Additional test support for Manipulator Ditto commands (#4191)
* additional test support for manipulator ditto Signed-off-by: hultonha <hultonha@amazon.co.uk> * tidy-up to changes Signed-off-by: hultonha <hultonha@amazon.co.uk> * fix for non-unity build compile error Signed-off-by: hultonha <hultonha@amazon.co.uk>
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@@ -9,8 +9,19 @@
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#include <AzFramework/Viewport/ClickDetector.h>
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#include <AzFramework/Viewport/ScreenGeometry.h>
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#include <AzCore/std/chrono/clocks.h>
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namespace AzFramework
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{
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ClickDetector::ClickDetector()
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{
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m_timeNowFn = []
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{
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const auto now = AZStd::chrono::high_resolution_clock::now();
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return AZStd::chrono::time_point_cast<AZStd::chrono::milliseconds>(now).time_since_epoch();
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};
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}
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ClickDetector::ClickOutcome ClickDetector::DetectClick(const ClickEvent clickEvent, const ScreenVector& cursorDelta)
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{
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const auto previousDetectionState = m_detectionState;
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@@ -26,11 +37,13 @@ namespace AzFramework
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if (clickEvent == ClickEvent::Down)
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{
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const auto now = std::chrono::steady_clock::now();
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const auto now = m_timeNowFn();
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if (m_tryBeginTime)
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{
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const std::chrono::duration<float> diff = now - m_tryBeginTime.value();
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if (diff.count() < m_doubleClickInterval)
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using FloatingPointSeconds = AZStd::chrono::duration<float, AZStd::chrono::seconds::period>;
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const auto diff = now - m_tryBeginTime.value();
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if (FloatingPointSeconds(diff).count() < m_doubleClickInterval)
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{
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return ClickOutcome::Nil;
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}
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@@ -43,7 +56,8 @@ namespace AzFramework
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}
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else if (clickEvent == ClickEvent::Up)
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{
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const auto clickOutcome = [detectionState = m_detectionState] {
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const auto clickOutcome = [detectionState = m_detectionState]
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{
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if (detectionState == DetectionState::WaitingForMove)
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{
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return ClickOutcome::Click;
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@@ -66,4 +80,9 @@ namespace AzFramework
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return ClickOutcome::Nil;
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}
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void ClickDetector::OverrideTimeNowFn(AZStd::function<AZStd::chrono::milliseconds()> timeNowFn)
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{
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m_timeNowFn = AZStd::move(timeNowFn);
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}
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} // namespace AzFramework
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@@ -8,6 +8,7 @@
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#pragma once
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#include <AzCore/std/functional.h>
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#include <AzCore/std/optional.h>
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#include <chrono>
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@@ -21,10 +22,9 @@ namespace AzFramework
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//! (mouse down with movement and then mouse up).
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class ClickDetector
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{
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//! Alias for recording time of mouse down events
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using Time = std::chrono::time_point<std::chrono::steady_clock>;
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public:
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ClickDetector();
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//! Internal representation of click event (map from external event for this when
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//! calling DetectClick).
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enum class ClickEvent
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@@ -51,6 +51,10 @@ namespace AzFramework
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void SetDoubleClickInterval(float doubleClickInterval);
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//! Override the dead zone before a 'move' outcome will be triggered.
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void SetDeadZone(float deadZone);
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//! Override how the current time is retrieved.
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//! This is helpful to override when it comes to simulating different passages of
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//! time to avoid double click issues in tests for example.
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void OverrideTimeNowFn(AZStd::function<AZStd::chrono::milliseconds()> timeNowFn);
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private:
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//! Internal state of ClickDetector based on incoming events.
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@@ -65,7 +69,9 @@ namespace AzFramework
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float m_deadZone = 2.0f; //!< How far to move before a click is cancelled (when Move will fire).
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float m_doubleClickInterval = 0.4f; //!< Default double click interval, can be overridden.
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DetectionState m_detectionState; //!< Internal state of ClickDetector.
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AZStd::optional<Time> m_tryBeginTime; //!< Mouse down time (happens each mouse down, helps with double click handling).
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//! Mouse down time (happens each mouse down, helps with double click handling).
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AZStd::optional<AZStd::chrono::milliseconds> m_tryBeginTime;
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AZStd::function<AZStd::chrono::milliseconds()> m_timeNowFn; //!< Interface to query the current time.
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};
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inline void ClickDetector::SetDoubleClickInterval(const float doubleClickInterval)
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