From dd47e1aa4e88486c25c7a6fc839434914bcd778e Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Fri, 15 Oct 2021 15:50:41 -0500 Subject: [PATCH] Add EditorPrefabComponent to procedural prefab container entity (#4727) Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../AzToolsFramework/Prefab/PrefabSystemScriptingHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemScriptingHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemScriptingHandler.cpp index 884c463bff..9d0d0547ae 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemScriptingHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemScriptingHandler.cpp @@ -12,7 +12,7 @@ #include #include #include -#include +#include #include namespace AzToolsFramework::Prefab @@ -72,6 +72,7 @@ namespace AzToolsFramework::Prefab entities, commonRoot, &topLevelEntities); auto containerEntity = AZStd::make_unique(); + containerEntity->CreateComponent(); for (AZ::Entity* entity : topLevelEntities) {