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diff --git a/Assets/Editor/Scripts/Shelves/icons/wireframe.png b/Assets/Editor/Scripts/Shelves/icons/wireframe.png
deleted file mode 100644
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--- a/Assets/Editor/Scripts/Shelves/icons/wireframe.png
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diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt
index 1b42d0d871..29b30a12b4 100644
--- a/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt
@@ -7,6 +7,7 @@
#
add_subdirectory(asset_processor_tests)
+add_subdirectory(fbx_tests)
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
## AP Python Tests ##
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt
new file mode 100644
index 0000000000..4a26500ee2
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt
@@ -0,0 +1,21 @@
+#
+# Copyright (c) Contributors to the Open 3D Engine Project.
+# For complete copyright and license terms please see the LICENSE at the root of this distribution.
+#
+# SPDX-License-Identifier: Apache-2.0 OR MIT
+#
+#
+
+if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
+ ly_add_pytest(
+ NAME SceneProcessingTests.PythonAssetBuilderTests
+ TEST_SUITE main
+ PATH ${CMAKE_CURRENT_LIST_DIR}/pythonassetbuildertests.py
+ PYTEST_MARKS "not SUITE_sandbox" # don't run sandbox tests in this file
+ EXCLUDE_TEST_RUN_TARGET_FROM_IDE
+ RUNTIME_DEPENDENCIES
+ AZ::AssetProcessorBatch
+ AZ::AssetProcessor
+ )
+
+endif()
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx
new file mode 100644
index 0000000000..e31b4a96f2
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:f82aecb36faf5cf9f2730e5ad264db38a3a469f8f48aff9b74682d1a32b098f0
+size 11644
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo
new file mode 100644
index 0000000000..07018ab521
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo
@@ -0,0 +1,9 @@
+{
+ "values":
+ [
+ {
+ "$type": "ScriptProcessorRule",
+ "scriptFilename": "TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py"
+ }
+ ]
+}
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx
new file mode 100644
index 0000000000..e31b4a96f2
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:f82aecb36faf5cf9f2730e5ad264db38a3a469f8f48aff9b74682d1a32b098f0
+size 11644
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo
new file mode 100644
index 0000000000..72d756d655
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo
@@ -0,0 +1,15 @@
+{
+ "values": [
+ {
+ "$type": "{07B356B7-3635-40B5-878A-FAC4EFD5AD86} MeshGroup",
+ "name": "b_simple_box_no_script",
+ "nodeSelectionList": {
+ "selectedNodes": [
+ {},
+ "RootNode",
+ "RootNode.Cube"
+ ]
+ }
+ }
+ ]
+}
\ No newline at end of file
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py
new file mode 100644
index 0000000000..7ad5894a86
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py
@@ -0,0 +1,45 @@
+"""
+Copyright (c) Contributors to the Open 3D Engine Project.
+For complete copyright and license terms please see the LICENSE at the root of this distribution.
+
+SPDX-License-Identifier: Apache-2.0 OR MIT
+"""
+import datetime, uuid, os
+import azlmbr.scene as sceneApi
+import azlmbr.scene.graph
+
+def output_test_data(scene):
+ source_filename = os.path.basename(scene.sourceFilename)
+ source_filename = source_filename.replace('.','_')
+
+ log_output_file_name = f"{source_filename}.log"
+
+ log_output_folder = os.path.dirname(scene.sourceFilename)
+ log_output_location = os.path.join(log_output_folder, log_output_file_name)
+
+ # Saving a file to the temp folder is the easiest way to have this test communicate
+ # with the outer python test.
+ with open(log_output_location, "w") as f:
+ # Just write something to the file, but the filename is the main information
+ # used for the test.
+ f.write(f"scene.sourceFilename: {scene.sourceFilename}\n")
+ return True
+
+mySceneJobHandler = None
+
+def on_update_manifest(args):
+ scene = args[0]
+ result = output_test_data(scene)
+ global mySceneJobHandler
+ mySceneJobHandler.disconnect()
+ mySceneJobHandler = None
+ return result
+
+def main():
+ global mySceneJobHandler
+ mySceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
+ mySceneJobHandler.connect()
+ mySceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
+
+if __name__ == "__main__":
+ main()
\ No newline at end of file
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py
new file mode 100644
index 0000000000..6a568349d2
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py
@@ -0,0 +1,94 @@
+"""
+Copyright (c) Contributors to the Open 3D Engine Project.
+For complete copyright and license terms please see the LICENSE at the root of this distribution.
+
+SPDX-License-Identifier: Apache-2.0 OR MIT
+"""
+
+# Import builtin libraries
+import pytest
+import logging
+import os
+import stat
+
+# Import LyTestTools
+from ly_test_tools.o3de.asset_processor import AssetProcessor
+from ly_test_tools.o3de import asset_processor as asset_processor_utils
+import ly_test_tools.environment.file_system as fs
+
+# Import fixtures
+from ..ap_fixtures.asset_processor_fixture import asset_processor as asset_processor
+from ..ap_fixtures.ap_setup_fixture import ap_setup_fixture as ap_setup_fixture
+
+# Import LyShared
+from ly_test_tools.o3de.ap_log_parser import APLogParser, APOutputParser
+import ly_test_tools.o3de.pipeline_utils as utils
+
+# Use the following logging pattern to hook all test logging together:
+logger = logging.getLogger(__name__)
+# Configuring the logging is done in ly_test_tools at the following location:
+# ~/dev/Tools/LyTestTools/ly_test_tools/log/py_logging_util.py
+
+# Helper: variables we will use for parameter values in the test:
+targetProjects = ["AutomatedTesting"]
+
+@pytest.fixture
+def local_resources(request, workspace, ap_setup_fixture):
+ ap_setup_fixture["tests_dir"] = os.path.dirname(os.path.realpath(__file__))
+
+
+@pytest.mark.usefixtures("asset_processor")
+@pytest.mark.usefixtures("ap_setup_fixture")
+@pytest.mark.usefixtures("local_resources")
+@pytest.mark.parametrize("project", targetProjects)
+@pytest.mark.assetpipeline
+@pytest.mark.SUITE_main
+class TestsPythonAssetProcessing_APBatch(object):
+
+ @pytest.mark.BAT
+ @pytest.mark.assetpipeline
+ def test_ProcessAssetWithoutScriptAfterAssetWithScript_ScriptOnlyRunsOnExpectedAsset(self, workspace, ap_setup_fixture, asset_processor):
+ # This is a regression test. The situation it's testing is, the Python script to run
+ # defined in scene manifest files was persisting in a single builder. So if
+ # that builder processed file a.fbx, then b.fbx, and a.fbx has a Python script to run,
+ # it was also running that Python script on b.fbx.
+
+ asset_processor.prepare_test_environment(ap_setup_fixture["tests_dir"], "TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene")
+
+ asset_processor_extra_params = [
+ # Disabling Atom assets disables most products, using the debugOutput flag ensures one product is output.
+ "--debugOutput",
+ # By default, if job priorities are equal, jobs run in an arbitrary order. This makes sure
+ # jobs are run by sorting on the database source name, so they run in the same order each time
+ # when this test is run.
+ "--sortJobsByDBSourceName",
+ # Disabling Atom products means this asset won't need a lot of source dependencies to be processed,
+ # keeping the scope of this test down.
+ "--regset=\"/O3DE/SceneAPI/AssetImporter/SkipAtomOutput=true\"",
+ # The bug this regression test happened when the same builder processed FBX files with and without Python.
+ # This flag ensures that only one builder is launched, so that situation can be replicated.
+ "--regset=\"/Amazon/AssetProcessor/Settings/Jobs/maxJobs=1\""]
+
+ result, _ = asset_processor.batch_process(extra_params=asset_processor_extra_params)
+ assert result, "AP Batch failed"
+
+ expected_product_list = [
+ "a_simple_box_with_script.dbgsg",
+ "b_simple_box_no_script.dbgsg"
+ ]
+
+ missing_assets, _ = utils.compare_assets_with_cache(expected_product_list,
+ asset_processor.project_test_cache_folder())
+ assert not missing_assets, f'The following assets were expected to be in, but not found in cache: {str(missing_assets)}'
+
+ # The Python script loaded in the scene manifest will write a log file with the source file's name
+ # to the temp folder. This is the easiest way to have the internal Python there communicate with this test.
+ expected_path = os.path.join(asset_processor.project_test_source_folder(), "a_simple_box_with_script_fbx.log")
+ unexpected_path = os.path.join(asset_processor.project_test_source_folder(), "b_simple_box_no_script_fbx.log")
+
+ # Simple check to make sure the Python script in the scene manifest ran on the file it should have ran on.
+ assert os.path.exists(expected_path), f"Did not find expected output test asset {expected_path}"
+ # If this test fails here, it means the Python script from the first processed FBX file is being run
+ # on the second FBX file, when it should not be.
+ assert not os.path.exists(unexpected_path), f"Found unexpected output test asset {unexpected_path}"
+
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py
new file mode 100644
index 0000000000..b899d7dcde
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py
@@ -0,0 +1,102 @@
+"""
+Copyright (c) Contributors to the Open 3D Engine Project.
+For complete copyright and license terms please see the LICENSE at the root of this distribution.
+
+SPDX-License-Identifier: Apache-2.0 OR MIT
+
+Hydra script that is used to create a new level with a default rendering setup.
+After the level is setup, screenshots are diffed against golden images are used to verify pass/fail results of the test.
+
+See the run() function for more in-depth test info.
+"""
+
+import os
+import sys
+
+import azlmbr.legacy.general as general
+
+sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
+
+import editor_python_test_tools.hydra_editor_utils as hydra
+from editor_python_test_tools.editor_test_helper import EditorTestHelper
+from atom_renderer.atom_utils.benchmark_utils import BenchmarkHelper
+
+SCREEN_WIDTH = 1280
+SCREEN_HEIGHT = 720
+DEGREE_RADIAN_FACTOR = 0.0174533
+
+helper = EditorTestHelper(log_prefix="Test_Atom_BasicLevelSetup")
+
+
+def run():
+ """
+ 1. View -> Layouts -> Restore Default Layout, sets the viewport to ratio 16:9 @ 1280 x 720
+ 2. Runs console command r_DisplayInfo = 0
+ 3. Opens AtomFeatureIntegrationBenchmark level
+ 4. Initializes benchmark helper with benchmark name to capture benchmark metadata.
+ 5. Idles for 100 frames, then collects pass timings for 100 frames.
+ :return: None
+ """
+ def initial_viewport_setup(screen_width, screen_height):
+ general.set_viewport_size(screen_width, screen_height)
+ general.update_viewport()
+ helper.wait_for_condition(
+ function=lambda: helper.isclose(a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1)
+ and helper.isclose(a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1),
+ timeout_in_seconds=4.0
+ )
+ result = helper.isclose(a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1) and helper.isclose(
+ a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1)
+ general.log(general.get_viewport_size().x)
+ general.log(general.get_viewport_size().y)
+ general.log(general.get_viewport_size().z)
+ general.log(f"Viewport is set to the expected size: {result}")
+ general.run_console("r_DisplayInfo = 0")
+
+ def after_level_load():
+ """Function to call after creating/opening a level to ensure it loads."""
+ # Give everything a second to initialize.
+ general.idle_enable(True)
+ general.idle_wait(1.0)
+ general.update_viewport()
+ general.idle_wait(0.5) # half a second is more than enough for updating the viewport.
+
+ # Close out problematic windows, FPS meters, and anti-aliasing.
+ if general.is_helpers_shown(): # Turn off the helper gizmos if visible
+ general.toggle_helpers()
+ general.idle_wait(1.0)
+ if general.is_pane_visible("Error Report"): # Close Error Report windows that block focus.
+ general.close_pane("Error Report")
+ if general.is_pane_visible("Error Log"): # Close Error Log windows that block focus.
+ general.close_pane("Error Log")
+ general.idle_wait(1.0)
+ general.run_console("r_displayInfo=0")
+ general.run_console("r_antialiasingmode=0")
+ general.idle_wait(1.0)
+
+ return True
+
+ # Wait for Editor idle loop before executing Python hydra scripts.
+ general.idle_enable(True)
+
+ general.open_level_no_prompt("AtomFeatureIntegrationBenchmark")
+
+ # Basic setup after opening level.
+ after_level_load()
+ initial_viewport_setup(SCREEN_WIDTH, SCREEN_HEIGHT)
+
+ general.enter_game_mode()
+ general.idle_wait(1.0)
+ helper.wait_for_condition(function=lambda: general.is_in_game_mode(), timeout_in_seconds=2.0)
+ benchmarker = BenchmarkHelper("AtomFeatureIntegrationBenchmark")
+ benchmarker.capture_benchmark_metadata()
+ general.idle_wait_frames(100)
+ for i in range(1, 101):
+ benchmarker.capture_pass_timestamp(i)
+ general.exit_game_mode()
+ helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
+ general.log("Capturing complete.")
+
+
+if __name__ == "__main__":
+ run()
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py
new file mode 100644
index 0000000000..21c7489ed3
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py
@@ -0,0 +1,84 @@
+"""
+Copyright (c) Contributors to the Open 3D Engine Project.
+For complete copyright and license terms please see the LICENSE at the root of this distribution.
+
+SPDX-License-Identifier: Apache-2.0 OR MIT
+"""
+import azlmbr.atom
+import azlmbr.legacy.general as general
+
+FOLDER_PATH = '@user@/Scripts/PerformanceBenchmarks'
+METADATA_FILE = 'benchmark_metadata.json'
+
+class BenchmarkHelper(object):
+ """
+ A helper to capture benchmark data.
+ """
+ def __init__(self, benchmark_name):
+ super().__init__()
+ self.benchmark_name = benchmark_name
+ self.output_path = f'{FOLDER_PATH}/{benchmark_name}'
+ self.done = False
+ self.capturedData = False
+ self.max_frames_to_wait = 200
+
+ def capture_benchmark_metadata(self):
+ """
+ Capture benchmark metadata and block further execution until it has been written to the disk.
+ """
+ self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
+ self.handler.connect()
+ self.handler.add_callback('OnCaptureBenchmarkMetadataFinished', self.on_data_captured)
+
+ self.done = False
+ self.capturedData = False
+ success = azlmbr.atom.ProfilingCaptureRequestBus(
+ azlmbr.bus.Broadcast, "CaptureBenchmarkMetadata", self.benchmark_name, f'{self.output_path}/{METADATA_FILE}'
+ )
+ if success:
+ self.wait_until_data()
+ general.log('Benchmark metadata captured.')
+ else:
+ general.log('Failed to capture benchmark metadata.')
+ return self.capturedData
+
+ def capture_pass_timestamp(self, frame_number):
+ """
+ Capture pass timestamps and block further execution until it has been written to the disk.
+ """
+ self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
+ self.handler.connect()
+ self.handler.add_callback('OnCaptureQueryTimestampFinished', self.on_data_captured)
+
+ self.done = False
+ self.capturedData = False
+ success = azlmbr.atom.ProfilingCaptureRequestBus(
+ azlmbr.bus.Broadcast, "CapturePassTimestamp", f'{self.output_path}/frame{frame_number}_timestamps.json')
+ if success:
+ self.wait_until_data()
+ general.log('Pass timestamps captured.')
+ else:
+ general.log('Failed to capture pass timestamps.')
+ return self.capturedData
+
+ def on_data_captured(self, parameters):
+ # the parameters come in as a tuple
+ if parameters[0]:
+ general.log('Captured data successfully.')
+ self.capturedData = True
+ else:
+ general.log('Failed to capture data.')
+ self.done = True
+ self.handler.disconnect()
+
+ def wait_until_data(self):
+ frames_waited = 0
+ while self.done == False:
+ general.idle_wait_frames(1)
+ if frames_waited > self.max_frames_to_wait:
+ general.log('Timed out while waiting for the data to be captured')
+ self.handler.disconnect()
+ break
+ else:
+ frames_waited = frames_waited + 1
+ general.log(f'(waited {frames_waited} frames)')
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py
index dad92d0932..ede140c075 100644
--- a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py
@@ -14,6 +14,7 @@ import pytest
import ly_test_tools.environment.file_system as file_system
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
+from ly_test_tools.benchmark.data_aggregator import BenchmarkDataAggregator
import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
@@ -83,3 +84,43 @@ class TestAllComponentsIndepthTests(object):
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
compare_screenshots(test_screenshot, golden_screenshot)
+
+@pytest.mark.parametrize('rhi', ['dx12', 'vulkan'])
+@pytest.mark.parametrize("project", ["AutomatedTesting"])
+@pytest.mark.parametrize("launcher_platform", ["windows_editor"])
+@pytest.mark.parametrize("level", ["AtomFeatureIntegrationBenchmark"])
+class TestPerformanceBenchmarkSuite(object):
+ def test_AtomFeatureIntegrationBenchmark(
+ self, request, editor, workspace, rhi, project, launcher_platform, level):
+ """
+ Please review the hydra script run by this test for more specific test info.
+ Tests the performance of the Simple level.
+ """
+ expected_lines = [
+ "Benchmark metadata captured.",
+ "Pass timestamps captured.",
+ "Capturing complete.",
+ "Captured data successfully."
+ ]
+
+ unexpected_lines = [
+ "Failed to capture data.",
+ "Failed to capture pass timestamps.",
+ "Failed to capture benchmark metadata."
+ ]
+
+ hydra.launch_and_validate_results(
+ request,
+ TEST_DIRECTORY,
+ editor,
+ "hydra_GPUTest_AtomFeatureIntegrationBenchmark.py",
+ timeout=EDITOR_TIMEOUT,
+ expected_lines=expected_lines,
+ unexpected_lines=unexpected_lines,
+ halt_on_unexpected=True,
+ cfg_args=[level],
+ null_renderer=False,
+ )
+
+ aggregator = BenchmarkDataAggregator(workspace, logger, 'periodic')
+ aggregator.upload_metrics(rhi)
diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly
new file mode 100644
index 0000000000..4fc96f242b
--- /dev/null
+++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:5232563c3ff322669808ac4daeda3d822e4ef8c9c87db0fa245f0f9c9c34aada
+size 23379
diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml
new file mode 100644
index 0000000000..15b79f5e4f
--- /dev/null
+++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak
new file mode 100644
index 0000000000..fecbc0b394
--- /dev/null
+++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:e075be2cb7cf5aa98e3503c1119b94c3098b35500c98c4db32d025c9e1afa52d
+size 5450
diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt
new file mode 100644
index 0000000000..a5e0705349
--- /dev/null
+++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt
@@ -0,0 +1,12 @@
+495.045,510.96,35.8437,-0.166,0,-1.82124
+4.79827,4.71364,64.7838,-1.41886,0,2.48964
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
+0,0,0,0,0,0
diff --git a/Code/Editor/CMakeLists.txt b/Code/Editor/CMakeLists.txt
index fe694f165a..fca16a2093 100644
--- a/Code/Editor/CMakeLists.txt
+++ b/Code/Editor/CMakeLists.txt
@@ -163,6 +163,8 @@ ly_add_target(
editor_files.cmake
PLATFORM_INCLUDE_FILES
Platform/${PAL_PLATFORM_NAME}/editor_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
+ TARGET_PROPERTIES
+ LY_INSTALL_GENERATE_RUN_TARGET TRUE
BUILD_DEPENDENCIES
PRIVATE
3rdParty::Qt::Core
diff --git a/Code/Editor/Core/QtEditorApplication.cpp b/Code/Editor/Core/QtEditorApplication.cpp
index 11f65bfaa5..bad907cafd 100644
--- a/Code/Editor/Core/QtEditorApplication.cpp
+++ b/Code/Editor/Core/QtEditorApplication.cpp
@@ -412,33 +412,37 @@ namespace Editor
}
// Ensure that the Windows WM_INPUT messages get passed through to the AzFramework input system.
- // These events are now consumed both in and out of game mode.
- if (msg->message == WM_INPUT)
+ // These events are only broadcast in game mode. In Editor mode, RenderViewportWidget creates synthetic
+ // keyboard and mouse events via Qt.
+ if (GetIEditor()->IsInGameMode())
{
- UINT rawInputSize;
- const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
- GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize);
+ if (msg->message == WM_INPUT)
+ {
+ UINT rawInputSize;
+ const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
+ GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize);
- AZStd::array rawInputBytesArray;
- LPBYTE rawInputBytes = rawInputBytesArray.data();
+ AZStd::array rawInputBytesArray;
+ LPBYTE rawInputBytes = rawInputBytesArray.data();
- const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
- CRY_ASSERT(bytesCopied == rawInputSize);
+ const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
+ CRY_ASSERT(bytesCopied == rawInputSize);
- RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
- CRY_ASSERT(rawInput);
+ RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
+ CRY_ASSERT(rawInput);
- AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
+ AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
- return false;
- }
- else if (msg->message == WM_DEVICECHANGE)
- {
- if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
+ return false;
+ }
+ else if (msg->message == WM_DEVICECHANGE)
{
- AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
+ if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
+ {
+ AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
+ }
+ return true;
}
- return true;
}
return false;
diff --git a/Code/Editor/ToolBox.cpp b/Code/Editor/ToolBox.cpp
index 0a1752a509..93a34cf7ef 100644
--- a/Code/Editor/ToolBox.cpp
+++ b/Code/Editor/ToolBox.cpp
@@ -321,42 +321,13 @@ bool CToolBoxManager::SetMacroTitle(int index, const QString& title, bool bToolb
}
//////////////////////////////////////////////////////////////////////////
-void CToolBoxManager::Load(ActionManager* actionManager)
+void CToolBoxManager::Load([[maybe_unused]] ActionManager* actionManager)
{
Clear();
QString path;
GetSaveFilePath(path);
Load(path, nullptr, true, nullptr);
-
- if (actionManager)
- {
- auto engineSourceAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Assets";
- LoadShelves((engineSourceAssetPath / "Editor" / "Scripts").c_str(),
- (engineSourceAssetPath / "Editor" / "Scripts" / "Shelves").c_str(), actionManager);
- }
-}
-
-void CToolBoxManager::LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager)
-{
- IFileUtil::FileArray files;
- CFileUtil::ScanDirectory(shelvesPath, "*.xml", files);
-
- const int shelfCount = files.size();
- for (int idx = 0; idx < shelfCount; ++idx)
- {
- if (Path::GetExt(files[idx].filename) != "xml")
- {
- continue;
- }
-
- QString shelfName(PathUtil::GetFileName(files[idx].filename.toUtf8().data()).c_str());
-
- AmazonToolbar toolbar(shelfName, shelfName);
- Load(shelvesPath + QString("/") + files[idx].filename, &toolbar, false, actionManager);
-
- m_toolbars.push_back(toolbar);
- }
}
void CToolBoxManager::Load(QString xmlpath, AmazonToolbar* pToolbar, bool bToolbox, ActionManager* actionManager)
diff --git a/Code/Editor/ToolBox.h b/Code/Editor/ToolBox.h
index 691b9cd089..0c91305c79 100644
--- a/Code/Editor/ToolBox.h
+++ b/Code/Editor/ToolBox.h
@@ -129,7 +129,6 @@ public:
void Save() const;
// Load macros configuration from registry.
void Load(ActionManager* actionManager = nullptr);
- void LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager);
//! Get the number of managed macros.
int GetMacroCount(bool bToolbox) const;
diff --git a/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h b/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h
index 982040ee2f..bcda78aef8 100644
--- a/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h
+++ b/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h
@@ -84,7 +84,7 @@ namespace AZ
else
{
AZ::Debug::Trace::Instance().Assert(__FILE__, __LINE__, AZ_FUNCTION_SIGNATURE,
- "Bus has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads");
+ "Bus %s has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads", BusType::GetName());
}
}
diff --git a/Code/Framework/AzCore/AzCore/EBus/Policies.h b/Code/Framework/AzCore/AzCore/EBus/Policies.h
index 0217874416..db11043ef8 100644
--- a/Code/Framework/AzCore/AzCore/EBus/Policies.h
+++ b/Code/Framework/AzCore/AzCore/EBus/Policies.h
@@ -268,7 +268,7 @@ namespace AZ
m_messages.pop();
if (numMessages == 1)
{
- m_messages.get_container().clear(); // If it was the last message, free all memory.
+ m_messages = {};
}
}
//////////////////////////////////////////////////////////////////////////
@@ -280,7 +280,7 @@ namespace AZ
void Clear()
{
AZStd::lock_guard lock(m_messagesMutex);
- m_messages.get_container().clear();
+ m_messages = {};
}
void SetActive(bool isActive)
@@ -289,7 +289,7 @@ namespace AZ
m_isActive = isActive;
if (!m_isActive)
{
- m_messages.get_container().clear();
+ m_messages = {};
}
};
diff --git a/Code/Framework/AzCore/AzCore/Jobs/Job.cpp b/Code/Framework/AzCore/AzCore/Jobs/Job.cpp
new file mode 100644
index 0000000000..d3a2a77d92
--- /dev/null
+++ b/Code/Framework/AzCore/AzCore/Jobs/Job.cpp
@@ -0,0 +1,312 @@
+/*
+ * Copyright (c) Contributors to the Open 3D Engine Project.
+ * For complete copyright and license terms please see the LICENSE at the root of this distribution.
+ *
+ * SPDX-License-Identifier: Apache-2.0 OR MIT
+ *
+ */
+#include
+#include
+#include
+#include
+#include
+#include
+
+namespace AZ
+{
+ Job::Job(bool isAutoDelete, AZ::JobContext* context, bool isCompletion, AZ::s8 priority)
+ {
+ if (context)
+ {
+ m_context = context;
+ }
+ else
+ {
+ m_context = JobContext::GetParentContext();
+ }
+
+ unsigned int countAndFlags = 1;
+ if (isAutoDelete)
+ {
+ countAndFlags |= (unsigned int)FLAG_AUTO_DELETE;
+ }
+ if (isCompletion)
+ {
+ countAndFlags |= (unsigned int)FLAG_COMPLETION;
+ }
+ countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK);
+ SetDependentCountAndFlags(countAndFlags);
+ StoreDependent(NULL);
+
+ #ifdef AZ_DEBUG_JOB_STATE
+ SetState(STATE_SETUP);
+ #endif // AZ_DEBUG_JOB_STATE
+ }
+
+ void Job::Start()
+ {
+ //jobs are created with a count set to 1, we remove that count to allow the job to start
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started"));
+ SetState(STATE_STARTED);
+ #endif
+ DecrementDependentCount();
+ }
+
+ void Job::Reset(bool isClearDependent)
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset");
+ SetState(STATE_SETUP);
+ #endif
+ unsigned int countAndFlags = GetDependentCountAndFlags();
+ AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!");
+ // Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags
+ countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1;
+ SetDependentCountAndFlags(countAndFlags);
+ if (isClearDependent)
+ {
+ StoreDependent(NULL);
+ }
+ else
+ {
+ Job* dependent = GetDependent();
+ if (dependent)
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized"));
+ #endif
+ dependent->IncrementDependentCount();
+ }
+ }
+ }
+
+ void Job::SetDependent(Job* dependent)
+ {
+ AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
+ AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state"));
+ #endif
+ dependent->IncrementDependentCount();
+ StoreDependent(dependent);
+ }
+
+ void Job::SetDependentStarted(Job* dependent)
+ {
+ AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
+ //We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they
+ //know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent
+ //is called from a job which the dependent is already dependent on.
+ //Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts
+ //may not even trigger due to race conditions. Hence why this function is 'experts only'.
+ AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED)
+ || (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state");
+ #endif
+ dependent->IncrementDependentCount();
+ StoreDependent(dependent);
+ }
+
+ void Job::SetDependentChild(Job* dependent)
+ {
+ AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
+ AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child");
+ #endif
+ dependent->IncrementDependentCountAndSetChildFlag();
+ StoreDependent(dependent);
+ }
+
+ void Job::SetContinuation(Job* continuationJob)
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used");
+ #endif
+ Job* dependent = GetDependent();
+ if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists
+ {
+ continuationJob->SetDependentStarted(dependent);
+ }
+ }
+
+ void Job::StartAsChild(Job* childJob)
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing");
+ #endif
+ childJob->SetDependentChild(this);
+ childJob->Start();
+ }
+
+ void Job::WaitForChildren()
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend");
+ #endif
+ if (GetDependentCount() != 0)
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ SetState(STATE_SUSPENDED);
+ #endif // AZ_DEBUG_JOB_STATE
+ m_context->GetJobManager().SuspendJobUntilReady(this);
+ #ifdef AZ_DEBUG_JOB_STATE
+ SetState(STATE_PROCESSING);
+ #endif // AZ_DEBUG_JOB_STATE
+ }
+ AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?");
+ }
+
+ bool Job::IsCancelled() const
+ {
+ JobCancelGroup* cancelGroup = m_context->GetCancelGroup();
+ if (cancelGroup && cancelGroup->IsCancelled())
+ {
+ if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool Job::IsAutoDelete() const
+ {
+ return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false;
+ }
+
+ bool Job::IsCompletion() const
+ {
+ return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false;
+ }
+
+ void Job::StartAndAssistUntilComplete()
+ {
+ m_context->GetJobManager().StartJobAndAssistUntilComplete(this);
+ }
+
+ void Job::StartAndWaitForCompletion()
+ {
+ //check if we are in a worker thread or a general user thread
+ Job* currentJob = m_context->GetJobManager().GetCurrentJob();
+ if (currentJob)
+ {
+ //worker thread, so just suspend this current job until the empty job completes
+ currentJob->StartAsChild(this);
+ currentJob->WaitForChildren();
+ }
+ else
+ {
+ StartAndAssistUntilComplete();
+ }
+ }
+
+ unsigned int Job::GetDependentCount() const
+ {
+ return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK);
+ }
+
+ void Job::IncrementDependentCount()
+ {
+ AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
+ #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
+ ++m_dependentCountAndFlags;
+ #else
+ m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel);
+ #endif
+ }
+
+ void Job::IncrementDependentCountAndSetChildFlag()
+ {
+ AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
+ #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
+ int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
+ m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
+ #else
+ //use a single atomic operation to increment the count and set the child flag if possible
+ unsigned int oldCountAndFlags, newCountAndFlags;
+ do
+ {
+ oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
+ int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
+ newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
+ } while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire));
+ #endif
+ }
+
+ void Job::DecrementDependentCount()
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED)
+ || (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs
+ "Job dependent count should not be decremented after job is already pending");
+ #endif
+ AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero"));
+ #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
+ unsigned int countAndFlags = m_dependentCountAndFlags--;
+ #else
+ unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel);
+ #endif
+ unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK;
+ if (count == 1)
+ {
+ if (!(countAndFlags & FLAG_CHILD_JOBS))
+ {
+ #ifdef AZ_DEBUG_JOB_STATE
+ AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error");
+ SetState(STATE_PENDING);
+ #endif
+ m_context->GetJobManager().AddPendingJob(this);
+ }
+ }
+ }
+
+ AZ::s8 Job::GetPriority() const
+ {
+ return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff;
+ }
+
+#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
+ void Job::StoreDependent(Job* job)
+ {
+ m_dependent = job;
+ }
+
+ Job* Job::GetDependent() const
+ {
+ return m_dependent;
+ }
+
+ void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
+ {
+ m_dependentCountAndFlags = countAndFlags;
+ }
+
+ unsigned int Job::GetDependentCountAndFlags() const
+ {
+ return m_dependentCountAndFlags;
+ }
+#else
+ void Job::StoreDependent(Job* job)
+ {
+ m_dependent.store(job, AZStd::memory_order_release);
+ }
+
+ Job* Job::GetDependent() const
+ {
+ return m_dependent.load(AZStd::memory_order_acquire);
+ }
+
+ void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
+ {
+ m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release);
+ }
+
+ unsigned int Job::GetDependentCountAndFlags() const
+ {
+ return m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
+ }
+#endif
+}
diff --git a/Code/Framework/AzCore/AzCore/Jobs/Job.h b/Code/Framework/AzCore/AzCore/Jobs/Job.h
index 18c639e2c2..b6632dd063 100644
--- a/Code/Framework/AzCore/AzCore/Jobs/Job.h
+++ b/Code/Framework/AzCore/AzCore/Jobs/Job.h
@@ -5,15 +5,14 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
-#ifndef AZCORE_JOBS_JOB_H
-#define AZCORE_JOBS_JOB_H 1
-
-#include
-#include
-#include
-#include
-#include
+#pragma once
+#include
+#include
+#include
+#include
+#include
+
#include
#if defined(_DEBUG)
@@ -234,319 +233,22 @@ namespace AZ
//would require atomic ops to set/read it, so not really worth it.
int m_state;
};
-
- //============================================================================================================
- //============================================================================================================
- //============================================================================================================
-
- inline Job::Job(bool isAutoDelete, JobContext* context, bool isCompletion, AZ::s8 priority)
- {
- if (context)
- {
- m_context = context;
- }
- else
- {
- m_context = JobContext::GetParentContext();
- }
-
- unsigned int countAndFlags = 1;
- if (isAutoDelete)
- {
- countAndFlags |= (unsigned int)FLAG_AUTO_DELETE;
- }
- if (isCompletion)
- {
- countAndFlags |= (unsigned int)FLAG_COMPLETION;
- }
- countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK);
- SetDependentCountAndFlags(countAndFlags);
- StoreDependent(NULL);
-
-#ifdef AZ_DEBUG_JOB_STATE
- SetState(STATE_SETUP);
-#endif // AZ_DEBUG_JOB_STATE
- }
-
- AZ_FORCE_INLINE void Job::Start()
- {
- //jobs are created with a count set to 1, we remove that count to allow the job to start
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started"));
- SetState(STATE_STARTED);
-#endif
- DecrementDependentCount();
- }
-
- inline void Job::Reset(bool isClearDependent)
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset");
- SetState(STATE_SETUP);
-#endif
- unsigned int countAndFlags = GetDependentCountAndFlags();
- AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!");
- // Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags
- countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1;
- SetDependentCountAndFlags(countAndFlags);
- if (isClearDependent)
- {
- StoreDependent(NULL);
- }
- else
- {
- Job* dependent = GetDependent();
- if (dependent)
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized"));
-#endif
- dependent->IncrementDependentCount();
- }
- }
- }
-
- AZ_FORCE_INLINE void Job::SetDependent(Job* dependent)
- {
- AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
- AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state"));
-#endif
- dependent->IncrementDependentCount();
- StoreDependent(dependent);
- }
-
- AZ_FORCE_INLINE void Job::SetDependentStarted(Job* dependent)
- {
- AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
- //We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they
- //know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent
- //is called from a job which the dependent is already dependent on.
- //Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts
- //may not even trigger due to race conditions. Hence why this function is 'experts only'.
- AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED)
- || (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state");
-#endif
- dependent->IncrementDependentCount();
- StoreDependent(dependent);
- }
-
- AZ_FORCE_INLINE void Job::SetDependentChild(Job* dependent)
- {
- AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
- AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child");
-#endif
- dependent->IncrementDependentCountAndSetChildFlag();
- StoreDependent(dependent);
- }
-
- AZ_FORCE_INLINE void Job::SetContinuation(Job* continuationJob)
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used");
-#endif
- Job* dependent = GetDependent();
- if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists
- {
- continuationJob->SetDependentStarted(dependent);
- }
- }
-
- AZ_FORCE_INLINE void Job::StartAsChild(Job* childJob)
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing");
-#endif
- childJob->SetDependentChild(this);
- childJob->Start();
- }
-
- AZ_FORCE_INLINE void Job::WaitForChildren()
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend");
-#endif
- if (GetDependentCount() != 0)
- {
-#ifdef AZ_DEBUG_JOB_STATE
- SetState(STATE_SUSPENDED);
-#endif // AZ_DEBUG_JOB_STATE
- m_context->GetJobManager().SuspendJobUntilReady(this);
-#ifdef AZ_DEBUG_JOB_STATE
- SetState(STATE_PROCESSING);
-#endif // AZ_DEBUG_JOB_STATE
- }
- AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?");
- }
-
- AZ_FORCE_INLINE bool Job::IsCancelled() const
- {
- JobCancelGroup* cancelGroup = m_context->GetCancelGroup();
- if (cancelGroup && cancelGroup->IsCancelled())
- {
- if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive
- {
- return true;
- }
- }
- return false;
- }
-
- AZ_FORCE_INLINE bool Job::IsAutoDelete() const
- {
- return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false;
- }
-
- AZ_FORCE_INLINE bool Job::IsCompletion() const
- {
- return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false;
- }
-
- AZ_FORCE_INLINE void Job::StartAndAssistUntilComplete()
- {
- m_context->GetJobManager().StartJobAndAssistUntilComplete(this);
- }
-
- inline void Job::StartAndWaitForCompletion()
- {
- //check if we are in a worker thread or a general user thread
- Job* currentJob = m_context->GetJobManager().GetCurrentJob();
- if (currentJob)
- {
- //worker thread, so just suspend this current job until the empty job completes
- currentJob->StartAsChild(this);
- currentJob->WaitForChildren();
- }
- else
- {
- StartAndAssistUntilComplete();
- }
- }
-
- AZ_FORCE_INLINE JobContext* Job::GetContext() const
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Inline implementations
+ inline JobContext* Job::GetContext() const
{
return m_context;
}
- AZ_FORCE_INLINE unsigned int Job::GetDependentCount() const
- {
- return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK);
- }
-
- AZ_FORCE_INLINE void Job::IncrementDependentCount()
- {
- AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
-#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
- ++m_dependentCountAndFlags;
-#else
- m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel);
-#endif
- }
-
- inline void Job::IncrementDependentCountAndSetChildFlag()
- {
- AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
-#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
- int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
- m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
-#else
- //use a single atomic operation to increment the count and set the child flag if possible
- unsigned int oldCountAndFlags, newCountAndFlags;
- do
- {
- oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
- int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
- newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
- } while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire));
-#endif
- }
-
- inline void Job::DecrementDependentCount()
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED)
- || (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs
- "Job dependent count should not be decremented after job is already pending");
-#endif
- AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero"));
-#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
- unsigned int countAndFlags = m_dependentCountAndFlags--;
-#else
- unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel);
-#endif
- unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK;
- if (count == 1)
- {
- if (!(countAndFlags & FLAG_CHILD_JOBS))
- {
-#ifdef AZ_DEBUG_JOB_STATE
- AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error");
- SetState(STATE_PENDING);
-#endif
- m_context->GetJobManager().AddPendingJob(this);
- }
- }
- }
-
- inline AZ::s8 Job::GetPriority() const
- {
- return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff;
- }
-
#ifdef AZ_DEBUG_JOB_STATE
- AZ_FORCE_INLINE void Job::SetState(int state)
+ inline void Job::SetState(int state)
{
m_state = state;
}
#endif
-#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
- AZ_FORCE_INLINE void Job::StoreDependent(Job* job)
- {
- m_dependent = job;
- }
-
- AZ_FORCE_INLINE Job* Job::GetDependent() const
- {
- return m_dependent;
- }
- AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
- {
- m_dependentCountAndFlags = countAndFlags;
- }
-
- AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const
- {
- return m_dependentCountAndFlags;
- }
-#else
- AZ_FORCE_INLINE void Job::StoreDependent(Job* job)
- {
- m_dependent.store(job, AZStd::memory_order_release);
- }
-
- AZ_FORCE_INLINE Job* Job::GetDependent() const
- {
- return m_dependent.load(AZStd::memory_order_acquire);
- }
-
- AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
- {
- m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release);
- }
-
- AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const
- {
- return m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
- }
-#endif
}
-#endif
-#pragma once
+
diff --git a/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl b/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl
index 35a2d64c0d..9eb65dec76 100644
--- a/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl
+++ b/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl
@@ -42,8 +42,6 @@ namespace AZStd
class unordered_multiset;
template
class bitset;
- template*/ >
- class stack;
template
class intrusive_ptr;
diff --git a/Code/Framework/AzCore/AzCore/Serialization/EditContext.h b/Code/Framework/AzCore/AzCore/Serialization/EditContext.h
index 019683ee81..492550f266 100644
--- a/Code/Framework/AzCore/AzCore/Serialization/EditContext.h
+++ b/Code/Framework/AzCore/AzCore/Serialization/EditContext.h
@@ -236,6 +236,17 @@ namespace AZ
*/
ClassBuilder* ClassElement(Crc32 elementIdCrc, const char* description);
+
+ /**
+ * Declare element with attributes that belong to the class SerializeContext::Class, this is a logical structure, you can have one or more GroupElementToggles.
+ * T must be a boolean variable that will enable and disable each DataElement attached to this structure.
+ * \param description - Descriptive name of the field that will typically appear in a tooltip.
+ * \param memberVariable - reference to the member variable so we can bind to serialization data.
+ */
+ template
+ ClassBuilder* GroupElementToggle(const char* description, T memberVariable);
+
+
/**
* Declare element with an associated UI handler that does not represent a specific class member variable.
* \param uiId - name of a UI handler used to display the element
@@ -515,6 +526,15 @@ namespace AZ
return this;
}
+ //=========================================================================
+ // ClassElement
+ //=========================================================================
+ template
+ inline EditContext::ClassBuilder* EditContext::ClassBuilder::GroupElementToggle(const char* name, T memberVariable)
+ {
+ return DataElement(AZ::Edit::ClassElements::Group, memberVariable, name, name, "");
+ }
+
//=========================================================================
// UIElement
//=========================================================================
diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
index 74038c8aed..6b89b8c044 100644
--- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
+++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
@@ -57,6 +57,7 @@ namespace AZ::Internal
// and avoid all this logic.
using namespace AZ::SettingsRegistryMergeUtils;
+ using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
AZ::IO::FixedMaxPath engineRoot;
if (auto engineManifestPath = AZ::Utils::GetEngineManifestPath(); !engineManifestPath.empty())
@@ -72,45 +73,16 @@ namespace AZ::Internal
struct EngineInfo
{
AZ::IO::FixedMaxPath m_path;
- AZ::SettingsRegistryInterface::FixedValueString m_moniker;
+ FixedValueString m_moniker;
};
struct EnginePathsVisitor : public AZ::SettingsRegistryInterface::Visitor
{
void Visit(
- [[maybe_unused]] AZStd::string_view path, [[maybe_unused]] AZStd::string_view valueName,
- [[maybe_unused]] AZ::SettingsRegistryInterface::Type type, AZStd::string_view value) override
- {
- m_enginePaths.emplace_back(EngineInfo{AZ::IO::FixedMaxPath{value}.LexicallyNormal(), {}});
- }
-
- AZ::SettingsRegistryInterface::VisitResponse Traverse(
[[maybe_unused]] AZStd::string_view path, AZStd::string_view valueName,
- AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type type) override
+ [[maybe_unused]] AZ::SettingsRegistryInterface::Type type, AZStd::string_view value) override
{
- auto response = AZ::SettingsRegistryInterface::VisitResponse::Continue;
- if (action == AZ::SettingsRegistryInterface::VisitAction::Begin)
- {
- if (type == AZ::SettingsRegistryInterface::Type::Array)
- {
- if (valueName.compare("engines") != 0)
- {
- response = AZ::SettingsRegistryInterface::VisitResponse::Skip;
- }
- }
- }
- else if (action == AZ::SettingsRegistryInterface::VisitAction::Value)
- {
- if (type == AZ::SettingsRegistryInterface::Type::String)
- {
- if (valueName.compare("path") != 0)
- {
- response = AZ::SettingsRegistryInterface::VisitResponse::Skip;
- }
- }
- }
-
- return response;
+ m_enginePaths.emplace_back(EngineInfo{ AZ::IO::FixedMaxPath{value}.LexicallyNormal(), FixedValueString{valueName} });
}
AZStd::vector m_enginePaths{};
@@ -119,11 +91,11 @@ namespace AZ::Internal
EnginePathsVisitor pathVisitor;
if (manifestLoaded)
{
- auto enginePathsKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engines", EngineManifestRootKey);
+ auto enginePathsKey = FixedValueString::format("%s/engines_path", EngineManifestRootKey);
settingsRegistry.Visit(pathVisitor, enginePathsKey);
}
- const auto engineMonikerKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engine_name", EngineSettingsRootKey);
+ const auto engineMonikerKey = FixedValueString::format("%s/engine_name", EngineSettingsRootKey);
AZStd::set projectPathsNotFound;
@@ -135,7 +107,15 @@ namespace AZ::Internal
if (settingsRegistry.MergeSettingsFile(
engineSettingsPath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, EngineSettingsRootKey))
{
- settingsRegistry.Get(engineInfo.m_moniker, engineMonikerKey);
+ FixedValueString engineName;
+ settingsRegistry.Get(engineName, engineMonikerKey);
+ AZ_Warning("SettingsRegistryMergeUtils",engineInfo.m_moniker == engineName,
+ R"(The engine name key "%s" mapped to engine path "%s" within the global manifest of "%s")"
+ R"( does not match the "engine_name" field "%s" in the engine.json)" "\n"
+ "This engine should be re-registered.",
+ engineInfo.m_moniker.c_str(), engineInfo.m_path.c_str(), engineManifestPath.c_str(),
+ engineName.c_str())
+ engineInfo.m_moniker = engineName;
}
}
diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake
index 667ae49387..e3d2987a3c 100644
--- a/Code/Framework/AzCore/AzCore/azcore_files.cmake
+++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake
@@ -221,6 +221,7 @@ set(FILES
Jobs/Internal/JobManagerWorkStealing.cpp
Jobs/Internal/JobManagerWorkStealing.h
Jobs/Internal/JobNotify.h
+ Jobs/Job.cpp
Jobs/Job.h
Jobs/JobCancelGroup.h
Jobs/JobCompletion.h
diff --git a/Code/Framework/AzCore/AzCore/std/containers/queue.h b/Code/Framework/AzCore/AzCore/std/containers/queue.h
index f1df1dd787..8026ebe943 100644
--- a/Code/Framework/AzCore/AzCore/std/containers/queue.h
+++ b/Code/Framework/AzCore/AzCore/std/containers/queue.h
@@ -5,206 +5,17 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
-#ifndef AZSTD_QUEUE_H
-#define AZSTD_QUEUE_H 1
+#pragma once
#include
#include
#include
+#include
namespace AZStd
{
- /**
- * FIFO queue complaint with \ref CStd (23.2.3.1)
- * The only extension we have is that we allow access
- * to the underlying container via: get_container function.
- * Check the queue \ref AZStdExamples.
- */
- template >
- class queue
- {
- enum
- {
- CONTAINER_VERSION = 1
- };
- public:
- typedef queue this_type;
- typedef Container container_type;
- typedef typename Container::value_type value_type;
- typedef typename Container::size_type size_type;
- typedef typename Container::reference reference;
- typedef typename Container::const_reference const_reference;
-
- AZ_FORCE_INLINE queue() {}
-
- AZ_FORCE_INLINE explicit queue(const container_type& container)
- : m_container(container) {}
- AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
- AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
- AZ_FORCE_INLINE reference front() { return m_container.front(); }
- AZ_FORCE_INLINE const_reference front() const { return m_container.front(); }
- AZ_FORCE_INLINE reference back() { return m_container.back(); }
- AZ_FORCE_INLINE const_reference back() const { return m_container.back(); }
- AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); }
- AZ_FORCE_INLINE void pop() { m_container.pop_front(); }
-
- AZ_FORCE_INLINE void push() { m_container.push_back(); }
-
- AZ_FORCE_INLINE queue(this_type&& rhs)
- : m_container(AZStd::move(rhs.m_container)) {}
- AZ_FORCE_INLINE explicit queue(Container&& container)
- : m_container(AZStd::move(container)) {}
- this_type& operator=(this_type&& rhs)
- {
- m_container = AZStd::move(rhs.m_container);
- return (*this);
- }
- void push(value_type&& value) { m_container.push_back(AZStd::move(value)); }
- template
- void emplace(Args&&... args) { m_container.emplace_back(AZStd::forward(args)...); }
- void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); }
-
- AZ_FORCE_INLINE Container& get_container() { return m_container; }
- AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
-
- protected:
- Container m_container;
- };
-
- // queue TEMPLATE FUNCTIONS
- template
- AZ_FORCE_INLINE bool operator==(const AZStd::queue& left, const AZStd::queue& right)
- {
- return left.get_container() == right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator!=(const AZStd::queue& left, const AZStd::queue& right)
- {
- return left.get_container() != right.get_container();
- }
-
- /* template
- AZ_FORCE_INLINE bool operator<(const queue& left, const queue& right)
- {
- return left.get_container() < right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator>(const queue& left, const queue& right)
- {
- return left.get_container() > right.get_container();
- }
-
- template
- AZ_FORCE_INLINE operator<=(const queue& left, const queue& right)
- {
- return left.get_container() <= right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator>=(const queue& left, const queue& right)
- {
- return left.get_container() >= right.get_container();
- }*/
-
- /**
- * Priority queue is complaint with \ref CStd (23.2.3.2)
- * The only extension we have is that we allow access
- * to the underlying container via: get_container function.
- * Check the priority_queue \ref AZStdExamples.
- */
- template, class Predicate = AZStd::less >
- class priority_queue
- {
- enum
- {
- CONTAINER_VERSION = 1
- };
- public:
- typedef priority_queue this_type;
- typedef Container container_type;
- typedef typename Container::value_type value_type;
- typedef typename Container::size_type size_type;
- typedef typename Container::reference reference;
- typedef typename Container::const_reference const_reference;
-
- AZ_FORCE_INLINE priority_queue() {}
- AZ_FORCE_INLINE explicit priority_queue(const Predicate& comp)
- : m_comp(comp) {}
- AZ_FORCE_INLINE priority_queue(const Predicate& comp, const container_type& container)
- : m_container(container)
- , m_comp(comp)
- {
- // construct by copying specified container, comparator
- AZStd::make_heap(m_container.begin(), m_container.end(), comp);
- }
- template
- AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last)
- : m_container(first, last)
- , m_comp()
- {
- AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
- }
-
- template
- AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp)
- : m_container(first, last)
- , m_comp(comp)
- { // construct by copying [_First, _Last), specified comparator
- AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
- }
-
- template
- AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp, const container_type& container)
- : m_container(container)
- , m_comp(comp)
- { // construct by copying [_First, _Last), container, and comparator
- m_container.insert(m_container.end(), first, last);
- AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
- }
-
- AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
- AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
- AZ_FORCE_INLINE const_reference top() const { return m_container.front(); }
- AZ_FORCE_INLINE reference top() { return m_container.front(); }
- AZ_FORCE_INLINE void push(const value_type& value)
- {
- m_container.push_back(value);
- AZStd::push_heap(m_container.begin(), m_container.end(), m_comp);
- }
-
- AZ_FORCE_INLINE void pop()
- {
- AZStd::pop_heap(m_container.begin(), m_container.end(), m_comp);
- m_container.pop_back();
- }
-
- AZ_FORCE_INLINE priority_queue(this_type&& rhs)
- : m_container(AZStd::move(rhs.m_container))
- , m_comp(AZStd::move(rhs.m_comp)) {}
- AZ_FORCE_INLINE explicit priority_queue(const Predicate& pred, Container&& container)
- : m_container(AZStd::move(container))
- , m_comp(pred) {}
- this_type& operator=(this_type&& rhs)
- {
- m_container = AZStd::move(rhs.m_container);
- m_comp = AZStd::move(rhs.m_comp);
- return (*this);
- }
- void push(value_type&& value) { m_container.push_back(AZStd::move(value)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); }
- template
- void emplace(Args&& args) { m_container.emplace_back(AZStd::forward(args)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); }
- void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); AZStd::swap(m_comp, rhs.m_comp); }
-
- AZ_FORCE_INLINE Container& get_container() { return m_container; }
- AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
-
- protected:
- Container m_container;
- Predicate m_comp;
- };
+ template>
+ using queue = std::queue;
+ template, class Compare = AZStd::less>
+ using priority_queue = std::priority_queue;
}
-
-#endif // AZSTD_QUEUE_H
-#pragma once
diff --git a/Code/Framework/AzCore/AzCore/std/containers/stack.h b/Code/Framework/AzCore/AzCore/std/containers/stack.h
index 715d46c933..aa0d62d105 100644
--- a/Code/Framework/AzCore/AzCore/std/containers/stack.h
+++ b/Code/Framework/AzCore/AzCore/std/containers/stack.h
@@ -5,103 +5,13 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
-#ifndef AZSTD_STACK_H
-#define AZSTD_STACK_H 1
+#pragma once
#include
+#include
namespace AZStd
{
- /**
- * Stack container is complaint with \ref CStd (23.2.3.3)
- * The only extension we have is that we allow access
- * to the underlying container via: get_container function.
- * Check the stack \ref AZStdExamples.
- */
- template >
- class stack
- {
- enum
- {
- CONTAINER_VERSION = 1
- };
- public:
- typedef stack this_type;
- typedef Container container_type;
- typedef typename Container::value_type value_type;
- typedef typename Container::size_type size_type;
- typedef typename Container::reference reference;
- typedef typename Container::const_reference const_reference;
-
- AZ_FORCE_INLINE stack() {}
- AZ_FORCE_INLINE explicit stack(const container_type& container)
- : m_container(container) {}
- AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
- AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
- AZ_FORCE_INLINE reference top() { return m_container.back(); }
- AZ_FORCE_INLINE const_reference top() const { return m_container.back(); }
- AZ_FORCE_INLINE reference back() { return m_container.back(); }
- AZ_FORCE_INLINE const_reference back() const { return m_container.back(); }
- AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); }
- AZ_FORCE_INLINE void pop() { m_container.pop_back(); }
- AZ_FORCE_INLINE void push() { m_container.push_back(); }
-
- AZ_FORCE_INLINE stack(this_type&& rhs)
- : m_container(AZStd::move(rhs.m_container)) {}
- AZ_FORCE_INLINE explicit stack(Container&& container)
- : m_container(AZStd::move(container)) {}
- this_type& operator=(this_type&& rhs) { m_container = AZStd::move(rhs.m_container); return *this; }
- void push(value_type&& value) { m_container.push_back(AZStd::move(value)); }
- template
- void emplace(Args&& args) { m_container.emplace_back(AZStd::forward(args)); }
- void swap(this_type&& rhs) { m_container.swap(AZStd::move(rhs.m_container)); }
-
- void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); }
-
- AZ_FORCE_INLINE Container& get_container() { return m_container; }
- AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
-
- protected:
- Container m_container;
- };
-
- // queue TEMPLATE FUNCTIONS
- template
- AZ_FORCE_INLINE bool operator==(const AZStd::stack& left, const AZStd::stack& right)
- {
- return left.get_container() == right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator!=(const AZStd::stack& left, const AZStd::stack& right)
- {
- return left.get_container() != right.get_container();
- }
-
- /* template
- AZ_FORCE_INLINE bool operator<(const queue& left, const queue& right)
- {
- return left.get_container() < right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator>(const queue& left, const queue& right)
- {
- return left.get_container() > right.get_container();
- }
-
- template
- AZ_FORCE_INLINE operator<=(const queue& left, const queue& right)
- {
- return left.get_container() <= right.get_container();
- }
-
- template
- AZ_FORCE_INLINE bool operator>=(const queue& left, const queue& right)
- {
- return left.get_container() >= right.get_container();
- }*/
+ template>
+ using stack = std::stack;
}
-
-#endif // AZSTD_STACK_H
-#pragma once
diff --git a/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp b/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp
index 587d900b90..33a5d29b4f 100644
--- a/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp
+++ b/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp
@@ -298,7 +298,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_queue.empty());
AZ_TEST_ASSERT(int_queue.size() == 0);
- // Queue uses deque as default container, so try to contruct to queue from a deque.
+ // Queue uses deque as default container, so try to construct to queue from a deque.
deque container(40, 10);
int_queue_type int_queue2(container);
AZ_TEST_ASSERT(!int_queue2.empty());
@@ -324,7 +324,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_queue2.size() == 40);
AZ_TEST_ASSERT(int_queue2.back() == 20);
- int_queue.push();
+ int_queue.emplace();
AZ_TEST_ASSERT(!int_queue.empty());
AZ_TEST_ASSERT(int_queue.size() == 1);
@@ -423,7 +423,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_stack2.size() == 40);
AZ_TEST_ASSERT(int_stack2.top() == 10);
- int_stack.push();
+ int_stack.emplace();
AZ_TEST_ASSERT(!int_stack.empty());
AZ_TEST_ASSERT(int_stack.size() == 1);
// StackContainerTest-End
@@ -669,4 +669,19 @@ namespace UnitTest
++iteration;
}
}
+
+ using StackContainerTestFixture = ScopedAllocatorSetupFixture;
+
+ TEST_F(StackContainerTestFixture, StackEmplaceOperator_SupportsZeroOrMoreArguments)
+ {
+ using TestPairType = AZStd::pair;
+ AZStd::stack testStack;
+ testStack.emplace();
+ testStack.emplace(1);
+ testStack.emplace(2, 3);
+
+ using ContainerType = typename AZStd::stack::container_type;
+ AZStd::stack expectedStack(ContainerType{ TestPairType{ 0, 0 }, TestPairType{ 1, 0 }, TestPairType{ 2, 3 } });
+ EXPECT_EQ(expectedStack, testStack);
+ }
}
diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp
index a61f6a4845..cfea76f1d7 100644
--- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp
@@ -123,6 +123,12 @@ namespace AzPhysics
->Field("Kinematic", &RigidBodyConfiguration::m_kinematic)
->Field("CCD Enabled", &RigidBodyConfiguration::m_ccdEnabled)
->Field("Compute Mass", &RigidBodyConfiguration::m_computeMass)
+ ->Field("Lock Linear X", &RigidBodyConfiguration::m_lockLinearX)
+ ->Field("Lock Linear Y", &RigidBodyConfiguration::m_lockLinearY)
+ ->Field("Lock Linear Z", &RigidBodyConfiguration::m_lockLinearZ)
+ ->Field("Lock Angular X", &RigidBodyConfiguration::m_lockAngularX)
+ ->Field("Lock Angular Y", &RigidBodyConfiguration::m_lockAngularY)
+ ->Field("Lock Angular Z", &RigidBodyConfiguration::m_lockAngularZ)
->Field("Mass", &RigidBodyConfiguration::m_mass)
->Field("Compute COM", &RigidBodyConfiguration::m_computeCenterOfMass)
->Field("Centre of mass offset", &RigidBodyConfiguration::m_centerOfMassOffset)
diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h
index 59829e740c..51dcce842d 100644
--- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h
+++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h
@@ -62,6 +62,16 @@ namespace AzPhysics
bool m_computeInertiaTensor = true;
bool m_computeMass = true;
+ // Flags to restrict motion along specific world-space axes.
+ bool m_lockLinearX = false;
+ bool m_lockLinearY = false;
+ bool m_lockLinearZ = false;
+
+ // Flags to restrict rotation around specific world-space axes.
+ bool m_lockAngularX = false;
+ bool m_lockAngularY = false;
+ bool m_lockAngularZ = false;
+
//! If set, non-simulated shapes will also be included in the mass properties calculation.
bool m_includeAllShapesInMassCalculation = false;
diff --git a/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp b/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp
index cc663f36b8..ecbacd125b 100644
--- a/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp
+++ b/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp
@@ -32,7 +32,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawWireBox(const AZ::Vector3& min, const AZ::Vector3& max)
{
- const AZ::Transform& tm = m_transforms.back();
+ const AZ::Transform& tm = m_transforms.top();
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), min.GetZ())));
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), max.GetZ())));
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), max.GetY(), min.GetZ())));
@@ -50,7 +50,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawWireQuad(float width, float height)
{
- const AZ::Transform& tm = m_transforms.back();
+ const AZ::Transform& tm = m_transforms.top();
m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, -0.5f * height)));
m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, 0.5f * height)));
m_points.push_back(tm.TransformPoint(AZ::Vector3(0.5f * width, 0.0f, -0.5f * height)));
@@ -64,7 +64,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawPoints(const AZStd::vector& points)
{
- const AZ::Transform& tm = m_transforms.back();
+ const AZ::Transform& tm = m_transforms.top();
for (const auto& point : points)
{
m_points.push_back(tm.TransformPoint(point));
@@ -100,7 +100,7 @@ namespace UnitTest
void TestDebugDisplayRequests::PushMatrix(const AZ::Transform& tm)
{
- m_transforms.push(m_transforms.back() * tm);
+ m_transforms.push(m_transforms.top() * tm);
}
void TestDebugDisplayRequests::PopMatrix()
diff --git a/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp b/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp
index 5ef1cda30e..b4cad8511f 100644
--- a/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp
@@ -481,7 +481,7 @@ namespace AzFramework
if (!m_freeOctreeNodes.empty())
{
// Take a free block of child nodes from our free list
- ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.back(), nextChildPage, nextChildOffset);
+ ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.top(), nextChildPage, nextChildOffset);
m_freeOctreeNodes.pop();
}
else
diff --git a/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h b/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h
index 03c65ce0c3..9b57d1d49e 100644
--- a/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h
+++ b/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h
@@ -35,7 +35,7 @@ namespace AzFramework
class LinuxXcbConnectionManager
{
public:
- AZ_RTTI(LinuxXcbConnectionManager, "{649951316-3626-4C9D-9DCA-2E7ABF84C0A9}");
+ AZ_RTTI(LinuxXcbConnectionManager, "{1F756E14-8D74-42FD-843C-4863307710DB}");
virtual ~LinuxXcbConnectionManager() = default;
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp
index c7bf72ff7b..8f93ebb6df 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp
@@ -177,7 +177,7 @@ namespace AzToolsFramework
PrefabDomUtils::ApplyPatches(templateDomReference, templateDomReference.GetAllocator(), providedPatch);
//trigger propagation
- if (result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::Success)
+ if (result.GetProcessing() != AZ::JsonSerializationResult::Processing::Completed)
{
AZ_Error("Prefab", false, "Patch was not successfully applied.");
return false;
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
index 16db933192..a03e48062c 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
@@ -90,10 +90,11 @@ namespace AzToolsFramework
AZStd::unordered_map nestedInstanceLinkPatchesMap;
// Retrieve all entities affected and identify Instances
- if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
+ PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
+ inputEntityList, commonRootEntityOwningInstance->get(), entities, instances);
+ if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
- return AZ::Failure(
- AZStd::string("Could not create a new prefab out of the entities provided - invalid selection."));
+ return retrieveEntitiesAndInstancesOutcome;
}
AZStd::unordered_map oldEntityAliases;
@@ -646,7 +647,12 @@ namespace AzToolsFramework
{
// Retrieve all nested instances that are part of the subtree under the current entity.
EntityList entities;
- RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instancesInvolved);
+ PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
+ { entity }, beforeOwningInstance->get(), entities, instancesInvolved);
+ if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
+ {
+ return retrieveEntitiesAndInstancesOutcome;
+ }
}
for (Instance* instance : instancesInvolved)
@@ -748,7 +754,9 @@ namespace AzToolsFramework
AZStd::vector instances;
// Retrieve all descendant entities and instances of this entity that belonged to the same owning instance.
- RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instances);
+ PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
+ { entity }, beforeOwningInstance->get(), entities, instances);
+ AZ_Error("Prefab", retrieveEntitiesAndInstancesOutcome.IsSuccess(), retrieveEntitiesAndInstancesOutcome.GetError().data());
AZStd::vector> instanceUniquePtrs;
AZStd::vector> instancePatches;
@@ -981,11 +989,12 @@ namespace AzToolsFramework
AZStd::vector instances;
EntityList inputEntityList = EntityIdSetToEntityList(duplicationSet);
- bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
+ PrefabOperationResult retrieveEntitiesAndInstancesOutcome =
+ RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
- if (!success)
+ if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
- return AZ::Failure(AZStd::string("Failed to retrieve entities and instances from the given list of entity ids for duplication"));
+ return AZStd::move(retrieveEntitiesAndInstancesOutcome);
}
// Take a snapshot of the instance DOM before we manipulate it
@@ -1128,11 +1137,12 @@ namespace AzToolsFramework
AZStd::vector entities;
AZStd::vector instances;
- bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
+ PrefabOperationResult retrieveEntitiesAndInstancesOutcome =
+ RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
- if (!success)
+ if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
- return AZ::Failure(AZStd::string("DeleteEntitiesAndAllDescendantsInInstance"));
+ return AZStd::move(retrieveEntitiesAndInstancesOutcome);
}
for (AZ::Entity* entity : entities)
@@ -1405,13 +1415,16 @@ namespace AzToolsFramework
return nullptr;
}
- bool PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances(
- const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
- EntityList& outEntities, AZStd::vector& outInstances) const
+ PrefabOperationResult PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances(
+ const EntityList& inputEntities,
+ Instance& commonRootEntityOwningInstance,
+ EntityList& outEntities,
+ AZStd::vector& outInstances) const
{
if (inputEntities.size() == 0)
{
- return false;
+ return AZ::Failure(
+ AZStd::string("An empty list of input entities is provided to retrieve the prefab entities and instances."));
}
AZStd::queue entityQueue;
@@ -1438,8 +1451,8 @@ namespace AzToolsFramework
AZ_Assert(
owningInstance.has_value(),
"An error occurred while retrieving entities and prefab instances : "
- "Owning instance of entity with id '%llu' couldn't be found",
- entity->GetId());
+ "Owning instance of entity with name '%s' and id '%llu' couldn't be found",
+ entity->GetName().c_str(), static_cast(entity->GetId()));
// Check if this entity is owned by the same instance owning the root.
if (&owningInstance->get() == &commonRootEntityOwningInstance)
@@ -1480,7 +1493,10 @@ namespace AzToolsFramework
else
{
// This can only happen if one entity does not share the common root!
- return false;
+ return AZ::Failure(AZStd::string::format(
+ "Entity with name '%s' and id '%llu' has an owning instance that doesn't belong to the instance "
+ "hierarchy of the selected entities.",
+ entity->GetName().c_str(), static_cast(entity->GetId())));
}
}
}
@@ -1501,7 +1517,12 @@ namespace AzToolsFramework
outInstances.push_back(instancePtr);
}
- return (outEntities.size() + outInstances.size()) > 0;
+ if ((outEntities.size() + outInstances.size()) == 0)
+ {
+ return AZ::Failure(
+ AZStd::string("An empty list of entities and prefab instances were retrieved from the selected entities"));
+ }
+ return AZ::Success();
}
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutLevelInstance(
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h
index f0c88a7a79..0e24b0841d 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h
@@ -64,8 +64,11 @@ namespace AzToolsFramework
private:
PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants);
- bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
- EntityList& outEntities, AZStd::vector& outInstances) const;
+ PrefabOperationResult RetrieveAndSortPrefabEntitiesAndInstances(
+ const EntityList& inputEntities,
+ Instance& commonRootEntityOwningInstance,
+ EntityList& outEntities,
+ AZStd::vector& outInstances) const;
EntityIdList GenerateEntityIdListWithoutLevelInstance(const EntityIdList& entityIds) const;
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp
index 39faf06f08..2e697a7398 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp
@@ -546,7 +546,7 @@ namespace AzToolsFramework
for (auto& element : nodeEditData->m_elements)
{
- if (element.IsClassElement() && element.m_elementId == AZ::Edit::ClassElements::Group)
+ if (element.m_elementId == AZ::Edit::ClassElements::Group)
{
groupData = (element.m_description && element.m_description[0]) ? &element : nullptr;
continue;
@@ -1112,13 +1112,14 @@ namespace AzToolsFramework
const AZ::Edit::ElementData* groupData = nullptr;
for (const AZ::Edit::ElementData& elementData : parentEditData->m_elements)
{
- if (node->m_elementEditData == &elementData) // this element matches this node
+ // this element matches this node
+ if ((node->m_elementEditData == &elementData) && (elementData.m_elementId != AZ::Edit::ClassElements::Group))
{
// Record the last found group data
node->m_groupElementData = groupData;
break;
}
- else if (elementData.IsClassElement() && elementData.m_elementId == AZ::Edit::ClassElements::Group)
+ else if (elementData.m_elementId == AZ::Edit::ClassElements::Group)
{
if (!elementData.m_description || !elementData.m_description[0])
{ // close the group
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp
index b9578d4e3a..5ea36bb30e 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp
@@ -12,6 +12,7 @@
#include
#include
+#include
AZ_PUSH_DISABLE_WARNING(4244 4251 4800, "-Wunknown-warning-option") // 4244: conversion from 'int' to 'float', possible loss of data
// 4251: class '...' needs to have dll-interface to be used by clients of class 'QInputEvent'
@@ -141,6 +142,11 @@ namespace AzToolsFramework
m_treeDepth = 0;
delete m_dropDownArrow;
+ if (m_toggleSwitch != nullptr)
+ {
+ m_handler->DestroyGUI(m_toggleSwitch);
+ m_toggleSwitch = nullptr;
+ }
if (m_childWidget)
{
@@ -387,6 +393,13 @@ namespace AzToolsFramework
setUpdatesEnabled(true);
}
+ void PropertyRowWidget::InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth)
+ {
+ Initialize(groupName, pParent, depth, labelWidth);
+ ChangeSourceNode(node);
+ CreateGroupToggleSwitch();
+ }
+
void PropertyRowWidget::Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth)
{
Initialize(pParent, nullptr, depth, labelWidth);
@@ -1102,6 +1115,19 @@ namespace AzToolsFramework
}
}
+ void PropertyRowWidget::CreateGroupToggleSwitch()
+ {
+ if (m_toggleSwitch == nullptr)
+ {
+ m_handlerName = AZ::Edit::UIHandlers::CheckBox;
+ PropertyTypeRegistrationMessages::Bus::BroadcastResult(m_handler, &PropertyTypeRegistrationMessages::Bus::Events::ResolvePropertyHandler, m_handlerName, azrtti_typeid());
+ m_toggleSwitch = m_handler->CreateGUI(this);
+ m_middleLayout->insertWidget(0, m_toggleSwitch, 1);
+ auto checkBoxCtrl = static_cast(m_toggleSwitch);
+ QObject::connect(checkBoxCtrl, &AzToolsFramework::PropertyCheckBoxCtrl::valueChanged, this, &PropertyRowWidget::OnClickedToggleButton);
+ }
+ }
+
void PropertyRowWidget::SetIndentSize(int w)
{
m_indent->changeSize(w, 1, QSizePolicy::Fixed, QSizePolicy::Fixed);
@@ -1110,6 +1136,18 @@ namespace AzToolsFramework
m_leftHandSideLayout->activate();
}
+ void PropertyRowWidget::OnClickedToggleButton(bool checked)
+ {
+ if (m_expanded != checked)
+ {
+ DoExpandOrContract(!IsExpanded(), 0 != (QGuiApplication::keyboardModifiers() & Qt::ControlModifier));
+ }
+ }
+
+ void PropertyRowWidget::ChangeSourceNode(InstanceDataNode* node)
+ {
+ m_sourceNode = node;
+ }
void PropertyRowWidget::SetExpanded(bool expanded)
{
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx
index 8248eb4b86..ebf7c67b21 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx
@@ -50,6 +50,7 @@ namespace AzToolsFramework
virtual void Initialize(PropertyRowWidget* pParent, InstanceDataNode* dataNode, int depth, int labelWidth = 200);
virtual void Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth = 200);
+ virtual void InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth = 200);
virtual void Clear(); // for pooling
// --- NOT A UNIQUE IDENTIFIER ---
@@ -143,11 +144,14 @@ namespace AzToolsFramework
QVBoxLayout* GetLeftHandSideLayoutParent() { return m_leftHandSideLayoutParent; }
QToolButton* GetIndicatorButton() { return m_indicatorButton; }
QLabel* GetNameLabel() { return m_nameLabel; }
+ QWidget* GetToggle() { return m_toggleSwitch; }
+ const QWidget* GetToggle() const { return m_toggleSwitch; }
void SetIndentSize(int w);
void SetAsCustom(bool custom) { m_custom = custom; }
bool CanChildrenBeReordered() const;
bool CanBeReordered() const;
+
protected:
int CalculateLabelWidth() const;
@@ -177,6 +181,8 @@ namespace AzToolsFramework
QLabel* m_defaultLabel; // if there is no handler, we use a m_defaultLabel label
InstanceDataNode* m_sourceNode;
+ QWidget* m_toggleSwitch = nullptr;
+
QString m_currentFilterString;
struct ChangeNotification
@@ -241,6 +247,8 @@ namespace AzToolsFramework
void mouseDoubleClickEvent(QMouseEvent* event) override;
void UpdateDropDownArrow();
+ void CreateGroupToggleSwitch();
+ void ChangeSourceNode(InstanceDataNode* node);
void UpdateDefaultLabel(InstanceDataNode* node);
void createContainerButtons();
@@ -259,6 +267,7 @@ namespace AzToolsFramework
private slots:
void OnClickedExpansionButton();
+ void OnClickedToggleButton(bool checked);
void OnClickedAddElementButton();
void OnClickedRemoveElementButton();
void OnClickedClearContainerButton();
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp
index ae3bcd6849..36462bca66 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp
@@ -169,6 +169,8 @@ namespace AzToolsFramework
InstanceDataHierarchyList m_instances; ///< List of instance sets to display, other one can aggregate other instances.
InstanceDataHierarchy::ValueComparisonFunction m_valueComparisonFunction;
ReflectedPropertyEditor::WidgetList m_widgets;
+ ReflectedPropertyEditor::WidgetList m_specialGroupWidgets;
+ InstanceDataNode* groupSourceNode = nullptr;
RowContainerType m_widgetsInDisplayOrder;
UserWidgetToDataMap m_userWidgetsToData;
VisibilityCallback m_visibilityCallback;
@@ -501,6 +503,7 @@ namespace AzToolsFramework
// if the node is in a group then create the widget for the group
if (groupElementData)
{
+ bool isToggleGroup = false;
const char* groupName = groupElementData->m_description;
PropertyRowWidget*& widgetEntry = m_groupWidgets[{parent, groupName}];
@@ -509,14 +512,34 @@ namespace AzToolsFramework
{
widgetEntry = CreateOrPullFromPool();
widgetEntry->SetFilterString(m_editor->GetFilterString());
- widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth);
+
+ // Initialized normally if the group does not have a member variable attached to it,
+ // otherwise initialize it as a group that will have a toggle switch.
+ if (groupElementData->IsClassElement())
+ {
+ widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth);
+ }
+ else
+ {
+ widgetEntry->InitializeToggleGroup(groupName, parent, depth, groupSourceNode, m_propertyLabelWidth);
+ QWidget* toggleSwitch = widgetEntry->GetToggle();
+ PropertyHandlerBase* pHandler = widgetEntry->GetHandler();
+ m_userWidgetsToData[toggleSwitch] = groupSourceNode;
+ m_specialGroupWidgets[groupSourceNode] = widgetEntry;
+ pHandler->ConsumeAttributes_Internal(toggleSwitch, groupSourceNode);
+ pHandler->ReadValuesIntoGUI_Internal(toggleSwitch, groupSourceNode);
+ widgetEntry->OnValuesUpdated();
+ isToggleGroup = true;
+ }
+
widgetEntry->SetLeafIndentation(m_leafIndentation);
widgetEntry->SetTreeIndentation(m_treeIndentation);
widgetEntry->setObjectName(groupName);
for (const AZ::Edit::AttributePair& attribute : groupElementData->m_attributes)
{
- PropertyAttributeReader reader(node->GetParent()->FirstInstance(), attribute.second);
+ InstanceDataNode* readerNode = (isToggleGroup) ? groupSourceNode : node;
+ PropertyAttributeReader reader(readerNode->GetParent()->FirstInstance(), attribute.second);
QString descriptionOut;
bool foundDescription = false;
widgetEntry->ConsumeAttribute(attribute.first, reader, true, &descriptionOut, &foundDescription);
@@ -608,7 +631,7 @@ namespace AzToolsFramework
// creates and populates the GUI to edit the property if not already created
void ReflectedPropertyEditor::Impl::CreateEditorWidget(PropertyRowWidget* pWidget)
{
- if (!pWidget->HasChildWidgetAlready())
+ if (!pWidget->HasChildWidgetAlready() && !pWidget->GetToggle())
{
PropertyHandlerBase* pHandler = pWidget->GetHandler();
if (pHandler)
@@ -735,36 +758,44 @@ namespace AzToolsFramework
}
}
}
+ if (!node->GetElementEditMetadata() || (node->GetElementEditMetadata()->m_elementId != AZ::Edit::ClassElements::Group))
+ {
+ pWidget = CreateOrPullFromPool();
+ pWidget->show();
- pWidget = CreateOrPullFromPool();
- pWidget->show();
+ pWidget->SetFilterString(m_editor->GetFilterString());
+ pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth);
- pWidget->SetFilterString(m_editor->GetFilterString());
- pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth);
+ if (labelOverride != "")
+ {
+ pWidget->SetNameLabel(labelOverride.data());
+ }
- if (labelOverride != "")
- {
- pWidget->SetNameLabel(labelOverride.data());
- }
+ pWidget->setObjectName(pWidget->label());
+ pWidget->SetSelectionEnabled(m_selectionEnabled);
+ pWidget->SetLeafIndentation(m_leafIndentation);
+ pWidget->SetTreeIndentation(m_treeIndentation);
- pWidget->setObjectName(pWidget->label());
- pWidget->SetSelectionEnabled(m_selectionEnabled);
- pWidget->SetLeafIndentation(m_leafIndentation);
- pWidget->SetTreeIndentation(m_treeIndentation);
+ m_widgets[node] = pWidget;
+ m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget);
- m_widgets[node] = pWidget;
- m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget);
+ if (pParent)
+ {
+ pParent->AddedChild(pWidget);
+ }
- if (pParent)
- {
- pParent->AddedChild(pWidget);
+ if (pParent || !m_hideRootProperties)
+ {
+ depth += 1;
+ }
+ pParent = pWidget;
}
- if (pParent || !m_hideRootProperties)
+ // Save the last InstanceDataNode that is a Group ClassElement so that we can use it as the source node for its widget.
+ if (node->GetElementEditMetadata() && (node->GetElementEditMetadata()->m_elementId == AZ::Edit::ClassElements::Group))
{
- depth += 1;
+ groupSourceNode = node;
}
- pParent = pWidget;
}
}
@@ -1356,9 +1387,13 @@ namespace AzToolsFramework
return;
}
- // get the property editor
+ // Get the property editor from either the widget map or the special toggle group widgets
auto rowWidget = m_widgets.find(it->second);
- if (rowWidget != m_widgets.end())
+ if (rowWidget == m_widgets.end())
+ {
+ rowWidget = m_specialGroupWidgets.find(it->second);
+ }
+ if (rowWidget != m_widgets.end() || rowWidget != m_specialGroupWidgets.end())
{
InstanceDataNode* node = rowWidget->first;
PropertyRowWidget* widget = rowWidget->second;
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx
index b95c2b927a..b10e153162 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx
@@ -51,6 +51,8 @@ namespace AzToolsFramework
typedef AZStd::unordered_map WidgetList;
+ ReflectedPropertyEditor::WidgetList m_specialGroupWidgets;
+
ReflectedPropertyEditor(QWidget* pParent);
virtual ~ReflectedPropertyEditor();
@@ -62,6 +64,7 @@ namespace AzToolsFramework
bool AddInstance(void* instance, const AZ::Uuid& classId, void* aggregateInstance = nullptr, void* compareInstance = nullptr);
void SetCompareInstance(void* instance, const AZ::Uuid& classId);
void ClearInstances();
+ void ReadValuesIntoGui(QWidget* widget, InstanceDataNode* node);
template
bool AddInstance(T* instance, void* aggregateInstance = nullptr, void* compareInstance = nullptr)
{
diff --git a/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp b/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp
index 61b512abb6..1b11479bff 100644
--- a/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp
+++ b/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp
@@ -21,6 +21,7 @@
#include
#include
#include
+#include
using namespace AZ;
@@ -727,6 +728,153 @@ namespace UnitTest
};
+ class GroupTestComponent : public AZ::Component
+ {
+ public:
+ AZ_COMPONENT(GroupTestComponent, "{C088C81D-D59D-43F1-85F8-B2E591BABA36}")
+
+ GroupTestComponent() = default;
+
+ struct SubData
+ {
+ AZ_TYPE_INFO(SubData, "{983316B5-17C0-476E-9CEB-CA749B3ABE5D}");
+ AZ_CLASS_ALLOCATOR(SubData, AZ::SystemAllocator, 0);
+
+ SubData() {}
+ explicit SubData(int v) : m_int(v) {}
+ explicit SubData(bool b) : m_bool(b) {}
+ explicit SubData(float f) : m_float(f) {}
+ ~SubData() = default;
+
+ float m_float = 0.f;
+ int m_int = 0;
+ bool m_bool = true;
+ };
+
+ static void Reflect(AZ::ReflectContext* context)
+ {
+ if (auto* serializeContext = azrtti_cast(context))
+ {
+ serializeContext->Class()
+ ->Version(1)
+ ->Field("SubInt", &SubData::m_int)
+ ->Field("SubToggle", &SubData::m_bool)
+ ->Field("SubFloat", &SubData::m_float)
+ ;
+
+ serializeContext->Class()
+ ->Version(1)
+ ->Field("Float", &GroupTestComponent::m_float)
+ ->Field("GroupToggle", &GroupTestComponent::m_groupToggle)
+ ->Field("GroupFloat", &GroupTestComponent::m_groupFloat)
+ ->Field("ToggleGroupInt", &GroupTestComponent::m_toggleGroupInt)
+ ->Field("SubDataNormal", &GroupTestComponent::m_subGroupForNormal)
+ ->Field("SubDataToggle", &GroupTestComponent::m_subGroupForToggle)
+ ;
+
+ if (AZ::EditContext* edit = serializeContext->GetEditContext())
+ {
+ edit->Class("Group Test Component", "Testing normal groups and toggle groups")
+ ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
+ ->DataElement(0, &GroupTestComponent::m_float, "Float Field", "A float field")
+ ->ClassElement(AZ::Edit::ClassElements::Group, "Normal Group")
+ ->DataElement(0, &GroupTestComponent::m_groupFloat, "Float Field", "A float field")
+ ->DataElement(0, &GroupTestComponent::m_subGroupForNormal, "Struct Field", "A sub data type")
+ ->GroupElementToggle("Group Toggle", &GroupTestComponent::m_groupToggle)
+ ->DataElement(0, &GroupTestComponent::m_toggleGroupInt, "Normal Integer", "An Integer")
+ ->DataElement(0, &GroupTestComponent::m_subGroupForToggle, "Struct Field", "A sub data type")
+ ;
+
+ edit->Class("SubGroup Test Component", "Testing nested normal groups and toggle groups")
+ ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
+ ->ClassElement(AZ::Edit::ClassElements::Group, "Normal SubGroup")
+ ->DataElement(0, &SubData::m_int, "SubGroup Int Field", "An int")
+ ->GroupElementToggle("SubGroup Toggle", &SubData::m_bool)
+ ->DataElement(0, &SubData::m_float, "SubGroup Float Field", "An int")
+ ;
+ }
+ }
+ }
+
+ void Activate() override
+ {
+ }
+
+ void Deactivate() override
+ {
+ }
+
+ float m_float = 0.f;
+ float m_groupFloat = 0.f;
+ int m_toggleGroupInt = 0;
+ AZStd::string m_string;
+ bool m_groupToggle = false;
+
+ SubData m_subGroupForNormal;
+ SubData m_subGroupForToggle;
+ };
+
+ class InstanceDataHierarchyGroupTestFixture : public AllocatorsFixture
+ {
+ public:
+ InstanceDataHierarchyGroupTestFixture() = default;
+
+ AZStd::unique_ptr m_serializeContext;
+ AZStd::unique_ptr testEntity1;
+ AzToolsFramework::InstanceDataHierarchy* instanceDataHierarchy;
+ AzToolsFramework::InstanceDataNode* componentNode1 = nullptr;
+
+ void SetUp() override
+ {
+ AllocatorsFixture::SetUp();
+
+ using AzToolsFramework::InstanceDataHierarchy;
+ using AzToolsFramework::InstanceDataNode;
+
+ AZ::AllocatorInstance::Create();
+
+ m_serializeContext.reset(aznew AZ::SerializeContext());
+ m_serializeContext.get()->CreateEditContext();
+ Entity::Reflect(m_serializeContext.get());
+ GroupTestComponent::Reflect(m_serializeContext.get());
+
+ testEntity1.reset(new AZ::Entity());
+ testEntity1->CreateComponent();
+
+ instanceDataHierarchy = aznew InstanceDataHierarchy();
+ instanceDataHierarchy->AddRootInstance(testEntity1.get());
+ instanceDataHierarchy->Build(m_serializeContext.get(), 0);
+
+ // Adding the nodes to a node stack
+ auto rootNode = instanceDataHierarchy->GetRootNode();
+ AZStd::stack nodeStack;
+ nodeStack.push(rootNode);
+ while (!nodeStack.empty())
+ {
+ InstanceDataNode* node = nodeStack.top();
+ nodeStack.pop();
+ if (node->GetClassMetadata()->m_typeId == AZ::AzTypeInfo::Uuid())
+ {
+ componentNode1 = node;
+ break;
+ }
+ for (InstanceDataNode& child : node->GetChildren())
+ {
+ nodeStack.push(&child);
+ }
+ }
+ }
+
+ void TearDown() override
+ {
+ m_serializeContext.reset();
+ testEntity1.reset();
+ delete instanceDataHierarchy;
+ AZ::AllocatorInstance::Destroy();
+ AllocatorsFixture::TearDown();
+ }
+ };
+
class InstanceDataHierarchyKeyedContainerTest
: public AllocatorsFixture
{
@@ -1315,4 +1463,108 @@ namespace UnitTest
run();
}
+ // Test to validate that the only ClassElement::Group nodes are ToggleGroups
+ TEST_F(InstanceDataHierarchyGroupTestFixture, GroupToggleIsClassElementGroup)
+ {
+ using AzToolsFramework::InstanceDataHierarchy;
+ using AzToolsFramework::InstanceDataNode;
+
+ for (auto child : componentNode1->GetChildren())
+ {
+ AZStd::string childName(child.GetElementMetadata()->m_name);
+ if (childName.compare("GroupToggle") == 0)
+ {
+ EXPECT_EQ(child.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
+ }
+ if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
+ {
+ for (auto subChild : child.GetChildren())
+ {
+ childName = subChild.GetElementMetadata()->m_name;
+ if (childName.compare("SubToggle") == 0)
+ {
+ EXPECT_EQ(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
+ }
+ else
+ {
+ EXPECT_NE(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
+ }
+ }
+ }
+ }
+ }
+
+ // Test to ensure that each node has been assigned under the proper group and the group hierarchy is structured correctly
+ TEST_F(InstanceDataHierarchyGroupTestFixture, ValidatingGroupAndSubGroupHierarchy)
+ {
+ using AzToolsFramework::InstanceDataHierarchy;
+ using AzToolsFramework::InstanceDataNode;
+
+ for (auto child : componentNode1->GetChildren())
+ {
+ AZStd::string childName(child.GetElementMetadata()->m_name);
+ if (childName.compare("GroupFloat") == 0)
+ {
+ EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Normal Group");
+ }
+ if (childName.compare("ToggleGroupInt") == 0)
+ {
+ EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Group Toggle");
+ }
+ if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
+ {
+ for (auto subChild : child.GetChildren())
+ {
+ childName = subChild.GetElementMetadata()->m_name;
+ if (childName.compare("SubInt") == 0)
+ {
+ EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "Normal SubGroup");
+ }
+ if (childName.compare("SubFloat") == 0)
+ {
+ EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "SubGroup Toggle");
+ }
+ }
+ }
+ }
+ }
+
+ class InstanceDataHierarchyGroupTestFixtureParameterized
+ : public InstanceDataHierarchyGroupTestFixture
+ , public ::testing::WithParamInterface
+ {
+ };
+
+ INSTANTIATE_TEST_CASE_P(
+ InstanceDataHierarchyGroupTestFixture,
+ InstanceDataHierarchyGroupTestFixtureParameterized,
+ ::testing::Values("GroupFloat", "GroupToggle", "ToggleGroupInt", "SubInt", "SubToggle", "SubFloat"));
+
+ // Test to validate that each node in a group and Subgroup has the correct parent
+ TEST_P(InstanceDataHierarchyGroupTestFixtureParameterized, ValidatingGroupAndSubGroupParents)
+ {
+ using AzToolsFramework::InstanceDataHierarchy;
+ using AzToolsFramework::InstanceDataNode;
+
+ const char* paramName = GetParam();
+ for (auto child : componentNode1->GetChildren())
+ {
+ AZStd::string childName(child.GetElementMetadata()->m_name);
+ if (childName.compare(paramName) == 0)
+ {
+ EXPECT_EQ(child.GetParent()->GetClassMetadata()->m_name, "GroupTestComponent");
+ }
+ if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
+ {
+ for (auto subChild : child.GetChildren())
+ {
+ childName = subChild.GetElementMetadata()->m_name;
+ if (childName.compare(paramName) == 0)
+ {
+ EXPECT_EQ(subChild.GetParent()->GetClassMetadata()->m_name, "SubData");
+ }
+ }
+ }
+ }
+ }
} // namespace UnitTest
diff --git a/Code/Framework/CMakeLists.txt b/Code/Framework/CMakeLists.txt
index 45ccb22b14..61f65de5a4 100644
--- a/Code/Framework/CMakeLists.txt
+++ b/Code/Framework/CMakeLists.txt
@@ -6,7 +6,6 @@
#
#
-add_subdirectory(AzAutoGen)
add_subdirectory(AtomCore)
add_subdirectory(AzCore)
add_subdirectory(AzQtComponents)
diff --git a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp
index 2bc8d3e9f0..b8eea00871 100644
--- a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp
+++ b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp
@@ -1688,12 +1688,12 @@ namespace GridMate
return; //No connections to update
}
bool updateRate = false;
- AZ::u32 minRateBytesPerSecond = m_connByCongestionState.top().m_rate;
+ AZ::u32 minRateBytesPerSecond = m_connByCongestionState.front().m_rate;
//const AZ::u32 old = minRateBytesPerSecond; //For debugging
- auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
+ auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
- if ( connIt == m_connByCongestionState.get_container().end())
+ if ( connIt == m_connByCongestionState.end())
{
return; //Already disconnected
}
@@ -1708,11 +1708,11 @@ namespace GridMate
//If new min or old min increased, rebuild the heap and send an update
if (bytesPerSecond < minRateBytesPerSecond
- || (id == m_connByCongestionState.top().m_connection && bytesPerSecond > minRateBytesPerSecond))
+ || (id == m_connByCongestionState.front().m_connection && bytesPerSecond > minRateBytesPerSecond))
{
updateRate = true;
minRateBytesPerSecond = bytesPerSecond;
- AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
+ AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
diff --git a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h
index 93a46d8ad7..bd9f1a1ee9 100644
--- a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h
+++ b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h
@@ -459,7 +459,7 @@ namespace GridMate
}
};
static bool k_enableBackPressure;
- AZStd::priority_queue m_connByCongestionState; ///< Connections priority queue sorted by congestion window
+ AZStd::vector m_connByCongestionState; ///< Connections priority queue sorted by congestion window
/***
* Updates connection's rate in priority and updates send limit
*
@@ -479,7 +479,9 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
- m_connByCongestionState.emplace(RateConnectionPair(AZ::u32(1500), id)); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
+ m_connByCongestionState.emplace_back(AZ::u32(1500), id); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
+ // Restore the heap property after pushing back another element
+ AZStd::push_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
void OnDisconnect(Carrier* carrier, ConnectionID id, CarrierDisconnectReason reason) override
{
@@ -490,17 +492,17 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
- auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
- if (connIt != m_connByCongestionState.get_container().end())
+ auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
+ if (connIt != m_connByCongestionState.end())
{
//Since we are using a weakly sorted heap, we need to re-generate when the top is removed
- bool remake = (connIt == m_connByCongestionState.get_container().begin());
+ bool remake = (connIt == m_connByCongestionState.begin());
- m_connByCongestionState.get_container().erase(connIt);
+ m_connByCongestionState.erase(connIt);
if (remake)
{
- AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
+ AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
}
diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp
index 21089ef020..3a7bc6ef3e 100644
--- a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp
+++ b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp
@@ -3072,6 +3072,7 @@ namespace AssetProcessor
QElapsedTimer elapsedTimer;
elapsedTimer.start();
+
for (auto jobIter = m_jobsToProcess.begin(); jobIter != m_jobsToProcess.end();)
{
JobDetails& job = *jobIter;
@@ -3082,7 +3083,7 @@ namespace AssetProcessor
jobIter = m_jobsToProcess.erase(jobIter);
m_numOfJobsToAnalyze--;
- // Update the remaining job status occasionally
+ // Update the remaining job status occasionally
if (elapsedTimer.elapsed() >= MILLISECONDS_BETWEEN_PROCESS_JOBS_STATUS_UPDATE)
{
Q_EMIT NumRemainingJobsChanged(m_activeFiles.size() + m_filesToExamine.size() + m_numOfJobsToAnalyze);
@@ -3102,7 +3103,8 @@ namespace AssetProcessor
// Process the first job if no jobs were analyzed.
auto jobIter = m_jobsToProcess.begin();
JobDetails& job = *jobIter;
- AZ_Warning(AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
+ AZ_Warning(
+ AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
job.m_jobEntry.m_databaseSourceName.toUtf8().data(), job.m_jobEntry.m_jobKey.toUtf8().data(),
job.m_jobEntry.m_platformInfo.m_identifier.c_str(), job.m_jobEntry.m_builderGuid.ToString().c_str());
ProcessJob(job);
diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h
index 5fc7a73035..376af5d773 100644
--- a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h
+++ b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h
@@ -207,6 +207,11 @@ namespace AssetProcessor
//! or a job dependency and we can only resolve these dependencies once all the create jobs are completed.
struct JobToProcessEntry
{
+ bool operator<(const JobToProcessEntry& other)
+ {
+ return m_sourceFileInfo.m_pathRelativeToScanFolder < other.m_sourceFileInfo.m_pathRelativeToScanFolder;
+ }
+
SourceFileInfo m_sourceFileInfo;
AZStd::vector m_jobsToAnalyze;
// a vector of pairs of
diff --git a/Code/Tools/AssetProcessor/native/assetprocessor.h b/Code/Tools/AssetProcessor/native/assetprocessor.h
index 2397f3b1ff..1c13eca200 100644
--- a/Code/Tools/AssetProcessor/native/assetprocessor.h
+++ b/Code/Tools/AssetProcessor/native/assetprocessor.h
@@ -244,6 +244,11 @@ namespace AssetProcessor
m_jobEntry.m_builderGuid == rhs.m_jobEntry.m_builderGuid);
}
+ static bool DatabaseSourceLexCompare(const JobDetails& left, const JobDetails& right)
+ {
+ return left.m_jobEntry.m_databaseSourceName <= right.m_jobEntry.m_databaseSourceName;
+ }
+
JobDetails() = default;
};
diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp
index c39a0c66e9..774876234d 100644
--- a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp
+++ b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp
@@ -197,10 +197,20 @@ namespace AssetProcessor
{
return priorityLeft > priorityRight;
}
+
+ // Optionally stabilize queue order on the source name.
+ // This is used in automated tests, to allow tests to have a stable
+ // order that jobs with otherwise equal priority run, so tests process
+ // assets in the same order each time they are run.
+ if (m_sortQueueOnDBSourceName)
+ {
+ return leftJob->GetJobEntry().m_databaseSourceName < rightJob->GetJobEntry().m_databaseSourceName;
+ }
// if we get all the way down here it means we're dealing with two assets which are not
// in any compile groups, not a priority platform, not a priority type, priority platform, etc.
// we can arrange these any way we want, but must pick at least a stable order.
+
return leftJob->GetJobEntry().m_jobRunKey < rightJob->GetJobEntry().m_jobRunKey;
}
diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h
index fbeacd8b8c..7fc60fdd60 100644
--- a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h
+++ b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h
@@ -50,6 +50,10 @@ namespace AssetProcessor
void AddJobIdEntry(AssetProcessor::RCJob* rcJob);
void RemoveJobIdEntry(AssetProcessor::RCJob* rcJob);
+ void SetQueueSortOnDBSourceName()
+ {
+ m_sortQueueOnDBSourceName = true;
+ }
// implement QSortFilteRProxyModel:
bool filterAcceptsRow(int source_row, const QModelIndex& source_parent) const override;
@@ -68,6 +72,11 @@ namespace AssetProcessor
QSet m_currentlyConnectedPlatforms;
bool m_dirtyNeedsResort = false; // instead of constantly resorting, we resort only when someone wants to pull an element from us
+ // By default, jobs with equal priority and escalation sort on the job run key. This flag changes
+ // jobs to sort on the database source name. This is used for testing, to guarantee jobs run in the same
+ // order for those tests each time they are run.
+ bool m_sortQueueOnDBSourceName = false;
+
// ---------------------------------------------------------
// AssetProcessorPlatformBus::Handler
void AssetProcessorPlatformConnected(const AZStd::string platform) override;
diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp
index 11ef68de29..660144095b 100644
--- a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp
+++ b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp
@@ -163,6 +163,11 @@ namespace AssetProcessor
return ((!m_RCQueueSortModel.GetNextPendingJob()) && (m_RCJobListModel.jobsInFlight() == 0));
}
+ void RCController::SetQueueSortOnDBSourceName()
+ {
+ m_RCQueueSortModel.SetQueueSortOnDBSourceName();
+ }
+
void RCController::JobSubmitted(JobDetails details)
{
AssetProcessor::QueueElementID checkFile(details.m_jobEntry.m_databaseSourceName, details.m_jobEntry.m_platformInfo.m_identifier.c_str(), details.m_jobEntry.m_jobKey);
diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h
index c555c7a585..51ae6b4a26 100644
--- a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h
+++ b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h
@@ -54,10 +54,11 @@ namespace AssetProcessor
void StartJob(AssetProcessor::RCJob* rcJob);
int NumberOfPendingCriticalJobsPerPlatform(QString platform);
- void SetSystemRoot(const QDir& systemRoot);
int NumberOfPendingJobsPerPlatform(QString platform);
bool IsIdle();
- bool IsPriorityCopyJob(AssetProcessor::RCJob* rcJob);
+
+ void SetQueueSortOnDBSourceName();
+
Q_SIGNALS:
void FileCompiled(JobEntry entry, AssetBuilderSDK::ProcessJobResponse response);
void FileFailed(JobEntry entry);
diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp
index 5e2de8e4cd..b90364e1c5 100644
--- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp
+++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp
@@ -49,8 +49,6 @@ static const qint64 s_ReservedDiskSpaceInBytes = 256 * 1024;
//! Maximum number of temp folders allowed
static const int s_MaximumTempFolders = 10000;
-const char AdditionalScanFolders[] = "additionalScanFolders";
-
ApplicationManagerBase::ApplicationManagerBase(int* argc, char*** argv, QObject* parent)
: ApplicationManager(argc, argv, parent)
{
@@ -155,55 +153,90 @@ void ApplicationManagerBase::InitAssetProcessorManager()
const AzFramework::CommandLine* commandLine = nullptr;
AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetCommandLine);
- if(commandLine->HasSwitch("zeroAnalysisMode"))
+ struct APCommandLineSwitch
+ {
+ APCommandLineSwitch(const char* switchTitle, const char* helpText)
+ : m_switch(switchTitle)
+ , m_helpText(helpText)
+ {
+
+ }
+ const char* m_switch;
+ const char* m_helpText;
+ };
+
+ const APCommandLineSwitch Command_waitOnLaunch("waitOnLaunch", "Briefly pauses Asset Processor during initializiation. Useful if you want to attach a debugger.");
+ const APCommandLineSwitch Command_zeroAnalysisMode("zeroAnalysisMode", "Enables using file modification time when examining source assets for processing.");
+ const APCommandLineSwitch Command_enableQueryLogging("enableQueryLogging", "Enables logging database queries.");
+ const APCommandLineSwitch Command_dependencyScanPattern("dependencyScanPattern", "Scans assets that match the given pattern for missing product dependencies.");
+ const APCommandLineSwitch Command_dsp("dsp", Command_dependencyScanPattern.m_helpText);
+ const APCommandLineSwitch Command_fileDependencyScanPattern("fileDependencyScanPattern", "Used with dependencyScanPattern to farther filter the scan.");
+ const APCommandLineSwitch Command_fdsp("fdsp", Command_fileDependencyScanPattern.m_helpText);
+ const APCommandLineSwitch Command_additionalScanFolders("additionalScanFolders", "Used with dependencyScanPattern to farther filter the scan.");
+ const APCommandLineSwitch Command_dependencyScanMaxIteration("dependencyScanMaxIteration", "Used to limit the number of recursive searches per line when running dependencyScanPattern.");
+ const APCommandLineSwitch Command_warningLevel("warningLevel", "Configure the error and warning reporting level for AssetProcessor. Pass in 1 for fatal errors, 2 for fatal errors and warnings.");
+ const APCommandLineSwitch Command_acceptInput("acceptInput", "Enable external control messaging via the ControlRequestHandler, used with automated tests.");
+ const APCommandLineSwitch Command_debugOutput("debugOutput", "When enabled, builders that support it will output debug information as product assets. Used primarily with scene files.");
+ const APCommandLineSwitch Command_sortJobsByDBSourceName("sortJobsByDBSourceName", "When enabled, sorts pending jobs with equal priority and dependencies by database source name instead of job ID. Useful for automated tests to process assets in the same order each time.");
+ const APCommandLineSwitch Command_truncatefingerprint("truncatefingerprint", "Truncates the fingerprint used for processed assets. Useful if you plan to compress product assets to share on another machine because some compression formats like zip will truncate file mod timestamps.");
+ const APCommandLineSwitch Command_help("help", "Displays this message.");
+ const APCommandLineSwitch Command_h("h", Command_help.m_helpText);
+
+ if (commandLine->HasSwitch(Command_waitOnLaunch.m_switch))
+ {
+ // Useful for attaching the debugger, this forces a short pause.
+ AZStd::this_thread::sleep_for(AZStd::chrono::seconds(20));
+ }
+
+ if (commandLine->HasSwitch(Command_zeroAnalysisMode.m_switch))
{
m_assetProcessorManager->SetEnableModtimeSkippingFeature(true);
}
- if(commandLine->HasSwitch("enableQueryLogging"))
+ if (commandLine->HasSwitch(Command_enableQueryLogging.m_switch))
{
m_assetProcessorManager->SetQueryLogging(true);
}
- if (commandLine->HasSwitch("dependencyScanPattern"))
+ if (commandLine->HasSwitch(Command_dependencyScanPattern.m_switch))
{
- m_dependencyScanPattern = commandLine->GetSwitchValue("dependencyScanPattern", 0).c_str();
+ m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dependencyScanPattern.m_switch, 0).c_str();
}
- else if (commandLine->HasSwitch("dsp"))
+ else if (commandLine->HasSwitch(Command_dsp.m_switch))
{
- m_dependencyScanPattern = commandLine->GetSwitchValue("dsp", 0).c_str();
+ m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dsp.m_switch, 0).c_str();
}
m_fileDependencyScanPattern = "*";
- if (commandLine->HasSwitch("fileDependencyScanPattern"))
+ if (commandLine->HasSwitch(Command_fileDependencyScanPattern.m_switch))
{
- m_fileDependencyScanPattern = commandLine->GetSwitchValue("fileDependencyScanPattern", 0).c_str();
+ m_fileDependencyScanPattern = commandLine->GetSwitchValue(Command_fileDependencyScanPattern.m_switch, 0).c_str();
}
- else if (commandLine->HasSwitch("fdsp"))
+ else if (commandLine->HasSwitch(Command_fdsp.m_switch))
{
- m_fileDependencyScanPattern = commandLine->GetSwitchValue("fdsp", 0).c_str();
+ m_fileDependencyScanPattern = commandLine->GetSwitchValue(Command_fdsp.m_switch, 0).c_str();
}
- if (commandLine->HasSwitch(AdditionalScanFolders))
+ if (commandLine->HasSwitch(Command_additionalScanFolders.m_switch))
{
- for (size_t idx = 0; idx < commandLine->GetNumSwitchValues(AdditionalScanFolders); idx++)
+ for (size_t idx = 0; idx < commandLine->GetNumSwitchValues(Command_additionalScanFolders.m_switch); idx++)
{
- AZStd::string value = commandLine->GetSwitchValue(AdditionalScanFolders, idx);
+ AZStd::string value = commandLine->GetSwitchValue(Command_additionalScanFolders.m_switch, idx);
m_dependencyAddtionalScanFolders.emplace_back(AZStd::move(value));
}
}
- if (commandLine->HasSwitch("dependencyScanMaxIteration"))
+ if (commandLine->HasSwitch(Command_dependencyScanMaxIteration.m_switch))
{
- AZStd::string maxIterationAsString = commandLine->GetSwitchValue("dependencyScanMaxIteration", 0);
+ AZStd::string maxIterationAsString = commandLine->GetSwitchValue(Command_dependencyScanMaxIteration.m_switch, 0);
m_dependencyScanMaxIteration = AZStd::stoi(maxIterationAsString);
}
- if (commandLine->HasSwitch("warningLevel"))
+ if (commandLine->HasSwitch(Command_warningLevel.m_switch))
{
using namespace AssetProcessor;
- const AZStd::string& levelString = commandLine->GetSwitchValue("warningLevel", 0);
+ const AZStd::string& levelString = commandLine->GetSwitchValue(Command_warningLevel.m_switch, 0);
WarningLevel warningLevel = WarningLevel::Default;
switch(AZStd::stoi(levelString))
@@ -217,26 +250,30 @@ void ApplicationManagerBase::InitAssetProcessorManager()
}
AssetProcessor::JobDiagnosticRequestBus::Broadcast(&AssetProcessor::JobDiagnosticRequestBus::Events::SetWarningLevel, warningLevel);
}
- if (commandLine->HasSwitch("acceptInput"))
+ if (commandLine->HasSwitch(Command_acceptInput.m_switch))
{
InitControlRequestHandler();
}
- if (commandLine->HasSwitch("debugOutput"))
+ if (commandLine->HasSwitch(Command_debugOutput.m_switch))
{
m_assetProcessorManager->SetBuilderDebugFlag(true);
}
- constexpr char truncateFingerprintSwitch[] = "truncatefingerprint";
- if(commandLine->HasSwitch(truncateFingerprintSwitch))
+ if (commandLine->HasSwitch(Command_sortJobsByDBSourceName.m_switch))
+ {
+ m_sortJobsByDBSourceName = true;
+ }
+
+ if (commandLine->HasSwitch(Command_truncatefingerprint.m_switch))
{
// Zip archive format uses 2 second precision truncated
const int ArchivePrecision = 2000;
int precision = ArchivePrecision;
- if(commandLine->GetNumSwitchValues(truncateFingerprintSwitch) > 0)
+ if (commandLine->GetNumSwitchValues(Command_truncatefingerprint.m_switch) > 0)
{
- precision = AZStd::stoi(commandLine->GetSwitchValue(truncateFingerprintSwitch, 0));
+ precision = AZStd::stoi(commandLine->GetSwitchValue(Command_truncatefingerprint.m_switch, 0));
if(precision < 1)
{
@@ -246,6 +283,31 @@ void ApplicationManagerBase::InitAssetProcessorManager()
AssetUtilities::SetTruncateFingerprintTimestamp(precision);
}
+
+ if (commandLine->HasSwitch(Command_help.m_switch) || commandLine->HasSwitch(Command_h.m_switch))
+ {
+ // Other O3DE tools have a more full featured system for registering command flags
+ // that includes help output, but right now the AssetProcessor just checks strings
+ // via HasSwitch. This means this help output has to be updated manually.
+ AZ_TracePrintf("AssetProcessor", "Asset Processor Command Line Flags:\n");
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_waitOnLaunch.m_switch, Command_waitOnLaunch.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_zeroAnalysisMode.m_switch, Command_zeroAnalysisMode.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_enableQueryLogging.m_switch, Command_enableQueryLogging.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dependencyScanPattern.m_switch, Command_dependencyScanPattern.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dsp.m_switch, Command_dsp.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_fileDependencyScanPattern.m_switch, Command_fileDependencyScanPattern.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_fdsp.m_switch, Command_fdsp.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_additionalScanFolders.m_switch, Command_additionalScanFolders.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dependencyScanMaxIteration.m_switch, Command_dependencyScanMaxIteration.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_warningLevel.m_switch, Command_warningLevel.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_acceptInput.m_switch, Command_acceptInput.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_debugOutput.m_switch, Command_debugOutput.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_sortJobsByDBSourceName.m_switch, Command_sortJobsByDBSourceName.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_truncatefingerprint.m_switch, Command_truncatefingerprint.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_help.m_switch, Command_help.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_h.m_switch, Command_h.m_helpText);
+ AZ_TracePrintf("AssetProcessor", "\tregset : set the given registry key to the given value.\n");
+ }
}
void ApplicationManagerBase::Rescan()
@@ -281,6 +343,11 @@ void ApplicationManagerBase::InitRCController()
{
m_rcController = new AssetProcessor::RCController(m_platformConfiguration->GetMinJobs(), m_platformConfiguration->GetMaxJobs());
+ if (m_sortJobsByDBSourceName)
+ {
+ m_rcController->SetQueueSortOnDBSourceName();
+ }
+
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetToProcess, m_rcController, &AssetProcessor::RCController::JobSubmitted);
QObject::connect(m_rcController, &AssetProcessor::RCController::FileCompiled, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessed, Qt::UniqueConnection);
QObject::connect(m_rcController, &AssetProcessor::RCController::FileFailed, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetFailed);
@@ -1807,4 +1874,3 @@ void ApplicationManagerBase::OnActiveJobsCountChanged(unsigned int count)
AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Processing_Jobs, count);
Q_EMIT AssetProcessorStatusChanged(entry);
}
-
diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h
index 40106c69ec..7e6347b4d1 100644
--- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h
+++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h
@@ -236,6 +236,11 @@ protected:
int m_remainingAPMJobs = 0;
bool m_assetProcessorManagerIsReady = false;
+ // When job priority and escalation is equal, jobs sort in order by job key.
+ // This switches that behavior to instead sort by the DB source name, which
+ // allows automated tests to get deterministic behavior out of Asset Processor.
+ bool m_sortJobsByDBSourceName = false;
+
unsigned int m_highestConnId = 0;
AzToolsFramework::Ticker* m_ticker = nullptr; // for ticking the tickbus.
diff --git a/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua b/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua
new file mode 100644
index 0000000000..dda3974043
--- /dev/null
+++ b/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua
@@ -0,0 +1,160 @@
+----------------------------------------------------------------------------------------------------
+--
+-- Copyright (c) Contributors to the Open 3D Engine Project.
+-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
+--
+-- SPDX-License-Identifier: Apache-2.0 OR MIT
+--
+--
+--
+----------------------------------------------------------------------------------------------------
+
+local FindMaterialAssignmentTest =
+{
+ Properties =
+ {
+ Textures =
+ {
+ "materials/presets/macbeth/05_blue_flower_srgb.tif.streamingimage",
+ "materials/presets/macbeth/06_bluish_green_srgb.tif.streamingimage",
+ "materials/presets/macbeth/09_moderate_red_srgb.tif.streamingimage",
+ "materials/presets/macbeth/11_yellow_green_srgb.tif.streamingimage",
+ "materials/presets/macbeth/12_orange_yellow_srgb.tif.streamingimage",
+ "materials/presets/macbeth/17_magenta_srgb.tif.streamingimage"
+ },
+ },
+}
+
+function randomColor()
+ return Color(math.random(), math.random(), math.random(), 1.0)
+end
+
+function randomDir()
+ dir = {}
+ for i = 1, 3 do
+ lerpDir = math.random()
+ if lerpDir < 0.5 then
+ table.insert(dir, -1.0)
+ else
+ table.insert(dir, 1.0)
+ end
+ end
+ return dir
+end
+
+function FindMaterialAssignmentTest:OnActivate()
+ self.timer = 0.0
+ self.totalTime = 0.0
+ self.totalTimeMax = 200.0
+ self.timeUpdate = 2.0
+ self.colors = {}
+ self.lerpDirs = {}
+
+ self.assignmentIds =
+ {
+ MaterialComponentRequestBus.Event.FindMaterialAssignmentId(self.entityId, -1, "lambert"),
+ }
+
+ for index = 1, #self.assignmentIds do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
+ self.colors[index] = randomColor()
+ self.lerpDirs[index] = randomDir()
+ end
+ end
+ self.tickBusHandler = TickBus.Connect(self);
+end
+
+function FindMaterialAssignmentTest:UpdateFactor(assignmentId)
+ local propertyName = Name("baseColor.factor")
+ local propertyValue = math.random()
+ MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, propertyValue);
+end
+
+function FindMaterialAssignmentTest:UpdateColor(assignmentId, color)
+ local propertyName = Name("baseColor.color")
+ local propertyValue = color
+ MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, propertyValue);
+end
+
+function FindMaterialAssignmentTest:UpdateTexture(assignmentId)
+ if (#self.Properties.Textures > 0) then
+ local propertyName = Name("baseColor.textureMap")
+ local textureName = self.Properties.Textures[ math.random( #self.Properties.Textures ) ]
+ Debug.Log(textureName)
+ local textureAssetId = AssetCatalogRequestBus.Broadcast.GetAssetIdByPath(textureName, Uuid(), false)
+ MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, textureAssetId);
+ end
+end
+
+function FindMaterialAssignmentTest:UpdateProperties()
+ Debug.Log("Overriding properties...")
+ for index = 1, #self.assignmentIds do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
+ self:UpdateFactor(id)
+ self:UpdateTexture(id)
+ end
+ end
+end
+
+function FindMaterialAssignmentTest:ClearProperties()
+ Debug.Log("Clearing properties...")
+ MaterialComponentRequestBus.Event.ClearAllPropertyOverrides(self.entityId);
+end
+
+function lerpColor(color, lerpDir, deltaTime)
+ local lerpSpeed = 0.5
+ color.r = color.r + deltaTime * lerpDir[1] * lerpSpeed
+ if color.r > 1.0 then
+ color.r = 1.0
+ lerpDir[1] = -1.0
+ elseif color.r < 0 then
+ color.r = 0
+ lerpDir[1] = 1.0
+ end
+
+ color.g = color.g + deltaTime * lerpDir[2] * lerpSpeed
+ if color.g > 1.0 then
+ color.g = 1.0
+ lerpDir[2] = -1.0
+ elseif color.g < 0 then
+ color.g = 0
+ lerpDir[2] = 1.0
+ end
+
+ color.b = color.b + deltaTime * lerpDir[3] * lerpSpeed
+ if color.b > 1.0 then
+ color.b = 1.0
+ lerpDir[3] = -1.0
+ elseif color.b < 0 then
+ color.b = 0
+ lerpDir[3] = 1.0
+ end
+end
+
+function FindMaterialAssignmentTest:lerpColors(deltaTime)
+ for index = 1, #self.assignmentIds do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
+ lerpColor(self.colors[index], self.lerpDirs[index], deltaTime)
+ self:UpdateColor(id, self.colors[index])
+ end
+ end
+end
+
+function FindMaterialAssignmentTest:OnTick(deltaTime, timePoint)
+ self.timer = self.timer + deltaTime
+ self.totalTime = self.totalTime + deltaTime
+ self:lerpColors(deltaTime)
+
+ if (self.timer > self.timeUpdate and self.totalTime < self.totalTimeMax) then
+ self.timer = self.timer - self.timeUpdate
+ self:UpdateProperties()
+ elseif self.totalTime > self.totalTimeMax then
+ self:ClearProperties()
+ self.tickBusHandler:Disconnect(self);
+ end
+end
+
+return FindMaterialAssignmentTest
\ No newline at end of file
diff --git a/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua b/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua
index c470748801..685fd8310b 100644
--- a/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua
+++ b/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua
@@ -53,10 +53,9 @@ function PropertyOverrideTest:OnActivate()
self.originalAssignments = MaterialComponentRequestBus.Event.GetOriginalMaterialAssignments(self.entityId);
self.assignmentIds = self.originalAssignments:GetKeys()
- for index = 0, self.assignmentIds:Size() do
- local idOutcome = self.assignmentIds:At(index)
- if (idOutcome:IsSuccess()) then
- local id = idOutcome:GetValue()
+ for index = 1, self.assignmentIds:GetSize() do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
self.colors[index] = randomColor()
self.lerpDirs[index] = randomDir()
end
@@ -88,10 +87,9 @@ end
function PropertyOverrideTest:UpdateProperties()
Debug.Log("Overriding properties...")
- for index = 0, self.assignmentIds:Size() do
- local idOutcome = self.assignmentIds:At(index)
- if (idOutcome:IsSuccess()) then
- local id = idOutcome:GetValue()
+ for index = 1, self.assignmentIds:GetSize() do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
self:UpdateFactor(id)
self:UpdateTexture(id)
end
@@ -134,10 +132,9 @@ function lerpColor(color, lerpDir, deltaTime)
end
function PropertyOverrideTest:lerpColors(deltaTime)
- for index = 0, self.assignmentIds:Size() do
- local idOutcome = self.assignmentIds:At(index)
- if (idOutcome:IsSuccess()) then
- local id = idOutcome:GetValue()
+ for index = 1, self.assignmentIds:GetSize() do
+ local id = self.assignmentIds[index]
+ if (id ~= nil) then
lerpColor(self.colors[index], self.lerpDirs[index], deltaTime)
self:UpdateColor(id, self.colors[index])
end
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h
index 12a9c0fccc..987e78ae0f 100644
--- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h
@@ -5,6 +5,7 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
+
#pragma once
#include
@@ -63,5 +64,8 @@ namespace AZ
//! Utility function for generating a set of available material assignments in a model
MaterialAssignmentMap GetMaterialAssignmentsFromModel(Data::Instance model);
+ //! Find an assignment id corresponding to the lod and label substring filters
+ MaterialAssignmentId FindMaterialAssignmentIdInModel(
+ const Data::Instance& model, const MaterialAssignmentLodIndex lodFilter, const AZStd::string& labelFilter);
} // namespace Render
} // namespace AZ
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h
index dd198a7179..e58a8397db 100644
--- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h
@@ -15,6 +15,7 @@
#include
#include
#include
+#include
namespace AZ
{
@@ -23,51 +24,50 @@ namespace AZ
using MaterialAssignmentLodIndex = AZ::u64;
//! MaterialAssignmentId is used to address available and overridable material slots on a model.
- //! The LOD and one of the model's original material asset IDs are used as coordinates that identify
+ //! The LOD and one of the model's original material slot IDs are used as coordinates that identify
//! a specific material slot or a set of slots matching either.
struct MaterialAssignmentId final
{
AZ_RTTI(AZ::Render::MaterialAssignmentId, "{EB603581-4654-4C17-B6DE-AE61E79EDA97}");
AZ_CLASS_ALLOCATOR(AZ::Render::MaterialAssignmentId, SystemAllocator, 0);
static void Reflect(ReflectContext* context);
+ static bool ConvertVersion(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
MaterialAssignmentId() = default;
- MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, const AZ::Data::AssetId& materialAssetId);
+ MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId);
- //! Create an ID that maps to all material slots, regardless of asset ID or LOD, effectively applying to an entire model.
+ //! Create an ID that maps to all material slots, regardless of slot ID or LOD, effectively applying to an entire model.
static MaterialAssignmentId CreateDefault();
- //! Create an ID that maps to all material slots with a corresponding asset ID, regardless of LOD.
- static MaterialAssignmentId CreateFromAssetOnly(AZ::Data::AssetId materialAssetId);
+ //! Create an ID that maps to all material slots with a corresponding slot ID, regardless of LOD.
+ static MaterialAssignmentId CreateFromStableIdOnly(RPI::ModelMaterialSlot::StableId materialSlotStableId);
- //! Create an ID that maps to a specific material slot with a corresponding asset ID and LOD.
- static MaterialAssignmentId CreateFromLodAndAsset(MaterialAssignmentLodIndex lodIndex, AZ::Data::AssetId materialAssetId);
+ //! Create an ID that maps to a specific material slot with a corresponding stable ID and LOD.
+ static MaterialAssignmentId CreateFromLodAndStableId(MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId);
- //! Returns true if the asset ID and LOD are invalid
+ //! Returns true if the slot stable ID and LOD are invalid, meaning this assignment applies to the entire model.
bool IsDefault() const;
- //! Returns true if the asset ID is valid and LOD is invalid
- bool IsAssetOnly() const;
+ //! Returns true if the slot stable ID is valid and LOD is invalid, meaning this assignment applies to every LOD.
+ bool IsSlotIdOnly() const;
- //! Returns true if the asset ID and LOD are both valid
- bool IsLodAndAsset() const;
+ //! Returns true if the slot stable ID and LOD are both valid, meaning this assignment applies to a single material slot on a specific LOD.
+ bool IsLodAndSlotId() const;
- //! Creates a string composed of the asset path and LOD
+ //! Creates a string describing all the details of the assignment ID
AZStd::string ToString() const;
- //! Creates a hash composed of the asset ID sub ID and LOD
+ //! Creates a hash composed of all elements of the assignment ID
size_t GetHash() const;
- //! Returns true if both asset ID sub IDs and LODs match
bool operator==(const MaterialAssignmentId& rhs) const;
-
- //! Returns true if both asset ID sub IDs and LODs do not match
bool operator!=(const MaterialAssignmentId& rhs) const;
static constexpr MaterialAssignmentLodIndex NonLodIndex = -1;
+
MaterialAssignmentLodIndex m_lodIndex = NonLodIndex;
- AZ::Data::AssetId m_materialAssetId = AZ::Data::AssetId();
+ RPI::ModelMaterialSlot::StableId m_materialSlotStableId = RPI::ModelMaterialSlot::InvalidStableId;
};
} // namespace Render
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h
index 5d333e070e..c52bed8cf2 100644
--- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h
@@ -45,7 +45,7 @@ namespace AZ
uint32_t m_vertexOffset = 0;
uint32_t m_vertexCount = 0;
Aabb m_aabb = Aabb::CreateNull();
- Data::Asset m_material;
+ AZ::RPI::ModelMaterialSlot m_materialSlot;
};
//! Buffer views for a specific sub-mesh that are not modified during skinning and thus are shared by all instances of the same skinned mesh
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h
new file mode 100644
index 0000000000..37835bd6a8
--- /dev/null
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) Contributors to the Open 3D Engine Project.
+ * For complete copyright and license terms please see the LICENSE at the root of this distribution.
+ *
+ * SPDX-License-Identifier: Apache-2.0 OR MIT
+ *
+ */
+
+#pragma once
+
+#include
+#include
+
+namespace AZ::Render
+{
+ // Growable vector that leverages indirection to support erasure of elements while maintaining
+ // resident data in a densely packed region of memory. Useful as a backing store for growable
+ // buffers intended to be uploaded to the GPU for example.
+ template
+ class IndexedDataVector
+ {
+ public:
+ IndexedDataVector();
+ explicit IndexedDataVector(size_t initialReservedSize);
+ ~IndexedDataVector() = default;
+
+ static constexpr IndexType NoFreeSlot = std::numeric_limits::max();
+ IndexType m_firstFreeSlot = NoFreeSlot;
+
+ void Clear();
+ IndexType GetFreeSlotIndex();
+ void RemoveIndex(IndexType index);
+
+ DataType& GetData(IndexType index);
+ const DataType& GetData(IndexType index) const;
+ size_t GetDataCount() const;
+
+ AZStd::vector& GetDataVector();
+ const AZStd::vector& GetDataVector() const;
+
+ AZStd::vector& GetIndexVector();
+ const AZStd::vector& GetIndexVector() const;
+
+ IndexType GetRawIndex(IndexType index) const;
+
+ private:
+ constexpr static size_t InitialReservedSize = 128;
+
+ // Stores data indices and an embedded free list
+ AZStd::vector m_indices;
+ // Stores the indirection index
+ AZStd::vector m_dataToIndices;
+ AZStd::vector m_data;
+ };
+} // namespace AZ::Render
+
+#include
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl
new file mode 100644
index 0000000000..076caad7f4
--- /dev/null
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl
@@ -0,0 +1,134 @@
+/*
+ * Copyright (c) Contributors to the Open 3D Engine Project.
+ * For complete copyright and license terms please see the LICENSE at the root of this distribution.
+ *
+ * SPDX-License-Identifier: Apache-2.0 OR MIT
+ *
+ */
+
+namespace AZ::Render
+{
+ template
+ inline IndexedDataVector::IndexedDataVector()
+ : IndexedDataVector(InitialReservedSize)
+ {
+ }
+
+ template
+ inline IndexedDataVector::IndexedDataVector(size_t initialReservedSize)
+ {
+ m_dataToIndices.reserve(initialReservedSize);
+ m_indices.reserve(initialReservedSize);
+ m_data.reserve(initialReservedSize);
+ }
+
+ template
+ inline void IndexedDataVector::Clear()
+ {
+ m_dataToIndices.clear();
+ m_indices.clear();
+ m_data.clear();
+
+ m_firstFreeSlot = NoFreeSlot;
+ }
+
+ template
+ inline IndexType IndexedDataVector::GetFreeSlotIndex()
+ {
+ IndexType freeSlotIndex = static_cast(m_indices.size());
+
+ if (freeSlotIndex == NoFreeSlot)
+ {
+ // the vector is full
+ return NoFreeSlot;
+ }
+
+ if (m_firstFreeSlot == NoFreeSlot)
+ {
+ // If there's no free slot, add on to the end.
+ m_indices.push_back(freeSlotIndex);
+ }
+ else
+ {
+ // Fill the free slot. m_indices uses it's empty slots to store a linked list (via indices) to other empty slots.
+ freeSlotIndex = m_firstFreeSlot;
+ m_firstFreeSlot = m_indices.at(m_firstFreeSlot);
+ m_indices.at(freeSlotIndex) = static_cast(m_data.size());
+ }
+
+ // The data itself is always packed and m_indices points at it, so push a new entry to the back.
+ m_data.push_back(DataType());
+ m_dataToIndices.push_back(freeSlotIndex);
+
+ return freeSlotIndex;
+ }
+
+ template
+ inline void IndexedDataVector::RemoveIndex(IndexType index)
+ {
+ IndexType dataIndex = m_indices.at(index);
+
+ // Copy the back light on top of this one.
+ m_data.at(dataIndex) = m_data.back();
+ m_dataToIndices.at(dataIndex) = m_dataToIndices.back();
+
+ // Update the index of the moved light
+ m_indices.at(m_dataToIndices.at(dataIndex)) = dataIndex;
+
+ // Pop the back
+ m_data.pop_back();
+ m_dataToIndices.pop_back();
+
+ // Use free slot to link to next free slot
+ m_indices.at(index) = m_firstFreeSlot;
+ m_firstFreeSlot = index;
+ }
+
+ template
+ inline DataType& IndexedDataVector::GetData(IndexType index)
+ {
+ return m_data.at(m_indices.at(index));
+ }
+
+ template
+ inline const DataType& IndexedDataVector::GetData(IndexType index) const
+ {
+ return m_data.at(m_indices.at(index));
+ }
+
+ template
+ inline size_t IndexedDataVector::GetDataCount() const
+ {
+ return m_data.size();
+ }
+
+ template
+ inline AZStd::vector& IndexedDataVector::GetDataVector()
+ {
+ return m_data;
+ }
+
+ template
+ inline const AZStd::vector& IndexedDataVector::GetDataVector() const
+ {
+ return m_data;
+ }
+
+ template
+ inline AZStd::vector& IndexedDataVector::GetIndexVector()
+ {
+ return m_dataToIndices;
+ }
+
+ template
+ inline const AZStd::vector& IndexedDataVector::GetIndexVector() const
+ {
+ return m_dataToIndices;
+ }
+
+ template
+ IndexType IndexedDataVector::GetRawIndex(IndexType index) const
+ {
+ return m_indices.at(index);
+ }
+} // namespace AZ::Render
diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp
index 6ad0099686..1500079b00 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp
@@ -284,7 +284,7 @@ namespace AZ
passSystem->AddPassCreator(Name("ReflectionScreenSpaceCompositePass"), &Render::ReflectionScreenSpaceCompositePass::Create);
passSystem->AddPassCreator(Name("ReflectionCopyFrameBufferPass"), &Render::ReflectionCopyFrameBufferPass::Create);
- // Add RayTracing pas
+ // Add RayTracing pass
passSystem->AddPassCreator(Name("RayTracingPass"), &Render::RayTracingPass::Create);
// setup handler for load pass template mappings
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h
index a85831e290..6749acfcf5 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h
@@ -10,7 +10,7 @@
#include
#include
-#include
+#include
#include
namespace AZ
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h
index a312b31dda..4c486c4540 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h
@@ -9,9 +9,9 @@
#pragma once
#include
-#include
#include
+#include
#include
#include
#include
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h
index 2e97ae1ded..36837a67fb 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h
@@ -11,7 +11,7 @@
#include
#include
#include
-#include
+#include
#include
namespace AZ
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h
deleted file mode 100644
index f2a372aca9..0000000000
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
-
-#pragma once
-
-#include
-#include
-
-namespace AZ
-{
- namespace Render
- {
- template
- class IndexedDataVector
- {
- public:
- IndexedDataVector();
- ~IndexedDataVector() = default;
-
- static constexpr IndexType NoFreeSlot = std::numeric_limits::max();
- IndexType m_firstFreeSlot = NoFreeSlot;
-
- void Clear();
- IndexType GetFreeSlotIndex();
- void RemoveIndex(IndexType index);
-
- DataType& GetData(IndexType index);
- const DataType& GetData(IndexType index) const;
- size_t GetDataCount() const;
-
- AZStd::vector& GetDataVector();
- const AZStd::vector& GetDataVector() const;
-
- IndexType GetRawIndex(IndexType index) const;
-
- private:
-
- static constexpr size_t InitialReservedCount = 128;
-
- // stores the index of data vector for respective light, it also include a linked list to flag the free slots
- AZStd::vector m_indices;
- // stores the index of index vector for respective light
- AZStd::vector m_dataToIndices;
- // stores light data
- AZStd::vector m_data;
- };
-
-#include "IndexedDataVector.inl"
- }
-}
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl b/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl
deleted file mode 100644
index da10e5a503..0000000000
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
-
-template
-inline IndexedDataVector::IndexedDataVector()
-{
- m_dataToIndices.reserve(InitialReservedCount);
- m_indices.reserve(InitialReservedCount);
- m_data.reserve(InitialReservedCount);
-}
-
-template
-inline void IndexedDataVector::Clear()
-{
- m_dataToIndices.clear();
- m_indices.clear();
- m_data.clear();
-
- m_firstFreeSlot = NoFreeSlot;
-}
-
-template
-inline IndexType IndexedDataVector::GetFreeSlotIndex()
-{
- IndexType freeSlotIndex = static_cast(m_indices.size());
-
- if (freeSlotIndex == NoFreeSlot)
- {
- // the vector is full
- return NoFreeSlot;
- }
-
- if (m_firstFreeSlot == NoFreeSlot)
- {
- // If there's no free slot, add on to the end.
- m_indices.push_back(freeSlotIndex);
- }
- else
- {
- // Fill the free slot. m_indices uses it's empty slots to store a linked list (via indices) to other empty slots.
- freeSlotIndex = m_firstFreeSlot;
- m_firstFreeSlot = m_indices.at(m_firstFreeSlot);
- m_indices.at(freeSlotIndex) = static_cast(m_data.size());
- }
-
- // The data itself is always packed and m_indices points at it, so push a new entry to the back.
- m_data.push_back(DataType());
- m_dataToIndices.push_back(freeSlotIndex);
-
- return freeSlotIndex;
-}
-
-template
-inline void IndexedDataVector::RemoveIndex(IndexType index)
-{
- IndexType dataIndex = m_indices.at(index);
-
- // Copy the back light on top of this one.
- m_data.at(dataIndex) = m_data.back();
- m_dataToIndices.at(dataIndex) = m_dataToIndices.back();
-
- // Update the index of the moved light
- m_indices.at(m_dataToIndices.at(dataIndex)) = dataIndex;
-
- // Pop the back
- m_data.pop_back();
- m_dataToIndices.pop_back();
-
- // Use free slot to link to next free slot
- m_indices.at(index) = m_firstFreeSlot;
- m_firstFreeSlot = index;
-}
-
-template
-inline DataType& IndexedDataVector::GetData(IndexType index)
-{
- return m_data.at(m_indices.at(index));
-}
-
-template
-inline const DataType& IndexedDataVector::GetData(IndexType index) const
-{
- return m_data.at(m_indices.at(index));
-}
-
-template
-inline size_t IndexedDataVector::GetDataCount() const
-{
- return m_data.size();
-}
-
-template
-inline AZStd::vector& IndexedDataVector::GetDataVector()
-{
- return m_data;
-}
-
-template
-inline const AZStd::vector& IndexedDataVector::GetDataVector() const
-{
- return m_data;
-}
-
-template
-IndexType IndexedDataVector::GetRawIndex(IndexType index) const
-{
- return m_indices.at(index);
-}
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h
index b7b644da9e..3c231c1fb0 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h
@@ -11,7 +11,7 @@
#include
#include
#include
-#include
+#include
#include
namespace AZ
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h
index 567d309dff..17d6aab304 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h
@@ -10,7 +10,7 @@
#include
#include
-#include