Merge branch 'main' into ly-as-sdk/LYN-2948
This commit is contained in:
@@ -190,9 +190,8 @@ Please note that only those seed files will get updated that are active for your
|
||||
void SourceFileRelocator::HandleMetaDataFiles(QStringList pathMatches, QHash<QString, int>& sourceIndexMap, const ScanFolderInfo* scanFolderInfo, SourceFileRelocationContainer& metadataFiles, bool excludeMetaDataFiles) const
|
||||
{
|
||||
QSet<QString> metaDataFileEntries;
|
||||
for (QStringList::Iterator fileIter = pathMatches.begin(); fileIter != pathMatches.end();)
|
||||
for (QString file : pathMatches)
|
||||
{
|
||||
QString file = *fileIter;
|
||||
for (int idx = 0; idx < m_platformConfig->MetaDataFileTypesCount(); idx++)
|
||||
{
|
||||
QPair<QString, QString> metaInfo = m_platformConfig->GetMetaDataFileTypeAt(idx);
|
||||
@@ -203,8 +202,7 @@ Please note that only those seed files will get updated that are active for your
|
||||
{
|
||||
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Metadata file %s will be ignored because --excludeMetadataFiles was specified in the command line.\n",
|
||||
file.toUtf8().constData());
|
||||
fileIter = pathMatches.erase(fileIter);
|
||||
continue;
|
||||
break; // don't check it against other metafile entries, we've already ascertained its a metafile.
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -263,8 +261,6 @@ Please note that only those seed files will get updated that are active for your
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fileIter++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ add_subdirectory(AWSNativeSDKInit)
|
||||
add_subdirectory(AzTestRunner)
|
||||
add_subdirectory(CrashHandler)
|
||||
add_subdirectory(CryCommonTools)
|
||||
add_subdirectory(CryXML)
|
||||
add_subdirectory(News)
|
||||
add_subdirectory(PythonBindingsExample)
|
||||
add_subdirectory(RemoteConsole)
|
||||
|
||||
@@ -13,44 +13,18 @@ if (NOT PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
return()
|
||||
endif()
|
||||
|
||||
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
|
||||
|
||||
ly_add_target(
|
||||
NAME CryCommonTools STATIC
|
||||
NAMESPACE Legacy
|
||||
FILES_CMAKE
|
||||
crycommontools_files.cmake
|
||||
${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PUBLIC
|
||||
.
|
||||
${pal_dir}
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::lz4
|
||||
3rdParty::zlib
|
||||
3rdParty::zstd
|
||||
AZ::AzCore
|
||||
PUBLIC
|
||||
Legacy::CryCommon
|
||||
AZ::AzFramework
|
||||
)
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
ly_add_target(
|
||||
NAME CryCommonTools.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
|
||||
NAMESPACE Legacy
|
||||
FILES_CMAKE
|
||||
crycommontools_tests_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PUBLIC
|
||||
UnitTests
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommonTools
|
||||
AZ::AzTest
|
||||
)
|
||||
ly_add_googletest(
|
||||
NAME Legacy::CryCommonTools.Tests
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -1,514 +0,0 @@
|
||||
// Modifications copyright Amazon.com, Inc. or its affiliates.
|
||||
|
||||
#include <platform.h>
|
||||
|
||||
// Taken from http://tog.acm.org/GraphicsGems/gemsiv/polar_decomp/Decompose.c
|
||||
|
||||
/**** Decompose.c ****/
|
||||
/* Ken Shoemake, 1993 */
|
||||
#include <math.h>
|
||||
#include "Decompose.h"
|
||||
|
||||
#pragma warning(disable:4244) // conversion from 'double' to 'float', possible loss of data
|
||||
#pragma warning(disable:4305) // 'initializing' : truncation from 'double' to 'float'
|
||||
|
||||
namespace decomp {
|
||||
|
||||
/******* Matrix Preliminaries *******/
|
||||
|
||||
/** Fill out 3x3 matrix to 4x4 **/
|
||||
#define mat_pad(A) (A[W][X]=A[X][W]=A[W][Y]=A[Y][W]=A[W][Z]=A[Z][W]=0,A[W][W]=1)
|
||||
|
||||
/** Copy nxn matrix A to C using "gets" for assignment **/
|
||||
#define mat_copy(C,gets,A,n) {int i,j; for(i=0;i<n;i++) for(j=0;j<n;j++)\
|
||||
C[i][j] gets (A[i][j]);}
|
||||
|
||||
/** Copy transpose of nxn matrix A to C using "gets" for assignment **/
|
||||
#define mat_tpose(AT,gets,A,n) {int i,j; for(i=0;i<n;i++) for(j=0;j<n;j++)\
|
||||
AT[i][j] gets (A[j][i]);}
|
||||
|
||||
/** Assign nxn matrix C the element-wise combination of A and B using "op" **/
|
||||
#define mat_binop(C,gets,A,op,B,n) {int i,j; for(i=0;i<n;i++) for(j=0;j<n;j++)\
|
||||
C[i][j] gets (A[i][j]) op (B[i][j]);}
|
||||
|
||||
/** Multiply the upper left 3x3 parts of A and B to get AB **/
|
||||
void mat_mult(HMatrix A, HMatrix B, HMatrix AB)
|
||||
{
|
||||
int i, j;
|
||||
for (i = 0; i < 3; i++) for (j = 0; j < 3; j++)
|
||||
AB[i][j] = A[i][0] * B[0][j] + A[i][1] * B[1][j] + A[i][2] * B[2][j];
|
||||
}
|
||||
|
||||
/** Return dot product of length 3 vectors va and vb **/
|
||||
float vdot(float* va, float* vb)
|
||||
{
|
||||
return (va[0] * vb[0] + va[1] * vb[1] + va[2] * vb[2]);
|
||||
}
|
||||
|
||||
/** Set v to cross product of length 3 vectors va and vb **/
|
||||
void vcross(float* va, float* vb, float* v)
|
||||
{
|
||||
v[0] = va[1] * vb[2] - va[2] * vb[1];
|
||||
v[1] = va[2] * vb[0] - va[0] * vb[2];
|
||||
v[2] = va[0] * vb[1] - va[1] * vb[0];
|
||||
}
|
||||
|
||||
/** Set MadjT to transpose of inverse of M times determinant of M **/
|
||||
void adjoint_transpose(HMatrix M, HMatrix MadjT)
|
||||
{
|
||||
vcross(M[1], M[2], MadjT[0]);
|
||||
vcross(M[2], M[0], MadjT[1]);
|
||||
vcross(M[0], M[1], MadjT[2]);
|
||||
}
|
||||
|
||||
/******* Quaternion Preliminaries *******/
|
||||
|
||||
/* Construct a (possibly non-unit) quaternion from real components. */
|
||||
Quat Qt_(float x, float y, float z, float w)
|
||||
{
|
||||
Quat qq;
|
||||
qq.x = x; qq.y = y; qq.z = z; qq.w = w;
|
||||
return (qq);
|
||||
}
|
||||
|
||||
/* Return conjugate of quaternion. */
|
||||
Quat Qt_Conj(Quat q)
|
||||
{
|
||||
Quat qq;
|
||||
qq.x = -q.x; qq.y = -q.y; qq.z = -q.z; qq.w = q.w;
|
||||
return (qq);
|
||||
}
|
||||
|
||||
/* Return quaternion product qL * qR. Note: order is important!
|
||||
* To combine rotations, use the product Mul(qSecond, qFirst),
|
||||
* which gives the effect of rotating by qFirst then qSecond. */
|
||||
Quat Qt_Mul(Quat qL, Quat qR)
|
||||
{
|
||||
Quat qq;
|
||||
qq.w = qL.w * qR.w - qL.x * qR.x - qL.y * qR.y - qL.z * qR.z;
|
||||
qq.x = qL.w * qR.x + qL.x * qR.w + qL.y * qR.z - qL.z * qR.y;
|
||||
qq.y = qL.w * qR.y + qL.y * qR.w + qL.z * qR.x - qL.x * qR.z;
|
||||
qq.z = qL.w * qR.z + qL.z * qR.w + qL.x * qR.y - qL.y * qR.x;
|
||||
return (qq);
|
||||
}
|
||||
|
||||
/* Return product of quaternion q by scalar w. */
|
||||
Quat Qt_Scale(Quat q, float w)
|
||||
{
|
||||
Quat qq;
|
||||
qq.w = q.w * w; qq.x = q.x * w; qq.y = q.y * w; qq.z = q.z * w;
|
||||
return (qq);
|
||||
}
|
||||
|
||||
/* Construct a unit quaternion from rotation matrix. Assumes matrix is
|
||||
* used to multiply column vector on the left: vnew = mat vold. Works
|
||||
* correctly for right-handed coordinate system and right-handed rotations.
|
||||
* Translation and perspective components ignored. */
|
||||
Quat Qt_FromMatrix(HMatrix mat)
|
||||
{
|
||||
/* This algorithm avoids near-zero divides by looking for a large component
|
||||
* - first w, then x, y, or z. When the trace is greater than zero,
|
||||
* |w| is greater than 1/2, which is as small as a largest component can be.
|
||||
* Otherwise, the largest diagonal entry corresponds to the largest of |x|,
|
||||
* |y|, or |z|, one of which must be larger than |w|, and at least 1/2. */
|
||||
Quat qu;
|
||||
double tr, s;
|
||||
|
||||
tr = mat[X][X] + mat[Y][Y] + mat[Z][Z];
|
||||
if (tr >= 0.0) {
|
||||
s = sqrt(tr + mat[W][W]);
|
||||
qu.w = s * 0.5;
|
||||
s = 0.5 / s;
|
||||
qu.x = (mat[Z][Y] - mat[Y][Z]) * s;
|
||||
qu.y = (mat[X][Z] - mat[Z][X]) * s;
|
||||
qu.z = (mat[Y][X] - mat[X][Y]) * s;
|
||||
} else {
|
||||
int h = X;
|
||||
if (mat[Y][Y] > mat[X][X]) h = Y;
|
||||
if (mat[Z][Z] > mat[h][h]) h = Z;
|
||||
switch (h) {
|
||||
#define caseMacro(i,j,k,I,J,K) \
|
||||
case I:\
|
||||
s = sqrt( (mat[I][I] - (mat[J][J]+mat[K][K])) + mat[W][W] );\
|
||||
qu.i = s*0.5;\
|
||||
s = 0.5 / s;\
|
||||
qu.j = (mat[I][J] + mat[J][I]) * s;\
|
||||
qu.k = (mat[K][I] + mat[I][K]) * s;\
|
||||
qu.w = (mat[K][J] - mat[J][K]) * s;\
|
||||
break
|
||||
caseMacro(x, y, z, X, Y, Z);
|
||||
caseMacro(y, z, x, Y, Z, X);
|
||||
caseMacro(z, x, y, Z, X, Y);
|
||||
}
|
||||
}
|
||||
if (mat[W][W] != 1.0) qu = Qt_Scale(qu, 1 / sqrt(mat[W][W]));
|
||||
return (qu);
|
||||
}
|
||||
/******* Decomp Auxiliaries *******/
|
||||
|
||||
static HMatrix mat_id = { {1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1} };
|
||||
|
||||
/** Compute either the 1 or infinity norm of M, depending on tpose **/
|
||||
float mat_norm(HMatrix M, int tpose)
|
||||
{
|
||||
int i;
|
||||
float sum, max;
|
||||
max = 0.0;
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (tpose) sum = fabs(M[0][i]) + fabs(M[1][i]) + fabs(M[2][i]);
|
||||
else sum = fabs(M[i][0]) + fabs(M[i][1]) + fabs(M[i][2]);
|
||||
if (max < sum) max = sum;
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
float norm_inf(HMatrix M) { return mat_norm(M, 0); }
|
||||
float norm_one(HMatrix M) { return mat_norm(M, 1); }
|
||||
|
||||
/** Return index of column of M containing maximum abs entry, or -1 if M=0 **/
|
||||
int find_max_col(HMatrix M)
|
||||
{
|
||||
float abs, max;
|
||||
int i, j, col;
|
||||
max = 0.0; col = -1;
|
||||
for (i = 0; i < 3; i++) for (j = 0; j < 3; j++) {
|
||||
abs = M[i][j]; if (abs < 0.0) abs = -abs;
|
||||
if (abs > max) { max = abs; col = j; }
|
||||
}
|
||||
return col;
|
||||
}
|
||||
|
||||
/** Setup u for Household reflection to zero all v components but first **/
|
||||
void make_reflector(float* v, float* u)
|
||||
{
|
||||
float s = sqrt(vdot(v, v));
|
||||
u[0] = v[0]; u[1] = v[1];
|
||||
u[2] = v[2] + ((v[2] < 0.0) ? -s : s);
|
||||
s = sqrt(2.0 / vdot(u, u));
|
||||
u[0] = u[0] * s; u[1] = u[1] * s; u[2] = u[2] * s;
|
||||
}
|
||||
|
||||
/** Apply Householder reflection represented by u to column vectors of M **/
|
||||
void reflect_cols(HMatrix M, float* u)
|
||||
{
|
||||
int i, j;
|
||||
for (i = 0; i < 3; i++) {
|
||||
float s = u[0] * M[0][i] + u[1] * M[1][i] + u[2] * M[2][i];
|
||||
for (j = 0; j < 3; j++) M[j][i] -= u[j] * s;
|
||||
}
|
||||
}
|
||||
/** Apply Householder reflection represented by u to row vectors of M **/
|
||||
void reflect_rows(HMatrix M, float* u)
|
||||
{
|
||||
int i, j;
|
||||
for (i = 0; i < 3; i++) {
|
||||
float s = vdot(u, M[i]);
|
||||
for (j = 0; j < 3; j++) M[i][j] -= u[j] * s;
|
||||
}
|
||||
}
|
||||
|
||||
/** Find orthogonal factor Q of rank 1 (or less) M **/
|
||||
void do_rank1(HMatrix M, HMatrix Q)
|
||||
{
|
||||
float v1[3], v2[3], s;
|
||||
int col;
|
||||
mat_copy(Q, =, mat_id, 4);
|
||||
/* If rank(M) is 1, we should find a non-zero column in M */
|
||||
col = find_max_col(M);
|
||||
if (col < 0) return; /* Rank is 0 */
|
||||
v1[0] = M[0][col]; v1[1] = M[1][col]; v1[2] = M[2][col];
|
||||
make_reflector(v1, v1); reflect_cols(M, v1);
|
||||
v2[0] = M[2][0]; v2[1] = M[2][1]; v2[2] = M[2][2];
|
||||
make_reflector(v2, v2); reflect_rows(M, v2);
|
||||
s = M[2][2];
|
||||
if (s < 0.0) Q[2][2] = -1.0;
|
||||
reflect_cols(Q, v1); reflect_rows(Q, v2);
|
||||
}
|
||||
|
||||
/** Find orthogonal factor Q of rank 2 (or less) M using adjoint transpose **/
|
||||
void do_rank2(HMatrix M, HMatrix MadjT, HMatrix Q)
|
||||
{
|
||||
float v1[3], v2[3];
|
||||
float w, x, y, z, c, s, d;
|
||||
int col;
|
||||
/* If rank(M) is 2, we should find a non-zero column in MadjT */
|
||||
col = find_max_col(MadjT);
|
||||
if (col < 0) { do_rank1(M, Q); return; } /* Rank<2 */
|
||||
v1[0] = MadjT[0][col]; v1[1] = MadjT[1][col]; v1[2] = MadjT[2][col];
|
||||
make_reflector(v1, v1); reflect_cols(M, v1);
|
||||
vcross(M[0], M[1], v2);
|
||||
make_reflector(v2, v2); reflect_rows(M, v2);
|
||||
w = M[0][0]; x = M[0][1]; y = M[1][0]; z = M[1][1];
|
||||
if (w * z > x* y) {
|
||||
c = z + w; s = y - x; d = sqrt(c * c + s * s); c = c / d; s = s / d;
|
||||
Q[0][0] = Q[1][1] = c; Q[0][1] = -(Q[1][0] = s);
|
||||
} else {
|
||||
c = z - w; s = y + x; d = sqrt(c * c + s * s); c = c / d; s = s / d;
|
||||
Q[0][0] = -(Q[1][1] = c); Q[0][1] = Q[1][0] = s;
|
||||
}
|
||||
Q[0][2] = Q[2][0] = Q[1][2] = Q[2][1] = 0.0; Q[2][2] = 1.0;
|
||||
reflect_cols(Q, v1); reflect_rows(Q, v2);
|
||||
}
|
||||
|
||||
|
||||
/******* Polar Decomposition *******/
|
||||
|
||||
/* Polar Decomposition of 3x3 matrix in 4x4,
|
||||
* M = QS. See Nicholas Higham and Robert S. Schreiber,
|
||||
* Fast Polar Decomposition of An Arbitrary Matrix,
|
||||
* Technical Report 88-942, October 1988,
|
||||
* Department of Computer Science, Cornell University.
|
||||
*/
|
||||
float polar_decomp(HMatrix M, HMatrix Q, HMatrix S)
|
||||
{
|
||||
#define TOL 1.0e-6
|
||||
HMatrix Mk, MadjTk, Ek;
|
||||
float det, M_one, M_inf, MadjT_one, MadjT_inf, E_one, gamma, g1, g2;
|
||||
int i, j;
|
||||
mat_tpose(Mk, =, M, 3);
|
||||
M_one = norm_one(Mk); M_inf = norm_inf(Mk);
|
||||
do {
|
||||
adjoint_transpose(Mk, MadjTk);
|
||||
det = vdot(Mk[0], MadjTk[0]);
|
||||
if (det == 0.0) { do_rank2(Mk, MadjTk, Mk); break; }
|
||||
MadjT_one = norm_one(MadjTk); MadjT_inf = norm_inf(MadjTk);
|
||||
gamma = sqrt(sqrt((MadjT_one * MadjT_inf) / (M_one * M_inf)) / fabs(det));
|
||||
g1 = gamma * 0.5;
|
||||
g2 = 0.5 / (gamma * det);
|
||||
mat_copy(Ek, =, Mk, 3);
|
||||
mat_binop(Mk, =, g1 * Mk, +, g2 * MadjTk, 3);
|
||||
mat_copy(Ek, -=, Mk, 3);
|
||||
E_one = norm_one(Ek);
|
||||
M_one = norm_one(Mk); M_inf = norm_inf(Mk);
|
||||
} while (E_one > (M_one * TOL));
|
||||
mat_tpose(Q, =, Mk, 3); mat_pad(Q);
|
||||
mat_mult(Mk, M, S); mat_pad(S);
|
||||
for (i = 0; i < 3; i++) for (j = i; j < 3; j++)
|
||||
S[i][j] = S[j][i] = 0.5 * (S[i][j] + S[j][i]);
|
||||
return (det);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/******* Spectral Decomposition *******/
|
||||
|
||||
/* Compute the spectral decomposition of symmetric positive semi-definite S.
|
||||
* Returns rotation in U and scale factors in result, so that if K is a diagonal
|
||||
* matrix of the scale factors, then S = U K (U transpose). Uses Jacobi method.
|
||||
* See Gene H. Golub and Charles F. Van Loan. Matrix Computations. Hopkins 1983.
|
||||
*/
|
||||
HVect spect_decomp(HMatrix S, HMatrix U)
|
||||
{
|
||||
HVect kv;
|
||||
double Diag[3], OffD[3]; /* OffD is off-diag (by omitted index) */
|
||||
double g, h, fabsh, fabsOffDi, t, theta, c, s, tau, ta, OffDq, a, b;
|
||||
static char nxt[] = { Y,Z,X };
|
||||
int sweep, i, j;
|
||||
mat_copy(U, =, mat_id, 4);
|
||||
Diag[X] = S[X][X]; Diag[Y] = S[Y][Y]; Diag[Z] = S[Z][Z];
|
||||
OffD[X] = S[Y][Z]; OffD[Y] = S[Z][X]; OffD[Z] = S[X][Y];
|
||||
for (sweep = 20; sweep > 0; sweep--) {
|
||||
float sm = fabs(OffD[X]) + fabs(OffD[Y]) + fabs(OffD[Z]);
|
||||
if (sm == 0.0) break;
|
||||
for (i = Z; i >= X; i--) {
|
||||
int p = nxt[i]; int q = nxt[p];
|
||||
fabsOffDi = fabs(OffD[i]);
|
||||
g = 100.0 * fabsOffDi;
|
||||
if (fabsOffDi > 0.0) {
|
||||
h = Diag[q] - Diag[p];
|
||||
fabsh = fabs(h);
|
||||
if (fabsh + g == fabsh) {
|
||||
t = OffD[i] / h;
|
||||
} else {
|
||||
theta = 0.5 * h / OffD[i];
|
||||
t = 1.0 / (fabs(theta) + sqrt(theta * theta + 1.0));
|
||||
if (theta < 0.0) t = -t;
|
||||
}
|
||||
c = 1.0 / sqrt(t * t + 1.0); s = t * c;
|
||||
tau = s / (c + 1.0);
|
||||
ta = t * OffD[i]; OffD[i] = 0.0;
|
||||
Diag[p] -= ta; Diag[q] += ta;
|
||||
OffDq = OffD[q];
|
||||
OffD[q] -= s * (OffD[p] + tau * OffD[q]);
|
||||
OffD[p] += s * (OffDq - tau * OffD[p]);
|
||||
for (j = Z; j >= X; j--) {
|
||||
a = U[j][p]; b = U[j][q];
|
||||
U[j][p] -= s * (b + tau * a);
|
||||
U[j][q] += s * (a - tau * b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
kv.x = Diag[X]; kv.y = Diag[Y]; kv.z = Diag[Z]; kv.w = 1.0;
|
||||
return (kv);
|
||||
}
|
||||
|
||||
/******* Spectral Axis Adjustment *******/
|
||||
|
||||
/* Given a unit quaternion, q, and a scale vector, k, find a unit quaternion, p,
|
||||
* which permutes the axes and turns freely in the plane of duplicate scale
|
||||
* factors, such that q p has the largest possible w component, i.e. the
|
||||
* smallest possible angle. Permutes k's components to go with q p instead of q.
|
||||
* See Ken Shoemake and Tom Duff. Matrix Animation and Polar Decomposition.
|
||||
* Proceedings of Graphics Interface 1992. Details on p. 262-263.
|
||||
*/
|
||||
Quat snuggle(Quat q, HVect* k)
|
||||
{
|
||||
#define SQRTHALF (0.7071067811865475244f)
|
||||
#define sgn(n,v) ((n)?-(v):(v))
|
||||
#define swap(a,i,j) {a[3]=a[i]; a[i]=a[j]; a[j]=a[3];}
|
||||
#define cycle(a,p) if (p) {a[3]=a[0]; a[0]=a[1]; a[1]=a[2]; a[2]=a[3];}\
|
||||
else {a[3]=a[2]; a[2]=a[1]; a[1]=a[0]; a[0]=a[3];}
|
||||
Quat p;
|
||||
float ka[4];
|
||||
int i, turn = -1;
|
||||
ka[X] = k->x; ka[Y] = k->y; ka[Z] = k->z;
|
||||
if (ka[X] == ka[Y]) { if (ka[X] == ka[Z]) turn = W; else turn = Z; }
|
||||
else { if (ka[X] == ka[Z]) turn = Y; else if (ka[Y] == ka[Z]) turn = X; }
|
||||
if (turn >= 0) {
|
||||
Quat qtoz, qp;
|
||||
unsigned neg[3], win;
|
||||
double mag[3], t;
|
||||
static Quat qxtoz = { 0,SQRTHALF,0,SQRTHALF };
|
||||
static Quat qytoz = { SQRTHALF,0,0,SQRTHALF };
|
||||
static Quat qppmm = { 0.5, 0.5,-0.5,-0.5 };
|
||||
static Quat qpppp = { 0.5, 0.5, 0.5, 0.5 };
|
||||
static Quat qmpmm = { -0.5, 0.5,-0.5,-0.5 };
|
||||
static Quat qpppm = { 0.5, 0.5, 0.5,-0.5 };
|
||||
static Quat q0001 = { 0.0, 0.0, 0.0, 1.0 };
|
||||
static Quat q1000 = { 1.0, 0.0, 0.0, 0.0 };
|
||||
switch (turn) {
|
||||
default: return (Qt_Conj(q));
|
||||
case X: q = Qt_Mul(q, qtoz = qxtoz); swap(ka, X, Z) break;
|
||||
case Y: q = Qt_Mul(q, qtoz = qytoz); swap(ka, Y, Z) break;
|
||||
case Z: qtoz = q0001; break;
|
||||
}
|
||||
q = Qt_Conj(q);
|
||||
mag[0] = (double)q.z * q.z + (double)q.w * q.w - 0.5;
|
||||
mag[1] = (double)q.x * q.z - (double)q.y * q.w;
|
||||
mag[2] = (double)q.y * q.z + (double)q.x * q.w;
|
||||
for (i = 0; i < 3; i++) if (neg[i] = (mag[i] < 0.0)) mag[i] = -mag[i];
|
||||
if (mag[0] > mag[1]) { if (mag[0] > mag[2]) win = 0; else win = 2; }
|
||||
else { if (mag[1] > mag[2]) win = 1; else win = 2; }
|
||||
switch (win) {
|
||||
case 0: if (neg[0]) p = q1000; else p = q0001; break;
|
||||
case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka, 0) break;
|
||||
case 2: if (neg[2]) p = qmpmm; else p = qpppm; cycle(ka, 1) break;
|
||||
}
|
||||
qp = Qt_Mul(q, p);
|
||||
t = sqrt(mag[win] + 0.5);
|
||||
p = Qt_Mul(p, Qt_(0.0, 0.0, -qp.z / t, qp.w / t));
|
||||
p = Qt_Mul(qtoz, Qt_Conj(p));
|
||||
} else {
|
||||
float qa[4], pa[4];
|
||||
unsigned lo, hi, neg[4], par = 0;
|
||||
double all, big, two;
|
||||
qa[0] = q.x; qa[1] = q.y; qa[2] = q.z; qa[3] = q.w;
|
||||
for (i = 0; i < 4; i++) {
|
||||
pa[i] = 0.0;
|
||||
if (neg[i] = (qa[i] < 0.0)) qa[i] = -qa[i];
|
||||
par ^= neg[i];
|
||||
}
|
||||
/* Find two largest components, indices in hi and lo */
|
||||
if (qa[0] > qa[1]) lo = 0; else lo = 1;
|
||||
if (qa[2] > qa[3]) hi = 2; else hi = 3;
|
||||
if (qa[lo] > qa[hi]) {
|
||||
if (qa[lo ^ 1] > qa[hi]) { hi = lo; lo ^= 1; }
|
||||
else { hi ^= lo; lo ^= hi; hi ^= lo; }
|
||||
} else {if (qa[hi^1]>qa[lo]) lo = hi^1;}
|
||||
all = (qa[0] + qa[1] + qa[2] + qa[3]) * 0.5;
|
||||
two = (qa[hi] + qa[lo]) * SQRTHALF;
|
||||
big = qa[hi];
|
||||
if (all > two) {
|
||||
if (all > big) {/*all*/
|
||||
{int i; for (i = 0; i < 4; i++) pa[i] = sgn(neg[i], 0.5); }
|
||||
cycle(ka, par)
|
||||
} else {/*big*/ pa[hi] = sgn(neg[hi],1.0);}
|
||||
} else {
|
||||
if (two > big) {/*two*/
|
||||
pa[hi] = sgn(neg[hi], SQRTHALF); pa[lo] = sgn(neg[lo], SQRTHALF);
|
||||
if (lo > hi) { hi ^= lo; lo ^= hi; hi ^= lo; }
|
||||
if (hi == W) { hi = "\001\002\000"[lo]; lo = 3 - hi - lo; }
|
||||
swap(ka, hi, lo)
|
||||
} else {/*big*/ pa[hi] = sgn(neg[hi],1.0);}
|
||||
}
|
||||
p.x = -pa[0]; p.y = -pa[1]; p.z = -pa[2]; p.w = pa[3];
|
||||
}
|
||||
k->x = ka[X]; k->y = ka[Y]; k->z = ka[Z];
|
||||
return (p);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/******* Decompose Affine Matrix *******/
|
||||
|
||||
/* Decompose 4x4 affine matrix A as TFRUK(U transpose), where t contains the
|
||||
* translation components, q contains the rotation R, u contains U, k contains
|
||||
* scale factors, and f contains the sign of the determinant.
|
||||
* Assumes A transforms column vectors in right-handed coordinates.
|
||||
* See Ken Shoemake and Tom Duff. Matrix Animation and Polar Decomposition.
|
||||
* Proceedings of Graphics Interface 1992.
|
||||
*/
|
||||
void decomp_affine(HMatrix A, AffineParts* parts)
|
||||
{
|
||||
HMatrix Q, S, U;
|
||||
Quat p;
|
||||
float det;
|
||||
parts->t = Qt_(A[X][W], A[Y][W], A[Z][W], 0);
|
||||
det = polar_decomp(A, Q, S);
|
||||
if (det < 0.0) {
|
||||
mat_copy(Q, =, -Q, 3);
|
||||
parts->f = -1;
|
||||
} else parts->f = 1;
|
||||
parts->q = Qt_FromMatrix(Q);
|
||||
parts->k = spect_decomp(S, U);
|
||||
parts->u = Qt_FromMatrix(U);
|
||||
p = snuggle(parts->u, &parts->k);
|
||||
parts->u = Qt_Mul(parts->u, p);
|
||||
}
|
||||
|
||||
/******* Invert Affine Decomposition *******/
|
||||
|
||||
/* Compute inverse of affine decomposition.
|
||||
*/
|
||||
void invert_affine(AffineParts* parts, AffineParts* inverse)
|
||||
{
|
||||
Quat t, p;
|
||||
inverse->f = parts->f;
|
||||
inverse->q = Qt_Conj(parts->q);
|
||||
inverse->u = Qt_Mul(parts->q, parts->u);
|
||||
inverse->k.x = (parts->k.x == 0.0) ? 0.0 : 1.0 / parts->k.x;
|
||||
inverse->k.y = (parts->k.y == 0.0) ? 0.0 : 1.0 / parts->k.y;
|
||||
inverse->k.z = (parts->k.z == 0.0) ? 0.0 : 1.0 / parts->k.z;
|
||||
inverse->k.w = parts->k.w;
|
||||
t = Qt_(-parts->t.x, -parts->t.y, -parts->t.z, 0);
|
||||
t = Qt_Mul(Qt_Conj(inverse->u), Qt_Mul(t, inverse->u));
|
||||
t = Qt_(inverse->k.x * t.x, inverse->k.y * t.y, inverse->k.z * t.z, 0);
|
||||
p = Qt_Mul(inverse->q, inverse->u);
|
||||
t = Qt_Mul(p, Qt_Mul(t, Qt_Conj(p)));
|
||||
inverse->t = (inverse->f > 0.0) ? t : Qt_(-t.x, -t.y, -t.z, 0);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
// Modifications copyright Amazon.com, Inc. or its affiliates.
|
||||
|
||||
namespace decomp {
|
||||
// Taken from http://tog.acm.org/GraphicsGems/gemsiv/polar_decomp/Decompose.h
|
||||
|
||||
/**** Decompose.h - Basic declarations ****/
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_DECOMPOSE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_DECOMPOSE_H
|
||||
#pragma once
|
||||
|
||||
typedef struct {float x, y, z, w;} Quat; /* Quaternion */
|
||||
enum QuatPart {X, Y, Z, W};
|
||||
typedef Quat HVect; /* Homogeneous 3D vector */
|
||||
typedef float HMatrix[4][4]; /* Right-handed, for column vectors */
|
||||
typedef struct {
|
||||
HVect t; /* Translation components */
|
||||
Quat q; /* Essential rotation */
|
||||
Quat u; /* Stretch rotation */
|
||||
HVect k; /* Stretch factors */
|
||||
float f; /* Sign of determinant */
|
||||
} AffineParts;
|
||||
float polar_decomp(HMatrix M, HMatrix Q, HMatrix S);
|
||||
HVect spect_decomp(HMatrix S, HMatrix U);
|
||||
Quat snuggle(Quat q, HVect *k);
|
||||
void decomp_affine(HMatrix A, AffineParts *parts);
|
||||
void invert_affine(AffineParts *parts, AffineParts *inverse);
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_DECOMPOSE_H
|
||||
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXCEPTIONS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXCEPTIONS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
class BaseException
|
||||
: public std::exception
|
||||
{
|
||||
public:
|
||||
BaseException(const string& msg)
|
||||
: msg(msg) {}
|
||||
virtual const char* what() const throw () {return msg.c_str(); }
|
||||
|
||||
private:
|
||||
string msg;
|
||||
};
|
||||
|
||||
template <typename Tag>
|
||||
class Exception
|
||||
: public BaseException
|
||||
{
|
||||
public:
|
||||
Exception(const string& msg)
|
||||
: BaseException(msg) {}
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXCEPTIONS_H
|
||||
@@ -1,297 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "AnimationData.h"
|
||||
|
||||
AnimationData::AnimationData(int modelCount, float fps, float startTime)
|
||||
: m_entries(modelCount)
|
||||
, m_frameCount(0)
|
||||
, m_startTime(startTime)
|
||||
, m_fps(fps)
|
||||
{
|
||||
}
|
||||
|
||||
void AnimationData::SetFrameData(int modelIndex, int frameIndex, float translation[3], float rotation[3], float scale[3])
|
||||
{
|
||||
State& state = m_entries[modelIndex].samples[frameIndex];
|
||||
state.translation[0] = translation[0];
|
||||
state.translation[1] = translation[1];
|
||||
state.translation[2] = translation[2];
|
||||
state.rotation[0] = rotation[0];
|
||||
state.rotation[1] = rotation[1];
|
||||
state.rotation[2] = rotation[2];
|
||||
state.scale[0] = scale[0];
|
||||
state.scale[1] = scale[1];
|
||||
state.scale[2] = scale[2];
|
||||
}
|
||||
|
||||
void AnimationData::SetFrameCount(int frameCount)
|
||||
{
|
||||
m_frameCount = frameCount;
|
||||
for (int modelIndex = 0, modelCount = int(m_entries.size()); modelIndex < modelCount; ++modelIndex)
|
||||
{
|
||||
m_entries[modelIndex].samples.resize(frameCount);
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationData::SetModelFlags(int modelIndex, unsigned modelFlags)
|
||||
{
|
||||
m_entries[modelIndex].flags = modelFlags;
|
||||
}
|
||||
|
||||
void AnimationData::GetFrameData(int modelIndex, int frameIndex, const float*& translation, const float*& rotation, const float*& scale) const
|
||||
{
|
||||
translation = m_entries[modelIndex].samples[frameIndex].translation;
|
||||
rotation = m_entries[modelIndex].samples[frameIndex].rotation;
|
||||
scale = m_entries[modelIndex].samples[frameIndex].scale;
|
||||
}
|
||||
|
||||
void AnimationData::GetFrameDataPos(int modelIndex, int frameIndex, const float*& translation) const
|
||||
{
|
||||
translation = m_entries[modelIndex].samples[frameIndex].translation;
|
||||
}
|
||||
|
||||
void AnimationData::GetFrameDataRot(int modelIndex, int frameIndex, const float*& rotation) const
|
||||
{
|
||||
rotation = m_entries[modelIndex].samples[frameIndex].rotation;
|
||||
}
|
||||
|
||||
void AnimationData::GetFrameDataScl(int modelIndex, int frameIndex, const float*& scale) const
|
||||
{
|
||||
scale = m_entries[modelIndex].samples[frameIndex].scale;
|
||||
}
|
||||
|
||||
int AnimationData::GetFrameCount() const
|
||||
{
|
||||
return m_frameCount;
|
||||
}
|
||||
|
||||
unsigned AnimationData::GetModelFlags(int modelIndex) const
|
||||
{
|
||||
return m_entries[modelIndex].flags;
|
||||
}
|
||||
|
||||
AnimationData::State::State()
|
||||
{
|
||||
translation[0] = translation[1] = translation[2] = 0.0f;
|
||||
rotation[0] = rotation[1] = rotation[2] = 0.0f;
|
||||
scale[0] = scale[1] = scale[2] = 1.0f;
|
||||
}
|
||||
|
||||
AnimationData::ModelEntry::ModelEntry()
|
||||
: flags(0)
|
||||
{
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
NonSkeletalAnimationData::NonSkeletalAnimationData(int modelCount)
|
||||
: m_entries(modelCount)
|
||||
{
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetModelFlags(int modelIndex, unsigned modelFlags)
|
||||
{
|
||||
m_entries[modelIndex].flags = modelFlags;
|
||||
}
|
||||
|
||||
unsigned NonSkeletalAnimationData::GetModelFlags(int modelIndex) const
|
||||
{
|
||||
return m_entries[modelIndex].flags;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTimePos(int modelIndex, int frameIndex, float time)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
state.time = time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameDataPos(int modelIndex, int frameIndex, float translation[3])
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
state.data[0] = translation[0];
|
||||
state.data[1] = translation[1];
|
||||
state.data[2] = translation[2];
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameCountPos(int modelIndex, int frameCount)
|
||||
{
|
||||
m_entries[modelIndex].samplesPos.resize(frameCount);
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTimeRot(int modelIndex, int frameIndex, float time)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
state.time = time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameDataRot(int modelIndex, int frameIndex, float rotation[3])
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
state.data[0] = rotation[0];
|
||||
state.data[1] = rotation[1];
|
||||
state.data[2] = rotation[2];
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameCountRot(int modelIndex, int frameCount)
|
||||
{
|
||||
m_entries[modelIndex].samplesRot.resize(frameCount);
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTimeScl(int modelIndex, int frameIndex, float time)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
state.time = time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameDataScl(int modelIndex, int frameIndex, float scale[3])
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
state.data[0] = scale[0];
|
||||
state.data[1] = scale[1];
|
||||
state.data[2] = scale[2];
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameCountScl(int modelIndex, int frameCount)
|
||||
{
|
||||
m_entries[modelIndex].samplesScl.resize(frameCount);
|
||||
}
|
||||
|
||||
float NonSkeletalAnimationData::GetFrameTimePos(int modelIndex, int frameIndex) const
|
||||
{
|
||||
return m_entries[modelIndex].samplesPos[frameIndex].time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameDataPos(int modelIndex, int frameIndex, const float*& translation) const
|
||||
{
|
||||
translation = m_entries[modelIndex].samplesPos[frameIndex].data;
|
||||
}
|
||||
|
||||
int NonSkeletalAnimationData::GetFrameCountPos(int modelIndex) const
|
||||
{
|
||||
return int(m_entries[modelIndex].samplesPos.size());
|
||||
}
|
||||
|
||||
float NonSkeletalAnimationData::GetFrameTimeRot(int modelIndex, int frameIndex) const
|
||||
{
|
||||
return m_entries[modelIndex].samplesRot[frameIndex].time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameDataRot(int modelIndex, int frameIndex, const float*& rotation) const
|
||||
{
|
||||
rotation = m_entries[modelIndex].samplesRot[frameIndex].data;
|
||||
}
|
||||
|
||||
int NonSkeletalAnimationData::GetFrameCountRot(int modelIndex) const
|
||||
{
|
||||
return int(m_entries[modelIndex].samplesRot.size());
|
||||
}
|
||||
|
||||
float NonSkeletalAnimationData::GetFrameTimeScl(int modelIndex, int frameIndex) const
|
||||
{
|
||||
return m_entries[modelIndex].samplesScl[frameIndex].time;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameDataScl(int modelIndex, int frameIndex, const float*& scale) const
|
||||
{
|
||||
scale = m_entries[modelIndex].samplesScl[frameIndex].data;
|
||||
}
|
||||
|
||||
int NonSkeletalAnimationData::GetFrameCountScl(int modelIndex) const
|
||||
{
|
||||
return int(m_entries[modelIndex].samplesScl.size());
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTCBPos(int modelIndex, int frameIndex, IAnimationData::TCB tcb)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
state.tcb = tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTCBRot(int modelIndex, int frameIndex, IAnimationData::TCB tcb)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
state.tcb = tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameTCBScl(int modelIndex, int frameIndex, IAnimationData::TCB tcb)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
state.tcb = tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameEaseInOutPos(int modelIndex, int frameIndex, IAnimationData::Ease ease)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
state.ease = ease;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameEaseInOutRot(int modelIndex, int frameIndex, IAnimationData::Ease ease)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
state.ease = ease;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::SetFrameEaseInOutScl(int modelIndex, int frameIndex, IAnimationData::Ease ease)
|
||||
{
|
||||
State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
state.ease = ease;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameTCBPos(int modelIndex, int frameIndex, IAnimationData::TCB& tcb) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
tcb = state.tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameTCBRot(int modelIndex, int frameIndex, IAnimationData::TCB& tcb) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
tcb = state.tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameTCBScl(int modelIndex, int frameIndex, IAnimationData::TCB& tcb) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
tcb = state.tcb;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameEaseInOutPos(int modelIndex, int frameIndex, IAnimationData::Ease& ease) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesPos[frameIndex];
|
||||
ease = state.ease;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameEaseInOutRot(int modelIndex, int frameIndex, IAnimationData::Ease& ease) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesRot[frameIndex];
|
||||
ease = state.ease;
|
||||
}
|
||||
|
||||
void NonSkeletalAnimationData::GetFrameEaseInOutScl(int modelIndex, int frameIndex, IAnimationData::Ease& ease) const
|
||||
{
|
||||
const State& state = m_entries[modelIndex].samplesScl[frameIndex];
|
||||
ease = state.ease;
|
||||
}
|
||||
|
||||
|
||||
NonSkeletalAnimationData::State::State()
|
||||
{
|
||||
time = 0.0f;
|
||||
data[0] = data[1] = data[2] = 0.0f;
|
||||
}
|
||||
|
||||
NonSkeletalAnimationData::ModelEntry::ModelEntry()
|
||||
: flags(0)
|
||||
{
|
||||
}
|
||||
@@ -1,211 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ANIMATIONDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ANIMATIONDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IAnimationData.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
// Animation data class for skeletal animations
|
||||
// It has a same count of samples for all models(bones)
|
||||
// and always has translation/rotation/scaling data together as a set.
|
||||
class AnimationData
|
||||
: public IAnimationData
|
||||
{
|
||||
public:
|
||||
AnimationData(int modelCount, float fps, float startTime);
|
||||
virtual ~AnimationData() {}
|
||||
|
||||
// IAnimationData
|
||||
virtual void SetFrameData(int modelIndex, int frameIndex, float translation[3], float rotation[3], float scale[3]);
|
||||
virtual void SetFrameCount(int frameCount);
|
||||
virtual void SetModelFlags(int modelIndex, unsigned modelFlags);
|
||||
|
||||
virtual void SetFrameTimePos(int modelIndex, int frameIndex, float time)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameDataPos(int modelIndex, int frameIndex, float translation[3])
|
||||
{ assert(0); }
|
||||
virtual void SetFrameCountPos(int modelIndex, int frameCount)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameTimeRot(int modelIndex, int frameIndex, float time)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameDataRot(int modelIndex, int frameIndex, float rotation[3])
|
||||
{ assert(0); }
|
||||
virtual void SetFrameCountRot(int modelIndex, int frameCount)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameTimeScl(int modelIndex, int frameIndex, float time)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameDataScl(int modelIndex, int frameIndex, float scale[3])
|
||||
{ assert(0); }
|
||||
virtual void SetFrameCountScl(int modelIndex, int frameCount)
|
||||
{ assert(0); }
|
||||
|
||||
virtual void GetFrameData(int modelIndex, int frameIndex, const float*& translation, const float*& rotation, const float*& scale) const;
|
||||
virtual int GetFrameCount() const;
|
||||
virtual unsigned GetModelFlags(int modelIndex) const;
|
||||
|
||||
virtual float GetFrameTimePos(int modelIndex, int frameIndex) const
|
||||
{ return m_startTime + frameIndex / m_fps; }
|
||||
virtual void GetFrameDataPos(int modelIndex, int frameIndex, const float*& translation) const;
|
||||
virtual int GetFrameCountPos(int) const
|
||||
{ return GetFrameCount(); }
|
||||
virtual float GetFrameTimeRot(int modelIndex, int frameIndex) const
|
||||
{ return m_startTime + frameIndex / m_fps; }
|
||||
virtual void GetFrameDataRot(int modelIndex, int frameIndex, const float*& rotation) const;
|
||||
virtual int GetFrameCountRot(int) const
|
||||
{ return GetFrameCount(); }
|
||||
virtual float GetFrameTimeScl(int modelIndex, int frameIndex) const
|
||||
{ return m_startTime + frameIndex / m_fps; }
|
||||
virtual void GetFrameDataScl(int modelIndex, int frameIndex, const float*& scale) const;
|
||||
virtual int GetFrameCountScl(int) const
|
||||
{ return GetFrameCount(); }
|
||||
|
||||
// TCB & Ease-In/-Out not supported for the skeletal animation.
|
||||
virtual void SetFrameTCBPos(int modelIndex, int frameIndex, TCB tcb)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameTCBRot(int modelIndex, int frameIndex, TCB tcb)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameTCBScl(int modelIndex, int frameIndex, TCB tcb)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease ease)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease ease)
|
||||
{ assert(0); }
|
||||
virtual void SetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease ease)
|
||||
{ assert(0); }
|
||||
virtual void GetFrameTCBPos(int modelIndex, int frameIndex, TCB& tcb) const
|
||||
{ assert(0); }
|
||||
virtual void GetFrameTCBRot(int modelIndex, int frameIndex, TCB& tcb) const
|
||||
{ assert(0); }
|
||||
virtual void GetFrameTCBScl(int modelIndex, int frameIndex, TCB& tcb) const
|
||||
{ assert(0); }
|
||||
virtual void GetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease& ease) const
|
||||
{ assert(0); }
|
||||
virtual void GetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease& ease) const
|
||||
{ assert(0); }
|
||||
virtual void GetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease& ease) const
|
||||
{ assert(0); }
|
||||
|
||||
private:
|
||||
struct State
|
||||
{
|
||||
public:
|
||||
State();
|
||||
float translation[3];
|
||||
float rotation[3];
|
||||
float scale[3];
|
||||
};
|
||||
|
||||
struct ModelEntry
|
||||
{
|
||||
ModelEntry();
|
||||
|
||||
unsigned flags;
|
||||
std::vector<State> samples;
|
||||
};
|
||||
|
||||
std::vector<ModelEntry> m_entries;
|
||||
int m_frameCount;
|
||||
float m_startTime;
|
||||
float m_fps;
|
||||
};
|
||||
|
||||
// Animation data class for non-skeletal animations
|
||||
// It can have different counts of samples for each model
|
||||
// and each channel of transformation data.
|
||||
class NonSkeletalAnimationData
|
||||
: public IAnimationData
|
||||
{
|
||||
public:
|
||||
NonSkeletalAnimationData(int modelCount);
|
||||
virtual ~NonSkeletalAnimationData() {}
|
||||
|
||||
// IAnimationData
|
||||
virtual void SetFrameData(int modelIndex, int frameIndex, float translation[3], float rotation[3], float scale[3])
|
||||
{ assert(0); }
|
||||
virtual void SetFrameCount(int frameCount)
|
||||
{ assert(0); }
|
||||
virtual void SetModelFlags(int modelIndex, unsigned modelFlags);
|
||||
|
||||
virtual void SetFrameTimePos(int modelIndex, int frameIndex, float time);
|
||||
virtual void SetFrameDataPos(int modelIndex, int frameIndex, float translation[3]);
|
||||
virtual void SetFrameCountPos(int modelIndex, int frameCount);
|
||||
virtual void SetFrameTimeRot(int modelIndex, int frameIndex, float time);
|
||||
virtual void SetFrameDataRot(int modelIndex, int frameIndex, float rotation[3]);
|
||||
virtual void SetFrameCountRot(int modelIndex, int frameCount);
|
||||
virtual void SetFrameTimeScl(int modelIndex, int frameIndex, float time);
|
||||
virtual void SetFrameDataScl(int modelIndex, int frameIndex, float scale[3]);
|
||||
virtual void SetFrameCountScl(int modelIndex, int frameCount);
|
||||
|
||||
virtual void GetFrameData(int modelIndex, int frameIndex, const float*& translation, const float*& rotation, const float*& scale) const
|
||||
{ assert(0); }
|
||||
virtual int GetFrameCount() const
|
||||
{
|
||||
assert(0);
|
||||
return 0;
|
||||
}
|
||||
virtual unsigned GetModelFlags(int modelIndex) const;
|
||||
|
||||
virtual float GetFrameTimePos(int modelIndex, int frameIndex) const;
|
||||
virtual void GetFrameDataPos(int modelIndex, int frameIndex, const float*& translation) const;
|
||||
virtual int GetFrameCountPos(int) const;
|
||||
virtual float GetFrameTimeRot(int modelIndex, int frameIndex) const;
|
||||
virtual void GetFrameDataRot(int modelIndex, int frameIndex, const float*& rotation) const;
|
||||
virtual int GetFrameCountRot(int) const;
|
||||
virtual float GetFrameTimeScl(int modelIndex, int frameIndex) const;
|
||||
virtual void GetFrameDataScl(int modelIndex, int frameIndex, const float*& scale) const;
|
||||
virtual int GetFrameCountScl(int) const;
|
||||
|
||||
virtual void SetFrameTCBPos(int modelIndex, int frameIndex, TCB tcb);
|
||||
virtual void SetFrameTCBRot(int modelIndex, int frameIndex, TCB tcb);
|
||||
virtual void SetFrameTCBScl(int modelIndex, int frameIndex, TCB tcb);
|
||||
virtual void SetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease ease);
|
||||
virtual void SetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease ease);
|
||||
virtual void SetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease ease);
|
||||
|
||||
virtual void GetFrameTCBPos(int modelIndex, int frameIndex, TCB& tcb) const;
|
||||
virtual void GetFrameTCBRot(int modelIndex, int frameIndex, TCB& tcb) const;
|
||||
virtual void GetFrameTCBScl(int modelIndex, int frameIndex, TCB& tcb) const;
|
||||
virtual void GetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease& ease) const;
|
||||
virtual void GetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease& ease) const;
|
||||
virtual void GetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease& ease) const;
|
||||
|
||||
private:
|
||||
struct State
|
||||
{
|
||||
public:
|
||||
State();
|
||||
float time;
|
||||
float data[3];
|
||||
TCB tcb;
|
||||
Ease ease;
|
||||
};
|
||||
|
||||
struct ModelEntry
|
||||
{
|
||||
ModelEntry();
|
||||
|
||||
unsigned flags;
|
||||
std::vector<State> samplesPos;
|
||||
std::vector<State> samplesRot;
|
||||
std::vector<State> samplesScl;
|
||||
};
|
||||
|
||||
std::vector<ModelEntry> m_entries;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ANIMATIONDATA_H
|
||||
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "CBAHelpers.h"
|
||||
#include "../PathHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
|
||||
static string FindRootContainingFileGoingUpwards(const char* filePath, const char* filePathToLookFor, IPakSystem* pakSystem)
|
||||
{
|
||||
// Here we just search upwards from the current directory, looking for a directory that
|
||||
// contains a file at the relative path "Animations/Animations.cba". This is designed to
|
||||
// handle root Game paths that differ from the default "Game".
|
||||
string rootDirCandidate = PathHelpers::GetDirectory(filePath);
|
||||
string rootDir;
|
||||
while (!rootDirCandidate.empty())
|
||||
{
|
||||
string cbaCandidatePath = PathHelpers::Join(rootDirCandidate, filePathToLookFor);
|
||||
if (PakSystemFile* file = pakSystem->Open(cbaCandidatePath.c_str(), "r"))
|
||||
{
|
||||
// File exists, we have found the correct root path.
|
||||
pakSystem->Close(file);
|
||||
|
||||
rootDir = rootDirCandidate;
|
||||
break;
|
||||
}
|
||||
|
||||
string previousCandidate = rootDirCandidate;
|
||||
rootDirCandidate = PathHelpers::GetDirectory(rootDirCandidate);
|
||||
if (rootDirCandidate == previousCandidate)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return (rootDir.empty() ? rootDir : PathHelpers::Join(rootDir, filePathToLookFor));
|
||||
}
|
||||
|
||||
string CBAHelpers::FindCBAFileForFile(const char* filePath, IPakSystem* pakSystem)
|
||||
{
|
||||
return FindRootContainingFileGoingUpwards(filePath, "Animations/Animations.cba", pakSystem);
|
||||
}
|
||||
|
||||
string CBAHelpers::FindSkeletonListForFile(const char* filePath, IPakSystem* pakSystem)
|
||||
{
|
||||
return FindRootContainingFileGoingUpwards(filePath, "Animations/SkeletonList.xml", pakSystem);
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_CBAHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_CBAHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IPakSystem.h"
|
||||
|
||||
namespace CBAHelpers
|
||||
{
|
||||
string FindCBAFileForFile(const char* filePath, IPakSystem* pakSystem);
|
||||
string FindSkeletonListForFile(const char* filePath, IPakSystem* pakSystem);
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_CBAHELPERS_H
|
||||
@@ -1,556 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
|
||||
#include "ColladaExportWriter.h"
|
||||
#include "ColladaWriter.h"
|
||||
#include "IExportSource.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "ResourceCompilerHelper.h"
|
||||
#include "SettingsManagerHelpers.h"
|
||||
#include "IExportContext.h"
|
||||
#include "ProgressRange.h"
|
||||
#include "XMLWriter.h"
|
||||
#include "XMLPakFileSink.h"
|
||||
#include "ISettings.h"
|
||||
#include "SingleAnimationExportSourceAdapter.h"
|
||||
#include "GeometryExportSourceAdapter.h"
|
||||
#include "ModelData.h"
|
||||
#include "MaterialData.h"
|
||||
#include "GeometryFileData.h"
|
||||
#include "FileUtil.h"
|
||||
#include "CBAHelpers.h"
|
||||
#include "ModuleHelpers.h"
|
||||
#include "PropertyHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
#include <ctime>
|
||||
#include <list>
|
||||
|
||||
namespace
|
||||
{
|
||||
class ResourceCompilerLogListener
|
||||
: public IResourceCompilerListener
|
||||
{
|
||||
public:
|
||||
ResourceCompilerLogListener(IExportContext* context)
|
||||
: m_context(context)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void OnRCMessage(IResourceCompilerListener::MessageSeverity severity, const char* text)
|
||||
{
|
||||
ILogger::ESeverity outSeverity;
|
||||
switch (severity)
|
||||
{
|
||||
case IResourceCompilerListener::MessageSeverity_Debug:
|
||||
case IResourceCompilerListener::MessageSeverity_Info: // normal RC text should just be debug
|
||||
outSeverity = ILogger::eSeverity_Debug;
|
||||
break;
|
||||
case IResourceCompilerListener::MessageSeverity_Warning:
|
||||
outSeverity = ILogger::eSeverity_Warning;
|
||||
break;
|
||||
case IResourceCompilerListener::MessageSeverity_Error:
|
||||
outSeverity = ILogger::eSeverity_Error;
|
||||
break;
|
||||
default:
|
||||
outSeverity = ILogger::eSeverity_Error;
|
||||
break;
|
||||
}
|
||||
|
||||
m_context->Log(outSeverity, "%s", text);
|
||||
}
|
||||
|
||||
private:
|
||||
IExportContext* m_context;
|
||||
};
|
||||
}
|
||||
|
||||
void ColladaExportWriter::Export(IExportSource* source, IExportContext* context)
|
||||
{
|
||||
// Create an object to report on our progress to the export context.
|
||||
ProgressRange progressRange(context, &IExportContext::SetProgress);
|
||||
CResourceCompilerHelper compiler; // we need a real instance of this specific implementation.
|
||||
|
||||
// Log build information.
|
||||
context->Log(ILogger::eSeverity_Info, "Exporter build created on " __DATE__);
|
||||
|
||||
#ifdef STLPORT
|
||||
context->Log(ILogger::eSeverity_Info, "Using STLport C++ Standard Library implementation");
|
||||
#else //STLPORT
|
||||
context->Log(ILogger::eSeverity_Info, "Using Microsoft (tm) C++ Standard Library implementation");
|
||||
#endif //STLPORT
|
||||
|
||||
#if defined(_DEBUG)
|
||||
context->Log(ILogger::eSeverity_Info, "******DEBUG BUILD******");
|
||||
#else //_DEBUG
|
||||
context->Log(ILogger::eSeverity_Info, "Release build.");
|
||||
#endif //_DEBUG
|
||||
|
||||
context->Log(ILogger::eSeverity_Debug, "Bit count == %d.", (sizeof(void*) * 8));
|
||||
|
||||
std::string exePath = StringHelpers::ConvertString<string>(ModuleHelpers::GetCurrentModulePath(ModuleHelpers::CurrentModuleSpecifier_Executable));
|
||||
context->Log(ILogger::eSeverity_Debug, "Application path: %s", exePath.c_str());
|
||||
|
||||
std::string exporterPath = StringHelpers::ConvertString<string>(ModuleHelpers::GetCurrentModulePath(ModuleHelpers::CurrentModuleSpecifier_Library));
|
||||
context->Log(ILogger::eSeverity_Debug, "Exporter path: %s", exporterPath.c_str());
|
||||
|
||||
bool const bExportCompressed = (GetSetting<int>(context->GetSettings(), "ExportCompressedCOLLADA", 1)) != 0;
|
||||
context->Log(ILogger::eSeverity_Debug, "ExportCompressedCOLLADA key: %d", (bExportCompressed ? 1 : 0));
|
||||
|
||||
std::string const exportExtension = bExportCompressed ? ".dae.zip" : ".dae";
|
||||
|
||||
// Log the start time.
|
||||
{
|
||||
char buf[1024];
|
||||
std::time_t t = std::time(0);
|
||||
std::strftime(buf, sizeof(buf) / sizeof(buf[0]), "%H:%M:%S on %a, %d/%m/%Y", std::localtime(&t));
|
||||
context->Log(ILogger::eSeverity_Info, "Export begun at %s", buf);
|
||||
}
|
||||
|
||||
// Select the name of the directory to export to.
|
||||
std::string const originalExportDirectory = source->GetExportDirectory();
|
||||
if (originalExportDirectory.empty())
|
||||
{
|
||||
throw IExportContext::NeedSaveError("Scene must be saved before exporting.");
|
||||
}
|
||||
|
||||
GeometryFileData geometryFileData;
|
||||
std::vector<std::string> colladaGeometryFileNameList;
|
||||
std::vector<std::string> assetGeometryFileNameList;
|
||||
typedef std::vector<std::pair<std::pair<int, int>, std::string> > AnimationFileNameList;
|
||||
AnimationFileNameList animationFileNameList;
|
||||
AnimationFileNameList animationCompileFileNameList;
|
||||
{
|
||||
CurrentTaskScope currentTask(context, "dae");
|
||||
|
||||
// Choose the files to which to export all the animations.
|
||||
std::list<SingleAnimationExportSourceAdapter> animationExportSources;
|
||||
std::list<GeometryExportSourceAdapter> geometryExportSources;
|
||||
typedef std::vector<std::pair<std::string, IExportSource*> > ExportList;
|
||||
ExportList exportList;
|
||||
std::vector<int> geometryFileIndices;
|
||||
{
|
||||
ProgressRange readProgressRange(progressRange, 0.2f);
|
||||
|
||||
source->ReadGeometryFiles(context, &geometryFileData);
|
||||
|
||||
for (int geometryFileIndex = 0; geometryFileIndex < geometryFileData.GetGeometryFileCount(); ++geometryFileIndex)
|
||||
{
|
||||
const std::string geometryFileName = geometryFileData.GetGeometryFileName(geometryFileIndex);
|
||||
|
||||
IGeometryFileData::SProperties properties = geometryFileData.GetProperties(geometryFileIndex);
|
||||
if (properties.filetypeInt == CRY_FILE_TYPE_CAF)
|
||||
{
|
||||
// LDS: This is a temporary fix for some old hacky code that would activate a deprecated compression path during export
|
||||
// It needs a proper fix by tearing out the old compression code and moving the system to the new i_caf system by default.
|
||||
// See for http://docs.cryengine.com/display/SDKDOC3/Transition+from+CBA+to+AnimSettings details.
|
||||
properties.filetypeInt = CRY_FILE_TYPE_INTERMEDIATE_CAF;
|
||||
geometryFileData.SetProperties(geometryFileIndex, properties);
|
||||
}
|
||||
|
||||
bool const hasGeometry = (properties.filetypeInt != CRY_FILE_TYPE_CAF &&
|
||||
properties.filetypeInt != CRY_FILE_TYPE_INTERMEDIATE_CAF);
|
||||
|
||||
if (hasGeometry && !geometryFileName.empty())
|
||||
{
|
||||
geometryFileIndices.push_back(geometryFileIndex);
|
||||
}
|
||||
}
|
||||
|
||||
if (!geometryFileIndices.empty())
|
||||
{
|
||||
std::string name = PathHelpers::RemoveExtension(PathHelpers::GetFilename(source->GetDCCFileName()));
|
||||
std::replace(name.begin(), name.end(), ' ', '_');
|
||||
std::string const colladaPath = PathHelpers::Join(originalExportDirectory, name + exportExtension);
|
||||
colladaGeometryFileNameList.push_back(colladaPath);
|
||||
|
||||
geometryExportSources.push_back(GeometryExportSourceAdapter(source, &geometryFileData, geometryFileIndices));
|
||||
exportList.push_back(std::make_pair(colladaPath, &geometryExportSources.back()));
|
||||
}
|
||||
|
||||
for (int geometryFileIndex = 0; geometryFileIndex < geometryFileData.GetGeometryFileCount(); ++geometryFileIndex)
|
||||
{
|
||||
std::string const geometryFileName = geometryFileData.GetGeometryFileName(geometryFileIndex);
|
||||
int const fileTypeInt = geometryFileData.GetProperties(geometryFileIndex).filetypeInt;
|
||||
std::string customExportPath = geometryFileData.GetProperties(geometryFileIndex).customExportPath;
|
||||
bool const hasGeometry = (fileTypeInt != CRY_FILE_TYPE_CAF &&
|
||||
fileTypeInt != CRY_FILE_TYPE_INTERMEDIATE_CAF);
|
||||
|
||||
if (hasGeometry && !geometryFileName.empty())
|
||||
{
|
||||
std::string extension = "missingextension";
|
||||
if (fileTypeInt == CRY_FILE_TYPE_CGF)
|
||||
{
|
||||
extension = "cgf";
|
||||
}
|
||||
else if ((fileTypeInt == CRY_FILE_TYPE_CGA) || (fileTypeInt == (CRY_FILE_TYPE_CGA | CRY_FILE_TYPE_ANM)))
|
||||
{
|
||||
extension = "cga";
|
||||
}
|
||||
else if (fileTypeInt == CRY_FILE_TYPE_ANM)
|
||||
{
|
||||
extension = "anm";
|
||||
}
|
||||
else if (fileTypeInt == CRY_FILE_TYPE_CHR ||
|
||||
(fileTypeInt == (CRY_FILE_TYPE_CHR | CRY_FILE_TYPE_CAF)) ||
|
||||
(fileTypeInt == (CRY_FILE_TYPE_CHR | CRY_FILE_TYPE_INTERMEDIATE_CAF)))
|
||||
{
|
||||
extension = "chr";
|
||||
}
|
||||
else if (fileTypeInt == CRY_FILE_TYPE_SKIN)
|
||||
{
|
||||
extension = "skin";
|
||||
}
|
||||
|
||||
std::string safeGeometryFileName = geometryFileName;
|
||||
std::replace(safeGeometryFileName.begin(), safeGeometryFileName.end(), ' ', '_');
|
||||
std::string finalFileName;
|
||||
if (customExportPath.size() > 0)
|
||||
{
|
||||
if (PathHelpers::IsRelative(customExportPath))
|
||||
{
|
||||
std::string const assetRelativePath = PathHelpers::Join(originalExportDirectory, customExportPath);
|
||||
finalFileName = PathHelpers::Join(assetRelativePath, safeGeometryFileName + "." + extension);
|
||||
}
|
||||
else
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Warning, "An absolute path was specified for export of node %s (%s) - This is unlikely to be correct", geometryFileName.c_str(), customExportPath.c_str());
|
||||
finalFileName = PathHelpers::Join(customExportPath, safeGeometryFileName + "." + extension);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// no relative path, just export it in the original directory.
|
||||
finalFileName = PathHelpers::Join(originalExportDirectory, safeGeometryFileName + "." + extension);
|
||||
}
|
||||
if (finalFileName.size() > 0)
|
||||
{
|
||||
assetGeometryFileNameList.push_back(finalFileName);
|
||||
if (!FileUtil::EnsureDirectoryExists(PathHelpers::GetDirectory(finalFileName).c_str()))
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Unable to create directory for %s", finalFileName.c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((fileTypeInt & (CRY_FILE_TYPE_CAF | CRY_FILE_TYPE_INTERMEDIATE_CAF)) != 0)
|
||||
{
|
||||
for (int animationIndex = 0; animationIndex < source->GetAnimationCount(); ++animationIndex)
|
||||
{
|
||||
std::string const animationName = source->GetAnimationName(&geometryFileData, geometryFileIndex, animationIndex);
|
||||
|
||||
// Animations beginning with an underscore should be ignored.
|
||||
bool const ignoreAnimation = animationName.empty() || (animationName[0] == '_');
|
||||
|
||||
if (!ignoreAnimation)
|
||||
{
|
||||
std::string safeAnimationName = animationName;
|
||||
std::replace(safeAnimationName.begin(), safeAnimationName.end(), ' ', '_');
|
||||
|
||||
std::string exportPath = PathHelpers::Join(originalExportDirectory, safeAnimationName + exportExtension);
|
||||
animationFileNameList.push_back(std::make_pair(std::make_pair(animationIndex, geometryFileIndex), exportPath));
|
||||
if (fileTypeInt & CRY_FILE_TYPE_CAF)
|
||||
{
|
||||
animationCompileFileNameList.push_back(std::make_pair(std::make_pair(animationIndex, geometryFileIndex), exportPath));
|
||||
}
|
||||
animationExportSources.push_back(SingleAnimationExportSourceAdapter(source, &geometryFileData, geometryFileIndex, animationIndex));
|
||||
exportList.push_back(std::make_pair(exportPath, &animationExportSources.back()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Export the COLLADA file to the chosen file.
|
||||
{
|
||||
ProgressRange exportProgressRange(progressRange, 0.6f);
|
||||
|
||||
size_t const daeCount = exportList.size();
|
||||
float const daeProgressRangeSlice = 1.0f / (daeCount > 0 ? daeCount : 1);
|
||||
for (ExportList::iterator itFile = exportList.begin(); itFile != exportList.end(); ++itFile)
|
||||
{
|
||||
const std::string& colladaFileName = (*itFile).first;
|
||||
IExportSource* fileExportSource = (*itFile).second;
|
||||
|
||||
ProgressRange animationExportProgressRange(exportProgressRange, daeProgressRangeSlice);
|
||||
|
||||
try
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Info, "Exporting to file '%s'", colladaFileName.c_str());
|
||||
|
||||
// Try to create the directory for the file.
|
||||
if (!FileUtil::EnsureDirectoryExists(PathHelpers::GetDirectory(colladaFileName).c_str()))
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Unable to create directory for %s", colladaFileName.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok;
|
||||
|
||||
if (bExportCompressed)
|
||||
{
|
||||
IPakSystem* pakSystem = (context ? context->GetPakSystem() : 0);
|
||||
if (!pakSystem)
|
||||
{
|
||||
throw IExportContext::PakSystemError("No pak system provided.");
|
||||
}
|
||||
|
||||
std::string const archivePath = colladaFileName;
|
||||
std::string archiveRelativePath = colladaFileName.substr(0, colladaFileName.length() - exportExtension.length()) + ".dae";
|
||||
archiveRelativePath = PathHelpers::GetFilename(archiveRelativePath);
|
||||
|
||||
XMLPakFileSink sink(pakSystem, archivePath, archiveRelativePath);
|
||||
ok = ColladaWriter::Write(fileExportSource, context, &sink, animationExportProgressRange);
|
||||
}
|
||||
else
|
||||
{
|
||||
XMLFileSink fileSink(colladaFileName);
|
||||
ok = ColladaWriter::Write(fileExportSource, context, &fileSink, animationExportProgressRange);
|
||||
}
|
||||
|
||||
if (!ok)
|
||||
{
|
||||
// FIXME: erase the resulting file somehow
|
||||
context->Log(ILogger::eSeverity_Error, "Failed to export '%s'", colladaFileName.c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (IXMLSink::OpenFailedError e)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Unable to open output file: %s", e.what());
|
||||
return;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Unexpected crash in COLLADA exporter");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get the RC path. If a custom one isn't specified then fall back to the registry method as per the default.
|
||||
wchar_t resourceCompilerPath[512];
|
||||
{
|
||||
const std::string resourceCompilerPathString = source->GetResourceCompilerPath();
|
||||
if (!resourceCompilerPathString.empty())
|
||||
{
|
||||
SettingsManagerHelpers::ConvertUtf8ToUtf16(resourceCompilerPathString.c_str(), SettingsManagerHelpers::CWCharBuffer(resourceCompilerPath, sizeof(resourceCompilerPath)));
|
||||
}
|
||||
}
|
||||
|
||||
// Run the resource compiler on the COLLADA file to generate uncompressed CAFs.
|
||||
{
|
||||
ProgressRange compilerProgressRange(progressRange, 0.075f);
|
||||
|
||||
CurrentTaskScope currentTask(context, "rc");
|
||||
|
||||
size_t const daeCount = animationFileNameList.size();
|
||||
float const animationProgressRangeSlice = 1.0f / (daeCount > 0 ? daeCount : 1);
|
||||
for (AnimationFileNameList::iterator itFile = animationFileNameList.begin(); itFile != animationFileNameList.end(); ++itFile)
|
||||
{
|
||||
std::string colladaFileName = (*itFile).second;
|
||||
int geometryFileIndex = itFile->first.second;
|
||||
|
||||
std::string expectedCAFPath;
|
||||
{
|
||||
bool isIntermediateCAF = (geometryFileData.GetProperties(geometryFileIndex).filetypeInt & CRY_FILE_TYPE_INTERMEDIATE_CAF) != 0;
|
||||
string nameWithoutExtension = colladaFileName.substr(0, colladaFileName.length() - exportExtension.length());
|
||||
expectedCAFPath = nameWithoutExtension + (isIntermediateCAF ? ".i_caf" : ".caf");
|
||||
}
|
||||
|
||||
if (FileUtil::FileExists(expectedCAFPath.c_str()))
|
||||
{
|
||||
if (!DeleteFileA(expectedCAFPath.c_str()))
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Failed to remove existing animation file: %s", expectedCAFPath.c_str());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
string arguments = "/refresh";
|
||||
|
||||
ProgressRange animationCompileProgressRange(compilerProgressRange, animationProgressRangeSlice);
|
||||
ResourceCompilerLogListener listener(context);
|
||||
|
||||
context->Log(ILogger::eSeverity_Info, "Calling RC to generate uncompressed CAF file: %s", colladaFileName.c_str());
|
||||
CResourceCompilerHelper::ERcCallResult result = compiler.CallResourceCompiler( // actual instance of compiler used
|
||||
colladaFileName.c_str(),
|
||||
arguments.c_str(),
|
||||
&listener,
|
||||
true, false, false, 0, resourceCompilerPath);
|
||||
|
||||
if (result != CResourceCompilerHelper::eRcCallResult_success)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "%s", compiler.GetCallResultDescription(result));
|
||||
continue;
|
||||
}
|
||||
|
||||
context->Log(ILogger::eSeverity_Debug, "RC finished: %s", colladaFileName.c_str());
|
||||
if (!FileUtil::FileExists(expectedCAFPath.c_str()))
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Following Animation file is expected to be created by RC: %s", expectedCAFPath.c_str());
|
||||
context->Log(ILogger::eSeverity_Error, "Do you have an old RC version?");
|
||||
}
|
||||
|
||||
#if !defined(_DEBUG)
|
||||
// Delete the Collada file.
|
||||
DeleteFileA(colladaFileName.c_str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Run the resource compiler on the COLLADA file to generate the geometry assets.
|
||||
{
|
||||
ProgressRange compilerProgressRange(progressRange, 0.075f);
|
||||
|
||||
CurrentTaskScope currentTask(context, "rc");
|
||||
|
||||
size_t const daeCount = colladaGeometryFileNameList.size();
|
||||
float const assetProgressRangeSlice = 1.0f / (daeCount > 0 ? daeCount : 1);
|
||||
for (size_t i = 0; i < daeCount; ++i)
|
||||
{
|
||||
const std::string& colladaFileName = colladaGeometryFileNameList[i];
|
||||
|
||||
ProgressRange assetCompileProgressRange(compilerProgressRange, assetProgressRangeSlice);
|
||||
ResourceCompilerLogListener listener(context);
|
||||
context->Log(ILogger::eSeverity_Info, "Calling RC to generate raw asset file: %s", colladaFileName.c_str());
|
||||
CResourceCompilerHelper::ERcCallResult result = compiler.CallResourceCompiler(
|
||||
colladaFileName.c_str(),
|
||||
"/refresh",
|
||||
&listener,
|
||||
true, false, false, 0, resourceCompilerPath);
|
||||
|
||||
#if !defined(_DEBUG)
|
||||
// Delete the Collada file.
|
||||
DeleteFileA(colladaFileName.c_str());
|
||||
#endif
|
||||
|
||||
if (result == CResourceCompilerHelper::eRcCallResult_success)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Debug, "RC finished: %s", colladaFileName.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "%s", compiler.GetCallResultDescription(result));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// Create an RC helper - do it outside the loop, since it queries the registry on construction.
|
||||
ResourceCompilerLogListener listener(context);
|
||||
|
||||
// Check the registry to see whether we should compress the animations or not.
|
||||
int processAnimations = GetSetting<int>(context->GetSettings(), "CompressCAFs", 1);
|
||||
|
||||
if (!processAnimations)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Warning, "CompressCAFs registry key set to 0 - not compressing CAFs");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Run the resource compiler again on the generated CAF files to compress/process them.
|
||||
context->Log(ILogger::eSeverity_Debug, "CompressCAFs not set or set to 1 - compressing CAFs");
|
||||
|
||||
CurrentTaskScope currentTask(context, "compress");
|
||||
ProgressRange compressRange(progressRange, 0.025f);
|
||||
|
||||
size_t const cafCount = animationCompileFileNameList.size();
|
||||
float const animationProgressRangeSlice = 1.0f / (cafCount > 0 ? cafCount : 1);
|
||||
for (AnimationFileNameList::iterator itFile = animationCompileFileNameList.begin(); itFile != animationCompileFileNameList.end(); ++itFile)
|
||||
{
|
||||
std::string colladaFileName = (*itFile).second;
|
||||
ProgressRange animationProgressRange(compressRange, animationProgressRangeSlice);
|
||||
|
||||
// Assume the RC generated the CAF file using the take name and adding .CAF.
|
||||
std::string cafPath = colladaFileName.substr(0, colladaFileName.length() - exportExtension.length()) + ".caf";
|
||||
std::string cbaPath = StringHelpers::ConvertString<string>(CBAHelpers::FindCBAFileForFile(cafPath.c_str(), context->GetPakSystem()));
|
||||
|
||||
if (cbaPath.empty())
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "Unable to find CBA file for file \"%s\" (looked for a root game directory that contains a relative path of \"Animations/Animations.cba\"", cafPath.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
char buffer[2048];
|
||||
sprintf(buffer, "/file=\"%s\" /refresh /SkipDba", cafPath.c_str());
|
||||
context->Log(ILogger::eSeverity_Info, "Calling RC to compress CAF file: (CBA file = %s) %s", cbaPath.c_str(), buffer);
|
||||
CResourceCompilerHelper::ERcCallResult result = compiler.CallResourceCompiler(cbaPath.c_str(), buffer, &listener, true, resourceCompilerPathType, false, false, 0, resourceCompilerPath);
|
||||
if (result == CResourceCompilerHelper::eRcCallResult_success)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Debug, "RC finished: %s %s", cbaPath.c_str(), buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "%s", compiler.GetCallResultDescription(result));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check the registry to see whether we should optimize the geometry files or not.
|
||||
int optimizeGeometry = GetSetting<int>(context->GetSettings(), "OptimizeAssets", 1);
|
||||
|
||||
// Run the resource compiler again on the generated geometry files to compress/process them.
|
||||
// TODO: This should not be necessary, the RC should be modified so that assets are automatically
|
||||
// compressed when exported from COLLADA.
|
||||
if (!optimizeGeometry)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Warning, "OptimizeAssets registry key set to 0 - not compressing CAFs");
|
||||
}
|
||||
else
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Debug, "OptimizeAssets not set or set to 1 - optimizing geometry");
|
||||
|
||||
CurrentTaskScope currentTask(context, "compress");
|
||||
ProgressRange compressRange(progressRange, 0.025f);
|
||||
|
||||
size_t const assetCount = assetGeometryFileNameList.size();
|
||||
float const assetProgressRangeSlice = 1.0f / (assetCount > 0 ? assetCount : 1);
|
||||
for (size_t i = 0; i < assetCount; ++i)
|
||||
{
|
||||
const std::string& assetFileName = assetGeometryFileNameList[i];
|
||||
ProgressRange animationProgressRange(compressRange, assetProgressRangeSlice);
|
||||
|
||||
// note: we skip some asset types because we know that they are "optimized" already
|
||||
if (StringHelpers::EndsWithIgnoreCase(assetFileName, ".anm") || StringHelpers::EndsWithIgnoreCase(assetFileName, ".chr") || StringHelpers::EndsWithIgnoreCase(assetFileName, ".skin"))
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Info, "Calling RC to optimize asset \"%s\"", assetFileName.c_str());
|
||||
CResourceCompilerHelper::ERcCallResult result = compiler.CallResourceCompiler(assetFileName.c_str(), "/refresh", &listener, true, resourceCompilerPathType, false, false, 0, resourceCompilerPath);
|
||||
if (result == CResourceCompilerHelper::eRcCallResult_success)
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Debug, "RC finished: %s", assetFileName.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
context->Log(ILogger::eSeverity_Error, "%s", compiler.GetCallResultDescription(result));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Log the end time.
|
||||
{
|
||||
char buf[1024];
|
||||
std::time_t t = std::time(0);
|
||||
std::strftime(buf, sizeof(buf) / sizeof(buf[0]), "%H:%M:%S on %a, %d/%m/%Y", std::localtime(&t));
|
||||
context->Log(ILogger::eSeverity_Info, "Export finished at %s", buf);
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAEXPORTWRITER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAEXPORTWRITER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IExportWriter.h"
|
||||
|
||||
class ColladaExportWriter
|
||||
: public IExportWriter
|
||||
{
|
||||
public:
|
||||
// IExportWriter
|
||||
virtual void Export(IExportSource* source, IExportContext* context);
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAEXPORTWRITER_H
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAWRITER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAWRITER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <string>
|
||||
|
||||
class IExportSource;
|
||||
class IExportContext;
|
||||
class ProgressRange;
|
||||
class IXMLSink;
|
||||
|
||||
class ColladaWriter
|
||||
{
|
||||
public:
|
||||
static bool Write(IExportSource* source, IExportContext* context, IXMLSink* sink, ProgressRange& progressRange);
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_COLLADAWRITER_H
|
||||
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "ExportFileType.h"
|
||||
#include "StringHelpers.h"
|
||||
|
||||
|
||||
struct SFileTypeInfo
|
||||
{
|
||||
int type;
|
||||
const char* name;
|
||||
};
|
||||
|
||||
SFileTypeInfo s_fileTypes[] =
|
||||
{
|
||||
{ CRY_FILE_TYPE_CGF, "cgf" },
|
||||
{ CRY_FILE_TYPE_CGA, "cga" },
|
||||
{ CRY_FILE_TYPE_CHR, "chr" },
|
||||
{ CRY_FILE_TYPE_CAF, "caf" },
|
||||
{ CRY_FILE_TYPE_ANM, "anm" },
|
||||
{ CRY_FILE_TYPE_CHR | CRY_FILE_TYPE_CAF, "chrcaf" },
|
||||
{ CRY_FILE_TYPE_CGA | CRY_FILE_TYPE_ANM, "cgaanm" },
|
||||
{ CRY_FILE_TYPE_SKIN, "skin" },
|
||||
{ CRY_FILE_TYPE_INTERMEDIATE_CAF, "i_caf" },
|
||||
};
|
||||
|
||||
static const int s_fileTypeCount = (sizeof(s_fileTypes) / sizeof(s_fileTypes[0]));
|
||||
|
||||
|
||||
const char* ExportFileTypeHelpers::CryFileTypeToString(int const cryFileType)
|
||||
{
|
||||
for (int i = 0; i < s_fileTypeCount; ++i)
|
||||
{
|
||||
if (s_fileTypes[i].type == cryFileType)
|
||||
{
|
||||
return s_fileTypes[i].name;
|
||||
}
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
int ExportFileTypeHelpers::StringToCryFileType(const char* str)
|
||||
{
|
||||
if (str)
|
||||
{
|
||||
for (int i = 0; i < s_fileTypeCount; ++i)
|
||||
{
|
||||
if (_stricmp(str, s_fileTypes[i].name) == 0)
|
||||
{
|
||||
return s_fileTypes[i].type;
|
||||
}
|
||||
}
|
||||
}
|
||||
return CRY_FILE_TYPE_NONE;
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTFILETYPE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTFILETYPE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
enum CryFileType
|
||||
{
|
||||
CRY_FILE_TYPE_NONE = 0x0000,
|
||||
CRY_FILE_TYPE_CGF = 0x0001,
|
||||
CRY_FILE_TYPE_CGA = 0x0002,
|
||||
CRY_FILE_TYPE_CHR = 0x0004,
|
||||
CRY_FILE_TYPE_CAF = 0x0008,
|
||||
CRY_FILE_TYPE_ANM = 0x0010,
|
||||
CRY_FILE_TYPE_SKIN = 0x0020,
|
||||
CRY_FILE_TYPE_INTERMEDIATE_CAF = 0x0040,
|
||||
//START: Add Skinned Geometry (.CGF) export type (for touch bending vegetation)
|
||||
CRY_FILE_TYPE_SKIN_CGF = 0x0080,
|
||||
//END: Add Skinned Geometry (.CGF) export type (for touch bending vegetation)
|
||||
};
|
||||
|
||||
namespace ExportFileTypeHelpers
|
||||
{
|
||||
const char* CryFileTypeToString(int cryFileType);
|
||||
int StringToCryFileType(const char* str);
|
||||
};
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTFILETYPE_H
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace ExportHelpers
|
||||
{
|
||||
inline void GenerateTextureCoordinates(float* const res_s, float* const res_t, const float x, const float y, const float z)
|
||||
{
|
||||
const float ax = ::fabs(x);
|
||||
const float ay = ::fabs(y);
|
||||
const float az = ::fabs(z);
|
||||
|
||||
float s = 0.0f;
|
||||
float t = 0.0f;
|
||||
|
||||
if (ax > 1e-3f || ay > 1e-3f || az > 1e-3f)
|
||||
{
|
||||
if (ax > ay)
|
||||
{
|
||||
if (ax > az)
|
||||
{
|
||||
// X rules
|
||||
s = y / ax;
|
||||
t = z / ax;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Z rules
|
||||
s = x / az;
|
||||
t = y / az;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// ax <= ay
|
||||
if (ay > az)
|
||||
{
|
||||
// Y rules
|
||||
s = x / ay;
|
||||
t = z / ay;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Z rules
|
||||
s = x / az;
|
||||
t = y / az;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now the texture coordinates are in the range [-1,1].
|
||||
// We want normalized [0,1] texture coordinates.
|
||||
s = (s + 1) * 0.5f;
|
||||
t = (t + 1) * 0.5f;
|
||||
|
||||
if (res_s)
|
||||
{
|
||||
*res_s = s;
|
||||
}
|
||||
if (res_t)
|
||||
{
|
||||
*res_t = t;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTHELPERS_H
|
||||
@@ -1,130 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "ExportSourceDecoratorBase.h"
|
||||
|
||||
ExportSourceDecoratorBase::ExportSourceDecoratorBase(IExportSource* source)
|
||||
: source(source)
|
||||
{
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::GetMetaData(SExportMetaData& metaData) const
|
||||
{
|
||||
this->source->GetMetaData(metaData);
|
||||
}
|
||||
|
||||
std::string ExportSourceDecoratorBase::GetDCCFileName() const
|
||||
{
|
||||
return this->source->GetDCCFileName();
|
||||
}
|
||||
|
||||
std::string ExportSourceDecoratorBase::GetExportDirectory() const
|
||||
{
|
||||
return this->source->GetExportDirectory();
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData)
|
||||
{
|
||||
this->source->ReadGeometryFiles(context, geometryFileData);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadMaterials(IExportContext* context, const IGeometryFileData* const geometryFileData, IMaterialData* materialData)
|
||||
{
|
||||
return this->source->ReadMaterials(context, geometryFileData, materialData);
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData)
|
||||
{
|
||||
this->source->ReadModels(geometryFileData, geometryFileIndex, modelData);
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::ReadSkinning(IExportContext* context, ISkinningData* skinningData, const IModelData* const modelData, int modelIndex, ISkeletonData* skeletonData)
|
||||
{
|
||||
this->source->ReadSkinning(context, skinningData, modelData, modelIndex, skeletonData);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadSkeleton(const IGeometryFileData* const geometryFileData, int geometryFileIndex, const IModelData* const modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData)
|
||||
{
|
||||
return this->source->ReadSkeleton(geometryFileData, geometryFileIndex, modelData, modelIndex, materialData, skeletonData);
|
||||
}
|
||||
|
||||
int ExportSourceDecoratorBase::GetAnimationCount() const
|
||||
{
|
||||
return this->source->GetAnimationCount();
|
||||
}
|
||||
|
||||
std::string ExportSourceDecoratorBase::GetAnimationName(const IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex) const
|
||||
{
|
||||
return this->source->GetAnimationName(geometryFileData, geometryFileIndex, animationIndex);
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::GetAnimationTimeSpan(float& start, float& stop, int animationIndex) const
|
||||
{
|
||||
this->source->GetAnimationTimeSpan(start, stop, animationIndex);
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::ReadAnimationFlags(IExportContext* context, IAnimationData* animationData, const IGeometryFileData* const geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex) const
|
||||
{
|
||||
this->source->ReadAnimationFlags(context, animationData, geometryFileData, modelData, modelIndex, skeletonData, animationIndex);
|
||||
}
|
||||
|
||||
IAnimationData* ExportSourceDecoratorBase::ReadAnimation(IExportContext* context, const IGeometryFileData* const geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex, float fps) const
|
||||
{
|
||||
return this->source->ReadAnimation(context, geometryFileData, modelData, modelIndex, skeletonData, animationIndex, fps);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* const modelData, const IMaterialData* const materialData, int modelIndex)
|
||||
{
|
||||
return this->source->ReadGeometry(context, geometry, modelData, materialData, modelIndex);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, const IModelData* const modelData, const IMaterialData* const materialData, int modelIndex) const
|
||||
{
|
||||
return this->source->ReadGeometryMaterialData(context, geometryMaterialData, modelData, materialData, modelIndex);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadBoneGeometry(IExportContext* context, IGeometryData* geometry, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* const materialData)
|
||||
{
|
||||
return this->source->ReadBoneGeometry(context, geometry, skeletonData, boneIndex, materialData);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadBoneGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* const materialData) const
|
||||
{
|
||||
return this->source->ReadBoneGeometryMaterialData(context, geometryMaterialData, skeletonData, boneIndex, materialData);
|
||||
}
|
||||
|
||||
void ExportSourceDecoratorBase::ReadMorphs(IExportContext* context, IMorphData* morphData, const IModelData* const modelData, int modelIndex)
|
||||
{
|
||||
this->source->ReadMorphs(context, morphData, modelData, modelIndex);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::ReadMorphGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* const modelData, int modelIndex, const IMorphData* const morphData, int morphIndex, const IMaterialData* materialData)
|
||||
{
|
||||
return this->source->ReadMorphGeometry(context, geometry, modelData, modelIndex, morphData, morphIndex, materialData);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::HasValidPosController(const IModelData* modelData, int modelIndex) const
|
||||
{
|
||||
return this->source->HasValidPosController(modelData, modelIndex);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::HasValidRotController(const IModelData* modelData, int modelIndex) const
|
||||
{
|
||||
return this->source->HasValidRotController(modelData, modelIndex);
|
||||
}
|
||||
|
||||
bool ExportSourceDecoratorBase::HasValidSclController(const IModelData* modelData, int modelIndex) const
|
||||
{
|
||||
return this->source->HasValidSclController(modelData, modelIndex);
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSOURCEDECORATORBASE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSOURCEDECORATORBASE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IExportSource.h"
|
||||
|
||||
class ExportSourceDecoratorBase
|
||||
: public IExportSource
|
||||
{
|
||||
public:
|
||||
ExportSourceDecoratorBase(IExportSource* source);
|
||||
|
||||
virtual std::string GetResourceCompilerPath() const { return std::string(""); };
|
||||
virtual void GetMetaData(SExportMetaData& metaData) const;
|
||||
virtual std::string GetDCCFileName() const;
|
||||
virtual std::string GetExportDirectory() const;
|
||||
virtual void ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData);
|
||||
virtual bool ReadMaterials(IExportContext* context, const IGeometryFileData* geometryFileData, IMaterialData* materialData);
|
||||
virtual void ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData);
|
||||
virtual void ReadSkinning(IExportContext* context, ISkinningData* skinningData, const IModelData* modelData, int modelIndex, ISkeletonData* skeletonData);
|
||||
virtual bool ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData);
|
||||
virtual int GetAnimationCount() const;
|
||||
virtual std::string GetAnimationName(const IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex) const;
|
||||
virtual void GetAnimationTimeSpan(float& start, float& stop, int animationIndex) const;
|
||||
virtual void ReadAnimationFlags(IExportContext* context, IAnimationData* animationData, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex) const;
|
||||
virtual IAnimationData* ReadAnimation(IExportContext* context, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex, float fps) const;
|
||||
virtual bool ReadGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* modelData, const IMaterialData* materialData, int modelIndex);
|
||||
virtual bool ReadGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, const IModelData* modelData, const IMaterialData* materialData, int modelIndex) const;
|
||||
virtual bool ReadBoneGeometry(IExportContext* context, IGeometryData* geometry, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* materialData);
|
||||
virtual bool ReadBoneGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* materialData) const;
|
||||
virtual void ReadMorphs(IExportContext* context, IMorphData* morphData, const IModelData* modelData, int modelIndex);
|
||||
virtual bool ReadMorphGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* modelData, int modelIndex, const IMorphData* morphData, int morphIndex, const IMaterialData* materialData);
|
||||
virtual bool HasValidPosController(const IModelData* modelData, int modelIndex) const;
|
||||
virtual bool HasValidRotController(const IModelData* modelData, int modelIndex) const;
|
||||
virtual bool HasValidSclController(const IModelData* modelData, int modelIndex) const;
|
||||
protected:
|
||||
IExportSource* source;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSOURCEDECORATORBASE_H
|
||||
@@ -1,215 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "ExportStatusWindow.h"
|
||||
#include "UI/Win32GUI.h"
|
||||
#include "StringHelpers.h"
|
||||
#include <process.h>
|
||||
#include <Windows.h>
|
||||
|
||||
enum
|
||||
{
|
||||
WM_USER_TASK_FINISHED = WM_USER + 53,
|
||||
WM_USER_ACCEPTED
|
||||
};
|
||||
|
||||
struct ThreadData
|
||||
{
|
||||
ExportStatusWindow* statusWindow;
|
||||
void (ExportStatusWindow::* initialize)(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks);
|
||||
void (ExportStatusWindow::* run)();
|
||||
int width;
|
||||
int height;
|
||||
const std::vector<std::pair<std::string, std::string> >* tasks;
|
||||
HANDLE initializedSemaphore;
|
||||
};
|
||||
unsigned int __stdcall ThreadFunc(void* threadDataMemory)
|
||||
{
|
||||
ThreadData* data = static_cast<ThreadData*>(threadDataMemory);
|
||||
ExportStatusWindow* statusWindow = data->statusWindow;
|
||||
void (ExportStatusWindow::* initialize)(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks) = data->initialize;
|
||||
void (ExportStatusWindow::* run)() = data->run;
|
||||
int width = data->width;
|
||||
int height = data->height;
|
||||
const std::vector<std::pair<std::string, std::string> >& tasks = *data->tasks;
|
||||
HANDLE initializedSemaphore = data->initializedSemaphore;
|
||||
|
||||
// Initialize the data.
|
||||
(statusWindow->*initialize)(width, height, tasks);
|
||||
|
||||
// Let the creating thread know that we have read the data - it is
|
||||
// now safe for it to clear it.
|
||||
ReleaseSemaphore(initializedSemaphore, 1, 0);
|
||||
|
||||
// Perform the main thread processing.
|
||||
(statusWindow->*run)();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4355) // 'this' : used in base member initializer list
|
||||
ExportStatusWindow::ExportStatusWindow(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks)
|
||||
: m_threadHandle(0)
|
||||
, m_warningsEncountered(false)
|
||||
, m_errorsEncountered(false)
|
||||
, m_waitState(WaitState_WarningsAndErrors)
|
||||
, m_okButtonSpacer(0, 0, 2000, 0)
|
||||
, m_okButton(_T("OK"), this, &ExportStatusWindow::OkPressed)
|
||||
, m_okButtonLayout(Layout::DirectionHorizontal)
|
||||
{
|
||||
OutputDebugString(_T("Showing status window.\n"));
|
||||
|
||||
Win32GUI::Initialize();
|
||||
|
||||
HANDLE initializedSemaphore = CreateSemaphore(0, 0, 1, 0);
|
||||
|
||||
// Create a thread to handle the message pump for the window.
|
||||
ThreadData threadData;
|
||||
threadData.statusWindow = this;
|
||||
threadData.initialize = &ExportStatusWindow::Initialize;
|
||||
threadData.run = &ExportStatusWindow::Run;
|
||||
threadData.width = width;
|
||||
threadData.height = height;
|
||||
threadData.tasks = &tasks;
|
||||
threadData.initializedSemaphore = initializedSemaphore;
|
||||
m_threadHandle = (HANDLE)_beginthreadex(
|
||||
0, //void *security,
|
||||
0, //unsigned stack_size,
|
||||
ThreadFunc, //unsigned ( *start_address )( void * ),
|
||||
&threadData, //void *arglist,
|
||||
0, //unsigned initflag,
|
||||
0); //unsigned *thrdaddr
|
||||
|
||||
// Wait until the thread has read the data, since once we return the data will be lost.
|
||||
WaitForSingleObject(initializedSemaphore, INFINITE);
|
||||
CloseHandle(initializedSemaphore);
|
||||
}
|
||||
#pragma warning(pop)
|
||||
|
||||
ExportStatusWindow::~ExportStatusWindow()
|
||||
{
|
||||
OutputDebugString(_T("Hiding status window.\n"));
|
||||
|
||||
// Tell the thread to exit and then wait for it to do so.
|
||||
if (HWND hwnd = (HWND)m_frameWindow.GetHWND())
|
||||
{
|
||||
PostMessage(hwnd, WM_USER_TASK_FINISHED, 0, 0);
|
||||
m_okButton.Enable(true);
|
||||
WaitForSingleObject((HANDLE)m_threadHandle, INFINITE);
|
||||
}
|
||||
}
|
||||
|
||||
void ExportStatusWindow::Initialize(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks)
|
||||
{
|
||||
OutputDebugString(_T("Beginning status window thread.\n"));
|
||||
|
||||
for (int taskIndex = 0, taskCount = int(tasks.size()); taskIndex < taskCount; ++taskIndex)
|
||||
{
|
||||
m_taskList.AddTask(tasks[taskIndex].first, tasks[taskIndex].second);
|
||||
}
|
||||
|
||||
m_okButtonLayout.AddComponent(&m_okButtonSpacer);
|
||||
m_okButtonLayout.AddComponent(&m_okButton);
|
||||
m_okButton.Enable(false);
|
||||
|
||||
m_frameWindow.AddComponent(&m_taskList);
|
||||
m_frameWindow.AddComponent(&m_progressBar);
|
||||
m_frameWindow.AddComponent(&m_logWindow);
|
||||
m_frameWindow.AddComponent(&m_okButtonLayout);
|
||||
m_frameWindow.Show(true, width, height);
|
||||
}
|
||||
|
||||
void ExportStatusWindow::Run()
|
||||
{
|
||||
MSG msg;
|
||||
BOOL status;
|
||||
bool waitingAcceptance = false;
|
||||
while ((status = GetMessage(&msg, HWND(0), UINT(0), UINT(0))) != 0)
|
||||
{
|
||||
if (status == -1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else if (msg.message == WM_USER_TASK_FINISHED)
|
||||
{
|
||||
if (m_waitState == WaitState_Always ||
|
||||
(m_waitState == WaitState_WarningsAndErrors && m_warningsEncountered || m_errorsEncountered) ||
|
||||
(m_waitState == WaitState_ErrorsOnly && m_errorsEncountered))
|
||||
{
|
||||
waitingAcceptance = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (waitingAcceptance && msg.message == WM_USER_ACCEPTED)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
m_frameWindow.Show(false, 0, 0);
|
||||
OutputDebugString(_T("Ending status window thread.\n"));
|
||||
}
|
||||
|
||||
void ExportStatusWindow::OkPressed()
|
||||
{
|
||||
if (HWND hwnd = (HWND)m_frameWindow.GetHWND())
|
||||
{
|
||||
PostMessage(hwnd, WM_USER_ACCEPTED, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void ExportStatusWindow::SetWaitState(WaitState state)
|
||||
{
|
||||
m_waitState = state;
|
||||
}
|
||||
|
||||
void ExportStatusWindow::AddTask(const std::string& id, const std::string& description)
|
||||
{
|
||||
m_taskList.AddTask(id, description);
|
||||
}
|
||||
|
||||
void ExportStatusWindow::SetCurrentTask(const std::string& id)
|
||||
{
|
||||
m_taskList.SetCurrentTask(id);
|
||||
}
|
||||
|
||||
void ExportStatusWindow::SetProgress(float progress)
|
||||
{
|
||||
TCHAR buffer[2048];
|
||||
_sntprintf_s(buffer, sizeof(buffer), _TRUNCATE, _T("%.1f%% complete - exporting scene."), progress * 100);
|
||||
m_frameWindow.SetCaption(buffer);
|
||||
m_progressBar.SetProgress(progress);
|
||||
}
|
||||
|
||||
void ExportStatusWindow::Log(ILogger::ESeverity eSeverity, const char* message)
|
||||
{
|
||||
if (eSeverity == ILogger::eSeverity_Error)
|
||||
{
|
||||
m_errorsEncountered = true;
|
||||
}
|
||||
else if (eSeverity == ILogger::eSeverity_Warning)
|
||||
{
|
||||
m_warningsEncountered = true;
|
||||
}
|
||||
|
||||
m_logWindow.Log(eSeverity, StringHelpers::ConvertString<tstring>(message).c_str());
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSTATUSWINDOW_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSTATUSWINDOW_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "UI/FrameWindow.h"
|
||||
#include "UI/ProgressBar.h"
|
||||
#include "UI/TaskList.h"
|
||||
#include "UI/LogWindow.h"
|
||||
#include "UI/Spacer.h"
|
||||
#include "UI/Layout.h"
|
||||
#include "UI/PushButton.h"
|
||||
#include "ILogger.h"
|
||||
|
||||
class ExportStatusWindow
|
||||
{
|
||||
public:
|
||||
enum WaitState
|
||||
{
|
||||
WaitState_WarningsAndErrors,
|
||||
WaitState_ErrorsOnly,
|
||||
WaitState_Always,
|
||||
WaitState_Never,
|
||||
};
|
||||
|
||||
ExportStatusWindow(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks);
|
||||
~ExportStatusWindow();
|
||||
|
||||
void SetWaitState(WaitState state);
|
||||
|
||||
void AddTask(const std::string& id, const std::string& description);
|
||||
void SetCurrentTask(const std::string& id);
|
||||
void SetProgress(float progress);
|
||||
void Log(ILogger::ESeverity eSeverity, const char* message);
|
||||
|
||||
private:
|
||||
void Initialize(int width, int height, const std::vector<std::pair<std::string, std::string> >& tasks);
|
||||
void Run();
|
||||
void OkPressed();
|
||||
|
||||
FrameWindow m_frameWindow;
|
||||
TaskList m_taskList;
|
||||
ProgressBar m_progressBar;
|
||||
Spacer m_okButtonSpacer;
|
||||
PushButton m_okButton;
|
||||
Layout m_okButtonLayout;
|
||||
LogWindow m_logWindow;
|
||||
void* m_threadHandle;
|
||||
bool m_warningsEncountered;
|
||||
bool m_errorsEncountered;
|
||||
WaitState m_waitState;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_EXPORTSTATUSWINDOW_H
|
||||
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "GeometryData.h"
|
||||
|
||||
GeometryData::GeometryData()
|
||||
{
|
||||
}
|
||||
|
||||
int GeometryData::AddPosition(float x, float y, float z)
|
||||
{
|
||||
int positionIndex = int(this->positions.size());
|
||||
this->positions.push_back(Vector(x, y, z));
|
||||
return positionIndex;
|
||||
}
|
||||
|
||||
int GeometryData::AddNormal(float x, float y, float z)
|
||||
{
|
||||
int normalIndex = int(this->normals.size());
|
||||
this->normals.push_back(Vector(x, y, z));
|
||||
return normalIndex;
|
||||
}
|
||||
|
||||
int GeometryData::AddTextureCoordinate(float u, float v)
|
||||
{
|
||||
int textureCoordinateIndex = int(this->textureCoordinates.size());
|
||||
this->textureCoordinates.push_back(TextureCoordinate(u, v));
|
||||
return textureCoordinateIndex;
|
||||
}
|
||||
|
||||
int GeometryData::AddVertexColor(float r, float g, float b, float a)
|
||||
{
|
||||
int vertexColorIndex = int(this->vertexColors.size());
|
||||
this->vertexColors.push_back(VertexColor(r, g, b, a));
|
||||
return vertexColorIndex;
|
||||
}
|
||||
|
||||
int GeometryData::AddPolygon(const int* indices, int mtlID)
|
||||
{
|
||||
int polygonIndex = int(this->polygons.size());
|
||||
this->polygons.push_back(Polygon(mtlID,
|
||||
Polygon::Vertex(indices[0], indices[1], indices[2], indices[3]),
|
||||
Polygon::Vertex(indices[4], indices[5], indices[6], indices[7]),
|
||||
Polygon::Vertex(indices[8], indices[9], indices[10], indices[11])));
|
||||
return polygonIndex;
|
||||
}
|
||||
|
||||
int GeometryData::GetNumberOfPositions() const
|
||||
{
|
||||
return (int)this->positions.size();
|
||||
}
|
||||
|
||||
int GeometryData::GetNumberOfNormals() const
|
||||
{
|
||||
return (int)this->normals.size();
|
||||
}
|
||||
|
||||
int GeometryData::GetNumberOfTextureCoordinates() const
|
||||
{
|
||||
return (int)this->textureCoordinates.size();
|
||||
}
|
||||
|
||||
int GeometryData::GetNumberOfVertexColors() const
|
||||
{
|
||||
return (int)this->vertexColors.size();
|
||||
}
|
||||
|
||||
int GeometryData::GetNumberOfPolygons() const
|
||||
{
|
||||
return (int)this->polygons.size();
|
||||
}
|
||||
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IGeometryData.h"
|
||||
#include <vector>
|
||||
|
||||
class GeometryData
|
||||
: public IGeometryData
|
||||
{
|
||||
public:
|
||||
GeometryData();
|
||||
|
||||
// IGeometryData
|
||||
virtual int AddPosition(float x, float y, float z);
|
||||
virtual int AddNormal(float x, float y, float z);
|
||||
virtual int AddTextureCoordinate(float u, float v);
|
||||
virtual int AddVertexColor(float r, float g, float b, float a);
|
||||
|
||||
virtual int AddPolygon(const int* indices, int mtlID);
|
||||
|
||||
virtual int GetNumberOfPositions() const;
|
||||
virtual int GetNumberOfNormals() const;
|
||||
virtual int GetNumberOfTextureCoordinates() const;
|
||||
virtual int GetNumberOfVertexColors() const;
|
||||
|
||||
virtual int GetNumberOfPolygons() const;
|
||||
|
||||
struct Vector
|
||||
{
|
||||
Vector(float x, float y, float z)
|
||||
: x(x)
|
||||
, y(y)
|
||||
, z(z) {}
|
||||
float x, y, z;
|
||||
};
|
||||
|
||||
struct TextureCoordinate
|
||||
{
|
||||
TextureCoordinate(float u, float v)
|
||||
: u(u)
|
||||
, v(v) {}
|
||||
float u, v;
|
||||
};
|
||||
|
||||
struct VertexColor
|
||||
{
|
||||
VertexColor(float r, float g, float b, float a)
|
||||
: r(r)
|
||||
, g(g)
|
||||
, b(b)
|
||||
, a(a) {}
|
||||
float r, g, b, a;
|
||||
};
|
||||
|
||||
struct Polygon
|
||||
{
|
||||
struct Vertex
|
||||
{
|
||||
Vertex() {}
|
||||
Vertex(int positionIndex, int normalIndex, int textureCoordinateIndex, int vertexColorIndex)
|
||||
: positionIndex(positionIndex)
|
||||
, normalIndex(normalIndex)
|
||||
, textureCoordinateIndex(textureCoordinateIndex)
|
||||
, vertexColorIndex(vertexColorIndex) {}
|
||||
int positionIndex, normalIndex, textureCoordinateIndex, vertexColorIndex;
|
||||
};
|
||||
|
||||
Polygon(int mtlID, const Vertex& v0, const Vertex& v1, const Vertex& v2)
|
||||
: mtlID(mtlID)
|
||||
{
|
||||
v[0] = v0;
|
||||
v[1] = v1;
|
||||
v[2] = v2;
|
||||
}
|
||||
|
||||
int mtlID;
|
||||
Vertex v[3];
|
||||
};
|
||||
|
||||
std::vector<Vector> positions;
|
||||
std::vector<Vector> normals;
|
||||
std::vector<TextureCoordinate> textureCoordinates;
|
||||
std::vector<VertexColor> vertexColors;
|
||||
std::vector<Polygon> polygons;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYDATA_H
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "GeometryExportSourceAdapter.h"
|
||||
#include "IGeometryFileData.h"
|
||||
#include <cassert>
|
||||
|
||||
GeometryExportSourceAdapter::GeometryExportSourceAdapter(IExportSource* source, IGeometryFileData* geometryFileData, const std::vector<int>& geometryFileIndices)
|
||||
: ExportSourceDecoratorBase(source)
|
||||
, m_geometryFileData(geometryFileData)
|
||||
, m_geometryFileIndices(geometryFileIndices)
|
||||
{
|
||||
assert(m_geometryFileIndices.size() <= m_geometryFileData->GetGeometryFileCount());
|
||||
for (size_t i = 0; i < m_geometryFileIndices.size(); ++i)
|
||||
{
|
||||
int const geometryFileIndex = m_geometryFileIndices[i];
|
||||
assert(geometryFileIndex >= 0 && geometryFileIndex < m_geometryFileData->GetGeometryFileCount());
|
||||
}
|
||||
}
|
||||
|
||||
void GeometryExportSourceAdapter::ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData)
|
||||
{
|
||||
for (size_t i = 0; i < m_geometryFileIndices.size(); ++i)
|
||||
{
|
||||
int const geometryFileIndex = m_geometryFileIndices[i];
|
||||
int const newGeometryFileIndex = geometryFileData->AddGeometryFile(
|
||||
m_geometryFileData->GetGeometryFileHandle(geometryFileIndex),
|
||||
m_geometryFileData->GetGeometryFileName(geometryFileIndex),
|
||||
m_geometryFileData->GetProperties(geometryFileIndex));
|
||||
}
|
||||
}
|
||||
|
||||
void GeometryExportSourceAdapter::ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData)
|
||||
{
|
||||
assert(geometryFileIndex >= 0 && geometryFileIndex < m_geometryFileIndices.size());
|
||||
this->source->ReadModels(m_geometryFileData, m_geometryFileIndices[geometryFileIndex], modelData);
|
||||
}
|
||||
|
||||
bool GeometryExportSourceAdapter::ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData)
|
||||
{
|
||||
assert(geometryFileIndex >= 0 && geometryFileIndex < m_geometryFileIndices.size());
|
||||
return this->source->ReadSkeleton(m_geometryFileData, m_geometryFileIndices[geometryFileIndex], modelData, modelIndex, materialData, skeletonData);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ExportSourceDecoratorBase.h"
|
||||
|
||||
class GeometryExportSourceAdapter
|
||||
: public ExportSourceDecoratorBase
|
||||
{
|
||||
public:
|
||||
GeometryExportSourceAdapter(IExportSource* source, IGeometryFileData* geometryFileData, const std::vector<int>& geometryFileIndices);
|
||||
|
||||
virtual void ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData);
|
||||
virtual void ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData);
|
||||
virtual bool ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData);
|
||||
|
||||
private:
|
||||
IGeometryFileData* m_geometryFileData;
|
||||
std::vector<int> m_geometryFileIndices;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYEXPORTSOURCEADAPTER_H
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "GeometryFileData.h"
|
||||
|
||||
int GeometryFileData::AddGeometryFile(const void* handle, const char* name, const SProperties& properties)
|
||||
{
|
||||
const int geometryFileIndex = int(m_geometryFiles.size());
|
||||
m_geometryFiles.push_back(GeometryFileEntry(handle, name, properties));
|
||||
return geometryFileIndex;
|
||||
}
|
||||
|
||||
int GeometryFileData::GetGeometryFileCount() const
|
||||
{
|
||||
return int(m_geometryFiles.size());
|
||||
}
|
||||
|
||||
const void* GeometryFileData::GetGeometryFileHandle(int geometryFileIndex) const
|
||||
{
|
||||
return m_geometryFiles[geometryFileIndex].handle;
|
||||
}
|
||||
|
||||
const char* GeometryFileData::GetGeometryFileName(int geometryFileIndex) const
|
||||
{
|
||||
return m_geometryFiles[geometryFileIndex].name.c_str();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const IGeometryFileData::SProperties& GeometryFileData::GetProperties(int geometryFileIndex) const
|
||||
{
|
||||
if (size_t(geometryFileIndex) >= m_geometryFiles.size())
|
||||
{
|
||||
assert(0);
|
||||
static SProperties badValue;
|
||||
return badValue;
|
||||
}
|
||||
return m_geometryFiles[geometryFileIndex].properties;
|
||||
}
|
||||
|
||||
void GeometryFileData::SetProperties(int geometryFileIndex, const IGeometryFileData::SProperties& properties)
|
||||
{
|
||||
if (size_t(geometryFileIndex) >= m_geometryFiles.size())
|
||||
{
|
||||
assert(0);
|
||||
return;
|
||||
}
|
||||
m_geometryFiles[geometryFileIndex].properties = properties;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYFILEDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYFILEDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IGeometryFileData.h"
|
||||
#include "STLHelpers.h"
|
||||
|
||||
class GeometryFileData
|
||||
: public IGeometryFileData
|
||||
{
|
||||
public:
|
||||
// IGeometryFileData
|
||||
virtual int AddGeometryFile(const void* handle, const char* name, const SProperties& properties);
|
||||
virtual const SProperties& GetProperties(int geometryFileIndex) const;
|
||||
virtual void SetProperties(int geometryFileIndex, const SProperties& properties);
|
||||
virtual int GetGeometryFileCount() const;
|
||||
virtual const void* GetGeometryFileHandle(int geometryFileIndex) const;
|
||||
virtual const char* GetGeometryFileName(int geometryFileIndex) const;
|
||||
|
||||
private:
|
||||
struct GeometryFileEntry
|
||||
{
|
||||
GeometryFileEntry(const void* a_handle, const char* a_name, const SProperties& a_properties)
|
||||
: handle(a_handle)
|
||||
, name(a_name)
|
||||
, properties(a_properties)
|
||||
{
|
||||
}
|
||||
|
||||
const void* handle;
|
||||
std::string name;
|
||||
SProperties properties;
|
||||
};
|
||||
|
||||
std::vector<GeometryFileEntry> m_geometryFiles;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYFILEDATA_H
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "GeometryMaterialData.h"
|
||||
|
||||
void GeometryMaterialData::AddUsedMaterialIndex(int materialIndex)
|
||||
{
|
||||
std::map<int, int>::iterator usedMaterialPos = m_usedMaterialIndexIndexMap.find(materialIndex);
|
||||
if (usedMaterialPos == m_usedMaterialIndexIndexMap.end())
|
||||
{
|
||||
int materialIndexIndex = int(m_usedMaterialIndices.size());
|
||||
m_usedMaterialIndices.push_back(materialIndex);
|
||||
m_usedMaterialIndexIndexMap.insert(std::make_pair(materialIndex, materialIndexIndex));
|
||||
}
|
||||
}
|
||||
|
||||
int GeometryMaterialData::GetUsedMaterialCount() const
|
||||
{
|
||||
return int(m_usedMaterialIndices.size());
|
||||
}
|
||||
|
||||
int GeometryMaterialData::GetUsedMaterialIndex(int usedMaterialIndex) const
|
||||
{
|
||||
return m_usedMaterialIndices[usedMaterialIndex];
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYMATERIALDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYMATERIALDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IGeometryMaterialData.h"
|
||||
|
||||
class GeometryMaterialData
|
||||
: public IGeometryMaterialData
|
||||
{
|
||||
public:
|
||||
// IGeometryMaterialData
|
||||
virtual void AddUsedMaterialIndex(int materialIndex);
|
||||
virtual int GetUsedMaterialCount() const;
|
||||
virtual int GetUsedMaterialIndex(int usedMaterialIndex) const;
|
||||
|
||||
private:
|
||||
std::vector<int> m_usedMaterialIndices;
|
||||
std::map<int, int> m_usedMaterialIndexIndexMap;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_GEOMETRYMATERIALDATA_H
|
||||
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_HELPERDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_HELPERDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
struct SHelperData
|
||||
{
|
||||
public:
|
||||
enum EHelperType
|
||||
{
|
||||
eHelperType_UNKNOWN,
|
||||
eHelperType_Point,
|
||||
eHelperType_Dummy
|
||||
};
|
||||
|
||||
public:
|
||||
SHelperData()
|
||||
: m_eHelperType(eHelperType_UNKNOWN)
|
||||
{
|
||||
}
|
||||
|
||||
public:
|
||||
EHelperType m_eHelperType;
|
||||
float m_boundBoxMin[3]; // used for eHelperType_Dummy only
|
||||
float m_boundBoxMax[3]; // used for eHelperType_Dummy only
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_HELPERDATA_H
|
||||
@@ -1,96 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IANIMATIONDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IANIMATIONDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IAnimationData
|
||||
{
|
||||
public:
|
||||
virtual ~IAnimationData() {}
|
||||
|
||||
virtual void SetFrameData(int modelIndex, int frameIndex, float translation[3], float rotation[3], float scale[3]) = 0;
|
||||
virtual void SetFrameCount(int frameCount) = 0;
|
||||
|
||||
virtual void SetFrameTimePos(int modelIndex, int frameIndex, float time) = 0;
|
||||
virtual void SetFrameDataPos(int modelIndex, int frameIndex, float translation[3]) = 0;
|
||||
virtual void SetFrameCountPos(int modelIndex, int frameCount) = 0;
|
||||
virtual void SetFrameTimeRot(int modelIndex, int frameIndex, float time) = 0;
|
||||
virtual void SetFrameDataRot(int modelIndex, int frameIndex, float rotation[3]) = 0;
|
||||
virtual void SetFrameCountRot(int modelIndex, int frameCount) = 0;
|
||||
virtual void SetFrameTimeScl(int modelIndex, int frameIndex, float time) = 0;
|
||||
virtual void SetFrameDataScl(int modelIndex, int frameIndex, float scale[3]) = 0;
|
||||
virtual void SetFrameCountScl(int modelIndex, int frameCount) = 0;
|
||||
|
||||
// For TCB & Ease-In/-Out support
|
||||
struct TCB
|
||||
{
|
||||
float tension;
|
||||
float continuity;
|
||||
float bias;
|
||||
|
||||
TCB()
|
||||
: tension(0)
|
||||
, continuity(0)
|
||||
, bias(0) {}
|
||||
};
|
||||
struct Ease
|
||||
{
|
||||
float in;
|
||||
float out;
|
||||
|
||||
Ease()
|
||||
: in(0)
|
||||
, out(0) {}
|
||||
};
|
||||
virtual void SetFrameTCBPos(int modelIndex, int frameIndex, TCB tcb) = 0;
|
||||
virtual void SetFrameTCBRot(int modelIndex, int frameIndex, TCB tcb) = 0;
|
||||
virtual void SetFrameTCBScl(int modelIndex, int frameIndex, TCB tcb) = 0;
|
||||
virtual void SetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease ease) = 0;
|
||||
virtual void SetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease ease) = 0;
|
||||
virtual void SetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease ease) = 0;
|
||||
|
||||
enum ModelFlags
|
||||
{
|
||||
ModelFlags_NoExport = 1 << 0
|
||||
};
|
||||
|
||||
virtual void SetModelFlags(int modelIndex, unsigned modelFlags) = 0;
|
||||
|
||||
virtual void GetFrameData(int modelIndex, int frameIndex, const float*& translation, const float*& rotation, const float*& scale) const = 0;
|
||||
virtual int GetFrameCount() const = 0;
|
||||
|
||||
virtual float GetFrameTimePos(int modelIndex, int frameIndex) const = 0;
|
||||
virtual void GetFrameDataPos(int modelIndex, int frameIndex, const float*& translation) const = 0;
|
||||
virtual int GetFrameCountPos(int modelIndex) const = 0;
|
||||
virtual float GetFrameTimeRot(int modelIndex, int frameIndex) const = 0;
|
||||
virtual void GetFrameDataRot(int modelIndex, int frameIndex, const float*& rotation) const = 0;
|
||||
virtual int GetFrameCountRot(int modelIndex) const = 0;
|
||||
virtual float GetFrameTimeScl(int modelIndex, int frameIndex) const = 0;
|
||||
virtual void GetFrameDataScl(int modelIndex, int frameIndex, const float*& scale) const = 0;
|
||||
virtual int GetFrameCountScl(int modelIndex) const = 0;
|
||||
|
||||
// For TCB & Ease-In/-Out support
|
||||
virtual void GetFrameTCBPos(int modelIndex, int frameIndex, TCB& tcb) const = 0;
|
||||
virtual void GetFrameTCBRot(int modelIndex, int frameIndex, TCB& tcb) const = 0;
|
||||
virtual void GetFrameTCBScl(int modelIndex, int frameIndex, TCB& tcb) const = 0;
|
||||
virtual void GetFrameEaseInOutPos(int modelIndex, int frameIndex, Ease& ease) const = 0;
|
||||
virtual void GetFrameEaseInOutRot(int modelIndex, int frameIndex, Ease& ease) const = 0;
|
||||
virtual void GetFrameEaseInOutScl(int modelIndex, int frameIndex, Ease& ease) const = 0;
|
||||
|
||||
virtual unsigned GetModelFlags(int modelIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IANIMATIONDATA_H
|
||||
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTCONTEXT_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTCONTEXT_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <cstdarg>
|
||||
#include "Exceptions.h"
|
||||
#include "ILogger.h"
|
||||
|
||||
struct IPakSystem;
|
||||
class ISettings;
|
||||
|
||||
class IExportContext
|
||||
: public ILogger
|
||||
{
|
||||
public:
|
||||
// Declare an exception type to report the case where the scene must be saved before exporting.
|
||||
struct NeedSaveErrorTag {};
|
||||
typedef Exception<NeedSaveErrorTag> NeedSaveError;
|
||||
struct PakSystemErrorTag {};
|
||||
typedef Exception<PakSystemErrorTag> PakSystemError;
|
||||
|
||||
virtual void SetProgress(float progress) = 0;
|
||||
virtual void SetCurrentTask(const std::string& id) = 0;
|
||||
virtual IPakSystem* GetPakSystem() = 0;
|
||||
virtual ISettings* GetSettings() = 0;
|
||||
virtual void GetRootPath(char* buffer, int bufferSizeInBytes) = 0;
|
||||
|
||||
protected:
|
||||
// ILogger
|
||||
virtual void LogImpl(ILogger::ESeverity eSeverity, const char* message) = 0;
|
||||
};
|
||||
|
||||
struct CurrentTaskScope
|
||||
{
|
||||
CurrentTaskScope(IExportContext* context, const std::string& id)
|
||||
: context(context) {context->SetCurrentTask(id); }
|
||||
~CurrentTaskScope() {context->SetCurrentTask(""); }
|
||||
IExportContext* context;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTCONTEXT_H
|
||||
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTSOURCE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTSOURCE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "Exceptions.h"
|
||||
|
||||
class ISkeletonData;
|
||||
class IAnimationData;
|
||||
class IExportContext;
|
||||
class IModelData;
|
||||
class IGeometryFileData;
|
||||
class IGeometryData;
|
||||
class IMaterialData;
|
||||
class ISkinningData;
|
||||
class IMorphData;
|
||||
class IGeometryMaterialData;
|
||||
|
||||
namespace ExportGlobal
|
||||
{
|
||||
const float g_defaultFrameRate = 30.f;
|
||||
};
|
||||
|
||||
struct SExportMetaData
|
||||
{
|
||||
enum EAxisUp
|
||||
{
|
||||
X_UP,
|
||||
Y_UP,
|
||||
Z_UP
|
||||
};
|
||||
|
||||
char authoring_tool[128];
|
||||
char source_data[1024]; // Filename of the source.
|
||||
char author[128]; // Name of the author.
|
||||
char revision[64];
|
||||
EAxisUp up_axis;
|
||||
float fMeterUnit;
|
||||
float fFramesPerSecond;
|
||||
|
||||
SExportMetaData()
|
||||
{
|
||||
fMeterUnit = 1.0f;
|
||||
up_axis = Z_UP;
|
||||
fFramesPerSecond = ExportGlobal::g_defaultFrameRate;
|
||||
strcpy(authoring_tool, "CryENGINE Collada Exporter");
|
||||
strcpy(source_data, "");
|
||||
strcpy(author, "");
|
||||
strcpy(revision, "1.4.1");
|
||||
}
|
||||
};
|
||||
|
||||
class IExportSource
|
||||
{
|
||||
public:
|
||||
virtual ~IExportSource()
|
||||
{
|
||||
}
|
||||
virtual std::string GetResourceCompilerPath() const = 0;
|
||||
virtual void GetMetaData(SExportMetaData& metaData) const = 0;
|
||||
virtual std::string GetDCCFileName() const = 0;
|
||||
virtual float GetDCCFrameRate() const{ return ExportGlobal::g_defaultFrameRate; }
|
||||
virtual std::string GetExportDirectory() const = 0;
|
||||
virtual void ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData) = 0;
|
||||
virtual bool ReadMaterials(IExportContext* context, const IGeometryFileData* geometryFileData, IMaterialData* materialData) = 0;
|
||||
virtual void ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData) = 0;
|
||||
virtual void ReadSkinning(IExportContext* context, ISkinningData* skinningData, const IModelData* modelData, int modelIndex, ISkeletonData* skeletonData) = 0;
|
||||
virtual bool ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData) = 0;
|
||||
virtual int GetAnimationCount() const = 0;
|
||||
virtual std::string GetAnimationName(const IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex) const = 0;
|
||||
virtual void GetAnimationTimeSpan(float& start, float& stop, int animationIndex) const = 0;
|
||||
virtual void ReadAnimationFlags(IExportContext* context, IAnimationData* animationData, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex) const = 0;
|
||||
virtual IAnimationData* ReadAnimation(IExportContext* context, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex, float fps) const = 0;
|
||||
virtual bool ReadGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* modelData, const IMaterialData* materialData, int modelIndex) = 0;
|
||||
virtual bool ReadGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, const IModelData* modelData, const IMaterialData* materialData, int modelIndex) const = 0;
|
||||
virtual bool ReadBoneGeometry(IExportContext* context, IGeometryData* geometry, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* materialData) = 0;
|
||||
virtual bool ReadBoneGeometryMaterialData(IExportContext* context, IGeometryMaterialData* geometryMaterialData, ISkeletonData* skeletonData, int boneIndex, const IMaterialData* materialData) const = 0;
|
||||
virtual void ReadMorphs(IExportContext* context, IMorphData* morphData, const IModelData* modelData, int modelIndex) = 0;
|
||||
virtual bool ReadMorphGeometry(IExportContext* context, IGeometryData* geometry, const IModelData* modelData, int modelIndex, const IMorphData* morphData, int morphIndex, const IMaterialData* materialData) = 0;
|
||||
virtual bool HasValidPosController(const IModelData* modelData, int modelIndex) const = 0;
|
||||
virtual bool HasValidRotController(const IModelData* modelData, int modelIndex) const = 0;
|
||||
virtual bool HasValidSclController(const IModelData* modelData, int modelIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTSOURCE_H
|
||||
@@ -1,28 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTWRITER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTWRITER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IExportSource;
|
||||
class IExportContext;
|
||||
|
||||
class IExportWriter
|
||||
{
|
||||
public:
|
||||
virtual void Export(IExportSource* source, IExportContext* context) = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IEXPORTWRITER_H
|
||||
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IGeometryData
|
||||
{
|
||||
public:
|
||||
virtual int AddPosition(float x, float y, float z) = 0;
|
||||
virtual int AddNormal(float x, float y, float z) = 0;
|
||||
virtual int AddTextureCoordinate(float u, float v) = 0;
|
||||
virtual int AddVertexColor(float r, float g, float b, float a) = 0;
|
||||
virtual int AddPolygon(const int* indices, int mtlID) = 0;
|
||||
|
||||
virtual int GetNumberOfPositions() const = 0;
|
||||
virtual int GetNumberOfNormals() const = 0;
|
||||
virtual int GetNumberOfTextureCoordinates() const = 0;
|
||||
virtual int GetNumberOfVertexColors() const = 0;
|
||||
virtual int GetNumberOfPolygons() const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYDATA_H
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYFILEDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYFILEDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ExportFileType.h"
|
||||
#include <string>
|
||||
|
||||
class IGeometryFileData
|
||||
{
|
||||
public:
|
||||
struct SProperties
|
||||
{
|
||||
int filetypeInt; // combination of flags from CryFileType
|
||||
bool bDoNotMerge;
|
||||
bool bUseCustomNormals;
|
||||
bool bUseF32VertexFormat;
|
||||
bool b8WeightsPerVertex;
|
||||
std::string customExportPath;
|
||||
|
||||
SProperties()
|
||||
: filetypeInt(CRY_FILE_TYPE_NONE)
|
||||
, bDoNotMerge(false)
|
||||
, bUseCustomNormals(false)
|
||||
, bUseF32VertexFormat(false)
|
||||
, b8WeightsPerVertex(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
public:
|
||||
virtual int AddGeometryFile(const void* handle, const char* name, const SProperties& properties) = 0;
|
||||
virtual const SProperties& GetProperties(int geometryFileIndex) const = 0;
|
||||
virtual int GetGeometryFileCount() const = 0;
|
||||
|
||||
// return an implementation-specific handle (for example a maya Dag Path string, or a MAX node name or whatever)
|
||||
// its opaque to the exporter, but you can cast it yourself.
|
||||
virtual const void* GetGeometryFileHandle(int geometryFileIndex) const = 0;
|
||||
virtual const char* GetGeometryFileName(int geometryFileIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYFILEDATA_H
|
||||
@@ -1,27 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYMATERIALDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYMATERIALDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IGeometryMaterialData
|
||||
{
|
||||
public:
|
||||
virtual void AddUsedMaterialIndex(int materialIndex) = 0;
|
||||
virtual int GetUsedMaterialCount() const = 0;
|
||||
virtual int GetUsedMaterialIndex(int usedMaterialIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IGEOMETRYMATERIALDATA_H
|
||||
@@ -1,33 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMATERIALDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMATERIALDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IMaterialData
|
||||
{
|
||||
public:
|
||||
// the handle represents an implementation specific underlying handle (like a maya pointer to a string dag name).
|
||||
virtual int AddMaterial(const char* name, int id, const void* handle, const char* properties) = 0;
|
||||
virtual int AddMaterial(const char* name, int id, const char* subMatName, const void* handle, const char* properties) = 0;
|
||||
virtual int GetMaterialCount() const = 0;
|
||||
virtual const char* GetName(int materialIndex) const = 0;
|
||||
virtual int GetID(int materialIndex) const = 0;
|
||||
virtual const char* GetSubMatName(int materialIndex) const = 0;
|
||||
virtual const void* GetHandle(int materialIndex) const = 0;
|
||||
virtual const char* GetProperties(int materialIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMATERIALDATA_H
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMODELDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMODELDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "HelperData.h"
|
||||
#include <string>
|
||||
|
||||
class IModelData
|
||||
{
|
||||
public:
|
||||
virtual int AddModel(const void* handle, const char* modelName, int parentModelIndex, bool geometry, const SHelperData& helperData, const std::string& propertiesString) = 0;
|
||||
virtual int GetModelCount() const = 0;
|
||||
virtual const void* GetModelHandle(int modelIndex) const = 0;
|
||||
virtual const char* GetModelName(int modelIndex) const = 0;
|
||||
virtual void SetTranslationRotationScale(int modelIndex, const float* translation, const float* rotation, const float* scale) = 0;
|
||||
virtual void GetTranslationRotationScale(int modelIndex, float* translation, float* rotation, float* scale) const = 0;
|
||||
virtual const SHelperData& GetHelperData(int modelIndex) const = 0;
|
||||
virtual const std::string& GetProperties(int modelIndex) const = 0;
|
||||
virtual bool IsRoot(int modelIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMODELDATA_H
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMORPHDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMORPHDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class IMorphData
|
||||
{
|
||||
public:
|
||||
virtual void SetHandle(const void* handle) = 0;
|
||||
virtual void AddMorph(const void* handle, const char* name, const char* fullName = NULL) = 0;
|
||||
virtual const void* GetHandle() const = 0;
|
||||
virtual int GetMorphCount() const = 0;
|
||||
virtual const void* GetMorphHandle(int morphIndex) const = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_IMORPHDATA_H
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKELETONDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKELETONDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class ISkeletonData
|
||||
{
|
||||
public:
|
||||
enum Axis
|
||||
{
|
||||
AxisX,
|
||||
AxisY,
|
||||
AxisZ
|
||||
};
|
||||
enum Limit
|
||||
{
|
||||
LimitMin,
|
||||
LimitMax
|
||||
};
|
||||
|
||||
virtual int AddBone(const void* handle, const char* name, int parentIndex) = 0;
|
||||
virtual int FindBone(const char* name) const = 0;
|
||||
virtual const void* GetBoneHandle(int boneIndex) const = 0;
|
||||
virtual int GetBoneParentIndex(int boneIndex) const = 0;
|
||||
virtual int GetBoneCount() const = 0;
|
||||
virtual void SetTranslation(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetRotation(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetScale(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetParentFrameTranslation(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetParentFrameRotation(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetParentFrameScale(int boneIndex, const float* vec) = 0;
|
||||
virtual void SetPhysicalized(int boneIndex, bool physicalized) = 0;
|
||||
virtual void SetHasGeometry(int boneIndex, bool hasGeometry) = 0;
|
||||
virtual void SetBoneProperties(int boneIndex, const char* propertiesString) = 0;
|
||||
virtual void SetBoneGeomProperties(int boneIndex, const char* propertiesString) = 0;
|
||||
|
||||
virtual void SetLimit(int boneIndex, Axis axis, Limit extreme, float limit) = 0;
|
||||
virtual void SetSpringTension(int boneIndex, Axis axis, float springTension) = 0;
|
||||
virtual void SetSpringAngle(int boneIndex, Axis axis, float springAngle) = 0;
|
||||
virtual void SetAxisDamping(int boneIndex, Axis axis, float damping) = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKELETONDATA_H
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKINNINGDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKINNINGDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class ISkinningData
|
||||
{
|
||||
public:
|
||||
virtual void SetVertexCount(int vertexCount) = 0;
|
||||
virtual void AddWeight(int vertexIndex, int boneIndex, float weight) = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_ISKINNINGDATA_H
|
||||
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "MaterialData.h"
|
||||
|
||||
int MaterialData::AddMaterial(const char* name, int id, const void* handle, const char* properties)
|
||||
{
|
||||
const int materialIndex = int(m_materials.size());
|
||||
m_materials.push_back(MaterialEntry(name, id, "submat", handle, properties));
|
||||
return materialIndex;
|
||||
}
|
||||
|
||||
int MaterialData::AddMaterial(const char* name, int id, const char* subMatName, const void* handle, const char* properties)
|
||||
{
|
||||
const int materialIndex = int(m_materials.size());
|
||||
m_materials.push_back(MaterialEntry(name, id, subMatName, handle, properties));
|
||||
return materialIndex;
|
||||
}
|
||||
|
||||
int MaterialData::GetMaterialCount() const
|
||||
{
|
||||
return int(m_materials.size());
|
||||
}
|
||||
|
||||
const char* MaterialData::GetName(int materialIndex) const
|
||||
{
|
||||
assert(materialIndex >= 0);
|
||||
assert(materialIndex < int(m_materials.size()));
|
||||
return m_materials[materialIndex].name.c_str();
|
||||
}
|
||||
|
||||
int MaterialData::GetID(int materialIndex) const
|
||||
{
|
||||
assert(materialIndex >= 0);
|
||||
assert(materialIndex < int(m_materials.size()));
|
||||
return m_materials[materialIndex].id;
|
||||
}
|
||||
|
||||
const char* MaterialData::GetSubMatName(int materialIndex) const
|
||||
{
|
||||
assert(materialIndex >= 0);
|
||||
assert(materialIndex < int(m_materials.size()));
|
||||
return m_materials[materialIndex].subMatName.c_str();
|
||||
}
|
||||
|
||||
const void* MaterialData::GetHandle(int materialIndex) const
|
||||
{
|
||||
assert(materialIndex >= 0);
|
||||
assert(materialIndex < int(m_materials.size()));
|
||||
return m_materials[materialIndex].handle;
|
||||
}
|
||||
|
||||
const char* MaterialData::GetProperties(int materialIndex) const
|
||||
{
|
||||
assert(materialIndex >= 0);
|
||||
assert(materialIndex < int(m_materials.size()));
|
||||
return m_materials[materialIndex].properties.c_str();
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IMaterialData.h"
|
||||
|
||||
class MaterialData
|
||||
: public IMaterialData
|
||||
{
|
||||
public:
|
||||
virtual int AddMaterial(const char* name, int id, const void* handle, const char* properties);
|
||||
virtual int AddMaterial(const char* name, int id, const char* subMatName, const void* handle, const char* properties);
|
||||
virtual int GetMaterialCount() const;
|
||||
virtual const char* GetName(int materialIndex) const;
|
||||
virtual int GetID(int materialIndex) const;
|
||||
virtual const char* GetSubMatName(int materialIndex) const;
|
||||
virtual const void* GetHandle(int materialIndex) const;
|
||||
virtual const char* GetProperties(int materialIndex) const;
|
||||
|
||||
private:
|
||||
struct MaterialEntry
|
||||
{
|
||||
MaterialEntry(const char* a_name, int a_id, const char* a_subMatName, const void* a_handle, const char* a_properties)
|
||||
: name(a_name)
|
||||
, id(a_id)
|
||||
, subMatName(a_subMatName)
|
||||
, handle(a_handle)
|
||||
, properties(a_properties ? a_properties : "")
|
||||
{
|
||||
}
|
||||
|
||||
string name;
|
||||
int id;
|
||||
string subMatName;
|
||||
const void* handle;
|
||||
string properties;
|
||||
};
|
||||
|
||||
std::vector<MaterialEntry> m_materials;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALDATA_H
|
||||
@@ -1,107 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "MaterialHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "properties.h"
|
||||
|
||||
MaterialHelpers::MaterialInfo::MaterialInfo()
|
||||
{
|
||||
this->id = -1;
|
||||
this->name = "";
|
||||
this->physicalize = "None";
|
||||
this->diffuseTexture = "";
|
||||
this->diffuseColor[0] = this->diffuseColor[1] = this->diffuseColor[2] = 1.0f;
|
||||
this->specularColor[0] = this->specularColor[1] = this->specularColor[2] = 1.0f;
|
||||
this->emissiveColor[0] = this->emissiveColor[1] = this->emissiveColor[2] = 0.0f;
|
||||
}
|
||||
|
||||
std::string MaterialHelpers::PhysicsIDToString(const int physicsID)
|
||||
{
|
||||
switch (physicsID)
|
||||
{
|
||||
case 1:
|
||||
return "Default";
|
||||
break;
|
||||
case 2:
|
||||
return "ProxyNoDraw";
|
||||
break;
|
||||
case 3:
|
||||
return "NoCollide";
|
||||
break;
|
||||
case 4:
|
||||
return "Obstruct";
|
||||
break;
|
||||
default:
|
||||
return "None";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool MaterialHelpers::WriteMaterials(const std::string& filename, const std::vector<MaterialInfo>& materialList)
|
||||
{
|
||||
FILE* materialFile = fopen(filename.c_str(), "w");
|
||||
if (materialFile)
|
||||
{
|
||||
fprintf(materialFile, "<Material MtlFlags=\"524544\" >\n");
|
||||
fprintf(materialFile, " <SubMaterials>\n");
|
||||
for (int i = 0; i < materialList.size(); i++)
|
||||
{
|
||||
const MaterialInfo& material = materialList[i];
|
||||
|
||||
fprintf(materialFile, " <Material Name=\"%s\" ", material.name.c_str());
|
||||
|
||||
if (strcmp(material.physicalize.c_str(), "ProxyNoDraw") == 0)
|
||||
{
|
||||
fprintf(materialFile, "MtlFlags=\"1152\" Shader=\"Nodraw\" GenMask=\"0\" ");
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(materialFile, "MtlFlags=\"524416\" Shader=\"Illum\" GenMask=\"100000000\" ");
|
||||
}
|
||||
|
||||
fprintf(materialFile, "SurfaceType=\"\" MatTemplate=\"\" ");
|
||||
fprintf(materialFile, "Diffuse=\"%f,%f,%f\" ", material.diffuseColor[0], material.diffuseColor[1], material.diffuseColor[2]);
|
||||
fprintf(materialFile, "Specular=\"%f,%f,%f\" ", material.specularColor[0], material.specularColor[1], material.specularColor[2]);
|
||||
fprintf(materialFile, "Emissive=\"%f,%f,%f\" ", material.emissiveColor[0], material.emissiveColor[1], material.emissiveColor[2]);
|
||||
fprintf(materialFile, "Shininess=\"10\" ");
|
||||
fprintf(materialFile, "Opacity=\"1\" ");
|
||||
fprintf(materialFile, ">\n");
|
||||
|
||||
fprintf(materialFile, " <Textures>\n");
|
||||
|
||||
// Write out diffuse texture.
|
||||
if (material.diffuseTexture.length() > 0)
|
||||
{
|
||||
//fprintf( materialFile, " <Texture Map=\"Diffuse\" File=\"%s\" >\n", ProcessTexturePath( material.diffuseTexture ).c_str() );
|
||||
fprintf(materialFile, " <Texture Map=\"Diffuse\" File=\"%s\" >\n", material.diffuseTexture.c_str());
|
||||
fprintf(materialFile, " <TexMod />\n");
|
||||
fprintf(materialFile, " </Texture>\n");
|
||||
}
|
||||
|
||||
fprintf(materialFile, " </Textures>\n");
|
||||
fprintf(materialFile, " </Material>\n");
|
||||
}
|
||||
fprintf(materialFile, " </SubMaterials>\n");
|
||||
fprintf(materialFile, "</Material>\n");
|
||||
fclose(materialFile);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
namespace MaterialHelpers
|
||||
{
|
||||
struct MaterialInfo
|
||||
{
|
||||
MaterialInfo();// : id(-1) { }
|
||||
|
||||
std::string name;
|
||||
std::string physicalize;
|
||||
int id;
|
||||
|
||||
float diffuseColor[3];
|
||||
float specularColor[3];
|
||||
float emissiveColor[3];
|
||||
std::string diffuseTexture;
|
||||
};
|
||||
|
||||
std::string PhysicsIDToString(const int physicsID);
|
||||
bool WriteMaterials(const std::string& filename, const std::vector<MaterialHelpers::MaterialInfo>& materialList);
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H
|
||||
@@ -1,138 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "CompileTimeAssert.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
|
||||
|
||||
namespace MaxHelpers
|
||||
{
|
||||
enum
|
||||
{
|
||||
kBadChar = '_'
|
||||
};
|
||||
|
||||
#if !defined(MAX_PRODUCT_VERSION_MAJOR)
|
||||
#error MAX_PRODUCT_VERSION_MAJOR is undefined
|
||||
#elif (MAX_PRODUCT_VERSION_MAJOR >= 15)
|
||||
COMPILE_TIME_ASSERT(sizeof(MCHAR) == 2);
|
||||
#define MAX_MCHAR_SIZE 2
|
||||
typedef wstring MaxCompatibleString;
|
||||
#elif (MAX_PRODUCT_VERSION_MAJOR >= 12)
|
||||
COMPILE_TIME_ASSERT(sizeof(MCHAR) == 1);
|
||||
#define MAX_MCHAR_SIZE 1
|
||||
typedef string MaxCompatibleString;
|
||||
#else
|
||||
#error 3dsMax 2009 and older are not supported anymore
|
||||
#endif
|
||||
|
||||
inline string CreateAsciiString(const char* s_ansi)
|
||||
{
|
||||
return StringHelpers::ConvertAnsiToAscii(s_ansi, kBadChar);
|
||||
}
|
||||
|
||||
|
||||
inline string CreateAsciiString(const wchar_t* s_utf16)
|
||||
{
|
||||
const string s_ansi = StringHelpers::ConvertUtf16ToAnsi(s_utf16, kBadChar);
|
||||
return CreateAsciiString(s_ansi.c_str());
|
||||
}
|
||||
|
||||
|
||||
inline string CreateUtf8String(const char* s_ansi)
|
||||
{
|
||||
return StringHelpers::ConvertAnsiToUtf8(s_ansi);
|
||||
}
|
||||
|
||||
|
||||
inline string CreateUtf8String(const wchar_t* s_utf16)
|
||||
{
|
||||
return StringHelpers::ConvertUtf16ToUtf8(s_utf16);
|
||||
}
|
||||
|
||||
|
||||
inline string CreateTidyAsciiNodeName(const char* s_ansi)
|
||||
{
|
||||
const size_t len = strlen(s_ansi);
|
||||
|
||||
string res;
|
||||
res.reserve(len);
|
||||
|
||||
for (size_t i = 0; i < len; ++i)
|
||||
{
|
||||
char c = s_ansi[i];
|
||||
if (c < ' ' || c >= 127)
|
||||
{
|
||||
c = kBadChar;
|
||||
}
|
||||
res.append(1, c);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
inline string CreateTidyAsciiNodeName(const wchar_t* s_utf16)
|
||||
{
|
||||
const string s_ansi = StringHelpers::ConvertUtf16ToAnsi(s_utf16, kBadChar);
|
||||
return CreateTidyAsciiNodeName(s_ansi.c_str());
|
||||
;
|
||||
}
|
||||
|
||||
|
||||
inline MSTR CreateMaxStringFromAscii(const char* s_ascii)
|
||||
{
|
||||
#if (MAX_MCHAR_SIZE == 2)
|
||||
return MSTR(StringHelpers::ConvertAsciiToUtf16(s_ascii).c_str());
|
||||
#else
|
||||
return MSTR(s_ascii);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
inline MaxCompatibleString CreateMaxCompatibleStringFromAscii(const char* s_ascii)
|
||||
{
|
||||
#if (MAX_MCHAR_SIZE == 2)
|
||||
return StringHelpers::ConvertAsciiToUtf16(s_ascii);
|
||||
#else
|
||||
return MaxCompatibleString(s_ascii);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
inline string GetAbsoluteAsciiPath(const char* s_ansi)
|
||||
{
|
||||
if (!s_ansi || !s_ansi[0])
|
||||
{
|
||||
return string();
|
||||
}
|
||||
return PathHelpers::GetAbsoluteAsciiPath(StringHelpers::ConvertAnsiToUtf16(s_ansi).c_str());
|
||||
}
|
||||
|
||||
|
||||
inline string GetAbsoluteAsciiPath(const wchar_t* s_utf16)
|
||||
{
|
||||
if (!s_utf16 || !s_utf16[0])
|
||||
{
|
||||
return string();
|
||||
}
|
||||
return PathHelpers::GetAbsoluteAsciiPath(s_utf16);
|
||||
}
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXHELPERS_H
|
||||
@@ -1,99 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "MaxUserPropertyHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
#include "MaxHelpers.h"
|
||||
|
||||
|
||||
std::string MaxUserPropertyHelpers::GetNodeProperties(INode* node)
|
||||
{
|
||||
if (node == 0)
|
||||
{
|
||||
return std::string();
|
||||
}
|
||||
|
||||
MSTR buf;
|
||||
node->GetUserPropBuffer(buf);
|
||||
|
||||
return MaxHelpers::CreateAsciiString(buf);
|
||||
}
|
||||
|
||||
|
||||
std::string MaxUserPropertyHelpers::GetStringNodeProperty(INode* node, const char* name, const char* defaultValue)
|
||||
{
|
||||
if (node == 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
MSTR val;
|
||||
if (!node->GetUserPropString(MaxHelpers::CreateMaxStringFromAscii(name), val))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return MaxHelpers::CreateAsciiString(val);
|
||||
}
|
||||
|
||||
|
||||
float MaxUserPropertyHelpers::GetFloatNodeProperty(INode* node, const char* name, float defaultValue)
|
||||
{
|
||||
if (node == 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
float val;
|
||||
if (!node->GetUserPropFloat(MaxHelpers::CreateMaxStringFromAscii(name), val))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
int MaxUserPropertyHelpers::GetIntNodeProperty(INode* node, const char* name, int defaultValue)
|
||||
{
|
||||
if (node == 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
int val;
|
||||
if (!node->GetUserPropInt(MaxHelpers::CreateMaxStringFromAscii(name), val))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
bool MaxUserPropertyHelpers::GetBoolNodeProperty(INode* node, const char* name, bool defaultValue)
|
||||
{
|
||||
if (node == 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
BOOL val;
|
||||
if (!node->GetUserPropBool(MaxHelpers::CreateMaxStringFromAscii(name), val))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return (val != 0);
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXUSERPROPERTYHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXUSERPROPERTYHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <string>
|
||||
|
||||
class INode;
|
||||
|
||||
namespace MaxUserPropertyHelpers
|
||||
{
|
||||
std::string GetNodeProperties(INode* node);
|
||||
std::string GetStringNodeProperty(INode* node, const char* name, const char* defaultValue);
|
||||
float GetFloatNodeProperty(INode* node, const char* name, float defaultValue);
|
||||
int GetIntNodeProperty(INode* node, const char* name, int defaultValue);
|
||||
bool GetBoolNodeProperty(INode* node, const char* name, bool defaultValue);
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MAXUSERPROPERTYHELPERS_H
|
||||
@@ -1,914 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MESHUTILS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MESHUTILS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "BaseTypes.h" // uint8
|
||||
#include "Cry_Vector3.h" // Vec3
|
||||
#include "IIndexedMesh.h" // CMesh
|
||||
namespace MeshUtils
|
||||
{
|
||||
struct Face
|
||||
{
|
||||
int vertexIndex[3];
|
||||
};
|
||||
|
||||
struct Color
|
||||
{
|
||||
uint8 r;
|
||||
uint8 g;
|
||||
uint8 b;
|
||||
};
|
||||
|
||||
// Stores linking of a vertex to bone(s)
|
||||
class VertexLinks
|
||||
{
|
||||
public:
|
||||
struct Link
|
||||
{
|
||||
int boneId;
|
||||
float weight;
|
||||
Vec3 offset;
|
||||
|
||||
Link()
|
||||
: boneId(-1)
|
||||
, weight(-1.0f)
|
||||
, offset(0.0f, 0.0f, 0.0f)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
enum ESort
|
||||
{
|
||||
eSort_ByWeight,
|
||||
eSort_ByBoneId,
|
||||
};
|
||||
|
||||
public:
|
||||
std::vector<Link> links;
|
||||
|
||||
public:
|
||||
// minWeightToDelete: links with weights <= minWeightToDelete will be deleted
|
||||
const char* Normalize(ESort eSort, const float minWeightToDelete, const int maxLinkCount)
|
||||
{
|
||||
if (minWeightToDelete < 0 || minWeightToDelete >= 1)
|
||||
{
|
||||
return "Bad minWeightToDelete passed";
|
||||
}
|
||||
if (maxLinkCount <= 0)
|
||||
{
|
||||
return "Bad maxLinkCount passed";
|
||||
}
|
||||
|
||||
// Merging links with matching bone ids
|
||||
{
|
||||
DeleteByWeight(0.0f);
|
||||
|
||||
if (links.empty())
|
||||
{
|
||||
return "All bone links of a vertex have zero weight";
|
||||
}
|
||||
|
||||
std::sort(links.begin(), links.end(), CompareLinksByBoneId);
|
||||
|
||||
size_t dst = 0;
|
||||
for (size_t i = 1; i < links.size(); ++i)
|
||||
{
|
||||
if (links[i].boneId == links[dst].boneId)
|
||||
{
|
||||
const float w0 = links[dst].weight;
|
||||
const float w1 = links[i].weight;
|
||||
const float a = w0 / (w0 + w1);
|
||||
links[dst].offset = links[dst].offset * a + links[i].offset * (1 - a);
|
||||
links[dst].weight = w0 + w1;
|
||||
}
|
||||
else
|
||||
{
|
||||
links[++dst] = links[i];
|
||||
}
|
||||
}
|
||||
|
||||
links.resize(dst + 1);
|
||||
}
|
||||
|
||||
// Deleting links, normalizing link weights.
|
||||
//
|
||||
// Note: we produce meaningful results even in cases like this:
|
||||
// input weights are { 0.03, 0.01 }, minWeightTodelete is 0.2.
|
||||
// Output weights produced are { 0.75, 0.25 }.
|
||||
{
|
||||
std::sort(links.begin(), links.end(), CompareLinksByWeight);
|
||||
|
||||
if (links.size() > maxLinkCount)
|
||||
{
|
||||
links.resize(maxLinkCount);
|
||||
}
|
||||
|
||||
NormalizeWeights();
|
||||
|
||||
const size_t oldSize = links.size();
|
||||
|
||||
DeleteByWeight(minWeightToDelete);
|
||||
|
||||
if (links.empty())
|
||||
{
|
||||
return "All bone links of a vertex are deleted (minWeightToDelete is too big)";
|
||||
}
|
||||
|
||||
if (links.size() != oldSize)
|
||||
{
|
||||
NormalizeWeights();
|
||||
}
|
||||
}
|
||||
|
||||
switch (eSort)
|
||||
{
|
||||
case eSort_ByWeight:
|
||||
// Do nothing because we already sorted links by weight (see above)
|
||||
break;
|
||||
case eSort_ByBoneId:
|
||||
std::sort(links.begin(), links.end(), CompareLinksByBoneId);
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
void DeleteByWeight(float minWeightToDelete)
|
||||
{
|
||||
for (size_t i = 0; i < links.size(); ++i)
|
||||
{
|
||||
if (links[i].weight <= minWeightToDelete)
|
||||
{
|
||||
if (i < links.size() - 1)
|
||||
{
|
||||
links[i] = links[links.size() - 1];
|
||||
}
|
||||
links.resize(links.size() - 1);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NormalizeWeights()
|
||||
{
|
||||
assert(!links.empty() && links[0].weight > 0);
|
||||
|
||||
float w = 0;
|
||||
|
||||
for (size_t i = 0; i < links.size(); ++i)
|
||||
{
|
||||
w += links[i].weight;
|
||||
}
|
||||
|
||||
w = 1 / w;
|
||||
|
||||
for (size_t i = 0; i < links.size(); ++i)
|
||||
{
|
||||
links[i].weight *= w;
|
||||
}
|
||||
}
|
||||
|
||||
static bool CompareLinksByBoneId(const Link& left, const Link& right)
|
||||
{
|
||||
if (left.boneId != right.boneId)
|
||||
{
|
||||
return left.boneId < right.boneId;
|
||||
}
|
||||
if (left.weight != right.weight)
|
||||
{
|
||||
return left.weight < right.weight;
|
||||
}
|
||||
return memcmp(&left.offset, &right.offset, sizeof(left.offset)) < 0;
|
||||
}
|
||||
|
||||
static bool CompareLinksByWeight(const Link& left, const Link& right)
|
||||
{
|
||||
if (left.weight != right.weight)
|
||||
{
|
||||
return left.weight > right.weight;
|
||||
}
|
||||
if (left.boneId != right.boneId)
|
||||
{
|
||||
return left.boneId < right.boneId;
|
||||
}
|
||||
return memcmp(&left.offset, &right.offset, sizeof(left.offset)) < 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class Mesh
|
||||
{
|
||||
public:
|
||||
// Vertex data
|
||||
std::vector<Vec3> m_positions;
|
||||
std::vector<int> m_topologyIds;
|
||||
std::vector<Vec3> m_normals;
|
||||
std::vector<std::vector<Vec2>> m_texCoords;
|
||||
std::vector<Color> m_colors;
|
||||
std::vector<uint8> m_alphas;
|
||||
std::vector<VertexLinks> m_links;
|
||||
std::vector<int> m_vertexMatIds;
|
||||
size_t m_auxSizeof;
|
||||
std::vector<uint8> m_aux;
|
||||
|
||||
// Face data
|
||||
std::vector<Face> m_faces;
|
||||
std::vector<int> m_faceMatIds;
|
||||
|
||||
// Mappings computed and filled by ComputeVertexRemapping()
|
||||
std::vector<int> m_vertexOldToNew;
|
||||
std::vector<int> m_vertexNewToOld;
|
||||
|
||||
public:
|
||||
Mesh()
|
||||
: m_auxSizeof(0)
|
||||
{
|
||||
}
|
||||
|
||||
int GetVertexCount() const
|
||||
{
|
||||
return m_positions.size();
|
||||
}
|
||||
|
||||
int GetFaceCount() const
|
||||
{
|
||||
return m_faces.size();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Setters
|
||||
|
||||
void Clear()
|
||||
{
|
||||
m_positions.clear();
|
||||
m_topologyIds.clear();
|
||||
m_normals.clear();
|
||||
m_texCoords.clear();
|
||||
m_colors.clear();
|
||||
m_alphas.clear();
|
||||
m_links.clear();
|
||||
m_vertexMatIds.clear();
|
||||
m_aux.clear();
|
||||
|
||||
m_faces.clear();
|
||||
m_faceMatIds.clear();
|
||||
|
||||
m_vertexOldToNew.clear();
|
||||
m_vertexNewToOld.clear();
|
||||
}
|
||||
|
||||
const char* SetPositions(const float* pVec3, int count, int stride, const float scale)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad position count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < sizeof(Vec3)))
|
||||
{
|
||||
return "bad position stride";
|
||||
}
|
||||
|
||||
m_positions.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const float* const p = (const float*)(((const char*)pVec3) + ((size_t)i * stride));
|
||||
if (!_finite(p[0]) || !_finite(p[1]) || !_finite(p[2]))
|
||||
{
|
||||
m_positions.clear();
|
||||
return "Illegal (NAN) vertex position. Fix the 3d Model.";
|
||||
}
|
||||
m_positions[i].x = p[0] * scale;
|
||||
m_positions[i].y = p[1] * scale;
|
||||
m_positions[i].z = p[2] * scale;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetTopologyIds(const int* pTopo, int count, int stride)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad topologyId count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < sizeof(int)))
|
||||
{
|
||||
return "bad topologyId stride";
|
||||
}
|
||||
|
||||
m_topologyIds.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const int* const p = (const int*)(((const char*)pTopo) + ((size_t)i * stride));
|
||||
m_topologyIds[i] = p[0];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetNormals(const float* pVec3, int count, int stride)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad normal count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < sizeof(Vec3)))
|
||||
{
|
||||
return "bad normal stride";
|
||||
}
|
||||
|
||||
m_normals.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const float* const p = (const float*)(((const char*)pVec3) + ((size_t)i * stride));
|
||||
if (!_finite(p[0]) || !_finite(p[1]) || !_finite(p[2]))
|
||||
{
|
||||
m_normals.clear();
|
||||
return "Illegal (NAN) vertex normal. Fix the 3d Model.";
|
||||
}
|
||||
m_normals[i].x = p[0];
|
||||
m_normals[i].y = p[1];
|
||||
m_normals[i].z = p[2];
|
||||
m_normals[i] = m_normals[i].GetNormalizedSafe(Vec3_OneZ);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetTexCoords(const float* pVec2, int count, int stride, bool bFlipT, uint streamIndex)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad texCoord count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < sizeof(float) * 2))
|
||||
{
|
||||
return "bad texCoord stride";
|
||||
}
|
||||
if (m_texCoords.size() <= streamIndex)
|
||||
{
|
||||
m_texCoords.resize(streamIndex + 1);
|
||||
}
|
||||
|
||||
m_texCoords[streamIndex].resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const float* const p = (const float*)(((const char*)pVec2) + ((size_t)i * stride));
|
||||
if (!_finite(p[0]) || !_finite(p[1]))
|
||||
{
|
||||
m_texCoords[streamIndex].clear();
|
||||
return "Illegal (NAN) texture coordinate. Fix the 3d Model.";
|
||||
}
|
||||
m_texCoords[streamIndex][i].x = p[0];
|
||||
m_texCoords[streamIndex][i].y = bFlipT ? 1 - p[1] : p[1];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetColors(const uint8* pRgb, int count, int stride)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad color count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < 3))
|
||||
{
|
||||
return "bad color stride";
|
||||
}
|
||||
|
||||
m_colors.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const uint8* const p = (((const uint8*)pRgb) + ((size_t)i * stride));
|
||||
m_colors[i].r = p[0];
|
||||
m_colors[i].g = p[1];
|
||||
m_colors[i].b = p[2];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetAlphas(const uint8* pAlpha, int count, int stride)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad alpha count";
|
||||
}
|
||||
if (stride < 0)
|
||||
{
|
||||
return "bad alpha stride";
|
||||
}
|
||||
|
||||
m_alphas.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const uint8* const p = (((const uint8*)pAlpha) + ((size_t)i * stride));
|
||||
m_alphas[i] = p[0];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetFaces(const int* pVertIdx3, int count, int stride)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad face count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < 3 * sizeof(int)))
|
||||
{
|
||||
return "bad face stride";
|
||||
}
|
||||
|
||||
m_faces.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const int* const p = (const int*)(((const char*)pVertIdx3) + ((size_t)i * stride));
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
if (p[j] < 0 || p[j] >= m_positions.size())
|
||||
{
|
||||
return "bad vertex index found in a face";
|
||||
}
|
||||
m_faces[i].vertexIndex[j] = p[j];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetFaceMatIds(const int* pMatIds, int count, int stride, int maxMaterialId)
|
||||
{
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad face materialId count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < sizeof(int)))
|
||||
{
|
||||
return "bad face materialIdstride";
|
||||
}
|
||||
|
||||
m_faceMatIds.resize(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const int* const p = (const int*)(((const char*)pMatIds) + ((size_t)i * stride));
|
||||
if (p[0] < 0)
|
||||
{
|
||||
return "negative material ID found in a face";
|
||||
}
|
||||
if (p[0] >= maxMaterialId)
|
||||
{
|
||||
return "material ID found in a face is outside of allowed ranges";
|
||||
}
|
||||
m_faceMatIds[i] = p[0];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* SetAux(size_t auxSizeof, const void* pData, int count, int stride)
|
||||
{
|
||||
if (auxSizeof <= 0)
|
||||
{
|
||||
return "bad aux sizeof";
|
||||
}
|
||||
if (count <= 0)
|
||||
{
|
||||
return "bad aux count";
|
||||
}
|
||||
if (stride < 0 || (stride > 0 && stride < auxSizeof))
|
||||
{
|
||||
return "bad aux stride";
|
||||
}
|
||||
|
||||
m_auxSizeof = auxSizeof;
|
||||
|
||||
m_aux.resize(count * m_auxSizeof);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
const uint8* const p = (((const uint8*)pData) + ((size_t)i * stride));
|
||||
memcpy(&m_aux[i * m_auxSizeof], p, m_auxSizeof);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Validation
|
||||
|
||||
// Returns 0 if ok, or pointer to the error text
|
||||
const char* Validate() const
|
||||
{
|
||||
const int nVerts = (int)m_positions.size();
|
||||
if (nVerts <= 0)
|
||||
{
|
||||
return "No vertices";
|
||||
}
|
||||
|
||||
const int nFaces = (int)m_faces.size();
|
||||
if (nFaces <= 0)
|
||||
{
|
||||
return "No faces";
|
||||
}
|
||||
|
||||
if (!m_topologyIds.empty() && nVerts != (int)m_topologyIds.size())
|
||||
{
|
||||
return "Mismatch in the number of topology IDs";
|
||||
}
|
||||
|
||||
if (!m_normals.empty() && nVerts != (int)m_normals.size())
|
||||
{
|
||||
return "Mismatch in the number of normals";
|
||||
}
|
||||
|
||||
for (uint streamIndex = 0; streamIndex < m_texCoords.size(); ++streamIndex)
|
||||
{
|
||||
if (!m_texCoords[streamIndex].empty() && nVerts != (int)m_texCoords[streamIndex].size())
|
||||
{
|
||||
return "Mismatch in the number of texture coordinates";
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_colors.empty() && nVerts != (int)m_colors.size())
|
||||
{
|
||||
return "Mismatch in the number of colors";
|
||||
}
|
||||
|
||||
if (!m_alphas.empty() && nVerts != (int)m_alphas.size())
|
||||
{
|
||||
return "Mismatch in the number of alphas";
|
||||
}
|
||||
|
||||
if (!m_links.empty() && nVerts != (int)m_links.size())
|
||||
{
|
||||
return "Mismatch in the number of vertex-bone links";
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < m_links.size(); ++i)
|
||||
{
|
||||
if (m_links[i].links.empty())
|
||||
{
|
||||
return "Found a vertex without bone linking";
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_vertexMatIds.empty() && nVerts != (int)m_vertexMatIds.size())
|
||||
{
|
||||
return "Mismatch in the number of vertex materials";
|
||||
}
|
||||
|
||||
if (!m_aux.empty() && nVerts != (int)(m_aux.size() / m_auxSizeof))
|
||||
{
|
||||
return "Mismatch in the number of auxiliary elements";
|
||||
}
|
||||
|
||||
if (!m_faceMatIds.empty() && nFaces != (int)m_faceMatIds.size())
|
||||
{
|
||||
return "Mismatch in the number of face materials";
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Computation
|
||||
|
||||
void RemoveDegenerateFaces()
|
||||
{
|
||||
int writePos = 0;
|
||||
for (int readPos = 0; readPos < (int)m_faces.size(); ++readPos)
|
||||
{
|
||||
const Face& face = m_faces[readPos];
|
||||
if (face.vertexIndex[0] != face.vertexIndex[1] &&
|
||||
face.vertexIndex[1] != face.vertexIndex[2] &&
|
||||
face.vertexIndex[0] != face.vertexIndex[2])
|
||||
{
|
||||
m_faces[writePos] = m_faces[readPos];
|
||||
if (!m_faceMatIds.empty())
|
||||
{
|
||||
m_faceMatIds[writePos] = m_faceMatIds[readPos];
|
||||
}
|
||||
++writePos;
|
||||
}
|
||||
}
|
||||
m_faces.resize(writePos);
|
||||
if (!m_faceMatIds.empty())
|
||||
{
|
||||
m_faceMatIds.resize(writePos);
|
||||
}
|
||||
}
|
||||
|
||||
int AddVertexCopy(int sourceVertexIndex)
|
||||
{
|
||||
if (sourceVertexIndex < 0 || sourceVertexIndex >= m_positions.size())
|
||||
{
|
||||
assert(0);
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_positions.push_back(m_positions[sourceVertexIndex]);
|
||||
if (!m_topologyIds.empty())
|
||||
{
|
||||
m_topologyIds.push_back(m_topologyIds[sourceVertexIndex]);
|
||||
}
|
||||
if (!m_normals.empty())
|
||||
{
|
||||
m_normals.push_back(m_normals[sourceVertexIndex]);
|
||||
}
|
||||
for (uint streamIndex = 0; streamIndex < m_texCoords.size(); ++streamIndex)
|
||||
{
|
||||
if (!m_texCoords[streamIndex].empty())
|
||||
{
|
||||
m_texCoords[streamIndex].push_back(m_texCoords[streamIndex][sourceVertexIndex]);
|
||||
}
|
||||
}
|
||||
if (!m_colors.empty())
|
||||
{
|
||||
m_colors.push_back(m_colors[sourceVertexIndex]);
|
||||
}
|
||||
if (!m_alphas.empty())
|
||||
{
|
||||
m_alphas.push_back(m_alphas[sourceVertexIndex]);
|
||||
}
|
||||
if (!m_links.empty())
|
||||
{
|
||||
m_links.push_back(m_links[sourceVertexIndex]);
|
||||
}
|
||||
if (!m_vertexMatIds.empty())
|
||||
{
|
||||
m_vertexMatIds.push_back(m_vertexMatIds[sourceVertexIndex]);
|
||||
}
|
||||
if (!m_aux.empty())
|
||||
{
|
||||
m_aux.resize(m_aux.size() + m_auxSizeof);
|
||||
memcpy(&m_aux[m_aux.size() - m_auxSizeof], &m_aux[sourceVertexIndex * m_auxSizeof], m_auxSizeof);
|
||||
}
|
||||
return (int)m_positions.size() - 1;
|
||||
}
|
||||
|
||||
// Note: might create new vertices and modify vertex indices in faces
|
||||
void SetVertexMaterialIdsFromFaceMaterialIds()
|
||||
{
|
||||
m_vertexMatIds.clear();
|
||||
if (m_faceMatIds.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_vertexMatIds.resize(m_positions.size(), -1);
|
||||
|
||||
for (size_t i = 0; i < m_faces.size(); ++i)
|
||||
{
|
||||
const int faceMatId = m_faceMatIds[i];
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
int v = m_faces[i].vertexIndex[j];
|
||||
if (m_vertexMatIds[v] >= 0 && m_vertexMatIds[v] != faceMatId)
|
||||
{
|
||||
v = AddVertexCopy(v);
|
||||
m_faces[i].vertexIndex[j] = v;
|
||||
}
|
||||
m_vertexMatIds[v] = faceMatId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Computes m_vertexOldToNew and m_vertexNewToOld by detecting duplicate vertices
|
||||
void ComputeVertexRemapping()
|
||||
{
|
||||
const size_t nVerts = m_positions.size();
|
||||
|
||||
m_vertexNewToOld.resize(nVerts);
|
||||
for (size_t i = 0; i < nVerts; ++i)
|
||||
{
|
||||
m_vertexNewToOld[i] = i;
|
||||
}
|
||||
|
||||
VertexLess less(*this);
|
||||
std::sort(m_vertexNewToOld.begin(), m_vertexNewToOld.end(), less);
|
||||
|
||||
m_vertexOldToNew.resize(nVerts);
|
||||
|
||||
int nVertsNew = 0;
|
||||
for (size_t i = 0; i < nVerts; ++i)
|
||||
{
|
||||
if (i == 0 || less(m_vertexNewToOld[i - 1], m_vertexNewToOld[i]))
|
||||
{
|
||||
m_vertexNewToOld[nVertsNew++] = m_vertexNewToOld[i];
|
||||
}
|
||||
m_vertexOldToNew[m_vertexNewToOld[i]] = nVertsNew - 1;
|
||||
}
|
||||
m_vertexNewToOld.resize(nVertsNew);
|
||||
}
|
||||
|
||||
// Changes order of vertices, number of vertices, vertex indices in faces
|
||||
void RemoveVerticesByUsingComputedRemapping()
|
||||
{
|
||||
CompactVertices(m_positions, m_vertexNewToOld);
|
||||
CompactVertices(m_topologyIds, m_vertexNewToOld);
|
||||
CompactVertices(m_normals, m_vertexNewToOld);
|
||||
for (uint streamIndex = 0; streamIndex < m_texCoords.size(); ++streamIndex)
|
||||
{
|
||||
CompactVertices(m_texCoords[streamIndex], m_vertexNewToOld);
|
||||
}
|
||||
CompactVertices(m_colors, m_vertexNewToOld);
|
||||
CompactVertices(m_alphas, m_vertexNewToOld);
|
||||
CompactVertices(m_links, m_vertexNewToOld);
|
||||
CompactVertices(m_vertexMatIds, m_vertexNewToOld);
|
||||
CompactVerticesRaw(m_aux, m_auxSizeof, m_vertexNewToOld);
|
||||
|
||||
for (size_t i = 0, count = m_faces.size(); i < count; ++i)
|
||||
{
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
const int oldVertedIdx = m_faces[i].vertexIndex[j];
|
||||
assert(oldVertedIdx >= 0 && (size_t)oldVertedIdx < m_vertexOldToNew.size());
|
||||
const int newVertexIndex = m_vertexOldToNew[oldVertedIdx];
|
||||
m_faces[i].vertexIndex[j] = newVertexIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deleting degraded faces (faces with two or more vertices
|
||||
// sharing same position in space)
|
||||
void RemoveDegradedFaces()
|
||||
{
|
||||
size_t j = 0;
|
||||
|
||||
for (size_t i = 0, count = m_faces.size(); i < count; ++i)
|
||||
{
|
||||
const Vec3& p0 = m_positions[m_faces[i].vertexIndex[0]];
|
||||
const Vec3& p1 = m_positions[m_faces[i].vertexIndex[1]];
|
||||
const Vec3& p2 = m_positions[m_faces[i].vertexIndex[2]];
|
||||
if (p0 != p1 && p1 != p2 && p2 != p0)
|
||||
{
|
||||
m_faces[j] = m_faces[i];
|
||||
if (!m_faceMatIds.empty())
|
||||
{
|
||||
m_faceMatIds[j] = m_faceMatIds[i];
|
||||
}
|
||||
++j;
|
||||
}
|
||||
}
|
||||
|
||||
m_faces.resize(j);
|
||||
if (!m_faceMatIds.empty())
|
||||
{
|
||||
m_faceMatIds.resize(j);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Internal helpers
|
||||
|
||||
template<class T>
|
||||
static void CompactVertices(std::vector<T>& arr, const std::vector<int>& newToOld)
|
||||
{
|
||||
if (arr.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const size_t newCount = newToOld.size();
|
||||
|
||||
std::vector<T> tmp;
|
||||
tmp.reserve(newCount);
|
||||
|
||||
for (size_t i = 0; i < newCount; ++i)
|
||||
{
|
||||
tmp.push_back(arr[newToOld[i]]);
|
||||
}
|
||||
|
||||
arr.swap(tmp);
|
||||
}
|
||||
|
||||
static void CompactVerticesRaw(std::vector<uint8>& arr, size_t elemSizeof, const std::vector<int>& newToOld)
|
||||
{
|
||||
if (arr.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const size_t newCount = newToOld.size();
|
||||
|
||||
std::vector<uint8> tmp;
|
||||
tmp.resize(newCount * elemSizeof);
|
||||
|
||||
for (size_t i = 0; i < newCount; ++i)
|
||||
{
|
||||
memcpy(&tmp[i * elemSizeof], &arr[newToOld[i] * elemSizeof], elemSizeof);
|
||||
}
|
||||
|
||||
arr.swap(tmp);
|
||||
}
|
||||
|
||||
struct VertexLess
|
||||
{
|
||||
const Mesh& m;
|
||||
|
||||
VertexLess(const Mesh& mesh)
|
||||
: m(mesh)
|
||||
{
|
||||
}
|
||||
|
||||
bool operator()(int a, int b) const
|
||||
{
|
||||
if (!m.m_topologyIds.empty())
|
||||
{
|
||||
const int res = m.m_topologyIds[a] - m.m_topologyIds[b];
|
||||
if (res != 0)
|
||||
{
|
||||
return res < 0;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const int res = memcmp(&m.m_positions[a], &m.m_positions[b], sizeof(m.m_positions[0]));
|
||||
if (res != 0)
|
||||
{
|
||||
return res < 0;
|
||||
}
|
||||
}
|
||||
|
||||
int res = 0;
|
||||
|
||||
if (res == 0 && !m.m_normals.empty())
|
||||
{
|
||||
res = memcmp(&m.m_normals[a], &m.m_normals[b], sizeof(m.m_normals[0]));
|
||||
}
|
||||
|
||||
for (uint streamIndex = 0; streamIndex < m.m_texCoords.size(); ++streamIndex)
|
||||
{
|
||||
if (res == 0 && !m.m_texCoords[streamIndex].empty())
|
||||
{
|
||||
res = memcmp(&m.m_texCoords[streamIndex][a], &m.m_texCoords[streamIndex][b], sizeof(m.m_texCoords[streamIndex][0]));
|
||||
}
|
||||
}
|
||||
|
||||
if (res == 0 && !m.m_colors.empty())
|
||||
{
|
||||
res = memcmp(&m.m_colors[a], &m.m_colors[b], sizeof(m.m_colors[0]));
|
||||
}
|
||||
|
||||
if (res == 0 && !m.m_alphas.empty())
|
||||
{
|
||||
res = (int)m.m_alphas[a] - (int)m.m_alphas[b];
|
||||
}
|
||||
|
||||
if (res == 0 && !m.m_links.empty())
|
||||
{
|
||||
if (m.m_links[a].links.size() != m.m_links[b].links.size())
|
||||
{
|
||||
res = (m.m_links[a].links.size() < m.m_links[b].links.size()) ? -1 : +1;
|
||||
}
|
||||
else
|
||||
{
|
||||
res = memcmp(&m.m_links[a].links[0], &m.m_links[b].links[0], sizeof(m.m_links[a].links[0]) * m.m_links[a].links.size());
|
||||
}
|
||||
}
|
||||
|
||||
if (res == 0 && !m.m_vertexMatIds.empty())
|
||||
{
|
||||
res = m.m_vertexMatIds[a] - m.m_vertexMatIds[b];
|
||||
}
|
||||
|
||||
if (res == 0 && !m.m_aux.empty())
|
||||
{
|
||||
res = memcmp(&m.m_aux[a * m.m_auxSizeof], &m.m_aux[b * m.m_auxSizeof], m.m_auxSizeof);
|
||||
}
|
||||
|
||||
return res < 0;
|
||||
}
|
||||
};
|
||||
};
|
||||
} // namespace MeshUtils
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MESHUTILS_H
|
||||
@@ -1,118 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "ModelData.h"
|
||||
|
||||
int ModelData::AddModel(const void* handle, const char* modelName, int parentModelIndex, bool geometry, const SHelperData& helperData, const std::string& propertiesString)
|
||||
{
|
||||
int modelIndex = int(m_models.size());
|
||||
m_models.push_back(ModelEntry(handle, modelName, parentModelIndex, geometry, helperData, propertiesString));
|
||||
if (parentModelIndex >= 0)
|
||||
{
|
||||
m_models[parentModelIndex].children.push_back(modelIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_roots.push_back(modelIndex);
|
||||
}
|
||||
return modelIndex;
|
||||
}
|
||||
|
||||
const void* ModelData::GetModelHandle(int modelIndex) const
|
||||
{
|
||||
return m_models[modelIndex].handle;
|
||||
}
|
||||
|
||||
const char* ModelData::GetModelName(int modelIndex) const
|
||||
{
|
||||
return m_models[modelIndex].name.c_str();
|
||||
}
|
||||
|
||||
void ModelData::SetTranslationRotationScale(int const modelIndex, const float* const translation, const float* const rotation, const float* const scale)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_models[modelIndex].translation[i] = translation[i];
|
||||
m_models[modelIndex].rotation[i] = rotation[i];
|
||||
m_models[modelIndex].scale[i] = scale[i];
|
||||
}
|
||||
}
|
||||
|
||||
void ModelData::GetTranslationRotationScale(int const modelIndex, float* const translation, float* const rotation, float* const scale) const
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
translation[i] = m_models[modelIndex].translation[i];
|
||||
rotation[i] = m_models[modelIndex].rotation[i];
|
||||
scale[i] = m_models[modelIndex].scale[i];
|
||||
}
|
||||
}
|
||||
|
||||
const SHelperData& ModelData::GetHelperData(int modelIndex) const
|
||||
{
|
||||
return m_models[modelIndex].helperData;
|
||||
}
|
||||
|
||||
const std::string& ModelData::GetProperties(int modelIndex) const
|
||||
{
|
||||
return m_models[modelIndex].propertiesString;
|
||||
}
|
||||
|
||||
bool ModelData::IsRoot(int modelIndex) const
|
||||
{
|
||||
return (m_models[modelIndex].parentIndex < 0);
|
||||
}
|
||||
|
||||
int ModelData::GetModelCount() const
|
||||
{
|
||||
return int(m_models.size());
|
||||
}
|
||||
|
||||
int ModelData::GetRootCount() const
|
||||
{
|
||||
return int(m_roots.size());
|
||||
}
|
||||
|
||||
int ModelData::GetRootIndex(int rootIndex) const
|
||||
{
|
||||
return m_roots[rootIndex];
|
||||
}
|
||||
|
||||
int ModelData::GetChildCount(int modelIndex) const
|
||||
{
|
||||
return int(m_models[modelIndex].children.size());
|
||||
}
|
||||
|
||||
int ModelData::GetChildIndex(int modelIndex, int childIndexIndex) const
|
||||
{
|
||||
return m_models[modelIndex].children[childIndexIndex];
|
||||
}
|
||||
|
||||
bool ModelData::HasGeometry(int modelIndex) const
|
||||
{
|
||||
return m_models[modelIndex].geometry;
|
||||
}
|
||||
|
||||
ModelData::ModelEntry::ModelEntry(const void* a_handle, const std::string& a_name, int a_parentIndex, bool a_geometry, const SHelperData& a_helperData, const std::string& a_propertiesString)
|
||||
: handle(a_handle)
|
||||
, name(a_name)
|
||||
, parentIndex(a_parentIndex)
|
||||
, geometry(a_geometry)
|
||||
, helperData(a_helperData)
|
||||
, propertiesString(a_propertiesString)
|
||||
{
|
||||
translation[0] = translation[1] = translation[2] = 0.0f;
|
||||
rotation[0] = rotation[1] = rotation[2] = 0.0f;
|
||||
scale[0] = scale[1] = scale[2] = 1.0f;
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MODELDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MODELDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IModelData.h"
|
||||
|
||||
class ModelData
|
||||
: public IModelData
|
||||
{
|
||||
public:
|
||||
// IModelData
|
||||
virtual int AddModel(const void* handle, const char* name, int parentModelIndex, bool geometry, const SHelperData& helperData, const std::string& propertiesString);
|
||||
virtual int GetModelCount() const;
|
||||
virtual const void* GetModelHandle(int modelIndex) const;
|
||||
virtual const char* GetModelName(int modelIndex) const;
|
||||
virtual void SetTranslationRotationScale(int modelIndex, const float* translation, const float* rotation, const float* scale);
|
||||
virtual void GetTranslationRotationScale(int modelIndex, float* translation, float* rotation, float* scale) const;
|
||||
virtual const SHelperData& GetHelperData(int modelIndex) const;
|
||||
virtual const std::string& GetProperties(int modelIndex) const;
|
||||
virtual bool IsRoot(int modelIndex) const;
|
||||
|
||||
int GetRootCount() const;
|
||||
int GetRootIndex(int rootIndex) const;
|
||||
int GetChildCount(int modelIndex) const;
|
||||
int GetChildIndex(int modelIndex, int childIndexIndex) const;
|
||||
bool HasGeometry(int modelIndex) const;
|
||||
|
||||
private:
|
||||
struct ModelEntry
|
||||
{
|
||||
ModelEntry(const void* handle, const std::string& name, int parentIndex, bool geometry, const SHelperData& helperData, const std::string& propertiesString);
|
||||
|
||||
const void* handle;
|
||||
std::string name;
|
||||
int parentIndex;
|
||||
bool geometry;
|
||||
std::vector<int> children;
|
||||
float translation[3];
|
||||
float rotation[3];
|
||||
float scale[3];
|
||||
SHelperData helperData;
|
||||
std::string propertiesString;
|
||||
};
|
||||
|
||||
std::vector<ModelEntry> m_models;
|
||||
std::vector<int> m_roots;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MODELDATA_H
|
||||
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "MorphData.h"
|
||||
|
||||
MorphData::MorphData()
|
||||
: m_handle(0)
|
||||
{
|
||||
}
|
||||
|
||||
void MorphData::SetHandle(const void* handle)
|
||||
{
|
||||
m_handle = handle;
|
||||
}
|
||||
|
||||
void MorphData::AddMorph(const void* handle, const char* name, const char* fullname)
|
||||
{
|
||||
m_morphs.push_back(Entry(handle, name, fullname ? fullname : ""));
|
||||
}
|
||||
|
||||
const void* MorphData::GetHandle() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
|
||||
int MorphData::GetMorphCount() const
|
||||
{
|
||||
return int(m_morphs.size());
|
||||
}
|
||||
|
||||
std::string MorphData::GetMorphName(int morphIndex) const
|
||||
{
|
||||
return m_morphs[morphIndex].name;
|
||||
}
|
||||
|
||||
std::string MorphData::GetMorphFullName(int morphIndex) const
|
||||
{
|
||||
return m_morphs[morphIndex].fullname.length() > 0 ? m_morphs[morphIndex].fullname : m_morphs[morphIndex].name;
|
||||
}
|
||||
|
||||
const void* MorphData::GetMorphHandle(int morphIndex) const
|
||||
{
|
||||
return m_morphs[morphIndex].handle;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IMorphData.h"
|
||||
|
||||
class MorphData
|
||||
: public IMorphData
|
||||
{
|
||||
public:
|
||||
MorphData();
|
||||
|
||||
virtual void SetHandle(const void* handle);
|
||||
virtual void AddMorph(const void* handle, const char* name, const char* fullname);
|
||||
virtual const void* GetHandle() const;
|
||||
virtual int GetMorphCount() const;
|
||||
virtual const void* GetMorphHandle(int morphIndex) const;
|
||||
|
||||
std::string GetMorphName(int morphIndex) const;
|
||||
std::string GetMorphFullName(int morphIndex) const;
|
||||
|
||||
private:
|
||||
struct Entry
|
||||
{
|
||||
Entry(const void* handle, const std::string& name, const std::string& fullname)
|
||||
: handle(handle)
|
||||
, name(name)
|
||||
, fullname(fullname) {}
|
||||
const void* handle;
|
||||
std::string name;
|
||||
std::string fullname;
|
||||
};
|
||||
|
||||
const void* m_handle;
|
||||
std::vector<Entry> m_morphs;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H
|
||||
@@ -1,86 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "SingleAnimationExportSourceAdapter.h"
|
||||
#include "IGeometryFileData.h"
|
||||
#include <cassert>
|
||||
|
||||
SingleAnimationExportSourceAdapter::SingleAnimationExportSourceAdapter(IExportSource* source, IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex)
|
||||
: ExportSourceDecoratorBase(source)
|
||||
, animationIndex(animationIndex)
|
||||
, geometryFileData(geometryFileData)
|
||||
, geometryFileIndex(geometryFileIndex)
|
||||
{
|
||||
assert(this->animationIndex < this->source->GetAnimationCount());
|
||||
}
|
||||
|
||||
float SingleAnimationExportSourceAdapter::GetDCCFrameRate() const
|
||||
{
|
||||
return this->source->GetDCCFrameRate();
|
||||
}
|
||||
|
||||
void SingleAnimationExportSourceAdapter::ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData)
|
||||
{
|
||||
const int geometryFileIndex = geometryFileData->AddGeometryFile(
|
||||
this->geometryFileData->GetGeometryFileHandle(this->geometryFileIndex),
|
||||
this->geometryFileData->GetGeometryFileName(this->geometryFileIndex),
|
||||
this->geometryFileData->GetProperties(this->geometryFileIndex));
|
||||
}
|
||||
|
||||
void SingleAnimationExportSourceAdapter::ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData)
|
||||
{
|
||||
assert(geometryFileIndex == 0);
|
||||
this->source->ReadModels(this->geometryFileData, this->geometryFileIndex, modelData);
|
||||
}
|
||||
|
||||
void SingleAnimationExportSourceAdapter::ReadSkinning(IExportContext* context, ISkinningData* skinningData, const IModelData* const modelData, int modelIndex, ISkeletonData* skeletonData)
|
||||
{
|
||||
this->source->ReadSkinning(context, skinningData, modelData, modelIndex, skeletonData);
|
||||
}
|
||||
|
||||
bool SingleAnimationExportSourceAdapter::ReadSkeleton(const IGeometryFileData* const geometryFileData, int geometryFileIndex, const IModelData* const modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData)
|
||||
{
|
||||
assert(geometryFileIndex == 0);
|
||||
return this->source->ReadSkeleton(this->geometryFileData, this->geometryFileIndex, modelData, modelIndex, materialData, skeletonData);
|
||||
}
|
||||
|
||||
int SingleAnimationExportSourceAdapter::GetAnimationCount() const
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::string SingleAnimationExportSourceAdapter::GetAnimationName(const IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex) const
|
||||
{
|
||||
assert(geometryFileIndex == 0);
|
||||
assert(animationIndex == 0);
|
||||
return this->source->GetAnimationName(this->geometryFileData, this->geometryFileIndex, this->animationIndex);
|
||||
}
|
||||
|
||||
void SingleAnimationExportSourceAdapter::GetAnimationTimeSpan(float& start, float& stop, int animationIndex) const
|
||||
{
|
||||
assert(animationIndex == 0);
|
||||
this->source->GetAnimationTimeSpan(start, stop, this->animationIndex);
|
||||
}
|
||||
|
||||
void SingleAnimationExportSourceAdapter::ReadAnimationFlags(IExportContext* context, IAnimationData* animationData, const IGeometryFileData* const geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex) const
|
||||
{
|
||||
assert(animationIndex == 0);
|
||||
this->source->ReadAnimationFlags(context, animationData, geometryFileData, modelData, modelIndex, skeletonData, this->animationIndex);
|
||||
}
|
||||
|
||||
IAnimationData* SingleAnimationExportSourceAdapter::ReadAnimation(IExportContext* context, const IGeometryFileData* const geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex, float fps) const
|
||||
{
|
||||
assert(animationIndex == 0);
|
||||
return this->source->ReadAnimation(context, geometryFileData, modelData, modelIndex, skeletonData, this->animationIndex, fps);
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SINGLEANIMATIONEXPORTSOURCEADAPTER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SINGLEANIMATIONEXPORTSOURCEADAPTER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ExportSourceDecoratorBase.h"
|
||||
|
||||
class SingleAnimationExportSourceAdapter
|
||||
: public ExportSourceDecoratorBase
|
||||
{
|
||||
public:
|
||||
SingleAnimationExportSourceAdapter(IExportSource* source, IGeometryFileData* geometryData, int geometryFileIndex, int animationIndex);
|
||||
|
||||
virtual float GetDCCFrameRate() const;
|
||||
|
||||
virtual void ReadGeometryFiles(IExportContext* context, IGeometryFileData* geometryFileData);
|
||||
virtual void ReadModels(const IGeometryFileData* geometryFileData, int geometryFileIndex, IModelData* modelData);
|
||||
virtual void ReadSkinning(IExportContext* context, ISkinningData* skinningData, const IModelData* modelData, int modelIndex, ISkeletonData* skeletonData);
|
||||
virtual bool ReadSkeleton(const IGeometryFileData* geometryFileData, int geometryFileIndex, const IModelData* modelData, int modelIndex, const IMaterialData* materialData, ISkeletonData* skeletonData);
|
||||
virtual int GetAnimationCount() const;
|
||||
virtual std::string GetAnimationName(const IGeometryFileData* geometryFileData, int geometryFileIndex, int animationIndex) const;
|
||||
virtual void GetAnimationTimeSpan(float& start, float& stop, int animationIndex) const;
|
||||
virtual void ReadAnimationFlags(IExportContext* context, IAnimationData* animationData, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex) const;
|
||||
virtual IAnimationData* ReadAnimation(IExportContext* context, const IGeometryFileData* geometryFileData, const IModelData* modelData, int modelIndex, const ISkeletonData* skeletonData, int animationIndex, float fps) const;
|
||||
|
||||
private:
|
||||
int animationIndex;
|
||||
IGeometryFileData* geometryFileData;
|
||||
int geometryFileIndex;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SINGLEANIMATIONEXPORTSOURCEADAPTER_H
|
||||
@@ -1,309 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "SkeletonData.h"
|
||||
#include <cctype>
|
||||
|
||||
int SkeletonData::AddBone(const void* handle, const char* name, int parentIndex)
|
||||
{
|
||||
int modelIndex = int(m_bones.size());
|
||||
m_bones.push_back(BoneEntry(handle, name, parentIndex));
|
||||
m_nameBoneIndexMap.insert(std::make_pair(name, modelIndex));
|
||||
if (parentIndex >= 0)
|
||||
{
|
||||
m_bones[parentIndex].children.push_back(modelIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_roots.push_back(modelIndex);
|
||||
}
|
||||
return modelIndex;
|
||||
}
|
||||
|
||||
int SkeletonData::FindBone(const char* name) const
|
||||
{
|
||||
std::map<std::string, int>::const_iterator modelPos = m_nameBoneIndexMap.find(name);
|
||||
return (modelPos != m_nameBoneIndexMap.end() ? (*modelPos).second : -1);
|
||||
}
|
||||
|
||||
const void* SkeletonData::GetBoneHandle(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].handle;
|
||||
}
|
||||
|
||||
int SkeletonData::GetBoneParentIndex(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].parentIndex;
|
||||
}
|
||||
|
||||
int SkeletonData::GetBoneCount() const
|
||||
{
|
||||
return int(m_bones.size());
|
||||
}
|
||||
|
||||
void SkeletonData::SetTranslation(int modelIndex, const float* vec)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_bones[modelIndex].translation[i] = vec[i];
|
||||
}
|
||||
}
|
||||
|
||||
void SkeletonData::SetRotation(int modelIndex, const float* vec)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_bones[modelIndex].rotation[i] = vec[i];
|
||||
}
|
||||
}
|
||||
|
||||
void SkeletonData::SetScale(int modelIndex, const float* vec)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_bones[modelIndex].scale[i] = vec[i];
|
||||
}
|
||||
}
|
||||
|
||||
void SkeletonData::SetParentFrameTranslation(int boneIndex, const float* vec)
|
||||
{
|
||||
EnsureParentFrameExists(boneIndex);
|
||||
std::copy(vec, vec + 3, m_bones[boneIndex].parentFrameTranslation);
|
||||
}
|
||||
|
||||
void SkeletonData::SetParentFrameRotation(int boneIndex, const float* vec)
|
||||
{
|
||||
EnsureParentFrameExists(boneIndex);
|
||||
std::copy(vec, vec + 3, m_bones[boneIndex].parentFrameRotation);
|
||||
}
|
||||
|
||||
void SkeletonData::SetParentFrameScale(int boneIndex, const float* vec)
|
||||
{
|
||||
EnsureParentFrameExists(boneIndex);
|
||||
std::copy(vec, vec + 3, m_bones[boneIndex].parentFrameScale);
|
||||
}
|
||||
|
||||
void SkeletonData::SetLimit(int boneIndex, Axis axis, Limit extreme, float limit)
|
||||
{
|
||||
m_bones[boneIndex].limits.insert(std::make_pair(AxisLimit(axis, extreme), limit));
|
||||
}
|
||||
|
||||
void SkeletonData::SetSpringTension(int boneIndex, Axis axis, float springTension)
|
||||
{
|
||||
m_bones[boneIndex].springTensions.insert(std::make_pair(axis, springTension));
|
||||
}
|
||||
|
||||
void SkeletonData::SetSpringAngle(int boneIndex, Axis axis, float springAngle)
|
||||
{
|
||||
m_bones[boneIndex].springAngles.insert(std::make_pair(axis, springAngle));
|
||||
}
|
||||
|
||||
void SkeletonData::SetAxisDamping(int boneIndex, Axis axis, float damping)
|
||||
{
|
||||
m_bones[boneIndex].dampings.insert(std::make_pair(axis, damping));
|
||||
}
|
||||
|
||||
void SkeletonData::SetPhysicalized(int boneIndex, bool physicalized)
|
||||
{
|
||||
m_bones[boneIndex].physicalized = physicalized;
|
||||
}
|
||||
|
||||
void SkeletonData::SetHasGeometry(int boneIndex, bool hasGeometry)
|
||||
{
|
||||
m_bones[boneIndex].hasGeometry = hasGeometry;
|
||||
}
|
||||
|
||||
void SkeletonData::SetBoneProperties(int boneIndex, const char* propertiesString)
|
||||
{
|
||||
m_bones[boneIndex].propertiesString = propertiesString;
|
||||
}
|
||||
|
||||
void SkeletonData::SetBoneGeomProperties(int boneIndex, const char* propertiesString)
|
||||
{
|
||||
m_bones[boneIndex].geomPropertiesString = propertiesString;
|
||||
}
|
||||
|
||||
bool SkeletonData::HasParentFrame(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].hasParentFrame;
|
||||
}
|
||||
|
||||
void SkeletonData::GetParentFrameTranslation(int boneIndex, float* vec) const
|
||||
{
|
||||
std::copy(m_bones[boneIndex].parentFrameTranslation, m_bones[boneIndex].parentFrameTranslation + 3, vec);
|
||||
}
|
||||
|
||||
void SkeletonData::GetParentFrameRotation(int boneIndex, float* vec) const
|
||||
{
|
||||
std::copy(m_bones[boneIndex].parentFrameRotation, m_bones[boneIndex].parentFrameRotation + 3, vec);
|
||||
}
|
||||
|
||||
void SkeletonData::GetParentFrameScale(int boneIndex, float* vec) const
|
||||
{
|
||||
std::copy(m_bones[boneIndex].parentFrameScale, m_bones[boneIndex].parentFrameScale + 3, vec);
|
||||
}
|
||||
|
||||
bool SkeletonData::HasLimit(int boneIndex, Axis axis, Limit extreme) const
|
||||
{
|
||||
return m_bones[boneIndex].limits.find(AxisLimit(axis, extreme)) != m_bones[boneIndex].limits.end();
|
||||
}
|
||||
|
||||
float SkeletonData::GetLimit(int boneIndex, Axis axis, Limit extreme) const
|
||||
{
|
||||
return (*m_bones[boneIndex].limits.find(AxisLimit(axis, extreme))).second;
|
||||
}
|
||||
|
||||
bool SkeletonData::HasSpringTension(int boneIndex, Axis axis) const
|
||||
{
|
||||
return m_bones[boneIndex].springTensions.find(axis) != m_bones[boneIndex].springTensions.end();
|
||||
}
|
||||
|
||||
float SkeletonData::GetSpringTension(int boneIndex, Axis axis) const
|
||||
{
|
||||
return (*m_bones[boneIndex].springTensions.find(axis)).second;
|
||||
}
|
||||
|
||||
bool SkeletonData::HasSpringAngle(int boneIndex, Axis axis) const
|
||||
{
|
||||
return m_bones[boneIndex].springAngles.find(axis) != m_bones[boneIndex].springAngles.end();
|
||||
}
|
||||
|
||||
float SkeletonData::GetSpringAngle(int boneIndex, Axis axis) const
|
||||
{
|
||||
return (*m_bones[boneIndex].springAngles.find(axis)).second;
|
||||
}
|
||||
|
||||
bool SkeletonData::HasAxisDamping(int boneIndex, Axis axis) const
|
||||
{
|
||||
return m_bones[boneIndex].dampings.find(axis) != m_bones[boneIndex].dampings.end();
|
||||
}
|
||||
|
||||
float SkeletonData::GetAxisDamping(int boneIndex, Axis axis) const
|
||||
{
|
||||
return (*m_bones[boneIndex].dampings.find(axis)).second;
|
||||
}
|
||||
|
||||
bool SkeletonData::GetPhysicalized(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].physicalized;
|
||||
}
|
||||
|
||||
bool SkeletonData::HasGeometry(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].hasGeometry;
|
||||
}
|
||||
|
||||
int SkeletonData::GetRootCount() const
|
||||
{
|
||||
return int(m_roots.size());
|
||||
}
|
||||
|
||||
int SkeletonData::GetRootIndex(int rootIndex) const
|
||||
{
|
||||
return m_roots[rootIndex];
|
||||
}
|
||||
|
||||
int SkeletonData::GetParentIndex(int modelIndex) const
|
||||
{
|
||||
return m_bones[modelIndex].parentIndex;
|
||||
}
|
||||
|
||||
const std::string SkeletonData::GetName(int modelIndex) const
|
||||
{
|
||||
std::string copy(m_bones[modelIndex].name);
|
||||
for (int i = 0, count = int(copy.size()); i < count; ++i)
|
||||
{
|
||||
if (!std::isalnum(copy[i]) && copy[i] != ' ')
|
||||
{
|
||||
copy[i] = '_';
|
||||
}
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
|
||||
|
||||
const std::string SkeletonData::GetSafeName(int modelIndex) const
|
||||
{
|
||||
std::string name = GetName(modelIndex);
|
||||
std::replace_if(name.begin(), name.end(), std::isspace, '_');
|
||||
return name;
|
||||
}
|
||||
|
||||
int SkeletonData::GetChildCount(int modelIndex) const
|
||||
{
|
||||
return int(m_bones[modelIndex].children.size());
|
||||
}
|
||||
|
||||
int SkeletonData::GetChildIndex(int modelIndex, int childIndexIndex) const
|
||||
{
|
||||
return m_bones[modelIndex].children[childIndexIndex];
|
||||
}
|
||||
|
||||
void SkeletonData::GetTranslation(float* vec, int modelIndex) const
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
vec[i] = m_bones[modelIndex].translation[i];
|
||||
}
|
||||
}
|
||||
|
||||
void SkeletonData::GetRotation(float* vec, int modelIndex) const
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
vec[i] = m_bones[modelIndex].rotation[i];
|
||||
}
|
||||
}
|
||||
|
||||
void SkeletonData::GetScale(float* vec, int modelIndex) const
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
vec[i] = m_bones[modelIndex].scale[i];
|
||||
}
|
||||
}
|
||||
|
||||
const std::string SkeletonData::GetBoneProperties(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].propertiesString;
|
||||
}
|
||||
|
||||
const std::string SkeletonData::GetBoneGeomProperties(int boneIndex) const
|
||||
{
|
||||
return m_bones[boneIndex].geomPropertiesString;
|
||||
}
|
||||
|
||||
void SkeletonData::EnsureParentFrameExists(int boneIndex)
|
||||
{
|
||||
if (!m_bones[boneIndex].hasParentFrame)
|
||||
{
|
||||
std::fill(m_bones[boneIndex].parentFrameTranslation, m_bones[boneIndex].parentFrameTranslation + 3, 0.0f);
|
||||
std::fill(m_bones[boneIndex].parentFrameRotation, m_bones[boneIndex].parentFrameRotation + 3, 0.0f);
|
||||
std::fill(m_bones[boneIndex].parentFrameScale, m_bones[boneIndex].parentFrameScale + 3, 0.0f);
|
||||
m_bones[boneIndex].hasParentFrame = true;
|
||||
}
|
||||
}
|
||||
|
||||
SkeletonData::BoneEntry::BoneEntry(const void* handle, const std::string& name, int parentIndex)
|
||||
: handle(handle)
|
||||
, name(name)
|
||||
, parentIndex(parentIndex)
|
||||
, hasParentFrame(false)
|
||||
, physicalized(false)
|
||||
, hasGeometry(hasGeometry)
|
||||
{
|
||||
translation[0] = translation[1] = translation[2] = 0.0f;
|
||||
rotation[0] = rotation[1] = rotation[2] = 0.0f;
|
||||
scale[0] = scale[1] = scale[2] = 1.0f;
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKELETONDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKELETONDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ISkeletonData.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
class SkeletonData
|
||||
: public ISkeletonData
|
||||
{
|
||||
public:
|
||||
// ISkeletonData
|
||||
virtual int AddBone(const void* handle, const char* name, int parentIndex);
|
||||
virtual int FindBone(const char* name) const;
|
||||
virtual const void* GetBoneHandle(int boneIndex) const;
|
||||
virtual int GetBoneParentIndex(int boneIndex) const;
|
||||
virtual int GetBoneCount() const;
|
||||
virtual void SetTranslation(int boneIndex, const float* vec);
|
||||
virtual void SetRotation(int boneIndex, const float* vec);
|
||||
virtual void SetScale(int boneIndex, const float* vec);
|
||||
virtual void SetParentFrameTranslation(int boneIndex, const float* vec);
|
||||
virtual void SetParentFrameRotation(int boneIndex, const float* vec);
|
||||
virtual void SetParentFrameScale(int boneIndex, const float* vec);
|
||||
virtual void SetLimit(int boneIndex, Axis axis, Limit extreme, float limit);
|
||||
virtual void SetSpringTension(int boneIndex, Axis axis, float springTension);
|
||||
virtual void SetSpringAngle(int boneIndex, Axis axis, float springAngle);
|
||||
virtual void SetAxisDamping(int boneIndex, Axis axis, float damping);
|
||||
virtual void SetPhysicalized(int boneIndex, bool physicalized);
|
||||
virtual void SetHasGeometry(int boneIndex, bool hasGeometry);
|
||||
virtual void SetBoneProperties(int boneIndex, const char* propertiesString);
|
||||
virtual void SetBoneGeomProperties(int boneIndex, const char* propertiesString);
|
||||
|
||||
bool HasParentFrame(int boneIndex) const;
|
||||
void GetParentFrameTranslation(int boneIndex, float* vec) const;
|
||||
void GetParentFrameRotation(int boneIndex, float* vec) const;
|
||||
void GetParentFrameScale(int boneIndex, float* vec) const;
|
||||
bool HasLimit(int boneIndex, Axis axis, Limit extreme) const;
|
||||
float GetLimit(int boneIndex, Axis axis, Limit extreme) const;
|
||||
bool HasSpringTension(int boneIndex, Axis axis) const;
|
||||
float GetSpringTension(int boneIndex, Axis axis) const;
|
||||
bool HasSpringAngle(int boneIndex, Axis axis) const;
|
||||
float GetSpringAngle(int boneIndex, Axis axis) const;
|
||||
bool HasAxisDamping(int boneIndex, Axis axis) const;
|
||||
float GetAxisDamping(int boneIndex, Axis axis) const;
|
||||
bool GetPhysicalized(int boneIndex) const;
|
||||
bool HasGeometry(int boneIndex) const;
|
||||
|
||||
int GetRootCount() const;
|
||||
int GetRootIndex(int rootIndex) const;
|
||||
int GetParentIndex(int boneIndex) const;
|
||||
const std::string GetName(int boneIndex) const;
|
||||
const std::string GetSafeName(int boneIndex) const;
|
||||
int GetChildCount(int boneIndex) const;
|
||||
int GetChildIndex(int boneIndex, int childIndexIndex) const;
|
||||
void GetTranslation(float* vec, int boneIndex) const;
|
||||
void GetRotation(float* vec, int boneIndex) const;
|
||||
void GetScale(float* vec, int boneIndex) const;
|
||||
const std::string GetBoneProperties(int boneIndex) const;
|
||||
const std::string GetBoneGeomProperties(int boneIndex) const;
|
||||
|
||||
private:
|
||||
void EnsureParentFrameExists(int boneIndex);
|
||||
|
||||
typedef std::pair<Axis, Limit> AxisLimit;
|
||||
typedef std::map<AxisLimit, float> AxisLimitLimitMap;
|
||||
typedef std::map<Axis, float> AxisSpringTensionMap;
|
||||
typedef std::map<Axis, float> AxisSpringAngleMap;
|
||||
typedef std::map<Axis, float> AxisDampingMap;
|
||||
|
||||
struct BoneEntry
|
||||
{
|
||||
public:
|
||||
BoneEntry(const void* handle, const std::string& name, int parentIndex);
|
||||
const void* handle;
|
||||
std::string name;
|
||||
int parentIndex;
|
||||
AxisLimitLimitMap limits;
|
||||
AxisSpringTensionMap springTensions;
|
||||
AxisSpringAngleMap springAngles;
|
||||
AxisDampingMap dampings;
|
||||
bool hasParentFrame;
|
||||
float parentFrameTranslation[3];
|
||||
float parentFrameRotation[3];
|
||||
float parentFrameScale[3];
|
||||
bool physicalized;
|
||||
std::vector<int> children;
|
||||
float translation[3];
|
||||
float rotation[3];
|
||||
float scale[3];
|
||||
bool hasGeometry;
|
||||
std::string propertiesString;
|
||||
std::string geomPropertiesString;
|
||||
};
|
||||
|
||||
std::vector<BoneEntry> m_bones;
|
||||
std::vector<int> m_roots;
|
||||
std::map<std::string, int> m_nameBoneIndexMap;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKELETONDATA_H
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include "StdAfx.h"
|
||||
#include "SkinningData.h"
|
||||
|
||||
void SkinningData::SetVertexCount(int vertexCount)
|
||||
{
|
||||
m_weights.resize(vertexCount);
|
||||
}
|
||||
|
||||
void SkinningData::AddWeight(int vertexIndex, int boneIndex, float weight)
|
||||
{
|
||||
m_weights[vertexIndex].push_back(BoneWeight(boneIndex, weight));
|
||||
}
|
||||
|
||||
int SkinningData::GetVertexCount() const
|
||||
{
|
||||
return int(m_weights.size());
|
||||
}
|
||||
|
||||
int SkinningData::GetBoneLinkCount(int vertexIndex) const
|
||||
{
|
||||
return int(m_weights[vertexIndex].size());
|
||||
}
|
||||
|
||||
int SkinningData::GetBoneIndex(int vertexIndex, int linkIndex) const
|
||||
{
|
||||
return m_weights[vertexIndex][linkIndex].boneIndex;
|
||||
}
|
||||
|
||||
float SkinningData::GetWeight(int vertexIndex, int linkIndex) const
|
||||
{
|
||||
return m_weights[vertexIndex][linkIndex].weight;
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKINNINGDATA_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKINNINGDATA_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ISkinningData.h"
|
||||
|
||||
class SkinningData
|
||||
: public ISkinningData
|
||||
{
|
||||
public:
|
||||
virtual void SetVertexCount(int vertexCount);
|
||||
virtual void AddWeight(int vertexIndex, int boneIndex, float weight);
|
||||
|
||||
int GetVertexCount() const;
|
||||
int GetBoneLinkCount(int vertexIndex) const;
|
||||
int GetBoneIndex(int vertexIndex, int linkIndex) const;
|
||||
float GetWeight(int vertexIndex, int linkIndex) const;
|
||||
|
||||
private:
|
||||
struct BoneWeight
|
||||
{
|
||||
BoneWeight(int boneIndex, float weight)
|
||||
: boneIndex(boneIndex)
|
||||
, weight(weight) {}
|
||||
int boneIndex;
|
||||
float weight;
|
||||
};
|
||||
|
||||
std::vector<std::vector<BoneWeight> > m_weights;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_SKINNINGDATA_H
|
||||
@@ -1,119 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_TRANSFORMHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_TRANSFORMHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "Cry_Math.h"
|
||||
|
||||
|
||||
namespace TransformHelpers
|
||||
{
|
||||
// Format of forwardUpAxes: "<signOfForwardAxis><forwardAxis><signOfUpAxis><upAxis>".
|
||||
// Example of forwardUpAxes: "-Y+Z".
|
||||
// Returns 0 if successful, or returns a pointer to an error message in case of an error.
|
||||
// In case of success: X axis in res represents "forward" direction,
|
||||
// Y axis represents "up" direction.
|
||||
inline const char* GetForwardUpAxesMatrix(Matrix33& res, const char* forwardUpAxes)
|
||||
{
|
||||
Vec3 axisX(ZERO);
|
||||
Vec3 axisY(ZERO);
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
Vec3& v = (i == 0) ? axisX : axisY;
|
||||
|
||||
const float val = forwardUpAxes[i * 2 + 0] == '-' ? -1.0f : +1.0f;
|
||||
|
||||
switch (forwardUpAxes[i * 2 + 1])
|
||||
{
|
||||
case 'X':
|
||||
case 'x':
|
||||
v.x = val;
|
||||
break;
|
||||
case 'Y':
|
||||
case 'y':
|
||||
v.y = val;
|
||||
break;
|
||||
case 'Z':
|
||||
case 'z':
|
||||
v.z = val;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
return "Found a bad axis character in forwardUpAxes string";
|
||||
}
|
||||
}
|
||||
|
||||
if (axisX == axisY)
|
||||
{
|
||||
assert(0);
|
||||
return "Forward and up axes are equal in forwardUpAxes string";
|
||||
}
|
||||
|
||||
const Vec3 axisZ = axisX.cross(axisY);
|
||||
|
||||
res.SetFromVectors(axisX, axisY, axisZ);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Computes transform matrix that converts everything from forwardUpAxesSrc
|
||||
// coordinate system to forwardUpAxesDst coordinate system.
|
||||
// Format of forwardUpAxesXXX: "<signOfForwardAxis><forwardAxis><signOfUpAxis><upAxis>".
|
||||
// Example of forwardUpAxesXXX: "-Y+Z".
|
||||
// Returns 0 if successful, or returns a pointer to an error message in case of an error.
|
||||
// In case of success puts computed transform into res.
|
||||
// See comments to GetForwardUpAxesMatrix().
|
||||
inline const char* ComputeForwardUpAxesTransform(Matrix34& res, const char* forwardUpAxesSrc, const char* forwardUpAxesDst)
|
||||
{
|
||||
Matrix33 srcToWorld;
|
||||
Matrix33 dstToWorld;
|
||||
|
||||
const char* const err0 = GetForwardUpAxesMatrix(srcToWorld, forwardUpAxesSrc);
|
||||
const char* const err1 = GetForwardUpAxesMatrix(dstToWorld, forwardUpAxesDst);
|
||||
|
||||
if (err0 || err1)
|
||||
{
|
||||
return err0 ? err0 : err1;
|
||||
}
|
||||
|
||||
res = Matrix34(dstToWorld * srcToWorld.GetTransposed());
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
inline Matrix34 ComputeOrthonormalMatrix(const Matrix34& m)
|
||||
{
|
||||
Vec3 x = m.GetColumn0();
|
||||
x.Normalize();
|
||||
|
||||
Vec3 y = m.GetColumn1();
|
||||
|
||||
Vec3 z = x.cross(y);
|
||||
z.Normalize();
|
||||
|
||||
y = z.cross(x);
|
||||
|
||||
Matrix34 result;
|
||||
result.SetFromVectors(x, y, z, m.GetTranslation());
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_TRANSFORMHELPERS_H
|
||||
@@ -1,175 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "FileUtil.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// returns true if 'dir' is a subdirectory of 'baseDir' or same directory as 'baseDir'
|
||||
// note: returns false in case of wrong names passed
|
||||
static bool IsSubdirOrSameDir(const char* dir, const char* baseDir)
|
||||
{
|
||||
|
||||
AZ::IO::LocalFileIO localFileIO;
|
||||
|
||||
char szFullPathDir[AZ_MAX_PATH_LEN];
|
||||
if(!localFileIO.ConvertToAbsolutePath(dir, szFullPathDir, sizeof(szFullPathDir)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
char szFullPathBaseDir[2 * 1024];
|
||||
if(!localFileIO.ConvertToAbsolutePath(baseDir, szFullPathBaseDir, sizeof(szFullPathBaseDir)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const char* p = szFullPathDir;
|
||||
const char* q = szFullPathBaseDir;
|
||||
for (;; ++p, ++q)
|
||||
{
|
||||
if (tolower(*p) == tolower(*q))
|
||||
{
|
||||
if (*p == 0)
|
||||
{
|
||||
// dir is exactly same as baseDir
|
||||
return true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((*p == '/' || *p == '\\') && (*q == '/' || *q == '\\'))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (*p == 0)
|
||||
{
|
||||
// dir length is shorter than baseDir length. so it's not a subdir
|
||||
return false;
|
||||
}
|
||||
|
||||
if (*q == 0)
|
||||
{
|
||||
// baseDir is shorter than dir. so may be it's a subdir.
|
||||
const bool isSubdir = (*p == '/' || *p == '\\');
|
||||
return isSubdir;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// the paths must have trailing slash
|
||||
static bool ScanDirectoryRecursive(const string& root, const string& path, const string& file, std::vector<string>& files, bool recursive, const string& dirToIgnore)
|
||||
{
|
||||
bool anyFound = false;
|
||||
if (!dirToIgnore.empty())
|
||||
{
|
||||
if (IsSubdirOrSameDir(root.c_str(), dirToIgnore.c_str()))
|
||||
{
|
||||
return anyFound;
|
||||
}
|
||||
}
|
||||
|
||||
AZ::IO::LocalFileIO localFileIO;
|
||||
localFileIO.FindFiles(root.c_str(), file.c_str(), [&](const char* filePath) -> bool
|
||||
{
|
||||
bool isDir = localFileIO.IsDirectory(filePath);
|
||||
if (!isDir)
|
||||
{
|
||||
const string foundFilename(filePath);
|
||||
if (StringHelpers::MatchesWildcardsIgnoreCase(foundFilename, file))
|
||||
{
|
||||
anyFound = true;
|
||||
files.push_back(PathHelpers::Join(path, PathHelpers::GetFilename(filePath)));
|
||||
}
|
||||
}
|
||||
|
||||
return true; // Keep iterating
|
||||
});
|
||||
|
||||
if (recursive)
|
||||
{
|
||||
localFileIO.FindFiles(root.c_str(), "*", [&](const char* filePath) -> bool
|
||||
{
|
||||
bool isDir = localFileIO.IsDirectory(filePath);
|
||||
// If recursive.
|
||||
if (isDir && strcmp(filePath, ".") && strcmp(filePath, ".."))
|
||||
{
|
||||
if (ScanDirectoryRecursive(filePath, PathHelpers::Join(path, PathHelpers::GetFilename(filePath)), file, files, recursive, dirToIgnore))
|
||||
{
|
||||
anyFound = true;
|
||||
}
|
||||
}
|
||||
return true; // Keep iterating
|
||||
});
|
||||
}
|
||||
|
||||
return anyFound;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool FileUtil::ScanDirectory(const string& path, const string& file, std::vector<string>& files, bool recursive, const string& dirToIgnore)
|
||||
{
|
||||
return ScanDirectoryRecursive(path, "", file, files, recursive, dirToIgnore);
|
||||
}
|
||||
|
||||
|
||||
bool FileUtil::EnsureDirectoryExists(const char* szPathIn)
|
||||
{
|
||||
if (!szPathIn || !szPathIn[0])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (DirectoryExists(szPathIn))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<char> path(szPathIn, szPathIn + strlen(szPathIn) + 1);
|
||||
char* p = &path[0];
|
||||
|
||||
// Skip '/' and '//' in the beginning
|
||||
while (*p == '/' || *p == '\\')
|
||||
{
|
||||
++p;
|
||||
}
|
||||
|
||||
for (;; )
|
||||
{
|
||||
while (*p != '/' && *p != '\\' && *p)
|
||||
{
|
||||
++p;
|
||||
}
|
||||
const char saved = *p;
|
||||
*p = 0;
|
||||
AZ::IO::LocalFileIO().CreatePath(&path[0]);
|
||||
*p++ = saved;
|
||||
if (saved == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return DirectoryExists(szPathIn);
|
||||
}
|
||||
@@ -1,311 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_FILEUTIL_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_FILEUTIL_H
|
||||
#pragma once
|
||||
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
|
||||
#include <AzCore/PlatformIncl.h>
|
||||
|
||||
#if AZ_TRAIT_OS_PLATFORM_APPLE || defined(AZ_PLATFORM_LINUX)
|
||||
#include <utime.h>
|
||||
#endif
|
||||
#if defined(AZ_PLATFORM_LINUX)
|
||||
#include "Linux64Specific.h"
|
||||
#endif // defined(AZ_PLATFORM_LINUX)
|
||||
|
||||
#include <platform.h>
|
||||
#include <vector>
|
||||
|
||||
namespace FileUtil
|
||||
{
|
||||
// Magic number explanation:
|
||||
// Both epochs are Gregorian. 1970 - 1601 = 369. Assuming a leap
|
||||
// year every four years, 369 / 4 = 92. However, 1700, 1800, and 1900
|
||||
// were NOT leap years, so 89 leap years, 280 non-leap years.
|
||||
// 89 * 366 + 280 * 365 = 134744 days between epochs. Of course
|
||||
// 60 * 60 * 24 = 86400 seconds per day, so 134744 * 86400 =
|
||||
// 11644473600 = SECS_BETWEEN_EPOCHS.
|
||||
//
|
||||
// This result is also confirmed in the MSDN documentation on how
|
||||
// to convert a time_t value to a win32 FILETIME.
|
||||
#define SECS_BETWEEN_EPOCHS 11644473600ll
|
||||
/* 10^7 */
|
||||
#define SECS_TO_100NS 10000000ll
|
||||
|
||||
// Find all files matching filespec.
|
||||
bool ScanDirectory(const string& path, const string& filespec, std::vector<string>& files, bool recursive, const string& dirToIgnore);
|
||||
|
||||
// Ensures that directory specified by szPathIn exists by creating all needed (sub-)directories.
|
||||
// Returns false in case of a failure.
|
||||
// Example: "c:\temp\test" ("c:\temp\test\" also works) - ensures that "c:\temp\test" exists.
|
||||
bool EnsureDirectoryExists(const char* szPathIn);
|
||||
|
||||
// converts the FILETIME to the C Timestamp (compatible with dbghelp.dll)
|
||||
inline DWORD FiletimeToUnixTime(const FILETIME& ft)
|
||||
{
|
||||
return (DWORD)((((int64&)ft) / SECS_TO_100NS) - SECS_BETWEEN_EPOCHS);
|
||||
}
|
||||
|
||||
// converts the FILETIME to 64bit C timestamp
|
||||
inline AZ::u64 FiletimeTo64BitUnixTime(const FILETIME& fileTime)
|
||||
{
|
||||
const AZ::u64 time = static_cast<AZ::u64>(fileTime.dwHighDateTime) << 32 | fileTime.dwLowDateTime;
|
||||
return ((time / SECS_TO_100NS) - SECS_BETWEEN_EPOCHS);
|
||||
}
|
||||
|
||||
// converts the C Timestamp (compatible with dbghelp.dll) to FILETIME
|
||||
inline FILETIME UnixTimeToFiletime(DWORD nCTime)
|
||||
{
|
||||
const int64 time = (nCTime + SECS_BETWEEN_EPOCHS) * SECS_TO_100NS;
|
||||
return (FILETIME&)time;
|
||||
}
|
||||
|
||||
//converts the 64 bit C Timestamp to FILETIME
|
||||
inline void UnixTime64BitToFiletime(AZ::u64 nCTime, FILETIME& fileTime)
|
||||
{
|
||||
const AZ::u64 time = (nCTime + SECS_BETWEEN_EPOCHS) * SECS_TO_100NS;
|
||||
fileTime.dwLowDateTime = static_cast<DWORD>(time);
|
||||
fileTime.dwHighDateTime = static_cast<DWORD>(time >> 32);
|
||||
}
|
||||
|
||||
inline FILETIME GetInvalidFileTime()
|
||||
{
|
||||
FILETIME fileTime;
|
||||
fileTime.dwLowDateTime = 0;
|
||||
fileTime.dwHighDateTime = 0;
|
||||
return fileTime;
|
||||
}
|
||||
|
||||
// returns file time stamps
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
inline bool GetFileTimes(const char* filename, FILETIME* ftimeCreate = nullptr, FILETIME* ftimeAccess = nullptr, FILETIME* ftimeModify = nullptr)
|
||||
{
|
||||
WIN32_FIND_DATAA FindFileData;
|
||||
const HANDLE hFind = FindFirstFileA(filename, &FindFileData);
|
||||
if (hFind == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ftimeModify == nullptr && ftimeCreate == nullptr && ftimeAccess == nullptr)
|
||||
{
|
||||
FindClose(hFind);
|
||||
return true;
|
||||
}
|
||||
|
||||
FindClose(hFind);
|
||||
if (ftimeCreate)
|
||||
{
|
||||
ftimeCreate->dwLowDateTime = FindFileData.ftCreationTime.dwLowDateTime;
|
||||
ftimeCreate->dwHighDateTime = FindFileData.ftCreationTime.dwHighDateTime;
|
||||
}
|
||||
if (ftimeModify)
|
||||
{
|
||||
ftimeModify->dwLowDateTime = FindFileData.ftLastWriteTime.dwLowDateTime;
|
||||
ftimeModify->dwHighDateTime = FindFileData.ftLastWriteTime.dwHighDateTime;
|
||||
}
|
||||
if (ftimeAccess)
|
||||
{
|
||||
ftimeAccess->dwLowDateTime = FindFileData.ftLastAccessTime.dwLowDateTime;
|
||||
ftimeAccess->dwHighDateTime = FindFileData.ftCreationTime.dwHighDateTime;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
inline bool GetFileTimes(const char* filename, AZ::u64* timeCreate = nullptr, AZ::u64* timeAccess = nullptr, AZ::u64* timeModify = nullptr)
|
||||
{
|
||||
|
||||
struct stat statResult;
|
||||
if (stat(filename, &statResult) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (timeCreate)
|
||||
{
|
||||
*timeCreate =static_cast<AZ::u64>(statResult.st_ctime);
|
||||
}
|
||||
if (timeModify)
|
||||
{
|
||||
*timeModify =static_cast<AZ::u64>(statResult.st_mtime);
|
||||
}
|
||||
if (timeAccess)
|
||||
{
|
||||
*timeAccess =static_cast<AZ::u64>(statResult.st_atime);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
inline FILETIME GetLastWriteFileTime(const char* filename)
|
||||
{
|
||||
FILETIME timeModify = GetInvalidFileTime();
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
GetFileTimes(filename, nullptr, nullptr, &timeModify);
|
||||
#else
|
||||
AZ::u64 modTime = 0;
|
||||
GetFileTimes(filename, nullptr, nullptr, &modTime);
|
||||
if(modTime != 0)
|
||||
{
|
||||
UnixTime64BitToFiletime(modTime, timeModify);
|
||||
}
|
||||
#endif
|
||||
return timeModify;
|
||||
}
|
||||
|
||||
inline bool FileTimesAreEqual(const FILETIME& fileTime0, const FILETIME& fileTime1)
|
||||
{
|
||||
return
|
||||
(fileTime0.dwLowDateTime == fileTime1.dwLowDateTime) &&
|
||||
(fileTime0.dwHighDateTime == fileTime1.dwHighDateTime);
|
||||
}
|
||||
|
||||
inline bool FileTimesAreEqual(const char* const srcfilename, const char* const targetfilename)
|
||||
{
|
||||
FILETIME ftSource = FileUtil::GetLastWriteFileTime(srcfilename);
|
||||
FILETIME ftTarget = FileUtil::GetLastWriteFileTime(targetfilename);
|
||||
return FileTimesAreEqual(ftSource, ftTarget);
|
||||
}
|
||||
|
||||
inline bool FileTimeIsValid(const FILETIME& fileTime)
|
||||
{
|
||||
return !FileTimesAreEqual(GetInvalidFileTime(), fileTime);
|
||||
}
|
||||
|
||||
inline bool SetFileTimes(const char* const filename, const FILETIME& creationFileTime, const FILETIME& accessFileTime, const FILETIME& modifcationFileTime)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
const HANDLE hf = CreateFileA(filename, FILE_WRITE_ATTRIBUTES, FILE_SHARE_WRITE, 0, OPEN_EXISTING, 0, 0);
|
||||
if (hf != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
if (SetFileTime(hf, &creationFileTime, &accessFileTime, &modifcationFileTime))
|
||||
{
|
||||
if (CloseHandle(hf))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
CloseHandle(hf);
|
||||
}
|
||||
#else
|
||||
AZ::u64 creationTime = FiletimeTo64BitUnixTime(creationFileTime);
|
||||
AZ::u64 modificationTime = FiletimeTo64BitUnixTime(modifcationFileTime);
|
||||
|
||||
struct utimbuf puttime;
|
||||
puttime.modtime = modificationTime;
|
||||
puttime.actime = creationTime;
|
||||
|
||||
if (utime(filename, &puttime) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool SetFileTimes(const char* const filename, const FILETIME& fileTime)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
const HANDLE hf = CreateFileA(filename, FILE_WRITE_ATTRIBUTES, FILE_SHARE_WRITE, 0, OPEN_EXISTING, 0, 0);
|
||||
if (hf != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
if (SetFileTime(hf, &fileTime, &fileTime, &fileTime))
|
||||
{
|
||||
if (CloseHandle(hf))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
CloseHandle(hf);
|
||||
}
|
||||
#else
|
||||
|
||||
AZ::u64 newTime = FiletimeTo64BitUnixTime(fileTime);
|
||||
|
||||
struct utimbuf puttime;
|
||||
puttime.modtime = newTime;
|
||||
puttime.actime = newTime;
|
||||
|
||||
if (utime(filename, &puttime) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool SetFileTimes(const char* const srcfilename, const char* const targetfilename)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
FILETIME creationFileTime, accessFileTime, modifcationFileTime;
|
||||
if (GetFileTimes(srcfilename, &creationFileTime, &accessFileTime, &modifcationFileTime))
|
||||
{
|
||||
const HANDLE hf = CreateFileA(targetfilename, FILE_WRITE_ATTRIBUTES, FILE_SHARE_WRITE, 0, OPEN_EXISTING, 0, 0);
|
||||
if (hf != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
if (SetFileTime(hf, &creationFileTime, &accessFileTime, &modifcationFileTime))
|
||||
{
|
||||
if (CloseHandle(hf))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
CloseHandle(hf);
|
||||
}
|
||||
}
|
||||
#else
|
||||
AZ::u64 creationFileTime, accessFileTime, modifcationFileTime;
|
||||
if (GetFileTimes(srcfilename, &creationFileTime, &accessFileTime, &modifcationFileTime))
|
||||
{
|
||||
struct utimbuf puttime;
|
||||
puttime.modtime = modifcationFileTime;
|
||||
puttime.actime = accessFileTime;
|
||||
|
||||
if (utime(targetfilename, &puttime) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
inline uint64 GetFileSize(const char* const filename)
|
||||
{
|
||||
AZ::u64 fileSize = AZ::IO::SystemFile::Length(filename);
|
||||
return fileSize >= 0? fileSize : -1;
|
||||
|
||||
}
|
||||
|
||||
inline bool FileExists(const char* szPath)
|
||||
{
|
||||
return AZ::IO::LocalFileIO().Exists(szPath);
|
||||
}
|
||||
|
||||
inline bool DirectoryExists(const char* szPath)
|
||||
{
|
||||
return AZ::IO::LocalFileIO().IsDirectory(szPath);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_FILEUTIL_H
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class FileXmlBufferSource
|
||||
: public IXmlBufferSource
|
||||
{
|
||||
public:
|
||||
FileXmlBufferSource(const char* path)
|
||||
{
|
||||
file = std::fopen(path, "r");
|
||||
}
|
||||
~FileXmlBufferSource()
|
||||
{
|
||||
if (file)
|
||||
{
|
||||
std::fclose(file);
|
||||
}
|
||||
}
|
||||
|
||||
virtual int Read(void* buffer, int size) const
|
||||
{
|
||||
if (!file)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return std::fread(buffer, 1, size, file);
|
||||
}
|
||||
|
||||
private:
|
||||
mutable std::FILE* file;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H
|
||||
@@ -1,53 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_ILOGGER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_ILOGGER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
|
||||
class ILogger
|
||||
{
|
||||
public:
|
||||
enum ESeverity
|
||||
{
|
||||
eSeverity_Debug,
|
||||
eSeverity_Info,
|
||||
eSeverity_Warning,
|
||||
eSeverity_Error
|
||||
};
|
||||
|
||||
virtual ~ILogger()
|
||||
{
|
||||
}
|
||||
|
||||
void Log(ESeverity eSeverity, const char* const format, ...)
|
||||
{
|
||||
char buffer[2048];
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
_vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer) - 1, format, args);
|
||||
va_end(args);
|
||||
}
|
||||
LogImpl(eSeverity, buffer);
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void LogImpl(ESeverity eSeverity, const char* text) = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_ILOGGER_H
|
||||
@@ -1,49 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_IPAKSYSTEM_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_IPAKSYSTEM_H
|
||||
#pragma once
|
||||
|
||||
#include <platform.h>
|
||||
|
||||
struct PakSystemFile;
|
||||
struct PakSystemArchive;
|
||||
struct IPakSystem
|
||||
{
|
||||
virtual PakSystemFile* Open(const char* filename, const char* mode) = 0;
|
||||
virtual bool ExtractNoOverwrite(const char* filename, const char* extractToFile = 0) = 0;
|
||||
virtual void Close(PakSystemFile* file) = 0;
|
||||
virtual int GetLength(PakSystemFile* file) const = 0;
|
||||
virtual int Read(PakSystemFile* file, void* buffer, int size) = 0;
|
||||
virtual bool EoF(PakSystemFile* file) = 0;
|
||||
|
||||
virtual PakSystemArchive* OpenArchive(const char* path, size_t fileAlignment = 1, bool encrypted = false, const uint32 encryptionKey[4] = 0) = 0;
|
||||
virtual void CloseArchive(PakSystemArchive* archive) = 0;
|
||||
|
||||
// Summary:
|
||||
// Adds a new file to the pak or update an existing one.
|
||||
// Adds a directory (creates several nested directories if needed)
|
||||
// Arguments:
|
||||
// path - relative path inside archive
|
||||
// data, size - file content
|
||||
// modTime - modification timestamp of the file
|
||||
// compressionLevel - level of compression (correnponds to zlib-levels):
|
||||
// -1 or [0-9] where -1=default compression, 0=no compression, 9=best compression
|
||||
virtual void AddToArchive(PakSystemArchive* archive, const char* path, void* data, int size, int64 modTime, int compressionLevel = -1) = 0;
|
||||
|
||||
virtual bool DeleteFromArchive(PakSystemArchive* archive, const char* path) = 0;
|
||||
virtual bool CheckIfFileExist(PakSystemArchive* archive, const char* path, int64 modTime) = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_IPAKSYSTEM_H
|
||||
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_ISETTINGS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_ISETTINGS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class ISettings
|
||||
{
|
||||
public:
|
||||
virtual bool GetSettingString(char* buffer, int bufferSizeInBytes, const char* key) = 0;
|
||||
virtual bool GetSettingInt(int& value, const char* key) = 0;
|
||||
};
|
||||
|
||||
inline bool GetSettingByRef(ISettings* settings, const string& key, string& value)
|
||||
{
|
||||
char buffer[1024];
|
||||
bool success = false;
|
||||
if (settings)
|
||||
{
|
||||
success = settings->GetSettingString(buffer, sizeof(buffer), key.c_str());
|
||||
}
|
||||
if (success)
|
||||
{
|
||||
value = buffer;
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
inline bool GetSettingByRef(ISettings* settings, const string& key, int& value)
|
||||
{
|
||||
return settings->GetSettingInt(value, key.c_str());
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T GetSetting(ISettings* settings, const string& key, const T& dflt)
|
||||
{
|
||||
T value;
|
||||
if (!GetSettingByRef(settings, key, value))
|
||||
{
|
||||
value = dflt;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_ISETTINGS_H
|
||||
@@ -1,27 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "LocaleChanger.h"
|
||||
#include <locale.h>
|
||||
|
||||
LocaleChanger::LocaleChanger(int category, const char* newLocale)
|
||||
{
|
||||
m_category = category;
|
||||
m_oldLocale = setlocale(category, newLocale);
|
||||
}
|
||||
|
||||
LocaleChanger::~LocaleChanger()
|
||||
{
|
||||
setlocale(m_category, m_oldLocale.c_str());
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_LOCALECHANGER_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_LOCALECHANGER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class LocaleChanger
|
||||
{
|
||||
public:
|
||||
LocaleChanger(int category, const char* newLocale);
|
||||
~LocaleChanger();
|
||||
|
||||
private:
|
||||
int m_category;
|
||||
string m_oldLocale;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_LOCALECHANGER_H
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "LogFile.h"
|
||||
|
||||
LogFile::LogFile(const char* const filename)
|
||||
: m_file(0)
|
||||
, m_hasWarnings(false)
|
||||
, m_hasErrors(false)
|
||||
{
|
||||
m_file = std::fopen(filename, "w");
|
||||
}
|
||||
|
||||
LogFile::~LogFile()
|
||||
{
|
||||
if (m_file)
|
||||
{
|
||||
fclose(m_file);
|
||||
}
|
||||
}
|
||||
|
||||
bool LogFile::IsOpen() const
|
||||
{
|
||||
return m_file != 0;
|
||||
}
|
||||
|
||||
bool LogFile::HasWarningsOrErrors() const
|
||||
{
|
||||
return m_hasWarnings || m_hasErrors;
|
||||
}
|
||||
|
||||
void LogFile::LogImpl(ESeverity eSeverity, const char* const text)
|
||||
{
|
||||
const char* severityMessage = 0;
|
||||
switch (eSeverity)
|
||||
{
|
||||
case eSeverity_Debug:
|
||||
severityMessage = " ";
|
||||
break;
|
||||
case eSeverity_Info:
|
||||
severityMessage = " ";
|
||||
break;
|
||||
case eSeverity_Warning:
|
||||
severityMessage = "W: ";
|
||||
break;
|
||||
case eSeverity_Error:
|
||||
severityMessage = "E: ";
|
||||
break;
|
||||
default:
|
||||
severityMessage = "?: ";
|
||||
break;
|
||||
}
|
||||
|
||||
if (eSeverity == eSeverity_Warning)
|
||||
{
|
||||
m_hasWarnings = true;
|
||||
}
|
||||
if (eSeverity == eSeverity_Error)
|
||||
{
|
||||
m_hasErrors = true;
|
||||
}
|
||||
|
||||
if (m_file)
|
||||
{
|
||||
fprintf(m_file, "%s%s\n", severityMessage, text);
|
||||
fflush(m_file);
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_LOGFILE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_LOGFILE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ILogger.h"
|
||||
|
||||
class LogFile
|
||||
: public ILogger
|
||||
{
|
||||
public:
|
||||
LogFile(const char* filename);
|
||||
~LogFile();
|
||||
|
||||
bool IsOpen() const;
|
||||
bool HasWarningsOrErrors() const;
|
||||
|
||||
// ILogger
|
||||
virtual void LogImpl(ESeverity eSeverity, const char* message);
|
||||
|
||||
private:
|
||||
std::FILE* m_file;
|
||||
bool m_hasWarnings;
|
||||
bool m_hasErrors;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_LOGFILE_H
|
||||
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <float.h>
|
||||
#if (_M_IX86_FP > 0)
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace MathHelpers
|
||||
{
|
||||
#if (_M_IX86_FP > 0)
|
||||
inline int FastRoundFloatTowardZero(float f)
|
||||
{
|
||||
return _mm_cvtt_ss2si(_mm_set_ss(f));
|
||||
}
|
||||
#else
|
||||
inline int FastRoundFloatTowardZero(float f)
|
||||
{
|
||||
return int(f);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
|
||||
inline unsigned int EnableFloatingPointExceptions(unsigned int mask)
|
||||
{
|
||||
_clearfp();
|
||||
unsigned int oldMask;
|
||||
_controlfp_s(&oldMask, 0, 0);
|
||||
unsigned int newMask;
|
||||
_controlfp_s(&newMask, ~mask, _MCW_EM);
|
||||
return ~oldMask;
|
||||
}
|
||||
|
||||
class AutoFloatingPointExceptions
|
||||
{
|
||||
public:
|
||||
AutoFloatingPointExceptions(const unsigned int mask)
|
||||
: m_mask(EnableFloatingPointExceptions(mask))
|
||||
{
|
||||
}
|
||||
|
||||
~AutoFloatingPointExceptions()
|
||||
{
|
||||
EnableFloatingPointExceptions(m_mask);
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned int m_mask;
|
||||
};
|
||||
|
||||
#endif //AZ_PLATFORM_WINDOWS
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "ModuleHelpers.h"
|
||||
|
||||
HMODULE ModuleHelpers::GetCurrentModule(CurrentModuleSpecifier moduleSpecifier)
|
||||
{
|
||||
switch (moduleSpecifier)
|
||||
{
|
||||
case CurrentModuleSpecifier_Executable:
|
||||
return GetModuleHandle(0);
|
||||
|
||||
case CurrentModuleSpecifier_Library:
|
||||
MEMORY_BASIC_INFORMATION mbi;
|
||||
static int dummy;
|
||||
VirtualQuery(&dummy, &mbi, sizeof(mbi));
|
||||
HMODULE instance = reinterpret_cast<HMODULE>(mbi.AllocationBase);
|
||||
return instance;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::basic_string<TCHAR> ModuleHelpers::GetCurrentModulePath(CurrentModuleSpecifier moduleSpecifier)
|
||||
{
|
||||
// Here's a trick that will get you the handle of the module
|
||||
// you're running in without any a-priori knowledge:
|
||||
// http://www.dotnet247.com/247reference/msgs/13/65259.aspx
|
||||
HMODULE instance = GetCurrentModule(moduleSpecifier);
|
||||
TCHAR moduleNameBuffer[MAX_PATH];
|
||||
GetModuleFileName(instance, moduleNameBuffer, sizeof(moduleNameBuffer) / sizeof(moduleNameBuffer[0]));
|
||||
return moduleNameBuffer;
|
||||
}
|
||||
@@ -1,380 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "PakSystem.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
#include "ZipDir/ZipDir.h"
|
||||
|
||||
#include <zlib.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
|
||||
|
||||
|
||||
PakSystemFile::PakSystemFile()
|
||||
{
|
||||
type = PakSystemFileType_Unknown;
|
||||
file = NULL;
|
||||
zip = NULL;
|
||||
fileEntry = NULL;
|
||||
data = NULL;
|
||||
dataPosition = 0;
|
||||
}
|
||||
|
||||
PakSystem::PakSystem()
|
||||
{
|
||||
}
|
||||
|
||||
PakSystemFile* PakSystem::Open(const char* a_path, const char* a_mode)
|
||||
{
|
||||
string normalPath = a_path;
|
||||
|
||||
string const zipExt = ".zip";
|
||||
bool bZip = StringHelpers::EndsWithIgnoreCase(normalPath, zipExt);
|
||||
|
||||
if (bZip)
|
||||
{
|
||||
// If it's a .zip file, then we'll try to look for a file without .zip extension inside of the .zip file
|
||||
normalPath.erase(normalPath.length() - zipExt.length(), zipExt.length());
|
||||
}
|
||||
|
||||
string zipPath = normalPath + zipExt;
|
||||
string filename = PathHelpers::GetFilename(normalPath);
|
||||
|
||||
if (!normalPath.empty() && normalPath[0] == '@')
|
||||
{
|
||||
// File is inside pak file.
|
||||
int splitter = normalPath.find_first_of("|;,");
|
||||
if (splitter >= 0)
|
||||
{
|
||||
zipPath = normalPath.substr(1, splitter - 1);
|
||||
filename = StringHelpers::MakeLowerCase(normalPath.substr(splitter + 1));
|
||||
bZip = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bZip)
|
||||
{
|
||||
// Try to open the file.
|
||||
FILE* f = nullptr;
|
||||
azfopen(&f, normalPath.c_str(), a_mode);
|
||||
if (f)
|
||||
{
|
||||
std::unique_ptr<PakSystemFile> file(new PakSystemFile());
|
||||
file->type = PakSystemFileType_File;
|
||||
file->file = f;
|
||||
|
||||
return file.release();
|
||||
}
|
||||
}
|
||||
|
||||
// if it's simple and read-only, it's assumed it's read-only
|
||||
unsigned const nFactoryFlags = ZipDir::CacheFactory::FLAGS_DONT_COMPACT | ZipDir::CacheFactory::FLAGS_READ_ONLY;
|
||||
|
||||
bool bFileExists = false;
|
||||
const uint32* decryptionKey = 0; // use default one
|
||||
|
||||
if (bZip)
|
||||
{
|
||||
// a caller asked to open a .zip file. check if the .zip file on disk exist
|
||||
FILE* f = nullptr;
|
||||
azfopen(&f, zipPath.c_str(), "rb");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
bFileExists = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// a caller specified normal file. we already failed to find it on disk,
|
||||
// so the file could be within a .pak file. let's find all 'potential'
|
||||
// pak files and look within these for a matching file
|
||||
|
||||
std::vector<string> foundFileCountainer; // pak files found
|
||||
|
||||
for (string dirToSearch = normalPath;; )
|
||||
{
|
||||
dirToSearch = PathHelpers::GetDirectory(dirToSearch);
|
||||
|
||||
AZ::IO::LocalFileIO localFileIO;
|
||||
localFileIO.FindFiles(dirToSearch.c_str(), "*.pak", [&](const char* filePath) -> bool
|
||||
{
|
||||
const string foundFilename(filePath);
|
||||
if (StringHelpers::EqualsIgnoreCase(PathHelpers::FindExtension(foundFilename), "pak"))
|
||||
{
|
||||
foundFileCountainer.push_back(foundFilename);
|
||||
}
|
||||
return true; // continue iterating
|
||||
});
|
||||
|
||||
if (PathHelpers::GetFilename(dirToSearch).empty())
|
||||
{
|
||||
// We've reached the top of the path
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// iterate through found containers and look for relevant files within them
|
||||
for (int iFile = 0; iFile < foundFileCountainer.size(); ++iFile)
|
||||
{
|
||||
zipPath = foundFileCountainer[ iFile ];
|
||||
string pathToZip = PathHelpers::GetDirectory(zipPath);
|
||||
|
||||
// construct filename by removing path to zip from path to filename
|
||||
string pathToFile = PathHelpers::GetDirectory(string(normalPath));
|
||||
string pureFileName = PathHelpers::GetFilename(string(normalPath));
|
||||
if (pathToFile.length() != pathToZip.length() && pathToZip.length() > 0)
|
||||
{
|
||||
pathToFile = pathToFile.substr(pathToZip.length() + 1);
|
||||
}
|
||||
filename = pathToFile.empty()
|
||||
? pureFileName
|
||||
: pathToFile + "\\" + pureFileName;
|
||||
|
||||
ZipDir::CacheFactory factory(ZipDir::ZD_INIT_FAST, nFactoryFlags);
|
||||
ZipDir::CachePtr testZip = factory.New(zipPath.c_str(), decryptionKey);
|
||||
ZipDir::FileEntry* testFileEntry = (testZip ? testZip->FindFile(filename.c_str()) : 0);
|
||||
|
||||
// break out if we have a testFileEntry, as we've found our first (and best) candidate.
|
||||
if (testFileEntry)
|
||||
{
|
||||
bFileExists = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
ZipDir::CacheFactory factory(ZipDir::ZD_INIT_FAST, nFactoryFlags);
|
||||
ZipDir::CachePtr zip = (bFileExists ? factory.New(zipPath.c_str(), decryptionKey) : 0);
|
||||
ZipDir::FileEntry* fileEntry = (zip ? zip->FindFile(filename.c_str()) : 0);
|
||||
|
||||
if (fileEntry)
|
||||
{
|
||||
std::unique_ptr<PakSystemFile> file(new PakSystemFile());
|
||||
file->type = PakSystemFileType_PakFile;
|
||||
file->zip = zip;
|
||||
file->fileEntry = fileEntry;
|
||||
file->data = zip->AllocAndReadFile(file->fileEntry);
|
||||
file->dataPosition = 0;
|
||||
return file.release();
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//Extracts archived file to disk without overwriting any files
|
||||
//returns true on success, false on failure (due to potential overwrite or no file
|
||||
//in archive
|
||||
bool PakSystem::ExtractNoOverwrite(const char* fileToExtract, const char* extractToFile)
|
||||
{
|
||||
if (0 == extractToFile)
|
||||
{
|
||||
extractToFile = fileToExtract;
|
||||
}
|
||||
|
||||
//open file using pak system
|
||||
PakSystemFile* fileZip = Open(fileToExtract, "r");
|
||||
if (!fileZip)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Try to open a writable file
|
||||
FILE* fFileOnDisk = nullptr;
|
||||
azfopen(&fFileOnDisk, extractToFile, "wb");
|
||||
if (!fFileOnDisk)
|
||||
{
|
||||
Close(fileZip);
|
||||
return false;
|
||||
}
|
||||
|
||||
fwrite(fileZip->data, fileZip->fileEntry->desc.lSizeUncompressed, 1, fFileOnDisk);
|
||||
fclose(fFileOnDisk);
|
||||
|
||||
Close(fileZip);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void PakSystem::Close(PakSystemFile* file)
|
||||
{
|
||||
if (file)
|
||||
{
|
||||
switch (file->type)
|
||||
{
|
||||
case PakSystemFileType_File:
|
||||
fclose(file->file);
|
||||
break;
|
||||
|
||||
case PakSystemFileType_PakFile:
|
||||
file->zip->Free(file->data);
|
||||
break;
|
||||
}
|
||||
delete file;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int PakSystem::GetLength(PakSystemFile* file) const
|
||||
{
|
||||
if (file)
|
||||
{
|
||||
switch (file->type)
|
||||
{
|
||||
case PakSystemFileType_File:
|
||||
{
|
||||
if (file->file)
|
||||
{
|
||||
long pos = ftell(file->file);
|
||||
fseek(file->file, 0, SEEK_END);
|
||||
int result = ftell(file->file);
|
||||
fseek(file->file, pos, SEEK_SET);
|
||||
return result;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PakSystemFileType_PakFile:
|
||||
{
|
||||
if (file->fileEntry)
|
||||
{
|
||||
return file->fileEntry->desc.lSizeUncompressed;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int PakSystem::Read(PakSystemFile* file, void* buffer, int size)
|
||||
{
|
||||
int readBytes = 0;
|
||||
|
||||
if (file)
|
||||
{
|
||||
switch (file->type)
|
||||
{
|
||||
case PakSystemFileType_File:
|
||||
{
|
||||
readBytes = fread(buffer, 1, size, file->file);
|
||||
}
|
||||
break;
|
||||
|
||||
case PakSystemFileType_PakFile:
|
||||
{
|
||||
int fileSize = file->fileEntry->desc.lSizeUncompressed;
|
||||
readBytes = (fileSize - file->dataPosition > size ? size : fileSize - file->dataPosition);
|
||||
memcpy(buffer, static_cast<char*>(file->data) + file->dataPosition, readBytes);
|
||||
file->dataPosition += readBytes;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return readBytes;
|
||||
}
|
||||
|
||||
bool PakSystem::EoF(PakSystemFile* file)
|
||||
{
|
||||
bool EoF = true;
|
||||
if (file)
|
||||
{
|
||||
switch (file->type)
|
||||
{
|
||||
case PakSystemFileType_File:
|
||||
{
|
||||
EoF = (0 != feof(file->file));
|
||||
}
|
||||
break;
|
||||
|
||||
case PakSystemFileType_PakFile:
|
||||
{
|
||||
int fileSize = file->fileEntry->desc.lSizeUncompressed;
|
||||
EoF = (file->dataPosition >= fileSize);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return EoF;
|
||||
}
|
||||
|
||||
PakSystemArchive* PakSystem::OpenArchive(const char* path, size_t fileAlignment, bool encrypted, const uint32 encryptionKey[4])
|
||||
{
|
||||
//unsigned nFactoryFlags = ZipDir::CacheFactory::FLAGS_DONT_COMPACT | ZipDir::CacheFactory::FLAGS_CREATE_NEW;
|
||||
unsigned nFactoryFlags = 0;
|
||||
ZipDir::CacheFactory factory(ZipDir::ZD_INIT_FAST, nFactoryFlags);
|
||||
ZipDir::CacheRWPtr cache = factory.NewRW(path, fileAlignment, encrypted, encryptionKey);
|
||||
PakSystemArchive* archive = (cache ? new PakSystemArchive() : 0);
|
||||
if (archive)
|
||||
{
|
||||
archive->zip = cache;
|
||||
}
|
||||
return archive;
|
||||
}
|
||||
|
||||
void PakSystem::CloseArchive(PakSystemArchive* archive)
|
||||
{
|
||||
if (archive)
|
||||
{
|
||||
archive->zip->Close();
|
||||
delete archive;
|
||||
}
|
||||
}
|
||||
|
||||
void PakSystem::AddToArchive(PakSystemArchive* archive, const char* path, void* data, int size, int64 modTime, int compressionLevel)
|
||||
{
|
||||
int compressionMethod = ZipFile::METHOD_DEFLATE;
|
||||
if (compressionLevel == 0)
|
||||
{
|
||||
compressionMethod = ZipFile::METHOD_STORE;
|
||||
}
|
||||
archive->zip->UpdateFile(path, data, size, compressionMethod, compressionLevel, modTime);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool PakSystem::CheckIfFileExist(PakSystemArchive* archive, const char* path, int64 modTime)
|
||||
{
|
||||
assert(archive);
|
||||
|
||||
ZipDir::FileEntry* pFileEntry = archive->zip->FindFile(path);
|
||||
if (pFileEntry)
|
||||
{
|
||||
return pFileEntry->CompareFileTimeNTFS(modTime);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool PakSystem::DeleteFromArchive(PakSystemArchive* archive, const char* path)
|
||||
{
|
||||
ZipDir::ErrorEnum err = archive->zip->RemoveFile(path);
|
||||
return ZipDir::ZD_ERROR_SUCCESS == err;
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PAKSYSTEM_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_PAKSYSTEM_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "IPakSystem.h"
|
||||
#include "ZipDir/ZipDir.h" // TODO: get rid of thid include
|
||||
|
||||
enum PakSystemFileType
|
||||
{
|
||||
PakSystemFileType_Unknown,
|
||||
PakSystemFileType_File,
|
||||
PakSystemFileType_PakFile
|
||||
};
|
||||
struct PakSystemFile
|
||||
{
|
||||
PakSystemFile();
|
||||
PakSystemFileType type;
|
||||
|
||||
// PakSystemFileType_File
|
||||
FILE* file;
|
||||
|
||||
// PakSystemFileType_PakFile
|
||||
ZipDir::CachePtr zip;
|
||||
ZipDir::FileEntry* fileEntry;
|
||||
void* data;
|
||||
int dataPosition;
|
||||
};
|
||||
|
||||
struct PakSystemArchive
|
||||
{
|
||||
ZipDir::CacheRWPtr zip;
|
||||
};
|
||||
|
||||
class PakSystem
|
||||
: public IPakSystem
|
||||
{
|
||||
public:
|
||||
PakSystem();
|
||||
|
||||
// IPakSystem
|
||||
virtual PakSystemFile* Open(const char* filename, const char* mode);
|
||||
virtual bool ExtractNoOverwrite(const char* filename, const char* extractToFile = 0);
|
||||
virtual void Close(PakSystemFile* file);
|
||||
virtual int GetLength(PakSystemFile* file) const;
|
||||
virtual int Read(PakSystemFile* file, void* buffer, int size);
|
||||
virtual bool EoF(PakSystemFile* file);
|
||||
|
||||
virtual PakSystemArchive* OpenArchive(const char* path, size_t fileAlignment, bool encrypted, const uint32 encryptionKey[4]);
|
||||
virtual void CloseArchive(PakSystemArchive* archive);
|
||||
virtual void AddToArchive(PakSystemArchive* archive, const char* path, void* data, int size, int64 modTime, int compressionLevel);
|
||||
virtual bool DeleteFromArchive(PakSystemArchive* archive, const char* path);
|
||||
virtual bool CheckIfFileExist(PakSystemArchive* archive, const char* path, int64 modTime);
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PAKSYSTEM_H
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PAKXMLFILEBUFFERSOURCE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_PAKXMLFILEBUFFERSOURCE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../CryXML/IXMLSerializer.h"
|
||||
#include "IPakSystem.h"
|
||||
|
||||
class PakXmlFileBufferSource
|
||||
: public IXmlBufferSource
|
||||
{
|
||||
public:
|
||||
PakXmlFileBufferSource(IPakSystem* pakSystem, const char* path)
|
||||
: pakSystem(pakSystem)
|
||||
{
|
||||
file = pakSystem->Open(path, "r");
|
||||
}
|
||||
~PakXmlFileBufferSource()
|
||||
{
|
||||
if (file)
|
||||
{
|
||||
pakSystem->Close(file);
|
||||
}
|
||||
}
|
||||
|
||||
virtual int Read(void* buffer, int size) const
|
||||
{
|
||||
return pakSystem->Read(file, buffer, size);
|
||||
};
|
||||
|
||||
IPakSystem* pakSystem;
|
||||
PakSystemFile* file;
|
||||
};
|
||||
|
||||
class PakXmlBufferSource
|
||||
: public IXmlBufferSource
|
||||
{
|
||||
public:
|
||||
PakXmlBufferSource(const char* buffer, size_t length)
|
||||
: position(buffer)
|
||||
, end(buffer + length)
|
||||
{
|
||||
}
|
||||
|
||||
virtual int Read(void* output, int size) const
|
||||
{
|
||||
size_t bytesLeft = end - position;
|
||||
size_t bytesToCopy = size < bytesLeft ? size : bytesLeft;
|
||||
if (bytesToCopy > 0)
|
||||
{
|
||||
memcpy(output, position, bytesToCopy);
|
||||
position += bytesToCopy;
|
||||
}
|
||||
return bytesToCopy;
|
||||
};
|
||||
|
||||
mutable const char* position;
|
||||
const char* end;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PAKXMLFILEBUFFERSOURCE_H
|
||||
@@ -1,621 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "PathHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
#include "Util.h"
|
||||
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzCore/PlatformIncl.h>
|
||||
|
||||
|
||||
// Returns position of last extension in last name (string::npos if not found)
|
||||
// note: returns string::npos for names starting from '.' and having no
|
||||
// '.' later (for example 'aaa/.ccc', 'a:.abc', '.rc')
|
||||
template <class TS>
|
||||
static inline size_t findExtensionPosition_Tpl(const TS& path)
|
||||
{
|
||||
const size_t dotPos = path.rfind('.');
|
||||
if (dotPos == TS::npos)
|
||||
{
|
||||
return TS::npos;
|
||||
}
|
||||
|
||||
static const typename TS::value_type separators[] = { '\\', '/', ':', 0 };
|
||||
const size_t separatorPos = path.find_last_of(separators);
|
||||
if (separatorPos != TS::npos)
|
||||
{
|
||||
if (separatorPos + 1 >= dotPos)
|
||||
{
|
||||
return TS::npos;
|
||||
}
|
||||
}
|
||||
else if (dotPos == 0)
|
||||
{
|
||||
return TS::npos;
|
||||
}
|
||||
|
||||
return dotPos + 1;
|
||||
}
|
||||
|
||||
static size_t findExtensionPosition(const string& path)
|
||||
{
|
||||
return findExtensionPosition_Tpl(path);
|
||||
}
|
||||
|
||||
static size_t findExtensionPosition(const wstring& path)
|
||||
{
|
||||
return findExtensionPosition_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::FindExtension(const string& path)
|
||||
{
|
||||
const size_t extPos = findExtensionPosition(path);
|
||||
return (extPos == string::npos) ? string() : path.substr(extPos, string::npos);
|
||||
}
|
||||
|
||||
wstring PathHelpers::FindExtension(const wstring& path)
|
||||
{
|
||||
const size_t extPos = findExtensionPosition(path);
|
||||
return (extPos == wstring::npos) ? wstring() : path.substr(extPos, wstring::npos);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS ReplaceExtension_Tpl(const TS& path, const TS& newExtension)
|
||||
{
|
||||
if (path.empty())
|
||||
{
|
||||
return TS();
|
||||
}
|
||||
|
||||
if (newExtension.empty())
|
||||
{
|
||||
return PathHelpers::RemoveExtension(path);
|
||||
}
|
||||
|
||||
const typename TS::value_type last = path[path.length() - 1];
|
||||
if ((last == '\\') || (last == '/') || (last == ':') || (last == '.'))
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
const size_t extPos = findExtensionPosition(path);
|
||||
static const typename TS::value_type dot[] = { '.', 0 };
|
||||
return ((extPos == TS::npos) ? path + dot : path.substr(0, extPos)) + newExtension;
|
||||
}
|
||||
|
||||
string PathHelpers::ReplaceExtension(const string& path, const string& newExtension)
|
||||
{
|
||||
return ReplaceExtension_Tpl(path, newExtension);
|
||||
}
|
||||
|
||||
wstring PathHelpers::ReplaceExtension(const wstring& path, const wstring& newExtension)
|
||||
{
|
||||
return ReplaceExtension_Tpl(path, newExtension);
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::RemoveExtension(const string& path)
|
||||
{
|
||||
const size_t extPos = findExtensionPosition(path);
|
||||
return (extPos == string::npos) ? path : path.substr(0, extPos - 1);
|
||||
}
|
||||
|
||||
wstring PathHelpers::RemoveExtension(const wstring& path)
|
||||
{
|
||||
const size_t extPos = findExtensionPosition(path);
|
||||
return (extPos == wstring::npos) ? path : path.substr(0, extPos - 1);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS GetDirectory_Tpl(const TS& path)
|
||||
{
|
||||
static const typename TS::value_type separators[] = { '/', '\\', ':', 0 };
|
||||
const size_t pos = path.find_last_of(separators);
|
||||
|
||||
if (pos == TS::npos)
|
||||
{
|
||||
return TS();
|
||||
}
|
||||
|
||||
if (path[pos] == ':' || pos == 0 || path[pos - 1] == ':')
|
||||
{
|
||||
return path.substr(0, pos + 1);
|
||||
}
|
||||
|
||||
// Handle paths like "\\machine"
|
||||
if (pos == 1 && (path[0] == '/' || path[0] == '\\'))
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
return path.substr(0, pos);
|
||||
}
|
||||
|
||||
string PathHelpers::GetDirectory(const string& path)
|
||||
{
|
||||
return GetDirectory_Tpl(path);
|
||||
}
|
||||
|
||||
wstring PathHelpers::GetDirectory(const wstring& path)
|
||||
{
|
||||
return GetDirectory_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS GetFilename_Tpl(const TS& path)
|
||||
{
|
||||
static const typename TS::value_type separators[] = { '/', '\\', ':', 0 };
|
||||
const size_t pos = path.find_last_of(separators);
|
||||
|
||||
if (pos == TS::npos)
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
// Handle paths like "\\machine"
|
||||
if (pos == 1 && (path[0] == '/' || path[0] == '\\'))
|
||||
{
|
||||
return TS();
|
||||
}
|
||||
|
||||
return path.substr(pos + 1, TS::npos);
|
||||
}
|
||||
|
||||
string PathHelpers::GetFilename(const string& path)
|
||||
{
|
||||
return GetFilename_Tpl(path);
|
||||
}
|
||||
|
||||
wstring PathHelpers::GetFilename(const wstring& path)
|
||||
{
|
||||
return GetFilename_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS AddSeparator_Tpl(const TS& path)
|
||||
{
|
||||
if (path.empty())
|
||||
{
|
||||
return TS();
|
||||
}
|
||||
const typename TS::value_type last = path[path.length() - 1];
|
||||
if (last == '/' || last == '\\' || last == ':')
|
||||
{
|
||||
return path;
|
||||
}
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
static const typename TS::value_type separator[] = { '\\', 0 };
|
||||
#else
|
||||
static const typename TS::value_type separator[] = { '/', 0 };
|
||||
#endif
|
||||
return path + separator;
|
||||
}
|
||||
|
||||
string PathHelpers::AddSeparator(const string& path)
|
||||
{
|
||||
return AddSeparator_Tpl(path);
|
||||
}
|
||||
|
||||
wstring PathHelpers::AddSeparator(const wstring& path)
|
||||
{
|
||||
return AddSeparator_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS RemoveSeparator_Tpl(const TS& path)
|
||||
{
|
||||
if (path.empty())
|
||||
{
|
||||
return TS();
|
||||
}
|
||||
const typename TS::value_type last = path[path.length() - 1];
|
||||
if ((last == '/' || last == '\\') && path.length() > 1 && path[path.length() - 2] != ':')
|
||||
{
|
||||
return path.substr(0, path.length() - 1);
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
string PathHelpers::RemoveSeparator(const string& path)
|
||||
{
|
||||
return RemoveSeparator_Tpl(path);
|
||||
}
|
||||
|
||||
wstring PathHelpers::RemoveSeparator(const wstring& path)
|
||||
{
|
||||
return RemoveSeparator_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS RemoveDuplicateSeparators_Tpl(const TS& path)
|
||||
{
|
||||
if (path.length() <= 1)
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
TS ret;
|
||||
ret.reserve(path.length());
|
||||
|
||||
const typename TS::value_type* p = path.c_str();
|
||||
|
||||
// We start from the second char just to avoid damaging UNC paths with double backslash at the beginning (e.g. "\\Server04\file.txt")
|
||||
ret += *p++;
|
||||
|
||||
while (*p)
|
||||
{
|
||||
ret += *p++;
|
||||
if (p[-1] == '\\' || p[-1] == '/')
|
||||
{
|
||||
while (*p == '\\' || *p == '/')
|
||||
{
|
||||
++p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
string PathHelpers::RemoveDuplicateSeparators(const string& path)
|
||||
{
|
||||
return RemoveDuplicateSeparators_Tpl(path);
|
||||
}
|
||||
|
||||
wstring PathHelpers::RemoveDuplicateSeparators(const wstring& path)
|
||||
{
|
||||
return RemoveDuplicateSeparators_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline TS Join_Tpl(const TS& path1, const TS& path2)
|
||||
{
|
||||
if (path1.empty())
|
||||
{
|
||||
return path2;
|
||||
}
|
||||
if (path2.empty())
|
||||
{
|
||||
return path1;
|
||||
}
|
||||
|
||||
if (!PathHelpers::IsRelative(path2))
|
||||
{
|
||||
assert(0 && "Join(): path2 is not relative");
|
||||
return TS();
|
||||
}
|
||||
|
||||
const typename TS::value_type last = path1[path1.length() - 1];
|
||||
if (last == '/' || last == '\\' || last == ':')
|
||||
{
|
||||
return path1 + path2;
|
||||
}
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
static const typename TS::value_type separator[] = { '\\', 0 };
|
||||
#else
|
||||
static const typename TS::value_type separator[] = { '/', 0 };
|
||||
#endif
|
||||
return path1 + separator + path2;
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::Join(const string& path1, const string& path2)
|
||||
{
|
||||
return Join_Tpl(path1, path2);
|
||||
}
|
||||
|
||||
wstring PathHelpers::Join(const wstring& path1, const wstring& path2)
|
||||
{
|
||||
return Join_Tpl(path1, path2);
|
||||
}
|
||||
|
||||
|
||||
template <class TS>
|
||||
static inline bool IsRelative_Tpl(const TS& path)
|
||||
{
|
||||
if (path.empty())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return path[0] != '/' && path[0] != '\\' && path.find(':') == TS::npos;
|
||||
}
|
||||
|
||||
bool PathHelpers::IsRelative(const string& path)
|
||||
{
|
||||
return IsRelative_Tpl(path);
|
||||
}
|
||||
|
||||
bool PathHelpers::IsRelative(const wstring& path)
|
||||
{
|
||||
return IsRelative_Tpl(path);
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::ToUnixPath(const string& path)
|
||||
{
|
||||
return StringHelpers::Replace(path, '\\', '/');
|
||||
}
|
||||
|
||||
wstring PathHelpers::ToUnixPath(const wstring& path)
|
||||
{
|
||||
wstring s(path);
|
||||
std::replace(s.begin(), s.end(), L'\\', L'/');
|
||||
return s;
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::ToDosPath(const string& path)
|
||||
{
|
||||
return StringHelpers::Replace(path, '/', '\\');
|
||||
}
|
||||
|
||||
wstring PathHelpers::ToDosPath(const wstring& path)
|
||||
{
|
||||
wstring s(path);
|
||||
std::replace(s.begin(), s.end(), L'/', L'\\');
|
||||
return s;
|
||||
}
|
||||
|
||||
string PathHelpers::ToPlatformPath(const string& path)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
return ToDosPath(path);
|
||||
#else
|
||||
return ToUnixPath(path);
|
||||
#endif
|
||||
}
|
||||
|
||||
wstring PathHelpers::ToPlatformPath(const wstring& path)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
return ToDosPath(path);
|
||||
#else
|
||||
return ToUnixPath(path);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::GetAsciiPath(const char* pPath)
|
||||
{
|
||||
AZStd::wstring wstr;
|
||||
AZStd::to_wstring(wstr, pPath);
|
||||
return GetAsciiPath(wstr.c_str());
|
||||
}
|
||||
|
||||
string PathHelpers::GetAsciiPath(const wchar_t* pPath)
|
||||
{
|
||||
if (!pPath[0])
|
||||
{
|
||||
return string();
|
||||
}
|
||||
|
||||
wstring w = ToPlatformPath(RemoveSeparator(wstring(pPath)));
|
||||
|
||||
if (StringHelpers::Utf16ContainsAsciiOnly(w.c_str()))
|
||||
{
|
||||
return StringHelpers::ConvertAsciiUtf16ToAscii(w.c_str());
|
||||
}
|
||||
|
||||
// The path is non-ASCII, so let's resort to using short
|
||||
// filenames where needed (short names are always ASCII-only)
|
||||
|
||||
// Long names components
|
||||
std::vector<wstring> p0;
|
||||
StringHelpers::Split(w, wstring(L"\\"), true, p0);
|
||||
|
||||
// find last component that is not in ASCII char set
|
||||
int lastNonAscii;
|
||||
for (lastNonAscii = (int)p0.size() - 1; lastNonAscii >= 0; --lastNonAscii)
|
||||
{
|
||||
if (!StringHelpers::Utf16ContainsAsciiOnly(p0[lastNonAscii].c_str()))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(lastNonAscii >= 0);
|
||||
|
||||
string res;
|
||||
res.reserve(w.length());
|
||||
|
||||
w.clear();
|
||||
for (int i = 0; i <= lastNonAscii; ++i)
|
||||
{
|
||||
w.append(p0[i]);
|
||||
if (i < lastNonAscii)
|
||||
{
|
||||
w.push_back('\\');
|
||||
}
|
||||
}
|
||||
|
||||
enum
|
||||
{
|
||||
kBufferLen = AZ_MAX_PATH_LEN
|
||||
};
|
||||
wchar_t bufferWchars[kBufferLen];
|
||||
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
const int charCount = GetShortPathNameW(w.c_str(), bufferWchars, kBufferLen);
|
||||
#else
|
||||
const int charCount = w.length();
|
||||
wcsncpy(bufferWchars, w.c_str(), kBufferLen);
|
||||
#endif
|
||||
if (charCount <= 0 || charCount >= kBufferLen)
|
||||
{
|
||||
return string();
|
||||
}
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
// Paranoid
|
||||
if (!StringHelpers::Utf16ContainsAsciiOnly(bufferWchars))
|
||||
{
|
||||
assert(0);
|
||||
return string();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Short names components
|
||||
std::vector<wstring> p1;
|
||||
StringHelpers::Split(wstring(bufferWchars), wstring(L"\\"), true, p1);
|
||||
|
||||
for (size_t i = 0; i < (int)p0.size(); ++i)
|
||||
{
|
||||
if (!p0[i].empty())
|
||||
{
|
||||
const wstring& p =
|
||||
(i > lastNonAscii || StringHelpers::Utf16ContainsAsciiOnly(p0[i].c_str()))
|
||||
? p0[i]
|
||||
: p1[i];
|
||||
res.append(StringHelpers::ConvertAsciiUtf16ToAscii(p.c_str()));
|
||||
}
|
||||
if (i + 1 < (int)p0.size())
|
||||
{
|
||||
res.push_back('\\');
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::GetAbsoluteAsciiPath(const char* pPath)
|
||||
{
|
||||
char fullPath[AZ_MAX_PATH_LEN];
|
||||
AZ::IO::LocalFileIO localFileIO;
|
||||
|
||||
AZStd::string normalizedPath(pPath);
|
||||
AzFramework::StringFunc::Path::Normalize(normalizedPath);
|
||||
|
||||
localFileIO.ConvertToAbsolutePath(normalizedPath.c_str(), fullPath, AZ_MAX_PATH_LEN);
|
||||
fullPath[sizeof(fullPath) - 1] = '\0';
|
||||
|
||||
AZStd::wstring wstr;
|
||||
AZStd::to_wstring(wstr, fullPath);
|
||||
return GetAsciiPath(wstr.c_str());
|
||||
}
|
||||
|
||||
string PathHelpers::GetAbsoluteAsciiPath(const wchar_t* pPath)
|
||||
{
|
||||
AZStd::string str;
|
||||
AZStd::to_string(str, pPath);
|
||||
|
||||
AzFramework::StringFunc::Path::Normalize(str);
|
||||
|
||||
char fullPath[AZ_MAX_PATH_LEN];
|
||||
AZ::IO::LocalFileIO localFileIO;
|
||||
localFileIO.ConvertToAbsolutePath(str.c_str(), fullPath, AZ_MAX_PATH_LEN);
|
||||
fullPath[sizeof(fullPath) - 1] = '\0';
|
||||
|
||||
AZStd::wstring wstr;
|
||||
AZStd::to_wstring(wstr, fullPath);
|
||||
return GetAsciiPath(wstr.c_str());
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::GetShortestRelativeAsciiPath(const string& baseFolder, const string& dependentPath)
|
||||
{
|
||||
const string d = GetAbsoluteAsciiPath(dependentPath.c_str());
|
||||
if (d.empty())
|
||||
{
|
||||
return PathHelpers::CanonicalizePath(dependentPath);
|
||||
}
|
||||
|
||||
const string b = GetAbsoluteAsciiPath(baseFolder.c_str());
|
||||
if (b.empty())
|
||||
{
|
||||
return PathHelpers::CanonicalizePath(dependentPath);
|
||||
}
|
||||
|
||||
const string b2 = AddSeparator(b);
|
||||
if (StringHelpers::StartsWithIgnoreCase(d, b2))
|
||||
{
|
||||
const size_t len = d.length() - b2.length();
|
||||
// note: len == 0 is possible in case of "C:\" and "C:\".
|
||||
return (len == 0) ? string(".") : d.substr(b2.length(), len);
|
||||
}
|
||||
|
||||
std::vector<string> p0;
|
||||
StringHelpers::Split(b2, string("\\"), true, p0);
|
||||
std::vector<string> p1;
|
||||
StringHelpers::Split(d, string("\\"), true, p1);
|
||||
|
||||
if (!StringHelpers::EqualsIgnoreCase(p0[0], p1[0]))
|
||||
{
|
||||
// got different drive letters
|
||||
return PathHelpers::CanonicalizePath(dependentPath);
|
||||
}
|
||||
|
||||
if (StringHelpers::EqualsIgnoreCase(d, b))
|
||||
{
|
||||
// exactly same path
|
||||
return string(".");
|
||||
}
|
||||
|
||||
// Search for first non-matching component
|
||||
for (int i = 1; i < (int)p0.size(); ++i)
|
||||
{
|
||||
if (StringHelpers::EqualsIgnoreCase(p0[i], p1[i]))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string s;
|
||||
s.reserve(Util::getMax(d.length(), b.length()));
|
||||
for (int j = i; j < (int)p0.size(); ++j)
|
||||
{
|
||||
if (!p0[j].empty())
|
||||
{
|
||||
s.append("..\\");
|
||||
}
|
||||
}
|
||||
for (int j = i; j < (int)p1.size(); ++j)
|
||||
{
|
||||
s.append(p1[j]);
|
||||
if (j + 1 < (int)p1.size())
|
||||
{
|
||||
s.push_back('\\');
|
||||
}
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
assert(0);
|
||||
return string();
|
||||
}
|
||||
|
||||
|
||||
string PathHelpers::CanonicalizePath(const string& path)
|
||||
{
|
||||
string result = RemoveSeparator(path);
|
||||
// remove .\ or ./ at the path beginning.
|
||||
if (result.length() > 2)
|
||||
{
|
||||
if (result[0] == '.' && (result[1] == '\\' || result[1] == '/'))
|
||||
{
|
||||
result = result.substr(2);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PATHHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_PATHHELPERS_H
|
||||
#pragma once
|
||||
|
||||
#include <CryString.h>
|
||||
|
||||
namespace PathHelpers
|
||||
{
|
||||
// checks to see what the extension is in a string path
|
||||
// returns the extension if found or an empty string if not found
|
||||
string FindExtension(const string& path);
|
||||
wstring FindExtension(const wstring& path);
|
||||
|
||||
// replace an extension of a string path with a new specified extension
|
||||
// returns a string with the replaced extension or the original string if unable to replace the extension
|
||||
string ReplaceExtension(const string& path, const string& newExtension);
|
||||
wstring ReplaceExtension(const wstring& path, const wstring& newExtension);
|
||||
|
||||
// removes the extension of a specified string path
|
||||
// returns a string with the extension removed or the original string if no extension was found
|
||||
string RemoveExtension(const string& path);
|
||||
wstring RemoveExtension(const wstring& path);
|
||||
|
||||
// "abc/def/ghi" -> "abc/def"
|
||||
// "abc/def/ghi/" -> "abc/def/ghi"
|
||||
// "/" -> "/"
|
||||
// gets the directory path out of a specified string path
|
||||
// returns a string of the directory path
|
||||
string GetDirectory(const string& path);
|
||||
wstring GetDirectory(const wstring& path);
|
||||
|
||||
// gets the file name out of a specified string path
|
||||
// returns a string of the file name
|
||||
string GetFilename(const string& path);
|
||||
wstring GetFilename(const wstring& path);
|
||||
|
||||
// add a backslash to a specified path if it doesn't already have a separator
|
||||
// returns a path with the appended backslash unless there was already a separator
|
||||
string AddSeparator(const string& path);
|
||||
wstring AddSeparator(const wstring& path);
|
||||
|
||||
// removes a forward slash or backslash from the end of a specified string path if found
|
||||
// returns a string with the separator removed
|
||||
string RemoveSeparator(const string& path);
|
||||
wstring RemoveSeparator(const wstring& path);
|
||||
|
||||
// removes extra forward slashes and backslashes if they're contained within the string path
|
||||
// returns a string with the extra forward slashes and backslashes removed
|
||||
string RemoveDuplicateSeparators(const string& path);
|
||||
wstring RemoveDuplicateSeparators(const wstring& path);
|
||||
|
||||
// It's not allowed to pass an absolute path in path2.
|
||||
// Join(GetDirectory(fname), GetFilename(fname)) returns fname.
|
||||
// merges two string paths together into one
|
||||
// returns the merged string paths
|
||||
string Join(const string& path1, const string& path2);
|
||||
wstring Join(const wstring& path1, const wstring& path2);
|
||||
|
||||
// checks to see if the path is a relative path
|
||||
// returns true if it is or false if it is not
|
||||
bool IsRelative(const string& path);
|
||||
bool IsRelative(const wstring& path);
|
||||
|
||||
// converts a string path to a unix path format
|
||||
// returns the path in unix format
|
||||
string ToUnixPath(const string& path);
|
||||
wstring ToUnixPath(const wstring& path);
|
||||
|
||||
// converts a string path to a dos path format
|
||||
// returns the path in dos format
|
||||
string ToDosPath(const string& path);
|
||||
wstring ToDosPath(const wstring& path);
|
||||
|
||||
// converts a string to the platform's path format.
|
||||
// returns the path in the platform's path format.
|
||||
string ToPlatformPath(const string& path);
|
||||
wstring ToPlatformPath(const wstring& path);
|
||||
|
||||
// char* pPath: in ASCII or UTF-8 encoding
|
||||
// wchar_t* pPath: in UTF-16 encoding
|
||||
// Non-ASCII components of pPath (everything from &pPath[0] to last non-ASCII
|
||||
// part, inclusively) should exist on disk, otherwise an empty string is returned.
|
||||
string GetAsciiPath(const char* pPath);
|
||||
string GetAsciiPath(const wchar_t* pPath);
|
||||
|
||||
// pPath passed should be in ASCII or UTF-8 encoding
|
||||
string GetAbsoluteAsciiPath(const char* pPath);
|
||||
// pPath passed should be in UTF-16 encoding
|
||||
string GetAbsoluteAsciiPath(const wchar_t* pPath);
|
||||
|
||||
// baseFolder and dependentPath passed should be in ASCII or UTF-8 encoding
|
||||
string GetShortestRelativeAsciiPath(const string& baseFolder, const string& dependentPath);
|
||||
|
||||
string CanonicalizePath(const string& path);
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PATHHELPERS_H
|
||||
@@ -1,15 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_FSEEK(file, offset, s) fseek(file, offset, s)
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_FTELL(file) ftell(file)
|
||||
@@ -1,16 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <../Common/UnixLike/ZipDir/ZipDir_Traits_UnixLike.h>
|
||||
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_PACK_1 0
|
||||
@@ -1,15 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <../Common/UnixLike/ZipDir/ZipDir_Traits_UnixLike.h>
|
||||
#include <ZipDir/ZipDir_Traits_Linux.h>
|
||||
@@ -1,16 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <../Common/UnixLike/ZipDir/ZipDir_Traits_UnixLike.h>
|
||||
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_PACK_1 1
|
||||
@@ -1,14 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <ZipDir/ZipDir_Traits_Mac.h>
|
||||
@@ -1,14 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <ZipDir/ZipDir_Traits_Windows.h>
|
||||
@@ -1,16 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_FSEEK(file, offset, s) _fseeki64(file, (__int64)offset, s)
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_FTELL(file) (size_t)_ftelli64(file)
|
||||
#define AZ_TRAIT_CRYCOMMONTOOLS_PACK_1 1
|
||||
@@ -1,89 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H
|
||||
#pragma once
|
||||
|
||||
|
||||
class ProgressRange
|
||||
{
|
||||
public:
|
||||
template <typename T>
|
||||
ProgressRange(T* object, void (T::* setter)(float progress))
|
||||
: m_target(new MethodTarget<T>(object, setter))
|
||||
, m_progress(0.0f)
|
||||
, m_start(0.0f)
|
||||
, m_scale(1.0f)
|
||||
{
|
||||
m_target->Set(m_start);
|
||||
}
|
||||
|
||||
ProgressRange(ProgressRange& parent, float scale)
|
||||
: m_target(new ParentRangeTarget(parent))
|
||||
, m_progress(0.0f)
|
||||
, m_start(parent.m_progress)
|
||||
, m_scale(scale)
|
||||
{
|
||||
m_target->Set(m_start);
|
||||
}
|
||||
|
||||
~ProgressRange()
|
||||
{
|
||||
m_target->Set(m_start + m_scale);
|
||||
delete m_target;
|
||||
}
|
||||
|
||||
void SetProgress(float progress)
|
||||
{
|
||||
assert(progress > -0.01f && progress < 1.1f);
|
||||
m_progress = progress;
|
||||
m_target->Set(m_start + m_scale * progress);
|
||||
}
|
||||
|
||||
private:
|
||||
struct ITarget
|
||||
{
|
||||
virtual ~ITarget() {}
|
||||
virtual void Set(float progress) = 0;
|
||||
};
|
||||
|
||||
struct ParentRangeTarget
|
||||
: public ITarget
|
||||
{
|
||||
ParentRangeTarget(ProgressRange& range)
|
||||
: range(range) {}
|
||||
virtual void Set(float progress) {range.SetProgress(progress); }
|
||||
ProgressRange& range;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct MethodTarget
|
||||
: public ITarget
|
||||
{
|
||||
typedef void (T::* Setter)(float progress);
|
||||
MethodTarget(T* object, Setter setter)
|
||||
: object(object)
|
||||
, setter(setter) {}
|
||||
virtual void Set(float progress) {(object->*setter)(progress); }
|
||||
T* object;
|
||||
Setter setter;
|
||||
};
|
||||
|
||||
ITarget* m_target;
|
||||
float m_progress;
|
||||
float m_start;
|
||||
float m_scale;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PROGRESSRANGE_H
|
||||
@@ -1,125 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "PropertyHelpers.h"
|
||||
#include "StringHelpers.h"
|
||||
|
||||
|
||||
bool PropertyHelpers::GetPropertyValue(const string& a_propertiesString, const char* a_propertyName, string& a_value)
|
||||
{
|
||||
if ((a_propertyName == 0) || (a_propertyName[0] == 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const char* lineStart = a_propertiesString.c_str();
|
||||
|
||||
while (*lineStart)
|
||||
{
|
||||
string key;
|
||||
string value;
|
||||
|
||||
const size_t lineEndPosition = strcspn(lineStart, "\n");
|
||||
const size_t equalPosition = strcspn(lineStart, "=");
|
||||
|
||||
if (equalPosition < lineEndPosition)
|
||||
{
|
||||
key = string(lineStart, equalPosition);
|
||||
value = string(lineStart + equalPosition + 1, lineEndPosition - equalPosition - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
key = string(lineStart, lineEndPosition);
|
||||
value = "";
|
||||
}
|
||||
|
||||
key = StringHelpers::Trim(key);
|
||||
|
||||
if (_stricmp(key.c_str(), a_propertyName) == 0)
|
||||
{
|
||||
a_value = StringHelpers::Trim(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
lineStart += lineEndPosition;
|
||||
if (*lineStart)
|
||||
{
|
||||
++lineStart;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void PropertyHelpers::SetPropertyValue(string& a_propertiesString, const char* a_propertyName, const char* a_value)
|
||||
{
|
||||
if ((a_propertyName == 0) || (a_propertyName[0] == 0))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const string newValue = StringHelpers::Trim(string(a_value));
|
||||
|
||||
const char* lineStart = a_propertiesString.c_str();
|
||||
|
||||
while (*lineStart)
|
||||
{
|
||||
const size_t lineEndPosition = strcspn(lineStart, "\n");
|
||||
const size_t equalPosition = strcspn(lineStart, "=");
|
||||
|
||||
const string key = StringHelpers::Trim(string(lineStart, ((equalPosition < lineEndPosition) ? equalPosition : lineEndPosition)));
|
||||
|
||||
if (_stricmp(key.c_str(), a_propertyName) == 0)
|
||||
{
|
||||
const size_t prefixSz = lineStart - a_propertiesString.c_str();
|
||||
const size_t expressionSz = lineEndPosition;
|
||||
|
||||
if (newValue.empty())
|
||||
{
|
||||
a_propertiesString = a_propertiesString.substr(0, prefixSz) + string(a_propertyName) + a_propertiesString.substr(prefixSz + expressionSz, string::npos);
|
||||
}
|
||||
else
|
||||
{
|
||||
a_propertiesString = a_propertiesString.substr(0, prefixSz) + string(a_propertyName) + string("=") + newValue + a_propertiesString.substr(prefixSz + expressionSz, string::npos);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
lineStart += lineEndPosition;
|
||||
if (*lineStart)
|
||||
{
|
||||
++lineStart;
|
||||
}
|
||||
}
|
||||
|
||||
if (a_propertiesString.empty() || (a_propertiesString[a_propertiesString.size() - 1] != '\n'))
|
||||
{
|
||||
a_propertiesString += string("\r\n");
|
||||
}
|
||||
|
||||
if (newValue.empty())
|
||||
{
|
||||
a_propertiesString += string(a_propertyName);
|
||||
}
|
||||
else
|
||||
{
|
||||
a_propertiesString += string(a_propertyName) + string("=") + newValue;
|
||||
}
|
||||
}
|
||||
|
||||
bool PropertyHelpers::HasProperty(const string& a_propertiesString, const char* a_propertyName)
|
||||
{
|
||||
string value;
|
||||
return PropertyHelpers::GetPropertyValue(a_propertiesString, a_propertyName, value);
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_PROPERTYHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_PROPERTYHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
namespace PropertyHelpers
|
||||
{
|
||||
bool GetPropertyValue(const string& propertiesString, const char* propertyName, string& value);
|
||||
void SetPropertyValue(string& a_propertiesString, const char* propertyName, const char* value);
|
||||
bool HasProperty(const string& propertiesString, const char* propertyName);
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_PROPERTYHELPERS_H
|
||||
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_STLHELPERS_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_STLHELPERS_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace STLHelpers
|
||||
{
|
||||
template <class Type>
|
||||
inline const char* constchar_cast(const Type& type)
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline const char* constchar_cast(const std::string& type)
|
||||
{
|
||||
return type.c_str();
|
||||
}
|
||||
|
||||
template <class Type>
|
||||
struct less_strcmp
|
||||
{
|
||||
bool operator()(const Type& left, const Type& right) const
|
||||
{
|
||||
return strcmp(constchar_cast(left), constchar_cast(right)) < 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <class Type>
|
||||
struct less_stricmp
|
||||
{
|
||||
bool operator()(const Type& left, const Type& right) const
|
||||
{
|
||||
return _stricmp(constchar_cast(left), constchar_cast(right)) < 0;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_STLHELPERS_H
|
||||
@@ -1,508 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#pragma once
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_SIMPLEBITMAP_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_SIMPLEBITMAP_H
|
||||
|
||||
#include <assert.h>
|
||||
#include <vector> // STL vector
|
||||
#include "platform.h" // uint32
|
||||
#include "Cry_Math.h" // uint32
|
||||
#include "Util.h" // getMin()
|
||||
|
||||
enum EImageFilteringMode
|
||||
{
|
||||
eifm2DBorder = 0,
|
||||
eifmCubemapFilter = 1,
|
||||
};
|
||||
|
||||
namespace
|
||||
{
|
||||
enum ECubeFace
|
||||
{
|
||||
ecfPosX = 0,
|
||||
ecfNegX = 1,
|
||||
ecfPosY = 2,
|
||||
ecfNegY = 3,
|
||||
ecfPosZ = 4,
|
||||
ecfNegZ = 5,
|
||||
ecfUnknown = -1,
|
||||
};
|
||||
|
||||
struct JumpEntry
|
||||
{
|
||||
ECubeFace face;
|
||||
int rot;
|
||||
};
|
||||
|
||||
static const JumpEntry XJmpTable[] =
|
||||
{
|
||||
{ecfNegZ, 0}, {ecfPosZ, 2}, // ecfPosXa
|
||||
{ecfPosZ, 0}, {ecfNegZ, 2}, // ecfNegXa
|
||||
{ecfPosX, 1}, {ecfNegX, 3}, // ecfPosYa
|
||||
{ecfPosX, 3}, {ecfNegX, 1}, // ecfNegYa
|
||||
{ecfPosX, 0}, {ecfNegX, 0}, // ecfPosZa
|
||||
{ecfPosX, 2}, {ecfNegX, 2} // ecfNegZa
|
||||
};
|
||||
|
||||
static const JumpEntry YJmpTable[] =
|
||||
{
|
||||
{ecfPosY, 3}, {ecfNegY, 1}, // ecfPosXa
|
||||
{ecfPosY, 1}, {ecfNegY, 3}, // ecfNegXa
|
||||
{ecfNegZ, 2}, {ecfPosZ, 0}, // ecfPosYa
|
||||
{ecfPosZ, 0}, {ecfNegZ, 2}, // ecfNegYa
|
||||
{ecfNegY, 0}, {ecfPosY, 2}, // ecfPosZa
|
||||
{ecfNegY, 2}, {ecfPosY, 0} // ecfNegZa
|
||||
};
|
||||
}
|
||||
|
||||
//! memory block used as bitmap
|
||||
//! if you might need mipmaps please consider using ImageObject instead
|
||||
template <class RasterElement>
|
||||
class CSimpleBitmap
|
||||
{
|
||||
public:
|
||||
|
||||
CSimpleBitmap()
|
||||
: m_dwWidth(0)
|
||||
, m_dwHeight(0)
|
||||
{
|
||||
}
|
||||
|
||||
~CSimpleBitmap()
|
||||
{
|
||||
}
|
||||
|
||||
// copy constructor
|
||||
CSimpleBitmap(const CSimpleBitmap<RasterElement>& rhs)
|
||||
: m_dwWidth(0)
|
||||
, m_dwHeight(0)
|
||||
{
|
||||
*this = rhs; // call assignment operator
|
||||
}
|
||||
|
||||
// assignment operator
|
||||
CSimpleBitmap<RasterElement>& operator=(const CSimpleBitmap<RasterElement>& rhs)
|
||||
{
|
||||
if (&rhs != this)
|
||||
{
|
||||
m_data = rhs.m_data;
|
||||
m_dwWidth = rhs.m_dwWidth;
|
||||
m_dwHeight = rhs.m_dwHeight;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
//! free all the memory resources
|
||||
void FreeData()
|
||||
{
|
||||
m_data = std::vector<RasterElement>();
|
||||
m_dwWidth = 0;
|
||||
m_dwHeight = 0;
|
||||
}
|
||||
|
||||
//! /return true=success, false=failed because of low memory
|
||||
bool SetSize(const uint32 indwWidth, const uint32 indwHeight)
|
||||
{
|
||||
if (m_dwWidth * m_dwHeight != indwWidth * indwHeight)
|
||||
{
|
||||
FreeData();
|
||||
m_data.resize(indwWidth * indwHeight);
|
||||
m_dwWidth = indwWidth;
|
||||
m_dwHeight = indwHeight;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
ECubeFace JumpX(const ECubeFace srcFace, const bool isdXPos, int* rotCoords) const
|
||||
{
|
||||
int index = (int)srcFace * 2 + (isdXPos ? 0 : 1);
|
||||
assert(index < sizeof(XJmpTable));
|
||||
const JumpEntry& jmp = XJmpTable[index];
|
||||
(*rotCoords) += jmp.rot;
|
||||
return jmp.face;
|
||||
}
|
||||
|
||||
ECubeFace JumpY(const ECubeFace srcFace, const bool isdYPos, int* rotCoords) const
|
||||
{
|
||||
int index = (int)srcFace * 2 + (isdYPos ? 0 : 1);
|
||||
assert(index < sizeof(YJmpTable));
|
||||
const JumpEntry& jmp = YJmpTable[index];
|
||||
(*rotCoords) += jmp.rot;
|
||||
return jmp.face;
|
||||
}
|
||||
|
||||
// table that shows to which face we jump
|
||||
ECubeFace JumpTable(const ECubeFace srcFace, int isdXPos, int isdYPos, int* rotCoords) const
|
||||
{
|
||||
if (isdXPos != 0) // recursive jump until dx==0
|
||||
{
|
||||
int newSwap = 0;
|
||||
ECubeFace newFace = JumpX(srcFace, isdXPos > 0, &newSwap);
|
||||
(*rotCoords) += newSwap;
|
||||
isdXPos -= ((isdXPos > 0) ? 1 : -1);
|
||||
RotateCoord(&isdXPos, &isdYPos, newSwap);
|
||||
return JumpTable(newFace, isdXPos, isdYPos, rotCoords);
|
||||
}
|
||||
if (isdYPos != 0) // recursive jump until dy==0
|
||||
{
|
||||
int newSwap = 0;
|
||||
ECubeFace newFace = JumpY(srcFace, isdYPos > 0, &newSwap);
|
||||
(*rotCoords) += newSwap;
|
||||
isdYPos -= ((isdYPos > 0) ? 1 : -1);
|
||||
RotateCoord(&isdXPos, &isdYPos, newSwap);
|
||||
return JumpTable(newFace, isdXPos, isdYPos, rotCoords);
|
||||
}
|
||||
assert(isdXPos == 0 && isdYPos == 0);
|
||||
return srcFace;
|
||||
}
|
||||
|
||||
void RotateCoord(int* x, int* y, int mode) const
|
||||
{
|
||||
if (mode != 0)
|
||||
{
|
||||
if (mode == 2) // 180 degrees
|
||||
{
|
||||
(*x) = -(*x);
|
||||
(*y) = -(*y);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mode == 1) // 90 dergees
|
||||
{
|
||||
int tmp = (*y);
|
||||
(*y) = (*x);
|
||||
(*x) = -tmp;
|
||||
}
|
||||
else // 270 degrees
|
||||
{
|
||||
assert(mode == 3);
|
||||
int tmp = (*y);
|
||||
(*y) = -(*x);
|
||||
(*x) = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
//! works only within the Bitmap for filter kernels
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
//! /param outValue
|
||||
//! /return pointer to the raster element value if position was in the bitmap, NULL otherwise
|
||||
const RasterElement* GetForFiltering_2D(const int inX, const int inY) const
|
||||
{
|
||||
return Get(inX, inY);
|
||||
}
|
||||
|
||||
//! works only within the Bitmap for filter kernels
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
//! /param outValue
|
||||
//! /return pointer to the raster element value if position was in the bitmap, NULL otherwise
|
||||
const RasterElement* GetForFiltering_Cubemap(const int inX, const int inY, const int srcX, const int srcY) const
|
||||
{
|
||||
if (m_data.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
assert(m_dwWidth == m_dwHeight * 6);
|
||||
assert(srcX >= 0 && srcX < m_dwWidth);
|
||||
assert(srcY >= 0 && srcY < m_dwHeight);
|
||||
|
||||
const int sideSize = m_dwHeight;
|
||||
|
||||
ECubeFace srcFace = (ECubeFace)(srcX / sideSize);
|
||||
|
||||
if (inX >= 0 && inX < m_dwWidth && inY >= 0 && inY < m_dwHeight) // if we're inside the cubemap
|
||||
{
|
||||
ECubeFace destFace = (ECubeFace)(inX / sideSize);
|
||||
if (destFace == srcFace) // we have the same face as src texel
|
||||
{
|
||||
return &m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
}
|
||||
const int halfSideSize = Util::getMax(1, sideSize / 2);
|
||||
|
||||
// ternary logic
|
||||
const int isdXPositive = int(floorf((float)inX / sideSize) - floorf((float)srcX / sideSize));
|
||||
const int isdYPositive = int(floorf((float)inY / sideSize) - floorf((float)srcY / sideSize));
|
||||
//if(isdXPositive==0&&isdYPositive<0&&srcFace==ecfPosY)
|
||||
//{
|
||||
// int tmp = 0;
|
||||
//}
|
||||
assert(isdXPositive != 0 || isdYPositive != 0);
|
||||
int rotCoords = 0; // quadrants to rotate coords
|
||||
ECubeFace destFace = JumpTable(srcFace, isdXPositive, isdYPositive, &rotCoords);
|
||||
rotCoords = ((rotCoords % 4) + 4) % 4;
|
||||
int destX = inX - srcFace * sideSize;
|
||||
int destY = inY;
|
||||
|
||||
// rotate coords
|
||||
destX -= halfSideSize; // center coords
|
||||
destY -= halfSideSize;
|
||||
RotateCoord(&destX, &destY, rotCoords);
|
||||
destX += halfSideSize; // shift back
|
||||
destY += halfSideSize;
|
||||
|
||||
destX = ((destX + sideSize) % sideSize + sideSize) % sideSize; // tile in the face
|
||||
destY = ((destY + sideSize) % sideSize + sideSize) % sideSize;
|
||||
|
||||
destX = Util::getMin(destX, sideSize - 1);
|
||||
destY = Util::getMin(destY, sideSize - 1);
|
||||
destX += sideSize * destFace;
|
||||
|
||||
assert(destX < m_dwWidth);
|
||||
assert((ECubeFace)(destX / sideSize) == destFace);
|
||||
|
||||
return &m_data[destY * m_dwWidth + destX];
|
||||
}
|
||||
|
||||
const RasterElement* GetForFiltering(const Vec3& inDir) const
|
||||
{
|
||||
Vec3 vcAbsDir(fabsf(inDir.x), fabsf(inDir.y), fabsf(inDir.z));
|
||||
ECubeFace face;
|
||||
int rotQuadrant = 0;
|
||||
Vec2 texCoord;
|
||||
if (vcAbsDir.x > vcAbsDir.y && vcAbsDir.x > vcAbsDir.z)
|
||||
{
|
||||
if (inDir.x > 0)
|
||||
{
|
||||
rotQuadrant = 3;
|
||||
face = ecfPosX;
|
||||
}
|
||||
else
|
||||
{
|
||||
rotQuadrant = 1;
|
||||
face = ecfNegX;
|
||||
}
|
||||
texCoord = Vec2(inDir.y, inDir.z) / vcAbsDir.x;
|
||||
}
|
||||
else if (vcAbsDir.y > vcAbsDir.x && vcAbsDir.y > vcAbsDir.z)
|
||||
{
|
||||
if (inDir.y > 0)
|
||||
{
|
||||
rotQuadrant = 2;
|
||||
face = ecfPosY;
|
||||
}
|
||||
else
|
||||
{
|
||||
rotQuadrant = 0;
|
||||
face = ecfNegY;
|
||||
}
|
||||
texCoord = Vec2(inDir.x, inDir.z) / vcAbsDir.y;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(vcAbsDir.z >= vcAbsDir.x && vcAbsDir.z >= vcAbsDir.y);
|
||||
if (inDir.z > 0)
|
||||
{
|
||||
rotQuadrant = 1;
|
||||
face = ecfPosZ;
|
||||
}
|
||||
else
|
||||
{
|
||||
rotQuadrant = 3;
|
||||
face = ecfNegZ;
|
||||
}
|
||||
texCoord = Vec2(inDir.x, inDir.y) / vcAbsDir.z;
|
||||
}
|
||||
|
||||
texCoord = texCoord * .5f + Vec2(.5f, .5f);
|
||||
assert(texCoord.x <= 1.f && texCoord.x >= 0);
|
||||
assert(texCoord.y <= 1.f && texCoord.y >= 0);
|
||||
|
||||
Vec2i texelPos(texCoord.x * (m_dwHeight - 1), texCoord.y * (m_dwHeight - 1));
|
||||
|
||||
texelPos.x += face * m_dwHeight; // plus face
|
||||
return &m_data[texelPos.y * m_dwWidth + texelPos.x];
|
||||
}
|
||||
|
||||
//! works only within the Bitmap
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
//! /param outValue
|
||||
//! /return pointer to raster element value if position was in the bitmap, NULL otherwise
|
||||
const RasterElement* Get(const uint32 inX, const uint32 inY) const
|
||||
{
|
||||
if (m_data.empty())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (inX >= m_dwWidth || inY >= m_dwHeight)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return &m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
|
||||
|
||||
//! bilinear, works only well within 0..1
|
||||
bool GetFiltered(const float infX, const float infY, RasterElement& outValue) const
|
||||
{
|
||||
float fIX = floorf(infX), fIY = floorf(infY);
|
||||
float fFX = infX - fIX, fFY = infY - fIY;
|
||||
int iXa = (int)fIX, iYa = (int)fIY;
|
||||
int iXb = iXa + 1, iYb = iYa + 1;
|
||||
|
||||
if (iXb == m_dwWidth)
|
||||
{
|
||||
iXb = 0;
|
||||
}
|
||||
|
||||
if (iYb == m_dwHeight)
|
||||
{
|
||||
iYb = 0;
|
||||
}
|
||||
|
||||
const RasterElement* p[4];
|
||||
|
||||
if ((p[0] = Get(iXa, iYa)) && (p[1] = Get(iXb, iYa)) && (p[2] = Get(iXa, iYb)) && (p[3] = Get(iXb, iYb)))
|
||||
{
|
||||
outValue =
|
||||
(*p[0]) * ((1.0f - fFX) * (1.0f - fFY)) + // left top
|
||||
(*p[1]) * ((fFX) * (1.0f - fFY)) + // right top
|
||||
(*p[2]) * ((1.0f - fFX) * (fFY)) + // left bottom
|
||||
(*p[3]) * ((fFX) * (fFY)); // right bottom
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//! works only within the Bitmap
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
const RasterElement& GetRef(const uint32 inX, const uint32 inY) const
|
||||
{
|
||||
assert(!m_data.empty());
|
||||
assert(inX < m_dwWidth && inY < m_dwHeight);
|
||||
return m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
|
||||
//! works only within the Bitmap
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
RasterElement& GetRef(const uint32 inX, const uint32 inY)
|
||||
{
|
||||
assert(!m_data.empty());
|
||||
assert(inX < m_dwWidth && inY < m_dwHeight);
|
||||
return m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
|
||||
//! works even outside of the Bitmap (tiled)
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
RasterElement& GetTiledRef(const uint32 inX, const uint32 inY)
|
||||
{
|
||||
assert(!m_data.empty());
|
||||
const uint32 x = inX % m_dwWidth;
|
||||
const uint32 y = inY % m_dwHeight;
|
||||
return m_data[y * m_dwWidth + x];
|
||||
}
|
||||
|
||||
//! works only within the Bitmap
|
||||
//! /param inX 0..m_dwWidth-1 or the method returns false
|
||||
//! /param inY 0..m_dwHeight-1 or the method returns false
|
||||
//! /param inValue
|
||||
bool Set(const uint32 inX, const uint32 inY, const RasterElement& inValue)
|
||||
{
|
||||
if (m_data.empty())
|
||||
{
|
||||
assert(!m_data.empty());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (inX >= m_dwWidth || inY >= m_dwHeight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
m_data[inY * m_dwWidth + inX] = inValue;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 GetWidth() const
|
||||
{
|
||||
return m_dwWidth;
|
||||
}
|
||||
|
||||
uint32 GetHeight() const
|
||||
{
|
||||
return m_dwHeight;
|
||||
}
|
||||
|
||||
// Returns size of one line in bytes
|
||||
size_t GetPitch() const
|
||||
{
|
||||
return m_dwWidth * sizeof(RasterElement);
|
||||
}
|
||||
|
||||
uint32 GetBitmapSizeInBytes() const
|
||||
{
|
||||
return m_dwWidth * m_dwHeight * sizeof(RasterElement);
|
||||
}
|
||||
|
||||
//! /return could be 0 if the pixel is outside the bitmap
|
||||
const RasterElement* GetPointer(const uint32 inX = 0, const uint32 inY = 0) const
|
||||
{
|
||||
if (inX >= m_dwWidth || inY >= m_dwHeight)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return &m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
|
||||
//! /return could be 0 if the pixel is outside the bitmap
|
||||
RasterElement* GetPointer(const uint32 inX = 0, const uint32 inY = 0)
|
||||
{
|
||||
if (inX >= m_dwWidth || inY >= m_dwHeight)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return &m_data[inY * m_dwWidth + inX];
|
||||
}
|
||||
|
||||
void Fill(const RasterElement& inValue)
|
||||
{
|
||||
const uint32 n = m_dwHeight * m_dwWidth;
|
||||
for (uint32 i = 0; i < n; ++i)
|
||||
{
|
||||
m_data[i] = inValue;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsValid() const
|
||||
{
|
||||
return !m_data.empty();
|
||||
}
|
||||
|
||||
protected: // ------------------------------------------------------
|
||||
|
||||
std::vector<RasterElement> m_data; //!< [m_dwWidth * m_dwHeight]
|
||||
|
||||
uint32 m_dwWidth;
|
||||
uint32 m_dwHeight;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_SIMPLEBITMAP_H
|
||||
@@ -1,249 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_SIMPLESTRINGPOOL_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_SIMPLESTRINGPOOL_H
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
// String pool implementation.
|
||||
// Inspired by expat implementation.
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
class CSimpleStringPool
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
STD_BLOCK_SIZE = 4096
|
||||
};
|
||||
struct BLOCK
|
||||
{
|
||||
BLOCK* next;
|
||||
int size;
|
||||
char s[1];
|
||||
};
|
||||
unsigned int m_blockSize;
|
||||
BLOCK* m_blocks;
|
||||
BLOCK* m_free_blocks;
|
||||
const char* m_end;
|
||||
char* m_ptr;
|
||||
char* m_start;
|
||||
int nUsedSpace;
|
||||
int nUsedBlocks;
|
||||
|
||||
CSimpleStringPool()
|
||||
{
|
||||
m_blockSize = STD_BLOCK_SIZE;
|
||||
m_blocks = 0;
|
||||
m_start = 0;
|
||||
m_ptr = 0;
|
||||
m_end = 0;
|
||||
nUsedSpace = 0;
|
||||
nUsedBlocks = 0;
|
||||
m_free_blocks = 0;
|
||||
}
|
||||
~CSimpleStringPool()
|
||||
{
|
||||
BLOCK* pBlock = m_blocks;
|
||||
while (pBlock)
|
||||
{
|
||||
BLOCK* temp = pBlock->next;
|
||||
//nFree++;
|
||||
free(pBlock);
|
||||
pBlock = temp;
|
||||
}
|
||||
pBlock = m_free_blocks;
|
||||
while (pBlock)
|
||||
{
|
||||
BLOCK* temp = pBlock->next;
|
||||
//nFree++;
|
||||
free(pBlock);
|
||||
pBlock = temp;
|
||||
}
|
||||
m_blocks = 0;
|
||||
m_ptr = 0;
|
||||
m_start = 0;
|
||||
m_end = 0;
|
||||
}
|
||||
void SetBlockSize(unsigned int nBlockSize)
|
||||
{
|
||||
if (nBlockSize > 1024 * 1024)
|
||||
{
|
||||
nBlockSize = 1024 * 1024;
|
||||
}
|
||||
unsigned int size = 512;
|
||||
while (size < nBlockSize)
|
||||
{
|
||||
size *= 2;
|
||||
}
|
||||
|
||||
m_blockSize = size - offsetof(BLOCK, s);
|
||||
}
|
||||
void Clear()
|
||||
{
|
||||
if (m_free_blocks)
|
||||
{
|
||||
BLOCK* pLast = m_blocks;
|
||||
while (pLast)
|
||||
{
|
||||
BLOCK* temp = pLast->next;
|
||||
if (!temp)
|
||||
{
|
||||
break;
|
||||
}
|
||||
pLast = temp;
|
||||
}
|
||||
if (pLast)
|
||||
{
|
||||
pLast->next = m_free_blocks;
|
||||
}
|
||||
}
|
||||
m_free_blocks = m_blocks;
|
||||
m_blocks = 0;
|
||||
m_start = 0;
|
||||
m_ptr = 0;
|
||||
m_end = 0;
|
||||
nUsedSpace = 0;
|
||||
}
|
||||
char* Append(const char* ptr, int nStrLen)
|
||||
{
|
||||
char* ret = m_ptr;
|
||||
if (m_ptr && nStrLen + 1 < (m_end - m_ptr))
|
||||
{
|
||||
memcpy(m_ptr, ptr, nStrLen);
|
||||
m_ptr = m_ptr + nStrLen;
|
||||
*m_ptr++ = 0; // add null termination.
|
||||
}
|
||||
else
|
||||
{
|
||||
int nNewBlockSize = (std::max)(nStrLen + 1, (int)m_blockSize);
|
||||
AllocBlock(nNewBlockSize, nStrLen + 1);
|
||||
memcpy(m_ptr, ptr, nStrLen);
|
||||
m_ptr = m_ptr + nStrLen;
|
||||
*m_ptr++ = 0; // add null termination.
|
||||
ret = m_start;
|
||||
}
|
||||
nUsedSpace += nStrLen;
|
||||
return ret;
|
||||
}
|
||||
char* ReplaceString(const char* str1, const char* str2)
|
||||
{
|
||||
int nStrLen1 = check_cast<int>(strlen(str1));
|
||||
int nStrLen2 = check_cast<int>(strlen(str2));
|
||||
|
||||
// undo ptr1 add.
|
||||
if (m_ptr != m_start)
|
||||
{
|
||||
m_ptr = m_ptr - nStrLen1 - 1;
|
||||
}
|
||||
|
||||
assert(m_ptr == str1);
|
||||
|
||||
int nStrLen = nStrLen1 + nStrLen2;
|
||||
|
||||
char* ret = m_ptr;
|
||||
if (m_ptr && nStrLen + 1 < (m_end - m_ptr))
|
||||
{
|
||||
memcpy(m_ptr, str1, nStrLen1);
|
||||
memcpy(m_ptr + nStrLen1, str2, nStrLen2);
|
||||
m_ptr = m_ptr + nStrLen;
|
||||
*m_ptr++ = 0; // add null termination.
|
||||
}
|
||||
else
|
||||
{
|
||||
int nNewBlockSize = (std::max)(nStrLen + 1, check_cast<int>(m_blockSize));
|
||||
if (m_ptr == m_start)
|
||||
{
|
||||
ReallocBlock(nNewBlockSize * 2); // Reallocate current block.
|
||||
memcpy(m_ptr + nStrLen1, str2, nStrLen2);
|
||||
}
|
||||
else
|
||||
{
|
||||
AllocBlock(nNewBlockSize, nStrLen + 1);
|
||||
memcpy(m_ptr, str1, nStrLen1);
|
||||
memcpy(m_ptr + nStrLen1, str2, nStrLen2);
|
||||
}
|
||||
|
||||
m_ptr = m_ptr + nStrLen;
|
||||
*m_ptr++ = 0; // add null termination.
|
||||
ret = m_start;
|
||||
}
|
||||
nUsedSpace += nStrLen;
|
||||
return ret;
|
||||
}
|
||||
private:
|
||||
void AllocBlock(int blockSize, int nMinBlockSize)
|
||||
{
|
||||
if (m_free_blocks)
|
||||
{
|
||||
BLOCK* pBlock = m_free_blocks;
|
||||
BLOCK* pPrev = 0;
|
||||
while (pBlock)
|
||||
{
|
||||
if (pBlock->size >= nMinBlockSize)
|
||||
{
|
||||
// Reuse free block
|
||||
if (pPrev)
|
||||
{
|
||||
pPrev->next = pBlock->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_free_blocks = pBlock->next;
|
||||
}
|
||||
|
||||
pBlock->next = m_blocks;
|
||||
m_blocks = pBlock;
|
||||
m_ptr = pBlock->s;
|
||||
m_start = pBlock->s;
|
||||
m_end = pBlock->s + pBlock->size;
|
||||
return;
|
||||
}
|
||||
pPrev = pBlock;
|
||||
pBlock = pBlock->next;
|
||||
}
|
||||
}
|
||||
size_t nMallocSize = offsetof(BLOCK, s) + blockSize * sizeof(char);
|
||||
//nMallocs++;
|
||||
BLOCK* pBlock = (BLOCK*)malloc(nMallocSize);
|
||||
pBlock->size = blockSize;
|
||||
pBlock->next = m_blocks;
|
||||
m_blocks = pBlock;
|
||||
m_ptr = pBlock->s;
|
||||
m_start = pBlock->s;
|
||||
m_end = pBlock->s + blockSize;
|
||||
nUsedBlocks++;
|
||||
}
|
||||
void ReallocBlock(int blockSize)
|
||||
{
|
||||
BLOCK* pThisBlock = m_blocks;
|
||||
BLOCK* pPrevBlock = m_blocks->next;
|
||||
m_blocks = pPrevBlock;
|
||||
|
||||
size_t nMallocSize = offsetof(BLOCK, s) + blockSize * sizeof(char);
|
||||
|
||||
//nMallocs++;
|
||||
BLOCK* pBlock = (BLOCK*)realloc(pThisBlock, nMallocSize);
|
||||
pBlock->size = blockSize;
|
||||
pBlock->next = m_blocks;
|
||||
m_blocks = pBlock;
|
||||
m_ptr = pBlock->s;
|
||||
m_start = pBlock->s;
|
||||
m_end = pBlock->s + blockSize;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_SIMPLESTRINGPOOL_H
|
||||
@@ -1,580 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "StealingThreadPool.h"
|
||||
#include "ThreadUtils.h"
|
||||
#include <AzCore/std/bind/bind.h>
|
||||
#include <AzCore/std/parallel/thread.h>
|
||||
#include <Cry_Math.h>
|
||||
|
||||
namespace ThreadUtils {
|
||||
class StealingWorker
|
||||
{
|
||||
public:
|
||||
StealingWorker(StealingThreadPool* pool, int index, bool trace, AZStd::condition_variable& jobsCV)
|
||||
: m_pool(pool)
|
||||
, m_index(index)
|
||||
, m_tracingEnabled(trace)
|
||||
, m_lastStartTime(0)
|
||||
, m_exitFlag(0)
|
||||
, m_jobsCV(jobsCV)
|
||||
{
|
||||
}
|
||||
|
||||
static unsigned int __stdcall ThreadFunc(void* param)
|
||||
{
|
||||
StealingWorker* self = (StealingWorker*)(param);
|
||||
self->Work();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Start(int startTime)
|
||||
{
|
||||
m_lastStartTime = startTime;
|
||||
|
||||
string threadName;
|
||||
threadName.Format("StealingWorker %d", m_index);
|
||||
|
||||
AZStd::thread_desc threadDesc;
|
||||
threadDesc.m_name = threadName.c_str();
|
||||
m_thread = AZStd::thread(AZStd::bind(StealingWorker::ThreadFunc, (void*)this), &threadDesc);
|
||||
|
||||
}
|
||||
|
||||
bool GetJobLockless(Job& job)
|
||||
{
|
||||
if (m_jobs.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
job = m_jobs.front();
|
||||
m_jobs.pop_front();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GetJob(Job& job)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_lockJobs);
|
||||
return GetJobLockless(job);
|
||||
}
|
||||
|
||||
void ExecuteJob(Job& job)
|
||||
{
|
||||
--m_pool->m_numJobsWaitingForExecution;
|
||||
job.Run();
|
||||
|
||||
if (m_tracingEnabled)
|
||||
{
|
||||
int time = (int)GetTickCount();
|
||||
|
||||
JobTrace trace;
|
||||
trace.m_job = job;
|
||||
trace.m_duration = time - m_lastStartTime;
|
||||
m_traces.push_back(trace);
|
||||
|
||||
m_lastStartTime = time;
|
||||
}
|
||||
|
||||
--m_pool->m_numJobs;
|
||||
m_pool->m_jobFinishedCV.notify_all();
|
||||
}
|
||||
|
||||
bool TryToStealJob(Job& job)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
StealingWorker* victim = m_pool->FindBestVictim(m_index);
|
||||
if (!victim)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (StealJobs(job, victim))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Work()
|
||||
{
|
||||
Job job;
|
||||
|
||||
while (true)
|
||||
{
|
||||
AZStd::mutex loadMutex;
|
||||
AZStd::unique_lock<AZStd::mutex> loadLock(loadMutex, AZStd::defer_lock_t());
|
||||
|
||||
while (m_pool->m_numJobsWaitingForExecution == 0)
|
||||
{
|
||||
|
||||
m_jobsCV.wait(loadLock);
|
||||
|
||||
if (m_exitFlag == 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (GetJob(job))
|
||||
{
|
||||
ExecuteJob(job);
|
||||
}
|
||||
else if (TryToStealJob(job))
|
||||
{
|
||||
ExecuteJob(job);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Called from different worker thread
|
||||
bool StealJobs(Job& job, StealingWorker* victim)
|
||||
{
|
||||
if (victim == this)
|
||||
{
|
||||
assert(0 && "Trying to steal own jobs");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool order = m_index < victim->m_index;
|
||||
AZStd::lock_guard<AZStd::mutex> lock1(order ? m_lockJobs : victim->m_lockJobs);
|
||||
AZStd::lock_guard<AZStd::mutex> lock2(order ? victim->m_lockJobs : m_lockJobs);
|
||||
|
||||
if (victim->m_jobs.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int numJobs = (int)victim->m_jobs.size();
|
||||
size_t stealUntil = numJobs - numJobs / 2;
|
||||
Jobs::iterator begin = victim->m_jobs.begin();
|
||||
Jobs::iterator end = victim->m_jobs.begin() + stealUntil;
|
||||
|
||||
m_jobs.insert(m_jobs.end(), begin, end);
|
||||
victim->m_jobs.erase(begin, end);
|
||||
|
||||
return GetJobLockless(job);
|
||||
}
|
||||
|
||||
// Called from any thread
|
||||
void Submit(const Job& job)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_lockJobs);
|
||||
|
||||
m_jobs.push_back(job);
|
||||
m_jobs.back().m_debugInitialThread = m_index;
|
||||
|
||||
m_jobsCV.notify_one();
|
||||
}
|
||||
|
||||
// Called from any thread
|
||||
void Submit(const Jobs& jobs)
|
||||
{
|
||||
const size_t numJobs = jobs.size();
|
||||
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_lockJobs);
|
||||
|
||||
m_jobs.insert(m_jobs.begin(), jobs.begin(), jobs.end());
|
||||
for (size_t i = 0; i < numJobs; ++i)
|
||||
{
|
||||
m_jobs[i].m_debugInitialThread = m_index;
|
||||
}
|
||||
|
||||
m_jobsCV.notify_one();
|
||||
}
|
||||
|
||||
long NumJobsPending() const
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_lockJobs);
|
||||
return m_jobs.size();
|
||||
}
|
||||
|
||||
// Called from main thread
|
||||
void SignalExit()
|
||||
{
|
||||
CryInterlockedCompareExchange(&m_exitFlag, 1, 0);
|
||||
}
|
||||
|
||||
void GetTraces(JobTraces& traces)
|
||||
{
|
||||
if (m_tracingEnabled)
|
||||
{
|
||||
m_traces.swap(traces);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
StealingThreadPool* m_pool;
|
||||
AZStd::thread m_thread;
|
||||
int m_index;
|
||||
bool m_tracingEnabled;
|
||||
int m_lastStartTime;
|
||||
JobTraces m_traces;
|
||||
|
||||
Jobs m_jobs;
|
||||
mutable AZStd::mutex m_lockJobs;
|
||||
AZStd::condition_variable& m_jobsCV;
|
||||
|
||||
LONG m_exitFlag;
|
||||
friend class StealingThreadPool;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
StealingThreadPool::StealingThreadPool(int numThreads, bool enableTracing)
|
||||
: m_numThreads(numThreads)
|
||||
, m_numJobs(0)
|
||||
, m_numJobsWaitingForExecution(0)
|
||||
, m_enableTracing(enableTracing)
|
||||
{
|
||||
m_workers.resize(numThreads);
|
||||
for (int i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i] = new StealingWorker(this, i, m_enableTracing, m_jobsCV);
|
||||
}
|
||||
}
|
||||
|
||||
StealingThreadPool::~StealingThreadPool()
|
||||
{
|
||||
WaitAllJobs();
|
||||
|
||||
size_t numThreads = m_workers.size();
|
||||
for (size_t i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i]->SignalExit();
|
||||
}
|
||||
m_jobsCV.notify_all();
|
||||
|
||||
m_threadTraces.resize(numThreads);
|
||||
for (size_t i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i]->GetTraces(m_threadTraces[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void StealingThreadPool::Start()
|
||||
{
|
||||
int startTime = (int)GetTickCount();
|
||||
size_t numThreads = m_workers.size();
|
||||
for (int i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i]->Start(startTime);
|
||||
}
|
||||
}
|
||||
|
||||
void StealingThreadPool::WaitAllJobs()
|
||||
{
|
||||
AZStd::mutex loadMutex;
|
||||
AZStd::unique_lock<AZStd::mutex> loadLock(loadMutex, AZStd::defer_lock_t());
|
||||
|
||||
while (m_numJobs > 0)
|
||||
{
|
||||
m_jobsCV.wait(loadLock);
|
||||
}
|
||||
}
|
||||
|
||||
// Called from any thread
|
||||
void StealingThreadPool::Submit(const Job& job)
|
||||
{
|
||||
++m_numJobs;
|
||||
++m_numJobsWaitingForExecution;
|
||||
|
||||
if (StealingWorker* worker = FindWorstWorker())
|
||||
{
|
||||
worker->Submit(job);
|
||||
}
|
||||
}
|
||||
|
||||
// Called from any thread
|
||||
void StealingThreadPool::Submit(const Jobs& jobs)
|
||||
{
|
||||
m_numJobs += jobs.size();
|
||||
m_numJobsWaitingForExecution += jobs.size();
|
||||
if (StealingWorker* worker = FindWorstWorker())
|
||||
{
|
||||
worker->Submit(jobs);
|
||||
}
|
||||
}
|
||||
|
||||
JobGroup* StealingThreadPool::CreateJobGroup(JobFunc func, void* data)
|
||||
{
|
||||
return new JobGroup(this, func, data);
|
||||
}
|
||||
|
||||
StealingWorker* StealingThreadPool::FindBestVictim(int exceptFor) const
|
||||
{
|
||||
int maxJobs = 0;
|
||||
StealingWorker* bestVictim = 0;
|
||||
for (size_t i = 0; i < m_workers.size(); ++i)
|
||||
{
|
||||
if (i == exceptFor)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
StealingWorker* worker = m_workers[i];
|
||||
long numJobs = worker->NumJobsPending();
|
||||
if (numJobs > maxJobs)
|
||||
{
|
||||
maxJobs = numJobs;
|
||||
bestVictim = worker;
|
||||
}
|
||||
}
|
||||
return bestVictim;
|
||||
}
|
||||
|
||||
StealingWorker* StealingThreadPool::FindWorstWorker() const
|
||||
{
|
||||
if (m_workers.empty())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int minJobs = INT_MAX;
|
||||
StealingWorker* worstWorker = m_workers[0];
|
||||
for (size_t i = 0; i < m_workers.size(); ++i)
|
||||
{
|
||||
StealingWorker* worker = m_workers[i];
|
||||
long numJobs = worker->NumJobsPending();
|
||||
if (numJobs < minJobs)
|
||||
{
|
||||
minJobs = numJobs;
|
||||
worstWorker = worker;
|
||||
}
|
||||
}
|
||||
return worstWorker;
|
||||
}
|
||||
|
||||
static bool WriteString(FILE* f, const char* str)
|
||||
{
|
||||
return fwrite(str, strlen(str), 1, f) == 1;
|
||||
}
|
||||
|
||||
static int Interpolate(int a, int b, float phase)
|
||||
{
|
||||
return int(float(a) + float(b - a) * phase);
|
||||
}
|
||||
|
||||
static int InterpolateColor(int c1, int c2, float phase)
|
||||
{
|
||||
const int r1 = (c1 & 0x0000ff);
|
||||
const int g1 = (c1 & 0x00ff00) >> 8;
|
||||
const int b1 = (c1 & 0xff0000) >> 16;
|
||||
const int r2 = (c2 & 0x0000ff);
|
||||
const int g2 = (c2 & 0x00ff00) >> 8;
|
||||
const int b2 = (c2 & 0xff0000) >> 16;
|
||||
|
||||
const int r = min(255, max(0, Interpolate(r1, r2, phase)));
|
||||
const int g = min(255, max(0, Interpolate(g1, g2, phase)));
|
||||
const int b = min(255, max(0, Interpolate(b1, b2, phase)));
|
||||
|
||||
return r + (g << 8) + (b << 16);
|
||||
}
|
||||
|
||||
static const int g_animColors[] = {
|
||||
0xff0000, 0x0000ff, 0x00ff00,
|
||||
0xffff00, 0xff00ff, 0x00ffff,
|
||||
0xff8080, 0x8080ff, 0x80ff80,
|
||||
0xffff80, 0xff80ff, 0x80ffff
|
||||
};
|
||||
|
||||
static int ColorizeJobTrace(const ThreadUtils::JobTrace& trace)
|
||||
{
|
||||
const int numColors = sizeof(g_animColors) / sizeof(g_animColors[0]);
|
||||
const int initialThread = trace.m_job.m_debugInitialThread;
|
||||
const int index = initialThread % numColors;
|
||||
const float brightness = aznumeric_cast<float>(pow(0.5f, initialThread / numColors));
|
||||
return InterpolateColor(0, InterpolateColor(g_animColors[index], 0xffffff, 0.5f), brightness);
|
||||
}
|
||||
|
||||
bool StealingThreadPool::SaveTracesGraph(const char* filename)
|
||||
{
|
||||
if (!m_enableTracing)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const float screenWidth = 1240.0f;
|
||||
|
||||
float duration = 0;
|
||||
for (size_t t = 0; t < m_threadTraces.size(); ++t)
|
||||
{
|
||||
float threadDuration = 0;
|
||||
const JobTraces& traces = m_threadTraces[t];
|
||||
for (int i = 0; i < traces.size(); ++i)
|
||||
{
|
||||
threadDuration += traces[i].m_duration;
|
||||
}
|
||||
duration = max(threadDuration, duration);
|
||||
}
|
||||
|
||||
const float padding = 10.0f;
|
||||
const float rowHeight = 60.0f;
|
||||
const float xScale = fabsf(duration) > FLT_EPSILON ? (screenWidth - padding * 2.0f) / duration : 1.0f;
|
||||
|
||||
const float width = screenWidth;
|
||||
const float height = (m_threadTraces.size() + 0.5f) * rowHeight;
|
||||
|
||||
FILE* f = nullptr;
|
||||
azfopen(&f, filename, "wt");
|
||||
if (!f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
char buf[4096];
|
||||
azsnprintf(buf, sizeof(buf),
|
||||
"<?xml version='1.0' encoding='UTF-8' standalone='no'?>\n"
|
||||
"<svg\n"
|
||||
" xmlns:dc='http://purl.org/dc/elements/1.1/'\n"
|
||||
" xmlns:cc='http://creativecommons.org/ns#'\n"
|
||||
" xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'\n"
|
||||
" xmlns:svg='http://www.w3.org/2000/svg'\n"
|
||||
" xmlns='http://www.w3.org/2000/svg'\n"
|
||||
" xmlns:sodipodi='http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd'\n"
|
||||
" xmlns:inkscape='http://www.inkscape.org/namespaces/inkscape'\n"
|
||||
" width='%f'\n"
|
||||
" height='%f'\n"
|
||||
" id='svg2'\n"
|
||||
" version='1.1'\n"
|
||||
" >\n",
|
||||
width, height
|
||||
);
|
||||
|
||||
if (!WriteString(f, buf))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t t = 0; t < m_threadTraces.size(); ++t)
|
||||
{
|
||||
float x = padding;
|
||||
float y = rowHeight * 0.5f + rowHeight * t;
|
||||
|
||||
azsnprintf(buf, sizeof(buf),
|
||||
" <text\n"
|
||||
" xml:space='preserve'\n"
|
||||
" style='font-size:40px;font-style:normal;font-weight:normal;line-height:125%%;letter-spacing:0px;word-spacing:0px;fill:#000000;fill-opacity:1;stroke:none;font-family:Sans'\n"
|
||||
" x='%f'\n"
|
||||
" y='%f'\n"
|
||||
" sodipodi:linespacing='125%%'><tspan sodipodi:role='line' x='%f' y='%f' style='font-size:12px;fill:#000000'>Thread %i</tspan></text>\n",
|
||||
x, y, x, y, static_cast<int>(t + 1));
|
||||
|
||||
if (!WriteString(f, buf))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
y += padding;
|
||||
|
||||
const ThreadUtils::JobTraces& traces = m_threadTraces[t];
|
||||
for (int i = 0; i < traces.size(); ++i)
|
||||
{
|
||||
const float width2 = traces[i].m_duration * xScale;
|
||||
const float height2 = rowHeight * 0.5f;
|
||||
|
||||
const int color = ColorizeJobTrace(traces[i]);
|
||||
const int strokeColor = 0;
|
||||
azsnprintf(buf, sizeof(buf),
|
||||
" <rect\n"
|
||||
" style='fill:#%06x;fill-rule:evenodd;stroke:#%06x;stroke-width:0.25px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1'\n"
|
||||
" width='%f'\n"
|
||||
" height='%f'\n"
|
||||
" x='%f'\n"
|
||||
" y='%f' />\n",
|
||||
color, strokeColor, width2, height2, x, y);
|
||||
|
||||
if (!WriteString(f, buf))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
x += width2;
|
||||
}
|
||||
|
||||
y += rowHeight;
|
||||
}
|
||||
|
||||
if (!WriteString(f, "\n</svg>\n"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void JobGroup::Process(JobGroup::GroupInfo* info)
|
||||
{
|
||||
info->m_job.Run();
|
||||
|
||||
long jobsLeft = --info->m_group->m_numJobsRunning;
|
||||
assert(jobsLeft >= 0);
|
||||
if (jobsLeft == 0)
|
||||
{
|
||||
info->m_group->m_finishJob.Run();
|
||||
delete info->m_group;
|
||||
}
|
||||
}
|
||||
|
||||
JobGroup::JobGroup(StealingThreadPool* pool, JobFunc func, void* data)
|
||||
: m_pool(pool)
|
||||
, m_numJobsRunning(0)
|
||||
, m_finishJob(func, data)
|
||||
, m_submited(false)
|
||||
{
|
||||
}
|
||||
|
||||
void JobGroup::Submit()
|
||||
{
|
||||
if (m_submited)
|
||||
{
|
||||
assert(0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_numJobsRunning == 0)
|
||||
{
|
||||
m_pool->Submit(m_finishJob);
|
||||
return;
|
||||
}
|
||||
|
||||
Jobs jobs;
|
||||
jobs.resize(m_infos.size());
|
||||
for (size_t i = 0; i < m_infos.size(); ++i)
|
||||
{
|
||||
jobs[i] = Job((JobFunc) & JobGroup::Process, &m_infos[i]);
|
||||
}
|
||||
|
||||
m_pool->Submit(jobs);
|
||||
}
|
||||
|
||||
void JobGroup::Add(JobFunc func, void* data)
|
||||
{
|
||||
if (m_submited)
|
||||
{
|
||||
assert(0);
|
||||
return;
|
||||
}
|
||||
|
||||
GroupInfo info;
|
||||
info.m_job = Job(func, data);
|
||||
info.m_group = this;
|
||||
|
||||
m_infos.push_back(info);
|
||||
++m_numJobsRunning;
|
||||
}
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_STEALINGTHREADPOOL_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_STEALINGTHREADPOOL_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "ThreadUtils.h"
|
||||
#include <AzCore/std/parallel/condition_variable.h>
|
||||
#include <AzCore/std/parallel/atomic.h>
|
||||
#include <BaseTypes.h>
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#if AZ_TRAIT_OS_PLATFORM_APPLE
|
||||
#include "AppleSpecific.h"
|
||||
#endif
|
||||
|
||||
namespace ThreadUtils {
|
||||
class StealingWorker;
|
||||
class JobGroup;
|
||||
|
||||
// Simple stealing thread pool
|
||||
class StealingThreadPool
|
||||
{
|
||||
public:
|
||||
explicit StealingThreadPool(int numThreads, bool enableTracing = false);
|
||||
~StealingThreadPool();
|
||||
|
||||
void Start();
|
||||
void WaitAllJobs();
|
||||
|
||||
const std::vector<JobTraces>& Traces() const{ return m_threadTraces; }
|
||||
bool SaveTracesGraph(const char* filename);
|
||||
|
||||
// Submits single independent job
|
||||
template<class T>
|
||||
void Submit(void(* jobFunc)(T*), T* data)
|
||||
{
|
||||
Submit(Job((JobFunc)jobFunc, data));
|
||||
}
|
||||
|
||||
// Create a group of jobs. A group of jobs can be followed by one "finishing" job.
|
||||
// It is a way to express dependencies between jobs.
|
||||
template<class T>
|
||||
JobGroup* CreateJobGroup(void(* jobFunc)(T*), T* data)
|
||||
{
|
||||
return CreateJobGroup((JobFunc)jobFunc, (void*)data);
|
||||
}
|
||||
|
||||
uint GetNumThreads() const { return aznumeric_cast<uint>(m_numThreads); }
|
||||
|
||||
private:
|
||||
StealingWorker* FindBestVictim(int exceptFor) const;
|
||||
StealingWorker* FindWorstWorker() const;
|
||||
|
||||
void Submit(const Job& job);
|
||||
void Submit(const Jobs& jobs);
|
||||
JobGroup* CreateJobGroup(JobFunc, void* data);
|
||||
|
||||
size_t m_numThreads;
|
||||
typedef std::vector<class StealingWorker*> ThreadWorkers;
|
||||
ThreadWorkers m_workers;
|
||||
|
||||
bool m_enableTracing;
|
||||
std::vector<JobTraces> m_threadTraces;
|
||||
|
||||
AZStd::atomic_long m_numJobsWaitingForExecution;
|
||||
AZStd::atomic_long m_numJobs;
|
||||
AZStd::condition_variable m_jobsCV;
|
||||
AZStd::condition_variable m_jobFinishedCV;
|
||||
|
||||
|
||||
friend class JobGroup;
|
||||
friend class StealingWorker;
|
||||
};
|
||||
|
||||
|
||||
// JobGroup represents a group of jobs that can be followed by one "finishing"
|
||||
// job. This is a way to express dependencies between jobs.
|
||||
class JobGroup
|
||||
{
|
||||
public:
|
||||
template<class T>
|
||||
void Add(void(* jobFunc)(T*), T* data)
|
||||
{
|
||||
Add((JobFunc)jobFunc, data);
|
||||
}
|
||||
|
||||
// Submits group to thread pool
|
||||
void Submit();
|
||||
private:
|
||||
struct GroupInfo
|
||||
{
|
||||
Job m_job;
|
||||
JobGroup* m_group;
|
||||
};
|
||||
typedef std::vector<GroupInfo> GroupInfos;
|
||||
|
||||
JobGroup(StealingThreadPool* pool, JobFunc func, void* data);
|
||||
|
||||
static void Process(JobGroup::GroupInfo* job);
|
||||
void Add(JobFunc func, void* data);
|
||||
|
||||
volatile LONG m_numJobsRunning;
|
||||
StealingThreadPool* m_pool;
|
||||
GroupInfos m_infos;
|
||||
Job m_finishJob;
|
||||
bool m_submited;
|
||||
friend class StealingThreadPool;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_STEALINGTHREADPOOL_H
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_SUFFIXUTIL_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_SUFFIXUTIL_H
|
||||
#pragma once
|
||||
|
||||
|
||||
// convenience class to work with suffixes in filenames, like in like dirt_ddn.dds
|
||||
class SuffixUtil
|
||||
{
|
||||
public:
|
||||
|
||||
// filename allowed to have many suffixes (e.g. "test_ddn_bump.dds" has "bump" and "ddn"
|
||||
// as suffixes (assuming that suffixSeparator is '_').
|
||||
// suffixes in file extension are also considered (e.g. "test_abc.my_data" has "abc" and "data" as suffixes)
|
||||
// suffixes in path part are also considered. if it's not what you want - remove path before calling this function.
|
||||
// comparison is case insensitive
|
||||
static bool HasSuffix(const char* const filename, const char suffixSeparator, const char* const suffix)
|
||||
{
|
||||
assert(filename);
|
||||
assert(suffix && suffix[0]);
|
||||
|
||||
const size_t suffixLen = strlen(suffix);
|
||||
|
||||
for (const char* p = filename; *p; ++p)
|
||||
{
|
||||
if (p[0] != suffixSeparator)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (azmemicmp(&p[1], suffix, suffixLen) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const char c = p[1 + suffixLen];
|
||||
if ((c == 0) || (c == suffixSeparator) || (c == '.'))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_SUFFIXUTIL_H
|
||||
@@ -1,442 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include <stdio.h>
|
||||
#include <assert.h> // assert()
|
||||
#include <math.h> // floorf()
|
||||
#include "SummedAreaFilterKernel.h" // CSummedAreaFilterKernel
|
||||
|
||||
CSummedAreaFilterKernel::CSummedAreaFilterKernel()
|
||||
{
|
||||
m_eFilterType = eEmpty;
|
||||
m_fCorrectionFactor = 0.0f;
|
||||
}
|
||||
|
||||
// http://www.sixsigma.de/english/sixsigma/6s_e_gauss.htm
|
||||
bool CSummedAreaFilterKernel::CreateFromGauss(const unsigned long indwSize)
|
||||
{
|
||||
assert(indwSize > 2);
|
||||
|
||||
int iInit = 0;
|
||||
|
||||
if (!Alloc(indwSize, indwSize, &iInit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned long y = 0; y < indwSize; y++)
|
||||
{
|
||||
for (unsigned long x = 0; x < indwSize; x++)
|
||||
{
|
||||
float fX = (float)(x) - (float)(indwSize) * 0.5f;
|
||||
float fY = (float)(y) - (float)(indwSize) * 0.5f;
|
||||
|
||||
double r1 = sqrt(fX * fX + fY * fY) / (indwSize * 0.5 - 2.0);
|
||||
|
||||
if (r1 > 1)
|
||||
{
|
||||
m_pData[y * indwSize + x] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double fSigma = 1.0 / 3.0; // we aim for 6*sigma = 99,99996 of all values
|
||||
|
||||
double fWeight = exp(-r1 * r1 / (2 * fSigma * fSigma));
|
||||
|
||||
fWeight -= (1.0 - 0.9999996);
|
||||
|
||||
m_pData[y * indwSize + x] = (int)(255.0f * fWeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_eFilterType = eGaussBlur;
|
||||
_SumUpTableAndNormalize();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// create summed area table
|
||||
void CSummedAreaFilterKernel::_SumUpTableAndNormalize()
|
||||
{
|
||||
for (unsigned long y = 0; y < m_dwHeight; y++)
|
||||
{
|
||||
int iFromLeft = 0;
|
||||
|
||||
for (unsigned long x = 0; x < m_dwWidth; x++)
|
||||
{
|
||||
iFromLeft += m_pData[y * m_dwWidth + x];
|
||||
|
||||
if (y != 0)
|
||||
{
|
||||
m_pData[y * m_dwWidth + x] = iFromLeft + m_pData[(y - 1) * m_dwWidth + x];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pData[y * m_dwWidth + x] = iFromLeft;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_fCorrectionFactor = 1.0f / ((float)m_pData[m_dwHeight * m_dwWidth - 1]);
|
||||
}
|
||||
|
||||
|
||||
// windows size 16x16 = radius 8
|
||||
bool CSummedAreaFilterKernel::CreateFromSincCalc(const unsigned long indwSize)
|
||||
{
|
||||
assert(indwSize > 2);
|
||||
|
||||
int iInit = 0;
|
||||
|
||||
if (!Alloc(indwSize, indwSize, &iInit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned long y = 0; y < indwSize; y++)
|
||||
{
|
||||
for (unsigned long x = 0; x < indwSize; x++)
|
||||
{
|
||||
float fX = (float)(x - indwSize * 0.5f);
|
||||
float fY = (float)(y - indwSize * 0.5f);
|
||||
|
||||
float r1 = sqrtf(fX * fX + fY * fY) / (indwSize * 0.5f - 2.0f);
|
||||
|
||||
if (r1 > 1.0f)
|
||||
{
|
||||
m_pData[y * indwSize + x] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
r1 *= 3.1415926535897932384626433832795f;
|
||||
|
||||
float r2 = r1 * 8.0f;
|
||||
|
||||
// http://home.no.net/dmaurer/~dersch/interpolator/interpolator.html
|
||||
// weight = [ sin(x*pi) / (x*pi) ] * [ sin(x*pi / 8) / (x*pi/8) ]
|
||||
|
||||
// http://www.binbooks.com/books/photo/i/l/57186AF8DE
|
||||
// sinc(x) = sin(pi * x) / (pi * x)
|
||||
// L8interp(x) = sinc(x) * sinc(x/8) if abs(x) <= 8
|
||||
// = 0 if abs(x) > 8
|
||||
|
||||
float fWeight = (sinf(r1) * sinf(r2)) / (r1 * r2);
|
||||
|
||||
m_pData[y * indwSize + x] = (int)(255.0f * fWeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_eFilterType = eSinc;
|
||||
_SumUpTableAndNormalize();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool CSummedAreaFilterKernel::CreateFromRAWFile(const char* filename, const unsigned long indwSize, const int iniMidValue)
|
||||
{
|
||||
assert(iniMidValue >= 0 && iniMidValue < 255);
|
||||
|
||||
int iInit = 0;
|
||||
|
||||
if (!Alloc(indwSize, indwSize, &iInit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
FILE* in = fopen(filename, "rb");
|
||||
if (!in)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned long y = 0; y < m_dwHeight; y++)
|
||||
{
|
||||
for (unsigned long x = 0; x < m_dwWidth; x++)
|
||||
{
|
||||
unsigned char val;
|
||||
|
||||
if (fread(&val, 1, 1, in) != 1)
|
||||
{
|
||||
fclose(in);
|
||||
return false;
|
||||
}
|
||||
|
||||
m_pData[y * m_dwWidth + x] = (int)val - iniMidValue;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(in);
|
||||
|
||||
m_eFilterType = eRAW;
|
||||
_SumUpTableAndNormalize();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
std::string CSummedAreaFilterKernel::GetInfoString(void) const
|
||||
{
|
||||
std::string sRet = "FilterKernel(";
|
||||
|
||||
switch (m_eFilterType)
|
||||
{
|
||||
case eEmpty:
|
||||
sRet += "Empty";
|
||||
break;
|
||||
case eSinc:
|
||||
sRet += "Sinc16x16";
|
||||
break;
|
||||
case eRAW:
|
||||
sRet += "RAW";
|
||||
break;
|
||||
case eGaussBlur:
|
||||
sRet += "GaussBlur";
|
||||
break;
|
||||
case eGaussSharp:
|
||||
sRet += "GaussSharp";
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
|
||||
sRet += ")";
|
||||
|
||||
return(sRet);
|
||||
}
|
||||
|
||||
float CSummedAreaFilterKernel::GetAreaNonAA(float infAx, float infAy, float infDx, float infDy) const
|
||||
{
|
||||
assert(m_eFilterType != eEmpty);
|
||||
|
||||
int ax = (int)floorf(infAx * 127.5f + 127.5f);
|
||||
int ay = (int)floorf(infAy * 127.5f + 127.5f);
|
||||
int dx = (int)floorf(infDx * 127.5f + 127.5f);
|
||||
int dy = (int)floorf(infDy * 127.5f + 127.5f);
|
||||
|
||||
if (ax < 0)
|
||||
{
|
||||
ax = 0;
|
||||
}
|
||||
else if (ax > 255)
|
||||
{
|
||||
ax = 255;
|
||||
}
|
||||
if (dx < 0)
|
||||
{
|
||||
dx = 0;
|
||||
}
|
||||
else if (dx > 255)
|
||||
{
|
||||
dx = 255;
|
||||
}
|
||||
if (ay < 0)
|
||||
{
|
||||
ay = 0;
|
||||
}
|
||||
else if (ay > 255)
|
||||
{
|
||||
ay = 255;
|
||||
}
|
||||
if (dy < 0)
|
||||
{
|
||||
dy = 0;
|
||||
}
|
||||
else if (dy > 255)
|
||||
{
|
||||
dy = 255;
|
||||
}
|
||||
|
||||
unsigned long area = m_pData[dy * m_dwWidth + dx] - m_pData[dy * m_dwWidth + ax] - m_pData[ay * m_dwWidth + dx] + m_pData[ay * m_dwWidth + ax];
|
||||
|
||||
return(m_fCorrectionFactor * (float)area);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// optimizable
|
||||
float CSummedAreaFilterKernel::GetAreaAA(float infAx, float infAy, float infDx, float infDy) const
|
||||
{
|
||||
assert(m_eFilterType != eEmpty);
|
||||
|
||||
infAx = infAx * 127.5f + 127.5f;
|
||||
infAy = infAy * 127.5f + 127.5f;
|
||||
infDx = infDx * 127.5f + 127.5f;
|
||||
infDy = infDy * 127.5f + 127.5f;
|
||||
|
||||
float fSum = _GetBilinearFiltered(infDx, infDy)
|
||||
- _GetBilinearFiltered(infAx, infDy)
|
||||
- _GetBilinearFiltered(infDx, infAy)
|
||||
+ _GetBilinearFiltered(infAx, infAy);
|
||||
|
||||
return(fSum * m_fCorrectionFactor);
|
||||
}
|
||||
|
||||
|
||||
float CSummedAreaFilterKernel::_GetBilinearFiltered(const float infX, const float infY) const
|
||||
{
|
||||
float fIX = floorf(infX), fIY = floorf(infY);
|
||||
float fFX = infX - fIX, fFY = infY - fIY;
|
||||
int iX = (int)fIX, iY = (int)fIY;
|
||||
|
||||
if (iX < 0)
|
||||
{
|
||||
iX = 0;
|
||||
}
|
||||
else if (iX > 254)
|
||||
{
|
||||
iX = 254;
|
||||
}
|
||||
if (iY < 0)
|
||||
{
|
||||
iY = 0;
|
||||
}
|
||||
else if (iY > 254)
|
||||
{
|
||||
iY = 254;
|
||||
}
|
||||
|
||||
float fArea = m_pData[ iY * m_dwWidth + iX ] * ((1.0f - fFX) * (1.0f - fFY)) // left top
|
||||
+ m_pData[ iY * m_dwWidth + iX + 1 ] * ((fFX) * (1.0f - fFY)) // right top
|
||||
+ m_pData[(iY + 1) * m_dwWidth + iX ] * ((1.0f - fFX) * (fFY)) // left bottom
|
||||
+ m_pData[ iY * m_dwWidth + iX + 257] * ((fFX) * (fFY)); // right bottom
|
||||
|
||||
return(fArea);
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool CSummedAreaFilterKernel::CreateWeightFilter(CSimpleBitmap<float>& outFilter, const float infX, const float infY,
|
||||
const float infWeight, const float infR) const
|
||||
{
|
||||
assert(infX >= 0.0f);
|
||||
assert(infX < 1.0f);
|
||||
assert(infY >= 0.0f);
|
||||
assert(infY < 1.0f);
|
||||
assert(infWeight >= 0.0f);
|
||||
assert(infR > 0.0f);
|
||||
|
||||
float fLeftTop = ceilf(infR);
|
||||
int iSide = 2 * (int)fLeftTop + 1;
|
||||
|
||||
float fInit = 0.0f;
|
||||
|
||||
if (!outFilter.Alloc(iSide, iSide, &fInit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
AddWeights(outFilter, infX + fLeftTop, infY + fLeftTop, infWeight, infR);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool CSummedAreaFilterKernel::CreateWeightFilterBlock(CSimpleBitmap<float>& outFilter, const unsigned long indwSideLength,
|
||||
const float infR) const
|
||||
{
|
||||
assert(indwSideLength >= 0);
|
||||
assert(infR > 0.0f);
|
||||
|
||||
float fLeftTop = ceilf(infR);
|
||||
int iSide = 2 * (int)fLeftTop + 1;
|
||||
|
||||
float fInit = 0.0f;
|
||||
|
||||
if (!outFilter.Alloc(iSide, iSide, &fInit))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
float fStep = 1.0f / (float)indwSideLength;
|
||||
float fHalf = fStep * 0.5f;
|
||||
|
||||
float fWeight = fStep * fStep;
|
||||
|
||||
for (float y = fHalf; y < 1.0f; y += fStep)
|
||||
{
|
||||
for (float x = fHalf; x < 1.0f; x += fStep)
|
||||
{
|
||||
AddWeights(outFilter, x + fLeftTop, y + fLeftTop, fWeight, infR);
|
||||
}
|
||||
}
|
||||
|
||||
// check
|
||||
#ifdef _DEBUG
|
||||
float fSum = 0.0f;
|
||||
for (int y = 0; y < iSide; y++)
|
||||
{
|
||||
for (int x = 0; x < iSide; x++)
|
||||
{
|
||||
float f;
|
||||
|
||||
outFilter.Get(x, y, f);
|
||||
fSum += f;
|
||||
}
|
||||
}
|
||||
assert(fSum >= 0.98f);
|
||||
assert(fSum <= 1.02f);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void CSummedAreaFilterKernel::AddWeights(CSimpleBitmap<float>& inoutFilter, const float infX, const float infY,
|
||||
const float infWeight, const float infR) const
|
||||
{
|
||||
assert(infWeight >= 0.0f);
|
||||
assert(infR > 0.0f);
|
||||
|
||||
if (infWeight <= 0.0f)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float fInvR = 1.0f / infR;
|
||||
float sx = floorf(infX - infR);
|
||||
float sy = floorf(infY - infR);
|
||||
|
||||
int iax = (int)sx;
|
||||
int iay = (int)sy;
|
||||
int iex = (int)ceilf(infX + infR);
|
||||
int iey = (int)ceilf(infY + infR);
|
||||
|
||||
float x, y;
|
||||
int ix, iy;
|
||||
|
||||
for (iy = iay, y = (sy - infY) * fInvR; iy <= iey; iy++, y += fInvR)
|
||||
{
|
||||
for (ix = iax, x = (sx - infX) * fInvR; ix <= iex; ix++, x += fInvR)
|
||||
{
|
||||
float fArea = GetAreaAA(x, y, x + fInvR, y + fInvR); // better quality
|
||||
// float fArea=m_Filter.GetAreaNonAA(x,y,x+fInvR,y+fInvR); // faster
|
||||
|
||||
// assert(fArea<=1.0f); // may be wrong if we use sharpening filter
|
||||
|
||||
float fOldVal;
|
||||
|
||||
inoutFilter.Get(ix, iy, fOldVal);
|
||||
inoutFilter.Set(ix, iy, fOldVal + fArea * infWeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,112 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#pragma once
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_SUMMEDAREAFILTERKERNEL_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_SUMMEDAREAFILTERKERNEL_H
|
||||
|
||||
#include <string> // STL string
|
||||
#include "SimpleBitmap.h" // SimpleBitmap<>
|
||||
|
||||
// squared of any size (summed area tables limit the size and/or values)
|
||||
// normalized(sum=1)
|
||||
|
||||
// optimized for high quality, not speed
|
||||
// for faster filter kernels extract the neccessary size and use this 1:1
|
||||
|
||||
// based on summed area tables
|
||||
|
||||
class CSummedAreaFilterKernel
|
||||
: public CSimpleBitmap<int>
|
||||
{
|
||||
public:
|
||||
|
||||
//! constructor init is eEmpty
|
||||
CSummedAreaFilterKernel();
|
||||
|
||||
//! load 8 bit photoshop 256x256 raw image - slow
|
||||
//! typical filtersize for a gaussian filter kernel is 1.44
|
||||
//! /param iniMidValue [0..255[ this enables sharpening - sharpening may expand the result range
|
||||
bool CreateFromRAWFile(const char* filename, const unsigned long indwSize = 256, const int iniMidValue = 0);
|
||||
|
||||
//! sharpest possible result - filter diameter size has to be 16*pixelsize (256 samples per pixel)
|
||||
//! theory: http://home.no.net/dmaurer/~dersch/interpolator/interpolator.html
|
||||
//! /param indwSize >2
|
||||
bool CreateFromSincCalc(const unsigned long indwSize = 256);
|
||||
|
||||
//! shttp://www.sixsigma.de/english/sixsigma/6s_e_gauss.htm
|
||||
//! /param indwSize >2
|
||||
bool CreateFromGauss(const unsigned long indwSize = 256);
|
||||
|
||||
//! optimizable O(k*1) with high k
|
||||
//! bokeh is in the range ([-1..1],[-1..1])
|
||||
//! return normalized result
|
||||
float GetAreaAA(float infAx, float infAy, float infDx, float infDy) const;
|
||||
|
||||
//! O(k*1) with low k
|
||||
//! bokeh is in the range ([-1..1],[-1..1])
|
||||
//! return normalized result
|
||||
float GetAreaNonAA(float infAx, float infAy, float infDx, float infDy) const;
|
||||
|
||||
//!
|
||||
//! /return e.g. "FilterKernel(Sinc16x16)"
|
||||
std::string GetInfoString(void) const;
|
||||
|
||||
//! /param infX [0..1[
|
||||
//! /param infY [0..1[
|
||||
//! /param infWeight [0..[
|
||||
//! /param infR >0, radius
|
||||
bool CreateWeightFilter(CSimpleBitmap<float>& outFilter, const float infX, const float infY,
|
||||
const float infWeight, const float infR) const;
|
||||
|
||||
//! weight for the whole block is 1.0
|
||||
//! /param indwSideLength [1,..[ e.g. 3 for 3x3 block
|
||||
//! /param infR >0, radius
|
||||
bool CreateWeightFilterBlock(CSimpleBitmap<float>& outFilter, const unsigned long indwSideLength, const float infR) const;
|
||||
|
||||
//! with user filter kernel
|
||||
//! /param infX
|
||||
//! /param infY
|
||||
//! /param infWeight [0..[
|
||||
//! /param infR >0, radius
|
||||
void AddWeights(CSimpleBitmap<float>& inoutFilter, const float infX, const float infY,
|
||||
const float infWeight, const float infR) const;
|
||||
|
||||
private: // --------------------------------------------------------------------
|
||||
|
||||
enum EFilterState
|
||||
{
|
||||
eEmpty, //!< after calling constructor
|
||||
eSinc, //!< from CreateFromSincCalc
|
||||
eRAW, //!< from CreateFromRAWFile
|
||||
eGaussBlur, //!< from CreateFromGauss
|
||||
eDisc, //!< not implemented
|
||||
eGaussSharp //!< not implemented
|
||||
};
|
||||
|
||||
EFilterState m_eFilterType; //!< for error checks and GetInfoString()
|
||||
float m_fCorrectionFactor; //!< to get the normalized (whole kernel has sum of 1) result
|
||||
|
||||
//! optimizable
|
||||
//! bokeh is in the range ([0..255],[0..255])
|
||||
//! /param infX
|
||||
//! /param infY
|
||||
//! /return not normalized result
|
||||
float _GetBilinearFiltered(const float infX, const float infY) const;
|
||||
|
||||
//! sum the stored values in the bitmap together
|
||||
//! calculate m_fCorrectionFactor
|
||||
void _SumUpTableAndNormalize(void);
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_SUMMEDAREAFILTERKERNEL_H
|
||||
@@ -1,129 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
// Description : Opens a temporary file for read only access, where the file could be
|
||||
// located in a zip or pak file. Note that if the file specified
|
||||
// already exists it does not delete it when finished.
|
||||
|
||||
|
||||
#include "TempFilePakExtraction.h"
|
||||
#include "FileUtil.h"
|
||||
#include "PathHelpers.h"
|
||||
#include "IPakSystem.h"
|
||||
|
||||
|
||||
TempFilePakExtraction::TempFilePakExtraction(const char* filename, const char* tempPath, IPakSystem* pPakSystem)
|
||||
: m_strOriginalFileName(filename)
|
||||
, m_strTempFileName(filename)
|
||||
{
|
||||
if (!pPakSystem || !tempPath)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
FILE* fileOnDisk = nullptr;
|
||||
azfopen(&fileOnDisk, m_strOriginalFileName.c_str(), "rb");
|
||||
if (fileOnDisk)
|
||||
{
|
||||
fclose(fileOnDisk);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Choose the name for the temporary file.
|
||||
string tempFullFileName;
|
||||
{
|
||||
uint32 tempNumber = 0;
|
||||
{
|
||||
LARGE_INTEGER performanceCount;
|
||||
if (QueryPerformanceCounter(&performanceCount))
|
||||
{
|
||||
tempNumber = performanceCount.u.LowPart;
|
||||
}
|
||||
}
|
||||
|
||||
string tempName;
|
||||
{
|
||||
// CryEngine's pak system supports filenames in format "@pakFilename|fileInPak",
|
||||
// so let's handle such cases by using fileInPak part of the filename.
|
||||
const size_t pos = m_strOriginalFileName.find_last_of('|');
|
||||
if (pos != string::npos)
|
||||
{
|
||||
tempName = m_strOriginalFileName.substr(pos + 1, string::npos);
|
||||
if (tempName.empty())
|
||||
{
|
||||
tempName = "BadFilenameSyntax";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
tempName = m_strOriginalFileName;
|
||||
}
|
||||
tempName = PathHelpers::GetFilename(tempName);
|
||||
}
|
||||
|
||||
int tryCount = 2000;
|
||||
while (--tryCount >= 0)
|
||||
{
|
||||
tempFullFileName.Format("%sRC%04x_%s", tempPath, (tempNumber & 0xFFFF), tempName.c_str());
|
||||
|
||||
if (!FileUtil::FileExists(tempFullFileName.c_str()))
|
||||
{
|
||||
FILE* f = nullptr;
|
||||
azfopen(&f, tempFullFileName.c_str(), "wb");
|
||||
if (f)
|
||||
{
|
||||
fclose(f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
tempFullFileName.clear();
|
||||
++tempNumber;
|
||||
}
|
||||
|
||||
if (tempFullFileName.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (pPakSystem->ExtractNoOverwrite(m_strOriginalFileName.c_str(), tempFullFileName.c_str()))
|
||||
{
|
||||
m_strTempFileName = tempFullFileName;
|
||||
AZ::IO::SystemFile::SetWritable(m_strTempFileName.c_str(), false);
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ::IO::LocalFileIO().Remove(tempFullFileName.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TempFilePakExtraction::~TempFilePakExtraction()
|
||||
{
|
||||
if (HasTempFile())
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
SetFileAttributesA(m_strTempFileName.c_str(), FILE_ATTRIBUTE_ARCHIVE);
|
||||
#endif
|
||||
AZ::IO::LocalFileIO().Remove(m_strTempFileName.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool TempFilePakExtraction::HasTempFile() const
|
||||
{
|
||||
return (m_strOriginalFileName != m_strTempFileName);
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
// Description : Opens a temporary file for read only access, where the file could be
|
||||
// located in a zip or pak file. Note that if the file specified
|
||||
// already exists it does not delete it when finished.
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_TEMPFILEPAKEXTRACTION_H
|
||||
#define CRYINCLUDE_CRYCOMMONTOOLS_TEMPFILEPAKEXTRACTION_H
|
||||
#pragma once
|
||||
|
||||
#include <platform.h>
|
||||
|
||||
struct IPakSystem;
|
||||
|
||||
class TempFilePakExtraction
|
||||
{
|
||||
public:
|
||||
TempFilePakExtraction(const char* filename, const char* tempPath, IPakSystem* pPakSystem);
|
||||
~TempFilePakExtraction();
|
||||
|
||||
const string& GetTempName() const
|
||||
{
|
||||
return m_strTempFileName;
|
||||
}
|
||||
|
||||
const string& GetOriginalName() const
|
||||
{
|
||||
return m_strOriginalFileName;
|
||||
}
|
||||
|
||||
bool HasTempFile() const;
|
||||
|
||||
private:
|
||||
string m_strTempFileName;
|
||||
string m_strOriginalFileName;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_CRYCOMMONTOOLS_TEMPFILEPAKEXTRACTION_H
|
||||
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#include <platform.h>
|
||||
#include "ThreadUtils.h"
|
||||
#include <AzCore/std/parallel/thread.h>
|
||||
#include <AzCore/std/bind/bind.h>
|
||||
#include <AzCore/std/parallel/lock.h>
|
||||
#include <CryAssert.h>
|
||||
|
||||
namespace ThreadUtils
|
||||
{
|
||||
class SimpleWorker
|
||||
{
|
||||
public:
|
||||
SimpleWorker(SimpleThreadPool* pool, int index, bool trace)
|
||||
: m_pool(pool)
|
||||
, m_index(index)
|
||||
, m_trace(trace)
|
||||
{
|
||||
}
|
||||
|
||||
void Start(int startTime)
|
||||
{
|
||||
m_lastStartTime = startTime;
|
||||
m_handle = AZStd::thread(AZStd::bind(SimpleWorker::ThreadFunc, (void*)this));
|
||||
}
|
||||
|
||||
static unsigned int __stdcall ThreadFunc(void* param)
|
||||
{
|
||||
SimpleWorker* self = (SimpleWorker*)(param);
|
||||
self->Work();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExecuteJob(Job& job)
|
||||
{
|
||||
job.Run();
|
||||
if (m_trace)
|
||||
{
|
||||
int time = (int)GetTickCount();
|
||||
|
||||
JobTrace trace;
|
||||
trace.m_job = job;
|
||||
trace.m_duration = time - m_lastStartTime;
|
||||
m_traces.push_back(trace);
|
||||
|
||||
m_lastStartTime = time;
|
||||
}
|
||||
}
|
||||
|
||||
void Work()
|
||||
{
|
||||
Job job;
|
||||
for (;; )
|
||||
{
|
||||
if (m_pool->GetJob(job, m_index))
|
||||
{
|
||||
ExecuteJob(job);
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Called from main thread
|
||||
void Join(JobTraces& traces)
|
||||
{
|
||||
if(m_handle.joinable())
|
||||
{
|
||||
m_handle.join();
|
||||
}
|
||||
|
||||
if (m_trace)
|
||||
{
|
||||
m_traces.swap(traces);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
SimpleThreadPool* m_pool;
|
||||
AZStd::thread m_handle;
|
||||
int m_index;
|
||||
bool m_trace;
|
||||
int m_lastStartTime;
|
||||
JobTraces m_traces;
|
||||
friend SimpleThreadPool;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
SimpleThreadPool::SimpleThreadPool(bool trace)
|
||||
: m_trace(trace)
|
||||
, m_started(false)
|
||||
, m_numProcessedJobs(0)
|
||||
{
|
||||
}
|
||||
|
||||
SimpleThreadPool::~SimpleThreadPool()
|
||||
{
|
||||
WaitAllJobs();
|
||||
}
|
||||
|
||||
void SimpleThreadPool::Start(int numThreads)
|
||||
{
|
||||
m_workers.resize(numThreads);
|
||||
for (int i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i] = new SimpleWorker(this, i, m_trace);
|
||||
}
|
||||
|
||||
m_started = true;
|
||||
|
||||
int startTime = (int)GetTickCount();
|
||||
for (int i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i]->Start(startTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SimpleThreadPool::WaitAllJobs()
|
||||
{
|
||||
size_t numThreads = m_workers.size();
|
||||
m_threadTraces.resize(numThreads);
|
||||
for (size_t i = 0; i < numThreads; ++i)
|
||||
{
|
||||
m_workers[i]->Join(m_threadTraces[i]);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < numThreads; ++i)
|
||||
{
|
||||
delete m_workers[i];
|
||||
}
|
||||
m_workers.clear();
|
||||
|
||||
m_started = false;
|
||||
}
|
||||
|
||||
void SimpleThreadPool::Submit(const Job& job)
|
||||
{
|
||||
assert(!m_started);
|
||||
m_jobs.push_back(job);
|
||||
}
|
||||
|
||||
bool SimpleThreadPool::GetJob(Job& job, [[maybe_unused]] int threadIndex)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_lockJobs);
|
||||
|
||||
if (m_numProcessedJobs >= m_jobs.size())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
job = m_jobs[m_numProcessedJobs];
|
||||
++m_numProcessedJobs;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user