Deprecate profiler categories based on global enum

(to be supplanted by registered budgets in the future)

Signed-off-by: Jeremy Ong <jcong@amazon.com>
This commit is contained in:
Jeremy Ong
2021-08-17 12:10:57 -06:00
parent d15d40fec6
commit df9b4d4a2f
274 changed files with 1435 additions and 1965 deletions
@@ -106,7 +106,7 @@ namespace PhysX
AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Physics);
AZ_PROFILE_FUNCTION(Physics);
HeightFieldAsset* physXHeightFieldAsset = asset.GetAs<HeightFieldAsset>();
if (!physXHeightFieldAsset)
@@ -166,7 +166,7 @@ namespace PhysX
bool HeightFieldAssetHandler::SaveAssetData(const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Physics);
AZ_PROFILE_FUNCTION(Physics);
HeightFieldAsset* physXHeightFieldAsset = asset.GetAs<HeightFieldAsset>();
if (!physXHeightFieldAsset)