Deprecate profiler categories based on global enum
(to be supplanted by registered budgets in the future) Signed-off-by: Jeremy Ong <jcong@amazon.com>
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@@ -184,7 +184,7 @@ namespace SurfaceData
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bool SurfaceDataColliderComponent::DoRayTrace(const AZ::Vector3& inPosition, bool queryPointOnly, AZ::Vector3& outPosition, AZ::Vector3& outNormal) const
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
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AZ_PROFILE_FUNCTION(Entity);
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AZStd::lock_guard<decltype(m_cacheMutex)> lock(m_cacheMutex);
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@@ -249,7 +249,7 @@ namespace SurfaceData
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void SurfaceDataColliderComponent::ModifySurfacePoints(SurfacePointList& surfacePointList) const
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
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AZ_PROFILE_FUNCTION(Entity);
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AZStd::lock_guard<decltype(m_cacheMutex)> lock(m_cacheMutex);
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@@ -303,7 +303,7 @@ namespace SurfaceData
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void SurfaceDataColliderComponent::UpdateColliderData()
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
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AZ_PROFILE_FUNCTION(Entity);
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bool colliderValidBeforeUpdate = false;
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bool colliderValidAfterUpdate = false;
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