{lyn8578} adding UX for assinging a Python scene builder (#7551)
* {lyn8578} adding UX for assinging a Python scene builder
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* improved the Reset and Assign script logic
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* GUI updates to highlight the scene script
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* save off the script file name instead of holding onto the rule
update the header display name separate from setting the scene
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
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@@ -21,16 +21,6 @@ namespace AZ
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{
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namespace SceneData
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{
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const AZStd::string& ScriptProcessorRule::GetScriptFilename() const
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{
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return m_scriptFilename;
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}
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DataTypes::ScriptProcessorFallbackLogic ScriptProcessorRule::GetScriptProcessorFallbackLogic() const
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{
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return m_fallbackLogic;
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}
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void ScriptProcessorRule::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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