638,6 @@ set(FILES
|
||||
Objects/ObjectManager.h
|
||||
Objects/ObjectManagerLegacyUndo.cpp
|
||||
Objects/ObjectManagerLegacyUndo.h
|
||||
Objects/ObjectPhysicsManager.cpp
|
||||
Objects/ObjectPhysicsManager.h
|
||||
Objects/DisplayContext.cpp
|
||||
Objects/DisplayContext.h
|
||||
Objects/EntityObject.cpp
|
||||
|
||||
@@ -13,6 +13,7 @@ add_subdirectory(SceneAPI) # Needs to go before AssetProcessor since it provides
|
||||
add_subdirectory(AssetProcessor)
|
||||
add_subdirectory(AWSNativeSDKInit)
|
||||
add_subdirectory(AzTestRunner)
|
||||
add_subdirectory(CrashHandler)
|
||||
add_subdirectory(CryCommonTools)
|
||||
add_subdirectory(CryXML)
|
||||
add_subdirectory(HLSLCrossCompiler)
|
||||
@@ -21,7 +22,6 @@ add_subdirectory(News)
|
||||
add_subdirectory(PythonBindingsExample)
|
||||
add_subdirectory(RC)
|
||||
add_subdirectory(RemoteConsole)
|
||||
add_subdirectory(CrashHandler)
|
||||
add_subdirectory(ShaderCacheGen)
|
||||
add_subdirectory(DeltaCataloger)
|
||||
add_subdirectory(SerializeContextTools)
|
||||
|
||||
@@ -32,11 +32,11 @@ ly_add_target(
|
||||
PRIVATE
|
||||
${pal_dir}
|
||||
BUILD_DEPENDENCIES
|
||||
PUBLIC
|
||||
AZ::CrashSupport
|
||||
PRIVATE
|
||||
3rdParty::Crashpad
|
||||
AZ::AzCore
|
||||
AZ::AzFramework
|
||||
AZ::CrashSupport
|
||||
)
|
||||
|
||||
string(REPLACE "." ";" version_list "${LY_VERSION_STRING}")
|
||||
@@ -67,11 +67,9 @@ ly_add_target(
|
||||
PRIVATE
|
||||
Uploader/include/Uploader
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
AZ::AzCore
|
||||
AZ::CrashSupport
|
||||
PUBLIC
|
||||
3rdParty::Crashpad::Handler
|
||||
AZ::CrashSupport
|
||||
)
|
||||
|
||||
add_subdirectory(Tools)
|
||||
|
||||
@@ -19,6 +19,6 @@ ly_add_target(
|
||||
PUBLIC
|
||||
include
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
PUBLIC
|
||||
AZ::AzCore
|
||||
)
|
||||
|
||||
@@ -21,13 +21,13 @@ ly_add_target(
|
||||
tools_crash_handler_files.cmake
|
||||
Platform/${PAL_PLATFORM_NAME}/tools_crash_handler_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
PUBLIC
|
||||
.
|
||||
BUILD_DEPENDENCIES
|
||||
PUBLIC
|
||||
AZ::CrashHandler
|
||||
PRIVATE
|
||||
3rdParty::Qt::Core
|
||||
AZ::CrashHandler
|
||||
AZ::CrashSupport
|
||||
AZ::AzToolsFramework
|
||||
)
|
||||
|
||||
@@ -41,18 +41,14 @@ ly_add_target(
|
||||
Platform/${PAL_PLATFORM_NAME}/tools_crash_uploader_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
.
|
||||
Uploader
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::Qt::Core
|
||||
3rdParty::Qt::Gui
|
||||
3rdParty::Qt::Widgets
|
||||
3rdParty::Crashpad
|
||||
3rdParty::Crashpad::Handler
|
||||
AZ::CrashUploaderSupport
|
||||
AZ::AzQtComponents
|
||||
AZ::CrashSupport
|
||||
TARGET_PROPERTIES
|
||||
Qt5_NO_LINK_QTMAIN TRUE
|
||||
)
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace O3de
|
||||
if (!logFileReader->Open(thisFile))
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
LOG(ERROR) << "Failed to open " << base::UTF16ToUTF8(thisFile.BaseName().value());
|
||||
LOG(ERROR) << "Failed to open " << base::WideToUTF8(thisFile.BaseName().value());
|
||||
#else
|
||||
LOG(ERROR) << "Failed to open " << thisFile.BaseName().value();
|
||||
#endif
|
||||
@@ -149,7 +149,7 @@ namespace O3de
|
||||
if (start_offset < 0)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
LOG(ERROR) << "Failed to get offset for " << base::UTF16ToUTF8(thisFile.BaseName().value());
|
||||
LOG(ERROR) << "Failed to get offset for " << base::WideToUTF8(thisFile.BaseName().value());
|
||||
#else
|
||||
LOG(ERROR) << "Failed to get offset for " << thisFile.BaseName().value();
|
||||
#endif
|
||||
@@ -162,7 +162,7 @@ namespace O3de
|
||||
|
||||
std::string fileNameKey{ "attachment_" };
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
fileNameKey += base::UTF16ToUTF8(thisFile.BaseName().value());
|
||||
fileNameKey += base::WideToUTF8(thisFile.BaseName().value());
|
||||
#else
|
||||
fileNameKey += thisFile.BaseName().value();
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user