Material Editor camera controller zoom respects viewport boundary

This commit is contained in:
mnaumov
2021-05-06 13:10:55 -07:00
parent abce15ea20
commit dfd0cbb0fd
4 changed files with 23 additions and 2 deletions
@@ -246,6 +246,8 @@ namespace AzToolsFramework
/// from ViewportCursorScreenPosition. This method will always return the correct position to generate a mouse
/// position delta.
virtual AZStd::optional<AzFramework::ScreenPoint> PreviousViewportCursorScreenPosition() = 0;
/// Is mouse over viewport.
virtual bool IsMouseOver() const = 0;
protected:
~ViewportMouseCursorRequests() = default;