Material Editor camera controller zoom respects viewport boundary
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@@ -103,6 +103,7 @@ namespace AtomToolsFramework
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void EndCursorCapture() override;
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AzFramework::ScreenPoint ViewportCursorScreenPosition() override;
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AZStd::optional<AzFramework::ScreenPoint> PreviousViewportCursorScreenPosition() override;
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bool IsMouseOver() const override;
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// AzFramework::WindowRequestBus::Handler ...
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void SetWindowTitle(const AZStd::string& title) override;
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