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1b42d0d871..29b30a12b4 100644 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/CMakeLists.txt @@ -7,6 +7,7 @@ # add_subdirectory(asset_processor_tests) +add_subdirectory(fbx_tests) if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) ## AP Python Tests ## diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt new file mode 100644 index 0000000000..4a26500ee2 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/CMakeLists.txt @@ -0,0 +1,21 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) + ly_add_pytest( + NAME SceneProcessingTests.PythonAssetBuilderTests + TEST_SUITE main + PATH ${CMAKE_CURRENT_LIST_DIR}/pythonassetbuildertests.py + PYTEST_MARKS "not SUITE_sandbox" # don't run sandbox tests in this file + EXCLUDE_TEST_RUN_TARGET_FROM_IDE + RUNTIME_DEPENDENCIES + AZ::AssetProcessorBatch + AZ::AssetProcessor + ) + +endif() diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx new file mode 100644 index 0000000000..e31b4a96f2 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f82aecb36faf5cf9f2730e5ad264db38a3a469f8f48aff9b74682d1a32b098f0 +size 11644 diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo new file mode 100644 index 0000000000..07018ab521 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/a_simple_box_with_script.fbx.assetinfo @@ -0,0 +1,9 @@ +{ + "values": + [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py" + } + ] +} diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx new file mode 100644 index 0000000000..e31b4a96f2 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f82aecb36faf5cf9f2730e5ad264db38a3a469f8f48aff9b74682d1a32b098f0 +size 11644 diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo new file mode 100644 index 0000000000..72d756d655 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/b_simple_box_no_script.fbx.assetinfo @@ -0,0 +1,15 @@ +{ + "values": [ + { + "$type": "{07B356B7-3635-40B5-878A-FAC4EFD5AD86} MeshGroup", + "name": "b_simple_box_no_script", + "nodeSelectionList": { + "selectedNodes": [ + {}, + "RootNode", + "RootNode.Cube" + ] + } + } + ] +} \ No newline at end of file diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py new file mode 100644 index 0000000000..7ad5894a86 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py @@ -0,0 +1,45 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" +import datetime, uuid, os +import azlmbr.scene as sceneApi +import azlmbr.scene.graph + +def output_test_data(scene): + source_filename = os.path.basename(scene.sourceFilename) + source_filename = source_filename.replace('.','_') + + log_output_file_name = f"{source_filename}.log" + + log_output_folder = os.path.dirname(scene.sourceFilename) + log_output_location = os.path.join(log_output_folder, log_output_file_name) + + # Saving a file to the temp folder is the easiest way to have this test communicate + # with the outer python test. + with open(log_output_location, "w") as f: + # Just write something to the file, but the filename is the main information + # used for the test. + f.write(f"scene.sourceFilename: {scene.sourceFilename}\n") + return True + +mySceneJobHandler = None + +def on_update_manifest(args): + scene = args[0] + result = output_test_data(scene) + global mySceneJobHandler + mySceneJobHandler.disconnect() + mySceneJobHandler = None + return result + +def main(): + global mySceneJobHandler + mySceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler() + mySceneJobHandler.connect() + mySceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest) + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py new file mode 100644 index 0000000000..6a568349d2 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/pythonassetbuildertests.py @@ -0,0 +1,94 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +# Import builtin libraries +import pytest +import logging +import os +import stat + +# Import LyTestTools +from ly_test_tools.o3de.asset_processor import AssetProcessor +from ly_test_tools.o3de import asset_processor as asset_processor_utils +import ly_test_tools.environment.file_system as fs + +# Import fixtures +from ..ap_fixtures.asset_processor_fixture import asset_processor as asset_processor +from ..ap_fixtures.ap_setup_fixture import ap_setup_fixture as ap_setup_fixture + +# Import LyShared +from ly_test_tools.o3de.ap_log_parser import APLogParser, APOutputParser +import ly_test_tools.o3de.pipeline_utils as utils + +# Use the following logging pattern to hook all test logging together: +logger = logging.getLogger(__name__) +# Configuring the logging is done in ly_test_tools at the following location: +# ~/dev/Tools/LyTestTools/ly_test_tools/log/py_logging_util.py + +# Helper: variables we will use for parameter values in the test: +targetProjects = ["AutomatedTesting"] + +@pytest.fixture +def local_resources(request, workspace, ap_setup_fixture): + ap_setup_fixture["tests_dir"] = os.path.dirname(os.path.realpath(__file__)) + + +@pytest.mark.usefixtures("asset_processor") +@pytest.mark.usefixtures("ap_setup_fixture") +@pytest.mark.usefixtures("local_resources") +@pytest.mark.parametrize("project", targetProjects) +@pytest.mark.assetpipeline +@pytest.mark.SUITE_main +class TestsPythonAssetProcessing_APBatch(object): + + @pytest.mark.BAT + @pytest.mark.assetpipeline + def test_ProcessAssetWithoutScriptAfterAssetWithScript_ScriptOnlyRunsOnExpectedAsset(self, workspace, ap_setup_fixture, asset_processor): + # This is a regression test. The situation it's testing is, the Python script to run + # defined in scene manifest files was persisting in a single builder. So if + # that builder processed file a.fbx, then b.fbx, and a.fbx has a Python script to run, + # it was also running that Python script on b.fbx. + + asset_processor.prepare_test_environment(ap_setup_fixture["tests_dir"], "TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene") + + asset_processor_extra_params = [ + # Disabling Atom assets disables most products, using the debugOutput flag ensures one product is output. + "--debugOutput", + # By default, if job priorities are equal, jobs run in an arbitrary order. This makes sure + # jobs are run by sorting on the database source name, so they run in the same order each time + # when this test is run. + "--sortJobsByDBSourceName", + # Disabling Atom products means this asset won't need a lot of source dependencies to be processed, + # keeping the scope of this test down. + "--regset=\"/O3DE/SceneAPI/AssetImporter/SkipAtomOutput=true\"", + # The bug this regression test happened when the same builder processed FBX files with and without Python. + # This flag ensures that only one builder is launched, so that situation can be replicated. + "--regset=\"/Amazon/AssetProcessor/Settings/Jobs/maxJobs=1\""] + + result, _ = asset_processor.batch_process(extra_params=asset_processor_extra_params) + assert result, "AP Batch failed" + + expected_product_list = [ + "a_simple_box_with_script.dbgsg", + "b_simple_box_no_script.dbgsg" + ] + + missing_assets, _ = utils.compare_assets_with_cache(expected_product_list, + asset_processor.project_test_cache_folder()) + assert not missing_assets, f'The following assets were expected to be in, but not found in cache: {str(missing_assets)}' + + # The Python script loaded in the scene manifest will write a log file with the source file's name + # to the temp folder. This is the easiest way to have the internal Python there communicate with this test. + expected_path = os.path.join(asset_processor.project_test_source_folder(), "a_simple_box_with_script_fbx.log") + unexpected_path = os.path.join(asset_processor.project_test_source_folder(), "b_simple_box_no_script_fbx.log") + + # Simple check to make sure the Python script in the scene manifest ran on the file it should have ran on. + assert os.path.exists(expected_path), f"Did not find expected output test asset {expected_path}" + # If this test fails here, it means the Python script from the first processed FBX file is being run + # on the second FBX file, when it should not be. + assert not os.path.exists(unexpected_path), f"Found unexpected output test asset {unexpected_path}" + diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py new file mode 100644 index 0000000000..b899d7dcde --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_GPUTest_AtomFeatureIntegrationBenchmark.py @@ -0,0 +1,102 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT + +Hydra script that is used to create a new level with a default rendering setup. +After the level is setup, screenshots are diffed against golden images are used to verify pass/fail results of the test. + +See the run() function for more in-depth test info. +""" + +import os +import sys + +import azlmbr.legacy.general as general + +sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) + +import editor_python_test_tools.hydra_editor_utils as hydra +from editor_python_test_tools.editor_test_helper import EditorTestHelper +from atom_renderer.atom_utils.benchmark_utils import BenchmarkHelper + +SCREEN_WIDTH = 1280 +SCREEN_HEIGHT = 720 +DEGREE_RADIAN_FACTOR = 0.0174533 + +helper = EditorTestHelper(log_prefix="Test_Atom_BasicLevelSetup") + + +def run(): + """ + 1. View -> Layouts -> Restore Default Layout, sets the viewport to ratio 16:9 @ 1280 x 720 + 2. Runs console command r_DisplayInfo = 0 + 3. Opens AtomFeatureIntegrationBenchmark level + 4. Initializes benchmark helper with benchmark name to capture benchmark metadata. + 5. Idles for 100 frames, then collects pass timings for 100 frames. + :return: None + """ + def initial_viewport_setup(screen_width, screen_height): + general.set_viewport_size(screen_width, screen_height) + general.update_viewport() + helper.wait_for_condition( + function=lambda: helper.isclose(a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1) + and helper.isclose(a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1), + timeout_in_seconds=4.0 + ) + result = helper.isclose(a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1) and helper.isclose( + a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1) + general.log(general.get_viewport_size().x) + general.log(general.get_viewport_size().y) + general.log(general.get_viewport_size().z) + general.log(f"Viewport is set to the expected size: {result}") + general.run_console("r_DisplayInfo = 0") + + def after_level_load(): + """Function to call after creating/opening a level to ensure it loads.""" + # Give everything a second to initialize. + general.idle_enable(True) + general.idle_wait(1.0) + general.update_viewport() + general.idle_wait(0.5) # half a second is more than enough for updating the viewport. + + # Close out problematic windows, FPS meters, and anti-aliasing. + if general.is_helpers_shown(): # Turn off the helper gizmos if visible + general.toggle_helpers() + general.idle_wait(1.0) + if general.is_pane_visible("Error Report"): # Close Error Report windows that block focus. + general.close_pane("Error Report") + if general.is_pane_visible("Error Log"): # Close Error Log windows that block focus. + general.close_pane("Error Log") + general.idle_wait(1.0) + general.run_console("r_displayInfo=0") + general.run_console("r_antialiasingmode=0") + general.idle_wait(1.0) + + return True + + # Wait for Editor idle loop before executing Python hydra scripts. + general.idle_enable(True) + + general.open_level_no_prompt("AtomFeatureIntegrationBenchmark") + + # Basic setup after opening level. + after_level_load() + initial_viewport_setup(SCREEN_WIDTH, SCREEN_HEIGHT) + + general.enter_game_mode() + general.idle_wait(1.0) + helper.wait_for_condition(function=lambda: general.is_in_game_mode(), timeout_in_seconds=2.0) + benchmarker = BenchmarkHelper("AtomFeatureIntegrationBenchmark") + benchmarker.capture_benchmark_metadata() + general.idle_wait_frames(100) + for i in range(1, 101): + benchmarker.capture_pass_timestamp(i) + general.exit_game_mode() + helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0) + general.log("Capturing complete.") + + +if __name__ == "__main__": + run() diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py new file mode 100644 index 0000000000..21c7489ed3 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_utils/benchmark_utils.py @@ -0,0 +1,84 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" +import azlmbr.atom +import azlmbr.legacy.general as general + +FOLDER_PATH = '@user@/Scripts/PerformanceBenchmarks' +METADATA_FILE = 'benchmark_metadata.json' + +class BenchmarkHelper(object): + """ + A helper to capture benchmark data. + """ + def __init__(self, benchmark_name): + super().__init__() + self.benchmark_name = benchmark_name + self.output_path = f'{FOLDER_PATH}/{benchmark_name}' + self.done = False + self.capturedData = False + self.max_frames_to_wait = 200 + + def capture_benchmark_metadata(self): + """ + Capture benchmark metadata and block further execution until it has been written to the disk. + """ + self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler() + self.handler.connect() + self.handler.add_callback('OnCaptureBenchmarkMetadataFinished', self.on_data_captured) + + self.done = False + self.capturedData = False + success = azlmbr.atom.ProfilingCaptureRequestBus( + azlmbr.bus.Broadcast, "CaptureBenchmarkMetadata", self.benchmark_name, f'{self.output_path}/{METADATA_FILE}' + ) + if success: + self.wait_until_data() + general.log('Benchmark metadata captured.') + else: + general.log('Failed to capture benchmark metadata.') + return self.capturedData + + def capture_pass_timestamp(self, frame_number): + """ + Capture pass timestamps and block further execution until it has been written to the disk. + """ + self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler() + self.handler.connect() + self.handler.add_callback('OnCaptureQueryTimestampFinished', self.on_data_captured) + + self.done = False + self.capturedData = False + success = azlmbr.atom.ProfilingCaptureRequestBus( + azlmbr.bus.Broadcast, "CapturePassTimestamp", f'{self.output_path}/frame{frame_number}_timestamps.json') + if success: + self.wait_until_data() + general.log('Pass timestamps captured.') + else: + general.log('Failed to capture pass timestamps.') + return self.capturedData + + def on_data_captured(self, parameters): + # the parameters come in as a tuple + if parameters[0]: + general.log('Captured data successfully.') + self.capturedData = True + else: + general.log('Failed to capture data.') + self.done = True + self.handler.disconnect() + + def wait_until_data(self): + frames_waited = 0 + while self.done == False: + general.idle_wait_frames(1) + if frames_waited > self.max_frames_to_wait: + general.log('Timed out while waiting for the data to be captured') + self.handler.disconnect() + break + else: + frames_waited = frames_waited + 1 + general.log(f'(waited {frames_waited} frames)') diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py index dad92d0932..ede140c075 100644 --- a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py +++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_GPUTests.py @@ -14,6 +14,7 @@ import pytest import ly_test_tools.environment.file_system as file_system from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots +from ly_test_tools.benchmark.data_aggregator import BenchmarkDataAggregator import editor_python_test_tools.hydra_test_utils as hydra logger = logging.getLogger(__name__) @@ -83,3 +84,43 @@ class TestAllComponentsIndepthTests(object): for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images): compare_screenshots(test_screenshot, golden_screenshot) + +@pytest.mark.parametrize('rhi', ['dx12', 'vulkan']) +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +@pytest.mark.parametrize("launcher_platform", ["windows_editor"]) +@pytest.mark.parametrize("level", ["AtomFeatureIntegrationBenchmark"]) +class TestPerformanceBenchmarkSuite(object): + def test_AtomFeatureIntegrationBenchmark( + self, request, editor, workspace, rhi, project, launcher_platform, level): + """ + Please review the hydra script run by this test for more specific test info. + Tests the performance of the Simple level. + """ + expected_lines = [ + "Benchmark metadata captured.", + "Pass timestamps captured.", + "Capturing complete.", + "Captured data successfully." + ] + + unexpected_lines = [ + "Failed to capture data.", + "Failed to capture pass timestamps.", + "Failed to capture benchmark metadata." + ] + + hydra.launch_and_validate_results( + request, + TEST_DIRECTORY, + editor, + "hydra_GPUTest_AtomFeatureIntegrationBenchmark.py", + timeout=EDITOR_TIMEOUT, + expected_lines=expected_lines, + unexpected_lines=unexpected_lines, + halt_on_unexpected=True, + cfg_args=[level], + null_renderer=False, + ) + + aggregator = BenchmarkDataAggregator(workspace, logger, 'periodic') + aggregator.upload_metrics(rhi) diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly new file mode 100644 index 0000000000..4fc96f242b --- /dev/null +++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/AtomFeatureIntegrationBenchmark.ly @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5232563c3ff322669808ac4daeda3d822e4ef8c9c87db0fa245f0f9c9c34aada +size 23379 diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml new file mode 100644 index 0000000000..15b79f5e4f --- /dev/null +++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/filelist.xml @@ -0,0 +1,6 @@ + + + + + + diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak new file mode 100644 index 0000000000..fecbc0b394 --- /dev/null +++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/level.pak @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e075be2cb7cf5aa98e3503c1119b94c3098b35500c98c4db32d025c9e1afa52d +size 5450 diff --git a/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt new file mode 100644 index 0000000000..a5e0705349 --- /dev/null +++ b/AutomatedTesting/Levels/AtomFeatureIntegrationBenchmark/tags.txt @@ -0,0 +1,12 @@ +495.045,510.96,35.8437,-0.166,0,-1.82124 +4.79827,4.71364,64.7838,-1.41886,0,2.48964 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 diff --git a/Code/Editor/CMakeLists.txt b/Code/Editor/CMakeLists.txt index fe694f165a..fca16a2093 100644 --- a/Code/Editor/CMakeLists.txt +++ b/Code/Editor/CMakeLists.txt @@ -163,6 +163,8 @@ ly_add_target( editor_files.cmake PLATFORM_INCLUDE_FILES Platform/${PAL_PLATFORM_NAME}/editor_${PAL_PLATFORM_NAME_LOWERCASE}.cmake + TARGET_PROPERTIES + LY_INSTALL_GENERATE_RUN_TARGET TRUE BUILD_DEPENDENCIES PRIVATE 3rdParty::Qt::Core diff --git a/Code/Editor/Core/QtEditorApplication.cpp b/Code/Editor/Core/QtEditorApplication.cpp index 11f65bfaa5..bad907cafd 100644 --- a/Code/Editor/Core/QtEditorApplication.cpp +++ b/Code/Editor/Core/QtEditorApplication.cpp @@ -412,33 +412,37 @@ namespace Editor } // Ensure that the Windows WM_INPUT messages get passed through to the AzFramework input system. - // These events are now consumed both in and out of game mode. - if (msg->message == WM_INPUT) + // These events are only broadcast in game mode. In Editor mode, RenderViewportWidget creates synthetic + // keyboard and mouse events via Qt. + if (GetIEditor()->IsInGameMode()) { - UINT rawInputSize; - const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER); - GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize); + if (msg->message == WM_INPUT) + { + UINT rawInputSize; + const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER); + GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize); - AZStd::array rawInputBytesArray; - LPBYTE rawInputBytes = rawInputBytesArray.data(); + AZStd::array rawInputBytesArray; + LPBYTE rawInputBytes = rawInputBytesArray.data(); - const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize); - CRY_ASSERT(bytesCopied == rawInputSize); + const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize); + CRY_ASSERT(bytesCopied == rawInputSize); - RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes; - CRY_ASSERT(rawInput); + RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes; + CRY_ASSERT(rawInput); - AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput); + AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput); - return false; - } - else if (msg->message == WM_DEVICECHANGE) - { - if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED + return false; + } + else if (msg->message == WM_DEVICECHANGE) { - AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent); + if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED + { + AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent); + } + return true; } - return true; } return false; diff --git a/Code/Editor/ToolBox.cpp b/Code/Editor/ToolBox.cpp index 0a1752a509..93a34cf7ef 100644 --- a/Code/Editor/ToolBox.cpp +++ b/Code/Editor/ToolBox.cpp @@ -321,42 +321,13 @@ bool CToolBoxManager::SetMacroTitle(int index, const QString& title, bool bToolb } ////////////////////////////////////////////////////////////////////////// -void CToolBoxManager::Load(ActionManager* actionManager) +void CToolBoxManager::Load([[maybe_unused]] ActionManager* actionManager) { Clear(); QString path; GetSaveFilePath(path); Load(path, nullptr, true, nullptr); - - if (actionManager) - { - auto engineSourceAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Assets"; - LoadShelves((engineSourceAssetPath / "Editor" / "Scripts").c_str(), - (engineSourceAssetPath / "Editor" / "Scripts" / "Shelves").c_str(), actionManager); - } -} - -void CToolBoxManager::LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager) -{ - IFileUtil::FileArray files; - CFileUtil::ScanDirectory(shelvesPath, "*.xml", files); - - const int shelfCount = files.size(); - for (int idx = 0; idx < shelfCount; ++idx) - { - if (Path::GetExt(files[idx].filename) != "xml") - { - continue; - } - - QString shelfName(PathUtil::GetFileName(files[idx].filename.toUtf8().data()).c_str()); - - AmazonToolbar toolbar(shelfName, shelfName); - Load(shelvesPath + QString("/") + files[idx].filename, &toolbar, false, actionManager); - - m_toolbars.push_back(toolbar); - } } void CToolBoxManager::Load(QString xmlpath, AmazonToolbar* pToolbar, bool bToolbox, ActionManager* actionManager) diff --git a/Code/Editor/ToolBox.h b/Code/Editor/ToolBox.h index 691b9cd089..0c91305c79 100644 --- a/Code/Editor/ToolBox.h +++ b/Code/Editor/ToolBox.h @@ -129,7 +129,6 @@ public: void Save() const; // Load macros configuration from registry. void Load(ActionManager* actionManager = nullptr); - void LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager); //! Get the number of managed macros. int GetMacroCount(bool bToolbox) const; diff --git a/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h b/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h index 982040ee2f..bcda78aef8 100644 --- a/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h +++ b/Code/Framework/AzCore/AzCore/EBus/Internal/CallstackEntry.h @@ -84,7 +84,7 @@ namespace AZ else { AZ::Debug::Trace::Instance().Assert(__FILE__, __LINE__, AZ_FUNCTION_SIGNATURE, - "Bus has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads"); + "Bus %s has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads", BusType::GetName()); } } diff --git a/Code/Framework/AzCore/AzCore/EBus/Policies.h b/Code/Framework/AzCore/AzCore/EBus/Policies.h index 0217874416..db11043ef8 100644 --- a/Code/Framework/AzCore/AzCore/EBus/Policies.h +++ b/Code/Framework/AzCore/AzCore/EBus/Policies.h @@ -268,7 +268,7 @@ namespace AZ m_messages.pop(); if (numMessages == 1) { - m_messages.get_container().clear(); // If it was the last message, free all memory. + m_messages = {}; } } ////////////////////////////////////////////////////////////////////////// @@ -280,7 +280,7 @@ namespace AZ void Clear() { AZStd::lock_guard lock(m_messagesMutex); - m_messages.get_container().clear(); + m_messages = {}; } void SetActive(bool isActive) @@ -289,7 +289,7 @@ namespace AZ m_isActive = isActive; if (!m_isActive) { - m_messages.get_container().clear(); + m_messages = {}; } }; diff --git a/Code/Framework/AzCore/AzCore/Jobs/Job.cpp b/Code/Framework/AzCore/AzCore/Jobs/Job.cpp new file mode 100644 index 0000000000..d3a2a77d92 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Jobs/Job.cpp @@ -0,0 +1,312 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#include +#include +#include +#include +#include +#include + +namespace AZ +{ + Job::Job(bool isAutoDelete, AZ::JobContext* context, bool isCompletion, AZ::s8 priority) + { + if (context) + { + m_context = context; + } + else + { + m_context = JobContext::GetParentContext(); + } + + unsigned int countAndFlags = 1; + if (isAutoDelete) + { + countAndFlags |= (unsigned int)FLAG_AUTO_DELETE; + } + if (isCompletion) + { + countAndFlags |= (unsigned int)FLAG_COMPLETION; + } + countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK); + SetDependentCountAndFlags(countAndFlags); + StoreDependent(NULL); + + #ifdef AZ_DEBUG_JOB_STATE + SetState(STATE_SETUP); + #endif // AZ_DEBUG_JOB_STATE + } + + void Job::Start() + { + //jobs are created with a count set to 1, we remove that count to allow the job to start + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started")); + SetState(STATE_STARTED); + #endif + DecrementDependentCount(); + } + + void Job::Reset(bool isClearDependent) + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset"); + SetState(STATE_SETUP); + #endif + unsigned int countAndFlags = GetDependentCountAndFlags(); + AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!"); + // Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags + countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1; + SetDependentCountAndFlags(countAndFlags); + if (isClearDependent) + { + StoreDependent(NULL); + } + else + { + Job* dependent = GetDependent(); + if (dependent) + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized")); + #endif + dependent->IncrementDependentCount(); + } + } + } + + void Job::SetDependent(Job* dependent) + { + AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); + AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state")); + #endif + dependent->IncrementDependentCount(); + StoreDependent(dependent); + } + + void Job::SetDependentStarted(Job* dependent) + { + AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); + //We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they + //know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent + //is called from a job which the dependent is already dependent on. + //Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts + //may not even trigger due to race conditions. Hence why this function is 'experts only'. + AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED) + || (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state"); + #endif + dependent->IncrementDependentCount(); + StoreDependent(dependent); + } + + void Job::SetDependentChild(Job* dependent) + { + AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); + AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child"); + #endif + dependent->IncrementDependentCountAndSetChildFlag(); + StoreDependent(dependent); + } + + void Job::SetContinuation(Job* continuationJob) + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used"); + #endif + Job* dependent = GetDependent(); + if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists + { + continuationJob->SetDependentStarted(dependent); + } + } + + void Job::StartAsChild(Job* childJob) + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing"); + #endif + childJob->SetDependentChild(this); + childJob->Start(); + } + + void Job::WaitForChildren() + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend"); + #endif + if (GetDependentCount() != 0) + { + #ifdef AZ_DEBUG_JOB_STATE + SetState(STATE_SUSPENDED); + #endif // AZ_DEBUG_JOB_STATE + m_context->GetJobManager().SuspendJobUntilReady(this); + #ifdef AZ_DEBUG_JOB_STATE + SetState(STATE_PROCESSING); + #endif // AZ_DEBUG_JOB_STATE + } + AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?"); + } + + bool Job::IsCancelled() const + { + JobCancelGroup* cancelGroup = m_context->GetCancelGroup(); + if (cancelGroup && cancelGroup->IsCancelled()) + { + if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive + { + return true; + } + } + return false; + } + + bool Job::IsAutoDelete() const + { + return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false; + } + + bool Job::IsCompletion() const + { + return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false; + } + + void Job::StartAndAssistUntilComplete() + { + m_context->GetJobManager().StartJobAndAssistUntilComplete(this); + } + + void Job::StartAndWaitForCompletion() + { + //check if we are in a worker thread or a general user thread + Job* currentJob = m_context->GetJobManager().GetCurrentJob(); + if (currentJob) + { + //worker thread, so just suspend this current job until the empty job completes + currentJob->StartAsChild(this); + currentJob->WaitForChildren(); + } + else + { + StartAndAssistUntilComplete(); + } + } + + unsigned int Job::GetDependentCount() const + { + return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK); + } + + void Job::IncrementDependentCount() + { + AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow"); + #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS + ++m_dependentCountAndFlags; + #else + m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel); + #endif + } + + void Job::IncrementDependentCountAndSetChildFlag() + { + AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow"); + #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS + int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK; + m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS; + #else + //use a single atomic operation to increment the count and set the child flag if possible + unsigned int oldCountAndFlags, newCountAndFlags; + do + { + oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire); + int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK; + newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS; + } while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire)); + #endif + } + + void Job::DecrementDependentCount() + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED) + || (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs + "Job dependent count should not be decremented after job is already pending"); + #endif + AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero")); + #ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS + unsigned int countAndFlags = m_dependentCountAndFlags--; + #else + unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel); + #endif + unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK; + if (count == 1) + { + if (!(countAndFlags & FLAG_CHILD_JOBS)) + { + #ifdef AZ_DEBUG_JOB_STATE + AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error"); + SetState(STATE_PENDING); + #endif + m_context->GetJobManager().AddPendingJob(this); + } + } + } + + AZ::s8 Job::GetPriority() const + { + return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff; + } + +#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS + void Job::StoreDependent(Job* job) + { + m_dependent = job; + } + + Job* Job::GetDependent() const + { + return m_dependent; + } + + void Job::SetDependentCountAndFlags(unsigned int countAndFlags) + { + m_dependentCountAndFlags = countAndFlags; + } + + unsigned int Job::GetDependentCountAndFlags() const + { + return m_dependentCountAndFlags; + } +#else + void Job::StoreDependent(Job* job) + { + m_dependent.store(job, AZStd::memory_order_release); + } + + Job* Job::GetDependent() const + { + return m_dependent.load(AZStd::memory_order_acquire); + } + + void Job::SetDependentCountAndFlags(unsigned int countAndFlags) + { + m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release); + } + + unsigned int Job::GetDependentCountAndFlags() const + { + return m_dependentCountAndFlags.load(AZStd::memory_order_acquire); + } +#endif +} diff --git a/Code/Framework/AzCore/AzCore/Jobs/Job.h b/Code/Framework/AzCore/AzCore/Jobs/Job.h index 18c639e2c2..b6632dd063 100644 --- a/Code/Framework/AzCore/AzCore/Jobs/Job.h +++ b/Code/Framework/AzCore/AzCore/Jobs/Job.h @@ -5,15 +5,14 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_JOBS_JOB_H -#define AZCORE_JOBS_JOB_H 1 - -#include -#include -#include -#include -#include +#pragma once +#include +#include +#include +#include +#include + #include #if defined(_DEBUG) @@ -234,319 +233,22 @@ namespace AZ //would require atomic ops to set/read it, so not really worth it. int m_state; }; - - //============================================================================================================ - //============================================================================================================ - //============================================================================================================ - - inline Job::Job(bool isAutoDelete, JobContext* context, bool isCompletion, AZ::s8 priority) - { - if (context) - { - m_context = context; - } - else - { - m_context = JobContext::GetParentContext(); - } - - unsigned int countAndFlags = 1; - if (isAutoDelete) - { - countAndFlags |= (unsigned int)FLAG_AUTO_DELETE; - } - if (isCompletion) - { - countAndFlags |= (unsigned int)FLAG_COMPLETION; - } - countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK); - SetDependentCountAndFlags(countAndFlags); - StoreDependent(NULL); - -#ifdef AZ_DEBUG_JOB_STATE - SetState(STATE_SETUP); -#endif // AZ_DEBUG_JOB_STATE - } - - AZ_FORCE_INLINE void Job::Start() - { - //jobs are created with a count set to 1, we remove that count to allow the job to start -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started")); - SetState(STATE_STARTED); -#endif - DecrementDependentCount(); - } - - inline void Job::Reset(bool isClearDependent) - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset"); - SetState(STATE_SETUP); -#endif - unsigned int countAndFlags = GetDependentCountAndFlags(); - AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!"); - // Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags - countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1; - SetDependentCountAndFlags(countAndFlags); - if (isClearDependent) - { - StoreDependent(NULL); - } - else - { - Job* dependent = GetDependent(); - if (dependent) - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized")); -#endif - dependent->IncrementDependentCount(); - } - } - } - - AZ_FORCE_INLINE void Job::SetDependent(Job* dependent) - { - AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); - AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state")); -#endif - dependent->IncrementDependentCount(); - StoreDependent(dependent); - } - - AZ_FORCE_INLINE void Job::SetDependentStarted(Job* dependent) - { - AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); - //We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they - //know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent - //is called from a job which the dependent is already dependent on. - //Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts - //may not even trigger due to race conditions. Hence why this function is 'experts only'. - AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED) - || (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state"); -#endif - dependent->IncrementDependentCount(); - StoreDependent(dependent); - } - - AZ_FORCE_INLINE void Job::SetDependentChild(Job* dependent) - { - AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done")); -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started")); - AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child"); -#endif - dependent->IncrementDependentCountAndSetChildFlag(); - StoreDependent(dependent); - } - - AZ_FORCE_INLINE void Job::SetContinuation(Job* continuationJob) - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used"); -#endif - Job* dependent = GetDependent(); - if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists - { - continuationJob->SetDependentStarted(dependent); - } - } - - AZ_FORCE_INLINE void Job::StartAsChild(Job* childJob) - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing"); -#endif - childJob->SetDependentChild(this); - childJob->Start(); - } - - AZ_FORCE_INLINE void Job::WaitForChildren() - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend"); -#endif - if (GetDependentCount() != 0) - { -#ifdef AZ_DEBUG_JOB_STATE - SetState(STATE_SUSPENDED); -#endif // AZ_DEBUG_JOB_STATE - m_context->GetJobManager().SuspendJobUntilReady(this); -#ifdef AZ_DEBUG_JOB_STATE - SetState(STATE_PROCESSING); -#endif // AZ_DEBUG_JOB_STATE - } - AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?"); - } - - AZ_FORCE_INLINE bool Job::IsCancelled() const - { - JobCancelGroup* cancelGroup = m_context->GetCancelGroup(); - if (cancelGroup && cancelGroup->IsCancelled()) - { - if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive - { - return true; - } - } - return false; - } - - AZ_FORCE_INLINE bool Job::IsAutoDelete() const - { - return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false; - } - - AZ_FORCE_INLINE bool Job::IsCompletion() const - { - return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false; - } - - AZ_FORCE_INLINE void Job::StartAndAssistUntilComplete() - { - m_context->GetJobManager().StartJobAndAssistUntilComplete(this); - } - - inline void Job::StartAndWaitForCompletion() - { - //check if we are in a worker thread or a general user thread - Job* currentJob = m_context->GetJobManager().GetCurrentJob(); - if (currentJob) - { - //worker thread, so just suspend this current job until the empty job completes - currentJob->StartAsChild(this); - currentJob->WaitForChildren(); - } - else - { - StartAndAssistUntilComplete(); - } - } - - AZ_FORCE_INLINE JobContext* Job::GetContext() const + + ////////////////////////////////////////////////////////////////////////////////////////////////////// + // Inline implementations + inline JobContext* Job::GetContext() const { return m_context; } - AZ_FORCE_INLINE unsigned int Job::GetDependentCount() const - { - return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK); - } - - AZ_FORCE_INLINE void Job::IncrementDependentCount() - { - AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow"); -#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS - ++m_dependentCountAndFlags; -#else - m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel); -#endif - } - - inline void Job::IncrementDependentCountAndSetChildFlag() - { - AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow"); -#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS - int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK; - m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS; -#else - //use a single atomic operation to increment the count and set the child flag if possible - unsigned int oldCountAndFlags, newCountAndFlags; - do - { - oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire); - int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK; - newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS; - } while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire)); -#endif - } - - inline void Job::DecrementDependentCount() - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED) - || (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs - "Job dependent count should not be decremented after job is already pending"); -#endif - AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero")); -#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS - unsigned int countAndFlags = m_dependentCountAndFlags--; -#else - unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel); -#endif - unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK; - if (count == 1) - { - if (!(countAndFlags & FLAG_CHILD_JOBS)) - { -#ifdef AZ_DEBUG_JOB_STATE - AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error"); - SetState(STATE_PENDING); -#endif - m_context->GetJobManager().AddPendingJob(this); - } - } - } - - inline AZ::s8 Job::GetPriority() const - { - return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff; - } - #ifdef AZ_DEBUG_JOB_STATE - AZ_FORCE_INLINE void Job::SetState(int state) + inline void Job::SetState(int state) { m_state = state; } #endif -#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS - AZ_FORCE_INLINE void Job::StoreDependent(Job* job) - { - m_dependent = job; - } - - AZ_FORCE_INLINE Job* Job::GetDependent() const - { - return m_dependent; - } - AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags) - { - m_dependentCountAndFlags = countAndFlags; - } - - AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const - { - return m_dependentCountAndFlags; - } -#else - AZ_FORCE_INLINE void Job::StoreDependent(Job* job) - { - m_dependent.store(job, AZStd::memory_order_release); - } - - AZ_FORCE_INLINE Job* Job::GetDependent() const - { - return m_dependent.load(AZStd::memory_order_acquire); - } - - AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags) - { - m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release); - } - - AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const - { - return m_dependentCountAndFlags.load(AZStd::memory_order_acquire); - } -#endif } -#endif -#pragma once + diff --git a/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl b/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl index 35a2d64c0d..9eb65dec76 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl +++ b/Code/Framework/AzCore/AzCore/Serialization/AZStdContainers.inl @@ -42,8 +42,6 @@ namespace AZStd class unordered_multiset; template class bitset; - template*/ > - class stack; template class intrusive_ptr; diff --git a/Code/Framework/AzCore/AzCore/Serialization/EditContext.h b/Code/Framework/AzCore/AzCore/Serialization/EditContext.h index 019683ee81..492550f266 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/EditContext.h +++ b/Code/Framework/AzCore/AzCore/Serialization/EditContext.h @@ -236,6 +236,17 @@ namespace AZ */ ClassBuilder* ClassElement(Crc32 elementIdCrc, const char* description); + + /** + * Declare element with attributes that belong to the class SerializeContext::Class, this is a logical structure, you can have one or more GroupElementToggles. + * T must be a boolean variable that will enable and disable each DataElement attached to this structure. + * \param description - Descriptive name of the field that will typically appear in a tooltip. + * \param memberVariable - reference to the member variable so we can bind to serialization data. + */ + template + ClassBuilder* GroupElementToggle(const char* description, T memberVariable); + + /** * Declare element with an associated UI handler that does not represent a specific class member variable. * \param uiId - name of a UI handler used to display the element @@ -515,6 +526,15 @@ namespace AZ return this; } + //========================================================================= + // ClassElement + //========================================================================= + template + inline EditContext::ClassBuilder* EditContext::ClassBuilder::GroupElementToggle(const char* name, T memberVariable) + { + return DataElement(AZ::Edit::ClassElements::Group, memberVariable, name, name, ""); + } + //========================================================================= // UIElement //========================================================================= diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp index 74038c8aed..6b89b8c044 100644 --- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp +++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp @@ -57,6 +57,7 @@ namespace AZ::Internal // and avoid all this logic. using namespace AZ::SettingsRegistryMergeUtils; + using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString; AZ::IO::FixedMaxPath engineRoot; if (auto engineManifestPath = AZ::Utils::GetEngineManifestPath(); !engineManifestPath.empty()) @@ -72,45 +73,16 @@ namespace AZ::Internal struct EngineInfo { AZ::IO::FixedMaxPath m_path; - AZ::SettingsRegistryInterface::FixedValueString m_moniker; + FixedValueString m_moniker; }; struct EnginePathsVisitor : public AZ::SettingsRegistryInterface::Visitor { void Visit( - [[maybe_unused]] AZStd::string_view path, [[maybe_unused]] AZStd::string_view valueName, - [[maybe_unused]] AZ::SettingsRegistryInterface::Type type, AZStd::string_view value) override - { - m_enginePaths.emplace_back(EngineInfo{AZ::IO::FixedMaxPath{value}.LexicallyNormal(), {}}); - } - - AZ::SettingsRegistryInterface::VisitResponse Traverse( [[maybe_unused]] AZStd::string_view path, AZStd::string_view valueName, - AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type type) override + [[maybe_unused]] AZ::SettingsRegistryInterface::Type type, AZStd::string_view value) override { - auto response = AZ::SettingsRegistryInterface::VisitResponse::Continue; - if (action == AZ::SettingsRegistryInterface::VisitAction::Begin) - { - if (type == AZ::SettingsRegistryInterface::Type::Array) - { - if (valueName.compare("engines") != 0) - { - response = AZ::SettingsRegistryInterface::VisitResponse::Skip; - } - } - } - else if (action == AZ::SettingsRegistryInterface::VisitAction::Value) - { - if (type == AZ::SettingsRegistryInterface::Type::String) - { - if (valueName.compare("path") != 0) - { - response = AZ::SettingsRegistryInterface::VisitResponse::Skip; - } - } - } - - return response; + m_enginePaths.emplace_back(EngineInfo{ AZ::IO::FixedMaxPath{value}.LexicallyNormal(), FixedValueString{valueName} }); } AZStd::vector m_enginePaths{}; @@ -119,11 +91,11 @@ namespace AZ::Internal EnginePathsVisitor pathVisitor; if (manifestLoaded) { - auto enginePathsKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engines", EngineManifestRootKey); + auto enginePathsKey = FixedValueString::format("%s/engines_path", EngineManifestRootKey); settingsRegistry.Visit(pathVisitor, enginePathsKey); } - const auto engineMonikerKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engine_name", EngineSettingsRootKey); + const auto engineMonikerKey = FixedValueString::format("%s/engine_name", EngineSettingsRootKey); AZStd::set projectPathsNotFound; @@ -135,7 +107,15 @@ namespace AZ::Internal if (settingsRegistry.MergeSettingsFile( engineSettingsPath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, EngineSettingsRootKey)) { - settingsRegistry.Get(engineInfo.m_moniker, engineMonikerKey); + FixedValueString engineName; + settingsRegistry.Get(engineName, engineMonikerKey); + AZ_Warning("SettingsRegistryMergeUtils",engineInfo.m_moniker == engineName, + R"(The engine name key "%s" mapped to engine path "%s" within the global manifest of "%s")" + R"( does not match the "engine_name" field "%s" in the engine.json)" "\n" + "This engine should be re-registered.", + engineInfo.m_moniker.c_str(), engineInfo.m_path.c_str(), engineManifestPath.c_str(), + engineName.c_str()) + engineInfo.m_moniker = engineName; } } diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake index 667ae49387..e3d2987a3c 100644 --- a/Code/Framework/AzCore/AzCore/azcore_files.cmake +++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake @@ -221,6 +221,7 @@ set(FILES Jobs/Internal/JobManagerWorkStealing.cpp Jobs/Internal/JobManagerWorkStealing.h Jobs/Internal/JobNotify.h + Jobs/Job.cpp Jobs/Job.h Jobs/JobCancelGroup.h Jobs/JobCompletion.h diff --git a/Code/Framework/AzCore/AzCore/std/containers/queue.h b/Code/Framework/AzCore/AzCore/std/containers/queue.h index f1df1dd787..8026ebe943 100644 --- a/Code/Framework/AzCore/AzCore/std/containers/queue.h +++ b/Code/Framework/AzCore/AzCore/std/containers/queue.h @@ -5,206 +5,17 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZSTD_QUEUE_H -#define AZSTD_QUEUE_H 1 +#pragma once #include #include #include +#include namespace AZStd { - /** - * FIFO queue complaint with \ref CStd (23.2.3.1) - * The only extension we have is that we allow access - * to the underlying container via: get_container function. - * Check the queue \ref AZStdExamples. - */ - template > - class queue - { - enum - { - CONTAINER_VERSION = 1 - }; - public: - typedef queue this_type; - typedef Container container_type; - typedef typename Container::value_type value_type; - typedef typename Container::size_type size_type; - typedef typename Container::reference reference; - typedef typename Container::const_reference const_reference; - - AZ_FORCE_INLINE queue() {} - - AZ_FORCE_INLINE explicit queue(const container_type& container) - : m_container(container) {} - AZ_FORCE_INLINE bool empty() const { return m_container.empty(); } - AZ_FORCE_INLINE size_type size() const { return m_container.size(); } - AZ_FORCE_INLINE reference front() { return m_container.front(); } - AZ_FORCE_INLINE const_reference front() const { return m_container.front(); } - AZ_FORCE_INLINE reference back() { return m_container.back(); } - AZ_FORCE_INLINE const_reference back() const { return m_container.back(); } - AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); } - AZ_FORCE_INLINE void pop() { m_container.pop_front(); } - - AZ_FORCE_INLINE void push() { m_container.push_back(); } - - AZ_FORCE_INLINE queue(this_type&& rhs) - : m_container(AZStd::move(rhs.m_container)) {} - AZ_FORCE_INLINE explicit queue(Container&& container) - : m_container(AZStd::move(container)) {} - this_type& operator=(this_type&& rhs) - { - m_container = AZStd::move(rhs.m_container); - return (*this); - } - void push(value_type&& value) { m_container.push_back(AZStd::move(value)); } - template - void emplace(Args&&... args) { m_container.emplace_back(AZStd::forward(args)...); } - void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); } - - AZ_FORCE_INLINE Container& get_container() { return m_container; } - AZ_FORCE_INLINE const Container& get_container() const { return m_container; } - - protected: - Container m_container; - }; - - // queue TEMPLATE FUNCTIONS - template - AZ_FORCE_INLINE bool operator==(const AZStd::queue& left, const AZStd::queue& right) - { - return left.get_container() == right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator!=(const AZStd::queue& left, const AZStd::queue& right) - { - return left.get_container() != right.get_container(); - } - - /* template - AZ_FORCE_INLINE bool operator<(const queue& left, const queue& right) - { - return left.get_container() < right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator>(const queue& left, const queue& right) - { - return left.get_container() > right.get_container(); - } - - template - AZ_FORCE_INLINE operator<=(const queue& left, const queue& right) - { - return left.get_container() <= right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator>=(const queue& left, const queue& right) - { - return left.get_container() >= right.get_container(); - }*/ - - /** - * Priority queue is complaint with \ref CStd (23.2.3.2) - * The only extension we have is that we allow access - * to the underlying container via: get_container function. - * Check the priority_queue \ref AZStdExamples. - */ - template, class Predicate = AZStd::less > - class priority_queue - { - enum - { - CONTAINER_VERSION = 1 - }; - public: - typedef priority_queue this_type; - typedef Container container_type; - typedef typename Container::value_type value_type; - typedef typename Container::size_type size_type; - typedef typename Container::reference reference; - typedef typename Container::const_reference const_reference; - - AZ_FORCE_INLINE priority_queue() {} - AZ_FORCE_INLINE explicit priority_queue(const Predicate& comp) - : m_comp(comp) {} - AZ_FORCE_INLINE priority_queue(const Predicate& comp, const container_type& container) - : m_container(container) - , m_comp(comp) - { - // construct by copying specified container, comparator - AZStd::make_heap(m_container.begin(), m_container.end(), comp); - } - template - AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last) - : m_container(first, last) - , m_comp() - { - AZStd::make_heap(m_container.begin(), m_container.end(), m_comp); - } - - template - AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp) - : m_container(first, last) - , m_comp(comp) - { // construct by copying [_First, _Last), specified comparator - AZStd::make_heap(m_container.begin(), m_container.end(), m_comp); - } - - template - AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp, const container_type& container) - : m_container(container) - , m_comp(comp) - { // construct by copying [_First, _Last), container, and comparator - m_container.insert(m_container.end(), first, last); - AZStd::make_heap(m_container.begin(), m_container.end(), m_comp); - } - - AZ_FORCE_INLINE bool empty() const { return m_container.empty(); } - AZ_FORCE_INLINE size_type size() const { return m_container.size(); } - AZ_FORCE_INLINE const_reference top() const { return m_container.front(); } - AZ_FORCE_INLINE reference top() { return m_container.front(); } - AZ_FORCE_INLINE void push(const value_type& value) - { - m_container.push_back(value); - AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); - } - - AZ_FORCE_INLINE void pop() - { - AZStd::pop_heap(m_container.begin(), m_container.end(), m_comp); - m_container.pop_back(); - } - - AZ_FORCE_INLINE priority_queue(this_type&& rhs) - : m_container(AZStd::move(rhs.m_container)) - , m_comp(AZStd::move(rhs.m_comp)) {} - AZ_FORCE_INLINE explicit priority_queue(const Predicate& pred, Container&& container) - : m_container(AZStd::move(container)) - , m_comp(pred) {} - this_type& operator=(this_type&& rhs) - { - m_container = AZStd::move(rhs.m_container); - m_comp = AZStd::move(rhs.m_comp); - return (*this); - } - void push(value_type&& value) { m_container.push_back(AZStd::move(value)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); } - template - void emplace(Args&& args) { m_container.emplace_back(AZStd::forward(args)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); } - void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); AZStd::swap(m_comp, rhs.m_comp); } - - AZ_FORCE_INLINE Container& get_container() { return m_container; } - AZ_FORCE_INLINE const Container& get_container() const { return m_container; } - - protected: - Container m_container; - Predicate m_comp; - }; + template> + using queue = std::queue; + template, class Compare = AZStd::less> + using priority_queue = std::priority_queue; } - -#endif // AZSTD_QUEUE_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/std/containers/stack.h b/Code/Framework/AzCore/AzCore/std/containers/stack.h index 715d46c933..aa0d62d105 100644 --- a/Code/Framework/AzCore/AzCore/std/containers/stack.h +++ b/Code/Framework/AzCore/AzCore/std/containers/stack.h @@ -5,103 +5,13 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZSTD_STACK_H -#define AZSTD_STACK_H 1 +#pragma once #include +#include namespace AZStd { - /** - * Stack container is complaint with \ref CStd (23.2.3.3) - * The only extension we have is that we allow access - * to the underlying container via: get_container function. - * Check the stack \ref AZStdExamples. - */ - template > - class stack - { - enum - { - CONTAINER_VERSION = 1 - }; - public: - typedef stack this_type; - typedef Container container_type; - typedef typename Container::value_type value_type; - typedef typename Container::size_type size_type; - typedef typename Container::reference reference; - typedef typename Container::const_reference const_reference; - - AZ_FORCE_INLINE stack() {} - AZ_FORCE_INLINE explicit stack(const container_type& container) - : m_container(container) {} - AZ_FORCE_INLINE bool empty() const { return m_container.empty(); } - AZ_FORCE_INLINE size_type size() const { return m_container.size(); } - AZ_FORCE_INLINE reference top() { return m_container.back(); } - AZ_FORCE_INLINE const_reference top() const { return m_container.back(); } - AZ_FORCE_INLINE reference back() { return m_container.back(); } - AZ_FORCE_INLINE const_reference back() const { return m_container.back(); } - AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); } - AZ_FORCE_INLINE void pop() { m_container.pop_back(); } - AZ_FORCE_INLINE void push() { m_container.push_back(); } - - AZ_FORCE_INLINE stack(this_type&& rhs) - : m_container(AZStd::move(rhs.m_container)) {} - AZ_FORCE_INLINE explicit stack(Container&& container) - : m_container(AZStd::move(container)) {} - this_type& operator=(this_type&& rhs) { m_container = AZStd::move(rhs.m_container); return *this; } - void push(value_type&& value) { m_container.push_back(AZStd::move(value)); } - template - void emplace(Args&& args) { m_container.emplace_back(AZStd::forward(args)); } - void swap(this_type&& rhs) { m_container.swap(AZStd::move(rhs.m_container)); } - - void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); } - - AZ_FORCE_INLINE Container& get_container() { return m_container; } - AZ_FORCE_INLINE const Container& get_container() const { return m_container; } - - protected: - Container m_container; - }; - - // queue TEMPLATE FUNCTIONS - template - AZ_FORCE_INLINE bool operator==(const AZStd::stack& left, const AZStd::stack& right) - { - return left.get_container() == right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator!=(const AZStd::stack& left, const AZStd::stack& right) - { - return left.get_container() != right.get_container(); - } - - /* template - AZ_FORCE_INLINE bool operator<(const queue& left, const queue& right) - { - return left.get_container() < right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator>(const queue& left, const queue& right) - { - return left.get_container() > right.get_container(); - } - - template - AZ_FORCE_INLINE operator<=(const queue& left, const queue& right) - { - return left.get_container() <= right.get_container(); - } - - template - AZ_FORCE_INLINE bool operator>=(const queue& left, const queue& right) - { - return left.get_container() >= right.get_container(); - }*/ + template> + using stack = std::stack; } - -#endif // AZSTD_STACK_H -#pragma once diff --git a/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp b/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp index 587d900b90..33a5d29b4f 100644 --- a/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp +++ b/Code/Framework/AzCore/Tests/AZStd/DequeAndSimilar.cpp @@ -298,7 +298,7 @@ namespace UnitTest AZ_TEST_ASSERT(int_queue.empty()); AZ_TEST_ASSERT(int_queue.size() == 0); - // Queue uses deque as default container, so try to contruct to queue from a deque. + // Queue uses deque as default container, so try to construct to queue from a deque. deque container(40, 10); int_queue_type int_queue2(container); AZ_TEST_ASSERT(!int_queue2.empty()); @@ -324,7 +324,7 @@ namespace UnitTest AZ_TEST_ASSERT(int_queue2.size() == 40); AZ_TEST_ASSERT(int_queue2.back() == 20); - int_queue.push(); + int_queue.emplace(); AZ_TEST_ASSERT(!int_queue.empty()); AZ_TEST_ASSERT(int_queue.size() == 1); @@ -423,7 +423,7 @@ namespace UnitTest AZ_TEST_ASSERT(int_stack2.size() == 40); AZ_TEST_ASSERT(int_stack2.top() == 10); - int_stack.push(); + int_stack.emplace(); AZ_TEST_ASSERT(!int_stack.empty()); AZ_TEST_ASSERT(int_stack.size() == 1); // StackContainerTest-End @@ -669,4 +669,19 @@ namespace UnitTest ++iteration; } } + + using StackContainerTestFixture = ScopedAllocatorSetupFixture; + + TEST_F(StackContainerTestFixture, StackEmplaceOperator_SupportsZeroOrMoreArguments) + { + using TestPairType = AZStd::pair; + AZStd::stack testStack; + testStack.emplace(); + testStack.emplace(1); + testStack.emplace(2, 3); + + using ContainerType = typename AZStd::stack::container_type; + AZStd::stack expectedStack(ContainerType{ TestPairType{ 0, 0 }, TestPairType{ 1, 0 }, TestPairType{ 2, 3 } }); + EXPECT_EQ(expectedStack, testStack); + } } diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp index a61f6a4845..cfea76f1d7 100644 --- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp +++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.cpp @@ -123,6 +123,12 @@ namespace AzPhysics ->Field("Kinematic", &RigidBodyConfiguration::m_kinematic) ->Field("CCD Enabled", &RigidBodyConfiguration::m_ccdEnabled) ->Field("Compute Mass", &RigidBodyConfiguration::m_computeMass) + ->Field("Lock Linear X", &RigidBodyConfiguration::m_lockLinearX) + ->Field("Lock Linear Y", &RigidBodyConfiguration::m_lockLinearY) + ->Field("Lock Linear Z", &RigidBodyConfiguration::m_lockLinearZ) + ->Field("Lock Angular X", &RigidBodyConfiguration::m_lockAngularX) + ->Field("Lock Angular Y", &RigidBodyConfiguration::m_lockAngularY) + ->Field("Lock Angular Z", &RigidBodyConfiguration::m_lockAngularZ) ->Field("Mass", &RigidBodyConfiguration::m_mass) ->Field("Compute COM", &RigidBodyConfiguration::m_computeCenterOfMass) ->Field("Centre of mass offset", &RigidBodyConfiguration::m_centerOfMassOffset) diff --git a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h index 59829e740c..51dcce842d 100644 --- a/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h +++ b/Code/Framework/AzFramework/AzFramework/Physics/Configuration/RigidBodyConfiguration.h @@ -62,6 +62,16 @@ namespace AzPhysics bool m_computeInertiaTensor = true; bool m_computeMass = true; + // Flags to restrict motion along specific world-space axes. + bool m_lockLinearX = false; + bool m_lockLinearY = false; + bool m_lockLinearZ = false; + + // Flags to restrict rotation around specific world-space axes. + bool m_lockAngularX = false; + bool m_lockAngularY = false; + bool m_lockAngularZ = false; + //! If set, non-simulated shapes will also be included in the mass properties calculation. bool m_includeAllShapesInMassCalculation = false; diff --git a/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp b/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp index cc663f36b8..ecbacd125b 100644 --- a/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp +++ b/Code/Framework/AzFramework/AzFramework/UnitTest/TestDebugDisplayRequests.cpp @@ -32,7 +32,7 @@ namespace UnitTest void TestDebugDisplayRequests::DrawWireBox(const AZ::Vector3& min, const AZ::Vector3& max) { - const AZ::Transform& tm = m_transforms.back(); + const AZ::Transform& tm = m_transforms.top(); m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), min.GetZ()))); m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), max.GetZ()))); m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), max.GetY(), min.GetZ()))); @@ -50,7 +50,7 @@ namespace UnitTest void TestDebugDisplayRequests::DrawWireQuad(float width, float height) { - const AZ::Transform& tm = m_transforms.back(); + const AZ::Transform& tm = m_transforms.top(); m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, -0.5f * height))); m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, 0.5f * height))); m_points.push_back(tm.TransformPoint(AZ::Vector3(0.5f * width, 0.0f, -0.5f * height))); @@ -64,7 +64,7 @@ namespace UnitTest void TestDebugDisplayRequests::DrawPoints(const AZStd::vector& points) { - const AZ::Transform& tm = m_transforms.back(); + const AZ::Transform& tm = m_transforms.top(); for (const auto& point : points) { m_points.push_back(tm.TransformPoint(point)); @@ -100,7 +100,7 @@ namespace UnitTest void TestDebugDisplayRequests::PushMatrix(const AZ::Transform& tm) { - m_transforms.push(m_transforms.back() * tm); + m_transforms.push(m_transforms.top() * tm); } void TestDebugDisplayRequests::PopMatrix() diff --git a/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp b/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp index 5ef1cda30e..b4cad8511f 100644 --- a/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Visibility/OctreeSystemComponent.cpp @@ -481,7 +481,7 @@ namespace AzFramework if (!m_freeOctreeNodes.empty()) { // Take a free block of child nodes from our free list - ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.back(), nextChildPage, nextChildOffset); + ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.top(), nextChildPage, nextChildOffset); m_freeOctreeNodes.pop(); } else diff --git a/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h b/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h index 03c65ce0c3..9b57d1d49e 100644 --- a/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h +++ b/Code/Framework/AzFramework/Platform/Linux/AzFramework/API/ApplicationAPI_Linux.h @@ -35,7 +35,7 @@ namespace AzFramework class LinuxXcbConnectionManager { public: - AZ_RTTI(LinuxXcbConnectionManager, "{649951316-3626-4C9D-9DCA-2E7ABF84C0A9}"); + AZ_RTTI(LinuxXcbConnectionManager, "{1F756E14-8D74-42FD-843C-4863307710DB}"); virtual ~LinuxXcbConnectionManager() = default; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp index c7bf72ff7b..8f93ebb6df 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/InstanceToTemplatePropagator.cpp @@ -177,7 +177,7 @@ namespace AzToolsFramework PrefabDomUtils::ApplyPatches(templateDomReference, templateDomReference.GetAllocator(), providedPatch); //trigger propagation - if (result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::Success) + if (result.GetProcessing() != AZ::JsonSerializationResult::Processing::Completed) { AZ_Error("Prefab", false, "Patch was not successfully applied."); return false; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 16db933192..a03e48062c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -90,10 +90,11 @@ namespace AzToolsFramework AZStd::unordered_map nestedInstanceLinkPatchesMap; // Retrieve all entities affected and identify Instances - if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances)) + PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances( + inputEntityList, commonRootEntityOwningInstance->get(), entities, instances); + if (!retrieveEntitiesAndInstancesOutcome.IsSuccess()) { - return AZ::Failure( - AZStd::string("Could not create a new prefab out of the entities provided - invalid selection.")); + return retrieveEntitiesAndInstancesOutcome; } AZStd::unordered_map oldEntityAliases; @@ -646,7 +647,12 @@ namespace AzToolsFramework { // Retrieve all nested instances that are part of the subtree under the current entity. EntityList entities; - RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instancesInvolved); + PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances( + { entity }, beforeOwningInstance->get(), entities, instancesInvolved); + if (!retrieveEntitiesAndInstancesOutcome.IsSuccess()) + { + return retrieveEntitiesAndInstancesOutcome; + } } for (Instance* instance : instancesInvolved) @@ -748,7 +754,9 @@ namespace AzToolsFramework AZStd::vector instances; // Retrieve all descendant entities and instances of this entity that belonged to the same owning instance. - RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instances); + PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances( + { entity }, beforeOwningInstance->get(), entities, instances); + AZ_Error("Prefab", retrieveEntitiesAndInstancesOutcome.IsSuccess(), retrieveEntitiesAndInstancesOutcome.GetError().data()); AZStd::vector> instanceUniquePtrs; AZStd::vector> instancePatches; @@ -981,11 +989,12 @@ namespace AzToolsFramework AZStd::vector instances; EntityList inputEntityList = EntityIdSetToEntityList(duplicationSet); - bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances); + PrefabOperationResult retrieveEntitiesAndInstancesOutcome = + RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances); - if (!success) + if (!retrieveEntitiesAndInstancesOutcome.IsSuccess()) { - return AZ::Failure(AZStd::string("Failed to retrieve entities and instances from the given list of entity ids for duplication")); + return AZStd::move(retrieveEntitiesAndInstancesOutcome); } // Take a snapshot of the instance DOM before we manipulate it @@ -1128,11 +1137,12 @@ namespace AzToolsFramework AZStd::vector entities; AZStd::vector instances; - bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances); + PrefabOperationResult retrieveEntitiesAndInstancesOutcome = + RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances); - if (!success) + if (!retrieveEntitiesAndInstancesOutcome.IsSuccess()) { - return AZ::Failure(AZStd::string("DeleteEntitiesAndAllDescendantsInInstance")); + return AZStd::move(retrieveEntitiesAndInstancesOutcome); } for (AZ::Entity* entity : entities) @@ -1405,13 +1415,16 @@ namespace AzToolsFramework return nullptr; } - bool PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances( - const EntityList& inputEntities, Instance& commonRootEntityOwningInstance, - EntityList& outEntities, AZStd::vector& outInstances) const + PrefabOperationResult PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances( + const EntityList& inputEntities, + Instance& commonRootEntityOwningInstance, + EntityList& outEntities, + AZStd::vector& outInstances) const { if (inputEntities.size() == 0) { - return false; + return AZ::Failure( + AZStd::string("An empty list of input entities is provided to retrieve the prefab entities and instances.")); } AZStd::queue entityQueue; @@ -1438,8 +1451,8 @@ namespace AzToolsFramework AZ_Assert( owningInstance.has_value(), "An error occurred while retrieving entities and prefab instances : " - "Owning instance of entity with id '%llu' couldn't be found", - entity->GetId()); + "Owning instance of entity with name '%s' and id '%llu' couldn't be found", + entity->GetName().c_str(), static_cast(entity->GetId())); // Check if this entity is owned by the same instance owning the root. if (&owningInstance->get() == &commonRootEntityOwningInstance) @@ -1480,7 +1493,10 @@ namespace AzToolsFramework else { // This can only happen if one entity does not share the common root! - return false; + return AZ::Failure(AZStd::string::format( + "Entity with name '%s' and id '%llu' has an owning instance that doesn't belong to the instance " + "hierarchy of the selected entities.", + entity->GetName().c_str(), static_cast(entity->GetId()))); } } } @@ -1501,7 +1517,12 @@ namespace AzToolsFramework outInstances.push_back(instancePtr); } - return (outEntities.size() + outInstances.size()) > 0; + if ((outEntities.size() + outInstances.size()) == 0) + { + return AZ::Failure( + AZStd::string("An empty list of entities and prefab instances were retrieved from the selected entities")); + } + return AZ::Success(); } EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutLevelInstance( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h index f0c88a7a79..0e24b0841d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.h @@ -64,8 +64,11 @@ namespace AzToolsFramework private: PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants); - bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance, - EntityList& outEntities, AZStd::vector& outInstances) const; + PrefabOperationResult RetrieveAndSortPrefabEntitiesAndInstances( + const EntityList& inputEntities, + Instance& commonRootEntityOwningInstance, + EntityList& outEntities, + AZStd::vector& outInstances) const; EntityIdList GenerateEntityIdListWithoutLevelInstance(const EntityIdList& entityIds) const; InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp index 39faf06f08..2e697a7398 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.cpp @@ -546,7 +546,7 @@ namespace AzToolsFramework for (auto& element : nodeEditData->m_elements) { - if (element.IsClassElement() && element.m_elementId == AZ::Edit::ClassElements::Group) + if (element.m_elementId == AZ::Edit::ClassElements::Group) { groupData = (element.m_description && element.m_description[0]) ? &element : nullptr; continue; @@ -1112,13 +1112,14 @@ namespace AzToolsFramework const AZ::Edit::ElementData* groupData = nullptr; for (const AZ::Edit::ElementData& elementData : parentEditData->m_elements) { - if (node->m_elementEditData == &elementData) // this element matches this node + // this element matches this node + if ((node->m_elementEditData == &elementData) && (elementData.m_elementId != AZ::Edit::ClassElements::Group)) { // Record the last found group data node->m_groupElementData = groupData; break; } - else if (elementData.IsClassElement() && elementData.m_elementId == AZ::Edit::ClassElements::Group) + else if (elementData.m_elementId == AZ::Edit::ClassElements::Group) { if (!elementData.m_description || !elementData.m_description[0]) { // close the group diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp index b9578d4e3a..5ea36bb30e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp @@ -12,6 +12,7 @@ #include #include +#include AZ_PUSH_DISABLE_WARNING(4244 4251 4800, "-Wunknown-warning-option") // 4244: conversion from 'int' to 'float', possible loss of data // 4251: class '...' needs to have dll-interface to be used by clients of class 'QInputEvent' @@ -141,6 +142,11 @@ namespace AzToolsFramework m_treeDepth = 0; delete m_dropDownArrow; + if (m_toggleSwitch != nullptr) + { + m_handler->DestroyGUI(m_toggleSwitch); + m_toggleSwitch = nullptr; + } if (m_childWidget) { @@ -387,6 +393,13 @@ namespace AzToolsFramework setUpdatesEnabled(true); } + void PropertyRowWidget::InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth) + { + Initialize(groupName, pParent, depth, labelWidth); + ChangeSourceNode(node); + CreateGroupToggleSwitch(); + } + void PropertyRowWidget::Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth) { Initialize(pParent, nullptr, depth, labelWidth); @@ -1102,6 +1115,19 @@ namespace AzToolsFramework } } + void PropertyRowWidget::CreateGroupToggleSwitch() + { + if (m_toggleSwitch == nullptr) + { + m_handlerName = AZ::Edit::UIHandlers::CheckBox; + PropertyTypeRegistrationMessages::Bus::BroadcastResult(m_handler, &PropertyTypeRegistrationMessages::Bus::Events::ResolvePropertyHandler, m_handlerName, azrtti_typeid()); + m_toggleSwitch = m_handler->CreateGUI(this); + m_middleLayout->insertWidget(0, m_toggleSwitch, 1); + auto checkBoxCtrl = static_cast(m_toggleSwitch); + QObject::connect(checkBoxCtrl, &AzToolsFramework::PropertyCheckBoxCtrl::valueChanged, this, &PropertyRowWidget::OnClickedToggleButton); + } + } + void PropertyRowWidget::SetIndentSize(int w) { m_indent->changeSize(w, 1, QSizePolicy::Fixed, QSizePolicy::Fixed); @@ -1110,6 +1136,18 @@ namespace AzToolsFramework m_leftHandSideLayout->activate(); } + void PropertyRowWidget::OnClickedToggleButton(bool checked) + { + if (m_expanded != checked) + { + DoExpandOrContract(!IsExpanded(), 0 != (QGuiApplication::keyboardModifiers() & Qt::ControlModifier)); + } + } + + void PropertyRowWidget::ChangeSourceNode(InstanceDataNode* node) + { + m_sourceNode = node; + } void PropertyRowWidget::SetExpanded(bool expanded) { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx index 8248eb4b86..ebf7c67b21 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx @@ -50,6 +50,7 @@ namespace AzToolsFramework virtual void Initialize(PropertyRowWidget* pParent, InstanceDataNode* dataNode, int depth, int labelWidth = 200); virtual void Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth = 200); + virtual void InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth = 200); virtual void Clear(); // for pooling // --- NOT A UNIQUE IDENTIFIER --- @@ -143,11 +144,14 @@ namespace AzToolsFramework QVBoxLayout* GetLeftHandSideLayoutParent() { return m_leftHandSideLayoutParent; } QToolButton* GetIndicatorButton() { return m_indicatorButton; } QLabel* GetNameLabel() { return m_nameLabel; } + QWidget* GetToggle() { return m_toggleSwitch; } + const QWidget* GetToggle() const { return m_toggleSwitch; } void SetIndentSize(int w); void SetAsCustom(bool custom) { m_custom = custom; } bool CanChildrenBeReordered() const; bool CanBeReordered() const; + protected: int CalculateLabelWidth() const; @@ -177,6 +181,8 @@ namespace AzToolsFramework QLabel* m_defaultLabel; // if there is no handler, we use a m_defaultLabel label InstanceDataNode* m_sourceNode; + QWidget* m_toggleSwitch = nullptr; + QString m_currentFilterString; struct ChangeNotification @@ -241,6 +247,8 @@ namespace AzToolsFramework void mouseDoubleClickEvent(QMouseEvent* event) override; void UpdateDropDownArrow(); + void CreateGroupToggleSwitch(); + void ChangeSourceNode(InstanceDataNode* node); void UpdateDefaultLabel(InstanceDataNode* node); void createContainerButtons(); @@ -259,6 +267,7 @@ namespace AzToolsFramework private slots: void OnClickedExpansionButton(); + void OnClickedToggleButton(bool checked); void OnClickedAddElementButton(); void OnClickedRemoveElementButton(); void OnClickedClearContainerButton(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp index ae3bcd6849..36462bca66 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.cpp @@ -169,6 +169,8 @@ namespace AzToolsFramework InstanceDataHierarchyList m_instances; ///< List of instance sets to display, other one can aggregate other instances. InstanceDataHierarchy::ValueComparisonFunction m_valueComparisonFunction; ReflectedPropertyEditor::WidgetList m_widgets; + ReflectedPropertyEditor::WidgetList m_specialGroupWidgets; + InstanceDataNode* groupSourceNode = nullptr; RowContainerType m_widgetsInDisplayOrder; UserWidgetToDataMap m_userWidgetsToData; VisibilityCallback m_visibilityCallback; @@ -501,6 +503,7 @@ namespace AzToolsFramework // if the node is in a group then create the widget for the group if (groupElementData) { + bool isToggleGroup = false; const char* groupName = groupElementData->m_description; PropertyRowWidget*& widgetEntry = m_groupWidgets[{parent, groupName}]; @@ -509,14 +512,34 @@ namespace AzToolsFramework { widgetEntry = CreateOrPullFromPool(); widgetEntry->SetFilterString(m_editor->GetFilterString()); - widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth); + + // Initialized normally if the group does not have a member variable attached to it, + // otherwise initialize it as a group that will have a toggle switch. + if (groupElementData->IsClassElement()) + { + widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth); + } + else + { + widgetEntry->InitializeToggleGroup(groupName, parent, depth, groupSourceNode, m_propertyLabelWidth); + QWidget* toggleSwitch = widgetEntry->GetToggle(); + PropertyHandlerBase* pHandler = widgetEntry->GetHandler(); + m_userWidgetsToData[toggleSwitch] = groupSourceNode; + m_specialGroupWidgets[groupSourceNode] = widgetEntry; + pHandler->ConsumeAttributes_Internal(toggleSwitch, groupSourceNode); + pHandler->ReadValuesIntoGUI_Internal(toggleSwitch, groupSourceNode); + widgetEntry->OnValuesUpdated(); + isToggleGroup = true; + } + widgetEntry->SetLeafIndentation(m_leafIndentation); widgetEntry->SetTreeIndentation(m_treeIndentation); widgetEntry->setObjectName(groupName); for (const AZ::Edit::AttributePair& attribute : groupElementData->m_attributes) { - PropertyAttributeReader reader(node->GetParent()->FirstInstance(), attribute.second); + InstanceDataNode* readerNode = (isToggleGroup) ? groupSourceNode : node; + PropertyAttributeReader reader(readerNode->GetParent()->FirstInstance(), attribute.second); QString descriptionOut; bool foundDescription = false; widgetEntry->ConsumeAttribute(attribute.first, reader, true, &descriptionOut, &foundDescription); @@ -608,7 +631,7 @@ namespace AzToolsFramework // creates and populates the GUI to edit the property if not already created void ReflectedPropertyEditor::Impl::CreateEditorWidget(PropertyRowWidget* pWidget) { - if (!pWidget->HasChildWidgetAlready()) + if (!pWidget->HasChildWidgetAlready() && !pWidget->GetToggle()) { PropertyHandlerBase* pHandler = pWidget->GetHandler(); if (pHandler) @@ -735,36 +758,44 @@ namespace AzToolsFramework } } } + if (!node->GetElementEditMetadata() || (node->GetElementEditMetadata()->m_elementId != AZ::Edit::ClassElements::Group)) + { + pWidget = CreateOrPullFromPool(); + pWidget->show(); - pWidget = CreateOrPullFromPool(); - pWidget->show(); + pWidget->SetFilterString(m_editor->GetFilterString()); + pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth); - pWidget->SetFilterString(m_editor->GetFilterString()); - pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth); + if (labelOverride != "") + { + pWidget->SetNameLabel(labelOverride.data()); + } - if (labelOverride != "") - { - pWidget->SetNameLabel(labelOverride.data()); - } + pWidget->setObjectName(pWidget->label()); + pWidget->SetSelectionEnabled(m_selectionEnabled); + pWidget->SetLeafIndentation(m_leafIndentation); + pWidget->SetTreeIndentation(m_treeIndentation); - pWidget->setObjectName(pWidget->label()); - pWidget->SetSelectionEnabled(m_selectionEnabled); - pWidget->SetLeafIndentation(m_leafIndentation); - pWidget->SetTreeIndentation(m_treeIndentation); + m_widgets[node] = pWidget; + m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget); - m_widgets[node] = pWidget; - m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget); + if (pParent) + { + pParent->AddedChild(pWidget); + } - if (pParent) - { - pParent->AddedChild(pWidget); + if (pParent || !m_hideRootProperties) + { + depth += 1; + } + pParent = pWidget; } - if (pParent || !m_hideRootProperties) + // Save the last InstanceDataNode that is a Group ClassElement so that we can use it as the source node for its widget. + if (node->GetElementEditMetadata() && (node->GetElementEditMetadata()->m_elementId == AZ::Edit::ClassElements::Group)) { - depth += 1; + groupSourceNode = node; } - pParent = pWidget; } } @@ -1356,9 +1387,13 @@ namespace AzToolsFramework return; } - // get the property editor + // Get the property editor from either the widget map or the special toggle group widgets auto rowWidget = m_widgets.find(it->second); - if (rowWidget != m_widgets.end()) + if (rowWidget == m_widgets.end()) + { + rowWidget = m_specialGroupWidgets.find(it->second); + } + if (rowWidget != m_widgets.end() || rowWidget != m_specialGroupWidgets.end()) { InstanceDataNode* node = rowWidget->first; PropertyRowWidget* widget = rowWidget->second; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx index b95c2b927a..b10e153162 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx @@ -51,6 +51,8 @@ namespace AzToolsFramework typedef AZStd::unordered_map WidgetList; + ReflectedPropertyEditor::WidgetList m_specialGroupWidgets; + ReflectedPropertyEditor(QWidget* pParent); virtual ~ReflectedPropertyEditor(); @@ -62,6 +64,7 @@ namespace AzToolsFramework bool AddInstance(void* instance, const AZ::Uuid& classId, void* aggregateInstance = nullptr, void* compareInstance = nullptr); void SetCompareInstance(void* instance, const AZ::Uuid& classId); void ClearInstances(); + void ReadValuesIntoGui(QWidget* widget, InstanceDataNode* node); template bool AddInstance(T* instance, void* aggregateInstance = nullptr, void* compareInstance = nullptr) { diff --git a/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp b/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp index 61b512abb6..1b11479bff 100644 --- a/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp +++ b/Code/Framework/AzToolsFramework/Tests/InstanceDataHierarchy.cpp @@ -21,6 +21,7 @@ #include #include #include +#include using namespace AZ; @@ -727,6 +728,153 @@ namespace UnitTest }; + class GroupTestComponent : public AZ::Component + { + public: + AZ_COMPONENT(GroupTestComponent, "{C088C81D-D59D-43F1-85F8-B2E591BABA36}") + + GroupTestComponent() = default; + + struct SubData + { + AZ_TYPE_INFO(SubData, "{983316B5-17C0-476E-9CEB-CA749B3ABE5D}"); + AZ_CLASS_ALLOCATOR(SubData, AZ::SystemAllocator, 0); + + SubData() {} + explicit SubData(int v) : m_int(v) {} + explicit SubData(bool b) : m_bool(b) {} + explicit SubData(float f) : m_float(f) {} + ~SubData() = default; + + float m_float = 0.f; + int m_int = 0; + bool m_bool = true; + }; + + static void Reflect(AZ::ReflectContext* context) + { + if (auto* serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(1) + ->Field("SubInt", &SubData::m_int) + ->Field("SubToggle", &SubData::m_bool) + ->Field("SubFloat", &SubData::m_float) + ; + + serializeContext->Class() + ->Version(1) + ->Field("Float", &GroupTestComponent::m_float) + ->Field("GroupToggle", &GroupTestComponent::m_groupToggle) + ->Field("GroupFloat", &GroupTestComponent::m_groupFloat) + ->Field("ToggleGroupInt", &GroupTestComponent::m_toggleGroupInt) + ->Field("SubDataNormal", &GroupTestComponent::m_subGroupForNormal) + ->Field("SubDataToggle", &GroupTestComponent::m_subGroupForToggle) + ; + + if (AZ::EditContext* edit = serializeContext->GetEditContext()) + { + edit->Class("Group Test Component", "Testing normal groups and toggle groups") + ->ClassElement(AZ::Edit::ClassElements::EditorData, "") + ->DataElement(0, &GroupTestComponent::m_float, "Float Field", "A float field") + ->ClassElement(AZ::Edit::ClassElements::Group, "Normal Group") + ->DataElement(0, &GroupTestComponent::m_groupFloat, "Float Field", "A float field") + ->DataElement(0, &GroupTestComponent::m_subGroupForNormal, "Struct Field", "A sub data type") + ->GroupElementToggle("Group Toggle", &GroupTestComponent::m_groupToggle) + ->DataElement(0, &GroupTestComponent::m_toggleGroupInt, "Normal Integer", "An Integer") + ->DataElement(0, &GroupTestComponent::m_subGroupForToggle, "Struct Field", "A sub data type") + ; + + edit->Class("SubGroup Test Component", "Testing nested normal groups and toggle groups") + ->ClassElement(AZ::Edit::ClassElements::EditorData, "") + ->ClassElement(AZ::Edit::ClassElements::Group, "Normal SubGroup") + ->DataElement(0, &SubData::m_int, "SubGroup Int Field", "An int") + ->GroupElementToggle("SubGroup Toggle", &SubData::m_bool) + ->DataElement(0, &SubData::m_float, "SubGroup Float Field", "An int") + ; + } + } + } + + void Activate() override + { + } + + void Deactivate() override + { + } + + float m_float = 0.f; + float m_groupFloat = 0.f; + int m_toggleGroupInt = 0; + AZStd::string m_string; + bool m_groupToggle = false; + + SubData m_subGroupForNormal; + SubData m_subGroupForToggle; + }; + + class InstanceDataHierarchyGroupTestFixture : public AllocatorsFixture + { + public: + InstanceDataHierarchyGroupTestFixture() = default; + + AZStd::unique_ptr m_serializeContext; + AZStd::unique_ptr testEntity1; + AzToolsFramework::InstanceDataHierarchy* instanceDataHierarchy; + AzToolsFramework::InstanceDataNode* componentNode1 = nullptr; + + void SetUp() override + { + AllocatorsFixture::SetUp(); + + using AzToolsFramework::InstanceDataHierarchy; + using AzToolsFramework::InstanceDataNode; + + AZ::AllocatorInstance::Create(); + + m_serializeContext.reset(aznew AZ::SerializeContext()); + m_serializeContext.get()->CreateEditContext(); + Entity::Reflect(m_serializeContext.get()); + GroupTestComponent::Reflect(m_serializeContext.get()); + + testEntity1.reset(new AZ::Entity()); + testEntity1->CreateComponent(); + + instanceDataHierarchy = aznew InstanceDataHierarchy(); + instanceDataHierarchy->AddRootInstance(testEntity1.get()); + instanceDataHierarchy->Build(m_serializeContext.get(), 0); + + // Adding the nodes to a node stack + auto rootNode = instanceDataHierarchy->GetRootNode(); + AZStd::stack nodeStack; + nodeStack.push(rootNode); + while (!nodeStack.empty()) + { + InstanceDataNode* node = nodeStack.top(); + nodeStack.pop(); + if (node->GetClassMetadata()->m_typeId == AZ::AzTypeInfo::Uuid()) + { + componentNode1 = node; + break; + } + for (InstanceDataNode& child : node->GetChildren()) + { + nodeStack.push(&child); + } + } + } + + void TearDown() override + { + m_serializeContext.reset(); + testEntity1.reset(); + delete instanceDataHierarchy; + AZ::AllocatorInstance::Destroy(); + AllocatorsFixture::TearDown(); + } + }; + class InstanceDataHierarchyKeyedContainerTest : public AllocatorsFixture { @@ -1315,4 +1463,108 @@ namespace UnitTest run(); } + // Test to validate that the only ClassElement::Group nodes are ToggleGroups + TEST_F(InstanceDataHierarchyGroupTestFixture, GroupToggleIsClassElementGroup) + { + using AzToolsFramework::InstanceDataHierarchy; + using AzToolsFramework::InstanceDataNode; + + for (auto child : componentNode1->GetChildren()) + { + AZStd::string childName(child.GetElementMetadata()->m_name); + if (childName.compare("GroupToggle") == 0) + { + EXPECT_EQ(child.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group); + } + if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0)) + { + for (auto subChild : child.GetChildren()) + { + childName = subChild.GetElementMetadata()->m_name; + if (childName.compare("SubToggle") == 0) + { + EXPECT_EQ(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group); + } + else + { + EXPECT_NE(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group); + } + } + } + } + } + + // Test to ensure that each node has been assigned under the proper group and the group hierarchy is structured correctly + TEST_F(InstanceDataHierarchyGroupTestFixture, ValidatingGroupAndSubGroupHierarchy) + { + using AzToolsFramework::InstanceDataHierarchy; + using AzToolsFramework::InstanceDataNode; + + for (auto child : componentNode1->GetChildren()) + { + AZStd::string childName(child.GetElementMetadata()->m_name); + if (childName.compare("GroupFloat") == 0) + { + EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Normal Group"); + } + if (childName.compare("ToggleGroupInt") == 0) + { + EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Group Toggle"); + } + if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0)) + { + for (auto subChild : child.GetChildren()) + { + childName = subChild.GetElementMetadata()->m_name; + if (childName.compare("SubInt") == 0) + { + EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "Normal SubGroup"); + } + if (childName.compare("SubFloat") == 0) + { + EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "SubGroup Toggle"); + } + } + } + } + } + + class InstanceDataHierarchyGroupTestFixtureParameterized + : public InstanceDataHierarchyGroupTestFixture + , public ::testing::WithParamInterface + { + }; + + INSTANTIATE_TEST_CASE_P( + InstanceDataHierarchyGroupTestFixture, + InstanceDataHierarchyGroupTestFixtureParameterized, + ::testing::Values("GroupFloat", "GroupToggle", "ToggleGroupInt", "SubInt", "SubToggle", "SubFloat")); + + // Test to validate that each node in a group and Subgroup has the correct parent + TEST_P(InstanceDataHierarchyGroupTestFixtureParameterized, ValidatingGroupAndSubGroupParents) + { + using AzToolsFramework::InstanceDataHierarchy; + using AzToolsFramework::InstanceDataNode; + + const char* paramName = GetParam(); + for (auto child : componentNode1->GetChildren()) + { + AZStd::string childName(child.GetElementMetadata()->m_name); + if (childName.compare(paramName) == 0) + { + EXPECT_EQ(child.GetParent()->GetClassMetadata()->m_name, "GroupTestComponent"); + } + if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0)) + { + for (auto subChild : child.GetChildren()) + { + childName = subChild.GetElementMetadata()->m_name; + if (childName.compare(paramName) == 0) + { + EXPECT_EQ(subChild.GetParent()->GetClassMetadata()->m_name, "SubData"); + } + } + } + } + } } // namespace UnitTest diff --git a/Code/Framework/CMakeLists.txt b/Code/Framework/CMakeLists.txt index 45ccb22b14..61f65de5a4 100644 --- a/Code/Framework/CMakeLists.txt +++ b/Code/Framework/CMakeLists.txt @@ -6,7 +6,6 @@ # # -add_subdirectory(AzAutoGen) add_subdirectory(AtomCore) add_subdirectory(AzCore) add_subdirectory(AzQtComponents) diff --git a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp index 2bc8d3e9f0..b8eea00871 100644 --- a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp +++ b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.cpp @@ -1688,12 +1688,12 @@ namespace GridMate return; //No connections to update } bool updateRate = false; - AZ::u32 minRateBytesPerSecond = m_connByCongestionState.top().m_rate; + AZ::u32 minRateBytesPerSecond = m_connByCongestionState.front().m_rate; //const AZ::u32 old = minRateBytesPerSecond; //For debugging - auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id); + auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id); - if ( connIt == m_connByCongestionState.get_container().end()) + if ( connIt == m_connByCongestionState.end()) { return; //Already disconnected } @@ -1708,11 +1708,11 @@ namespace GridMate //If new min or old min increased, rebuild the heap and send an update if (bytesPerSecond < minRateBytesPerSecond - || (id == m_connByCongestionState.top().m_connection && bytesPerSecond > minRateBytesPerSecond)) + || (id == m_connByCongestionState.front().m_connection && bytesPerSecond > minRateBytesPerSecond)) { updateRate = true; minRateBytesPerSecond = bytesPerSecond; - AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end()); + AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end()); } } diff --git a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h index 93a46d8ad7..bd9f1a1ee9 100644 --- a/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h +++ b/Code/Framework/GridMate/GridMate/Replica/ReplicaMgr.h @@ -459,7 +459,7 @@ namespace GridMate } }; static bool k_enableBackPressure; - AZStd::priority_queue m_connByCongestionState; ///< Connections priority queue sorted by congestion window + AZStd::vector m_connByCongestionState; ///< Connections priority queue sorted by congestion window /*** * Updates connection's rate in priority and updates send limit * @@ -479,7 +479,9 @@ namespace GridMate } AZ_Assert(carrier, "NULL carrier!"); - m_connByCongestionState.emplace(RateConnectionPair(AZ::u32(1500), id)); //default to 1500Bps (ex 1 Ethernet frame/second minimum) + m_connByCongestionState.emplace_back(AZ::u32(1500), id); //default to 1500Bps (ex 1 Ethernet frame/second minimum) + // Restore the heap property after pushing back another element + AZStd::push_heap(m_connByCongestionState.begin(), m_connByCongestionState.end()); } void OnDisconnect(Carrier* carrier, ConnectionID id, CarrierDisconnectReason reason) override { @@ -490,17 +492,17 @@ namespace GridMate } AZ_Assert(carrier, "NULL carrier!"); - auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id); - if (connIt != m_connByCongestionState.get_container().end()) + auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id); + if (connIt != m_connByCongestionState.end()) { //Since we are using a weakly sorted heap, we need to re-generate when the top is removed - bool remake = (connIt == m_connByCongestionState.get_container().begin()); + bool remake = (connIt == m_connByCongestionState.begin()); - m_connByCongestionState.get_container().erase(connIt); + m_connByCongestionState.erase(connIt); if (remake) { - AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end()); + AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end()); } } } diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp index 21089ef020..3a7bc6ef3e 100644 --- a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp +++ b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.cpp @@ -3072,6 +3072,7 @@ namespace AssetProcessor QElapsedTimer elapsedTimer; elapsedTimer.start(); + for (auto jobIter = m_jobsToProcess.begin(); jobIter != m_jobsToProcess.end();) { JobDetails& job = *jobIter; @@ -3082,7 +3083,7 @@ namespace AssetProcessor jobIter = m_jobsToProcess.erase(jobIter); m_numOfJobsToAnalyze--; - // Update the remaining job status occasionally + // Update the remaining job status occasionally if (elapsedTimer.elapsed() >= MILLISECONDS_BETWEEN_PROCESS_JOBS_STATUS_UPDATE) { Q_EMIT NumRemainingJobsChanged(m_activeFiles.size() + m_filesToExamine.size() + m_numOfJobsToAnalyze); @@ -3102,7 +3103,8 @@ namespace AssetProcessor // Process the first job if no jobs were analyzed. auto jobIter = m_jobsToProcess.begin(); JobDetails& job = *jobIter; - AZ_Warning(AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.", + AZ_Warning( + AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.", job.m_jobEntry.m_databaseSourceName.toUtf8().data(), job.m_jobEntry.m_jobKey.toUtf8().data(), job.m_jobEntry.m_platformInfo.m_identifier.c_str(), job.m_jobEntry.m_builderGuid.ToString().c_str()); ProcessJob(job); diff --git a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h index 5fc7a73035..376af5d773 100644 --- a/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h +++ b/Code/Tools/AssetProcessor/native/AssetManager/assetProcessorManager.h @@ -207,6 +207,11 @@ namespace AssetProcessor //! or a job dependency and we can only resolve these dependencies once all the create jobs are completed. struct JobToProcessEntry { + bool operator<(const JobToProcessEntry& other) + { + return m_sourceFileInfo.m_pathRelativeToScanFolder < other.m_sourceFileInfo.m_pathRelativeToScanFolder; + } + SourceFileInfo m_sourceFileInfo; AZStd::vector m_jobsToAnalyze; // a vector of pairs of diff --git a/Code/Tools/AssetProcessor/native/assetprocessor.h b/Code/Tools/AssetProcessor/native/assetprocessor.h index 2397f3b1ff..1c13eca200 100644 --- a/Code/Tools/AssetProcessor/native/assetprocessor.h +++ b/Code/Tools/AssetProcessor/native/assetprocessor.h @@ -244,6 +244,11 @@ namespace AssetProcessor m_jobEntry.m_builderGuid == rhs.m_jobEntry.m_builderGuid); } + static bool DatabaseSourceLexCompare(const JobDetails& left, const JobDetails& right) + { + return left.m_jobEntry.m_databaseSourceName <= right.m_jobEntry.m_databaseSourceName; + } + JobDetails() = default; }; diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp index c39a0c66e9..774876234d 100644 --- a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp +++ b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.cpp @@ -197,10 +197,20 @@ namespace AssetProcessor { return priorityLeft > priorityRight; } + + // Optionally stabilize queue order on the source name. + // This is used in automated tests, to allow tests to have a stable + // order that jobs with otherwise equal priority run, so tests process + // assets in the same order each time they are run. + if (m_sortQueueOnDBSourceName) + { + return leftJob->GetJobEntry().m_databaseSourceName < rightJob->GetJobEntry().m_databaseSourceName; + } // if we get all the way down here it means we're dealing with two assets which are not // in any compile groups, not a priority platform, not a priority type, priority platform, etc. // we can arrange these any way we want, but must pick at least a stable order. + return leftJob->GetJobEntry().m_jobRunKey < rightJob->GetJobEntry().m_jobRunKey; } diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h index fbeacd8b8c..7fc60fdd60 100644 --- a/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h +++ b/Code/Tools/AssetProcessor/native/resourcecompiler/RCQueueSortModel.h @@ -50,6 +50,10 @@ namespace AssetProcessor void AddJobIdEntry(AssetProcessor::RCJob* rcJob); void RemoveJobIdEntry(AssetProcessor::RCJob* rcJob); + void SetQueueSortOnDBSourceName() + { + m_sortQueueOnDBSourceName = true; + } // implement QSortFilteRProxyModel: bool filterAcceptsRow(int source_row, const QModelIndex& source_parent) const override; @@ -68,6 +72,11 @@ namespace AssetProcessor QSet m_currentlyConnectedPlatforms; bool m_dirtyNeedsResort = false; // instead of constantly resorting, we resort only when someone wants to pull an element from us + // By default, jobs with equal priority and escalation sort on the job run key. This flag changes + // jobs to sort on the database source name. This is used for testing, to guarantee jobs run in the same + // order for those tests each time they are run. + bool m_sortQueueOnDBSourceName = false; + // --------------------------------------------------------- // AssetProcessorPlatformBus::Handler void AssetProcessorPlatformConnected(const AZStd::string platform) override; diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp index 11ef68de29..660144095b 100644 --- a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp +++ b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.cpp @@ -163,6 +163,11 @@ namespace AssetProcessor return ((!m_RCQueueSortModel.GetNextPendingJob()) && (m_RCJobListModel.jobsInFlight() == 0)); } + void RCController::SetQueueSortOnDBSourceName() + { + m_RCQueueSortModel.SetQueueSortOnDBSourceName(); + } + void RCController::JobSubmitted(JobDetails details) { AssetProcessor::QueueElementID checkFile(details.m_jobEntry.m_databaseSourceName, details.m_jobEntry.m_platformInfo.m_identifier.c_str(), details.m_jobEntry.m_jobKey); diff --git a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h index c555c7a585..51ae6b4a26 100644 --- a/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h +++ b/Code/Tools/AssetProcessor/native/resourcecompiler/rccontroller.h @@ -54,10 +54,11 @@ namespace AssetProcessor void StartJob(AssetProcessor::RCJob* rcJob); int NumberOfPendingCriticalJobsPerPlatform(QString platform); - void SetSystemRoot(const QDir& systemRoot); int NumberOfPendingJobsPerPlatform(QString platform); bool IsIdle(); - bool IsPriorityCopyJob(AssetProcessor::RCJob* rcJob); + + void SetQueueSortOnDBSourceName(); + Q_SIGNALS: void FileCompiled(JobEntry entry, AssetBuilderSDK::ProcessJobResponse response); void FileFailed(JobEntry entry); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 5e2de8e4cd..b90364e1c5 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -49,8 +49,6 @@ static const qint64 s_ReservedDiskSpaceInBytes = 256 * 1024; //! Maximum number of temp folders allowed static const int s_MaximumTempFolders = 10000; -const char AdditionalScanFolders[] = "additionalScanFolders"; - ApplicationManagerBase::ApplicationManagerBase(int* argc, char*** argv, QObject* parent) : ApplicationManager(argc, argv, parent) { @@ -155,55 +153,90 @@ void ApplicationManagerBase::InitAssetProcessorManager() const AzFramework::CommandLine* commandLine = nullptr; AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetCommandLine); - if(commandLine->HasSwitch("zeroAnalysisMode")) + struct APCommandLineSwitch + { + APCommandLineSwitch(const char* switchTitle, const char* helpText) + : m_switch(switchTitle) + , m_helpText(helpText) + { + + } + const char* m_switch; + const char* m_helpText; + }; + + const APCommandLineSwitch Command_waitOnLaunch("waitOnLaunch", "Briefly pauses Asset Processor during initializiation. Useful if you want to attach a debugger."); + const APCommandLineSwitch Command_zeroAnalysisMode("zeroAnalysisMode", "Enables using file modification time when examining source assets for processing."); + const APCommandLineSwitch Command_enableQueryLogging("enableQueryLogging", "Enables logging database queries."); + const APCommandLineSwitch Command_dependencyScanPattern("dependencyScanPattern", "Scans assets that match the given pattern for missing product dependencies."); + const APCommandLineSwitch Command_dsp("dsp", Command_dependencyScanPattern.m_helpText); + const APCommandLineSwitch Command_fileDependencyScanPattern("fileDependencyScanPattern", "Used with dependencyScanPattern to farther filter the scan."); + const APCommandLineSwitch Command_fdsp("fdsp", Command_fileDependencyScanPattern.m_helpText); + const APCommandLineSwitch Command_additionalScanFolders("additionalScanFolders", "Used with dependencyScanPattern to farther filter the scan."); + const APCommandLineSwitch Command_dependencyScanMaxIteration("dependencyScanMaxIteration", "Used to limit the number of recursive searches per line when running dependencyScanPattern."); + const APCommandLineSwitch Command_warningLevel("warningLevel", "Configure the error and warning reporting level for AssetProcessor. Pass in 1 for fatal errors, 2 for fatal errors and warnings."); + const APCommandLineSwitch Command_acceptInput("acceptInput", "Enable external control messaging via the ControlRequestHandler, used with automated tests."); + const APCommandLineSwitch Command_debugOutput("debugOutput", "When enabled, builders that support it will output debug information as product assets. Used primarily with scene files."); + const APCommandLineSwitch Command_sortJobsByDBSourceName("sortJobsByDBSourceName", "When enabled, sorts pending jobs with equal priority and dependencies by database source name instead of job ID. Useful for automated tests to process assets in the same order each time."); + const APCommandLineSwitch Command_truncatefingerprint("truncatefingerprint", "Truncates the fingerprint used for processed assets. Useful if you plan to compress product assets to share on another machine because some compression formats like zip will truncate file mod timestamps."); + const APCommandLineSwitch Command_help("help", "Displays this message."); + const APCommandLineSwitch Command_h("h", Command_help.m_helpText); + + if (commandLine->HasSwitch(Command_waitOnLaunch.m_switch)) + { + // Useful for attaching the debugger, this forces a short pause. + AZStd::this_thread::sleep_for(AZStd::chrono::seconds(20)); + } + + if (commandLine->HasSwitch(Command_zeroAnalysisMode.m_switch)) { m_assetProcessorManager->SetEnableModtimeSkippingFeature(true); } - if(commandLine->HasSwitch("enableQueryLogging")) + if (commandLine->HasSwitch(Command_enableQueryLogging.m_switch)) { m_assetProcessorManager->SetQueryLogging(true); } - if (commandLine->HasSwitch("dependencyScanPattern")) + if (commandLine->HasSwitch(Command_dependencyScanPattern.m_switch)) { - m_dependencyScanPattern = commandLine->GetSwitchValue("dependencyScanPattern", 0).c_str(); + m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dependencyScanPattern.m_switch, 0).c_str(); } - else if (commandLine->HasSwitch("dsp")) + else if (commandLine->HasSwitch(Command_dsp.m_switch)) { - m_dependencyScanPattern = commandLine->GetSwitchValue("dsp", 0).c_str(); + m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dsp.m_switch, 0).c_str(); } m_fileDependencyScanPattern = "*"; - if (commandLine->HasSwitch("fileDependencyScanPattern")) + if (commandLine->HasSwitch(Command_fileDependencyScanPattern.m_switch)) { - m_fileDependencyScanPattern = commandLine->GetSwitchValue("fileDependencyScanPattern", 0).c_str(); + m_fileDependencyScanPattern = commandLine->GetSwitchValue(Command_fileDependencyScanPattern.m_switch, 0).c_str(); } - else if (commandLine->HasSwitch("fdsp")) + else if (commandLine->HasSwitch(Command_fdsp.m_switch)) { - m_fileDependencyScanPattern = commandLine->GetSwitchValue("fdsp", 0).c_str(); + m_fileDependencyScanPattern = commandLine->GetSwitchValue(Command_fdsp.m_switch, 0).c_str(); } - if (commandLine->HasSwitch(AdditionalScanFolders)) + if (commandLine->HasSwitch(Command_additionalScanFolders.m_switch)) { - for (size_t idx = 0; idx < commandLine->GetNumSwitchValues(AdditionalScanFolders); idx++) + for (size_t idx = 0; idx < commandLine->GetNumSwitchValues(Command_additionalScanFolders.m_switch); idx++) { - AZStd::string value = commandLine->GetSwitchValue(AdditionalScanFolders, idx); + AZStd::string value = commandLine->GetSwitchValue(Command_additionalScanFolders.m_switch, idx); m_dependencyAddtionalScanFolders.emplace_back(AZStd::move(value)); } } - if (commandLine->HasSwitch("dependencyScanMaxIteration")) + if (commandLine->HasSwitch(Command_dependencyScanMaxIteration.m_switch)) { - AZStd::string maxIterationAsString = commandLine->GetSwitchValue("dependencyScanMaxIteration", 0); + AZStd::string maxIterationAsString = commandLine->GetSwitchValue(Command_dependencyScanMaxIteration.m_switch, 0); m_dependencyScanMaxIteration = AZStd::stoi(maxIterationAsString); } - if (commandLine->HasSwitch("warningLevel")) + if (commandLine->HasSwitch(Command_warningLevel.m_switch)) { using namespace AssetProcessor; - const AZStd::string& levelString = commandLine->GetSwitchValue("warningLevel", 0); + const AZStd::string& levelString = commandLine->GetSwitchValue(Command_warningLevel.m_switch, 0); WarningLevel warningLevel = WarningLevel::Default; switch(AZStd::stoi(levelString)) @@ -217,26 +250,30 @@ void ApplicationManagerBase::InitAssetProcessorManager() } AssetProcessor::JobDiagnosticRequestBus::Broadcast(&AssetProcessor::JobDiagnosticRequestBus::Events::SetWarningLevel, warningLevel); } - if (commandLine->HasSwitch("acceptInput")) + if (commandLine->HasSwitch(Command_acceptInput.m_switch)) { InitControlRequestHandler(); } - if (commandLine->HasSwitch("debugOutput")) + if (commandLine->HasSwitch(Command_debugOutput.m_switch)) { m_assetProcessorManager->SetBuilderDebugFlag(true); } - constexpr char truncateFingerprintSwitch[] = "truncatefingerprint"; - if(commandLine->HasSwitch(truncateFingerprintSwitch)) + if (commandLine->HasSwitch(Command_sortJobsByDBSourceName.m_switch)) + { + m_sortJobsByDBSourceName = true; + } + + if (commandLine->HasSwitch(Command_truncatefingerprint.m_switch)) { // Zip archive format uses 2 second precision truncated const int ArchivePrecision = 2000; int precision = ArchivePrecision; - if(commandLine->GetNumSwitchValues(truncateFingerprintSwitch) > 0) + if (commandLine->GetNumSwitchValues(Command_truncatefingerprint.m_switch) > 0) { - precision = AZStd::stoi(commandLine->GetSwitchValue(truncateFingerprintSwitch, 0)); + precision = AZStd::stoi(commandLine->GetSwitchValue(Command_truncatefingerprint.m_switch, 0)); if(precision < 1) { @@ -246,6 +283,31 @@ void ApplicationManagerBase::InitAssetProcessorManager() AssetUtilities::SetTruncateFingerprintTimestamp(precision); } + + if (commandLine->HasSwitch(Command_help.m_switch) || commandLine->HasSwitch(Command_h.m_switch)) + { + // Other O3DE tools have a more full featured system for registering command flags + // that includes help output, but right now the AssetProcessor just checks strings + // via HasSwitch. This means this help output has to be updated manually. + AZ_TracePrintf("AssetProcessor", "Asset Processor Command Line Flags:\n"); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_waitOnLaunch.m_switch, Command_waitOnLaunch.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_zeroAnalysisMode.m_switch, Command_zeroAnalysisMode.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_enableQueryLogging.m_switch, Command_enableQueryLogging.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dependencyScanPattern.m_switch, Command_dependencyScanPattern.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dsp.m_switch, Command_dsp.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_fileDependencyScanPattern.m_switch, Command_fileDependencyScanPattern.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_fdsp.m_switch, Command_fdsp.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_additionalScanFolders.m_switch, Command_additionalScanFolders.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_dependencyScanMaxIteration.m_switch, Command_dependencyScanMaxIteration.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_warningLevel.m_switch, Command_warningLevel.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_acceptInput.m_switch, Command_acceptInput.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_debugOutput.m_switch, Command_debugOutput.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_sortJobsByDBSourceName.m_switch, Command_sortJobsByDBSourceName.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_truncatefingerprint.m_switch, Command_truncatefingerprint.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_help.m_switch, Command_help.m_helpText); + AZ_TracePrintf("AssetProcessor", "\t%s : %s\n", Command_h.m_switch, Command_h.m_helpText); + AZ_TracePrintf("AssetProcessor", "\tregset : set the given registry key to the given value.\n"); + } } void ApplicationManagerBase::Rescan() @@ -281,6 +343,11 @@ void ApplicationManagerBase::InitRCController() { m_rcController = new AssetProcessor::RCController(m_platformConfiguration->GetMinJobs(), m_platformConfiguration->GetMaxJobs()); + if (m_sortJobsByDBSourceName) + { + m_rcController->SetQueueSortOnDBSourceName(); + } + QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetToProcess, m_rcController, &AssetProcessor::RCController::JobSubmitted); QObject::connect(m_rcController, &AssetProcessor::RCController::FileCompiled, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessed, Qt::UniqueConnection); QObject::connect(m_rcController, &AssetProcessor::RCController::FileFailed, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetFailed); @@ -1807,4 +1874,3 @@ void ApplicationManagerBase::OnActiveJobsCountChanged(unsigned int count) AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Processing_Jobs, count); Q_EMIT AssetProcessorStatusChanged(entry); } - diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index 40106c69ec..7e6347b4d1 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -236,6 +236,11 @@ protected: int m_remainingAPMJobs = 0; bool m_assetProcessorManagerIsReady = false; + // When job priority and escalation is equal, jobs sort in order by job key. + // This switches that behavior to instead sort by the DB source name, which + // allows automated tests to get deterministic behavior out of Asset Processor. + bool m_sortJobsByDBSourceName = false; + unsigned int m_highestConnId = 0; AzToolsFramework::Ticker* m_ticker = nullptr; // for ticking the tickbus. diff --git a/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua b/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua new file mode 100644 index 0000000000..dda3974043 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Scripts/material_find_overrides_demo.lua @@ -0,0 +1,160 @@ +---------------------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +local FindMaterialAssignmentTest = +{ + Properties = + { + Textures = + { + "materials/presets/macbeth/05_blue_flower_srgb.tif.streamingimage", + "materials/presets/macbeth/06_bluish_green_srgb.tif.streamingimage", + "materials/presets/macbeth/09_moderate_red_srgb.tif.streamingimage", + "materials/presets/macbeth/11_yellow_green_srgb.tif.streamingimage", + "materials/presets/macbeth/12_orange_yellow_srgb.tif.streamingimage", + "materials/presets/macbeth/17_magenta_srgb.tif.streamingimage" + }, + }, +} + +function randomColor() + return Color(math.random(), math.random(), math.random(), 1.0) +end + +function randomDir() + dir = {} + for i = 1, 3 do + lerpDir = math.random() + if lerpDir < 0.5 then + table.insert(dir, -1.0) + else + table.insert(dir, 1.0) + end + end + return dir +end + +function FindMaterialAssignmentTest:OnActivate() + self.timer = 0.0 + self.totalTime = 0.0 + self.totalTimeMax = 200.0 + self.timeUpdate = 2.0 + self.colors = {} + self.lerpDirs = {} + + self.assignmentIds = + { + MaterialComponentRequestBus.Event.FindMaterialAssignmentId(self.entityId, -1, "lambert"), + } + + for index = 1, #self.assignmentIds do + local id = self.assignmentIds[index] + if (id ~= nil) then + self.colors[index] = randomColor() + self.lerpDirs[index] = randomDir() + end + end + self.tickBusHandler = TickBus.Connect(self); +end + +function FindMaterialAssignmentTest:UpdateFactor(assignmentId) + local propertyName = Name("baseColor.factor") + local propertyValue = math.random() + MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, propertyValue); +end + +function FindMaterialAssignmentTest:UpdateColor(assignmentId, color) + local propertyName = Name("baseColor.color") + local propertyValue = color + MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, propertyValue); +end + +function FindMaterialAssignmentTest:UpdateTexture(assignmentId) + if (#self.Properties.Textures > 0) then + local propertyName = Name("baseColor.textureMap") + local textureName = self.Properties.Textures[ math.random( #self.Properties.Textures ) ] + Debug.Log(textureName) + local textureAssetId = AssetCatalogRequestBus.Broadcast.GetAssetIdByPath(textureName, Uuid(), false) + MaterialComponentRequestBus.Event.SetPropertyOverride(self.entityId, assignmentId, propertyName, textureAssetId); + end +end + +function FindMaterialAssignmentTest:UpdateProperties() + Debug.Log("Overriding properties...") + for index = 1, #self.assignmentIds do + local id = self.assignmentIds[index] + if (id ~= nil) then + self:UpdateFactor(id) + self:UpdateTexture(id) + end + end +end + +function FindMaterialAssignmentTest:ClearProperties() + Debug.Log("Clearing properties...") + MaterialComponentRequestBus.Event.ClearAllPropertyOverrides(self.entityId); +end + +function lerpColor(color, lerpDir, deltaTime) + local lerpSpeed = 0.5 + color.r = color.r + deltaTime * lerpDir[1] * lerpSpeed + if color.r > 1.0 then + color.r = 1.0 + lerpDir[1] = -1.0 + elseif color.r < 0 then + color.r = 0 + lerpDir[1] = 1.0 + end + + color.g = color.g + deltaTime * lerpDir[2] * lerpSpeed + if color.g > 1.0 then + color.g = 1.0 + lerpDir[2] = -1.0 + elseif color.g < 0 then + color.g = 0 + lerpDir[2] = 1.0 + end + + color.b = color.b + deltaTime * lerpDir[3] * lerpSpeed + if color.b > 1.0 then + color.b = 1.0 + lerpDir[3] = -1.0 + elseif color.b < 0 then + color.b = 0 + lerpDir[3] = 1.0 + end +end + +function FindMaterialAssignmentTest:lerpColors(deltaTime) + for index = 1, #self.assignmentIds do + local id = self.assignmentIds[index] + if (id ~= nil) then + lerpColor(self.colors[index], self.lerpDirs[index], deltaTime) + self:UpdateColor(id, self.colors[index]) + end + end +end + +function FindMaterialAssignmentTest:OnTick(deltaTime, timePoint) + self.timer = self.timer + deltaTime + self.totalTime = self.totalTime + deltaTime + self:lerpColors(deltaTime) + + if (self.timer > self.timeUpdate and self.totalTime < self.totalTimeMax) then + self.timer = self.timer - self.timeUpdate + self:UpdateProperties() + elseif self.totalTime > self.totalTimeMax then + self:ClearProperties() + self.tickBusHandler:Disconnect(self); + end +end + +return FindMaterialAssignmentTest \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua b/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua index c470748801..685fd8310b 100644 --- a/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua +++ b/Gems/Atom/Feature/Common/Assets/Scripts/material_property_overrides_demo.lua @@ -53,10 +53,9 @@ function PropertyOverrideTest:OnActivate() self.originalAssignments = MaterialComponentRequestBus.Event.GetOriginalMaterialAssignments(self.entityId); self.assignmentIds = self.originalAssignments:GetKeys() - for index = 0, self.assignmentIds:Size() do - local idOutcome = self.assignmentIds:At(index) - if (idOutcome:IsSuccess()) then - local id = idOutcome:GetValue() + for index = 1, self.assignmentIds:GetSize() do + local id = self.assignmentIds[index] + if (id ~= nil) then self.colors[index] = randomColor() self.lerpDirs[index] = randomDir() end @@ -88,10 +87,9 @@ end function PropertyOverrideTest:UpdateProperties() Debug.Log("Overriding properties...") - for index = 0, self.assignmentIds:Size() do - local idOutcome = self.assignmentIds:At(index) - if (idOutcome:IsSuccess()) then - local id = idOutcome:GetValue() + for index = 1, self.assignmentIds:GetSize() do + local id = self.assignmentIds[index] + if (id ~= nil) then self:UpdateFactor(id) self:UpdateTexture(id) end @@ -134,10 +132,9 @@ function lerpColor(color, lerpDir, deltaTime) end function PropertyOverrideTest:lerpColors(deltaTime) - for index = 0, self.assignmentIds:Size() do - local idOutcome = self.assignmentIds:At(index) - if (idOutcome:IsSuccess()) then - local id = idOutcome:GetValue() + for index = 1, self.assignmentIds:GetSize() do + local id = self.assignmentIds[index] + if (id ~= nil) then lerpColor(self.colors[index], self.lerpDirs[index], deltaTime) self:UpdateColor(id, self.colors[index]) end diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h index 12a9c0fccc..987e78ae0f 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignment.h @@ -5,6 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #pragma once #include @@ -63,5 +64,8 @@ namespace AZ //! Utility function for generating a set of available material assignments in a model MaterialAssignmentMap GetMaterialAssignmentsFromModel(Data::Instance model); + //! Find an assignment id corresponding to the lod and label substring filters + MaterialAssignmentId FindMaterialAssignmentIdInModel( + const Data::Instance& model, const MaterialAssignmentLodIndex lodFilter, const AZStd::string& labelFilter); } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h index dd198a7179..e58a8397db 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Material/MaterialAssignmentId.h @@ -15,6 +15,7 @@ #include #include #include +#include namespace AZ { @@ -23,51 +24,50 @@ namespace AZ using MaterialAssignmentLodIndex = AZ::u64; //! MaterialAssignmentId is used to address available and overridable material slots on a model. - //! The LOD and one of the model's original material asset IDs are used as coordinates that identify + //! The LOD and one of the model's original material slot IDs are used as coordinates that identify //! a specific material slot or a set of slots matching either. struct MaterialAssignmentId final { AZ_RTTI(AZ::Render::MaterialAssignmentId, "{EB603581-4654-4C17-B6DE-AE61E79EDA97}"); AZ_CLASS_ALLOCATOR(AZ::Render::MaterialAssignmentId, SystemAllocator, 0); static void Reflect(ReflectContext* context); + static bool ConvertVersion(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); MaterialAssignmentId() = default; - MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, const AZ::Data::AssetId& materialAssetId); + MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId); - //! Create an ID that maps to all material slots, regardless of asset ID or LOD, effectively applying to an entire model. + //! Create an ID that maps to all material slots, regardless of slot ID or LOD, effectively applying to an entire model. static MaterialAssignmentId CreateDefault(); - //! Create an ID that maps to all material slots with a corresponding asset ID, regardless of LOD. - static MaterialAssignmentId CreateFromAssetOnly(AZ::Data::AssetId materialAssetId); + //! Create an ID that maps to all material slots with a corresponding slot ID, regardless of LOD. + static MaterialAssignmentId CreateFromStableIdOnly(RPI::ModelMaterialSlot::StableId materialSlotStableId); - //! Create an ID that maps to a specific material slot with a corresponding asset ID and LOD. - static MaterialAssignmentId CreateFromLodAndAsset(MaterialAssignmentLodIndex lodIndex, AZ::Data::AssetId materialAssetId); + //! Create an ID that maps to a specific material slot with a corresponding stable ID and LOD. + static MaterialAssignmentId CreateFromLodAndStableId(MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId); - //! Returns true if the asset ID and LOD are invalid + //! Returns true if the slot stable ID and LOD are invalid, meaning this assignment applies to the entire model. bool IsDefault() const; - //! Returns true if the asset ID is valid and LOD is invalid - bool IsAssetOnly() const; + //! Returns true if the slot stable ID is valid and LOD is invalid, meaning this assignment applies to every LOD. + bool IsSlotIdOnly() const; - //! Returns true if the asset ID and LOD are both valid - bool IsLodAndAsset() const; + //! Returns true if the slot stable ID and LOD are both valid, meaning this assignment applies to a single material slot on a specific LOD. + bool IsLodAndSlotId() const; - //! Creates a string composed of the asset path and LOD + //! Creates a string describing all the details of the assignment ID AZStd::string ToString() const; - //! Creates a hash composed of the asset ID sub ID and LOD + //! Creates a hash composed of all elements of the assignment ID size_t GetHash() const; - //! Returns true if both asset ID sub IDs and LODs match bool operator==(const MaterialAssignmentId& rhs) const; - - //! Returns true if both asset ID sub IDs and LODs do not match bool operator!=(const MaterialAssignmentId& rhs) const; static constexpr MaterialAssignmentLodIndex NonLodIndex = -1; + MaterialAssignmentLodIndex m_lodIndex = NonLodIndex; - AZ::Data::AssetId m_materialAssetId = AZ::Data::AssetId(); + RPI::ModelMaterialSlot::StableId m_materialSlotStableId = RPI::ModelMaterialSlot::InvalidStableId; }; } // namespace Render diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h index 5d333e070e..c52bed8cf2 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/SkinnedMesh/SkinnedMeshInputBuffers.h @@ -45,7 +45,7 @@ namespace AZ uint32_t m_vertexOffset = 0; uint32_t m_vertexCount = 0; Aabb m_aabb = Aabb::CreateNull(); - Data::Asset m_material; + AZ::RPI::ModelMaterialSlot m_materialSlot; }; //! Buffer views for a specific sub-mesh that are not modified during skinning and thus are shared by all instances of the same skinned mesh diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h new file mode 100644 index 0000000000..37835bd6a8 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.h @@ -0,0 +1,57 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AZ::Render +{ + // Growable vector that leverages indirection to support erasure of elements while maintaining + // resident data in a densely packed region of memory. Useful as a backing store for growable + // buffers intended to be uploaded to the GPU for example. + template + class IndexedDataVector + { + public: + IndexedDataVector(); + explicit IndexedDataVector(size_t initialReservedSize); + ~IndexedDataVector() = default; + + static constexpr IndexType NoFreeSlot = std::numeric_limits::max(); + IndexType m_firstFreeSlot = NoFreeSlot; + + void Clear(); + IndexType GetFreeSlotIndex(); + void RemoveIndex(IndexType index); + + DataType& GetData(IndexType index); + const DataType& GetData(IndexType index) const; + size_t GetDataCount() const; + + AZStd::vector& GetDataVector(); + const AZStd::vector& GetDataVector() const; + + AZStd::vector& GetIndexVector(); + const AZStd::vector& GetIndexVector() const; + + IndexType GetRawIndex(IndexType index) const; + + private: + constexpr static size_t InitialReservedSize = 128; + + // Stores data indices and an embedded free list + AZStd::vector m_indices; + // Stores the indirection index + AZStd::vector m_dataToIndices; + AZStd::vector m_data; + }; +} // namespace AZ::Render + +#include diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl new file mode 100644 index 0000000000..076caad7f4 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Utils/IndexedDataVector.inl @@ -0,0 +1,134 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +namespace AZ::Render +{ + template + inline IndexedDataVector::IndexedDataVector() + : IndexedDataVector(InitialReservedSize) + { + } + + template + inline IndexedDataVector::IndexedDataVector(size_t initialReservedSize) + { + m_dataToIndices.reserve(initialReservedSize); + m_indices.reserve(initialReservedSize); + m_data.reserve(initialReservedSize); + } + + template + inline void IndexedDataVector::Clear() + { + m_dataToIndices.clear(); + m_indices.clear(); + m_data.clear(); + + m_firstFreeSlot = NoFreeSlot; + } + + template + inline IndexType IndexedDataVector::GetFreeSlotIndex() + { + IndexType freeSlotIndex = static_cast(m_indices.size()); + + if (freeSlotIndex == NoFreeSlot) + { + // the vector is full + return NoFreeSlot; + } + + if (m_firstFreeSlot == NoFreeSlot) + { + // If there's no free slot, add on to the end. + m_indices.push_back(freeSlotIndex); + } + else + { + // Fill the free slot. m_indices uses it's empty slots to store a linked list (via indices) to other empty slots. + freeSlotIndex = m_firstFreeSlot; + m_firstFreeSlot = m_indices.at(m_firstFreeSlot); + m_indices.at(freeSlotIndex) = static_cast(m_data.size()); + } + + // The data itself is always packed and m_indices points at it, so push a new entry to the back. + m_data.push_back(DataType()); + m_dataToIndices.push_back(freeSlotIndex); + + return freeSlotIndex; + } + + template + inline void IndexedDataVector::RemoveIndex(IndexType index) + { + IndexType dataIndex = m_indices.at(index); + + // Copy the back light on top of this one. + m_data.at(dataIndex) = m_data.back(); + m_dataToIndices.at(dataIndex) = m_dataToIndices.back(); + + // Update the index of the moved light + m_indices.at(m_dataToIndices.at(dataIndex)) = dataIndex; + + // Pop the back + m_data.pop_back(); + m_dataToIndices.pop_back(); + + // Use free slot to link to next free slot + m_indices.at(index) = m_firstFreeSlot; + m_firstFreeSlot = index; + } + + template + inline DataType& IndexedDataVector::GetData(IndexType index) + { + return m_data.at(m_indices.at(index)); + } + + template + inline const DataType& IndexedDataVector::GetData(IndexType index) const + { + return m_data.at(m_indices.at(index)); + } + + template + inline size_t IndexedDataVector::GetDataCount() const + { + return m_data.size(); + } + + template + inline AZStd::vector& IndexedDataVector::GetDataVector() + { + return m_data; + } + + template + inline const AZStd::vector& IndexedDataVector::GetDataVector() const + { + return m_data; + } + + template + inline AZStd::vector& IndexedDataVector::GetIndexVector() + { + return m_dataToIndices; + } + + template + inline const AZStd::vector& IndexedDataVector::GetIndexVector() const + { + return m_dataToIndices; + } + + template + IndexType IndexedDataVector::GetRawIndex(IndexType index) const + { + return m_indices.at(index); + } +} // namespace AZ::Render diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index 6ad0099686..1500079b00 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -284,7 +284,7 @@ namespace AZ passSystem->AddPassCreator(Name("ReflectionScreenSpaceCompositePass"), &Render::ReflectionScreenSpaceCompositePass::Create); passSystem->AddPassCreator(Name("ReflectionCopyFrameBufferPass"), &Render::ReflectionCopyFrameBufferPass::Create); - // Add RayTracing pas + // Add RayTracing pass passSystem->AddPassCreator(Name("RayTracingPass"), &Render::RayTracingPass::Create); // setup handler for load pass template mappings diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h index a85831e290..6749acfcf5 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.h @@ -10,7 +10,7 @@ #include #include -#include +#include #include namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h index a312b31dda..4c486c4540 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h @@ -9,9 +9,9 @@ #pragma once #include -#include #include +#include #include #include #include diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h index 2e97ae1ded..36837a67fb 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include #include namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h deleted file mode 100644 index f2a372aca9..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -namespace AZ -{ - namespace Render - { - template - class IndexedDataVector - { - public: - IndexedDataVector(); - ~IndexedDataVector() = default; - - static constexpr IndexType NoFreeSlot = std::numeric_limits::max(); - IndexType m_firstFreeSlot = NoFreeSlot; - - void Clear(); - IndexType GetFreeSlotIndex(); - void RemoveIndex(IndexType index); - - DataType& GetData(IndexType index); - const DataType& GetData(IndexType index) const; - size_t GetDataCount() const; - - AZStd::vector& GetDataVector(); - const AZStd::vector& GetDataVector() const; - - IndexType GetRawIndex(IndexType index) const; - - private: - - static constexpr size_t InitialReservedCount = 128; - - // stores the index of data vector for respective light, it also include a linked list to flag the free slots - AZStd::vector m_indices; - // stores the index of index vector for respective light - AZStd::vector m_dataToIndices; - // stores light data - AZStd::vector m_data; - }; - -#include "IndexedDataVector.inl" - } -} diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl b/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl deleted file mode 100644 index da10e5a503..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/IndexedDataVector.inl +++ /dev/null @@ -1,113 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -template -inline IndexedDataVector::IndexedDataVector() -{ - m_dataToIndices.reserve(InitialReservedCount); - m_indices.reserve(InitialReservedCount); - m_data.reserve(InitialReservedCount); -} - -template -inline void IndexedDataVector::Clear() -{ - m_dataToIndices.clear(); - m_indices.clear(); - m_data.clear(); - - m_firstFreeSlot = NoFreeSlot; -} - -template -inline IndexType IndexedDataVector::GetFreeSlotIndex() -{ - IndexType freeSlotIndex = static_cast(m_indices.size()); - - if (freeSlotIndex == NoFreeSlot) - { - // the vector is full - return NoFreeSlot; - } - - if (m_firstFreeSlot == NoFreeSlot) - { - // If there's no free slot, add on to the end. - m_indices.push_back(freeSlotIndex); - } - else - { - // Fill the free slot. m_indices uses it's empty slots to store a linked list (via indices) to other empty slots. - freeSlotIndex = m_firstFreeSlot; - m_firstFreeSlot = m_indices.at(m_firstFreeSlot); - m_indices.at(freeSlotIndex) = static_cast(m_data.size()); - } - - // The data itself is always packed and m_indices points at it, so push a new entry to the back. - m_data.push_back(DataType()); - m_dataToIndices.push_back(freeSlotIndex); - - return freeSlotIndex; -} - -template -inline void IndexedDataVector::RemoveIndex(IndexType index) -{ - IndexType dataIndex = m_indices.at(index); - - // Copy the back light on top of this one. - m_data.at(dataIndex) = m_data.back(); - m_dataToIndices.at(dataIndex) = m_dataToIndices.back(); - - // Update the index of the moved light - m_indices.at(m_dataToIndices.at(dataIndex)) = dataIndex; - - // Pop the back - m_data.pop_back(); - m_dataToIndices.pop_back(); - - // Use free slot to link to next free slot - m_indices.at(index) = m_firstFreeSlot; - m_firstFreeSlot = index; -} - -template -inline DataType& IndexedDataVector::GetData(IndexType index) -{ - return m_data.at(m_indices.at(index)); -} - -template -inline const DataType& IndexedDataVector::GetData(IndexType index) const -{ - return m_data.at(m_indices.at(index)); -} - -template -inline size_t IndexedDataVector::GetDataCount() const -{ - return m_data.size(); -} - -template -inline AZStd::vector& IndexedDataVector::GetDataVector() -{ - return m_data; -} - -template -inline const AZStd::vector& IndexedDataVector::GetDataVector() const -{ - return m_data; -} - -template -IndexType IndexedDataVector::GetRawIndex(IndexType index) const -{ - return m_indices.at(index); -} diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h index b7b644da9e..3c231c1fb0 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include #include namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h index 567d309dff..17d6aab304 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.h @@ -10,7 +10,7 @@ #include #include -#include +#include namespace AZ { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.h index 3d36bb1978..bd9160b171 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include namespace AZ { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.h index 1d72c3e6cc..bc132be77c 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include namespace AZ { diff --git a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.h index 649928d26d..57c5c69e0d 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.h @@ -9,6 +9,7 @@ #pragma once #include +#include #include #include #include @@ -16,7 +17,6 @@ #include #include #include -#include namespace AZ { diff --git a/Gems/Atom/Feature/Common/Code/Source/DisplayMapper/DisplayMapperConfigurationDescriptor.cpp b/Gems/Atom/Feature/Common/Code/Source/DisplayMapper/DisplayMapperConfigurationDescriptor.cpp index 8b617cfe0f..a9ee46dd2c 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DisplayMapper/DisplayMapperConfigurationDescriptor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DisplayMapper/DisplayMapperConfigurationDescriptor.cpp @@ -124,6 +124,18 @@ namespace AZ ->Field("AcesParameterOverrides", &DisplayMapperConfigurationDescriptor::m_acesParameterOverrides) ; } + + if (auto* behaviorContext = azrtti_cast(context)) + { + behaviorContext->Class() + ->Enum<(uint32_t)DisplayMapperOperationType::Aces>("DisplayMapperOperationType_Aces") + ->Enum<(uint32_t)DisplayMapperOperationType::AcesLut>("DisplayMapperOperationType_AcesLut") + ->Enum<(uint32_t)DisplayMapperOperationType::Passthrough>("DisplayMapperOperationType_Passthrough") + ->Enum<(uint32_t)DisplayMapperOperationType::GammaSRGB>("DisplayMapperOperationType_GammaSRGB") + ->Enum<(uint32_t)DisplayMapperOperationType::Reinhard>("DisplayMapperOperationType_Reinhard") + ->Enum<(uint32_t)DisplayMapperOperationType::Invalid>("DisplayMapperOperationType_Invalid") + ; + } } void DisplayMapperPassData::Reflect(ReflectContext* context) diff --git a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp index ec48d57d1a..4d437be244 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignment.cpp @@ -33,8 +33,7 @@ namespace AZ serializeContext->Class() ->Version(1) ->Field("MaterialAsset", &MaterialAssignment::m_materialAsset) - ->Field("PropertyOverrides", &MaterialAssignment::m_propertyOverrides) - ; + ->Field("PropertyOverrides", &MaterialAssignment::m_propertyOverrides); } if (auto behaviorContext = azrtti_cast(context)) @@ -50,8 +49,7 @@ namespace AZ ->Constructor&, const Data::Instance&>() ->Method("ToString", &MaterialAssignment::ToString) ->Property("materialAsset", BehaviorValueProperty(&MaterialAssignment::m_materialAsset)) - ->Property("propertyOverrides", BehaviorValueProperty(&MaterialAssignment::m_propertyOverrides)) - ; + ->Property("propertyOverrides", BehaviorValueProperty(&MaterialAssignment::m_propertyOverrides)); behaviorContext->ConstantProperty("DefaultMaterialAssignment", BehaviorConstant(DefaultMaterialAssignment)) ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) @@ -67,7 +65,6 @@ namespace AZ ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render"); - } } @@ -123,7 +120,7 @@ namespace AZ } const MaterialAssignment& assetAssignment = - GetMaterialAssignmentFromMap(materials, MaterialAssignmentId::CreateFromAssetOnly(id.m_materialAssetId)); + GetMaterialAssignmentFromMap(materials, MaterialAssignmentId::CreateFromStableIdOnly(id.m_materialSlotStableId)); if (assetAssignment.m_materialInstance.get()) { return assetAssignment; @@ -152,11 +149,12 @@ namespace AZ { if (mesh.m_material) { - const MaterialAssignmentId generalId = MaterialAssignmentId::CreateFromAssetOnly(mesh.m_material->GetAssetId()); + const MaterialAssignmentId generalId = + MaterialAssignmentId::CreateFromStableIdOnly(mesh.m_materialSlotStableId); materials[generalId] = MaterialAssignment(mesh.m_material->GetAsset(), mesh.m_material); const MaterialAssignmentId specificId = - MaterialAssignmentId::CreateFromLodAndAsset(lodIndex, mesh.m_material->GetAssetId()); + MaterialAssignmentId::CreateFromLodAndStableId(lodIndex, mesh.m_materialSlotStableId); materials[specificId] = MaterialAssignment(mesh.m_material->GetAsset(), mesh.m_material); } } @@ -166,5 +164,46 @@ namespace AZ return materials; } + + MaterialAssignmentId FindMaterialAssignmentIdInLod( + const Data::Instance& model, + const Data::Instance& lod, + const MaterialAssignmentLodIndex lodIndex, + const AZStd::string& labelFilter) + { + for (const AZ::RPI::ModelLod::Mesh& mesh : lod->GetMeshes()) + { + const AZ::RPI::ModelMaterialSlot& slot = model->GetModelAsset()->FindMaterialSlot(mesh.m_materialSlotStableId); + if (AZ::StringFunc::Contains(slot.m_displayName.GetCStr(), labelFilter, true)) + { + return MaterialAssignmentId::CreateFromLodAndStableId(lodIndex, mesh.m_materialSlotStableId); + } + } + return MaterialAssignmentId(); + } + + MaterialAssignmentId FindMaterialAssignmentIdInModel( + const Data::Instance& model, const MaterialAssignmentLodIndex lodFilter, const AZStd::string& labelFilter) + { + if (model && !labelFilter.empty()) + { + if (lodFilter < model->GetLodCount()) + { + return FindMaterialAssignmentIdInLod(model, model->GetLods()[lodFilter], lodFilter, labelFilter); + } + + for (size_t lodIndex = 0; lodIndex < model->GetLodCount(); ++lodIndex) + { + const MaterialAssignmentId result = + FindMaterialAssignmentIdInLod(model, model->GetLods()[lodIndex], MaterialAssignmentId::NonLodIndex, labelFilter); + if (!result.IsDefault()) + { + return result; + } + } + } + + return MaterialAssignmentId(); + } } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignmentId.cpp b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignmentId.cpp index 71dea0596f..b8a03af6d1 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignmentId.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Material/MaterialAssignmentId.cpp @@ -14,14 +14,46 @@ namespace AZ { namespace Render { + bool MaterialAssignmentId::ConvertVersion(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement) + { + if (classElement.GetVersion() < 2) + { + constexpr AZ::u32 materialAssetIdCrc = AZ_CRC("materialAssetId"); + + AZ::Data::AssetId materialAssetId; + if (!classElement.GetChildData(materialAssetIdCrc, materialAssetId)) + { + AZ_Error("AZ::Render::MaterialAssignmentId::ConvertVersion", false, "Failed to get AssetId element"); + return false; + } + + if (!classElement.RemoveElementByName(materialAssetIdCrc)) + { + AZ_Error("AZ::Render::MaterialAssignmentId::ConvertVersion", false, "Failed to remove deprecated element materialAssetId"); + // No need to early-return, the object will still load successfully, it will just report more errors about the unrecognized element. + } + + if (materialAssetId.IsValid()) + { + classElement.AddElementWithData(context, "materialSlotStableId", materialAssetId.m_subId); + } + else + { + classElement.AddElementWithData(context, "materialSlotStableId", RPI::ModelMaterialSlot::InvalidStableId); + } + } + + return true; + } + void MaterialAssignmentId::Reflect(ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(1) + ->Version(2, &MaterialAssignmentId::ConvertVersion) ->Field("lodIndex", &MaterialAssignmentId::m_lodIndex) - ->Field("materialAssetId", &MaterialAssignmentId::m_materialAssetId) + ->Field("materialSlotStableId", &MaterialAssignmentId::m_materialSlotStableId) ; } @@ -33,75 +65,72 @@ namespace AZ ->Attribute(AZ::Script::Attributes::Module, "render") ->Constructor() ->Constructor() - ->Constructor() + ->Constructor() ->Method("IsDefault", &MaterialAssignmentId::IsDefault) - ->Method("IsAssetOnly", &MaterialAssignmentId::IsAssetOnly) - ->Method("IsLodAndAsset", &MaterialAssignmentId::IsLodAndAsset) + ->Method("IsAssetOnly", &MaterialAssignmentId::IsSlotIdOnly) // Included for compatibility. Use "IsSlotIdOnly" instead. + ->Method("IsLodAndAsset", &MaterialAssignmentId::IsLodAndSlotId) // Included for compatibility. Use "IsLodAndSlotId" instead. + ->Method("IsSlotIdOnly", &MaterialAssignmentId::IsSlotIdOnly) + ->Method("IsLodAndSlotId", &MaterialAssignmentId::IsLodAndSlotId) ->Method("ToString", &MaterialAssignmentId::ToString) ->Property("lodIndex", BehaviorValueProperty(&MaterialAssignmentId::m_lodIndex)) - ->Property("materialAssetId", BehaviorValueProperty(&MaterialAssignmentId::m_materialAssetId)) + ->Property("materialSlotStableId", BehaviorValueProperty(&MaterialAssignmentId::m_materialSlotStableId)) ; } } - MaterialAssignmentId::MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, const AZ::Data::AssetId& materialAssetId) + MaterialAssignmentId::MaterialAssignmentId(MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId) : m_lodIndex(lodIndex) - , m_materialAssetId(materialAssetId) + , m_materialSlotStableId(materialSlotStableId) { } MaterialAssignmentId MaterialAssignmentId::CreateDefault() { - return MaterialAssignmentId(NonLodIndex, AZ::Data::AssetId()); + return MaterialAssignmentId(NonLodIndex, RPI::ModelMaterialSlot::InvalidStableId); } - MaterialAssignmentId MaterialAssignmentId::CreateFromAssetOnly(AZ::Data::AssetId materialAssetId) + MaterialAssignmentId MaterialAssignmentId::CreateFromStableIdOnly(RPI::ModelMaterialSlot::StableId materialSlotStableId) { - return MaterialAssignmentId(NonLodIndex, materialAssetId); + return MaterialAssignmentId(NonLodIndex, materialSlotStableId); } - MaterialAssignmentId MaterialAssignmentId::CreateFromLodAndAsset( - MaterialAssignmentLodIndex lodIndex, AZ::Data::AssetId materialAssetId) + MaterialAssignmentId MaterialAssignmentId::CreateFromLodAndStableId( + MaterialAssignmentLodIndex lodIndex, RPI::ModelMaterialSlot::StableId materialSlotStableId) { - return MaterialAssignmentId(lodIndex, materialAssetId); + return MaterialAssignmentId(lodIndex, materialSlotStableId); } bool MaterialAssignmentId::IsDefault() const { - return m_lodIndex == NonLodIndex && !m_materialAssetId.IsValid(); + return m_lodIndex == NonLodIndex && m_materialSlotStableId == RPI::ModelMaterialSlot::InvalidStableId; } - bool MaterialAssignmentId::IsAssetOnly() const + bool MaterialAssignmentId::IsSlotIdOnly() const { - return m_lodIndex == NonLodIndex && m_materialAssetId.IsValid(); + return m_lodIndex == NonLodIndex && m_materialSlotStableId != RPI::ModelMaterialSlot::InvalidStableId; } - bool MaterialAssignmentId::IsLodAndAsset() const + bool MaterialAssignmentId::IsLodAndSlotId() const { - return m_lodIndex != NonLodIndex && m_materialAssetId.IsValid(); + return m_lodIndex != NonLodIndex && m_materialSlotStableId != RPI::ModelMaterialSlot::InvalidStableId; } AZStd::string MaterialAssignmentId::ToString() const { - AZStd::string assetPathString; - AZ::Data::AssetCatalogRequestBus::BroadcastResult( - assetPathString, &AZ::Data::AssetCatalogRequests::GetAssetPathById, m_materialAssetId); - AZ::StringFunc::Path::StripPath(assetPathString); - AZ::StringFunc::Path::StripExtension(assetPathString); - return AZStd::string::format("%s:%llu", assetPathString.c_str(), m_lodIndex); + return AZStd::string::format("%u:%llu", m_materialSlotStableId, m_lodIndex); } size_t MaterialAssignmentId::GetHash() const { size_t seed = 0; AZStd::hash_combine(seed, m_lodIndex); - AZStd::hash_combine(seed, m_materialAssetId.m_subId); + AZStd::hash_combine(seed, m_materialSlotStableId); return seed; } bool MaterialAssignmentId::operator==(const MaterialAssignmentId& rhs) const { - return m_lodIndex == rhs.m_lodIndex && m_materialAssetId.m_subId == rhs.m_materialAssetId.m_subId; + return m_lodIndex == rhs.m_lodIndex && m_materialSlotStableId == rhs.m_materialSlotStableId; } bool MaterialAssignmentId::operator!=(const MaterialAssignmentId& rhs) const diff --git a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp index c6362f3a5d..8e2c6f2e9b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp @@ -485,20 +485,12 @@ namespace AZ AZ_Error("MeshDataInstance::MeshLoader", false, "Invalid model asset Id."); return; } - - // Check if the model is in the instance database and skip the loading process in this case. - // The model asset id is used as instance id to indicate that it is a static and shared. - Data::Instance model = Data::InstanceDatabase::Instance().Find(Data::InstanceId::CreateFromAssetId(m_modelAsset.GetId())); - if (model) + + if (!m_modelAsset.IsReady()) { - // In case the mesh asset requires instancing (e.g. when containing a cloth buffer), the model will always be cloned and there will not be a - // model instance with the asset id as instance id as searched above. - m_parent->Init(model); - m_modelChangedEvent.Signal(AZStd::move(model)); - return; + m_modelAsset.QueueLoad(); } - m_modelAsset.QueueLoad(); Data::AssetBus::Handler::BusConnect(modelAsset.GetId()); } @@ -589,18 +581,6 @@ namespace AZ { AZ_PROFILE_FUNCTION(Debug::ProfileCategory::AzRender); - auto modelAsset = model->GetModelAsset(); - for (const auto& modelLodAsset : modelAsset->GetLodAssets()) - { - for (const auto& mesh : modelLodAsset->GetMeshes()) - { - if (mesh.GetMaterialAsset().GetStatus() != Data::AssetData::AssetStatus::Ready) - { - - } - } - } - m_model = model; const size_t modelLodCount = m_model->GetLodCount(); m_drawPacketListsByLod.resize(modelLodCount); @@ -644,10 +624,12 @@ namespace AZ for (size_t meshIndex = 0; meshIndex < meshCount; ++meshIndex) { - Data::Instance material = modelLod.GetMeshes()[meshIndex].m_material; + const RPI::ModelLod::Mesh& mesh = modelLod.GetMeshes()[meshIndex]; + + Data::Instance material = mesh.m_material; // Determine if there is a material override specified for this sub mesh - const MaterialAssignmentId materialAssignmentId(modelLodIndex, material ? material->GetAssetId() : AZ::Data::AssetId()); + const MaterialAssignmentId materialAssignmentId(modelLodIndex, mesh.m_materialSlotStableId); const MaterialAssignment& materialAssignment = GetMaterialAssignmentFromMapWithFallback(m_materialAssignments, materialAssignmentId); if (materialAssignment.m_materialInstance.get()) { @@ -790,7 +772,7 @@ namespace AZ // retrieve the material Data::Instance material = mesh.m_material; - const MaterialAssignmentId materialAssignmentId(rayTracingLod, material ? material->GetAssetId() : AZ::Data::AssetId()); + const MaterialAssignmentId materialAssignmentId(rayTracingLod, mesh.m_materialSlotStableId); const MaterialAssignment& materialAssignment = GetMaterialAssignmentFromMapWithFallback(m_materialAssignments, materialAssignmentId); if (materialAssignment.m_materialInstance.get()) { diff --git a/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.h index 3dbf88addb..8beed800b6 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.h @@ -10,10 +10,10 @@ #include #include +#include #include #include #include -#include namespace AZ::Render { diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp index 155b751272..de2c52d1c8 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp @@ -640,7 +640,8 @@ namespace AZ Aabb localAabb = lod.m_subMeshProperties[i].m_aabb; modelLodCreator.SetMeshAabb(AZStd::move(localAabb)); - modelLodCreator.SetMeshMaterialAsset(lod.m_subMeshProperties[i].m_material); + modelCreator.AddMaterialSlot(lod.m_subMeshProperties[i].m_materialSlot); + modelLodCreator.SetMeshMaterialSlot(lod.m_subMeshProperties[i].m_materialSlot.m_stableId); modelLodCreator.EndMesh(); } diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index 401fac8c0c..40188109ca 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -37,6 +37,8 @@ set(FILES Include/Atom/Feature/TransformService/TransformServiceFeatureProcessor.h Include/Atom/Feature/Utils/FrameCaptureBus.h Include/Atom/Feature/Utils/GpuBufferHandler.h + Include/Atom/Feature/Utils/IndexedDataVector.h + Include/Atom/Feature/Utils/IndexedDataVector.inl Include/Atom/Feature/Utils/MultiIndexedDataVector.h Include/Atom/Feature/Utils/MultiSparseVector.h Include/Atom/Feature/Utils/ProfilingCaptureBus.h @@ -77,8 +79,6 @@ set(FILES Source/CoreLights/DiskLightFeatureProcessor.cpp Source/CoreLights/EsmShadowmapsPass.h Source/CoreLights/EsmShadowmapsPass.cpp - Source/CoreLights/IndexedDataVector.h - Source/CoreLights/IndexedDataVector.inl Source/CoreLights/LtcCommon.h Source/CoreLights/LtcCommon.cpp Source/CoreLights/PointLightFeatureProcessor.h diff --git a/Gems/Atom/RHI/Code/CMakeLists.txt b/Gems/Atom/RHI/Code/CMakeLists.txt index 8e1ae3bdf0..eeb8f73bac 100644 --- a/Gems/Atom/RHI/Code/CMakeLists.txt +++ b/Gems/Atom/RHI/Code/CMakeLists.txt @@ -7,9 +7,26 @@ # ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME}) +ly_get_list_relative_pal_filename(pal_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${PAL_PLATFORM_NAME}) include(${pal_dir}/AtomRHITests_traits_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +set(RENDERDOC_CMAKE ${CMAKE_CURRENT_SOURCE_DIR}/${pal_dir}/renderdoc_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +if(EXISTS ${RENDERDOC_CMAKE}) + include(${RENDERDOC_CMAKE}) +endif() + +if(TARGET "3rdParty::renderdoc") + message(STATUS "Renderdoc found, adding as runtime dependency") + set(USE_RENDERDOC_DEFINE "USE_RENDERDOC") + set(RENDERDOC_BUILD_DEPENDENCY "3rdParty::renderdoc") + set(RENDERDOC_API_DEPENDENCY "3rdParty::renderdoc_api") +else() + set(USE_RENDERDOC_DEFINE "") + set(RENDERDOC_BUILD_DEPENDENCY "") + set(RENDERDOC_API_DEPENDENCY "") +endif() + ly_add_target( NAME Atom_RHI.Reflect STATIC NAMESPACE Gem @@ -33,9 +50,11 @@ ly_add_target( NAMESPACE Gem FILES_CMAKE atom_rhi_public_files.cmake + ${pal_source_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake INCLUDE_DIRECTORIES PRIVATE Source + ${pal_source_dir} PUBLIC Include BUILD_DEPENDENCIES @@ -43,6 +62,12 @@ ly_add_target( AZ::AzCore AZ::AzFramework Gem::Atom_RHI.Reflect + ${RENDERDOC_BUILD_DEPENDENCY} + PUBLIC + ${RENDERDOC_API_DEPENDENCY} + COMPILE_DEFINITIONS + PUBLIC + ${USE_RENDERDOC_DEFINE} ) ly_add_target( diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/Factory.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/Factory.h index a9f9120e8d..11f28e7a94 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/Factory.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/Factory.h @@ -11,6 +11,10 @@ #include #include +#if defined(USE_RENDERDOC) +#include +#endif + namespace AZ { namespace RHI @@ -66,7 +70,7 @@ namespace AZ public: AZ_TYPE_INFO(Factory, "{2C0231FD-DD11-4154-A4F5-177181E26D8E}"); - Factory() = default; + Factory(); virtual ~Factory() = default; // Note that you have to delete these for safety reasons, you will trip a static_assert if you do not @@ -93,6 +97,15 @@ namespace AZ /// Access the global factory instance. static Factory& Get(); +#if defined(USE_RENDERDOC) + /// Access the RenderDoc API pointer if available. + /// The availability of the render doc API at runtime depends on the following: + /// - You must not be building a packaged game/product (LY_MONOLITHIC_GAME not enabled in CMake) + /// - A valid renderdoc installation was found, either by auto-discovery, or by supplying ATOM_RENDERDOC_PATH as an environment variable + /// - The module loaded successfully at runtime, and the API function pointer was retrieved successfully + static RENDERDOC_API_1_1_2* GetRenderDocAPI(); +#endif + /// Returns the name of the Factory. virtual Name GetName() = 0; diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/RHIUtils.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/RHIUtils.h index 68d92a77bb..73e8e1ad56 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/RHIUtils.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/RHIUtils.h @@ -37,6 +37,9 @@ namespace AZ //! If multiple values exist it will return the last one AZStd::string GetCommandLineValue(const AZStd::string& commandLineOption); + //! Returns true if the command line option is set + bool QueryCommandLineOption(const AZStd::string& commandLineOption); + //! Returns if the current bakcend is a null renderer bool IsNullRenderer(); } diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/SwapChain.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/SwapChain.h index 14e9968e42..c1fd4453d4 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/SwapChain.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/SwapChain.h @@ -81,6 +81,15 @@ namespace AZ AZ_RTTI(SwapChain, "{888B64A5-D956-406F-9C33-CF6A54FC41B0}", Object); +#if defined(PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB) + // On Linux platforms that uses XCB, a resize may occur in the swap chain but the command queue may still + // reference the original surface. This flag is a temporary fix to make sure that all the swap chains + // have finished their resize events before presenting the command queue. + + // [GFX TODO][GHI - 2678] + AZStd::atomic_bool m_resized{ false }; +#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB + protected: SwapChain(); diff --git a/Gems/Atom/RHI/Code/Platform/Linux/renderdoc_linux.cmake b/Gems/Atom/RHI/Code/Platform/Linux/renderdoc_linux.cmake new file mode 100644 index 0000000000..0faccf80ec --- /dev/null +++ b/Gems/Atom/RHI/Code/Platform/Linux/renderdoc_linux.cmake @@ -0,0 +1,36 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +# Prevent bundling the renderdoc dll with a packaged title +if(NOT LY_MONOLITHIC_GAME) + if(DEFINED ENV{"ATOM_RENDERDOC_PATH"}) + set(RENDERDOC_PATH ENV{"ATOM_RENDERDOC_PATH"}) + endif() + + if(RENDERDOC_PATH) + # Normalize file path + file(TO_CMAKE_PATH "${RENDERDOC_PATH}" RENDERDOC_PATH) + + if(EXISTS "${RENDERDOC_PATH}/librenderdoc.so") + ly_add_external_target( + NAME renderdoc + VERSION + 3RDPARTY_ROOT_DIRECTORY ${RENDERDOC_PATH} + INCLUDE_DIRECTORIES "." + RUNTIME_DEPENDENCIES "${RENDERDOC_PATH}/librenderdoc.so" + ) + + ly_add_external_target( + NAME renderdoc_api + VERSION + 3RDPARTY_ROOT_DIRECTORY ${RENDERDOC_PATH} + INCLUDE_DIRECTORIES "." + ) + endif() + endif() +endif() \ No newline at end of file diff --git a/Gems/Atom/RHI/Code/Platform/Windows/renderdoc_windows.cmake b/Gems/Atom/RHI/Code/Platform/Windows/renderdoc_windows.cmake new file mode 100644 index 0000000000..499321b2ab --- /dev/null +++ b/Gems/Atom/RHI/Code/Platform/Windows/renderdoc_windows.cmake @@ -0,0 +1,38 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +# Prevent bundling the renderdoc dll with a packaged title +if(NOT LY_MONOLITHIC_GAME) + # Common installation path for renderdoc path + set(RENDERDOC_PATH "C:/Program Files/RenderDoc") + if(DEFINED ENV{"ATOM_RENDERDOC_PATH"}) + set(RENDERDOC_PATH ENV{"ATOM_RENDERDOC_PATH"}) + endif() + + if(RENDERDOC_PATH) + # Normalize file path + file(TO_CMAKE_PATH "${RENDERDOC_PATH}" RENDERDOC_PATH) + + if(EXISTS "${RENDERDOC_PATH}/renderdoc.dll") + ly_add_external_target( + NAME renderdoc + VERSION + 3RDPARTY_ROOT_DIRECTORY ${RENDERDOC_PATH} + INCLUDE_DIRECTORIES "." + RUNTIME_DEPENDENCIES "${RENDERDOC_PATH}/renderdoc.dll" + ) + + ly_add_external_target( + NAME renderdoc_api + VERSION + 3RDPARTY_ROOT_DIRECTORY ${RENDERDOC_PATH} + INCLUDE_DIRECTORIES "." + ) + endif() + endif() +endif() \ No newline at end of file diff --git a/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Android.h b/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Android.h new file mode 100644 index 0000000000..2f9b2b7c00 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Android.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#define AZ_TRAIT_RENDERDOC_MODULE "libVkLayer_GLES_RenderDoc.so" diff --git a/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Platform.h b/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Platform.h new file mode 100644 index 0000000000..6af80df81e --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Android/Atom_RHI_Traits_Platform.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include "Atom_RHI_Traits_Android.h" diff --git a/Code/Framework/AzAutoGen/CMakeLists.txt b/Gems/Atom/RHI/Code/Source/Platform/Android/platform_android_files.cmake similarity index 66% rename from Code/Framework/AzAutoGen/CMakeLists.txt rename to Gems/Atom/RHI/Code/Source/Platform/Android/platform_android_files.cmake index 9338520570..167afec34d 100644 --- a/Code/Framework/AzAutoGen/CMakeLists.txt +++ b/Gems/Atom/RHI/Code/Source/Platform/Android/platform_android_files.cmake @@ -6,9 +6,7 @@ # # -ly_add_target( - NAME AzAutoGen HEADERONLY - NAMESPACE AZ - FILES_CMAKE - azautogen_files.cmake +set(FILES + Atom_RHI_Traits_Platform.h + Atom_RHI_Traits_Android.h ) diff --git a/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Linux.h b/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Linux.h new file mode 100644 index 0000000000..35219a5d57 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Linux.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#define AZ_TRAIT_RENDERDOC_MODULE "librenderdoc.so" diff --git a/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Platform.h b/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Platform.h new file mode 100644 index 0000000000..2c2c28a96f --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Linux/Atom_RHI_Traits_Platform.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include "Atom_RHI_Traits_Linux.h" diff --git a/Gems/Atom/RHI/Code/Source/Platform/Linux/platform_linux_files.cmake b/Gems/Atom/RHI/Code/Source/Platform/Linux/platform_linux_files.cmake new file mode 100644 index 0000000000..c31e71cd20 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Linux/platform_linux_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Atom_RHI_Traits_Platform.h + Atom_RHI_Traits_Linux.h +) diff --git a/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Mac.h b/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Mac.h new file mode 100644 index 0000000000..03320d1dd8 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Mac.h @@ -0,0 +1,8 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once diff --git a/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Platform.h b/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Platform.h new file mode 100644 index 0000000000..ae990ab471 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Mac/Atom_RHI_Traits_Platform.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include "Atom_RHI_Traits_Mac.h" diff --git a/Code/Framework/AzAutoGen/azautogen_files.cmake b/Gems/Atom/RHI/Code/Source/Platform/Mac/platform_mac_files.cmake similarity index 79% rename from Code/Framework/AzAutoGen/azautogen_files.cmake rename to Gems/Atom/RHI/Code/Source/Platform/Mac/platform_mac_files.cmake index 9eb4460b5c..2d4ecd8b4f 100644 --- a/Code/Framework/AzAutoGen/azautogen_files.cmake +++ b/Gems/Atom/RHI/Code/Source/Platform/Mac/platform_mac_files.cmake @@ -7,5 +7,6 @@ # set(FILES - AzAutoGen.py + Atom_RHI_Traits_Platform.h + Atom_RHI_Traits_Mac.h ) diff --git a/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Platform.h b/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Platform.h new file mode 100644 index 0000000000..6e19903677 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Platform.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include "Atom_RHI_Traits_Windows.h" diff --git a/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Windows.h b/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Windows.h new file mode 100644 index 0000000000..82358784a3 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Windows/Atom_RHI_Traits_Windows.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#define AZ_TRAIT_RENDERDOC_MODULE "renderdoc.dll" diff --git a/Gems/Atom/RHI/Code/Source/Platform/Windows/platform_windows_files.cmake b/Gems/Atom/RHI/Code/Source/Platform/Windows/platform_windows_files.cmake new file mode 100644 index 0000000000..fc282d0163 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/Windows/platform_windows_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Atom_RHI_Traits_Platform.h + Atom_RHI_Traits_Windows.h +) diff --git a/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_Platform.h b/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_Platform.h new file mode 100644 index 0000000000..c39f94db8b --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_Platform.h @@ -0,0 +1,10 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include "Atom_RHI_Traits_iOS.h" diff --git a/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_iOS.h b/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_iOS.h new file mode 100644 index 0000000000..03320d1dd8 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/iOS/Atom_RHI_Traits_iOS.h @@ -0,0 +1,8 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once diff --git a/Gems/Atom/RHI/Code/Source/Platform/iOS/platform_ios_files.cmake b/Gems/Atom/RHI/Code/Source/Platform/iOS/platform_ios_files.cmake new file mode 100644 index 0000000000..d487385fa6 --- /dev/null +++ b/Gems/Atom/RHI/Code/Source/Platform/iOS/platform_ios_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Atom_RHI_Traits_Platform.h + Atom_RHI_Traits_iOS.h +) diff --git a/Gems/Atom/RHI/Code/Source/RHI/Factory.cpp b/Gems/Atom/RHI/Code/Source/RHI/Factory.cpp index 974d63f88b..3162a71e34 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/Factory.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/Factory.cpp @@ -11,6 +11,16 @@ #include #include +#if defined(USE_RENDERDOC) +#include +#include +#include + +static AZStd::unique_ptr s_renderDocModule; +static RENDERDOC_API_1_1_2* s_renderDocApi = nullptr; +#endif + + namespace AZ { namespace RHI @@ -30,6 +40,48 @@ namespace AZ return AZ_CRC("RHIPlatformService", 0xfff2cea4); } + Factory::Factory() + { +#if defined(USE_RENDERDOC) + // If RenderDoc is requested, we need to load the library as early as possible (before device queries/factories are made) + bool enableRenderDoc = RHI::QueryCommandLineOption("enableRenderDoc"); + + if (enableRenderDoc && AZ_TRAIT_RENDERDOC_MODULE && !s_renderDocModule) + { + s_renderDocModule = DynamicModuleHandle::Create(AZ_TRAIT_RENDERDOC_MODULE); + if (s_renderDocModule) + { + if (s_renderDocModule->Load(false)) + { + pRENDERDOC_GetAPI renderDocGetAPI = s_renderDocModule->GetFunction("RENDERDOC_GetAPI"); + if (renderDocGetAPI) + { + if (!renderDocGetAPI(eRENDERDOC_API_Version_1_1_2, reinterpret_cast(&s_renderDocApi))) + { + s_renderDocApi = nullptr; + } + } + + if (s_renderDocApi) + { + // Prevent RenderDoc from handling any exceptions that may interfere with the O3DE exception handler + s_renderDocApi->UnloadCrashHandler(); + } + else + { + AZ_Printf("RHISystem", "RenderDoc module loaded but failed to retrieve API function pointer.\n"); + } + } + else + { + AZ_Printf("RHISystem", "RenderDoc module requested but module failed to load.\n"); + } + } + } +#endif // defined(USE_RENDERDOC) + + } + void Factory::Register(Factory* instance) { Interface::Register(instance); @@ -58,6 +110,13 @@ namespace AZ ResourceInvalidateBus::ClearQueuedEvents(); Interface::Unregister(instance); + +#if defined(USE_RENDERDOC) + if (s_renderDocModule) + { + s_renderDocModule->Unload(); + } +#endif } bool Factory::IsReady() @@ -71,5 +130,12 @@ namespace AZ AZ_Assert(factory, "RHI::Factory is not connected to a platform. Call IsReady() to get the status of the platform. A null de-reference is imminent."); return *factory; } + +#if defined(USE_RENDERDOC) + RENDERDOC_API_1_1_2* Factory::GetRenderDocAPI() + { + return s_renderDocApi; + } +#endif } } diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp index b670dc1234..d2298cda3f 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp @@ -126,6 +126,7 @@ namespace AZ ResultCode FrameGraph::End() { + AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraph: End"); ResultCode resultCode = ValidateEnd(); if (resultCode != ResultCode::Success) { diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp index 3189acab49..342e537993 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp @@ -72,6 +72,7 @@ namespace AZ void FrameGraphExecuter::Begin(const FrameGraph& frameGraph) { AZ_TRACE_METHOD(); + AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphExecuter: Begin"); BeginInternal(frameGraph); } diff --git a/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp b/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp index 1170b82d78..0210d941dc 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp @@ -6,6 +6,7 @@ * */ +#include #include #include #include @@ -205,6 +206,7 @@ namespace AZ void PipelineStateCache::Compact() { + AZ_ATOM_PROFILE_FUNCTION("RHI", "PipelineStateCache: Compact"); AZStd::unique_lock lock(m_mutex); // Merge the pending cache into the read-only cache. diff --git a/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp b/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp index 083fb87b93..49244f776f 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp @@ -223,7 +223,7 @@ namespace AZ * own RHI scopes to the frame scheduler. This happens prior to the RPI pass graph registration. */ { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "RHISystem :FrameUpdate: OnFramePrepare"); + AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "RHISystem: FrameUpdate: OnFramePrepare"); RHISystemNotificationBus::Broadcast(&RHISystemNotificationBus::Events::OnFramePrepare, m_frameScheduler); } diff --git a/Gems/Atom/RHI/Code/Source/RHI/RHIUtils.cpp b/Gems/Atom/RHI/Code/Source/RHI/RHIUtils.cpp index 8df5e5b5be..bc4cde9406 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/RHIUtils.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/RHIUtils.cpp @@ -122,5 +122,17 @@ namespace AZ } return commandLineValue; } + + bool QueryCommandLineOption(const AZStd::string& commandLineOption) + { + const AzFramework::CommandLine* commandLine = nullptr; + AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetApplicationCommandLine); + + if (commandLine) + { + return commandLine->HasSwitch(commandLineOption); + } + return false; + } } } diff --git a/Gems/Atom/RHI/Code/Source/RHI/SwapChain.cpp b/Gems/Atom/RHI/Code/Source/RHI/SwapChain.cpp index b0501d937d..5fbb83fccf 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/SwapChain.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/SwapChain.cpp @@ -164,6 +164,10 @@ namespace AZ m_currentImageIndex = 0; } +#if defined(PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB) + m_resized.store(true); +#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB + return resultCode; } diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp index c98fd51fbb..ba4aa76a60 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp @@ -469,6 +469,8 @@ namespace AZ ResourceTransitionLoggerNull logger(imageFrameAttachment.GetId()); #endif + AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileImageBarriers (DX12)"); + Image& image = static_cast(*imageFrameAttachment.GetImage()); RHI::ImageScopeAttachment* scopeAttachment = imageFrameAttachment.GetFirstScopeAttachment(); diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueue.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueue.cpp index ca6c829cca..84b4964235 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueue.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueue.cpp @@ -42,6 +42,15 @@ namespace AZ void CommandQueue::ExecuteWork(const RHI::ExecuteWorkRequest& rhiRequest) { +#if defined(PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB) + for (RHI::SwapChain* swapChain : rhiRequest.m_swapChainsToPresent) + { + if (!swapChain->m_resized) + { + return; + } + } +#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB const ExecuteWorkRequest& request = static_cast(rhiRequest); QueueCommand([=](void* queue) { diff --git a/Gems/Atom/RPI/Assets/Materials/Default.materialtype b/Gems/Atom/RPI/Assets/Materials/Default.materialtype deleted file mode 100644 index e8e6ff24eb..0000000000 --- a/Gems/Atom/RPI/Assets/Materials/Default.materialtype +++ /dev/null @@ -1,90 +0,0 @@ -{ - "description": "A simple default base material used primarily for imported model files like FBX.", - "propertyLayout": { - "version": 1, - "properties": { - "general": [ - { - "id": "DiffuseColor", - "type": "color", - "defaultValue": [ 1.0, 1.0, 1.0 ], - "connection": { - "type": "shaderInput", - "id": "m_diffuseColor" - } - }, - { - "id": "DiffuseMap", - "type": "image", - "defaultValue": "", - "connection": { - "type": "shaderInput", - "id": "m_diffuseMap" - } - }, - { - "id": "UseDiffuseMap", - "type": "bool", - "defaultValue": false, - "connection": { - "type": "shaderOption", - "id": "o_useDiffuseMap" - } - }, - { - "id": "SpecularColor", - "type": "color", - "defaultValue": [ 0.0, 0.0, 0.0 ], - "connection": { - "type": "shaderInput", - "id": "m_specularColor" - } - }, - { - "id": "SpecularMap", - "type": "image", - "defaultValue": "", - "connection": { - "type": "shaderInput", - "id": "m_specularMap" - } - }, - { - "id": "UseSpecularMap", - "type": "bool", - "defaultValue": false, - "connection": { - "type": "shaderOption", - "id": "o_useSpecularMap" - } - }, - { - "id": "NormalMap", - "type": "image", - "defaultValue": "", - "connection": { - "type": "shaderInput", - "id": "m_normalMap" - } - }, - { - "id": "UseNormalMap", - "type": "bool", - "defaultValue": false, - "connection": { - "type": "shaderOption", - "id": "o_useNormalMap" - } - } - ] - } - }, - "shaders": [ - { - "file": "DefaultMaterial.shader" - }, - { - "file": "DefaultMaterial_DepthPass.shader" - } - ] -} diff --git a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.azsl b/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.azsl deleted file mode 100644 index 6640ed3fca..0000000000 --- a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.azsl +++ /dev/null @@ -1,127 +0,0 @@ - -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -#include -#include -#include - -ShaderResourceGroup MaterialSrg : SRG_PerMaterial -{ - float4 m_diffuseColor; - float3 m_specularColor; - - Texture2D m_diffuseMap; - Texture2D m_normalMap; - Texture2D m_specularMap; - - Sampler m_sampler - { - MaxAnisotropy = 16; - AddressU = Wrap; - AddressV = Wrap; - AddressW = Wrap; - }; -} - -option bool o_useDiffuseMap = false; -option bool o_useSpecularMap = false; -option bool o_useNormalMap = false; - -struct VertexInput -{ - float3 m_position : POSITION; - float3 m_normal : NORMAL; - float4 m_tangent : TANGENT; - float3 m_bitangent : BITANGENT; - float2 m_uv : UV0; -}; - -struct VertexOutput -{ - float4 m_position : SV_Position; - float3 m_normal : NORMAL; - float3 m_tangent : TANGENT; - float3 m_bitangent : BITANGENT; - float2 m_uv : UV0; - float3 m_positionToCamera : VIEW; -}; - -VertexOutput MainVS(VertexInput input) -{ - const float4x4 objectToWorldMatrix = ObjectSrg::GetWorldMatrix(); - - VertexOutput output; - float3 worldPosition = mul(objectToWorldMatrix, float4(input.m_position,1)).xyz; - output.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); - - output.m_uv = input.m_uv; - - output.m_positionToCamera = ViewSrg::m_worldPosition - worldPosition; - - float3x3 objectToWorldMatrixIT = ObjectSrg::GetWorldMatrixInverseTranspose(); - - ConstructTBN(input.m_normal, input.m_tangent, input.m_bitangent, objectToWorldMatrix, objectToWorldMatrixIT, output.m_normal, output.m_tangent, output.m_bitangent); - - return output; -} - -struct PixelOutput -{ - float4 m_color : SV_Target0; -}; - -PixelOutput MainPS(VertexOutput input) -{ - PixelOutput output; - - // Very rough placeholder lighting - static const float3 lightDir = normalize(float3(1,1,1)); - - float4 baseColor = MaterialSrg::m_diffuseColor; - if (o_useDiffuseMap) - { - baseColor *= MaterialSrg::m_diffuseMap.Sample(MaterialSrg::m_sampler, input.m_uv); - } - - float3 specular = MaterialSrg::m_specularColor; - if (o_useSpecularMap) - { - specular *= MaterialSrg::m_specularMap.Sample(MaterialSrg::m_sampler, input.m_uv).rgb; - } - - float3 normal; - if (o_useNormalMap) - { - float4 sampledValue = MaterialSrg::m_normalMap.Sample(MaterialSrg::m_sampler, input.m_uv); - normal = GetWorldSpaceNormal(sampledValue.xy, input.m_normal, input.m_tangent, input.m_bitangent); - } - else - { - normal = normalize(input.m_normal); - } - - float3 viewDir = normalize(input.m_positionToCamera); - float3 H = normalize(lightDir + viewDir); - float NdotH = max(0.001, dot(normal, H)); - float NdotL = saturate(dot(normal, lightDir)); - - float3 diffuse = NdotL * baseColor.xyz; - - specular = pow(NdotH, 5.0) * specular; - - // Combined - float3 result = diffuse + specular + float3(0.1, 0.1, 0.1) * baseColor.xyz; - - output.m_color = float4(result.xyz, baseColor.a); - - return output; -} diff --git a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.shader b/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.shader deleted file mode 100644 index ceea480f43..0000000000 --- a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial.shader +++ /dev/null @@ -1,26 +0,0 @@ -{ - "Source" : "DefaultMaterial.azsl", - - "DepthStencilState" : { - "Depth" : { "Enable" : true, "CompareFunc" : "Equal" } - }, - - "DrawList" : "forward", - - "ProgramSettings": - { - "EntryPoints": - [ - { - "name": "MainVS", - "type": "Vertex" - }, - { - "name": "MainPS", - "type": "Fragment" - } - ] - } -} - - diff --git a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.azsl b/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.azsl deleted file mode 100644 index 961fde7568..0000000000 --- a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.azsl +++ /dev/null @@ -1,33 +0,0 @@ - -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -#include - -struct VertexInput -{ - float3 m_position : POSITION; -}; - -struct VertexOutput -{ - float4 m_position : SV_Position; -}; - -VertexOutput MainVS(VertexInput input) -{ - const float4x4 objectToWorldMatrix = ObjectSrg::GetWorldMatrix(); - - VertexOutput output; - float3 worldPosition = mul(objectToWorldMatrix, float4(input.m_position,1)).xyz; - output.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); - return output; -} diff --git a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.shader b/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.shader deleted file mode 100644 index 19ba1d5d9d..0000000000 --- a/Gems/Atom/RPI/Assets/Materials/DefaultMaterial_DepthPass.shader +++ /dev/null @@ -1,20 +0,0 @@ -{ - "Source" : "DefaultMaterial_DepthPass.azsl", - - "DepthStencilState" : { - "Depth" : { "Enable" : true, "CompareFunc" : "GreaterEqual" } - }, - - "DrawList" : "depth", - - "ProgramSettings": - { - "EntryPoints": - [ - { - "name": "MainVS", - "type": "Vertex" - } - ] - } -} diff --git a/Gems/Atom/RPI/Assets/atom_rpi_asset_files.cmake b/Gems/Atom/RPI/Assets/atom_rpi_asset_files.cmake index 8f85259f7d..9e89427a70 100644 --- a/Gems/Atom/RPI/Assets/atom_rpi_asset_files.cmake +++ b/Gems/Atom/RPI/Assets/atom_rpi_asset_files.cmake @@ -7,11 +7,6 @@ # set(FILES - Materials/Default.materialtype - Materials/DefaultMaterial.azsl - Materials/DefaultMaterial.shader - Materials/DefaultMaterial_DepthPass.azsl - Materials/DefaultMaterial_DepthPass.shader Shader/DecomposeMsImage.azsl Shader/DecomposeMsImage.shader Shader/ImagePreview.azsl diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h index 32880a221c..a19c985f2d 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/Model.h @@ -90,8 +90,8 @@ namespace AZ private: Model() = default; - static Data::Instance CreateInternal(ModelAsset& modelAsset); - RHI::ResultCode Init(ModelAsset& modelAsset); + static Data::Instance CreateInternal(const Data::Asset& modelAsset); + RHI::ResultCode Init(const Data::Asset& modelAsset); AZStd::fixed_vector, ModelLodAsset::LodCountMax> m_lods; Data::Asset m_modelAsset; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/ModelLod.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/ModelLod.h index dcc4813b3d..0d0304a04e 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/ModelLod.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Model/ModelLod.h @@ -18,6 +18,7 @@ #include #include +#include #include #include @@ -72,6 +73,8 @@ namespace AZ RHI::IndexBufferView m_indexBufferView; StreamInfoList m_streamInfo; + + ModelMaterialSlot::StableId m_materialSlotStableId = ModelMaterialSlot::InvalidStableId; //! The default material assigned to the mesh by the asset. Data::Instance m_material; @@ -82,7 +85,7 @@ namespace AZ AZ_INSTANCE_DATA(ModelLod, "{3C796FC9-2067-4E0F-A660-269F8254D1D5}"); AZ_CLASS_ALLOCATOR(ModelLod, AZ::SystemAllocator, 0); - static Data::Instance FindOrCreate(const Data::Asset& lodAsset); + static Data::Instance FindOrCreate(const Data::Asset& lodAsset, const Data::Asset& modelAsset); ~ModelLod() = default; @@ -122,8 +125,8 @@ namespace AZ private: ModelLod() = default; - static Data::Instance CreateInternal(ModelLodAsset& lodAsset); - RHI::ResultCode Init(ModelLodAsset& lodAsset); + static Data::Instance CreateInternal(const Data::Asset& lodAsset, const AZStd::any* modelAssetAny); + RHI::ResultCode Init(const Data::Asset& lodAsset, const Data::Asset& modelAsset); bool SetMeshInstanceData( const ModelLodAsset::Mesh::StreamBufferInfo& streamBufferInfo, diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h index b7414f73a2..dbcfc69d56 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAsset.h @@ -49,6 +49,12 @@ namespace AZ //! Returns the model-space axis aligned bounding box const AZ::Aabb& GetAabb() const; + + //! Returns the list of all ModelMaterialSlot's for the model, across all LODs. + const ModelMaterialSlotMap& GetMaterialSlots() const; + + //! Find a material slot with the given stableId, or returns an invalid slot if it isn't found. + const ModelMaterialSlot& FindMaterialSlot(uint32_t stableId) const; //! Returns the number of Lods in the model size_t GetLodCount() const; @@ -97,6 +103,13 @@ namespace AZ volatile mutable bool m_isKdTreeCalculationRunning = false; mutable AZStd::mutex m_kdTreeLock; mutable AZStd::optional m_modelTriangleCount; + + // Lists all of the material slots that are used by this LOD. + // Note the same slot can appear in multiple LODs in the model, so that LODs don't have to refer back to the model asset. + ModelMaterialSlotMap m_materialSlots; + + // A default ModelMaterialSlot to be returned upon error conditions. + ModelMaterialSlot m_fallbackSlot; AZStd::size_t CalculateTriangleCount() const; }; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAssetCreator.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAssetCreator.h index 0b8cb678dc..d87ae1c57e 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAssetCreator.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelAssetCreator.h @@ -29,6 +29,10 @@ namespace AZ //! Assigns a name to the model void SetName(AZStd::string_view name); + + //! Adds a new material slot to the asset. + //! If a slot with the same stable ID already exists, it will be replaced. + void AddMaterialSlot(const ModelMaterialSlot& materialSlot); //! Adds a Lod to the model. void AddLodAsset(Data::Asset&& lodAsset); diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAsset.h index 4e86b0e367..8c8edddfe1 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAsset.h @@ -16,6 +16,7 @@ #include #include #include +#include #include #include @@ -84,8 +85,9 @@ namespace AZ //! Returns the number of indices in this mesh uint32_t GetIndexCount() const; - //! Returns the reference to material asset used by this mesh - const Data::Asset & GetMaterialAsset() const; + //! Returns the ID of the material slot used by this mesh. + //! This maps into the ModelAsset's material slot list. + ModelMaterialSlot::StableId GetMaterialSlotId() const; //! Returns the name of this mesh const AZ::Name& GetName() const; @@ -124,7 +126,9 @@ namespace AZ AZ::Name m_name; AZ::Aabb m_aabb = AZ::Aabb::CreateNull(); - Data::Asset m_materialAsset{ Data::AssetLoadBehavior::PreLoad }; + // Identifies the material slot that is used by this mesh. + // References material slot in the ModelAsset that owns this mesh; see ModelAsset::FindMaterialSlot(). + ModelMaterialSlot::StableId m_materialSlotId = ModelMaterialSlot::InvalidStableId; // Both the buffer in m_indexBufferAssetView and the buffers in m_streamBufferInfo // may point to either unique buffers for the mesh or to consolidated @@ -147,7 +151,7 @@ namespace AZ private: AZStd::vector m_meshes; AZ::Aabb m_aabb = AZ::Aabb::CreateNull(); - + // These buffers owned by the lod are the consolidated super buffers. // Meshes may either have views into these buffers or they may own // their own buffers. diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAssetCreator.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAssetCreator.h index c3291e5c73..776347cb2b 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAssetCreator.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelLodAssetCreator.h @@ -8,6 +8,7 @@ #pragma once +#include #include #include @@ -45,9 +46,9 @@ namespace AZ //! Begin and BeginMesh must be called first. void SetMeshAabb(AZ::Aabb&& aabb); - //! Sets the material asset for the current SubMesh. + //! Sets the ID of the model's material slot that this mesh uses. //! Begin and BeginMesh must be called first - void SetMeshMaterialAsset(const Data::Asset& materialAsset); + void SetMeshMaterialSlot(ModelMaterialSlot::StableId id); //! Sets the given BufferAssetView to the current SubMesh as the index buffer. //! Begin and BeginMesh must be called first diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelMaterialSlot.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelMaterialSlot.h new file mode 100644 index 0000000000..dd46aca6cd --- /dev/null +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Model/ModelMaterialSlot.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +namespace AZ +{ + class ReflectContext; + + namespace RPI + { + //! Use by model assets to identify a logical material slot. + //! Each slot has a unique ID, a name, and a default material. Each mesh in model will reference a single ModelMaterialSlot. + //! Other classes like MeshFeatureProcessor and MaterialComponent can override the material associated with individual slots + //! to alter the default appearance of the mesh. + struct ModelMaterialSlot + { + AZ_TYPE_INFO(ModelMaterialSlot, "{0E88A62A-D83D-4C1B-8DE7-CE972B8124B5}"); + + static void Reflect(AZ::ReflectContext* context); + + using StableId = uint32_t; + static const StableId InvalidStableId; + + //! This ID must have a consistent value when the asset is reprocessed by the asset pipeline, and must be unique within the ModelLodAsset. + //! In practice, this set using the MaterialUid from SceneAPI. See ModelAssetBuilderComponent::CreateMesh. + StableId m_stableId = InvalidStableId; + + Name m_displayName; //!< The name of the slot as displayed to the user in UI. (Using Name instead of string for fast copies) + + Data::Asset m_defaultMaterialAsset{ Data::AssetLoadBehavior::PreLoad }; //!< The material that will be applied to this slot by default. + }; + + using ModelMaterialSlotMap = AZStd::unordered_map; + + } //namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/MaterialAssetBuilderComponent.cpp b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/MaterialAssetBuilderComponent.cpp index c55eb947a1..7187cb391a 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/MaterialAssetBuilderComponent.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/MaterialAssetBuilderComponent.cpp @@ -91,7 +91,7 @@ namespace AZ if (auto* serialize = azrtti_cast(context)) { serialize->Class() - ->Version(14); // [ATOM-13410] + ->Version(16); // Optional material conversion } } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.cpp b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.cpp index aa2ad37647..7100b2cd48 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.cpp @@ -109,7 +109,7 @@ namespace AZ if (auto* serialize = azrtti_cast(context)) { serialize->Class() - ->Version(27); // [ATOM-15658] + ->Version(29); // (updated to separate material slot ID from default material asset) } } @@ -367,6 +367,9 @@ namespace AZ MorphTargetMetaAssetCreator morphTargetMetaCreator; morphTargetMetaCreator.Begin(MorphTargetMetaAsset::ConstructAssetId(modelAssetId, modelAssetName)); + + ModelAssetCreator modelAssetCreator; + modelAssetCreator.Begin(modelAssetId); uint32_t lodIndex = 0; for (const SourceMeshContentList& sourceMeshContentList : sourceMeshContentListsByLod) @@ -429,7 +432,7 @@ namespace AZ for (const ProductMeshView& meshView : lodMeshViews) { - if (!CreateMesh(meshView, indexBuffer, streamBuffers, lodAssetCreator, context.m_materialsByUid)) + if (!CreateMesh(meshView, indexBuffer, streamBuffers, modelAssetCreator, lodAssetCreator, context.m_materialsByUid)) { return AZ::SceneAPI::Events::ProcessingResult::Failure; } @@ -469,10 +472,6 @@ namespace AZ } sourceMeshContentListsByLod.clear(); - // Build the final asset structure - ModelAssetCreator modelAssetCreator; - modelAssetCreator.Begin(modelAssetId); - // Finalize all LOD assets for (auto& lodAsset : lodAssets) { @@ -1796,6 +1795,7 @@ namespace AZ const ProductMeshView& meshView, const BufferAssetView& lodIndexBuffer, const AZStd::vector& lodStreamBuffers, + ModelAssetCreator& modelAssetCreator, ModelLodAssetCreator& lodAssetCreator, const MaterialAssetsByUid& materialAssetsByUid) { @@ -1806,8 +1806,13 @@ namespace AZ auto iter = materialAssetsByUid.find(meshView.m_materialUid); if (iter != materialAssetsByUid.end()) { - const Data::Asset& materialAsset = iter->second.m_asset; - lodAssetCreator.SetMeshMaterialAsset(materialAsset); + ModelMaterialSlot materialSlot; + materialSlot.m_stableId = meshView.m_materialUid; + materialSlot.m_displayName = iter->second.m_name; + materialSlot.m_defaultMaterialAsset = iter->second.m_asset; + + modelAssetCreator.AddMaterialSlot(materialSlot); + lodAssetCreator.SetMeshMaterialSlot(materialSlot.m_stableId); } } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.h b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.h index 79dec962df..843f756df6 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.h +++ b/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/ModelAssetBuilderComponent.h @@ -42,6 +42,7 @@ namespace AZ using SkinData = AZ::SceneAPI::DataTypes::ISkinWeightData; class Stream; + class ModelAssetCreator; class ModelLodAssetCreator; class BufferAssetCreator; struct PackedCompressedMorphTargetDelta; @@ -294,6 +295,7 @@ namespace AZ const ProductMeshView& meshView, const BufferAssetView& lodIndexBuffer, const AZStd::vector& lodStreamBuffers, + ModelAssetCreator& modelAssetCreator, ModelLodAssetCreator& lodAssetCreator, const MaterialAssetsByUid& materialAssetsByUid); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp index e192e71fc4..c630fe0e5d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp @@ -720,6 +720,7 @@ namespace AZ void CullingScene::BeginCulling(const AZStd::vector& views) { + AZ_ATOM_PROFILE_FUNCTION("RPI", "CullingScene: BeginCulling"); m_cullDataConcurrencyCheck.soft_lock(); m_debugCtx.ResetCullStats(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp index e684c4832a..32fe297c57 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp @@ -40,7 +40,7 @@ namespace AZ return m_lods; } - Data::Instance Model::CreateInternal(ModelAsset& modelAsset) + Data::Instance Model::CreateInternal(const Data::Asset& modelAsset) { AZ_PROFILE_FUNCTION(Debug::ProfileCategory::AzRender); Data::Instance model = aznew Model(); @@ -54,15 +54,15 @@ namespace AZ return nullptr; } - RHI::ResultCode Model::Init(ModelAsset& modelAsset) + RHI::ResultCode Model::Init(const Data::Asset& modelAsset) { AZ_PROFILE_FUNCTION(Debug::ProfileCategory::AzRender); - m_lods.resize(modelAsset.GetLodAssets().size()); + m_lods.resize(modelAsset->GetLodAssets().size()); for (size_t lodIndex = 0; lodIndex < m_lods.size(); ++lodIndex) { - const Data::Asset& lodAsset = modelAsset.GetLodAssets()[lodIndex]; + const Data::Asset& lodAsset = modelAsset->GetLodAssets()[lodIndex]; if (!lodAsset) { @@ -70,7 +70,7 @@ namespace AZ return RHI::ResultCode::Fail; } - Data::Instance lodInstance = ModelLod::FindOrCreate(lodAsset); + Data::Instance lodInstance = ModelLod::FindOrCreate(lodAsset, modelAsset); if (lodInstance == nullptr) { return RHI::ResultCode::Fail; @@ -98,7 +98,7 @@ namespace AZ m_lods[lodIndex] = AZStd::move(lodInstance); } - m_modelAsset = { &modelAsset, AZ::Data::AssetLoadBehavior::PreLoad }; + m_modelAsset = modelAsset; m_isUploadPending = true; return RHI::ResultCode::Success; } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLod.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLod.cpp index b68930e4a3..dc39200a65 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLod.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLod.cpp @@ -19,11 +19,14 @@ namespace AZ { namespace RPI { - Data::Instance ModelLod::FindOrCreate(const Data::Asset& lodAsset) + Data::Instance ModelLod::FindOrCreate(const Data::Asset& lodAsset, const Data::Asset& modelAsset) { + AZStd::any modelAssetAny{&modelAsset}; + return Data::InstanceDatabase::Instance().FindOrCreate( Data::InstanceId::CreateFromAssetId(lodAsset.GetId()), - lodAsset); + lodAsset, + &modelAssetAny); } AZStd::array_view ModelLod::GetMeshes() const @@ -31,10 +34,13 @@ namespace AZ return m_meshes; } - Data::Instance ModelLod::CreateInternal(ModelLodAsset& lodAsset) + Data::Instance ModelLod::CreateInternal(const Data::Asset& lodAsset, const AZStd::any* modelAssetAny) { + AZ_Assert(modelAssetAny != nullptr, "Invalid model asset param"); + auto modelAsset = AZStd::any_cast*>(*modelAssetAny); + Data::Instance lod = aznew ModelLod(); - const RHI::ResultCode resultCode = lod->Init(lodAsset); + const RHI::ResultCode resultCode = lod->Init(lodAsset, *modelAsset); if (resultCode == RHI::ResultCode::Success) { @@ -44,11 +50,11 @@ namespace AZ return nullptr; } - RHI::ResultCode ModelLod::Init(ModelLodAsset& lodAsset) + RHI::ResultCode ModelLod::Init(const Data::Asset& lodAsset, const Data::Asset& modelAsset) { AZ_TRACE_METHOD(); - for (const ModelLodAsset::Mesh& mesh : lodAsset.GetMeshes()) + for (const ModelLodAsset::Mesh& mesh : lodAsset->GetMeshes()) { Mesh meshInstance; @@ -100,10 +106,13 @@ namespace AZ } } - auto& materialAsset = mesh.GetMaterialAsset(); - if (materialAsset.IsReady()) + const ModelMaterialSlot& materialSlot = modelAsset->FindMaterialSlot(mesh.GetMaterialSlotId()); + + meshInstance.m_materialSlotStableId = materialSlot.m_stableId; + + if (materialSlot.m_defaultMaterialAsset.IsReady()) { - meshInstance.m_material = Material::FindOrCreate(materialAsset); + meshInstance.m_material = Material::FindOrCreate(materialSlot.m_defaultMaterialAsset); } m_meshes.emplace_back(AZStd::move(meshInstance)); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp index 610f183eb1..1ed81f8e16 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp @@ -24,6 +24,7 @@ namespace AZ { ModelLodAsset::Reflect(context); ModelAsset::Reflect(context); + ModelMaterialSlot::Reflect(context); MorphTargetMetaAsset::Reflect(context); SkinMetaAsset::Reflect(context); } @@ -40,9 +41,9 @@ namespace AZ { //Create Lod Database AZ::Data::InstanceHandler lodInstanceHandler; - lodInstanceHandler.m_createFunction = [](Data::AssetData* modelLodAsset) + lodInstanceHandler.m_createFunctionWithParam = [](Data::AssetData* modelLodAsset, const AZStd::any* modelAsset) { - return ModelLod::CreateInternal(*(azrtti_cast(modelLodAsset))); + return ModelLod::CreateInternal(Data::Asset{modelLodAsset, AZ::Data::AssetLoadBehavior::PreLoad}, modelAsset); }; Data::InstanceDatabase::Create(azrtti_typeid(), lodInstanceHandler); @@ -50,7 +51,7 @@ namespace AZ AZ::Data::InstanceHandler modelInstanceHandler; modelInstanceHandler.m_createFunction = [](Data::AssetData* modelAsset) { - return Model::CreateInternal(*(azrtti_cast(modelAsset))); + return Model::CreateInternal(Data::Asset{modelAsset, AZ::Data::AssetLoadBehavior::PreLoad}); }; Data::InstanceDatabase::Create(azrtti_typeid(), modelInstanceHandler); } diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp index f62dfa1d70..27e3612a4c 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp @@ -298,6 +298,7 @@ namespace AZ void PassSystem::ProcessQueuedChanges() { + AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: ProcessQueuedChanges"); RemovePasses(); BuildPasses(); InitializePasses(); @@ -313,7 +314,11 @@ namespace AZ m_state = PassSystemState::Rendering; Pass::FramePrepareParams params{ &frameGraphBuilder }; - m_rootPass->FrameBegin(params); + + { + AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Pass: FrameBegin"); + m_rootPass->FrameBegin(params); + } } void PassSystem::FrameEnd() diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp index bc700dd24f..071a07ecda 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp @@ -408,6 +408,7 @@ namespace AZ { AZ_PROFILE_SCOPE(Debug::ProfileCategory::AzRender, "m_srgCallback"); + AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "ShaderResourceGroupCallback: SrgCallback"); // Set values for scene srg if (m_srg && m_srgCallback) { @@ -418,7 +419,7 @@ namespace AZ // Get active pipelines which need to be rendered and notify them frame started AZStd::vector activePipelines; { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "OnStartFrame"); + AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Scene: OnStartFrame"); for (auto& pipeline : m_pipelines) { if (pipeline->NeedsRender()) @@ -483,6 +484,7 @@ namespace AZ { AZ_PROFILE_SCOPE(Debug::ProfileCategory::AzRender, "CollectDrawPackets"); + AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "CollectDrawPackets"); AZ::JobCompletion* collectDrawPacketsCompletion = aznew AZ::JobCompletion(); // Launch FeatureProcessor::Render() jobs diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp index 083de10d47..275b056514 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAsset.cpp @@ -29,9 +29,10 @@ namespace AZ if (auto* serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(0) + ->Version(1) ->Field("Name", &ModelAsset::m_name) ->Field("Aabb", &ModelAsset::m_aabb) + ->Field("MaterialSlots", &ModelAsset::m_materialSlots) ->Field("LodAssets", &ModelAsset::m_lodAssets) ; } @@ -56,6 +57,25 @@ namespace AZ { return m_aabb; } + + const ModelMaterialSlotMap& ModelAsset::GetMaterialSlots() const + { + return m_materialSlots; + } + + const ModelMaterialSlot& ModelAsset::FindMaterialSlot(uint32_t stableId) const + { + auto iter = m_materialSlots.find(stableId); + + if (iter == m_materialSlots.end()) + { + return m_fallbackSlot; + } + else + { + return iter->second; + } + } size_t ModelAsset::GetLodCount() const { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAssetCreator.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAssetCreator.cpp index 0c7a12fa8b..b35c9e44fe 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAssetCreator.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelAssetCreator.cpp @@ -29,6 +29,33 @@ namespace AZ m_asset->m_name = name; } } + + void ModelAssetCreator::AddMaterialSlot(const ModelMaterialSlot& materialSlot) + { + if (ValidateIsReady()) + { + auto iter = m_asset->m_materialSlots.find(materialSlot.m_stableId); + + if (iter == m_asset->m_materialSlots.end()) + { + m_asset->m_materialSlots[materialSlot.m_stableId] = materialSlot; + } + else + { + if (materialSlot.m_displayName != iter->second.m_displayName) + { + ReportWarning("Material slot %u was already added with a different name.", materialSlot.m_stableId); + } + + if (materialSlot.m_defaultMaterialAsset != iter->second.m_defaultMaterialAsset) + { + ReportWarning("Material slot %u was already added with a different default MaterialAsset.", materialSlot.m_stableId); + } + + iter->second = materialSlot; + } + } + } void ModelAssetCreator::AddLodAsset(Data::Asset&& lodAsset) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAsset.cpp index 190e4c5315..ccf0d49b46 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAsset.cpp @@ -31,16 +31,16 @@ namespace AZ Mesh::Reflect(context); } - + void ModelLodAsset::Mesh::Reflect(AZ::ReflectContext* context) { if (auto* serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(0) - ->Field("Material", &ModelLodAsset::Mesh::m_materialAsset) + ->Version(1) ->Field("Name", &ModelLodAsset::Mesh::m_name) ->Field("AABB", &ModelLodAsset::Mesh::m_aabb) + ->Field("MaterialSlotId", &ModelLodAsset::Mesh::m_materialSlotId) ->Field("IndexBufferAssetView", &ModelLodAsset::Mesh::m_indexBufferAssetView) ->Field("StreamBufferInfo", &ModelLodAsset::Mesh::m_streamBufferInfo) ; @@ -75,9 +75,9 @@ namespace AZ return m_indexBufferAssetView.GetBufferViewDescriptor().m_elementCount; } - const Data::Asset & ModelLodAsset::Mesh::GetMaterialAsset() const + ModelMaterialSlot::StableId ModelLodAsset::Mesh::GetMaterialSlotId() const { - return m_materialAsset; + return m_materialSlotId; } const AZ::Name& ModelLodAsset::Mesh::GetName() const @@ -118,7 +118,7 @@ namespace AZ { return m_aabb; } - + const BufferAssetView* ModelLodAsset::Mesh::GetSemanticBufferAssetView(const AZ::Name& semantic) const { const AZStd::array_view& streamBufferList = GetStreamBufferInfoList(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAssetCreator.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAssetCreator.cpp index 6f17a5c590..f94116db70 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAssetCreator.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelLodAssetCreator.cpp @@ -60,13 +60,15 @@ namespace AZ m_currentMesh.m_aabb = AZStd::move(aabb); } } - - void ModelLodAssetCreator::SetMeshMaterialAsset(const Data::Asset& materialAsset) + + void ModelLodAssetCreator::SetMeshMaterialSlot(ModelMaterialSlot::StableId id) { - if (ValidateIsMeshReady()) + if (!ValidateIsMeshReady()) { - m_currentMesh.m_materialAsset = materialAsset; + return; } + + m_currentMesh.m_materialSlotId = id; } void ModelLodAssetCreator::SetMeshIndexBuffer(const BufferAssetView& bufferAssetView) @@ -288,7 +290,8 @@ namespace AZ creator.SetMeshName(sourceMesh.GetName()); AZ::Aabb aabb = sourceMesh.GetAabb(); creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(sourceMesh.GetMaterialAsset()); + + creator.SetMeshMaterialSlot(sourceMesh.GetMaterialSlotId()); // Mesh index buffer view const BufferAssetView& sourceIndexBufferView = sourceMesh.GetIndexBufferAssetView(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelMaterialSlot.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelMaterialSlot.cpp new file mode 100644 index 0000000000..0900949625 --- /dev/null +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/ModelMaterialSlot.cpp @@ -0,0 +1,34 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +namespace AZ +{ + namespace RPI + { + // Normally this would be defined in the header file and substituted by the compiler, but for + // some reason clang doesn't accept it. + const ModelMaterialSlot::StableId ModelMaterialSlot::InvalidStableId = -1; + + void ModelMaterialSlot::Reflect(AZ::ReflectContext* context) + { + if (auto* serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(0) + ->Field("StableId", &ModelMaterialSlot::m_stableId) + ->Field("DisplayName", &ModelMaterialSlot::m_displayName) + ->Field("DefaultMaterialAsset", &ModelMaterialSlot::m_defaultMaterialAsset) + ; + } + } + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp b/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp index cdf0d0166d..368fb2c3c6 100644 --- a/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp +++ b/Gems/Atom/RPI/Code/Tests/Model/ModelTests.cpp @@ -17,6 +17,7 @@ #include #include +#include #include #include @@ -91,7 +92,7 @@ namespace UnitTest AZ::Aabb m_aabb = AZ::Aabb::CreateNull(); uint32_t m_indexCount = 0; uint32_t m_vertexCount = 0; - AZ::Data::Asset m_material; + AZ::RPI::ModelMaterialSlot::StableId m_materialSlotId = AZ::RPI::ModelMaterialSlot::InvalidStableId; }; struct ExpectedLod @@ -106,6 +107,18 @@ namespace UnitTest AZStd::vector m_lods; }; + void SetUp() override + { + RPITestFixture::SetUp(); + + auto assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0); + auto typeId = AZ::AzTypeInfo::Uuid(); + m_materialAsset = AZ::Data::Asset(assetId, typeId, ""); + + // Some tests attempt to serialize-in the model asset, which should not attempt to actually load this dummy asset reference. + m_materialAsset.SetAutoLoadBehavior(AZ::Data::AssetLoadBehaviorNamespace::NoLoad); + } + AZ::RHI::ShaderSemantic GetPositionSemantic() const { return AZ::RHI::ShaderSemantic(AZ::Name("POSITION")); @@ -136,6 +149,7 @@ namespace UnitTest return true; } + //! This function assumes the model has "sharedMeshCount + separateMeshCount" unique material slots, with incremental IDs starting at 0. AZ::Data::Asset BuildTestLod(const uint32_t sharedMeshCount, const uint32_t separateMeshCount, ExpectedLod& expectedLod) { using namespace AZ; @@ -148,6 +162,8 @@ namespace UnitTest const uint32_t indexCount = 36; const uint32_t vertexCount = 36; + RPI::ModelMaterialSlot::StableId materialSlotId = 0; + if(sharedMeshCount > 0) { const uint32_t sharedIndexCount = indexCount * sharedMeshCount; @@ -164,7 +180,7 @@ namespace UnitTest ExpectedMesh expectedMesh; expectedMesh.m_indexCount = indexCount; expectedMesh.m_vertexCount = vertexCount; - expectedMesh.m_material = m_materialAsset; + expectedMesh.m_materialSlotId = i; RHI::BufferViewDescriptor indexBufferViewDescriptor = RHI::BufferViewDescriptor::CreateStructured(i * indexCount, indexCount, sizeof(uint32_t)); @@ -180,7 +196,7 @@ namespace UnitTest creator.BeginMesh(); Aabb aabb = expectedMesh.m_aabb; creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(materialSlotId++); creator.SetMeshIndexBuffer({ sharedIndexBuffer, indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { sharedPositionBuffer, vertexBufferViewDescriptor }); creator.EndMesh(); @@ -195,7 +211,7 @@ namespace UnitTest ExpectedMesh expectedMesh; expectedMesh.m_indexCount = indexCount; expectedMesh.m_vertexCount = vertexCount; - expectedMesh.m_material = m_materialAsset; + expectedMesh.m_materialSlotId = sharedMeshCount + i; RHI::BufferViewDescriptor indexBufferViewDescriptor = RHI::BufferViewDescriptor::CreateStructured(0, indexCount, sizeof(uint32_t)); @@ -213,7 +229,7 @@ namespace UnitTest creator.BeginMesh(); Aabb aabb = expectedMesh.m_aabb; creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(materialSlotId++); creator.SetMeshIndexBuffer({ BuildTestBuffer(indexCount, sizeof(uint32_t)), indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { positonBuffer, positionBufferViewDescriptor }); @@ -239,6 +255,15 @@ namespace UnitTest creator.Begin(Data::AssetId(AZ::Uuid::CreateRandom())); creator.SetName("TestModel"); + + for (RPI::ModelMaterialSlot::StableId materialSlotId = 0; materialSlotId < sharedMeshCount + separateMeshCount; ++materialSlotId) + { + RPI::ModelMaterialSlot slot; + slot.m_defaultMaterialAsset = m_materialAsset; + slot.m_displayName = AZStd::string::format("Slot%d", materialSlotId); + slot.m_stableId = materialSlotId; + creator.AddMaterialSlot(slot); + } for (uint32_t i = 0; i < lodCount; ++i) { @@ -263,7 +288,7 @@ namespace UnitTest EXPECT_TRUE(mesh.GetAabb() == expectedMesh.m_aabb); EXPECT_TRUE(mesh.GetIndexCount() == expectedMesh.m_indexCount); EXPECT_TRUE(mesh.GetVertexCount() == expectedMesh.m_vertexCount); - EXPECT_TRUE(mesh.GetMaterialAsset() == expectedMesh.m_material); + EXPECT_TRUE(mesh.GetMaterialSlotId() == expectedMesh.m_materialSlotId); } void ValidateLodAsset(const AZ::RPI::ModelLodAsset* lodAsset, const ExpectedLod& expectedLod) @@ -299,9 +324,7 @@ namespace UnitTest } const uint32_t m_manyMesh = 100; // Not too much to hold up the tests but enough to stress them - AZ::Data::Asset m_materialAsset = - AZ::Data::Asset(AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0), - AZ::AzTypeInfo::Uuid(), ""); + AZ::Data::Asset m_materialAsset; }; @@ -687,11 +710,11 @@ namespace UnitTest } } - // Tests that if we try to set the material id on a mesh + // Tests that if we try to set the material slot on a mesh // without calling Begin or BeginMesh that it fails // as expected. Also tests the case that Begin *is* // called but BeginMesh is not. - TEST_F(ModelTests, SetMaterialIdNoBeginNoBeginMesh) + TEST_F(ModelTests, SetMaterialSlotNoBeginNoBeginMesh) { using namespace AZ; @@ -699,7 +722,7 @@ namespace UnitTest { ErrorMessageFinder messageFinder("Begin() was not called"); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); } creator.Begin(Data::AssetId(AZ::Uuid::CreateRandom())); @@ -707,7 +730,7 @@ namespace UnitTest //This should still fail even if we call Begin but not BeginMesh { ErrorMessageFinder messageFinder("BeginMesh() was not called"); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); } } @@ -827,7 +850,7 @@ namespace UnitTest creator.BeginMesh(); creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); creator.SetMeshIndexBuffer({ BuildTestBuffer(indexCount, sizeof(uint32_t)), indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { BuildTestBuffer(vertexCount, sizeof(float) * 3), vertexBufferViewDescriptor }); @@ -842,7 +865,7 @@ namespace UnitTest ErrorMessageFinder messageFinder("BeginMesh() was not called", 5); creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); creator.SetMeshIndexBuffer({ BuildTestBuffer(indexCount, sizeof(uint32_t)), indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { BuildTestBuffer(vertexCount, sizeof(float) * 3), vertexBufferViewDescriptor }); @@ -885,7 +908,7 @@ namespace UnitTest creator.BeginMesh(); creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); creator.SetMeshIndexBuffer({ BuildTestBuffer(indexCount, sizeof(uint32_t)), indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { BuildTestBuffer(vertexCount, sizeof(float) * 3), vertexBufferViewDescriptor }); @@ -907,7 +930,7 @@ namespace UnitTest creator.BeginMesh(); creator.SetMeshAabb(AZStd::move(aabb)); - creator.SetMeshMaterialAsset(m_materialAsset); + creator.SetMeshMaterialSlot(0); creator.SetMeshIndexBuffer({ BuildTestBuffer(indexCount, sizeof(uint32_t)), indexBufferViewDescriptor }); creator.AddMeshStreamBuffer(GetPositionSemantic(), AZ::Name(), { BuildTestBuffer(vertexCount, sizeof(float) * 3), vertexBufferViewDescriptor }); @@ -1019,10 +1042,7 @@ namespace UnitTest lodCreator.BeginMesh(); lodCreator.SetMeshAabb(AZ::Aabb::CreateFromMinMax({-1.0f, -1.0f, -0.5f}, {1.0f, 1.0f, 0.5f})); - lodCreator.SetMeshMaterialAsset( - AZ::Data::Asset(AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0), - AZ::AzTypeInfo::Uuid(), "") - ); + lodCreator.SetMeshMaterialSlot(AZ::Sfmt::GetInstance().Rand32()); { AZ::Data::Asset indexBuffer = BuildTestBuffer(indicesCount, sizeof(uint32_t)); diff --git a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake index c049837045..49c7231fed 100644 --- a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake +++ b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake @@ -22,6 +22,7 @@ set(FILES Include/Atom/RPI.Reflect/Model/ModelKdTree.h Include/Atom/RPI.Reflect/Model/ModelLodAsset.h Include/Atom/RPI.Reflect/Model/ModelLodIndex.h + Include/Atom/RPI.Reflect/Model/ModelMaterialSlot.h Include/Atom/RPI.Reflect/Model/ModelAssetCreator.h Include/Atom/RPI.Reflect/Model/ModelLodAssetCreator.h Include/Atom/RPI.Reflect/Model/MorphTargetDelta.h @@ -106,6 +107,7 @@ set(FILES Source/RPI.Reflect/Model/ModelLodAsset.cpp Source/RPI.Reflect/Model/ModelAssetCreator.cpp Source/RPI.Reflect/Model/ModelLodAssetCreator.cpp + Source/RPI.Reflect/Model/ModelMaterialSlot.cpp Source/RPI.Reflect/Model/MorphTargetDelta.cpp Source/RPI.Reflect/Model/MorphTargetMetaAsset.cpp Source/RPI.Reflect/Model/MorphTargetMetaAssetCreator.cpp diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Include/AtomToolsFramework/Application/AtomToolsApplication.h b/Gems/Atom/Tools/AtomToolsFramework/Code/Include/AtomToolsFramework/Application/AtomToolsApplication.h new file mode 100644 index 0000000000..dc57179fcc --- /dev/null +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Include/AtomToolsFramework/Application/AtomToolsApplication.h @@ -0,0 +1,115 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +namespace AtomToolsFramework +{ + //! Base class for Atom tools to inherit from + class AtomToolsApplication + : public AzFramework::Application + , public AzQtComponents::AzQtApplication + , protected AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler + , protected AzFramework::AssetSystemStatusBus::Handler + , protected AzToolsFramework::EditorPythonConsoleNotificationBus::Handler + , protected AZ::UserSettingsOwnerRequestBus::Handler + { + public: + AZ_TYPE_INFO(AtomTools::AtomToolsApplication, "{A0DF25BA-6F74-4F11-9F85-0F99278D5986}"); + + using Base = AzFramework::Application; + + AtomToolsApplication(int* argc, char*** argv); + + ////////////////////////////////////////////////////////////////////////// + // AzFramework::Application + void CreateReflectionManager() override; + void Reflect(AZ::ReflectContext* context) override; + void RegisterCoreComponents() override; + AZ::ComponentTypeList GetRequiredSystemComponents() const override; + void CreateStaticModules(AZStd::vector& outModules) override; + const char* GetCurrentConfigurationName() const override; + void StartCommon(AZ::Entity* systemEntity) override; + void Tick(float deltaOverride = -1.f) override; + void Stop() override; + + protected: + ////////////////////////////////////////////////////////////////////////// + // AssetDatabaseRequestsBus::Handler overrides... + bool GetAssetDatabaseLocation(AZStd::string& result) override; + ////////////////////////////////////////////////////////////////////////// + + ////////////////////////////////////////////////////////////////////////// + // AzFramework::Application overrides... + void Destroy() override; + ////////////////////////////////////////////////////////////////////////// + + ////////////////////////////////////////////////////////////////////////// + // AzFramework::AssetSystemStatusBus::Handler overrides... + void AssetSystemAvailable() override; + ////////////////////////////////////////////////////////////////////////// + + ////////////////////////////////////////////////////////////////////////// + // AZ::ComponentApplication overrides... + void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override; + ////////////////////////////////////////////////////////////////////////// + + ////////////////////////////////////////////////////////////////////////// + // AZ::UserSettingsOwnerRequestBus::Handler overrides... + void SaveSettings() override; + ////////////////////////////////////////////////////////////////////////// + + //////////////////////////////////////////////////////////////////////// + // EditorPythonConsoleNotificationBus::Handler overrides... + void OnTraceMessage(AZStd::string_view message) override; + void OnErrorMessage(AZStd::string_view message) override; + void OnExceptionMessage(AZStd::string_view message) override; + //////////////////////////////////////////////////////////////////////// + + //! Executable target name generally used as a prefix for logging and other saved files + virtual AZStd::string GetBuildTargetName() const; + + //! List of filters for assets that need to be pre-built to run the application + virtual AZStd::vector GetCriticalAssetFilters() const; + + virtual void LoadSettings(); + virtual void UnloadSettings(); + virtual void CompileCriticalAssets(); + virtual void ProcessCommandLine(const AZ::CommandLine& commandLine); + virtual bool LaunchDiscoveryService(); + virtual void StartInternal(); + + static void PyIdleWaitFrames(uint32_t frames); + + AzToolsFramework::TraceLogger m_traceLogger; + + //! Local user settings are used to store material browser tree expansion state + AZ::UserSettingsProvider m_localUserSettings; + + //! Are local settings loaded + bool m_activatedLocalUserSettings = false; + + QTimer m_timer; + + AtomToolsFramework::LocalSocket m_socket; + AtomToolsFramework::LocalServer m_server; + }; +} // namespace AtomToolsFramework diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp new file mode 100644 index 0000000000..3a542db1a4 --- /dev/null +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp @@ -0,0 +1,512 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT +#include +#include +AZ_POP_DISABLE_WARNING + +namespace AtomToolsFramework +{ + AZStd::string AtomToolsApplication::GetBuildTargetName() const + { + return AZStd::string("AtomTools"); + } + + const char* AtomToolsApplication::GetCurrentConfigurationName() const + { +#if defined(_RELEASE) + return "ReleaseAtomTools"; +#elif defined(_DEBUG) + return "DebugAtomTools"; +#else + return "ProfileAtomTools"; +#endif + } + + AtomToolsApplication::AtomToolsApplication(int* argc, char*** argv) + : Application(argc, argv) + , AzQtApplication(*argc, *argv) + { + connect(&m_timer, &QTimer::timeout, this, [&]() + { + this->PumpSystemEventLoopUntilEmpty(); + this->Tick(); + }); + } + + void AtomToolsApplication::CreateReflectionManager() + { + Base::CreateReflectionManager(); + GetSerializeContext()->CreateEditContext(); + } + + void AtomToolsApplication::Reflect(AZ::ReflectContext* context) + { + Base::Reflect(context); + + AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context); + AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context); + AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context); + AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context); + AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context); + + AzToolsFramework::QTreeViewWithStateSaving::Reflect(context); + AzToolsFramework::QWidgetSavedState::Reflect(context); + + if (auto behaviorContext = azrtti_cast(context)) + { + auto targetName = GetBuildTargetName(); + + // this will put these methods into the 'azlmbr.AtomTools.general' module + auto addGeneral = [targetName](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder) + { + methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) + ->Attribute(AZ::Script::Attributes::Category, "Editor") + ->Attribute(AZ::Script::Attributes::Module, targetName); + }; + // The reflection here is based on patterns in CryEditPythonHandler::Reflect + addGeneral(behaviorContext->Method( + "idle_wait_frames", &AtomToolsApplication::PyIdleWaitFrames, nullptr, + "Waits idling for a frames. Primarily used for auto-testing.")); + } + } + + void AtomToolsApplication::RegisterCoreComponents() + { + Base::RegisterCoreComponents(); + RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor()); + RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor()); + RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor()); + RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor()); + RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor()); + } + + AZ::ComponentTypeList AtomToolsApplication::GetRequiredSystemComponents() const + { + AZ::ComponentTypeList components = Base::GetRequiredSystemComponents(); + + components.insert( + components.end(), + { + azrtti_typeid(), + azrtti_typeid(), + azrtti_typeid(), + azrtti_typeid(), + }); + + return components; + } + + void AtomToolsApplication::CreateStaticModules(AZStd::vector& outModules) + { + Base::CreateStaticModules(outModules); + outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule); + } + + void AtomToolsApplication::StartCommon(AZ::Entity* systemEntity) + { + AzFramework::AssetSystemStatusBus::Handler::BusConnect(); + AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect(); + + Base::StartCommon(systemEntity); + + StartInternal(); + + m_timer.start(); + } + + void AtomToolsApplication::Destroy() + { + AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect(); + AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect(); + + AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor); + Base::Destroy(); + } + + AZStd::vector AtomToolsApplication::GetCriticalAssetFilters() const + { + return AZStd::vector({}); + } + + void AtomToolsApplication::AssetSystemAvailable() + { + bool connectedToAssetProcessor = false; + + // When the AssetProcessor is already launched it should take less than a second to perform a connection + // but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize + // and able to negotiate a connection when running a debug build + // and to negotiate a connection + + auto targetName = GetBuildTargetName(); + + AzFramework::AssetSystem::ConnectionSettings connectionSettings; + AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings); + connectionSettings.m_connectionDirection = + AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor; + connectionSettings.m_connectionIdentifier = GetBuildTargetName(); + connectionSettings.m_loggingCallback = [targetName]([[maybe_unused]] AZStd::string_view logData) + { + AZ_TracePrintf(targetName.c_str(), "%.*s", aznumeric_cast(logData.size()), logData.data()); + }; + AzFramework::AssetSystemRequestBus::BroadcastResult( + connectedToAssetProcessor, &AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings); + + if (connectedToAssetProcessor) + { + CompileCriticalAssets(); + } + + AzFramework::AssetSystemStatusBus::Handler::BusDisconnect(); + } + + void AtomToolsApplication::CompileCriticalAssets() + { + AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical assets.\n"); + + QStringList failedAssets; + + // Forced asset processor to synchronously process all critical assets + // Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick. + // So the asset id won't be found right after CompileAssetSync call. + for (const AZStd::string& assetFilters : GetCriticalAssetFilters()) + { + AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical asset matching: %s.\n", assetFilters.c_str()); + + // Wait for the asset be compiled + AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown; + AzFramework::AssetSystemRequestBus::BroadcastResult( + status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters); + if (status != AzFramework::AssetSystem::AssetStatus_Compiled) + { + failedAssets.append(assetFilters.c_str()); + } + } + + if (!failedAssets.empty()) + { + QMessageBox::critical( + activeWindow(), QString("Failed to compile critical assets"), + QString("Failed to compile the following critical assets:\n%1\n%2") + .arg(failedAssets.join(",\n")) + .arg("Make sure this is an Atom project.")); + ExitMainLoop(); + } + } + + void AtomToolsApplication::SaveSettings() + { + if (m_activatedLocalUserSettings) + { + AZ::SerializeContext* context = nullptr; + AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); + AZ_Assert(context, "No serialize context"); + + char resolvedPath[AZ_MAX_PATH_LEN] = ""; + AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml"; + + AZ::IO::FileIOBase::GetInstance()->ResolvePath( + fileName.c_str(), resolvedPath, AZ_ARRAY_SIZE(resolvedPath)); + m_localUserSettings.Save(resolvedPath, context); + } + } + + void AtomToolsApplication::LoadSettings() + { + AZ::SerializeContext* context = nullptr; + AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); + AZ_Assert(context, "No serialize context"); + + char resolvedPath[AZ_MAX_PATH_LEN] = ""; + AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml"; + + AZ::IO::FileIOBase::GetInstance()->ResolvePath(fileName.c_str(), resolvedPath, AZ_MAX_PATH_LEN); + + m_localUserSettings.Load(resolvedPath, context); + m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL); + AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL); + m_activatedLocalUserSettings = true; + } + + void AtomToolsApplication::UnloadSettings() + { + if (m_activatedLocalUserSettings) + { + SaveSettings(); + m_localUserSettings.Deactivate(); + AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect(); + m_activatedLocalUserSettings = false; + } + } + + void AtomToolsApplication::ProcessCommandLine(const AZ::CommandLine& commandLine) + { + const AZStd::string timeoputSwitchName = "timeout"; + if (commandLine.HasSwitch(timeoputSwitchName)) + { + const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0); + const uint32_t timeoutInMs = atoi(timeoutValue.c_str()); + AZ_Printf(GetBuildTargetName().c_str(), "Timeout scheduled, shutting down in %u ms", timeoutInMs); + QTimer::singleShot( + timeoutInMs, + [this] + { + AZ_Printf(GetBuildTargetName().c_str(), "Timeout reached, shutting down"); + ExitMainLoop(); + }); + } + + // Process command line options for running one or more python scripts on startup + const AZStd::string runPythonScriptSwitchName = "runpython"; + size_t runPythonScriptCount = commandLine.GetNumSwitchValues(runPythonScriptSwitchName); + for (size_t runPythonScriptIndex = 0; runPythonScriptIndex < runPythonScriptCount; ++runPythonScriptIndex) + { + const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex); + AZStd::vector runPythonArgs; + + AZ_Printf(GetBuildTargetName().c_str(), "Launching script: %s", runPythonScriptPath.c_str()); + AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast( + &AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, runPythonScriptPath, runPythonArgs); + } + + const AZStd::string exitAfterCommandsSwitchName = "exitaftercommands"; + if (commandLine.HasSwitch(exitAfterCommandsSwitchName)) + { + ExitMainLoop(); + } + } + + bool AtomToolsApplication::LaunchDiscoveryService() + { + // Determine if this is the first launch of the tool by attempting to connect to a running server + if (m_socket.Connect(QApplication::applicationName())) + { + // If the server was located, the application is already running. + // Forward commandline options to other application instance. + QByteArray buffer; + buffer.append("ProcessCommandLine:"); + + // Add the command line options from this process to the message, skipping the executable path + for (int argi = 1; argi < m_argC; ++argi) + { + buffer.append(QString(m_argV[argi]).append("\n").toUtf8()); + } + + // Inject command line option to always bring the main window to the foreground + buffer.append("--activatewindow\n"); + + m_socket.Send(buffer); + m_socket.Disconnect(); + return false; + } + + // Setup server to handle basic commands + m_server.SetReadHandler( + [this](const QByteArray& buffer) + { + // Handle commmand line params from connected socket + if (buffer.startsWith("ProcessCommandLine:")) + { + // Remove header and parse commands + AZStd::string params(buffer.data(), buffer.size()); + params = params.substr(strlen("ProcessCommandLine:")); + + AZStd::vector tokens; + AZ::StringFunc::Tokenize(params, tokens, "\n"); + + if (!tokens.empty()) + { + AZ::CommandLine commandLine; + commandLine.Parse(tokens); + ProcessCommandLine(commandLine); + } + } + }); + + // Launch local server + if (!m_server.Connect(QApplication::applicationName())) + { + return false; + } + + return true; + } + + void AtomToolsApplication::StartInternal() + { + if (WasExitMainLoopRequested()) + { + return; + } + + AZStd::string fileName = GetBuildTargetName() + ".log"; + + m_traceLogger.WriteStartupLog(fileName.c_str()); + + if (!LaunchDiscoveryService()) + { + ExitMainLoop(); + return; + } + + AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect(); + AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast( + &AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized); + + AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml"); + + AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets(); + + LoadSettings(); + + auto editorPythonEventsInterface = AZ::Interface::Get(); + if (editorPythonEventsInterface) + { + // The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here + // The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to + // StopPython + editorPythonEventsInterface->StartPython(); + } + + // Delay execution of commands and scripts post initialization + QTimer::singleShot( + 0, + [this]() + { + ProcessCommandLine(m_commandLine); + }); + } + + bool AtomToolsApplication::GetAssetDatabaseLocation(AZStd::string& result) + { + AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get(); + AZ::IO::FixedMaxPath assetDatabaseSqlitePath; + if (settingsRegistry && + settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder)) + { + assetDatabaseSqlitePath /= "assetdb.sqlite"; + result = AZStd::string_view(assetDatabaseSqlitePath.Native()); + return true; + } + + return false; + } + + void AtomToolsApplication::Tick(float deltaOverride) + { + TickSystem(); + Base::Tick(deltaOverride); + + if (WasExitMainLoopRequested()) + { + m_timer.disconnect(); + quit(); + } + } + + void AtomToolsApplication::Stop() + { + UnloadSettings(); + Base::Stop(); + } + + void AtomToolsApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const + { + appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game; + } + + void AtomToolsApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message) + { +#if defined(AZ_ENABLE_TRACING) + AZStd::vector lines; + AzFramework::StringFunc::Tokenize( + message, lines, "\n", + false, // Keep empty strings + false // Keep space strings + ); + + for (auto& line : lines) + { + AZ_TracePrintf(GetBuildTargetName().c_str(), "Python: %s\n", line.c_str()); + } +#endif + } + + void AtomToolsApplication::OnErrorMessage(AZStd::string_view message) + { + // Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise + OnTraceMessage(message); + } + + void AtomToolsApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message) + { + AZ_Error(GetBuildTargetName().c_str(), false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message)); + } + + // Copied from PyIdleWaitFrames in CryEdit.cpp + void AtomToolsApplication::PyIdleWaitFrames(uint32_t frames) + { + struct Ticker : public AZ::TickBus::Handler + { + Ticker(QEventLoop* loop, uint32_t targetFrames) + : m_loop(loop) + , m_targetFrames(targetFrames) + { + AZ::TickBus::Handler::BusConnect(); + } + ~Ticker() + { + AZ::TickBus::Handler::BusDisconnect(); + } + + void OnTick(float deltaTime, AZ::ScriptTimePoint time) override + { + AZ_UNUSED(deltaTime); + AZ_UNUSED(time); + if (++m_elapsedFrames == m_targetFrames) + { + m_loop->quit(); + } + } + QEventLoop* m_loop = nullptr; + uint32_t m_elapsedFrames = 0; + uint32_t m_targetFrames = 0; + }; + + QEventLoop loop; + Ticker ticker(&loop, frames); + loop.exec(); + } +} // namespace AtomToolsFramework diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/atomtoolsframework_files.cmake b/Gems/Atom/Tools/AtomToolsFramework/Code/atomtoolsframework_files.cmake index dfe222bfc5..86fc3f5f5e 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/atomtoolsframework_files.cmake +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/atomtoolsframework_files.cmake @@ -7,6 +7,7 @@ # set(FILES + Include/AtomToolsFramework/Application/AtomToolsApplication.h Include/AtomToolsFramework/Communication/LocalServer.h Include/AtomToolsFramework/Communication/LocalSocket.h Include/AtomToolsFramework/Debug/TraceRecorder.h @@ -23,6 +24,7 @@ set(FILES Include/AtomToolsFramework/Viewport/RenderViewportWidget.h Include/AtomToolsFramework/Viewport/ModularViewportCameraController.h Include/AtomToolsFramework/Viewport/ModularViewportCameraControllerRequestBus.h + Source/Application/AtomToolsApplication.cpp Source/Communication/LocalServer.cpp Source/Communication/LocalSocket.cpp Source/Debug/TraceRecorder.cpp diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.cpp index 10ad1df5f3..0977694b90 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.cpp @@ -8,56 +8,53 @@ #include #include -#include +#include +#include #include #include -#include - -#include +#include #include #include -#include -#include -#include -#include #include #include +#include +#include +#include +#include #include #include -#include +#include +#include #include +#include #include #include -#include -#include - #include -#include - #include - -#include #include +#include #include -#include + +#include +#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT -#include #include +#include AZ_POP_DISABLE_WARNING namespace MaterialEditor { //! This function returns the build system target name of "MaterialEditor - AZStd::string_view GetBuildTargetName() + AZStd::string MaterialEditorApplication::GetBuildTargetName() const { -#if !defined (LY_CMAKE_TARGET) +#if !defined(LY_CMAKE_TARGET) #error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target" #endif - return AZStd::string_view{ LY_CMAKE_TARGET }; + return AZStd::string{ LY_CMAKE_TARGET }; } const char* MaterialEditorApplication::GetCurrentConfigurationName() const @@ -72,19 +69,12 @@ namespace MaterialEditor } MaterialEditorApplication::MaterialEditorApplication(int* argc, char*** argv) - : Application(argc, argv) - , AzQtApplication(*argc, *argv) + : AtomToolsApplication(argc, argv) { QApplication::setApplicationName("O3DE Material Editor"); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization( *AZ::SettingsRegistry::Get(), GetBuildTargetName()); - - connect(&m_timer, &QTimer::timeout, this, [&]() - { - this->PumpSystemEventLoopUntilEmpty(); - this->Tick(); - }); } MaterialEditorApplication::~MaterialEditorApplication() @@ -94,88 +84,14 @@ namespace MaterialEditor AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect(); } - void MaterialEditorApplication::CreateReflectionManager() - { - Application::CreateReflectionManager(); - GetSerializeContext()->CreateEditContext(); - } - - void MaterialEditorApplication::Reflect(AZ::ReflectContext* context) - { - Application::Reflect(context); - - AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context); - - AzToolsFramework::QTreeViewWithStateSaving::Reflect(context); - AzToolsFramework::QWidgetSavedState::Reflect(context); - - if (auto behaviorContext = azrtti_cast(context)) - { - // this will put these methods into the 'azlmbr.materialeditor.general' module - auto addGeneral = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder) - { - methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Category, "Editor") - ->Attribute(AZ::Script::Attributes::Module, "materialeditor.general"); - }; - // The reflection here is based on patterns in CryEditPythonHandler::Reflect - addGeneral(behaviorContext->Method("idle_wait_frames", &MaterialEditorApplication::PyIdleWaitFrames, nullptr, "Waits idling for a frames. Primarily used for auto-testing.")); - } - } - - void MaterialEditorApplication::RegisterCoreComponents() - { - Application::RegisterCoreComponents(); - RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor()); - } - - AZ::ComponentTypeList MaterialEditorApplication::GetRequiredSystemComponents() const - { - AZ::ComponentTypeList components = Application::GetRequiredSystemComponents(); - - components.insert(components.end(), { - azrtti_typeid(), - azrtti_typeid(), - azrtti_typeid(), - azrtti_typeid(), - }); - - return components; - } - void MaterialEditorApplication::CreateStaticModules(AZStd::vector& outModules) { - Application::CreateStaticModules(outModules); - outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule); + Base::CreateStaticModules(outModules); outModules.push_back(aznew MaterialDocumentModule); outModules.push_back(aznew MaterialViewportModule); outModules.push_back(aznew MaterialEditorWindowModule); } - void MaterialEditorApplication::StartCommon(AZ::Entity* systemEntity) - { - { - //[GFX TODO][ATOM-408] This needs to be updated in some way to support the MaterialViewport render widget - } - - AzFramework::AssetSystemStatusBus::Handler::BusConnect(); - AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect(); - - AzFramework::Application::StartCommon(systemEntity); - - StartInternal(); - - m_timer.start(); - } - void MaterialEditorApplication::OnMaterialEditorWindowClosing() { ExitMainLoop(); @@ -187,120 +103,14 @@ namespace MaterialEditor MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast( &MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow); - AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect(); - AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect(); MaterialEditorWindowNotificationBus::Handler::BusDisconnect(); - AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); - - m_logFile = {}; - m_startupLogSink = {}; - - AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor); - Application::Destroy(); - } - - void MaterialEditorApplication::AssetSystemAvailable() - { - bool connectedToAssetProcessor = false; - - // When the AssetProcessor is already launched it should take less than a second to perform a connection - // but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize - // and able to negotiate a connection when running a debug build - // and to negotiate a connection - AzFramework::AssetSystem::ConnectionSettings connectionSettings; - AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings); - connectionSettings.m_connectionDirection = AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor; - connectionSettings.m_connectionIdentifier = "MaterialEditor"; - connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData) - { - AZ_TracePrintf("Material Editor", "%.*s", aznumeric_cast(logData.size()), logData.data()); - }; - AzFramework::AssetSystemRequestBus::BroadcastResult(connectedToAssetProcessor, - &AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings); - if (connectedToAssetProcessor) - { - CompileCriticalAssets(); - } - - AzFramework::AssetSystemStatusBus::Handler::BusDisconnect(); + Base::Destroy(); } - - void MaterialEditorApplication::CompileCriticalAssets() + AZStd::vector MaterialEditorApplication::GetCriticalAssetFilters() const { - AZ_TracePrintf("MaterialEditor", "Compiling critical assets.\n"); - - // List of common asset filters for things that need to be compiled to run the material editor - // Some of these things will not be necessary once we have proper support for queued asset loading and reloading - const AZStd::string assetFiltersArray[] = - { - "passes/", - "config/", - "MaterialEditor/", - }; - - QStringList failedAssets; - - // Forced asset processor to synchronously process all critical assets - // Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick. - // So the asset id won't be found right after CompileAssetSync call. - for (const AZStd::string& assetFilters : assetFiltersArray) - { - AZ_TracePrintf("MaterialEditor", "Compiling critical asset matching: %s.\n", assetFilters.c_str()); - - // Wait for the asset be compiled - AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown; - AzFramework::AssetSystemRequestBus::BroadcastResult( - status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters); - if (status != AzFramework::AssetSystem::AssetStatus_Compiled) - { - failedAssets.append(assetFilters.c_str()); - } - } - - if (!failedAssets.empty()) - { - QMessageBox::critical(activeWindow(), - QString("Failed to compile critical assets"), - QString("Failed to compile the following critical assets:\n%1\n%2") - .arg(failedAssets.join(",\n")) - .arg("Make sure this is an Atom project.")); - ExitMainLoop(); - } - } - - void MaterialEditorApplication::SaveSettings() - { - if (m_activatedLocalUserSettings) - { - AZ::SerializeContext* context = nullptr; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); - AZ_Assert(context, "No serialize context"); - - char resolvedPath[AZ_MAX_PATH_LEN] = ""; - AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/MaterialEditorUserSettings.xml", resolvedPath, AZ_ARRAY_SIZE(resolvedPath)); - m_localUserSettings.Save(resolvedPath, context); - } - } - - bool MaterialEditorApplication::OnOutput(const char* window, const char* message) - { - // Suppress spam from the Source Control system - if (0 == strncmp(window, AzToolsFramework::SCC_WINDOW, AZ_ARRAY_SIZE(AzToolsFramework::SCC_WINDOW))) - { - return true; - } - - if (m_logFile) - { - m_logFile->AppendLog(AzFramework::LogFile::SEV_NORMAL, window, message); - } - else - { - m_startupLogSink.push_back({ window, message }); - } - return false; + return AZStd::vector({ "passes/", "config/", "MaterialEditor" }); } void MaterialEditorApplication::ProcessCommandLine(const AZ::CommandLine& commandLine) @@ -312,195 +122,27 @@ namespace MaterialEditor &MaterialEditor::MaterialEditorWindowRequestBus::Handler::ActivateWindow); } - const AZStd::string timeoputSwitchName = "timeout"; - if (commandLine.HasSwitch(timeoputSwitchName)) - { - const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0); - const uint32_t timeoutInMs = atoi(timeoutValue.c_str()); - AZ_Printf("MaterialEditor", "Timeout scheduled, shutting down in %u ms", timeoutInMs); - QTimer::singleShot(timeoutInMs, [this] { - AZ_Printf("MaterialEditor", "Timeout reached, shutting down"); - ExitMainLoop(); - }); - } - - // Process command line options for running one or more python scripts on startup - const AZStd::string runPythonScriptSwitchName = "runpython"; - size_t runPythonScriptCount = commandLine.GetNumSwitchValues(runPythonScriptSwitchName); - for (size_t runPythonScriptIndex = 0; runPythonScriptIndex < runPythonScriptCount; ++runPythonScriptIndex) - { - const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex); - AZStd::vector runPythonArgs; - - AZ_Printf("MaterialEditor", "Launching script: %s", runPythonScriptPath.c_str()); - AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast( - &AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, - runPythonScriptPath, - runPythonArgs); - } - // Process command line options for opening one or more material documents on startup size_t openDocumentCount = commandLine.GetNumMiscValues(); for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex) { const AZStd::string openDocumentPath = commandLine.GetMiscValue(openDocumentIndex); - AZ_Printf("MaterialEditor", "Opening document: %s", openDocumentPath.c_str()); + AZ_Printf(GetBuildTargetName().c_str(), "Opening document: %s", openDocumentPath.c_str()); MaterialDocumentSystemRequestBus::Broadcast(&MaterialDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath); } - const AZStd::string exitAfterCommandsSwitchName = "exitaftercommands"; - if (commandLine.HasSwitch(exitAfterCommandsSwitchName)) - { - ExitMainLoop(); - } - } - - void MaterialEditorApplication::LoadSettings() - { - AZ::SerializeContext* context = nullptr; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); - AZ_Assert(context, "No serialize context"); - - char resolvedPath[AZ_MAX_PATH_LEN] = ""; - AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_MAX_PATH_LEN); - - m_localUserSettings.Load(resolvedPath, context); - m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL); - AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL); - m_activatedLocalUserSettings = true; - } - - void MaterialEditorApplication::UnloadSettings() - { - if (m_activatedLocalUserSettings) - { - SaveSettings(); - m_localUserSettings.Deactivate(); - AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect(); - m_activatedLocalUserSettings = false; - } - } - - bool MaterialEditorApplication::LaunchDiscoveryService() - { - // Determine if this is the first launch of the tool by attempting to connect to a running server - if (m_socket.Connect(QApplication::applicationName())) - { - // If the server was located, the application is already running. - // Forward commandline options to other application instance. - QByteArray buffer; - buffer.append("ProcessCommandLine:"); - - // Add the command line options from this process to the message, skipping the executable path - for (int argi = 1; argi < m_argC; ++argi) - { - buffer.append(QString(m_argV[argi]).append("\n").toUtf8()); - } - - // Inject command line option to always bring the main window to the foreground - buffer.append("--activatewindow\n"); - - m_socket.Send(buffer); - m_socket.Disconnect(); - return false; - } - - // Setup server to handle basic commands - m_server.SetReadHandler([this](const QByteArray& buffer) { - // Handle commmand line params from connected socket - if (buffer.startsWith("ProcessCommandLine:")) - { - // Remove header and parse commands - AZStd::string params(buffer.data(), buffer.size()); - params = params.substr(strlen("ProcessCommandLine:")); - - AZStd::vector tokens; - AZ::StringFunc::Tokenize(params, tokens, "\n"); - - if (!tokens.empty()) - { - AZ::CommandLine commandLine; - commandLine.Parse(tokens); - ProcessCommandLine(commandLine); - } - } - }); - - // Launch local server - if (!m_server.Connect(QApplication::applicationName())) - { - return false; - } - - return true; + Base::ProcessCommandLine(commandLine); } void MaterialEditorApplication::StartInternal() { - if (WasExitMainLoopRequested()) - { - return; - } - - m_traceLogger.WriteStartupLog("MaterialEditor.log"); - - if (!LaunchDiscoveryService()) - { - ExitMainLoop(); - return; - } - - AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect(); - AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized); - - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml"); - - AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets(); - - LoadSettings(); + Base::StartInternal(); MaterialEditorWindowNotificationBus::Handler::BusConnect(); MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast( &MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::CreateMaterialEditorWindow); - - auto editorPythonEventsInterface = AZ::Interface::Get(); - if (editorPythonEventsInterface) - { - // The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here - // The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython - editorPythonEventsInterface->StartPython(); - } - - // Delay execution of commands and scripts post initialization - QTimer::singleShot(0, [this]() { ProcessCommandLine(m_commandLine); }); - } - - bool MaterialEditorApplication::GetAssetDatabaseLocation(AZStd::string& result) - { - AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get(); - AZ::IO::FixedMaxPath assetDatabaseSqlitePath; - if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder)) - { - assetDatabaseSqlitePath /= "assetdb.sqlite"; - result = AZStd::string_view(assetDatabaseSqlitePath.Native()); - return true; - } - - return false; - } - - void MaterialEditorApplication::Tick(float deltaOverride) - { - TickSystem(); - Application::Tick(deltaOverride); - - if (WasExitMainLoopRequested()) - { - m_timer.disconnect(); - quit(); - } } void MaterialEditorApplication::Stop() @@ -508,76 +150,6 @@ namespace MaterialEditor MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast( &MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow); - UnloadSettings(); - AzFramework::Application::Stop(); + Base::Stop(); } - - void MaterialEditorApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const - { - appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game; - } - - void MaterialEditorApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message) - { -#if defined(AZ_ENABLE_TRACING) - AZStd::vector lines; - AzFramework::StringFunc::Tokenize( - message, - lines, - "\n", - false, // Keep empty strings - false // Keep space strings - ); - - for (auto& line : lines) - { - AZ_TracePrintf("MaterialEditor", "Python: %s\n", line.c_str()); - } -#endif - } - - void MaterialEditorApplication::OnErrorMessage(AZStd::string_view message) - { - // Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise - OnTraceMessage(message); - } - - void MaterialEditorApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message) - { - AZ_Error("MaterialEditor", false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message)); - } - - // Copied from PyIdleWaitFrames in CryEdit.cpp - void MaterialEditorApplication::PyIdleWaitFrames(uint32_t frames) - { - struct Ticker : public AZ::TickBus::Handler - { - Ticker(QEventLoop* loop, uint32_t targetFrames) : m_loop(loop), m_targetFrames(targetFrames) - { - AZ::TickBus::Handler::BusConnect(); - } - ~Ticker() - { - AZ::TickBus::Handler::BusDisconnect(); - } - - void OnTick(float deltaTime, AZ::ScriptTimePoint time) override - { - AZ_UNUSED(deltaTime); - AZ_UNUSED(time); - if (++m_elapsedFrames == m_targetFrames) - { - m_loop->quit(); - } - } - QEventLoop* m_loop = nullptr; - uint32_t m_elapsedFrames = 0; - uint32_t m_targetFrames = 0; - }; - - QEventLoop loop; - Ticker ticker(&loop, frames); - loop.exec(); - } - } // namespace MaterialEditor diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.h index e6fe9401f6..ec2a48288c 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/MaterialEditorApplication.h @@ -10,19 +10,7 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include #include @@ -31,41 +19,24 @@ namespace MaterialEditor class MaterialThumbnailRenderer; class MaterialEditorApplication - : public AzFramework::Application - , public AzQtComponents::AzQtApplication - , private AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler + : public AtomToolsFramework::AtomToolsApplication , private MaterialEditorWindowNotificationBus::Handler - , private AzFramework::AssetSystemStatusBus::Handler - , private AZ::UserSettingsOwnerRequestBus::Handler - , private AZ::Debug::TraceMessageBus::Handler - , private AzToolsFramework::EditorPythonConsoleNotificationBus::Handler { public: AZ_TYPE_INFO(MaterialEditor::MaterialEditorApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}"); - using Base = AzFramework::Application; + using Base = AtomToolsFramework::AtomToolsApplication; MaterialEditorApplication(int* argc, char*** argv); virtual ~MaterialEditorApplication(); ////////////////////////////////////////////////////////////////////////// // AzFramework::Application - void CreateReflectionManager() override; - void Reflect(AZ::ReflectContext* context) override; - void RegisterCoreComponents() override; - AZ::ComponentTypeList GetRequiredSystemComponents() const override; void CreateStaticModules(AZStd::vector& outModules) override; const char* GetCurrentConfigurationName() const override; - void StartCommon(AZ::Entity* systemEntity) override; - void Tick(float deltaOverride = -1.f) override; void Stop() override; private: - ////////////////////////////////////////////////////////////////////////// - // AssetDatabaseRequestsBus::Handler overrides... - bool GetAssetDatabaseLocation(AZStd::string& result) override; - ////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////// // MaterialEditorWindowNotificationBus::Handler overrides... void OnMaterialEditorWindowClosing() override; @@ -76,66 +47,9 @@ namespace MaterialEditor void Destroy() override; ////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////// - // AZ::ComponentApplication overrides... - void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override; - ////////////////////////////////////////////////////////////////////////// - - //////////////////////////////////////////////////////////////////////// - // EditorPythonConsoleNotificationBus::Handler overrides... - void OnTraceMessage(AZStd::string_view message) override; - void OnErrorMessage(AZStd::string_view message) override; - void OnExceptionMessage(AZStd::string_view message) override; - //////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AzFramework::AssetSystemStatusBus::Handler overrides... - void AssetSystemAvailable() override; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AZ::UserSettingsOwnerRequestBus::Handler overrides... - void SaveSettings() override; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AZ::Debug::TraceMessageBus::Handler overrides... - bool OnOutput(const char* window, const char* message) override; - ////////////////////////////////////////////////////////////////////////// - - void CompileCriticalAssets(); - - void ProcessCommandLine(const AZ::CommandLine& commandLine); - - void LoadSettings(); - void UnloadSettings(); - - bool LaunchDiscoveryService(); - - void StartInternal(); - - static void PyIdleWaitFrames(uint32_t frames); - - struct LogMessage - { - AZStd::string window; - AZStd::string message; - }; - - AZStd::vector m_startupLogSink; - AZStd::unique_ptr m_logFile; - - AzToolsFramework::TraceLogger m_traceLogger; - - //! Local user settings are used to store material browser tree expansion state - AZ::UserSettingsProvider m_localUserSettings; - - //! Are local settings loaded - bool m_activatedLocalUserSettings = false; - - QTimer m_timer; - - AtomToolsFramework::LocalSocket m_socket; - AtomToolsFramework::LocalServer m_server; - }; + void ProcessCommandLine(const AZ::CommandLine& commandLine) override; + void StartInternal() override; + AZStd::string GetBuildTargetName() const override; + AZStd::vector GetCriticalAssetFilters() const override; + }; } // namespace MaterialEditor diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp index 461beffd06..23e37b2f7c 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp @@ -324,7 +324,7 @@ namespace MaterialEditor { if (!preset) { - AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid lighting preset."); + AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid lighting preset."); return; } @@ -365,13 +365,13 @@ namespace MaterialEditor { if (!preset) { - AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid model preset."); + AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid model preset."); return; } if (!preset->m_modelAsset.GetId().IsValid()) { - AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str()); + AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str()); return; } diff --git a/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.cpp b/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.cpp index a39480637b..7e09f88f4f 100644 --- a/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.cpp +++ b/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.cpp @@ -6,51 +6,48 @@ * */ -#include +#include +#include +#include #include #include - -#include +#include #include #include -#include -#include -#include -#include #include #include +#include +#include +#include +#include #include #include -#include - -#include +#include +#include #include #include +#include -#include +#include #include #include #include - #include #include -#include -#include -#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include -#include #include +#include AZ_POP_DISABLE_WARNING namespace ShaderManagementConsole { - AZStd::string_view GetBuildTargetName() + AZStd::string ShaderManagementConsoleApplication::GetBuildTargetName() const { -#if !defined (LY_CMAKE_TARGET) +#if !defined(LY_CMAKE_TARGET) #error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target" #endif return AZStd::string_view{ LY_CMAKE_TARGET }; @@ -68,99 +65,22 @@ namespace ShaderManagementConsole } ShaderManagementConsoleApplication::ShaderManagementConsoleApplication(int* argc, char*** argv) - : Application(argc, argv) - , AzQtApplication(*argc, *argv) + : AtomToolsApplication(argc, argv) { QApplication::setApplicationName("O3DE Shader Management Console"); // The settings registry has been created at this point, so add the CMake target AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization( *AZ::SettingsRegistry::Get(), GetBuildTargetName()); - - connect(&m_timer, &QTimer::timeout, this, [&]() - { - this->PumpSystemEventLoopUntilEmpty(); - this->Tick(); - }); - } - - void ShaderManagementConsoleApplication::CreateReflectionManager() - { - Application::CreateReflectionManager(); - GetSerializeContext()->CreateEditContext(); - } - - void ShaderManagementConsoleApplication::Reflect(AZ::ReflectContext* context) - { - Application::Reflect(context); - - AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context); - AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context); - - AzToolsFramework::QTreeViewWithStateSaving::Reflect(context); - AzToolsFramework::QWidgetSavedState::Reflect(context); - - if (auto behaviorContext = azrtti_cast(context)) - { - // this will put these methods into the 'azlmbr.shadermanagementconsole.general' module - auto addGeneral = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder) - { - methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Category, "Editor") - ->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole.general"); - }; - // The reflection here is based on patterns in CryEditPythonHandler::Reflect - addGeneral(behaviorContext->Method("idle_wait_frames", &ShaderManagementConsoleApplication::PyIdleWaitFrames, nullptr, "Waits idling for a frames. Primarily used for auto-testing.")); - } - } - - void ShaderManagementConsoleApplication::RegisterCoreComponents() - { - Application::RegisterCoreComponents(); - RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor()); - RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor()); - } - - AZ::ComponentTypeList ShaderManagementConsoleApplication::GetRequiredSystemComponents() const - { - AZ::ComponentTypeList components = Application::GetRequiredSystemComponents(); - - components.insert(components.end(), { - azrtti_typeid(), - azrtti_typeid(), - azrtti_typeid(), - azrtti_typeid(), - }); - - return components; } void ShaderManagementConsoleApplication::CreateStaticModules(AZStd::vector& outModules) { - Application::CreateStaticModules(outModules); - outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule); + Base::CreateStaticModules(outModules); outModules.push_back(aznew ShaderManagementConsoleDocumentModule); outModules.push_back(aznew ShaderManagementConsoleWindowModule); } - void ShaderManagementConsoleApplication::StartCommon(AZ::Entity* systemEntity) - { - AzFramework::AssetSystemStatusBus::Handler::BusConnect(); - AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect(); - - AzFramework::Application::StartCommon(systemEntity); - - StartInternal(); - - m_timer.start(); - } - void ShaderManagementConsoleApplication::OnShaderManagementConsoleWindowClosing() { ExitMainLoop(); @@ -171,113 +91,17 @@ namespace ShaderManagementConsole void ShaderManagementConsoleApplication::Destroy() { // before modules are unloaded, destroy UI to free up any assets it cached - ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast(&ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::DestroyShaderManagementConsoleWindow); + ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast( + &ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::DestroyShaderManagementConsoleWindow); ShaderManagementConsoleWindowNotificationBus::Handler::BusDisconnect(); - AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect(); - - AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor); - - Application::Destroy(); - } - void ShaderManagementConsoleApplication::AssetSystemAvailable() - { - // Try connect to AP first before try to launch it manually. - bool connected = false; - auto ConnectToAssetProcessorWithIdentifier = [&connected](AzFramework::AssetSystem::AssetSystemRequests* assetSystemRequests) - { - // When the AssetProcessor is already launched it should take less than a second to perform a connection - // but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize - // and able to negotiate a connection when running a debug build - // and to negotiate a connection - - AzFramework::AssetSystem::ConnectionSettings connectionSettings; - AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings); - connectionSettings.m_connectionDirection = AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor; - connectionSettings.m_connectionIdentifier = "Shader Management Console"; - connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData) - { - AZ_TracePrintf("Shader Management Console", "%.*s", aznumeric_cast(logData.size()), logData.data()); - }; - - connected = assetSystemRequests->EstablishAssetProcessorConnection(connectionSettings); - }; - AzFramework::AssetSystemRequestBus::Broadcast(ConnectToAssetProcessorWithIdentifier); - - if (connected) - { - CompileCriticalAssets(); - } - - AzFramework::AssetSystemStatusBus::Handler::BusDisconnect(); + Base::Destroy(); } - void ShaderManagementConsoleApplication::CompileCriticalAssets() + AZStd::vector ShaderManagementConsoleApplication::GetCriticalAssetFilters() const { - AZ_TracePrintf("Shader Management Console", "Compiling critical assets.\n"); - - // List of common asset filters for things that need to be compiled to run - // Some of these things will not be necessary once we have proper support for queued asset loading and reloading - const AZStd::string assetFilterss[] = - { - "passes/", - "config/", - }; - - QStringList failedAssets; - - // Forced asset processor to synchronously process all critical assets - // Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick. - // So the asset id won't be found right after CompileAssetSync call. - for (const AZStd::string& assetFilters : assetFilterss) - { - AZ_TracePrintf("Shader Management Console", "Compiling critical asset matching: %s.\n", assetFilters.c_str()); - - // Wait for the asset be compiled - AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown; - AzFramework::AssetSystemRequestBus::BroadcastResult( - status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters); - if (status != AzFramework::AssetSystem::AssetStatus_Compiled) - { - failedAssets.append(assetFilters.c_str()); - } - } - - if (!failedAssets.empty()) - { - QMessageBox::critical(activeWindow(), - QString("Failed to compile critical assets"), - QString("Failed to compile the following critical assets:\n%1\n%2") - .arg(failedAssets.join(",\n")) - .arg("Make sure this is an Atom project.")); - m_closing = true; - } - } - - void ShaderManagementConsoleApplication::SaveSettings() - { - if (m_activatedLocalUserSettings) - { - AZ::SerializeContext* context = nullptr; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); - AZ_Assert(context, "No serialize context"); - - char resolvedPath[AZ_MAX_PATH_LEN] = ""; - AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_ARRAY_SIZE(resolvedPath)); - m_localUserSettings.Save(resolvedPath, context); - } - } - - bool ShaderManagementConsoleApplication::OnPrintf(const char* window, const char* /*message*/) - { - // Suppress spam from the Source Control system - if (0 == strncmp(window, AzToolsFramework::SCC_WINDOW, AZ_ARRAY_SIZE(AzToolsFramework::SCC_WINDOW))) - { - return true; - } - - return false; + return AZStd::vector({ "passes/", "config/" }); } void ShaderManagementConsoleApplication::ProcessCommandLine() @@ -290,9 +114,7 @@ namespace ShaderManagementConsole const AZStd::string runPythonScriptPath = m_commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex); AZStd::vector runPythonArgs; AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast( - &AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, - runPythonScriptPath, - runPythonArgs); + &AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, runPythonScriptPath, runPythonArgs); } // Process command line options for opening one or more documents on startup @@ -300,177 +122,18 @@ namespace ShaderManagementConsole for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex) { const AZStd::string openDocumentPath = m_commandLine.GetMiscValue(openDocumentIndex); - ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath); - } - } - - void ShaderManagementConsoleApplication::LoadSettings() - { - AZ::SerializeContext* context = nullptr; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext); - AZ_Assert(context, "No serialize context"); - - char resolvedPath[AZ_MAX_PATH_LEN] = ""; - AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_MAX_PATH_LEN); - - m_localUserSettings.Load(resolvedPath, context); - m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL); - AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL); - m_activatedLocalUserSettings = true; - } - - void ShaderManagementConsoleApplication::UnloadSettings() - { - if (m_activatedLocalUserSettings) - { - SaveSettings(); - m_localUserSettings.Deactivate(); - AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect(); - m_activatedLocalUserSettings = false; + ShaderManagementConsoleDocumentSystemRequestBus::Broadcast( + &ShaderManagementConsoleDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath); } } - bool ShaderManagementConsoleApplication::LaunchDiscoveryService() - { - const QStringList arguments = { "-fail_silently" }; - - return AtomToolsFramework::LaunchTool("GridHub", AZ_TRAIT_SHADER_MANAGEMENT_CONSOLE_EXT, arguments); - } - void ShaderManagementConsoleApplication::StartInternal() { - if (m_closing) - { - return; - } - - m_traceLogger.WriteStartupLog("ShaderManagementConsole.log"); - - //[GFX TODO][ATOM-415] Try to factor out some of this stuff with AtomSampleViewerApplication - AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect(); - AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized); - - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml"); - - AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets(); - - LoadSettings(); - - LaunchDiscoveryService(); + Base::StartInternal(); ShaderManagementConsoleWindowNotificationBus::Handler::BusConnect(); - ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast(&ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::CreateShaderManagementConsoleWindow); - - auto editorPythonEventsInterface = AZ::Interface::Get(); - if (editorPythonEventsInterface) - { - // The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here - // The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython - editorPythonEventsInterface->StartPython(); - } - - ProcessCommandLine(); + ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast( + &ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::CreateShaderManagementConsoleWindow); } - - bool ShaderManagementConsoleApplication::GetAssetDatabaseLocation(AZStd::string& result) - { - AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get(); - AZ::IO::FixedMaxPath assetDatabaseSqlitePath; - if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder)) - { - assetDatabaseSqlitePath /= "assetdb.sqlite"; - result = AZStd::string_view(assetDatabaseSqlitePath.Native()); - return true; - } - - return false; - } - - void ShaderManagementConsoleApplication::Tick(float deltaOverride) - { - TickSystem(); - Application::Tick(deltaOverride); - - if (m_closing) - { - m_timer.disconnect(); - quit(); - } - } - - void ShaderManagementConsoleApplication::Stop() - { - UnloadSettings(); - AzFramework::Application::Stop(); - } - - void ShaderManagementConsoleApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const - { - appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game; - } - - void ShaderManagementConsoleApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message) - { -#if defined(AZ_ENABLE_TRACING) - AZStd::vector lines; - AzFramework::StringFunc::Tokenize( - message, - lines, - "\n", - false, // Keep empty strings - false // Keep space strings - ); - - for (auto& line : lines) - { - AZ_TracePrintf("Shader Management Console", "Python: %s\n", line.c_str()); - } -#endif - } - - void ShaderManagementConsoleApplication::OnErrorMessage(AZStd::string_view message) - { - // Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise - OnTraceMessage(message); - } - - void ShaderManagementConsoleApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message) - { - AZ_Error("Shader Management Console", false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message)); - } - - // Copied from PyIdleWaitFrames in CryEdit.cpp - void ShaderManagementConsoleApplication::PyIdleWaitFrames(uint32_t frames) - { - struct Ticker : public AZ::TickBus::Handler - { - Ticker(QEventLoop* loop, uint32_t targetFrames) : m_loop(loop), m_targetFrames(targetFrames) - { - AZ::TickBus::Handler::BusConnect(); - } - ~Ticker() - { - AZ::TickBus::Handler::BusDisconnect(); - } - - void OnTick(float deltaTime, AZ::ScriptTimePoint time) override - { - AZ_UNUSED(deltaTime); - AZ_UNUSED(time); - if (++m_elapsedFrames == m_targetFrames) - { - m_loop->quit(); - } - } - QEventLoop* m_loop = nullptr; - uint32_t m_elapsedFrames = 0; - uint32_t m_targetFrames = 0; - }; - - QEventLoop loop; - Ticker ticker(&loop, frames); - loop.exec(); - } - } // namespace ShaderManagementConsole diff --git a/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.h b/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.h index a137e3a646..5d3696fee3 100644 --- a/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.h +++ b/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleApplication.h @@ -8,63 +8,32 @@ #pragma once -#include -#include -#include -#include - -#include -#include - -#include -#include -#include - #include #include - -#include +#include #include namespace ShaderManagementConsole { class ShaderManagementConsoleApplication - : public AzFramework::Application - , public AzQtComponents::AzQtApplication - , private AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler + : public AtomToolsFramework::AtomToolsApplication , private ShaderManagementConsoleWindowNotificationBus::Handler - , private AzFramework::AssetSystemStatusBus::Handler - , private AZ::UserSettingsOwnerRequestBus::Handler - , private AZ::Debug::TraceMessageBus::Handler - , private AzToolsFramework::EditorPythonConsoleNotificationBus::Handler { public: - AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}"); + AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{A31B1AEB-4DA3-49CD-884A-CC998FF7546F}"); - using Base = AzFramework::Application; + using Base = AtomToolsFramework::AtomToolsApplication; ShaderManagementConsoleApplication(int* argc, char*** argv); virtual ~ShaderManagementConsoleApplication() = default; ////////////////////////////////////////////////////////////////////////// // AzFramework::Application - void CreateReflectionManager() override; - void Reflect(AZ::ReflectContext* context) override; - void RegisterCoreComponents() override; - AZ::ComponentTypeList GetRequiredSystemComponents() const override; void CreateStaticModules(AZStd::vector& outModules) override; const char* GetCurrentConfigurationName() const override; - void StartCommon(AZ::Entity* systemEntity) override; - void Tick(float deltaOverride = -1.f) override; - void Stop() override; private: - ////////////////////////////////////////////////////////////////////////// - // AssetDatabaseRequestsBus::Handler overrides... - bool GetAssetDatabaseLocation(AZStd::string& result) override; - ////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////// // ShaderManagementConsoleWindowNotificationBus::Handler overrides... void OnShaderManagementConsoleWindowClosing() override; @@ -75,57 +44,9 @@ namespace ShaderManagementConsole void Destroy() override; ////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////// - // AzFramework::ApplicationRequests::Bus overrides... - void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override; - ////////////////////////////////////////////////////////////////////////// - - //////////////////////////////////////////////////////////////////////// - // EditorPythonConsoleNotificationBus::Handler overrides... - void OnTraceMessage(AZStd::string_view message) override; - void OnErrorMessage(AZStd::string_view message) override; - void OnExceptionMessage(AZStd::string_view message) override; - //////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AzFramework::AssetSystemStatusBus::Handler overrides... - void AssetSystemAvailable() override; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AZ::UserSettingsOwnerRequestBus::Handler overrides... - void SaveSettings() override; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // AZ::Debug::TraceMessageBus::Handler overrides... - bool OnPrintf(const char* window, const char* message) override; - ////////////////////////////////////////////////////////////////////////// - - void CompileCriticalAssets(); - void ProcessCommandLine(); - - void LoadSettings(); - void UnloadSettings(); - - bool LaunchDiscoveryService(); - - void StartInternal(); - - static void PyIdleWaitFrames(uint32_t frames); - - AzToolsFramework::TraceLogger m_traceLogger; - - //! Local user settings are used to store asset browser tree expansion state - AZ::UserSettingsProvider m_localUserSettings; - - //! Are local settings loaded - bool m_activatedLocalUserSettings = false; - - QTimer m_timer; - - bool m_started = false; - bool m_closing = false; + void StartInternal() override; + AZStd::string GetBuildTargetName() const override; + AZStd::vector GetCriticalAssetFilters() const override; }; } // namespace ShaderManagementConsole diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h index c0ee4f8e02..75b7ec9fdd 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h @@ -24,37 +24,64 @@ namespace AZ namespace Render { - struct ThreadRegionEntry + //! Stores all the data associated with a row in the table. + struct TableRow { - AZStd::thread_id m_threadId; - AZStd::sys_time_t m_startTick = 0; - AZStd::sys_time_t m_endTick = 0; - }; + template + struct TableRowCompareFunctor + { + TableRowCompareFunctor(T memberPointer, bool isAscending) : m_memberPointer(memberPointer), m_ascending(isAscending){}; - // Stores data about a region that is agreggated from all collected frames - // Data collection can be toggled on and off through m_record. - struct RegionStatistics - { - float CalcAverageTimeMs() const; - void RecordRegion(const AZ::RHI::CachedTimeRegion& region); + bool operator()(const TableRow* lhs, const TableRow* rhs) + { + return m_ascending ? lhs->*m_memberPointer < rhs->*m_memberPointer : lhs->*m_memberPointer > rhs->*m_memberPointer; + } + + T m_memberPointer; + bool m_ascending; + }; + + // Update running statistics with new region data + void RecordRegion(const AZ::RHI::CachedTimeRegion& region, AZStd::thread_id threadId); + + void ResetPerFrameStatistics(); + + // Get a string of all threads that this region executed in during the last frame + AZStd::string GetExecutingThreadsLabel() const; + + AZStd::string m_groupName; + AZStd::string m_regionName; + + // --- Per frame statistics --- - bool m_draw = false; - bool m_record = true; - u64 m_invocations = 0; - AZStd::sys_time_t m_totalTicks = 0; + u64 m_invocationsLastFrame = 0; + + // NOTE: set over unordered_set so the threads can be shown in increasing order in tooltip. + AZStd::set m_executingThreads; + + AZStd::sys_time_t m_lastFrameTotalTicks = 0; + + // Maximum execution time of a region in the last frame. + AZStd::sys_time_t m_maxTicks = 0; + + // --- Aggregate statistics --- + + u64 m_invocationsTotal = 0; + + // Running average of Mean Time Per Call + AZStd::sys_time_t m_runningAverageTicks = 0; }; - //! Visual profiler for Cpu statistics. - //! It uses ImGui as the library for displaying the Attachments and Heaps. - //! It shows all heaps that are being used by the RHI and how the - //! resources are allocated in each heap. + //! ImGui widget for examining Atom CPU Profiling instrumentation. + //! Offers both a statistical view (with sorting and searching capability) and a visualizer + //! similar to RAD and other profiling tools. class ImGuiCpuProfiler : SystemTickBus::Handler { - // Region Name -> Array of ThreadRegion entries - using RegionEntryMap = AZStd::map>; - // Group Name -> RegionEntryMap - using GroupRegionMap = AZStd::map; + // Region Name -> statistical view row data + using RegionRowMap = AZStd::map; + // Group Name -> RegionRowMap + using GroupRegionMap = AZStd::map; using TimeRegion = AZ::RHI::CachedTimeRegion; using GroupRegionName = AZ::RHI::CachedTimeRegion::GroupRegionName; @@ -66,42 +93,26 @@ namespace AZ //! Draws the overall CPU profiling window, defaults to the statistical view void Draw(bool& keepDrawing, const AZ::RHI::CpuTimingStatistics& cpuTimingStatistics); - //! Draws the statistical view of the CPU profiling data - void DrawStatisticsView(); - - //! Draws the CPU profiling visualizer in a new window. - void DrawVisualizer(); - private: static constexpr float RowHeight = 50.0; static constexpr int DefaultFramesToCollect = 50; + static constexpr float MediumFrameTimeLimit = 16.6; // 60 fps + static constexpr float HighFrameTimeLimit = 33.3; // 30 fps - // Draw the shared header between the two windows - void DrawCommonHeader(); - - // ImGui filter used to filter TimedRegions. - ImGuiTextFilter m_timedRegionFilter; - - // Saves statistical view data organized by group name -> region name -> regions - GroupRegionMap m_groupRegionMap; - - // Pause cpu profiling. The profiler will show the statistics of the last frame before pause - bool m_paused = false; - - // Export the profiling data from a single frame to a local file - bool m_captureToFile = false; - - // Toggle between the normal statistical view and the visual profiling view - bool m_enableVisualizer = false; + //! Draws the statistical view of the CPU profiling data. + void DrawStatisticsView(); - // Total frames need to be saved - int m_captureFrameCount = 1; + //! Draws the CPU profiling visualizer. + void DrawVisualizer(); - AZ::RHI::CpuTimingStatistics m_cpuTimingStatisticsWhenPause; + // Draw the shared header between the two windows. + void DrawCommonHeader(); - AZStd::string m_lastCapturedFilePath; + // Draw the region statistics table in the order specified by the pointers in m_tableData. + void DrawTable(); - // Visualizer methods + // Sort the table by a given column, rearranges the pointers in m_tableData. + void SortTable(ImGuiTableSortSpecs* sortSpecs); // Get the profiling data from the last frame, only called when the profiler is not paused. void CollectFrameData(); @@ -109,7 +120,7 @@ namespace AZ // Cull old data from internal storage, only called when profiler is not paused. void CullFrameData(const AZ::RHI::CpuTimingStatistics& currentCpuTimingStatistics); - // Draws a single block onto the timeline + // Draws a single block onto the timeline into the specified row void DrawBlock(const TimeRegion& block, u64 targetRow); // Draw horizontal lines between threads in the timeline @@ -118,28 +129,28 @@ namespace AZ // Draw the "Thread XXXXX" label onto the viewport void DrawThreadLabel(u64 baseRow, AZStd::thread_id threadId); - // Draws all active function statistics windows - void DrawRegionStatistics(); - // Draw the vertical lines separating frames in the timeline void DrawFrameBoundaries(); // Draw the ruler with frame time labels void DrawRuler(); + // Draw the frame time histogram + void DrawFrameTimeHistogram(); + // Converts raw ticks to a pixel value suitable to give to ImDrawList, handles window scrolling - float ConvertTickToPixelSpace(AZStd::sys_time_t tick) const; + float ConvertTickToPixelSpace(AZStd::sys_time_t tick, AZStd::sys_time_t leftBound, AZStd::sys_time_t rightBound) const; AZStd::sys_time_t GetViewportTickWidth() const; - // Gets the color for a block using the GroupRegionName as a key into the cache - // Generates a random ImU32 if the block does not yet have a color + // Gets the color for a block using the GroupRegionName as a key into the cache. + // Generates a random ImU32 if the block does not yet have a color. ImU32 GetBlockColor(const TimeRegion& block); // System tick bus overrides virtual void OnSystemTick() override; - // Visualizer state + // --- Visualizer Members --- int m_framesToCollect = DefaultFramesToCollect; @@ -159,10 +170,34 @@ namespace AZ // Tracks the frame boundaries AZStd::vector m_frameEndTicks = { INT64_MIN }; - // Main data structure for storing function statistics to be shown in the popup windows. - // For now we default allocate for all regions on the first render frame and then use RegionStatistics.m_draw to determine - // if we should draw the window or not. FIXME(ATOM-15948) this should be changed once RegionStatistics gets heavier. - AZStd::unordered_map m_regionStatisticsMap; + // Filter for highlighting regions on the visualizer + ImGuiTextFilter m_visualizerHighlightFilter; + + // --- Tabular view members --- + + // ImGui filter used to filter TimedRegions. + ImGuiTextFilter m_timedRegionFilter; + + // Saves statistical view data organized by group name -> region name -> row data + GroupRegionMap m_groupRegionMap; + + // Saves pointers to objects in m_groupRegionMap, order reflects table ordering. + // Non-owning, will be cleared when m_groupRegionMap is cleared. + AZStd::vector m_tableData; + + // Pause cpu profiling. The profiler will show the statistics of the last frame before pause. + bool m_paused = false; + + // Export the profiling data from a single frame to a local file. + bool m_captureToFile = false; + + // Toggle between the normal statistical view and the visual profiling view. + bool m_enableVisualizer = false; + + // Last captured CPU timing statistics + AZ::RHI::CpuTimingStatistics m_cpuTimingStatisticsWhenPause; + + AZStd::string m_lastCapturedFilePath; }; } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl index b59747421e..ffd7af2f20 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl @@ -14,6 +14,7 @@ #include #include #include +#include #include #include @@ -36,6 +37,7 @@ namespace AZ { return AZStd::string::format("Thread: %zu", static_cast(threadId)); } + inline float TicksToMs(AZStd::sys_time_t ticks) { // Note: converting to microseconds integer before converting to milliseconds float @@ -134,6 +136,99 @@ namespace AZ } } + inline void ImGuiCpuProfiler::DrawTable() + { + const auto flags = + ImGuiTableFlags_Borders | ImGuiTableFlags_Sortable | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable; + if (ImGui::BeginTable("FunctionStatisticsTable", 6, flags)) + { + // Table header setup + ImGui::TableSetupColumn("Group"); + ImGui::TableSetupColumn("Region"); + ImGui::TableSetupColumn("MTPC (ms)"); + ImGui::TableSetupColumn("Max (ms)"); + ImGui::TableSetupColumn("Invocations"); + ImGui::TableSetupColumn("Total (ms)"); + ImGui::TableHeadersRow(); + ImGui::TableNextColumn(); + + ImGuiTableSortSpecs* sortSpecs = ImGui::TableGetSortSpecs(); + if (sortSpecs && sortSpecs->SpecsDirty) + { + SortTable(sortSpecs); + } + + // Draw all of the rows held in the GroupRegionMap + for (const auto* statistics : m_tableData) + { + if (!m_timedRegionFilter.PassFilter(statistics->m_groupName.c_str()) + && !m_timedRegionFilter.PassFilter(statistics->m_regionName.c_str())) + { + continue; + } + + ImGui::Text(statistics->m_groupName.c_str()); + const ImVec2 topLeftBound = ImGui::GetItemRectMin(); + ImGui::TableNextColumn(); + + ImGui::Text(statistics->m_regionName.c_str()); + ImGui::TableNextColumn(); + + ImGui::Text("%.2f", CpuProfilerImGuiHelper::TicksToMs(statistics->m_runningAverageTicks)); + ImGui::TableNextColumn(); + + ImGui::Text("%.2f", CpuProfilerImGuiHelper::TicksToMs(statistics->m_maxTicks)); + ImGui::TableNextColumn(); + + ImGui::Text("%llu", statistics->m_invocationsLastFrame); + ImGui::TableNextColumn(); + + ImGui::Text("%.2f", CpuProfilerImGuiHelper::TicksToMs(statistics->m_lastFrameTotalTicks)); + const ImVec2 botRightBound = ImGui::GetItemRectMax(); + ImGui::TableNextColumn(); + + // NOTE: we are manually checking the bounds rather than using ImGui::IsItemHovered + Begin/EndGroup because + // ImGui reports incorrect bounds when using Begin/End group in the Tables API. + if (ImGui::IsWindowHovered() && ImGui::IsMouseHoveringRect(topLeftBound, botRightBound, false)) + { + ImGui::BeginTooltip(); + ImGui::Text(statistics->GetExecutingThreadsLabel().c_str()); + ImGui::EndTooltip(); + } + } + } + ImGui::EndTable(); + } + + inline void ImGuiCpuProfiler::SortTable(ImGuiTableSortSpecs* sortSpecs) + { + const bool ascending = sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending; + const ImS16 columnToSort = sortSpecs->Specs->ColumnIndex; + + switch (columnToSort) + { + case (0): // Sort by group name + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_groupName, ascending)); + break; + case (1): // Sort by region name + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_regionName, ascending)); + break; + case (2): // Sort by average time + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_runningAverageTicks, ascending)); + break; + case (3): // Sort by max time + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_maxTicks, ascending)); + break; + case (4): // Sort by invocations + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_invocationsLastFrame, ascending)); + break; + case (5): // Sort by total time + AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_lastFrameTotalTicks, ascending)); + break; + } + sortSpecs->SpecsDirty = false; + } + inline void ImGuiCpuProfiler::DrawStatisticsView() { DrawCommonHeader(); @@ -156,62 +251,6 @@ namespace AZ ImGui::NextColumn(); }; - const auto DrawRegionHoverMarker = [this, &ShowTimeInMs](AZStd::vector& entries) - { - if (ImGui::IsItemHovered()) - { - ImGui::BeginTooltip(); - ImGui::PushTextWrapPos(ImGui::GetFontSize() * 60.0f); - - for (ThreadRegionEntry& entry : entries) - { - ImGui::Text(CpuProfilerImGuiHelper::TextThreadId(entry.m_threadId.m_id).c_str()); - - const AZStd::sys_time_t elapsed = entry.m_endTick - entry.m_startTick; - ShowTimeInMs(elapsed); - ImGui::Separator(); - } - - ImGui::PopTextWrapPos(); - ImGui::EndTooltip(); - } - }; - - const auto ShowRegionRow = - [ticksPerSecond, &DrawRegionHoverMarker, - &ShowTimeInMs](const char* regionLabel, AZStd::vector regions, AZStd::sys_time_t duration) - { - // Draw the region label - ImGui::Text(regionLabel); - ImGui::NextColumn(); - - // Draw the thread count label - AZStd::sys_time_t totalTime = 0; - AZStd::set threads; - for (ThreadRegionEntry& entry : regions) // Find the thread count and total execution time for all threads - { - threads.insert(entry.m_threadId); - totalTime += entry.m_endTick - entry.m_startTick; - } - const AZStd::string threadLabel = AZStd::string::format("Threads: %u", static_cast(threads.size())); - ImGui::Text(threadLabel.c_str()); - DrawRegionHoverMarker(regions); - ImGui::NextColumn(); - - // Draw the overall invocation count - const AZStd::string invocationLabel = AZStd::string::format("Total calls: %u", static_cast(regions.size())); - ImGui::Text(invocationLabel.c_str()); - DrawRegionHoverMarker(regions); - ImGui::NextColumn(); - - // Draw the time labels (max and then total) - const AZStd::string timeLabel = AZStd::string::format( - "%.2f ms max, %.2f ms total", CpuProfilerImGuiHelper::TicksToMs(duration), - CpuProfilerImGuiHelper::TicksToMs(totalTime)); - ImGui::Text(timeLabel.c_str()); - ImGui::NextColumn(); - }; - if (ImGui::BeginChild("Statistics View", { 0, 0 }, true)) { // Set column settings. @@ -229,44 +268,20 @@ namespace AZ ImGui::Separator(); ImGui::Columns(1, "view", false); - m_timedRegionFilter.Draw("TimedRegion Filter"); - - // Draw the timed regions - if (ImGui::BeginChild("TimedRegions")) + m_timedRegionFilter.Draw("Filter"); + ImGui::SameLine(); + if (ImGui::Button("Clear Filter")) { - for (auto& timeRegionMapEntry : m_groupRegionMap) - { - // Draw the regions - if (ImGui::TreeNodeEx(timeRegionMapEntry.first.c_str(), ImGuiTreeNodeFlags_DefaultOpen)) - { - ImGui::Columns(4, "view", false); - ImGui::SetColumnWidth(0, 400.0f); - ImGui::SetColumnWidth(1, 100.0f); - ImGui::SetColumnWidth(2, 150.0f); - ImGui::SetColumnWidth(3, 240.0f); - - for (auto& region : timeRegionMapEntry.second) - { - // Calculate the region with the longest execution time - AZStd::sys_time_t threadExecutionElapsed = 0; - for (ThreadRegionEntry& entry : region.second) - { - const AZStd::sys_time_t elapsed = entry.m_endTick - entry.m_startTick; - threadExecutionElapsed = AZStd::max(threadExecutionElapsed, elapsed); - } - - // Only draw the TimedRegion rows when it passes the filter - if (m_timedRegionFilter.PassFilter(region.first.c_str())) - { - ShowRegionRow(region.first.c_str(), region.second, threadExecutionElapsed); - } - } - ImGui::Columns(1, "view", false); - ImGui::TreePop(); - } - } - ImGui::EndChild(); + m_timedRegionFilter.Clear(); } + ImGui::SameLine(); + if (ImGui::Button("Reset Table")) + { + m_tableData.clear(); + m_groupRegionMap.clear(); + } + + DrawTable(); } } @@ -279,8 +294,8 @@ namespace AZ if (ImGui::BeginChild("Options and Statistics", { 0, 0 }, true)) { ImGui::Columns(3, "Options", true); - ImGui::Text("Frames To Collect:"); - ImGui::SliderInt("", &m_framesToCollect, 10, 100, "%d", ImGuiSliderFlags_AlwaysClamp | ImGuiSliderFlags_Logarithmic); + ImGui::SliderInt("Saved Frames", &m_framesToCollect, 10, 10000, "%d", ImGuiSliderFlags_AlwaysClamp | ImGuiSliderFlags_Logarithmic); + m_visualizerHighlightFilter.Draw("Find Region"); ImGui::NextColumn(); @@ -295,6 +310,13 @@ namespace AZ "Hold the right mouse button to move around. Zoom by scrolling the mouse wheel while holding ."); } + ImGui::Columns(1, "FrameTimeColumn", true); + + if (ImGui::BeginChild("FrameTimeHistogram", { 0, 50 }, true, ImGuiWindowFlags_NoScrollbar)) + { + DrawFrameTimeHistogram(); + } + ImGui::EndChild(); ImGui::Columns(1, "RulerColumn", true); @@ -365,7 +387,6 @@ namespace AZ baseRow += maxDepth + 1; // Next draw loop should start one row down } - DrawRegionStatistics(); DrawFrameBoundaries(); // Draw an invisible button to capture inputs @@ -425,14 +446,11 @@ namespace AZ // view is only holding data from the last frame, the memory overhead is minimal and gives us a faster redraw // compared to if we needed to transform the visualizer's data into the statistical format every frame. - // Clear the statistical view's cached entries - m_groupRegionMap.clear(); - // Get the latest TimeRegionMap const RHI::CpuProfiler::TimeRegionMap& timeRegionMap = RHI::CpuProfiler::Get()->GetTimeRegionMap(); - m_viewportStartTick = INT64_MAX; - m_viewportEndTick = INT64_MIN; + m_viewportStartTick = AZStd::numeric_limits::max(); + m_viewportEndTick = AZStd::numeric_limits::lowest(); // Iterate through the entire TimeRegionMap and copy the data since it will get deleted on the next frame for (const auto& [threadId, singleThreadRegionMap] : timeRegionMap) @@ -454,14 +472,15 @@ namespace AZ // Also update the statistical view's data const AZStd::string& groupName = region.m_groupRegionName->m_groupName; - m_groupRegionMap[groupName][regionName].push_back( - { threadId, region.m_startTick, region.m_endTick }); - // Update running statistics if we want to record this region's data - if (m_regionStatisticsMap[region.m_groupRegionName].m_record) + if (!m_groupRegionMap[groupName].contains(regionName)) { - m_regionStatisticsMap[region.m_groupRegionName].RecordRegion(region); + m_groupRegionMap[groupName][regionName].m_groupName = groupName; + m_groupRegionMap[groupName][regionName].m_regionName = regionName; + m_tableData.push_back(&m_groupRegionMap[groupName][regionName]); } + + m_groupRegionMap[groupName][regionName].RecordRegion(region, threadId); } } @@ -515,12 +534,18 @@ namespace AZ inline void ImGuiCpuProfiler::DrawBlock(const TimeRegion& block, u64 targetRow) { + // Don't draw anything if the user is searching for regions and this block doesn't pass the filter + if (!m_visualizerHighlightFilter.PassFilter(block.m_groupRegionName->m_regionName)) + { + return; + } + float wy = ImGui::GetWindowPos().y - ImGui::GetScrollY(); ImDrawList* drawList = ImGui::GetWindowDrawList(); - const float startPixel = ConvertTickToPixelSpace(block.m_startTick); - const float endPixel = ConvertTickToPixelSpace(block.m_endTick); + const float startPixel = ConvertTickToPixelSpace(block.m_startTick, m_viewportStartTick, m_viewportEndTick); + const float endPixel = ConvertTickToPixelSpace(block.m_endTick, m_viewportStartTick, m_viewportEndTick); const ImVec2 startPoint = { startPixel, wy + targetRow * RowHeight }; const ImVec2 endPoint = { endPixel, wy + targetRow * RowHeight + 40 }; @@ -560,13 +585,14 @@ namespace AZ // Tooltip and block highlighting if (ImGui::IsMouseHoveringRect(startPoint, endPoint) && ImGui::IsWindowHovered()) { - // Open function statistics map on click + // Go to the statistics view when a region is clicked if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) { - const GroupRegionName* key = block.m_groupRegionName; - m_regionStatisticsMap[key].m_draw = true; + m_enableVisualizer = false; + const auto newFilter = AZStd::string(block.m_groupRegionName->m_regionName); + m_timedRegionFilter = ImGuiTextFilter(newFilter.c_str()); + m_timedRegionFilter.Build(); } - // Hovering outline drawList->AddRect(startPoint, endPoint, ImGui::GetColorU32({ 1, 1, 1, 1 }), 0.0, 0, 1.5); @@ -618,31 +644,6 @@ namespace AZ ImGui::GetWindowDrawList()->AddText({ wx + 10, wy + baseRow * RowHeight + 5 }, IM_COL32_WHITE, threadIdText.c_str()); } - inline void ImGuiCpuProfiler::DrawRegionStatistics() - { - for (auto& [groupRegionName, stat] : m_regionStatisticsMap) - { - if (stat.m_draw) - { - ImGui::SetNextWindowSize({300, 340}, ImGuiCond_FirstUseEver); - ImGui::Begin(groupRegionName->m_regionName, &stat.m_draw, 0); - - if (ImGui::Button(stat.m_record ? "Pause" : "Resume")) - { - stat.m_record = !stat.m_record; - } - - ImGui::Text("Invocations: %llu", stat.m_invocations); - ImGui::Text("Average time: %.3f ms", stat.CalcAverageTimeMs()); - - ImGui::Separator(); - - ImGui::ColorPicker4("Region color", &m_regionColorMap[groupRegionName].x); - ImGui::End(); - } - } - } - inline void ImGuiCpuProfiler::DrawFrameBoundaries() { ImDrawList* drawList = ImGui::GetWindowDrawList(); @@ -656,7 +657,7 @@ namespace AZ while (endTickItr != m_frameEndTicks.end() && *endTickItr < m_viewportEndTick) { - const float horizontalPixel = ConvertTickToPixelSpace(*endTickItr); + const float horizontalPixel = ConvertTickToPixelSpace(*endTickItr, m_viewportStartTick, m_viewportEndTick); drawList->AddLine({ horizontalPixel, wy }, { horizontalPixel, wy + windowHeight }, red); ++endTickItr; } @@ -684,8 +685,8 @@ namespace AZ break; } - const float lastFrameBoundaryPixel = ConvertTickToPixelSpace(lastFrameBoundaryTick); - const float nextFrameBoundaryPixel = ConvertTickToPixelSpace(nextFrameBoundaryTick); + const float lastFrameBoundaryPixel = ConvertTickToPixelSpace(lastFrameBoundaryTick, m_viewportStartTick, m_viewportEndTick); + const float nextFrameBoundaryPixel = ConvertTickToPixelSpace(nextFrameBoundaryTick, m_viewportStartTick, m_viewportEndTick); const AZStd::string label = AZStd::string::format("%.2f ms", CpuProfilerImGuiHelper::TicksToMs(nextFrameBoundaryTick - lastFrameBoundaryTick)); @@ -738,16 +739,98 @@ namespace AZ } } + inline void ImGuiCpuProfiler::DrawFrameTimeHistogram() + { + ImDrawList* drawList = ImGui::GetWindowDrawList(); + const auto [wx, wy] = ImGui::GetWindowPos(); + const ImU32 orange = ImGui::GetColorU32({ 1, .7, 0, 1 }); + const ImU32 red = ImGui::GetColorU32({ 1, 0, 0, 1 }); + + const AZStd::sys_time_t ticksPerSecond = AZStd::GetTimeTicksPerSecond(); + const AZStd::sys_time_t viewportCenter = m_viewportEndTick - (m_viewportEndTick - m_viewportStartTick) / 2; + const AZStd::sys_time_t leftHistogramBound = viewportCenter - ticksPerSecond; + const AZStd::sys_time_t rightHistogramBound = viewportCenter + ticksPerSecond; + + // Draw frame limit lines + drawList->AddLine( + { wx, wy + ImGui::GetWindowHeight() - MediumFrameTimeLimit }, + { wx + ImGui::GetWindowWidth(), wy + ImGui::GetWindowHeight() - MediumFrameTimeLimit }, + orange); + + drawList->AddLine( + { wx, wy + ImGui::GetWindowHeight() - HighFrameTimeLimit }, + { wx + ImGui::GetWindowWidth(), wy + ImGui::GetWindowHeight() - HighFrameTimeLimit }, + red); + + + // Draw viewport bound rectangle + const float leftViewportPixel = ConvertTickToPixelSpace(m_viewportStartTick, leftHistogramBound, rightHistogramBound); + const float rightViewportPixel = ConvertTickToPixelSpace(m_viewportEndTick, leftHistogramBound, rightHistogramBound); + const ImVec2 topLeftPos = { leftViewportPixel, wy }; + const ImVec2 botRightPos = { rightViewportPixel, wy + ImGui::GetWindowHeight() }; + const ImU32 gray = ImGui::GetColorU32({ 1, 1, 1, .3 }); + drawList->AddRectFilled(topLeftPos, botRightPos, gray); + + // Find the first onscreen frame execution time + auto frameEndTickItr = AZStd::lower_bound(m_frameEndTicks.begin(), m_frameEndTicks.end(), leftHistogramBound); + if (frameEndTickItr != m_frameEndTicks.begin()) + { + --frameEndTickItr; + } + + // Since we only store the frame end ticks, we must calculate the execution times on the fly by comparing pairs of elements. + AZStd::sys_time_t lastFrameEndTick = *frameEndTickItr; + while (*frameEndTickItr < rightHistogramBound && ++frameEndTickItr != m_frameEndTicks.end()) + { + const AZStd::sys_time_t frameEndTick = *frameEndTickItr; + + const float framePixelPos = ConvertTickToPixelSpace(frameEndTick, leftHistogramBound, rightHistogramBound); + const float frameTimeMs = CpuProfilerImGuiHelper::TicksToMs(frameEndTick - lastFrameEndTick); + + const ImVec2 lineBottom = { framePixelPos, ImGui::GetWindowHeight() + wy }; + const ImVec2 lineTop = { framePixelPos, ImGui::GetWindowHeight() + wy - frameTimeMs }; + + ImU32 lineColor = ImGui::GetColorU32({ .3, .3, .3, 1 }); // Gray + if (frameTimeMs > HighFrameTimeLimit) + { + lineColor = ImGui::GetColorU32({1, 0, 0, 1}); // Red + } + else if (frameTimeMs > MediumFrameTimeLimit) + { + lineColor = ImGui::GetColorU32({1, .7, 0, 1}); // Orange + } + + drawList->AddLine(lineBottom, lineTop, lineColor, 3.0); + + lastFrameEndTick = frameEndTick; + } + + // Handle input + ImGui::InvisibleButton("HistogramInputCapture", { ImGui::GetWindowWidth(), ImGui::GetWindowHeight() }); + ImGuiIO& io = ImGui::GetIO(); + if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) + { + const float mousePixelX = io.MousePos.x; + const float percentWindow = (mousePixelX - wx) / ImGui::GetWindowWidth(); + const AZStd::sys_time_t newViewportCenterTick = leftHistogramBound + + aznumeric_cast((rightHistogramBound - leftHistogramBound) * percentWindow); + + const AZStd::sys_time_t viewportWidth = GetViewportTickWidth(); + m_viewportEndTick = newViewportCenterTick + viewportWidth / 2; + m_viewportStartTick = newViewportCenterTick - viewportWidth / 2; + } + } + inline AZStd::sys_time_t ImGuiCpuProfiler::GetViewportTickWidth() const { return m_viewportEndTick - m_viewportStartTick; } - inline float ImGuiCpuProfiler::ConvertTickToPixelSpace(AZStd::sys_time_t tick) const + inline float ImGuiCpuProfiler::ConvertTickToPixelSpace(AZStd::sys_time_t tick, AZStd::sys_time_t leftBound, AZStd::sys_time_t rightBound) const { const float wx = ImGui::GetWindowPos().x; - const float tickSpaceShifted = aznumeric_cast(tick - m_viewportStartTick); // This will be close to zero, so FP inaccuracy should not be too bad - const float tickSpaceNormalized = tickSpaceShifted / GetViewportTickWidth(); + const float tickSpaceShifted = aznumeric_cast(tick - leftBound); // This will be close to zero, so FP inaccuracy should not be too bad + const float tickSpaceNormalized = tickSpaceShifted / (rightBound - leftBound); const float pixelSpace = tickSpaceNormalized * ImGui::GetWindowWidth() + wx; return pixelSpace; } @@ -762,25 +845,51 @@ namespace AZ else { m_frameEndTicks.push_back(AZStd::GetTimeNowTicks()); + + for (auto& [groupName, regionMap] : m_groupRegionMap) + { + for (auto& [regionName, row] : regionMap) + { + row.ResetPerFrameStatistics(); + } + } } } - // ----- RegionStatistics implementation ----- - - inline float RegionStatistics::CalcAverageTimeMs() const + // ---- TableRow impl ---- + + inline void TableRow::RecordRegion(const AZ::RHI::CachedTimeRegion& region, AZStd::thread_id threadId) { - if (m_invocations == 0) - { - return 0.0; - } - const double averageTicks = aznumeric_cast(m_totalTicks) / m_invocations; - return CpuProfilerImGuiHelper::TicksToMs(aznumeric_cast(averageTicks)); + const AZStd::sys_time_t deltaTime = region.m_endTick - region.m_startTick; + + // Update per frame statistics + ++m_invocationsLastFrame; + m_executingThreads.insert(threadId); + m_lastFrameTotalTicks += deltaTime; + m_maxTicks = AZStd::max(m_maxTicks, deltaTime); + + // Update aggregate statistics + m_runningAverageTicks = + aznumeric_cast((1.0 * (deltaTime + m_invocationsTotal * m_runningAverageTicks)) / (m_invocationsTotal + 1)); + ++m_invocationsTotal; } - inline void RegionStatistics::RecordRegion(const AZ::RHI::CachedTimeRegion& region) + inline void TableRow::ResetPerFrameStatistics() { - m_invocations++; - m_totalTicks += region.m_endTick - region.m_startTick; + m_invocationsLastFrame = 0; + m_executingThreads.clear(); + m_lastFrameTotalTicks = 0; + m_maxTicks = 0; + } + + inline AZStd::string TableRow::GetExecutingThreadsLabel() const + { + auto threadString = AZStd::string::format("Executed in %zu threads\n", m_executingThreads.size()); + for (const auto& threadId : m_executingThreads) + { + threadString.append(CpuProfilerImGuiHelper::TextThreadId(threadId.m_id) + "\n"); + } + return threadString; } } // namespace Render } // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h index 134bf6db47..234ea99066 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/Material/MaterialComponentBus.h @@ -21,6 +21,8 @@ namespace AZ public: //! Get all material assignments that can be overridden virtual MaterialAssignmentMap GetOriginalMaterialAssignments() const = 0; + //! Get material assignment id matching lod and label substring + virtual MaterialAssignmentId FindMaterialAssignmentId(const MaterialAssignmentLodIndex lod, const AZStd::string& label) const = 0; //! Set material overrides virtual void SetMaterialOverrides(const MaterialAssignmentMap& materials) = 0; //! Get material overrides @@ -69,6 +71,13 @@ namespace AZ : public ComponentBus { public: + //! Get material assignment id matching lod and label substring + virtual MaterialAssignmentId FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const = 0; + + //! Returns the list of all ModelMaterialSlot's for the model, across all LODs. + virtual RPI::ModelMaterialSlotMap GetModelMaterialSlots() const = 0; + virtual MaterialAssignmentMap GetMaterialAssignments() const = 0; virtual AZStd::unordered_set GetModelUvNames() const = 0; }; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp index d7dc4335b3..a4e058561e 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponent.cpp @@ -17,6 +17,7 @@ #include #include #include +#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include @@ -44,64 +45,15 @@ namespace AZ if (classElement.GetVersion() < 3) { - // The default material was changed from an asset to an EditorMaterialComponentSlot and old data must be converted - constexpr AZ::u32 defaultMaterialAssetDataCrc = AZ_CRC("defaultMaterialAsset", 0x736fc071); - - Data::Asset oldDefaultMaterialData; - if (!classElement.GetChildData(defaultMaterialAssetDataCrc, oldDefaultMaterialData)) - { - AZ_Error("AZ::Render::EditorMaterialComponent::ConvertVersion", false, "Failed to get defaultMaterialAsset element"); - return false; - } - - if (!classElement.RemoveElementByName(defaultMaterialAssetDataCrc)) - { - AZ_Error("AZ::Render::EditorMaterialComponent::ConvertVersion", false, "Failed to remove defaultMaterialAsset element"); - return false; - } - - EditorMaterialComponentSlot newDefaultMaterialData; - newDefaultMaterialData.m_id = DefaultMaterialAssignmentId; - newDefaultMaterialData.m_materialAsset = oldDefaultMaterialData; - classElement.AddElementWithData(context, "defaultMaterialSlot", newDefaultMaterialData); - - // Slots now support and display the default material asset when empty - // The old placeholder assignments are irrelevant and must be cleared - constexpr AZ::u32 materialSlotsByLodDataCrc = AZ_CRC("materialSlotsByLod", 0xb1498db6); - - EditorMaterialComponentSlotsByLodContainer lodSlotData; - if (!classElement.GetChildData(materialSlotsByLodDataCrc, lodSlotData)) - { - AZ_Error("AZ::Render::EditorMaterialComponent::ConvertVersion", false, "Failed to get materialSlotsByLod element"); - return false; - } - - if (!classElement.RemoveElementByName(materialSlotsByLodDataCrc)) - { - AZ_Error("AZ::Render::EditorMaterialComponent::ConvertVersion", false, "Failed to remove materialSlotsByLod element"); - return false; - } - - // Find and clear all slots that are assigned to the slot's default value - for (auto& lodSlots : lodSlotData) - { - for (auto& slot : lodSlots) - { - if (slot.m_materialAsset.GetId() == slot.m_id.m_materialAssetId) - { - slot.m_materialAsset = {}; - } - } - } - - classElement.AddElementWithData(context, "materialSlotsByLod", lodSlotData); + AZ_Error("EditorMaterialComponent", false, "Material Component version < 3 is no longer supported"); + return false; } if (classElement.GetVersion() < 4) { classElement.AddElementWithData(context, "materialSlotsByLodEnabled", true); } - + return true; } @@ -238,7 +190,7 @@ namespace AZ for (auto& materialSlotPair : GetMaterialSlots()) { EditorMaterialComponentSlot* materialSlot = materialSlotPair.second; - if (materialSlot->m_id.IsAssetOnly()) + if (materialSlot->m_id.IsSlotIdOnly()) { materialSlot->Clear(); } @@ -251,7 +203,7 @@ namespace AZ for (auto& materialSlotPair : GetMaterialSlots()) { EditorMaterialComponentSlot* materialSlot = materialSlotPair.second; - if (materialSlot->m_id.IsLodAndAsset()) + if (materialSlot->m_id.IsLodAndSlotId()) { materialSlot->Clear(); } @@ -318,7 +270,7 @@ namespace AZ // Build the controller configuration from the editor configuration MaterialComponentConfig config = m_controller.GetConfiguration(); config.m_materials.clear(); - + for (const auto& materialSlotPair : GetMaterialSlots()) { const EditorMaterialComponentSlot* materialSlot = materialSlotPair.second; @@ -341,7 +293,7 @@ namespace AZ else if (!materialSlot->m_propertyOverrides.empty() || !materialSlot->m_matModUvOverrides.empty()) { MaterialAssignment& materialAssignment = config.m_materials[materialSlot->m_id]; - materialAssignment.m_materialAsset.Create(materialSlot->m_id.m_materialAssetId); + materialAssignment.m_materialAsset = materialSlot->m_defaultMaterialAsset; materialAssignment.m_propertyOverrides = materialSlot->m_propertyOverrides; materialAssignment.m_matModUvOverrides = materialSlot->m_matModUvOverrides; } @@ -362,6 +314,9 @@ namespace AZ // Get the known material assignment slots from the associated model or other source MaterialAssignmentMap materialsFromSource; MaterialReceiverRequestBus::EventResult(materialsFromSource, GetEntityId(), &MaterialReceiverRequestBus::Events::GetMaterialAssignments); + + RPI::ModelMaterialSlotMap modelMaterialSlots; + MaterialReceiverRequestBus::EventResult(modelMaterialSlots, GetEntityId(), &MaterialReceiverRequestBus::Events::GetModelMaterialSlots); // Generate the table of editable materials using the source data to define number of groups, elements, and initial values for (const auto& materialPair : materialsFromSource) @@ -385,9 +340,33 @@ namespace AZ OnConfigurationChanged(); }; + const char* UnknownSlotName = ""; + + // If this is the default material assignment ID then it represents the default slot which is not contained in any other group + if (slot.m_id == DefaultMaterialAssignmentId) + { + slot.m_label = "Default Material"; + } + else + { + auto slotIter = modelMaterialSlots.find(slot.m_id.m_materialSlotStableId); + if (slotIter != modelMaterialSlots.end()) + { + const Name& displayName = slotIter->second.m_displayName; + slot.m_label = !displayName.IsEmpty() ? displayName.GetStringView() : UnknownSlotName; + + slot.m_defaultMaterialAsset = slotIter->second.m_defaultMaterialAsset; + } + else + { + slot.m_label = UnknownSlotName; + } + } + // if material is present in controller configuration, assign its data const MaterialAssignment& materialFromController = GetMaterialAssignmentFromMap(config.m_materials, slot.m_id); slot.m_materialAsset = materialFromController.m_materialAsset; + slot.m_propertyOverrides = materialFromController.m_propertyOverrides; slot.m_matModUvOverrides = materialFromController.m_matModUvOverrides; @@ -400,13 +379,13 @@ namespace AZ continue; } - if (slot.m_id.IsAssetOnly()) + if (slot.m_id.IsSlotIdOnly()) { m_materialSlots.push_back(slot); continue; } - if (slot.m_id.IsLodAndAsset()) + if (slot.m_id.IsLodAndSlotId()) { // Resize the containers to fit all elements m_materialSlotsByLod.resize(AZ::GetMax(m_materialSlotsByLod.size(), aznumeric_cast(slot.m_id.m_lodIndex + 1))); @@ -452,27 +431,26 @@ namespace AZ { AzToolsFramework::ScopedUndoBatch undoBatch("Generating materials."); SetDirty(); - + // First generating a unique set of all material asset IDs that will be used for source data generation - AZStd::unordered_set assetIds; + AZStd::unordered_map assetIdMap; auto materialSlots = GetMaterialSlots(); for (auto& materialSlotPair : materialSlots) { - EditorMaterialComponentSlot* materialSlot = materialSlotPair.second; - if (materialSlot->m_id.m_materialAssetId.IsValid()) + Data::AssetId defaultMaterialAssetId = materialSlotPair.second->m_defaultMaterialAsset.GetId(); + if (defaultMaterialAssetId.IsValid()) { - assetIds.insert(materialSlot->m_id.m_materialAssetId); + assetIdMap[defaultMaterialAssetId] = materialSlotPair.second->GetLabel(); } } // Convert the unique set of asset IDs into export items that can be configured in the dialog // The order should not matter because the table in the dialog can sort itself for a specific row EditorMaterialComponentExporter::ExportItemsContainer exportItems; - for (const AZ::Data::AssetId& assetId : assetIds) + for (auto assetIdInfo : assetIdMap) { - EditorMaterialComponentExporter::ExportItem exportItem; - exportItem.m_assetId = assetId; + EditorMaterialComponentExporter::ExportItem exportItem{assetIdInfo.first, assetIdInfo.second}; exportItems.push_back(exportItem); } @@ -486,15 +464,20 @@ namespace AZ continue; } - const auto& assetIdOutcome = AZ::RPI::AssetUtils::MakeAssetId(exportItem.m_exportPath, 0); + const auto& assetIdOutcome = AZ::RPI::AssetUtils::MakeAssetId(exportItem.GetExportPath(), 0); if (assetIdOutcome) { for (auto& materialSlotPair : materialSlots) { - EditorMaterialComponentSlot* materialSlot = materialSlotPair.second; - if (materialSlot && materialSlot->m_id.m_materialAssetId == exportItem.m_assetId) + EditorMaterialComponentSlot* editorMaterialSlot = materialSlotPair.second; + + if (editorMaterialSlot) { - materialSlot->m_materialAsset.Create(assetIdOutcome.GetValue()); + // We need to check whether replaced material corresponds to this slot's default material. + if (editorMaterialSlot->m_defaultMaterialAsset.GetId() == exportItem.GetOriginalAssetId()) + { + editorMaterialSlot->m_materialAsset.Create(assetIdOutcome.GetValue()); + } } } } @@ -582,3 +565,4 @@ namespace AZ } } // namespace Render } // namespace AZ + diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp index bde500bdc5..32a36392a4 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.cpp @@ -37,47 +37,7 @@ namespace AZ { namespace EditorMaterialComponentExporter { - AZStd::string GetLabelByAssetId(const AZ::Data::AssetId& assetId) - { - AZStd::string label; - if (assetId.IsValid()) - { - // Material assets that are exported through the scene pipeline have their filenames generated by adding - // the DCC material name as a prefix and a unique number to the end of the source file name. - // Rather than storing the DCC material name inside of the material asset we can reproduce it by removing - // the prefix and suffix from the product file name. - - // We need the material product path as the initial string that will be stripped down - const AZStd::string& productPath = AZ::RPI::AssetUtils::GetProductPathByAssetId(assetId); - if (!productPath.empty() && AzFramework::StringFunc::Path::GetFileName(productPath.c_str(), label)) - { - // If there is a source file, typically an FBX or other model file, we must get its filename to remove the prefix from the label - AZStd::string prefix; - const AZStd::string& sourcePath = AZ::RPI::AssetUtils::GetSourcePathByAssetId(assetId); - if (!sourcePath.empty() && AZ::StringFunc::Path::GetFileName(sourcePath.c_str(), prefix)) - { - if (!prefix.empty() && prefix.size() < label.size()) - { - if (AZ::StringFunc::StartsWith(label, prefix, false)) - { - // All of the product filename's tokens are separated by underscores so we must also remove the first underscore after the prefix - label = label.substr(prefix.size() + 1); - } - } - } - - // We can remove the numeric suffix by stripping the label of everything after the last underscore - const auto iter = label.find_last_of("_"); - if (iter != AZStd::string::npos) - { - label = label.substr(0, iter); - } - } - } - return label; - } - - AZStd::string GetExportPathByAssetId(const AZ::Data::AssetId& assetId) + AZStd::string GetExportPathByAssetId(const AZ::Data::AssetId& assetId, const AZStd::string& materialSlotName) { AZStd::string exportPath; if (assetId.IsValid()) @@ -85,7 +45,7 @@ namespace AZ exportPath = AZ::RPI::AssetUtils::GetSourcePathByAssetId(assetId); AZ::StringFunc::Path::StripExtension(exportPath); exportPath += "_"; - exportPath += GetLabelByAssetId(assetId); + exportPath += materialSlotName; exportPath += "."; exportPath += AZ::RPI::MaterialSourceData::Extension; AZ::StringFunc::Path::Normalize(exportPath); @@ -132,12 +92,12 @@ namespace AZ int row = 0; for (ExportItem& exportItem : exportItems) { - QFileInfo fileInfo(GetExportPathByAssetId(exportItem.m_assetId).c_str()); + QFileInfo fileInfo(GetExportPathByAssetId(exportItem.GetOriginalAssetId(), exportItem.GetMaterialSlotName()).c_str()); // Configuring initial settings based on whether or not the target file already exists - exportItem.m_exportPath = fileInfo.absoluteFilePath().toUtf8().constData(); - exportItem.m_exists = fileInfo.exists(); - exportItem.m_overwrite = false; + exportItem.SetExportPath(fileInfo.absoluteFilePath().toUtf8().constData()); + exportItem.SetExists(fileInfo.exists()); + exportItem.SetOverwrite(false); // Populate the table with data for every column tableWidget->setItem(row, MaterialSlotColumn, new QTableWidgetItem()); @@ -146,23 +106,23 @@ namespace AZ // Create a check box for toggling the enabled state of this item QCheckBox* materialSlotCheckBox = new QCheckBox(tableWidget); - materialSlotCheckBox->setChecked(exportItem.m_enabled); - materialSlotCheckBox->setText(GetLabelByAssetId(exportItem.m_assetId).c_str()); + materialSlotCheckBox->setChecked(exportItem.GetEnabled()); + materialSlotCheckBox->setText(exportItem.GetMaterialSlotName().c_str()); tableWidget->setCellWidget(row, MaterialSlotColumn, materialSlotCheckBox); // Create a file picker widget for selecting the save path for the exported material AzQtComponents::BrowseEdit* materialFileWidget = new AzQtComponents::BrowseEdit(tableWidget); materialFileWidget->setLineEditReadOnly(true); materialFileWidget->setClearButtonEnabled(false); - materialFileWidget->setEnabled(exportItem.m_enabled); + materialFileWidget->setEnabled(exportItem.GetEnabled()); materialFileWidget->setText(fileInfo.fileName()); tableWidget->setCellWidget(row, MaterialFileColumn, materialFileWidget); // Create a check box for toggling the overwrite state of this item QWidget* overwriteCheckBoxContainer = new QWidget(tableWidget); QCheckBox* overwriteCheckBox = new QCheckBox(overwriteCheckBoxContainer); - overwriteCheckBox->setChecked(exportItem.m_overwrite); - overwriteCheckBox->setEnabled(exportItem.m_enabled && exportItem.m_exists); + overwriteCheckBox->setChecked(exportItem.GetOverwrite()); + overwriteCheckBox->setEnabled(exportItem.GetEnabled() && exportItem.GetExists()); overwriteCheckBoxContainer->setLayout(new QHBoxLayout(overwriteCheckBoxContainer)); overwriteCheckBoxContainer->layout()->addWidget(overwriteCheckBox); @@ -173,21 +133,21 @@ namespace AZ // Whenever the selection is updated, automatically apply the change to the export item QObject::connect(materialSlotCheckBox, &QCheckBox::stateChanged, materialSlotCheckBox, [&exportItem, materialFileWidget, materialSlotCheckBox, overwriteCheckBox]([[maybe_unused]] int state) { - exportItem.m_enabled = materialSlotCheckBox->isChecked(); - materialFileWidget->setEnabled(exportItem.m_enabled); - overwriteCheckBox->setEnabled(exportItem.m_enabled && exportItem.m_exists); + exportItem.SetEnabled(materialSlotCheckBox->isChecked()); + materialFileWidget->setEnabled(exportItem.GetEnabled()); + overwriteCheckBox->setEnabled(exportItem.GetEnabled() && exportItem.GetExists()); }); // Whenever the overwrite check box is updated, automatically apply the change to the export item QObject::connect(overwriteCheckBox, &QCheckBox::stateChanged, overwriteCheckBox, [&exportItem, overwriteCheckBox]([[maybe_unused]] int state) { - exportItem.m_overwrite = overwriteCheckBox->isChecked(); + exportItem.SetOverwrite(overwriteCheckBox->isChecked()); }); // Whenever the browse button is clicked, open a save file dialog in the same location as the current export file setting QObject::connect(materialFileWidget, &AzQtComponents::BrowseEdit::attachedButtonTriggered, materialFileWidget, [&dialog, &exportItem, materialFileWidget, overwriteCheckBox]() { QFileInfo fileInfo = QFileDialog::getSaveFileName(&dialog, QString("Select Material Filename"), - exportItem.m_exportPath.c_str(), + exportItem.GetExportPath().c_str(), QString("Material (*.material)"), nullptr, QFileDialog::DontConfirmOverwrite); @@ -195,14 +155,14 @@ namespace AZ // Only update the export data if a valid path and filename was selected if (!fileInfo.absoluteFilePath().isEmpty()) { - exportItem.m_exportPath = fileInfo.absoluteFilePath().toUtf8().constData(); - exportItem.m_exists = fileInfo.exists(); - exportItem.m_overwrite = fileInfo.exists(); + exportItem.SetExportPath(fileInfo.absoluteFilePath().toUtf8().constData()); + exportItem.SetExists(fileInfo.exists()); + exportItem.SetOverwrite(fileInfo.exists()); // Update the controls to display the new state materialFileWidget->setText(fileInfo.fileName()); - overwriteCheckBox->setChecked(exportItem.m_overwrite); - overwriteCheckBox->setEnabled(exportItem.m_enabled && exportItem.m_exists); + overwriteCheckBox->setChecked(exportItem.GetOverwrite()); + overwriteCheckBox->setEnabled(exportItem.GetEnabled() && exportItem.GetExists()); } }); @@ -245,24 +205,24 @@ namespace AZ bool ExportMaterialSourceData(const ExportItem& exportItem) { - if (!exportItem.m_enabled || exportItem.m_exportPath.empty()) + if (!exportItem.GetEnabled() || exportItem.GetExportPath().empty()) { return false; } - if (exportItem.m_exists && !exportItem.m_overwrite) + if (exportItem.GetExists() && !exportItem.GetOverwrite()) { return true; } EditorMaterialComponentUtil::MaterialEditData editData; - if (!EditorMaterialComponentUtil::LoadMaterialEditDataFromAssetId(exportItem.m_assetId, editData)) + if (!EditorMaterialComponentUtil::LoadMaterialEditDataFromAssetId(exportItem.GetOriginalAssetId(), editData)) { AZ_Warning("AZ::Render::EditorMaterialComponentExporter", false, "Failed to load material data."); return false; } - if (!EditorMaterialComponentUtil::SaveSourceMaterialFromEditData(exportItem.m_exportPath, editData)) + if (!EditorMaterialComponentUtil::SaveSourceMaterialFromEditData(exportItem.GetExportPath(), editData)) { AZ_Warning("AZ::Render::EditorMaterialComponentExporter", false, "Failed to save material data."); return false; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.h index 00bef9ee66..4830db33c4 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentExporter.h @@ -19,27 +19,48 @@ namespace AZ { namespace EditorMaterialComponentExporter { - // Attemts to generate a display label for a material slot by parsing its file name - AZStd::string GetLabelByAssetId(const AZ::Data::AssetId& assetId); + //! Generates a destination file path for exporting material source data + AZStd::string GetExportPathByAssetId(const AZ::Data::AssetId& assetId, const AZStd::string& materialSlotName); - // Generates a destination file path for exporting material source data - AZStd::string GetExportPathByAssetId(const AZ::Data::AssetId& assetId); - - struct ExportItem + class ExportItem { + public: + //! @param originalAssetId AssetId of the original built-in material, which will be exported. + //! @param materialSlotName The name of the material slot will be used as part of the exported file name. + ExportItem(AZ::Data::AssetId originalAssetId, const AZStd::string& materialSlotName) + : m_originalAssetId(originalAssetId) + , m_materialSlotName(materialSlotName) + {} + + void SetEnabled(bool enabled) { m_enabled = enabled; } + void SetExists(bool exists) { m_exists = exists; } + void SetOverwrite(bool overwrite) { m_overwrite = overwrite; } + void SetExportPath(const AZStd::string& exportPath) { m_exportPath = exportPath; } + + bool GetEnabled() const { return m_enabled; } + bool GetExists() const { return m_exists; } + bool GetOverwrite() const { return m_overwrite; } + const AZStd::string& GetExportPath() const { return m_exportPath; } + + AZ::Data::AssetId GetOriginalAssetId() const { return m_originalAssetId; } + const AZStd::string& GetMaterialSlotName() const { return m_materialSlotName; } + + private: bool m_enabled = true; bool m_exists = false; bool m_overwrite = false; - AZ::Data::AssetId m_assetId; AZStd::string m_exportPath; + AZ::Data::AssetId m_originalAssetId; //!< AssetId of the original built-in material, which will be exported. + AZStd::string m_materialSlotName; }; using ExportItemsContainer = AZStd::vector; - // Generates and opens a dialog for configuring material data export paths and actions + //! Generates and opens a dialog for configuring material data export paths and actions. + //! Note this will not modify the m_originalAssetId field in each ExportItem. bool OpenExportDialog(ExportItemsContainer& exportItems); - // Attemts to construct and save material source data from a product asset + //! Attemts to construct and save material source data from a product asset bool ExportMaterialSourceData(const ExportItem& exportItem); } // namespace EditorMaterialComponentExporter } // namespace Render diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp index d341bbb290..39dde65a99 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.cpp @@ -20,7 +20,7 @@ AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include -#include +#include #include AZ_POP_DISABLE_WARNING @@ -48,7 +48,7 @@ namespace AZ return false; } - const MaterialAssignmentId newId(oldId.first, oldId.second); + const MaterialAssignmentId newId(oldId.first, oldId.second.m_subId); classElement.AddElementWithData(context, "id", newId); } @@ -80,9 +80,10 @@ namespace AZ if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(5, &EditorMaterialComponentSlot::ConvertVersion) + ->Version(6, &EditorMaterialComponentSlot::ConvertVersion) ->Field("id", &EditorMaterialComponentSlot::m_id) ->Field("materialAsset", &EditorMaterialComponentSlot::m_materialAsset) + ->Field("defaultMaterialAsset", &EditorMaterialComponentSlot::m_defaultMaterialAsset) ; if (AZ::EditContext* editContext = serializeContext->GetEditContext()) @@ -121,21 +122,12 @@ namespace AZ AZ::Data::AssetId EditorMaterialComponentSlot::GetDefaultAssetId() const { - return m_id.m_materialAssetId; + return m_defaultMaterialAsset.GetId(); } AZStd::string EditorMaterialComponentSlot::GetLabel() const { - // Generate the label for the material slot based on the assignment ID - // If this is the default material assignment ID then it represents the default slot which is not contained in any other group - if (m_id == DefaultMaterialAssignmentId) - { - return "Default Material"; - } - - // Otherwise the label can be generated by parsing the source file name associated with the asset ID - const AZStd::string& label = EditorMaterialComponentExporter::GetLabelByAssetId(m_id.m_materialAssetId); - return !label.empty() ? label : ""; + return m_label; } bool EditorMaterialComponentSlot::HasSourceData() const @@ -183,27 +175,21 @@ namespace AZ OnMaterialChanged(); } - void EditorMaterialComponentSlot::SetDefaultAsset() + void EditorMaterialComponentSlot::ResetToDefaultAsset() { - m_materialAsset = {}; + m_materialAsset = m_defaultMaterialAsset; m_propertyOverrides = {}; m_matModUvOverrides = {}; - if (m_id.m_materialAssetId.IsValid()) - { - // If no material is assigned to this slot, assign the default material from the slot id to edit its properties - m_materialAsset.Create(m_id.m_materialAssetId); - } OnMaterialChanged(); } void EditorMaterialComponentSlot::OpenMaterialExporter() { // Because we are generating a source material from this specific slot there is only one entry - // But we still need to allow the user to reconfigure it using the dialogue + // But we still need to allow the user to reconfigure it using the dialog EditorMaterialComponentExporter::ExportItemsContainer exportItems; { - EditorMaterialComponentExporter::ExportItem exportItem; - exportItem.m_assetId = m_id.m_materialAssetId; + EditorMaterialComponentExporter::ExportItem exportItem{m_defaultMaterialAsset.GetId(), m_label}; exportItems.push_back(exportItem); } @@ -218,7 +204,7 @@ namespace AZ } // Generate a new asset ID utilizing the export file path so that we can update this material slot to reference the new asset - const auto& assetIdOutcome = AZ::RPI::AssetUtils::MakeAssetId(exportItem.m_exportPath, 0); + const auto& assetIdOutcome = AZ::RPI::AssetUtils::MakeAssetId(exportItem.GetExportPath(), 0); if (assetIdOutcome) { m_materialAsset.Create(assetIdOutcome.GetValue()); @@ -258,7 +244,7 @@ namespace AZ // Treated as a special property. It will be updated together with properties. OnPropertyChanged(); }; - + if (m_materialAsset.GetId().IsValid()) { if (EditorMaterialComponentInspector::OpenInspectorDialog(m_materialAsset.GetId(), m_matModUvOverrides, m_modelUvNames, applyMatModUvOverrideChangedCallback)) @@ -275,7 +261,7 @@ namespace AZ QAction* action = nullptr; action = menu.addAction("Generate/Manage Source Material...", [this]() { OpenMaterialExporter(); }); - action->setEnabled(m_id.m_materialAssetId.IsValid()); + action->setEnabled(m_defaultMaterialAsset.GetId().IsValid()); menu.addSeparator(); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.h index e8b4f46854..79fddf2611 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentSlot.h @@ -34,7 +34,7 @@ namespace AZ AZStd::string GetLabel() const; bool HasSourceData() const; void OpenMaterialEditor() const; - void SetDefaultAsset(); + void ResetToDefaultAsset(); void Clear(); void ClearOverrides(); void OpenMaterialExporter(); @@ -42,7 +42,9 @@ namespace AZ void OpenUvNameMapInspector(); MaterialAssignmentId m_id; + AZStd::string m_label; Data::Asset m_materialAsset; + Data::Asset m_defaultMaterialAsset; MaterialPropertyOverrideMap m_propertyOverrides; AZStd::function m_materialChangedCallback; AZStd::function m_propertyChangedCallback; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentConfig.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentConfig.cpp index a0adcd3187..f7b7177e29 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentConfig.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentConfig.cpp @@ -44,7 +44,7 @@ namespace AZ for (const auto& oldPair : oldMaterials) { const DeprecatedMaterialAssignmentId& oldId = oldPair.first; - const MaterialAssignmentId newId(oldId.first, oldId.second); + const MaterialAssignmentId newId(oldId.first, oldId.second.m_subId); newMaterials[newId] = oldPair.second; } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp index 5d9df24854..e39f5cfad5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.cpp @@ -33,6 +33,7 @@ namespace AZ ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render") ->Event("GetOriginalMaterialAssignments", &MaterialComponentRequestBus::Events::GetOriginalMaterialAssignments) + ->Event("FindMaterialAssignmentId", &MaterialComponentRequestBus::Events::FindMaterialAssignmentId) ->Event("SetMaterialOverrides", &MaterialComponentRequestBus::Events::SetMaterialOverrides) ->Event("GetMaterialOverrides", &MaterialComponentRequestBus::Events::GetMaterialOverrides) ->Event("ClearAllMaterialOverrides", &MaterialComponentRequestBus::Events::ClearAllMaterialOverrides) @@ -249,10 +250,20 @@ namespace AZ MaterialAssignmentMap MaterialComponentController::GetOriginalMaterialAssignments() const { MaterialAssignmentMap materialAssignmentMap; - MaterialReceiverRequestBus::EventResult(materialAssignmentMap, m_entityId, &MaterialReceiverRequestBus::Events::GetMaterialAssignments); + MaterialReceiverRequestBus::EventResult( + materialAssignmentMap, m_entityId, &MaterialReceiverRequestBus::Events::GetMaterialAssignments); return materialAssignmentMap; } + MaterialAssignmentId MaterialComponentController::FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const + { + MaterialAssignmentId materialAssignmentId; + MaterialReceiverRequestBus::EventResult( + materialAssignmentId, m_entityId, &MaterialReceiverRequestBus::Events::FindMaterialAssignmentId, lod, label); + return materialAssignmentId; + } + void MaterialComponentController::SetMaterialOverrides(const MaterialAssignmentMap& materials) { // this function is called twice once material asset is changed, a temp variable is diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h index eb1d7465c0..de7f991d60 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/MaterialComponentController.h @@ -46,6 +46,7 @@ namespace AZ //! MaterialComponentRequestBus overrides... MaterialAssignmentMap GetOriginalMaterialAssignments() const override; + MaterialAssignmentId FindMaterialAssignmentId(const MaterialAssignmentLodIndex lod, const AZStd::string& label) const override; void SetMaterialOverrides(const MaterialAssignmentMap& materials) override; const MaterialAssignmentMap& GetMaterialOverrides() const override; void ClearAllMaterialOverrides() override; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.cpp index 29bd9a839b..cf548e965a 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.cpp @@ -251,6 +251,25 @@ namespace AZ m_meshFeatureProcessor->SetTransform(m_meshHandle, m_transformInterface->GetWorldTM(), m_cachedNonUniformScale); } } + + RPI::ModelMaterialSlotMap MeshComponentController::GetModelMaterialSlots() const + { + Data::Asset modelAsset = GetModelAsset(); + if (modelAsset.IsReady()) + { + return modelAsset->GetMaterialSlots(); + } + else + { + return {}; + } + } + + MaterialAssignmentId MeshComponentController::FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const + { + return FindMaterialAssignmentIdInModel(GetModel(), lod, label); + } MaterialAssignmentMap MeshComponentController::GetMaterialAssignments() const { diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.h index 80b483452f..63dba83fef 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh/MeshComponentController.h @@ -111,6 +111,9 @@ namespace AZ void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override; // MaterialReceiverRequestBus::Handler overrides ... + virtual MaterialAssignmentId FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const override; + RPI::ModelMaterialSlotMap GetModelMaterialSlots() const override; MaterialAssignmentMap GetMaterialAssignments() const override; AZStd::unordered_set GetModelUvNames() const override; diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp index 3143191135..feabdb9510 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/ActorAsset.cpp @@ -96,12 +96,11 @@ namespace AZ skinnedSubMesh.m_vertexCount = aznumeric_cast(subMeshVertexCount); lodVertexCount += aznumeric_cast(subMeshVertexCount); - // The default material id used by a sub-mesh is the guid of the source scene file plus the subId which is a unique material ID from the scene API - AZ::u32 subId = modelMesh.GetMaterialAsset().GetId().m_subId; - AZ::Data::AssetId materialId{ actorAssetId.m_guid, subId }; + skinnedSubMesh.m_materialSlot = actor->GetMeshAsset()->FindMaterialSlot(modelMesh.GetMaterialSlotId()); // Queue the material asset - the ModelLod seems to handle delayed material loads - skinnedSubMesh.m_material = Data::AssetManager::Instance().GetAsset(materialId, azrtti_typeid(), skinnedSubMesh.m_material.GetAutoLoadBehavior()); + skinnedSubMesh.m_materialSlot.m_defaultMaterialAsset.QueueLoad(); + subMeshes.push_back(skinnedSubMesh); } else diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp index 4c6045d7ce..2711ce2f76 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp @@ -307,6 +307,30 @@ namespace AZ m_meshFeatureProcessor = nullptr; m_skinnedMeshFeatureProcessor = nullptr; } + + RPI::ModelMaterialSlotMap AtomActorInstance::GetModelMaterialSlots() const + { + Data::Asset modelAsset = GetModelAsset(); + if (modelAsset.IsReady()) + { + return modelAsset->GetMaterialSlots(); + } + else + { + return {}; + } + } + + MaterialAssignmentId AtomActorInstance::FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const + { + if (m_skinnedMeshInstance && m_skinnedMeshInstance->m_model) + { + return FindMaterialAssignmentIdInModel(m_skinnedMeshInstance->m_model, lod, label); + } + + return MaterialAssignmentId(); + } MaterialAssignmentMap AtomActorInstance::GetMaterialAssignments() const { @@ -490,16 +514,18 @@ namespace AZ const AZStd::vector< SkinnedSubMeshProperties>& subMeshProperties = inputLod.GetSubMeshProperties(); for (const SkinnedSubMeshProperties& submesh : subMeshProperties) { - AZ_Error("AtomActorInstance", submesh.m_material, "Actor does not have a valid default material in lod %d", lodIndex); - if (submesh.m_material) + Data::Asset materialAsset = submesh.m_materialSlot.m_defaultMaterialAsset; + AZ_Error("AtomActorInstance", materialAsset, "Actor does not have a valid default material in lod %d", lodIndex); + + if (materialAsset) { - if (!submesh.m_material->IsReady()) + if (!materialAsset->IsReady()) { // Start listening for the material's OnAssetReady event. // AtomActorInstance::Create is called on the main thread, so there should be no need to synchronize with the OnAssetReady event handler // since those events will also come from the main thread - m_waitForMaterialLoadIds.insert(submesh.m_material->GetId()); - Data::AssetBus::MultiHandler::BusConnect(submesh.m_material->GetId()); + m_waitForMaterialLoadIds.insert(materialAsset->GetId()); + Data::AssetBus::MultiHandler::BusConnect(materialAsset->GetId()); } } } diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.h index c854fed3c1..b3e1a8a989 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.h @@ -120,6 +120,9 @@ namespace AZ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // MaterialReceiverRequestBus::Handler overrides... + virtual MaterialAssignmentId FindMaterialAssignmentId( + const MaterialAssignmentLodIndex lod, const AZStd::string& label) const override; + RPI::ModelMaterialSlotMap GetModelMaterialSlots() const override; MaterialAssignmentMap GetMaterialAssignments() const override; AZStd::unordered_set GetModelUvNames() const override; diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorPlugin.cpp b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorPlugin.cpp index 973cb836a0..b318cea128 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorPlugin.cpp +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorPlugin.cpp @@ -14,7 +14,7 @@ #include #include -#include +#include #include #include @@ -39,7 +39,7 @@ CAudioControlsEditorPlugin::CAudioControlsEditorPlugin(IEditor* editor) QtViewOptions options; options.canHaveMultipleInstances = true; RegisterQtViewPane(editor, LyViewPane::AudioControlsEditor, LyViewPane::CategoryOther, options); - RegisterModuleResourceSelectors(GetIEditor()->GetResourceSelectorHost()); + RegisterAudioControlsResourceSelectors(); Audio::AudioSystemRequestBus::BroadcastResult(ms_pIAudioProxy, &Audio::AudioSystemRequestBus::Events::GetFreeAudioProxy); diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.cpp b/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.cpp index f0c9ebe3d1..74233be2e9 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.cpp +++ b/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.cpp @@ -7,14 +7,13 @@ */ +#include #include #include #include #include #include -using namespace AudioControls; - namespace AudioControls { //-------------------------------------------------------------------------------------------// @@ -67,10 +66,32 @@ namespace AudioControls } //-------------------------------------------------------------------------------------------// - REGISTER_RESOURCE_SELECTOR("AudioTrigger", AudioTriggerSelector, ":/AudioControlsEditor/Icons/Trigger_Icon.png"); - REGISTER_RESOURCE_SELECTOR("AudioSwitch", AudioSwitchSelector, ":/AudioControlsEditor/Icons/Switch_Icon.png"); - REGISTER_RESOURCE_SELECTOR("AudioSwitchState", AudioSwitchStateSelector, ":/AudioControlsEditor/Icons/State_Icon.png"); - REGISTER_RESOURCE_SELECTOR("AudioRTPC", AudioRTPCSelector, ":/AudioControlsEditor/Icons/RTPC_Icon.png"); - REGISTER_RESOURCE_SELECTOR("AudioEnvironment", AudioEnvironmentSelector, ":/AudioControlsEditor/Icons/Environment_Icon.png"); - REGISTER_RESOURCE_SELECTOR("AudioPreloadRequest", AudioPreloadRequestSelector, ":/AudioControlsEditor/Icons/Bank_Icon.png"); + static SStaticResourceSelectorEntry audioTriggerSelector( + "AudioTrigger", AudioTriggerSelector, ":/Icons/Trigger_Icon.svg"); + static SStaticResourceSelectorEntry audioSwitchSelector( + "AudioSwitch", AudioSwitchSelector, ":/Icons/Switch_Icon.svg"); + static SStaticResourceSelectorEntry audioStateSelector( + "AudioSwitchState", AudioSwitchStateSelector, ":/Icons/Property_Icon.png"); + static SStaticResourceSelectorEntry audioRtpcSelector( + "AudioRTPC", AudioRTPCSelector, ":/Icons/RTPC_Icon.svg"); + static SStaticResourceSelectorEntry audioEnvironmentSelector( + "AudioEnvironment", AudioEnvironmentSelector, ":/Icons/Environment_Icon.svg"); + static SStaticResourceSelectorEntry audioPreloadSelector( + "AudioPreloadRequest", AudioPreloadRequestSelector, ":/Icons/Bank_Icon.png"); + + //-------------------------------------------------------------------------------------------// + void RegisterAudioControlsResourceSelectors() + { + if (IResourceSelectorHost* host = GetIEditor()->GetResourceSelectorHost(); + host != nullptr) + { + host->RegisterResourceSelector(&audioTriggerSelector); + host->RegisterResourceSelector(&audioSwitchSelector); + host->RegisterResourceSelector(&audioStateSelector); + host->RegisterResourceSelector(&audioRtpcSelector); + host->RegisterResourceSelector(&audioEnvironmentSelector); + host->RegisterResourceSelector(&audioPreloadSelector); + } + } + } // namespace AudioControls diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.h b/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.h new file mode 100644 index 0000000000..d2bff7c799 --- /dev/null +++ b/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.h @@ -0,0 +1,14 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +namespace AudioControls +{ + void RegisterAudioControlsResourceSelectors(); +} diff --git a/Gems/AudioSystem/Code/audiosystem_editor_files.cmake b/Gems/AudioSystem/Code/audiosystem_editor_files.cmake index 9333cea7e3..25f78121d6 100644 --- a/Gems/AudioSystem/Code/audiosystem_editor_files.cmake +++ b/Gems/AudioSystem/Code/audiosystem_editor_files.cmake @@ -54,6 +54,7 @@ set(FILES Source/Editor/AudioControlsEditorWindow.h Source/Editor/AudioControlsLoader.h Source/Editor/AudioControlsWriter.h + Source/Editor/AudioResourceSelectors.h Source/Editor/AudioSystemPanel.h Source/Editor/ImplementationManager.h Source/Editor/InspectorPanel.h diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrthographicCamera.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrthographicCamera.cpp index 39b382a8d3..722f43c113 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrthographicCamera.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrthographicCamera.cpp @@ -7,6 +7,7 @@ */ #include "OrthographicCamera.h" +#include #include #include #include diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RotateManipulator.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RotateManipulator.cpp index a10f5fe80b..123ef00333 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RotateManipulator.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RotateManipulator.cpp @@ -8,7 +8,7 @@ #include "RotateManipulator.h" #include - +#include namespace MCommon { diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/ScaleManipulator.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/ScaleManipulator.cpp index e1dd7e0563..65915aec65 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/ScaleManipulator.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/ScaleManipulator.cpp @@ -7,7 +7,7 @@ */ #include "ScaleManipulator.h" - +#include namespace MCommon { diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.cpp index b7c6b87fbf..e20ae5a77e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.cpp @@ -7,7 +7,7 @@ */ #include "TranslateManipulator.h" - +#include namespace MCommon { diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.cpp index 6bd8ab7b2f..02aad3aa04 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.cpp @@ -7,6 +7,7 @@ */ #include +#include #include "GLSLShader.h" #include "GraphicsManager.h" #include diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Actor.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Actor.cpp index 56d08760c3..973d8eb460 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Actor.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Actor.cpp @@ -41,6 +41,7 @@ #include #include +#include #include #include diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeParameterNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeParameterNode.cpp index 682657e5bb..8197cae9d0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeParameterNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeParameterNode.cpp @@ -395,7 +395,7 @@ namespace EMotionFX } // If new parameter matches the last deleted parameter, we add it back to the parameter mask. - if (!m_deletedParameterNames.empty() && newParameterName == m_deletedParameterNames.back()) + if (!m_deletedParameterNames.empty() && newParameterName == m_deletedParameterNames.top()) { m_parameterNames.push_back(newParameterName); SortAndRemoveDuplicates(GetAnimGraph(), m_parameterNames); // make sure the mask is sorted correctly. diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Importer/ChunkProcessors.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Importer/ChunkProcessors.cpp index e1a3e0bbfa..7e7a9ae1c2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Importer/ChunkProcessors.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Importer/ChunkProcessors.cpp @@ -24,6 +24,7 @@ #include #include #include +#include #include #include #include diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h index 022a6d5bd7..1b40b3fa2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h @@ -10,6 +10,7 @@ #define __EMSTUDIO_LOGWINDOWPLUGIN_H #if !defined(Q_MOC_RUN) +#include #include "../StandardPluginsConfig.h" #include "../../../../EMStudioSDK/Source/DockWidgetPlugin.h" #endif diff --git a/Gems/EMotionFX/Code/MCore/Source/AzCoreConversions.h b/Gems/EMotionFX/Code/MCore/Source/AzCoreConversions.h index 79e3ef9608..d185a804b8 100644 --- a/Gems/EMotionFX/Code/MCore/Source/AzCoreConversions.h +++ b/Gems/EMotionFX/Code/MCore/Source/AzCoreConversions.h @@ -17,7 +17,7 @@ #include #include #include -#include +#include #include // This file is "glue" code to convert math back-forward between MCore and AZ. It also has functions that MCore used to @@ -37,18 +37,6 @@ namespace MCore return RGBAColor(static_cast(azColor.GetR()), static_cast(azColor.GetG()), static_cast(azColor.GetB()), static_cast(azColor.GetA())); } - // Deprecated - AZ_FORCE_INLINE AZ::Quaternion EmfxQuatToAzQuat(const MCore::Quaternion& emfxQuat) - { - return AZ::Quaternion(emfxQuat.x, emfxQuat.y, emfxQuat.z, emfxQuat.w); - } - - // Deprecated - AZ_FORCE_INLINE MCore::Quaternion AzQuatToEmfxQuat(const AZ::Quaternion& azQuat) - { - return MCore::Quaternion(azQuat.GetX(), azQuat.GetY(), azQuat.GetZ(), azQuat.GetW()); - } - AZ_FORCE_INLINE AZ::Transform EmfxTransformToAzTransform(const EMotionFX::Transform& emfxTransform) { AZ::Transform transform = AZ::Transform::CreateFromQuaternionAndTranslation(emfxTransform.mRotation, emfxTransform.mPosition); @@ -530,91 +518,4 @@ namespace MCore AZ::Vector3ToVector4(m33.GetRow(2), translation.GetZ()), mat.GetRow(3)); } - - // Deprecated. Please use AZ::Transform instead of MCore::Matrix. - MCORE_INLINE AZ::Quaternion MCoreMatrixToQuaternion(const MCore::Matrix& m) - { - const float trace = MMAT(m, 0, 0) + MMAT(m, 1, 1) + MMAT(m, 2, 2); - if (trace > 0.0f /*Math::epsilon*/) - { - const float s = 0.5f / Math::Sqrt(trace + 1.0f); - return AZ::Quaternion((MMAT(m, 1, 2) - MMAT(m, 2, 1)) * s, - (MMAT(m, 2, 0) - MMAT(m, 0, 2)) * s, - (MMAT(m, 0, 1) - MMAT(m, 1, 0)) * s, - 0.25f / s); - } - else - { - if (MMAT(m, 0, 0) > MMAT(m, 1, 1) && MMAT(m, 0, 0) > MMAT(m, 2, 2)) - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 0, 0) - MMAT(m, 1, 1) - MMAT(m, 2, 2)); - const float oneOverS = 1.0f / s; - return AZ::Quaternion(0.25f * s, - (MMAT(m, 1, 0) + MMAT(m, 0, 1)) * oneOverS, - (MMAT(m, 2, 0) + MMAT(m, 0, 2)) * oneOverS, - (MMAT(m, 1, 2) - MMAT(m, 2, 1)) * oneOverS); - } - else if (MMAT(m, 1, 1) > MMAT(m, 2, 2)) - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 1, 1) - MMAT(m, 0, 0) - MMAT(m, 2, 2)); - const float oneOverS = 1.0f / s; - return AZ::Quaternion((MMAT(m, 1, 0) + MMAT(m, 0, 1)) * oneOverS, - 0.25f * s, - (MMAT(m, 2, 1) + MMAT(m, 1, 2)) * oneOverS, - (MMAT(m, 2, 0) - MMAT(m, 0, 2)) * oneOverS); - } - else - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 2, 2) - MMAT(m, 0, 0) - MMAT(m, 1, 1)); - const float oneOverS = 1.0f / s; - return AZ::Quaternion((MMAT(m, 2, 0) + MMAT(m, 0, 2)) * oneOverS, - (MMAT(m, 2, 1) + MMAT(m, 1, 2)) * oneOverS, - 0.25f * s, - (MMAT(m, 0, 1) - MMAT(m, 1, 0)) * oneOverS); - } - } - - /* - const float trace = MMAT(m,0,0) + MMAT(m,1,1) + MMAT(m,2,2) + 1.0f; - if (trace > Math::epsilon) - { - const float s = 0.5f / Math::Sqrt(trace); - result.w = 0.25f / s; - result.x = ( MMAT(m,1,2) - MMAT(m,2,1) ) * s; - result.y = ( MMAT(m,2,0) - MMAT(m,0,2) ) * s; - result.z = ( MMAT(m,0,1) - MMAT(m,1,0) ) * s; - } - else - { - if (MMAT(m,0,0) > MMAT(m,1,1) && MMAT(m,0,0) > MMAT(m,2,2)) - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,0,0) - MMAT(m,1,1) - MMAT(m,2,2)); - const float oneOverS = 1.0f / s; - result.x = 0.25f * s; - result.y = (MMAT(m,1,0) + MMAT(m,0,1) ) * oneOverS; - result.z = (MMAT(m,2,0) + MMAT(m,0,2) ) * oneOverS; - result.w = (MMAT(m,2,1) - MMAT(m,1,2) ) * oneOverS; - } - else - if (MMAT(m,1,1) > MMAT(m,2,2)) - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,1,1) - MMAT(m,0,0) - MMAT(m,2,2)); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m,1,0) + MMAT(m,0,1) ) * oneOverS; - result.y = 0.25f * s; - result.z = (MMAT(m,2,1) + MMAT(m,1,2) ) * oneOverS; - result.w = (MMAT(m,2,0) - MMAT(m,0,2) ) * oneOverS; - } - else - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,2,2) - MMAT(m,0,0) - MMAT(m,1,1) ); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m,2,0) + MMAT(m,0,2) ) * oneOverS; - result.y = (MMAT(m,2,1) + MMAT(m,1,2) ) * oneOverS; - result.z = 0.25f * s; - result.w = (MMAT(m,1,0) - MMAT(m,0,1) ) * oneOverS; - } - } - */ - } } // namespace MCore diff --git a/Gems/EMotionFX/Code/MCore/Source/Matrix4.cpp b/Gems/EMotionFX/Code/MCore/Source/Matrix4.cpp index 7314e9fe9c..229f67ec0c 100644 --- a/Gems/EMotionFX/Code/MCore/Source/Matrix4.cpp +++ b/Gems/EMotionFX/Code/MCore/Source/Matrix4.cpp @@ -2248,27 +2248,6 @@ namespace MCore } - - // simple decompose a matrix into translation and rotation - void Matrix::Decompose(AZ::Vector3* outTranslation, AZ::Quaternion* outRotation) const - { - // make a copy of the matrix - Matrix mat(*this); - - // normalize the basis vectors - mat.SetRight(SafeNormalize(mat.GetRight())); - mat.SetUp(SafeNormalize(mat.GetUp())); - mat.SetForward(SafeNormalize(mat.GetForward())); - - // extract the translation from the matrix - *outTranslation = mat.GetTranslation(); - - // convert the normalized 3x3 rotation part into a AZ::Quaternion - *outRotation = MCore::MCoreMatrixToQuaternion(*this); - } - - - // calculate a rotation matrix from two vectors void Matrix::SetRotationMatrixTwoVectors(const AZ::Vector3& from, const AZ::Vector3& to) { @@ -2365,30 +2344,6 @@ namespace MCore } - // - void Matrix::DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot, AZ::Vector3& scale, AZ::Vector3& shear) const - { - Matrix rotMatrix; - DecomposeQRGramSchmidt(translation, rotMatrix, scale, shear); - rot = MCore::MCoreMatrixToQuaternion(*this); - } - - // - void Matrix::DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot, AZ::Vector3& scale) const - { - Matrix rotMatrix; - DecomposeQRGramSchmidt(translation, rotMatrix, scale); - rot = MCore::MCoreMatrixToQuaternion(rotMatrix); - } - - - // - void Matrix::DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot) const - { - Matrix rotMatrix; - DecomposeQRGramSchmidt(translation, rotMatrix); - rot = MCore::MCoreMatrixToQuaternion(rotMatrix); - } // diff --git a/Gems/EMotionFX/Code/MCore/Source/Matrix4.h b/Gems/EMotionFX/Code/MCore/Source/Matrix4.h index 8cb09aa769..4be819bcc1 100644 --- a/Gems/EMotionFX/Code/MCore/Source/Matrix4.h +++ b/Gems/EMotionFX/Code/MCore/Source/Matrix4.h @@ -685,26 +685,11 @@ namespace MCore */ void Frustum(float left, float right, float top, float bottom, float znear, float zfar); - /** - * Decompose a transformation matrix into translation and rotation components. - * The translation part is just the translation part of the matrix. - * The rotation AZ::Quaternion is calculated by normalizing the basis vectors and converting the - * 3x3 rotation part of the matrix to a AZ::Quaternion. - * It is allowed for the matrix to contain scaling. - * The matrix where you call Decompose on remains unchanged. - * @param outTranslation A pointer to a vector where the translation will be written to. - * @param outRotation A pointer to a AZ::Quaternion where the rotation will be written to. - * @note Please keep in mind that nullptr values for the parameters are NOT allowed. - */ - void Decompose(AZ::Vector3* outTranslation, AZ::Quaternion* outRotation) const; // QR Gram-Schmidt decomposition - void DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot) const; void DecomposeQRGramSchmidt(AZ::Vector3& translation, Matrix& rot) const; void DecomposeQRGramSchmidt(AZ::Vector3& translation, Matrix& rot, AZ::Vector3& scale) const; void DecomposeQRGramSchmidt(AZ::Vector3& translation, Matrix& rot, AZ::Vector3& scale, AZ::Vector3& shear) const; - void DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot, AZ::Vector3& scale, AZ::Vector3& shear) const; - void DecomposeQRGramSchmidt(AZ::Vector3& translation, AZ::Quaternion& rot, AZ::Vector3& scale) const; static Matrix OuterProduct(const AZ::Vector4& column, const AZ::Vector4& row); diff --git a/Gems/EMotionFX/Code/MCore/Source/Quaternion.cpp b/Gems/EMotionFX/Code/MCore/Source/Quaternion.cpp deleted file mode 100644 index 2f7db53d2c..0000000000 --- a/Gems/EMotionFX/Code/MCore/Source/Quaternion.cpp +++ /dev/null @@ -1,604 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -// include required headers -#include "Quaternion.h" -#include - -namespace MCore -{ - // spherical quadratic interpolation - Quaternion Quaternion::Squad(const Quaternion& p, const Quaternion& a, const Quaternion& b, const Quaternion& q, float t) - { - Quaternion q0(p.Slerp(q, t)); - Quaternion q1(a.Slerp(b, t)); - return q0.Slerp(q1, 2.0f * t * (1.0f - t)); - } - - - // returns the approximately normalized linear interpolated result [t must be between 0..1] - Quaternion Quaternion::NLerp(const Quaternion& to, float t) const - { - AZ_Assert(t > -MCore::Math::epsilon && t < (1 + MCore::Math::epsilon), "Expected t to be between 0..1"); - static const float weightCloseToOne = 1.0f - MCore::Math::epsilon; - - // Early out for boundaries (common cases) - if (t < MCore::Math::epsilon) - { - return *this; - } - else if (t > weightCloseToOne) - { - return to; - } - - #if AZ_TRAIT_USE_PLATFORM_SIMD_SSE - __m128 num1, num2, num3, num4, fromVec, toVec; - const float omt = 1.0f - t; - float dot; - - // perform dot product between this quat and the 'to' quat - num4 = _mm_setzero_ps(); // sets sum to zero - fromVec = _mm_loadu_ps(&x); // - toVec = _mm_loadu_ps(&to.x); // - num3 = _mm_mul_ps(fromVec, toVec); // performs multiplication num3 = a[3]*b[3] a[2]*b[2] a[1]*b[1] a[0]*b[0] - num3 = _mm_hadd_ps(num3, num3); // performs horizontal addition - num3= a[3]*b[3]+ a[2]*b[2] a[1]*b[1]+a[0]*b[0] a[3]*b[3]+ a[2]*b[2] a[1]*b[1]+a[0]*b[0] - num4 = _mm_add_ps(num4, num3); // performs vertical addition - num4 = _mm_hadd_ps(num4, num4); - _mm_store_ss(&dot, num4); // store the dot result - - if (dot < 0.0f) - { - t = -t; - } - - // calculate interpolated value - num2 = _mm_load_ps1(&omt); - num3 = _mm_load_ps1(&t); - num4 = _mm_mul_ps(fromVec, num2); // omt * xyzw - num1 = _mm_mul_ps(toVec, num3); // t * to.xyzw - num2 = _mm_add_ps(num1, num4); // interpolated value - - // calculate the square length - num4 = _mm_setzero_ps(); - num3 = _mm_mul_ps(num2, num2); // square length - num1 = _mm_hadd_ps(num3, num3); - num4 = _mm_add_ps(num4, num1); - num3 = _mm_hadd_ps(num4, num4); - //num4 = _mm_rsqrt_ps( num3 ); // length (argh, too inaccurate on some models) - - AZStd::aligned_storage::type numFloatStorage; - float* numFloat = reinterpret_cast(&numFloatStorage); - - _mm_store_ps(numFloat, num3); - const float invLen = Math::InvSqrt(numFloat[0]); - num4 = _mm_load_ps1(&invLen); - - // calc inverse length, which normalizes everything - num1 = _mm_mul_ps(num2, num4); - - _mm_store_ps(numFloat, num1); - return Quaternion(numFloat[0], numFloat[1], numFloat[2], numFloat[3]); - #else - const float omt = 1.0f - t; - const float dot = x * to.x + y * to.y + z * to.z + w * to.w; - if (dot < 0.0f) - { - t = -t; - } - - // calculate the interpolated values - const float newX = (omt * x + t * to.x); - const float newY = (omt * y + t * to.y); - const float newZ = (omt * z + t * to.z); - const float newW = (omt * w + t * to.w); - - // calculate the inverse length - // const float invLen = 1.0f / Math::FastSqrt( newX*newX + newY*newY + newZ*newZ + newW*newW ); - // const float invLen = Math::FastInvSqrt( newX*newX + newY*newY + newZ*newZ + newW*newW ); - const float invLen = Math::InvSqrt(newX * newX + newY * newY + newZ * newZ + newW * newW); - - // return the normalized linear interpolation - return Quaternion(newX * invLen, - newY * invLen, - newZ * invLen, - newW * invLen); - #endif - } - - - - // returns the linear interpolated result [t must be between 0..1] - Quaternion Quaternion::Lerp(const Quaternion& to, float t) const - { - const float omt = 1.0f - t; - const float cosom = x * to.x + y * to.y + z * to.z + w * to.w; - if (cosom < 0.0f) - { - t = -t; - } - - // return the linear interpolation - return Quaternion(omt * x + t * to.x, - omt * y + t * to.y, - omt * z + t * to.z, - omt * w + t * to.w); - } - - - - // quaternion from an axis and angle - Quaternion::Quaternion(const AZ::Vector3& axis, float angle) - { - const float squaredLength = axis.GetLengthSq(); - if (squaredLength > 0.0f) - { - const float halfAngle = angle * 0.5f; - const float sinScale = Math::Sin(halfAngle) / Math::Sqrt(squaredLength); - x = axis.GetX() * sinScale; - y = axis.GetY() * sinScale; - z = axis.GetZ() * sinScale; - w = Math::Cos(halfAngle); - } - else - { - x = y = z = 0.0f; - w = 1.0f; - } - } - - - - // quaternion from a spherical rotation - Quaternion::Quaternion(const AZ::Vector2& spherical, float angle) - { - const float latitude = spherical.GetX(); - const float longitude = spherical.GetY(); - - const float s = Math::Sin(angle / 2.0f); - const float c = Math::Cos(angle / 2.0f); - - const float sin_lat = Math::Sin(latitude); - const float cos_lat = Math::Cos(latitude); - - const float sin_lon = Math::Sin(longitude); - const float cos_lon = Math::Cos(longitude); - - x = s * cos_lat * sin_lon; - y = s * sin_lat; - z = s * sin_lat * cos_lon; - w = c; - } - - - // convert to an axis and angle - void Quaternion::ToAxisAngle(AZ::Vector3* axis, float* angle) const - { - *angle = 2.0f * Math::ACos(w); - - const float sinHalfAngle = Math::Sin(*angle * 0.5f); - if (sinHalfAngle > 0.0f) - { - const float invS = 1.0f / sinHalfAngle; - axis->Set(x * invS, y * invS, z * invS); - } - else - { - axis->Set(0.0f, 1.0f, 0.0f); - *angle = 0.0f; - } - } - - - // converts from unit quaternion to spherical rotation angles - void Quaternion::ToSpherical(AZ::Vector2* spherical, float* angle) const - { - AZ::Vector3 axis; - ToAxisAngle(&axis, angle); - - float longitude; - if (axis.GetX() * axis.GetX() + axis.GetZ() * axis.GetZ() < 0.0001f) - { - longitude = 0.0f; - } - else - { - longitude = Math::ATan2(axis.GetX(), axis.GetZ()); - if (longitude < 0.0f) - { - longitude += Math::twoPi; - } - } - - spherical->SetX(-Math::ASin(axis.GetY())); - spherical->SetY(longitude); - } - - - - // setup the quaternion from a roll, pitch and yaw - Quaternion& Quaternion::SetEuler(float pitch, float yaw, float roll) - { - // METHOD #1: - const float halfYaw = yaw * 0.5f; - const float halfPitch = pitch * 0.5f; - const float halfRoll = roll * 0.5f; - - const float cY = Math::Cos(halfYaw); - const float sY = Math::Sin(halfYaw); - const float cP = Math::Cos(halfPitch); - const float sP = Math::Sin(halfPitch); - const float cR = Math::Cos(halfRoll); - const float sR = Math::Sin(halfRoll); - - x = cY * sP * cR - sY * cP * sR; - y = cY * sP * sR + sY * cP * cR; - z = cY * cP * sR - sY * sP * cR; - w = cY * cP * cR + sY * sP * sR; - - // Normalize(); // we might be able to leave the normalize away, but better safe than not, this is more robust :) - - return *this; - - /* - - // METHOD #2: - Quaternion Qx(Vector3(sP, 0, 0), cP); - Quaternion Qy(Vector3(0, sY, 0), cY); - Quaternion Qz(Vector3(0, 0, sR), cR); - - Quaternion result = Qx * Qy * Qz; - - x = result.x; - y = result.y; - z = result.z; - w = result.w; - - return *this; - */ - } - - - - // convert the quaternion to a matrix - Matrix Quaternion::ToMatrix() const - { - Matrix m; - - const float xx = x * x; - const float xy = x * y, yy = y * y; - const float xz = x * z, yz = y * z, zz = z * z; - const float xw = x * w, yw = y * w, zw = z * w, ww = w * w; - - MMAT(m, 0, 0) = +xx - yy - zz + ww; - MMAT(m, 0, 1) = +xy + zw + xy + zw; - MMAT(m, 0, 2) = +xz - yw + xz - yw; - MMAT(m, 0, 3) = 0.0f; - MMAT(m, 1, 0) = +xy - zw + xy - zw; - MMAT(m, 1, 1) = -xx + yy - zz + ww; - MMAT(m, 1, 2) = +yz + xw + yz + xw; - MMAT(m, 1, 3) = 0.0f; - MMAT(m, 2, 0) = +xz + yw + xz + yw; - MMAT(m, 2, 1) = +yz - xw + yz - xw; - MMAT(m, 2, 2) = -xx - yy + zz + ww; - MMAT(m, 2, 3) = 0.0f; - MMAT(m, 3, 0) = 0.0f; - MMAT(m, 3, 1) = 0.0f; - MMAT(m, 3, 2) = 0.0f; - MMAT(m, 3, 3) = 1.0f; - - return m; - } - - - - // construct the quaternion from a given rotation matrix - Quaternion Quaternion::ConvertFromMatrix(const Matrix& m) - { - Quaternion result; - - const float trace = MMAT(m, 0, 0) + MMAT(m, 1, 1) + MMAT(m, 2, 2); - if (trace > 0.0f /*Math::epsilon*/) - { - const float s = 0.5f / Math::Sqrt(trace + 1.0f); - result.w = 0.25f / s; - result.x = (MMAT(m, 1, 2) - MMAT(m, 2, 1)) * s; - result.y = (MMAT(m, 2, 0) - MMAT(m, 0, 2)) * s; - result.z = (MMAT(m, 0, 1) - MMAT(m, 1, 0)) * s; - } - else - { - if (MMAT(m, 0, 0) > MMAT(m, 1, 1) && MMAT(m, 0, 0) > MMAT(m, 2, 2)) - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 0, 0) - MMAT(m, 1, 1) - MMAT(m, 2, 2)); - const float oneOverS = 1.0f / s; - result.x = 0.25f * s; - result.y = (MMAT(m, 1, 0) + MMAT(m, 0, 1)) * oneOverS; - result.z = (MMAT(m, 2, 0) + MMAT(m, 0, 2)) * oneOverS; - result.w = (MMAT(m, 1, 2) - MMAT(m, 2, 1)) * oneOverS; - } - else - if (MMAT(m, 1, 1) > MMAT(m, 2, 2)) - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 1, 1) - MMAT(m, 0, 0) - MMAT(m, 2, 2)); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m, 1, 0) + MMAT(m, 0, 1)) * oneOverS; - result.y = 0.25f * s; - result.z = (MMAT(m, 2, 1) + MMAT(m, 1, 2)) * oneOverS; - result.w = (MMAT(m, 2, 0) - MMAT(m, 0, 2)) * oneOverS; - } - else - { - const float s = 2.0f * Math::Sqrt(1.0f + MMAT(m, 2, 2) - MMAT(m, 0, 0) - MMAT(m, 1, 1)); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m, 2, 0) + MMAT(m, 0, 2)) * oneOverS; - result.y = (MMAT(m, 2, 1) + MMAT(m, 1, 2)) * oneOverS; - result.z = 0.25f * s; - result.w = (MMAT(m, 0, 1) - MMAT(m, 1, 0)) * oneOverS; - } - } - - /* - const float trace = MMAT(m,0,0) + MMAT(m,1,1) + MMAT(m,2,2) + 1.0f; - if (trace > Math::epsilon) - { - const float s = 0.5f / Math::Sqrt(trace); - result.w = 0.25f / s; - result.x = ( MMAT(m,1,2) - MMAT(m,2,1) ) * s; - result.y = ( MMAT(m,2,0) - MMAT(m,0,2) ) * s; - result.z = ( MMAT(m,0,1) - MMAT(m,1,0) ) * s; - } - else - { - if (MMAT(m,0,0) > MMAT(m,1,1) && MMAT(m,0,0) > MMAT(m,2,2)) - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,0,0) - MMAT(m,1,1) - MMAT(m,2,2)); - const float oneOverS = 1.0f / s; - result.x = 0.25f * s; - result.y = (MMAT(m,1,0) + MMAT(m,0,1) ) * oneOverS; - result.z = (MMAT(m,2,0) + MMAT(m,0,2) ) * oneOverS; - result.w = (MMAT(m,2,1) - MMAT(m,1,2) ) * oneOverS; - } - else - if (MMAT(m,1,1) > MMAT(m,2,2)) - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,1,1) - MMAT(m,0,0) - MMAT(m,2,2)); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m,1,0) + MMAT(m,0,1) ) * oneOverS; - result.y = 0.25f * s; - result.z = (MMAT(m,2,1) + MMAT(m,1,2) ) * oneOverS; - result.w = (MMAT(m,2,0) - MMAT(m,0,2) ) * oneOverS; - } - else - { - const float s = 2.0f * Math::Sqrt( 1.0f + MMAT(m,2,2) - MMAT(m,0,0) - MMAT(m,1,1) ); - const float oneOverS = 1.0f / s; - result.x = (MMAT(m,2,0) + MMAT(m,0,2) ) * oneOverS; - result.y = (MMAT(m,2,1) + MMAT(m,1,2) ) * oneOverS; - result.z = 0.25f * s; - result.w = (MMAT(m,1,0) - MMAT(m,0,1) ) * oneOverS; - } - } - */ - return result; - } - - - // convert a quaternion to euler angles (in degrees) - AZ::Vector3 Quaternion::ToEuler() const - { - /* - // METHOD #1: - - Vector3 euler; - - float matrix[3][3]; - float cx,sx; - float cy,sy,yr; - float cz,sz; - - matrix[0][0] = 1.0 - (2.0 * y * y) - (2.0 * z * z); - matrix[1][0] = (2.0 * x * y) + (2.0 * w * z); - matrix[2][0] = (2.0 * x * z) - (2.0 * w * y); - matrix[2][1] = (2.0 * y * z) + (2.0 * w * x); - matrix[2][2] = 1.0 - (2.0 * x * x) - (2.0 * y * y); - - sy = -matrix[2][0]; - cy = Math::Sqrt(1 - (sy * sy)); - yr = Math::ATan2(sy,cy); - euler.y = yr; - - // avoid divide by zero only where y ~90 or ~270 - if (sy != 1.0 && sy != -1.0) - { - cx = matrix[2][2] / cy; - sx = matrix[2][1] / cy; - euler.x = Math::ATan2(sx,cx); - - cz = matrix[0][0] / cy; - sz = matrix[1][0] / cy; - euler.z = Math::ATan2(sz,cz); - } - else - { - matrix[1][1] = 1.0 - (2.0 * x * x) - (2.0 * z * z); - matrix[1][2] = (2.0 * y * z) - (2.0 * w * x); - cx = matrix[1][1]; - sx = -matrix[1][2]; - euler.x = Math::ATan2(sx,cx); - - cz = 1.0; - sz = 0.0; - euler.z = Math::ATan2(sz,cz); - } - - return euler; - */ - - /* - // METHOD #2: - Matrix mat = ToMatrix(); - - // - float cy = Math::Sqrt(mat.m44[0][0]*mat.m44[0][0] + mat.m44[0][1]*mat.m44[0][1]); - if (cy > 16.0*Math::epsilon) - { - result.x = -atan2(mat.m44[1][2], mat.m44[2][2]); - result.y = -atan2(-mat.m44[0][2], cy); - result.z = -atan2(mat.m44[0][1], mat.m44[0][0]); - } - else - { - result.x = -atan2(-mat.m44[2][1], mat.m44[1][1]); - result.y = -atan2(-mat.m44[0][2], cy); - result.z = 0.0; - } - - return result; - */ - - // METHOD #3 (without conversion to matrix first): - // TODO: safety checks? - float m00 = 1.0f - (2.0f * ((y * y) + z * z)); - float m01 = 2.0f * (x * y + w * z); - - AZ::Vector3 result( - Math::ATan2(2.0f * (y * z + w * x), 1.0f - (2.0f * ((x * x) + (y * y)))), - Math::ATan2(-2.0f * (x * z - w * y), Math::Sqrt((m00 * m00) + (m01 * m01))), - Math::ATan2(m01, m00) - ); - - return result; - } - - float Quaternion::GetEulerZ() const - { - float m00 = 1.0f - (2.0f * ((y * y) + z * z)); - float m01 = 2.0f * (x * y + w * z); - return Math::ATan2(m01, m00); - } - - // returns the spherical interpolated result [t must be between 0..1] - Quaternion Quaternion::Slerp(const Quaternion& to, float t) const - { - float cosom = (x * to.x) + (y * to.y) + (z * to.z) + (w * to.w); - float scale0, scale1, scale1sign = 1.0f; - - if (cosom < 0.0f) - { - scale1sign = -1.0f; - cosom *= -1.0f; - } - - if ((1.0 - cosom) > Math::epsilon) - { - const float omega = Math::ACos(cosom); - const float sinOmega = Math::Sin(omega); - const float oosinom = 1.0f / sinOmega; - scale0 = Math::Sin((1.0f - t) * omega) * oosinom; - scale1 = Math::Sin(t * omega) * oosinom; - } - else - { - scale0 = 1.0f - t; - scale1 = t; - } - - scale1 *= scale1sign; - - return Quaternion(scale0 * x + scale1 * to.x, - scale0 * y + scale1 * to.y, - scale0 * z + scale1 * to.z, - scale0 * w + scale1 * to.w); - } - - - // set as delta rotation - Quaternion Quaternion::CreateDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector) - { - Quaternion q; - q.SetAsDeltaRotation(fromVector, toVector); - return q; - } - - - // set as delta rotation but limited - Quaternion Quaternion::CreateDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector, float maxAngleRadians) - { - Quaternion q; - q.SetAsDeltaRotation(fromVector, toVector, maxAngleRadians); - return q; - } - - - // set as delta rotation - void Quaternion::SetAsDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector) - { - // check if we are in parallel or not - const float dot = fromVector.Dot(toVector); - if (dot < 0.99999f) // we have rotated compared to the forward direction - { - const float angleRadians = Math::ACos(dot); - const AZ::Vector3 rotAxis = fromVector.Cross(toVector); - *this = Quaternion(rotAxis, angleRadians); - } - else - { - Identity(); - } - } - - - // set as delta rotation, but limited - void Quaternion::SetAsDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector, float maxAngleRadians) - { - // check if we are in parallel or not - const float dot = fromVector.Dot(toVector); - if (dot < 0.99999f) // we have rotated compared to the forward direction - { - const float angleRadians = Math::ACos(dot); - const float rotAngle = Min(angleRadians, maxAngleRadians); - const AZ::Vector3 rotAxis = fromVector.Cross(toVector); - *this = Quaternion(rotAxis, rotAngle); - } - else - { - Identity(); - } - } - - - /* - Decompose the rotation on to 2 parts. - 1. Twist - rotation around the "direction" vector - 2. Swing - rotation around axis that is perpendicular to "direction" vector - The rotation can be composed back by - rotation = swing * twist - - has singularity in case of swing_rotation close to 180 degrees rotation. - if the input quaternion is of non-unit length, the outputs are non-unit as well - otherwise, outputs are both unit - */ - void Quaternion::DecomposeSwingTwist(const AZ::Vector3& direction, Quaternion* outSwing, Quaternion* outTwist) const - { - AZ::Vector3 rotAxis(x, y, z); - AZ::Vector3 p = Projected(rotAxis, direction); // return projection v1 on to v2 (parallel component) - outTwist->Set(p.GetX(), p.GetY(), p.GetZ(), w); - outTwist->Normalize(); - *outSwing = *this * outTwist->Conjugated(); - } - - - // rotate the current quaternion and renormalize it - void Quaternion::RotateFromTo(const AZ::Vector3& fromVector, const AZ::Vector3& toVector) - { - *this = CreateDeltaRotation(fromVector, toVector) * *this; - Normalize(); - } -} // namespace MCore - diff --git a/Gems/EMotionFX/Code/MCore/Source/Quaternion.h b/Gems/EMotionFX/Code/MCore/Source/Quaternion.h deleted file mode 100644 index bbee1d8265..0000000000 --- a/Gems/EMotionFX/Code/MCore/Source/Quaternion.h +++ /dev/null @@ -1,386 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -// include required headers -#include -#include -#include "StandardHeaders.h" -#include "FastMath.h" -#include "Vector.h" -#include "Matrix4.h" -#include "Algorithms.h" - - -namespace MCore -{ - /** - * Depracated. Please use AZ::Quaternion instead. - * The quaternion class in MCore. - * Quaternions are mostly used to represent rotations in 3D applications. - * The advantages of quaternions over matrices are that they take up less space and that interpolation between - * two quaternions is easier to perform. Instead of a 3x3 rotation matrix, which is 9 floats or doubles, a quaternion - * only uses 4 floats or doubles. This template/class provides you with methods to perform all kind of operations on - * these quaternions, from interpolation to conversion to matrices and other rotation representations. - */ - class MCORE_API Quaternion - { - public: - AZ_TYPE_INFO(MCore::Quaternion, "{1807CD22-EBB5-45E8-8113-3B1DABB53F12}") - - /** - * Default constructor. Sets x, y and z to 0 and w to 1. - */ - MCORE_INLINE Quaternion() - : x(0.0f) - , y(0.0f) - , z(0.0f) - , w(1.0f) {} - - /** - * Constructor which sets the x, y, z and w. - * @param xVal The value of x. - * @param yVal The value of y. - * @param zVal The value of z. - * @param wVal The value of w. - */ - MCORE_INLINE Quaternion(float xVal, float yVal, float zVal, float wVal) - : x(xVal) - , y(yVal) - , z(zVal) - , w(wVal) {} - - /** - * Copy constructor. Copies the x, y, z, w values from the other quaternion. - * @param other The quaternion to copy the attributes from. - */ - MCORE_INLINE Quaternion(const Quaternion& other) - : x(other.x) - , y(other.y) - , z(other.z) - , w(other.w) {} - - /** - * Constructor which creates a quaternion from a pitch, yaw and roll. - * @param pitch Rotation around the x-axis, in radians. - * @param yaw Rotation around the y-axis, in radians. - * @param roll Rotation around the z-axis, in radians. - */ - MCORE_INLINE Quaternion(float pitch, float yaw, float roll) { SetEuler(pitch, yaw, roll); } - - /** - * Constructor which takes a matrix as input parameter. - * This converts the rotation of the specified matrix into a quaternion. Please keep in mind that the matrix may NOT contain - * any scaling, so if it does, please normalize your matrix first! - * @param matrix The matrix to initialize the quaternion from. - */ - MCORE_INLINE Quaternion(const Matrix& matrix) { FromMatrix(matrix); } - - /** - * Constructor which creates a quaternion from a spherical rotation. - * @param spherical The spherical coordinates in radians, which creates an axis to rotate around. - * @param angle The angle to rotate around this axis. - */ - Quaternion(const AZ::Vector2& spherical, float angle); - - /** - * Constructor which creates a quaternion from an axis and angle. - * @param axis The axis to rotate around. - * @param angle The angle in radians to rotate around the given axis. - */ - Quaternion(const AZ::Vector3& axis, float angle); - - /** - * Set the quaternion x/y/z/w component values. - * @param vx The value of x. - * @param vy The value of y. - * @param vz The value of z. - * @param vw The value of w. - */ - MCORE_INLINE void Set(float vx, float vy, float vz, float vw) { x = vx; y = vy; z = vz; w = vw; } - - /** - * Calculates the square length of the quaternion. - * @result The square length (length*length). - */ - MCORE_INLINE float SquareLength() const { return (x * x + y * y + z * z + w * w); } - - /** - * Calculates the length of the quaternion. - * It's safe, since it prevents a division by 0. - * @result The length of the quaternion. - */ - MCORE_INLINE float Length() const; - - /** - * Performs a dot product on the quaternions. - * @param q The quaternion to multiply (dot product) this quaternion with. - * @result The quaternion which is the result of the dot product. - */ - MCORE_INLINE float Dot(const Quaternion& q) const { return (x * q.x + y * q.y + z * q.z + w * q.w); } - - /** - * Normalize the quaternion. - * @result The normalized quaternion. It modifies itself, so no new quaternion is returned. - */ - MCORE_INLINE Quaternion& Normalize(); - - /** - * Sets the quaternion to identity. Where x, y and z are set to 0 and w is set to 1. - * @result The quaternion, now set to identity. - */ - MCORE_INLINE Quaternion& Identity() { x = 0.0f; y = 0.0f; z = 0.0f; w = 1.0f; return *this; } - - /** - * Calculate the inversed version of this quaternion. - * @result The inversed version of this quaternion. - */ - MCORE_INLINE Quaternion& Inverse() { const float len = 1.0f / SquareLength(); x = -x * len; y = -y * len; z = -z * len; w = w * len; return *this; } - - /** - * Conjugate this quaternion. - * @result Returns itself Conjugated. - */ - MCORE_INLINE Quaternion& Conjugate() { x = -x; y = -y; z = -z; return *this; } - - /** - * Calculate the inversed version of this quaternion. - * @result The inversed version of this quaternion. - */ - MCORE_INLINE Quaternion Inversed() const { const float len = 1.0f / SquareLength(); return Quaternion(-x * len, -y * len, -z * len, w * len); } - - /** - * Returns the normalized version of this quaternion. - * @result The normalized version of this quaternion. - */ - MCORE_INLINE Quaternion Normalized() const { Quaternion result(*this); result.Normalize(); return result; } - - /** - * Return the conjugated version of this quaternion. - * @result The conjugated version of this quaternion. - */ - MCORE_INLINE Quaternion Conjugated() const { return Quaternion(-x, -y, -z, w); } - - /** - * Calculate the exponent of this quaternion. - * @result The resulting quaternion of the exp. - */ - MCORE_INLINE Quaternion Exp() const { const float r = Math::Sqrt(x * x + y * y + z * z); const float expW = Math::Exp(w); const float s = (r >= 0.00001f) ? expW* Math::Sin(r) / r : 0.0f; return Quaternion(s * x, s * y, s * z, expW * Math::Cos(r)); } - - /** - * Calculate the log of the quaternion. - * @result The resulting quaternion of the log. - */ - MCORE_INLINE Quaternion LogN() const { const float r = Math::Sqrt(x * x + y * y + z * z); float t = (r > 0.00001f) ? Math::ATan2(r, w) / r : 0.0f; return Quaternion(t * x, t * y, t * z, 0.5f * Math::Log(SquareLength())); } - - /** - * Calculate and get the right basis vector. - * @result The basis vector pointing to the right. This assumes x+ points to the right. - */ - MCORE_INLINE AZ::Vector3 CalcRightAxis() const; - - /** - * Calculate and get the up basis vector. - * @result The basis vector pointing upwards. This assumes z+ points up. - */ - MCORE_INLINE AZ::Vector3 CalcUpAxis() const; - - /** - * Calculate and get the forward basis vector. - * @result The basis vector pointing forward. This assumes y+ points forward, into the depth. - */ - MCORE_INLINE AZ::Vector3 CalcForwardAxis() const; - - /** - * Initialize the current quaternion from a specified matrix. - * Please note that the matrix may not contain any scaling! - * So make sure the matrix has been normalized before, if it contains any scale. - * @param m The matrix to initialize the quaternion from. - */ - MCORE_INLINE void FromMatrix(const Matrix& m) { *this = Quaternion::ConvertFromMatrix(m); } - - /** - * Setup the quaternion from a pitch, yaw and roll. - * @param pitch The rotation around the x-axis, in radians. - * @param yaw The rotation around the y-axis, in radians. - * @param roll The rotation around the z-axis in radians. - * @result The quaternion, now initialized with the given pitch, yaw, roll rotation. - */ - Quaternion& SetEuler(float pitch, float yaw, float roll); - - /** - * Convert the quaternion to an axis and angle. Which represents a rotation of the resulting angle around the resulting axis. - * @param axis Pointer to the vector to store the axis in. - * @param angle Pointer to the variable to store the angle in (will be in radians). - */ - void ToAxisAngle(AZ::Vector3* axis, float* angle) const; - - /** - * Convert the quaternion to a spherical rotation. - * @param spherical A pointer to the 2D vector to store the spherical coordinates in radians, which build the axis. - * @param angle The pointer to the variable to store the angle around this axis in radians. - */ - void ToSpherical(AZ::Vector2* spherical, float* angle) const; - - /** - * Extract the euler angles in radians. - * The x component of the resulting vector represents the rotation around the x-axis (pitch). - * The y component results the rotation around the y-axis (yaw) and the z component represents - * the rotation around the z-axis (roll). - * @result The 3D vector containing the euler angles in radians, around each axis. - */ - AZ::Vector3 ToEuler() const; - - /** - * Returns the angle of rotation about the z axis. This is same as - * the z component of the vector returned by the ToEuler method. It - * is just more efficient to call this when one is interested only in rotation about the z axis. - * @result The angle of rotation about z axis in radians. - */ - float GetEulerZ() const; - - /** - * Convert this quaternion into a matrix. - * @result The matrix representing the rotation of this quaternion. - */ - Matrix ToMatrix() const; - - /** - * Convert a matrix into a quaternion. - * Please keep in mind that the specified matrix may NOT contain any scaling! - * So make sure the matrix has been normalized before, if it contains any scale. - * @param m The matrix to extract the rotation from. - * @result The quaternion, now containing the rotation of the given matrix, in quaternion form. - */ - static Quaternion ConvertFromMatrix(const Matrix& m); - - /** - * Create a delta rotation that rotates one vector onto another vector. - * @param fromVector The normalized vector to start from. This must be normalized! - * @param toVector The normalized vector to rotate towards. This must be normalized as well! - * @result The delta rotation quaternion. - */ - static Quaternion CreateDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector); - - /** - * Create a delta rotation that rotates one vector onto another vector. - * If the angle is bigger than the max allowed angle that is specified it will rotate with an angle of the maximum specified angle. - * So if the angle between the vectors is 40 degrees and you maxAngleRadians equals 10 degrees (in radians) it will only rotate 10 degrees. - * @param fromVector The normalized vector to start from. This must be normalized! - * @param toVector The normalized vector to rotate towards. This must be normalized as well! - * @param maxAngleRadians The maximum rotation angle on the plane defined by the two vectors. This cannot be more than Math::pi (180 degrees). - * @result The delta rotation quaternion. - */ - static Quaternion CreateDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector, float maxAngleRadians); - - /** - * Init this quaternion as a delta rotation that rotates one vector onto another vector. - * @param fromVector The normalized vector to start from. This must be normalized! - * @param toVector The normalized vector to rotate towards. This must be normalized as well! - */ - void SetAsDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector); - - /** - * Init this quaternion as a delta rotation that rotates one vector onto another vector. - * If the angle is bigger than the max allowed angle that is specified it will rotate with an angle of the maximum specified angle. - * So if the angle between the vectors is 40 degrees and you maxAngleRadians equals 10 degrees (in radians) it will only rotate 10 degrees. - * @param fromVector The normalized vector to start from. This must be normalized! - * @param toVector The normalized vector to rotate towards. This must be normalized as well! - * @param maxAngleRadians The maximum rotation angle on the plane defined by the two vectors. This cannot be more than Math::pi (180 degrees). - */ - void SetAsDeltaRotation(const AZ::Vector3& fromVector, const AZ::Vector3& toVector, float maxAngleRadians); - - /** - * Rotate this current quaternion using a given delta that is calculated from two vectors. - * The rotation axis used is the cross product between the from and to vector. The rotation angle is the angle between these two vectors. - * @param fromVector The current direction vector, must be normalized. - * @param toVector The desired new direction vector, must be normalized. - */ - void RotateFromTo(const AZ::Vector3& fromVector, const AZ::Vector3& toVector); - - /** - * Decompose into swing and twist. - * The original rotation quat can be reassembled by doing swing * twist. - * @param direction The direction vector to get the twist from. - * @param outSwing This will contain the swing quaternion. - * @param outTwist This will contain the twist quaternion. - */ - void DecomposeSwingTwist(const AZ::Vector3& direction, Quaternion* outSwing, Quaternion* outTwist) const; - - /** - * Linear interpolate between this and another quaternion. - * @param to The quaternion to interpolate towards. - * @param t The time value, between 0 and 1. - * @result The quaternion at the given time in the interpolation process. - */ - Quaternion Lerp(const Quaternion& to, float t) const; - - /** - * Linear interpolate between this and another quaternion, and normalize afterwards. - * @param to The quaternion to interpolate towards. - * @param t The time value, between 0 and 1. - * @result The normalized quaternion at the given time in the interpolation process. - */ - Quaternion NLerp(const Quaternion& to, float t) const; - - /** - * Spherical Linear interpolate between this and another quaternion. - * @param to The quaternion to interpolate towards. - * @param t The time value, between 0 and 1. - * @result The quaternion at the given time in the interpolation process. - */ - Quaternion Slerp(const Quaternion& to, float t) const; - - /** - * Spherical cubic interpolate. - * @param p The first quaternion. - * @param a The second quaternion. - * @param b The third quaternion. - * @param q The fourth quaternion. - * @param t The time value, between 0 and 1. - * @result The quaternion at the given time in the interpolation process. - */ - static Quaternion Squad(const Quaternion& p, const Quaternion& a, const Quaternion& b, const Quaternion& q, float t); - - // operators - MCORE_INLINE const Quaternion& operator=(const Matrix& m) { FromMatrix(m); return *this; } - MCORE_INLINE const Quaternion& operator=(const Quaternion& other) { x = other.x; y = other.y; z = other.z; w = other.w; return *this; } - MCORE_INLINE Quaternion operator-() const { return Quaternion(-x, -y, -z, -w); } - MCORE_INLINE const Quaternion& operator+=(const Quaternion& q) { x += q.x; y += q.y; z += q.z; w += q.w; return *this; } - MCORE_INLINE const Quaternion& operator-=(const Quaternion& q) { x -= q.x; y -= q.y; z -= q.z; w -= q.w; return *this; } - MCORE_INLINE const Quaternion& operator*=(const Quaternion& q); - MCORE_INLINE const Quaternion& operator*=(float f) { x *= f; y *= f; z *= f; w *= f; return *this; } - //MCORE_INLINE const Quaternion& operator*=(double f) { x*=f; y*=f; z*=f; w*=f; return *this; } - MCORE_INLINE bool operator==(const Quaternion& q) const { return ((q.x == x) && (q.y == y) && (q.z == z) && (q.w == w)); } - MCORE_INLINE bool operator!=(const Quaternion& q) const { return ((q.x != x) || (q.y != y) || (q.z != z) || (q.w != w)); } - - //MCORE_INLINE float& operator[](int32 row) { return ((float*)&x)[row]; } - MCORE_INLINE operator float*() { return (float*)&x; } - MCORE_INLINE operator const float*() const { return (const float*)&x; } - - MCORE_INLINE AZ::Vector3 operator*(const AZ::Vector3& p) const; // multiply a vector by a quaternion - MCORE_INLINE Quaternion operator/(const Quaternion& q) const; // returns the ratio of two quaternions - - // attributes - float x, y, z, w; - }; - - - // operators - MCORE_INLINE Quaternion operator*(const Quaternion& a, float f) { return Quaternion(a.x * f, a.y * f, a.z * f, a.w * f); } - MCORE_INLINE Quaternion operator*(float f, const Quaternion& b) { return Quaternion(f * b.x, f * b.y, f * b.z, f * b.w); } - //MCORE_INLINE Quaternion operator*(const Quaternion& a, double f) { return Quaternion(a.x*f, a.y*f, a.z*f, a.w*f); } - //MCORE_INLINE Quaternion operator*(double f, const Quaternion& b) { return Quaternion(f*b.x, f*b.y, f*b.z, f*b.w); } - MCORE_INLINE Quaternion operator+(const Quaternion& a, const Quaternion& b) { return Quaternion(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } - MCORE_INLINE Quaternion operator-(const Quaternion& a, const Quaternion& b) { return Quaternion(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); } - MCORE_INLINE Quaternion operator*(const Quaternion& a, const Quaternion& b) { return Quaternion(a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y, a.w * b.y + a.y * b.w + a.z * b.x - a.x * b.z, a.w * b.z + a.z * b.w + a.x * b.y - a.y * b.x, a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z); } - - // include the inline code -#include "Quaternion.inl" -} // namespace MCore diff --git a/Gems/EMotionFX/Code/MCore/Source/Quaternion.inl b/Gems/EMotionFX/Code/MCore/Source/Quaternion.inl deleted file mode 100644 index c89f497a1e..0000000000 --- a/Gems/EMotionFX/Code/MCore/Source/Quaternion.inl +++ /dev/null @@ -1,96 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -// multiply a vector by a quaternion -MCORE_INLINE AZ::Vector3 Quaternion::operator * (const AZ::Vector3& p) const -{ - Quaternion v(p.GetX(), p.GetY(), p.GetZ(), 0.0f); - v = *this* v* this->Conjugated(); - return AZ::Vector3(v.x, v.y, v.z); -} - - - -// returns the ratio of two quaternions -MCORE_INLINE Quaternion Quaternion::operator / (const Quaternion& q) const -{ - Quaternion t((*this) * -q); - Quaternion s((-q) * (-q)); - t *= (1.0f / s.w); - return t; -} - - - -// calculates the length of the quaternion -MCORE_INLINE float Quaternion::Length() const -{ - const float sqLen = SquareLength(); - return Math::SafeSqrt(sqLen); -} - - -// normalizes the quaternion using approximation -MCORE_INLINE Quaternion& Quaternion::Normalize() -{ - // calculate 1.0 / length - // const float ooLen = 1.0f / Math::FastSqrt(x*x + y*y + z*z + w*w); - // const float ooLen = Math::FastInvSqrt(x*x + y*y + z*z + w*w); - const float squareValue = x * x + y * y + z * z + w * w; - const float ooLen = Math::InvSqrt(squareValue); - - x *= ooLen; - y *= ooLen; - z *= ooLen; - w *= ooLen; - - return *this; -} - - -// get the right axis -MCORE_INLINE AZ::Vector3 Quaternion::CalcRightAxis() const -{ - return AZ::Vector3(1.0f - 2.0f * y * y - 2.0f * z * z, - 2.0f * x * y + 2.0f * z * w, - 2.0f * x * z - 2.0f * y * w); -} - - -// get the forward axis -MCORE_INLINE AZ::Vector3 Quaternion::CalcForwardAxis() const -{ - return AZ::Vector3(2.0f * x * y - 2.0f * z * w, - 1.0f - 2.0f * x * x - 2.0f * z * z, - 2.0f * y * z + 2.0f * x * w); -} - - -// get the up axis -MCORE_INLINE AZ::Vector3 Quaternion::CalcUpAxis() const -{ - return AZ::Vector3(2.0f * x * z + 2.0f * y * w, - 2.0f * y * z - 2.0f * x * w, - 1.0f - 2.0f * x * x - 2.0f * y * y); -} - - -// multiply by a quaternion -MCORE_INLINE const Quaternion& Quaternion::operator*=(const Quaternion& q) -{ - const float vx = w * q.x + x * q.w + y * q.z - z * q.y; - const float vy = w * q.y + y * q.w + z * q.x - x * q.z; - const float vz = w * q.z + z * q.w + x * q.y - y * q.x; - const float vw = w * q.w - x * q.x - y * q.y - z * q.z; - x = vx; - y = vy; - z = vz; - w = vw; - return *this; -} - diff --git a/Gems/EMotionFX/Code/MCore/mcore_files.cmake b/Gems/EMotionFX/Code/MCore/mcore_files.cmake index b63c9e1bae..b0d8a67ccd 100644 --- a/Gems/EMotionFX/Code/MCore/mcore_files.cmake +++ b/Gems/EMotionFX/Code/MCore/mcore_files.cmake @@ -107,9 +107,6 @@ set(FILES Source/PlaneEq.cpp Source/PlaneEq.h Source/PlaneEq.inl - Source/Quaternion.cpp - Source/Quaternion.h - Source/Quaternion.inl Source/Random.cpp Source/Random.h Source/Ray.cpp diff --git a/Gems/EMotionFX/Code/Tests/EmotionFXMathLibTests.cpp b/Gems/EMotionFX/Code/Tests/EmotionFXMathLibTests.cpp index 43422dd654..041cc9e862 100644 --- a/Gems/EMotionFX/Code/Tests/EmotionFXMathLibTests.cpp +++ b/Gems/EMotionFX/Code/Tests/EmotionFXMathLibTests.cpp @@ -12,7 +12,6 @@ #include #include -#include #include #include @@ -25,7 +24,6 @@ protected: { m_azNormalizedVector3_a = AZ::Vector3(s_x1, s_y1, s_z1); m_azNormalizedVector3_a.Normalize(); - m_emQuaternion_a = MCore::Quaternion(m_azNormalizedVector3_a, s_angle_a); m_azQuaternion_a = AZ::Quaternion::CreateFromAxisAngle(m_azNormalizedVector3_a, s_angle_a); } @@ -55,26 +53,6 @@ protected: return true; } - bool EmfxQuaternionCompareExact(MCore::Quaternion& quaternion, float x, float y, float z, float w) - { - if (quaternion.x != x) - { - return false; - } - if (quaternion.y != y) - { - return false; - } - if (quaternion.z != z) - { - return false; - } - if (quaternion.w != w) - { - return false; - } - return true; - } bool AZQuaternionCompareClose(AZ::Quaternion& quaternion, float x, float y, float z, float w, float tolerance) { @@ -131,26 +109,6 @@ protected: return true; } - bool AZEMQuaternionsAreEqual(AZ::Quaternion& azQuaternion, const MCore::Quaternion& emQuaternion) - { - if (AZQuaternionCompareExact(azQuaternion, emQuaternion.x, emQuaternion.y, - emQuaternion.z, emQuaternion.w)) - { - return true; - } - return false; - } - - bool AZEMQuaternionsAreClose(AZ::Quaternion& azQuaternion, const MCore::Quaternion& emQuaternion, const float tolerance) - { - if (AZQuaternionCompareClose(azQuaternion, emQuaternion.x, emQuaternion.y, - emQuaternion.z, emQuaternion.w, tolerance)) - { - return true; - } - return false; - } - static const float s_toleranceHigh; static const float s_toleranceMedium; static const float s_toleranceLow; @@ -161,7 +119,6 @@ protected: static const float s_angle_a; AZ::Vector3 m_azNormalizedVector3_a; AZ::Quaternion m_azQuaternion_a; - MCore::Quaternion m_emQuaternion_a; }; const float EmotionFXMathLibTests::s_toleranceHigh = 0.00001f; @@ -174,18 +131,6 @@ const float EmotionFXMathLibTests::s_y1 = 0.3f; const float EmotionFXMathLibTests::s_z1 = 0.4f; const float EmotionFXMathLibTests::s_angle_a = 0.5f; - -/////////////////////////////////////////////////////////////////////////////// - - -// MCore::Quaternion: Test identity values -TEST_F(EmotionFXMathLibTests, QuaternionIdentity_Identity_Success) -{ - MCore::Quaternion test(0.1f, 0.2f, 0.3f, 0.4f); - test.Identity(); - ASSERT_TRUE(test == MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); -} - ////////////////////////////////////////////////////////////////// //Getting and setting of Quaternions ////////////////////////////////////////////////////////////////// @@ -196,52 +141,6 @@ TEST_F(EmotionFXMathLibTests, AZQuaternionGet_Elements_Success) ASSERT_TRUE(AZQuaternionCompareExact(test, 0.1f, 0.2f, 0.3f, 0.4f)); } -// Compare equivalent normalized quaternions between systems -TEST_F(EmotionFXMathLibTests, AZEMQuaternionNormalizeEquivalent_Success) -{ - AZ::Quaternion azTest(0.1f, 0.2f, 0.3f, 0.4f); - MCore::Quaternion emTest(0.1f, 0.2f, 0.3f, 0.4f); - azTest.Normalize(); - emTest.Normalize(); - - ASSERT_TRUE(AZQuaternionCompareClose(azTest, emTest.x, emTest.y, emTest.z, emTest.w, s_toleranceMedium)); -} - -/////////////////////////////////////////////////////////////////////////////// -// Axis Angle -/////////////////////////////////////////////////////////////////////////////// - -// Compare setting a quaternion using axis and angle -TEST_F(EmotionFXMathLibTests, AZEMQuaternionConversion_SetToAxisAngleEquivalent_Success) -{ - MCore::Quaternion emQuaternion(m_azNormalizedVector3_a, s_angle_a); - AZ::Quaternion azQuaternion = AZ::Quaternion::CreateFromAxisAngle(m_azNormalizedVector3_a, s_angle_a); - - ASSERT_TRUE(AZQuaternionCompareClose(azQuaternion, emQuaternion.x, emQuaternion.y, emQuaternion.z, emQuaternion.w, s_toleranceLow)); -} - -// Compare equivalent conversions quaternions -> (axis, angle) between systems -TEST_F(EmotionFXMathLibTests, AZEMQuaternionConversion_ToAxisAngleEquivalent_Success) -{ - //populate Quaternions with same data - MCore::Quaternion emTest = m_emQuaternion_a; - AZ::Quaternion azTest(emTest.x, emTest.y, emTest.z, emTest.w); - - AZ::Vector3 emAxis; - float emAngle; - emTest.ToAxisAngle(&emAxis, &emAngle); - - AZ::Vector3 azAxis; - float azAngle; - AZ::ConvertQuaternionToAxisAngle(azTest, azAxis, azAngle); - - bool same = AZ::IsClose(azAngle, emAngle, s_toleranceLow) && - AZVector3CompareClose(azAxis, emAxis, s_toleranceLow); - - ASSERT_TRUE(same); -} - - /////////////////////////////////////////////////////////////////////////////// //Basic rotations /////////////////////////////////////////////////////////////////////////////// @@ -420,18 +319,6 @@ TEST_F(EmotionFXMathLibTests, AZQuaternion_EulerGetSet3ComponentAxisCompareTrans ASSERT_TRUE(same); } - -// EM Quaternion to Euler test -TEST_F(EmotionFXMathLibTests, EMQuaternionConversion_ToEulerEquivalent_Success) -{ - AZ::Vector3 eulerIn(0.1f, 0.2f, 0.3f); - MCore::Quaternion test; - test.SetEuler(eulerIn.GetX(), eulerIn.GetY(), eulerIn.GetZ()); - AZ::Vector3 eulerOut = test.ToEuler(); - - ASSERT_TRUE(AZVector3CompareClose(eulerOut, 0.1f, 0.2f, 0.3f, s_toleranceHigh)); -} - // AZ Quaternion to Euler test //only way to test Quaternions sameness is to apply it to a vector and measure result TEST_F(EmotionFXMathLibTests, AZQuaternionConversion_ToEulerEquivalent_Success) @@ -456,41 +343,6 @@ TEST_F(EmotionFXMathLibTests, AZQuaternionConversion_ToEulerEquivalent_Success) ASSERT_TRUE(AZVector3CompareClose(eulerOut1, eulerOut2, s_toleranceReallyLow)); } -/////////////////////////////////////////////////////////////////////////////// -//Quaternion order test -//determines that ordering is same between systems. -/////////////////////////////////////////////////////////////////////////////// -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_OrderTest_Success) -{ - AZ::Vector3 axis = AZ::Vector3(1.0f, 0.7f, 0.3f); - axis.Normalize(); - AZ::Quaternion azQuaternion1 = AZ::Quaternion::CreateFromAxisAngle(axis, AZ::Constants::HalfPi); - - AZ::Vector3 axis2 = AZ::Vector3(0.2f, 0.5f, 0.9f); - axis2.Normalize(); - AZ::Quaternion azQuaternion2 = AZ::Quaternion::CreateFromAxisAngle(axis2, AZ::Constants::HalfPi); - - MCore::Quaternion emQuaternion1(azQuaternion1.GetX(), azQuaternion1.GetY(), azQuaternion1.GetZ(), azQuaternion1.GetW()); - MCore::Quaternion emQuaternion2(azQuaternion2.GetX(), azQuaternion2.GetY(), azQuaternion2.GetZ(), azQuaternion2.GetW()); - - AZ::Quaternion azQuaterionOut = azQuaternion1 * azQuaternion2; - AZ::Quaternion azQuaterionOut2 = azQuaternion2 * azQuaternion1; - MCore::Quaternion emQuaterionOut = emQuaternion1 * emQuaternion2; - - AZ::Vector3 azVertexIn(0.1f, 0.2f, 0.3f); - - AZ::Vector3 azVertexOut, azVertexOut2; - AZ::Vector3 emVertexOut; - - azVertexOut = azQuaterionOut.TransformVector(azVertexIn); - azVertexOut2 = azQuaterionOut2.TransformVector(azVertexIn); - emVertexOut = emQuaterionOut * azVertexIn; - - bool same = AZVector3CompareClose(emVertexOut, azVertexOut.GetX(), azVertexOut.GetY(), azVertexOut.GetZ(), s_toleranceMedium); - ASSERT_TRUE(same); -} - - /////////////////////////////////////////////////////////////////////////////// // Quaternion Matrix /////////////////////////////////////////////////////////////////////////////// @@ -616,225 +468,6 @@ TEST_F(EmotionFXMathLibTests, AZQuaternionConversion_ToMatrix_Success) ASSERT_TRUE(AZ::IsClose(azMatrix.GetElement(3, 3), 1.0f, s_toleranceReallyLow)); } -/////////////////////////////////////////////////////////////////////////////// -// AZEMQuaternion Compare Output tests -// Determines the AZ and MCore quaternion outputs are same/close after same math operations. -/////////////////////////////////////////////////////////////////////////////// -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_CompareOperatorAddEquivalent_Success) -{ - // Quaternion test: operator '+' and operator '+=' - AZ::Quaternion azQuaternion = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - AZ::Quaternion azQuaternion2 = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - azQuaternion.Normalize(); - azQuaternion2.Normalize(); - azQuaternion = azQuaternion + azQuaternion2; - azQuaternion2 += azQuaternion; - - MCore::Quaternion emQuaternion = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - MCore::Quaternion emQuaternion2 = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - emQuaternion.Normalize(); - emQuaternion2.Normalize(); - emQuaternion = emQuaternion + emQuaternion2; - emQuaternion2 += emQuaternion; - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion, emQuaternion, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '+'"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion2, emQuaternion2, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '+='"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_CompareOperatorSubtractEquivalent_Success) -{ - // Quaternion test: operator '-' and operator '-=' - AZ::Quaternion azQuaternion = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - AZ::Quaternion azQuaternion2 = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - azQuaternion.Normalize(); - azQuaternion2.Normalize(); - azQuaternion = azQuaternion - azQuaternion2; - azQuaternion2 -= azQuaternion; - - MCore::Quaternion emQuaternion = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - MCore::Quaternion emQuaternion2 = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - emQuaternion.Normalize(); - emQuaternion2.Normalize(); - emQuaternion = emQuaternion - emQuaternion2; - emQuaternion2 -= emQuaternion; - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion, emQuaternion, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '-'"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion2, emQuaternion2, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '-='"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_CompareOperatorMultiplyHasSimilarOutput_Success) -{ - // Quaternion test: operator '*' and operator '*=' with another quaternion, vector3 and float - AZ::Quaternion azQuaternion = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - AZ::Quaternion azQuaternion2 = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - AZ::Quaternion azQuaternion3 = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - azQuaternion.Normalize(); - azQuaternion2.Normalize(); - azQuaternion3.Normalize(); - azQuaternion = azQuaternion * azQuaternion2; - azQuaternion2 *= azQuaternion; - azQuaternion3 *= 0.5f; - AZ::Vector3 aztestVec3 = azQuaternion2.TransformVector(m_azNormalizedVector3_a); - - MCore::Quaternion emQuaternion = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - MCore::Quaternion emQuaternion2 = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f); - MCore::Quaternion emQuaternion3 = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f); - emQuaternion.Normalize(); - emQuaternion2.Normalize(); - emQuaternion3.Normalize(); - emQuaternion = emQuaternion * emQuaternion2; - emQuaternion2 *= emQuaternion; - emQuaternion3 *= 0.5f; - AZ::Vector3 emtestVec3 = emQuaternion2 * m_azNormalizedVector3_a; - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion, emQuaternion, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '*' with another quaternion"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion2, emQuaternion2, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '*=' with another quaternion"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion3, emQuaternion3, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '*=' with a float value"; - EXPECT_TRUE(AZVector3CompareClose(aztestVec3, emtestVec3, s_toleranceLow)) << "AZ/MCore Quaternions should have similar output with operator '*' with a vector3"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_EquivalentOperatorsHasSameOutput_Success) -{ - // Testing Quaternion == Quaternion and operator!= - bool azCheck = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized() == AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized(); - bool azCheck2 = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized() == AZ::Quaternion(0.1000001f, 0.2000001f, 0.3000001f, 1.0f).GetNormalized(); - bool azCheck3 = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized() != AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized(); - bool azCheck4 = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized() != AZ::Quaternion(0.1000001f, 0.2000001f, 0.3000001f, 1.0f).GetNormalized(); - - bool emCheck = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized() == MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized(); - bool emCheck2 = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized() == MCore::Quaternion(0.1000001f, 0.2000001f, 0.3000001f, 1.0f).Normalized(); - bool emCheck3 = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized() != MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized(); - bool emCheck4 = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized() != MCore::Quaternion(0.1000001f, 0.2000001f, 0.3000001f, 1.0f).Normalized(); - - EXPECT_TRUE(azCheck == emCheck) << "AZ/MCore Quaternions should have same output of 'true' with operator '=='"; - EXPECT_TRUE(azCheck2 == emCheck2) << "AZ/MCore Quaternions should have same output of 'false' with operator '=='"; - EXPECT_TRUE(azCheck3 == emCheck3) << "AZ/MCore Quaternions should have same output of 'false' with operator '!='"; - EXPECT_TRUE(azCheck4 == emCheck4) << "AZ/MCore Quaternions should have same output of 'true' with operator '!='"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_InverseHasSimilarOutput_Success) -{ - // Test quaternions inverse method - AZ::Quaternion azQuaternion = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().GetInverseFull(); - AZ::Quaternion azQuaternion2 = AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).GetNormalized().GetInverseFull(); - - MCore::Quaternion emQuaternion = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().Inverse(); - MCore::Quaternion emQuaternion2 = MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).Normalized().Inverse(); - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion, emQuaternion, s_toleranceLow)) << "AZ/MCore Quaternions should have similar Inverse output"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion2, emQuaternion2, s_toleranceLow)) << "AZ/MCore Quaternion(0.0f, 0.0f, 0.0f, 1.0f) should have similar Inverse output"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_ConjugateHasSimilarOutput_Success) -{ - // Test quaternion conjugate method - AZ::Quaternion azQuaternion = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().GetConjugate(); - AZ::Quaternion azQuaternion2 = AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).GetNormalized().GetConjugate(); - - MCore::Quaternion emQuaternion = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().Conjugate(); - MCore::Quaternion emQuaternion2 = MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).Normalized().Conjugate(); - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion, emQuaternion, s_toleranceLow)) << "AZ/MCore Quaternions should have similar Conjugate output"; - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternion2, emQuaternion2, s_toleranceLow)) << "AZ/MCore Quaternion(0.0f, 0.0f, 0.0f, 1.0f) should have similar Conjugate output"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSameSquareLengthOutput_Success) -{ - // Test AZ and MCore quaternions to have similar square length - float azTest = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().GetLengthSq(); - float azTest2 = AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).GetNormalized().GetLengthSq(); - - float emTest = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().SquareLength(); - float emTest2 = MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).Normalized().SquareLength(); - - EXPECT_TRUE(AZ::GetAbs(azTest - emTest) < s_toleranceLow) << "AZ/MCore Quaternions should have similar square length output"; - EXPECT_TRUE(AZ::GetAbs(azTest2 - emTest2) < s_toleranceLow) << "AZ/MCore Quaternion(0.0f, 0.0f, 0.0f, 1.0f) should have similar square length output"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSameLengthOutput_Success) -{ - // Test AZ and MCore quaternions to have similar length - // AZ GetLength, GetLengthApprox, GetLength all returns sqrtf(Dot(*this)) - float azTest = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().GetLength(); - float azTest2 = AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).GetNormalized().GetLength(); - - float emTest = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().Length(); - float emTest2 = MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).Normalized().Length(); - - EXPECT_TRUE(AZ::GetAbs(azTest - emTest) < s_toleranceLow) << "AZ/MCore Quaternions should have similar length output"; - EXPECT_TRUE(AZ::GetAbs(azTest2 - emTest2) < s_toleranceLow) << "AZ/MCore Quaternion(0.0f, 0.0f, 0.0f, 1.0f) should have similar length output"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSameDotProductOutput_Success) -{ - // Test AZ and MCore quaternions to have similar dot product - float azDotTest = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().Dot(AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f)); - float azDotTest2 = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized().Dot(AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); - float azDotTest3 = AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).GetNormalized().Dot(AZ::Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); - - float emDotTest = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().Dot(MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f)); - float emDotTest2 = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized().Dot(MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); - float emDotTest3 = MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f).Normalized().Dot(MCore::Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); - - EXPECT_TRUE(AZ::GetAbs(azDotTest - emDotTest) < s_toleranceLow) << "AZ/MCore Quaternions should have similar dot product output"; - EXPECT_TRUE(AZ::GetAbs(azDotTest2 - emDotTest2) < s_toleranceLow) << "AZ/MCore Quaternions should have similar dot product output"; - EXPECT_TRUE(AZ::GetAbs(azDotTest3 - emDotTest3) < s_toleranceLow) << "AZ/MCore Quaternion(0.0f, 0.0f, 0.0f, 1.0f) should have similar dot product output"; -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSimilarLerpOutput_Success) -{ - // Test AZ and MCore quaternions to have similar Linear Interpolated quaternions - float testCases[6] = { 0.0f, 0.1f, 0.25f, 0.5f, 0.8f, 1.0f }; - for (float testVal : testCases) - { - AZ::Quaternion azQuaternionA = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionB = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionC = azQuaternionA.Lerp(azQuaternionB, testVal); - - MCore::Quaternion emQuaternionA = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionB = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionC = emQuaternionA.Lerp(emQuaternionB, testVal); - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternionA, emQuaternionA, s_toleranceLow)) << "AZ/MCore Quaternions should have similar Lerp output with given float: " << testVal; - } -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSimilarNLerpOutput_Success) -{ - // Test AZ and MCore quaternions to have similar Linear Interpolated and then normalized quaternions - float testCases[6] = {0.0f, 0.1f, 0.25f, 0.5f, 0.8f, 1.0f}; - for (float testVal : testCases) - { - AZ::Quaternion azQuaternionA = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionB = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionC = azQuaternionA.NLerp(azQuaternionB, testVal); - - MCore::Quaternion emQuaternionA = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionB = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionC = emQuaternionA.NLerp(emQuaternionB, testVal); - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternionA, emQuaternionA, s_toleranceLow)) << "AZ/MCore Quaternions should have similar NLerp output with given float: " << testVal; - } -} - -TEST_F(EmotionFXMathLibTests, AZEMQuaternion_HasSimilarSLerpOutput_Success) -{ - // Test AZ and MCore quaternions to have similar spherical Linear Interpolated quaternions - float testCases[6] = { 0.0f, 0.1f, 0.25f, 0.5f, 0.8f, 1.0f }; - for (float testVal : testCases) - { - AZ::Quaternion azQuaternionA = AZ::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionB = AZ::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).GetNormalized(); - AZ::Quaternion azQuaternionC = azQuaternionA.Slerp(azQuaternionB, testVal); - - MCore::Quaternion emQuaternionA = MCore::Quaternion(0.1f, 0.2f, 0.3f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionB = MCore::Quaternion(0.8f, 0.7f, 0.6f, 1.0f).Normalized(); - MCore::Quaternion emQuaternionC = emQuaternionA.Slerp(emQuaternionB, testVal); - - EXPECT_TRUE(AZEMQuaternionsAreClose(azQuaternionA, emQuaternionA, s_toleranceLow)) << "AZ/MCore Quaternions should have similar Slerp output with given float: " << testVal; - } -} - ////////////////////////////////////////////////////////////////// // Skinning ////////////////////////////////////////////////////////////////// diff --git a/Gems/EMotionFX/Code/Tests/Matchers.h b/Gems/EMotionFX/Code/Tests/Matchers.h index 64200e84f2..ad3c204f72 100644 --- a/Gems/EMotionFX/Code/Tests/Matchers.h +++ b/Gems/EMotionFX/Code/Tests/Matchers.h @@ -13,8 +13,8 @@ #include #include #include -#include #include +#include #include #include @@ -76,37 +76,6 @@ inline bool IsCloseMatcherP::gmock_Impl:: return false; } -template<> -template<> -inline bool IsCloseMatcherP::gmock_Impl::MatchAndExplain(const MCore::Quaternion& arg, ::testing::MatchResultListener* result_listener) const -{ - const MCore::Quaternion compareQuat = (expected.Dot(arg) < 0.0f) ? -arg : arg; - const AZ::Vector4 compareVec4(compareQuat.x, compareQuat.y, compareQuat.z, compareQuat.w); - - if (::testing::ExplainMatchResult(IsClose(AZ::Vector4(expected.x, expected.y, expected.z, expected.w)), compareVec4, result_listener)) - { - return true; - } - - AZ::Vector3 gotAxis; - AZ::Vector3 expectedAxis; - float gotAngle; - float expectedAngle; - - // convert to an axis and angle representation - expected.ToAxisAngle(&expectedAxis, &expectedAngle); - compareQuat.ToAxisAngle(&gotAxis, &gotAngle); - - *result_listener << "\n Got Axis: "; - PrintTo(gotAxis, result_listener->stream()); - *result_listener << ", Got Angle: " << gotAngle << "\n"; - *result_listener << "Expected Axis: "; - PrintTo(expectedAxis, result_listener->stream()); - *result_listener << ", Expected Angle: " << expectedAngle; - - return false; -} - template<> template<> inline bool IsCloseMatcherP::gmock_Impl::MatchAndExplain(const EMotionFX::Transform& arg, ::testing::MatchResultListener* result_listener) const diff --git a/Gems/EMotionFX/Code/Tests/Printers.cpp b/Gems/EMotionFX/Code/Tests/Printers.cpp index 8fd196fda0..ebf5167508 100644 --- a/Gems/EMotionFX/Code/Tests/Printers.cpp +++ b/Gems/EMotionFX/Code/Tests/Printers.cpp @@ -34,18 +34,6 @@ namespace AZStd } } // namespace AZStd -namespace MCore -{ - void PrintTo(const Quaternion& quaternion, ::std::ostream* os) - { - *os << "(x: " << quaternion.x - << ", y: " << quaternion.y - << ", z: " << quaternion.z - << ", w: " << quaternion.w - << ")"; - } -} // namespace MCore - namespace EMotionFX { void PrintTo(const Transform& transform, ::std::ostream* os) diff --git a/Gems/EMotionFX/Code/Tests/Printers.h b/Gems/EMotionFX/Code/Tests/Printers.h index c262cb2bed..afa8ea4b7b 100644 --- a/Gems/EMotionFX/Code/Tests/Printers.h +++ b/Gems/EMotionFX/Code/Tests/Printers.h @@ -11,7 +11,6 @@ #include #include #include -#include #include namespace AZ @@ -25,11 +24,6 @@ namespace AZStd void PrintTo(const string& string, ::std::ostream* os); } // namespace AZStd -namespace MCore -{ - void PrintTo(const Quaternion& quaternion, ::std::ostream* os); -} // namespace MCore - namespace EMotionFX { void PrintTo(const Transform& transform, ::std::ostream* os); diff --git a/Gems/GradientSignal/Code/Source/GradientSampler.cpp b/Gems/GradientSignal/Code/Source/GradientSampler.cpp index bb17ef3557..d224a93e6b 100644 --- a/Gems/GradientSignal/Code/Source/GradientSampler.cpp +++ b/Gems/GradientSignal/Code/Source/GradientSampler.cpp @@ -61,45 +61,38 @@ namespace GradientSignal ->DataElement(0, &GradientSampler::m_invertInput, "Invert Input", "") ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) - ->DataElement(0, &GradientSampler::m_enableTransform, "Enable Transform", "") - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) + + ->GroupElementToggle("Enable Transform", &GradientSampler::m_enableTransform) + ->Attribute(AZ::Edit::Attributes::AutoExpand, false) ->DataElement(0, &GradientSampler::m_translate, "Translate", "") ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreTransformSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(0, &GradientSampler::m_scale, "Scale", "") ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreTransformSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(0, &GradientSampler::m_rotate, "Rotate", "Rotation in degrees.") ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreTransformSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) - ->DataElement(0, &GradientSampler::m_enableLevels, "Enable Levels", "") - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) + ->GroupElementToggle("Enable Levels", &GradientSampler::m_enableLevels) + ->Attribute(AZ::Edit::Attributes::AutoExpand, false) ->DataElement(AZ::Edit::UIHandlers::Slider, &GradientSampler::m_inputMid, "Input Mid", "") ->Attribute(AZ::Edit::Attributes::Min, 0.0f) ->Attribute(AZ::Edit::Attributes::Max, 10.0f) ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreLevelSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(AZ::Edit::UIHandlers::Slider, &GradientSampler::m_inputMin, "Input Min", "") ->Attribute(AZ::Edit::Attributes::Min, 0.0f) ->Attribute(AZ::Edit::Attributes::Max, 1.0f) ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreLevelSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(AZ::Edit::UIHandlers::Slider, &GradientSampler::m_inputMax, "Input Max", "") ->Attribute(AZ::Edit::Attributes::Min, 0.0f) ->Attribute(AZ::Edit::Attributes::Max, 1.0f) ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreLevelSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(AZ::Edit::UIHandlers::Slider, &GradientSampler::m_outputMin, "Output Min", "") ->Attribute(AZ::Edit::Attributes::Min, 0.0f) ->Attribute(AZ::Edit::Attributes::Max, 1.0f) ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreLevelSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->DataElement(AZ::Edit::UIHandlers::Slider, &GradientSampler::m_outputMax, "Output Max", "") ->Attribute(AZ::Edit::Attributes::Min, 0.0f) ->Attribute(AZ::Edit::Attributes::Max, 1.0f) ->Attribute(AZ::Edit::Attributes::ReadOnly, &GradientSampler::AreLevelSettingsDisabled) - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &GradientSampler::ChangeNotify) ->ClassElement(AZ::Edit::ClassElements::Group, "Preview (Inbound)") ->Attribute(AZ::Edit::Attributes::AutoExpand, false) diff --git a/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp b/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp index 33cc99e2d5..c5333152a0 100644 --- a/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp +++ b/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp @@ -191,7 +191,6 @@ namespace GraphCanvas void GraphCanvasSystemComponent::Activate() { - RegisterAssetHandler(); RegisterTranslationBuilder(); AzFramework::AssetCatalogEventBus::Handler::BusConnect(); @@ -386,34 +385,6 @@ namespace GraphCanvas AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets, nullptr, collectAssetsCb, postEnumerateCb); } - void GraphCanvasSystemComponent::RegisterAssetHandler() - { - AZ::Data::AssetType assetType(azrtti_typeid()); - if (AZ::Data::AssetManager::Instance().GetHandler(assetType)) - { - return; // Asset Type already handled - } - - auto* catalogBus = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); - if (catalogBus) - { - // Register asset types the asset DB should query our catalog for. - catalogBus->AddAssetType(assetType); - - // Build the catalog (scan). - catalogBus->AddExtension(".names"); - } - - m_assetHandler = AZStd::make_unique(); - AZ::Data::AssetManager::Instance().RegisterHandler(m_assetHandler.get(), assetType); - - // Use AssetCatalog service to register ScriptEvent asset type and extension - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddAssetType, assetType); - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, assetType); - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension, TranslationAsset::GetFileFilter()); - - } - void GraphCanvasSystemComponent::UnregisterAssetHandler() { if (m_assetHandler) diff --git a/Gems/GraphCanvas/Code/Source/GraphCanvas.h b/Gems/GraphCanvas/Code/Source/GraphCanvas.h index a68052d5e1..7a4d9677ab 100644 --- a/Gems/GraphCanvas/Code/Source/GraphCanvas.h +++ b/Gems/GraphCanvas/Code/Source/GraphCanvas.h @@ -82,8 +82,6 @@ namespace GraphCanvas AZStd::unique_ptr m_assetHandler; void RegisterTranslationBuilder(); - - void RegisterAssetHandler(); void UnregisterAssetHandler(); TranslationAssetWorker m_translationAssetWorker; AZStd::vector m_translationAssets; diff --git a/Gems/ImGui/Code/Source/ImGuiManager.cpp b/Gems/ImGui/Code/Source/ImGuiManager.cpp index cd8486b711..ac3247b6a4 100644 --- a/Gems/ImGui/Code/Source/ImGuiManager.cpp +++ b/Gems/ImGui/Code/Source/ImGuiManager.cpp @@ -452,7 +452,7 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) const InputDeviceId& inputDeviceId = inputChannel.GetInputDevice().GetInputDeviceId(); // Handle Keyboard Hotkeys - if (inputDeviceId == InputDeviceKeyboard::Id && inputChannel.IsStateBegan()) + if (InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId) && inputChannel.IsStateBegan()) { // Cycle through ImGui Menu Bar States on Home button press if (inputChannelId == InputDeviceKeyboard::Key::NavigationHome) @@ -477,7 +477,7 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) } // Handle Keyboard Modifier Keys - if (inputDeviceId == InputDeviceKeyboard::Id) + if (InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId)) { if (inputChannelId == InputDeviceKeyboard::Key::ModifierShiftL || inputChannelId == InputDeviceKeyboard::Key::ModifierShiftR) @@ -506,14 +506,10 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) // Handle Controller Inputs int inputControllerIndex = -1; bool controllerInput = false; - for (int i = 0; i < MaxControllerNumber; ++i) + if (InputDeviceGamepad::IsGamepadDevice(inputDeviceId)) { - //Allow only one controller navigating ImGui at the same time. After menu bar dismissed, other controllers could take over - if (inputDeviceId == InputDeviceGamepad::IdForIndexN(i)) - { - inputControllerIndex = i; - controllerInput = true; - } + inputControllerIndex = inputDeviceId.GetIndex(); + controllerInput = true; } @@ -570,7 +566,7 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) } // Handle Mouse Inputs - if (inputDeviceId == InputDeviceMouse::Id) + if (InputDeviceMouse::IsMouseDevice(inputDeviceId)) { const int mouseButtonIndex = GetAzMouseButtonIndex(inputChannelId); if (0 <= mouseButtonIndex && mouseButtonIndex < AZ_ARRAY_SIZE(io.MouseDown)) @@ -584,7 +580,7 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) } // Handle Touch Inputs - if (inputDeviceId == InputDeviceTouch::Id) + if (InputDeviceTouch::IsTouchDevice(inputDeviceId)) { const int touchIndex = GetAzTouchIndex(inputChannelId); if (0 <= touchIndex && touchIndex < AZ_ARRAY_SIZE(io.MouseDown)) @@ -605,7 +601,7 @@ bool ImGuiManager::OnInputChannelEventFiltered(const InputChannel& inputChannel) } // Handle Virtual Keyboard Inputs - if (inputDeviceId == InputDeviceVirtualKeyboard::Id) + if (InputDeviceVirtualKeyboard::IsVirtualKeyboardDevice(inputDeviceId)) { if (inputChannelId == AzFramework::InputDeviceVirtualKeyboard::Command::EditEnter) { diff --git a/Gems/LmbrCentral/Code/Source/Shape/PolygonPrismShapeComponent.cpp b/Gems/LmbrCentral/Code/Source/Shape/PolygonPrismShapeComponent.cpp index dcaf4c1577..ef03ad8056 100644 --- a/Gems/LmbrCentral/Code/Source/Shape/PolygonPrismShapeComponent.cpp +++ b/Gems/LmbrCentral/Code/Source/Shape/PolygonPrismShapeComponent.cpp @@ -98,7 +98,7 @@ namespace LmbrCentral if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) { behaviorContext->EBus("PolygonPrismShapeComponentRequestBus") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Edit::Attributes::Category, "Shape") ->Attribute(AZ::Script::Attributes::Module, "shape") ->Event("GetPolygonPrism", &PolygonPrismShapeComponentRequestBus::Events::GetPolygonPrism) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h index d1eac73a65..16aa8157aa 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h @@ -36,6 +36,8 @@ namespace Multiplayer void OnScaleChangedEvent(float scale); void OnResetCountChangedEvent(); + void UpdateTargetHostFrameId(); + AZ::Transform m_previousTransform = AZ::Transform::CreateIdentity(); AZ::Transform m_targetTransform = AZ::Transform::CreateIdentity(); @@ -45,6 +47,8 @@ namespace Multiplayer AZ::Event::Handler m_resetCountEventHandler; EntityPreRenderEvent::Handler m_entityPreRenderEventHandler; + + Multiplayer::HostFrameId m_targetHostFrameId = HostFrameId(0); }; class NetworkTransformComponentController diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h index e5b1a5adfc..4f714068db 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h @@ -122,6 +122,11 @@ namespace Multiplayer //! @return the current server time in milliseconds virtual AZ::TimeMs GetCurrentHostTimeMs() const = 0; + //! Returns the current blend factor for client side interpolation + //! This value is only relevant on the client and is used to smooth between host frames + //! @return the current blend factor + virtual float GetCurrentBlendFactor() const = 0; + //! Returns the network time instance bound to this multiplayer instance. //! @return pointer to the network time instance bound to this multiplayer instance virtual INetworkTime* GetNetworkTime() = 0; @@ -182,23 +187,27 @@ namespace Multiplayer class ScopedAlterTime final { public: - inline ScopedAlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId connectionId) + inline ScopedAlterTime(HostFrameId frameId, AZ::TimeMs timeMs, float blendFactor, AzNetworking::ConnectionId connectionId) { INetworkTime* time = GetNetworkTime(); m_previousHostFrameId = time->GetHostFrameId(); m_previousHostTimeMs = time->GetHostTimeMs(); m_previousRewindConnectionId = time->GetRewindingConnectionId(); time->AlterTime(frameId, timeMs, connectionId); + m_previousBlendFactor = time->GetHostBlendFactor(); + time->AlterBlendFactor(blendFactor); } inline ~ScopedAlterTime() { INetworkTime* time = GetNetworkTime(); time->AlterTime(m_previousHostFrameId, m_previousHostTimeMs, m_previousRewindConnectionId); + time->AlterBlendFactor(m_previousBlendFactor); } private: HostFrameId m_previousHostFrameId = InvalidHostFrameId; AZ::TimeMs m_previousHostTimeMs = AZ::TimeMs{ 0 }; AzNetworking::ConnectionId m_previousRewindConnectionId = AzNetworking::InvalidConnectionId; + float m_previousBlendFactor = DefaultBlendFactor; }; inline const char* GetEnumString(MultiplayerAgentType value) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerTypes.h b/Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerTypes.h index ab7bbaa8c6..704e9d2734 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerTypes.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerTypes.h @@ -22,6 +22,9 @@ namespace Multiplayer //! The default number of rewindable samples for us to store. static constexpr uint32_t RewindHistorySize = 128; + //! The default blend factor for ScopedAlterTime + static constexpr float DefaultBlendFactor = 1.f; + AZ_TYPE_SAFE_INTEGRAL(HostId, uint32_t); static constexpr HostId InvalidHostId = static_cast(-1); diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkInput/NetworkInput.h b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkInput/NetworkInput.h index 3ef4258060..1e02d6bf56 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkInput/NetworkInput.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkInput/NetworkInput.h @@ -45,6 +45,9 @@ namespace Multiplayer AZ::TimeMs GetHostTimeMs() const; AZ::TimeMs& ModifyHostTimeMs(); + void SetHostBlendFactor(float hostBlendFactor); + float GetHostBlendFactor() const; + void AttachNetBindComponent(NetBindComponent* netBindComponent); bool Serialize(AzNetworking::ISerializer& serializer); @@ -73,6 +76,7 @@ namespace Multiplayer ClientInputId m_inputId = ClientInputId{ 0 }; HostFrameId m_hostFrameId = InvalidHostFrameId; AZ::TimeMs m_hostTimeMs = AZ::TimeMs{ 0 }; + float m_hostBlendFactor = 0.f; ConstNetworkEntityHandle m_owner; bool m_wasAttached = false; }; diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h index 35ea317f62..43bcf5404e 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h @@ -43,6 +43,10 @@ namespace Multiplayer //! @return the hosts current timeMs virtual AZ::TimeMs GetHostTimeMs() const = 0; + //! Retrieves the hosts current blend factor (may be rewound on the server during backward reconciliation). + //! @return the hosts current blend factor + virtual float GetHostBlendFactor() const = 0; + //! Get the controlling connection that may be currently altering global game time. //! Note this abstraction is required at a relatively high level to allow for 'don't rewind the shooter' semantics //! @return the ConnectionId of the connection requesting the rewind operation @@ -60,6 +64,10 @@ namespace Multiplayer //! @param rewindConnectionId the rewinding ConnectionId virtual void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) = 0; + //! Alters the current Host blend factor. Used to drive interpolation in rewound states. + //! @param blendFactor the blend factor to use + virtual void AlterBlendFactor(float blendFactor) = 0; + //! Syncs all entities contained within a volume to the current rewind state. //! @param rewindVolume the volume to rewind entities within (needed for physics entities) virtual void SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) = 0; diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h index 056404693f..a8af564c15 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h @@ -60,6 +60,10 @@ namespace Multiplayer //! @return value in const base type form const BASE_TYPE& Get() const; + //! Const base type retriever for one host frame behind Get(). Only intended for use in SyncRewind contexts. + //! @return value in const base type form + const BASE_TYPE& GetPrevious() const; + //! Base type retriever. //! @return value in base type form BASE_TYPE& Modify(); diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl index b3a14e698b..69283c496d 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl @@ -66,6 +66,12 @@ namespace Multiplayer return GetValueForTime(GetCurrentTimeForProperty()); } + template + inline const BASE_TYPE& RewindableObject::GetPrevious() const + { + return GetValueForTime(GetCurrentTimeForProperty() - HostFrameId(1)); + } + template inline BASE_TYPE& RewindableObject::Modify() { diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Common.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Common.jinja index 05403a00ef..72583f9062 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Common.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Common.jinja @@ -323,10 +323,12 @@ namespace {{ Component.attrib['Namespace'] }} /// Place in your .cpp #include <{{ Component.attrib['OverrideInclude'] }}> +#include + namespace {{ Component.attrib['Namespace'] }} { {% if ComponentDerived %} - void {{ ComponentName }}::{{ ComponentName }}::Reflect(AZ::ReflectContext* context) + void {{ ComponentName }}::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja index c0d4fe0dac..d2be2f682a 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja @@ -970,7 +970,7 @@ enum class NetworkProperties {% macro DefineComponentServiceProxyGrabs(Component, ClassType, ComponentType) %} {% for Service in Component.iter('ComponentRelation') %} {% if Service.attrib['Constraint'] != 'Incompatible' %} -m_{{ LowerFirst(Service.attrib['Name']) }} = FindComponent<{{ UpperFirst(Service.attrib['Namespace']) }}::{{ UpperFirst(Service.attrib['Name']) }}>(); +m_{{ LowerFirst(Service.attrib['Name']) }} = FindComponent<{{ Service.attrib['Namespace'] }}::{{ UpperFirst(Service.attrib['Name']) }}>(); {% endif %} {% endfor %} {% endmacro %} @@ -1709,12 +1709,12 @@ namespace {{ Component.attrib['Namespace'] }} {% for Service in Component.iter('ComponentRelation') %} {% if Service.attrib['Constraint'] != 'Incompatible' %} - const {{ UpperFirst(Service.attrib['Namespace']) }}::{{ UpperFirst(Service.attrib['Name']) }}* {{ ComponentBaseName }}::Get{{ UpperFirst(Service.attrib['Name']) }}() const + const {{ Service.attrib['Namespace'] }}::{{ UpperFirst(Service.attrib['Name']) }}* {{ ComponentBaseName }}::Get{{ UpperFirst(Service.attrib['Name']) }}() const { return m_{{ LowerFirst(Service.attrib['Name']) }}; } - {{ UpperFirst(Service.attrib['Namespace']) }}::{{ UpperFirst(Service.attrib['Name']) }}* {{ ComponentBaseName }}::Get{{ UpperFirst(Service.attrib['Name']) }}() + {{ Service.attrib['Namespace'] }}::{{ UpperFirst(Service.attrib['Name']) }}* {{ ComponentBaseName }}::Get{{ UpperFirst(Service.attrib['Name']) }}() { return m_{{ LowerFirst(Service.attrib['Name']) }}; } diff --git a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp index df0d84c427..23578e5c18 100644 --- a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp @@ -155,9 +155,12 @@ namespace Multiplayer // Discard move input events, client may be speed hacking if (m_clientBankedTime < sv_MaxBankTimeWindowSec) { + // Client blends from previous frame to target so here we subtract blend factor to get to that state + const float blendFactor = AZStd::min(AZStd::max(0.f, input.GetHostBlendFactor()), 1.f); + const AZ::TimeMs blendMs = AZ::TimeMs(static_cast(static_cast(cl_InputRateMs)) * (1.f - blendFactor)); m_clientBankedTime = AZStd::min(m_clientBankedTime + clientInputRateSec, (double)sv_MaxBankTimeWindowSec); // clamp to boundary { - ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), invokingConnection->GetConnectionId()); + ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs() - blendMs, input.GetHostBlendFactor(), invokingConnection->GetConnectionId()); GetNetBindComponent()->ProcessInput(input, static_cast(clientInputRateSec)); } @@ -311,7 +314,7 @@ namespace Multiplayer ++ModifyLastInputId(); input.SetClientInputId(GetLastInputId()); - ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), invokingConnection->GetConnectionId()); + ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), input.GetHostBlendFactor(), invokingConnection->GetConnectionId()); GetNetBindComponent()->ProcessInput(input, clientInputRateSec); AZLOG @@ -391,7 +394,7 @@ namespace Multiplayer { // Reprocess the input for this frame NetworkInput& input = m_inputHistory[replayIndex]; - ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), invokingConnection->GetConnectionId()); + ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), input.GetHostBlendFactor(), invokingConnection->GetConnectionId()); GetNetBindComponent()->ProcessInput(input, clientInputRateSec); AZLOG @@ -499,6 +502,7 @@ namespace Multiplayer input.SetClientInputId(m_clientInputId); input.SetHostFrameId(networkTime->GetHostFrameId()); input.SetHostTimeMs(multiplayer->GetCurrentHostTimeMs()); + input.SetHostBlendFactor(multiplayer->GetCurrentBlendFactor()); // Allow components to form the input for this frame GetNetBindComponent()->CreateInput(input, inputRate); @@ -573,7 +577,7 @@ namespace Multiplayer NetworkInput& input = m_lastInputReceived[0]; { - ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), AzNetworking::InvalidConnectionId); + ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), DefaultBlendFactor, AzNetworking::InvalidConnectionId); GetNetBindComponent()->ProcessInput(input, inputRate); } diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp index 1038ec48ef..df4d7618fa 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp @@ -61,18 +61,21 @@ namespace Multiplayer { m_previousTransform.SetRotation(m_targetTransform.GetRotation()); m_targetTransform.SetRotation(rotation); + UpdateTargetHostFrameId(); } void NetworkTransformComponent::OnTranslationChangedEvent(const AZ::Vector3& translation) { m_previousTransform.SetTranslation(m_targetTransform.GetTranslation()); m_targetTransform.SetTranslation(translation); + UpdateTargetHostFrameId(); } void NetworkTransformComponent::OnScaleChangedEvent(float scale) { m_previousTransform.SetUniformScale(m_targetTransform.GetUniformScale()); m_targetTransform.SetUniformScale(scale); + UpdateTargetHostFrameId(); } void NetworkTransformComponent::OnResetCountChangedEvent() @@ -83,14 +86,31 @@ namespace Multiplayer m_previousTransform = m_targetTransform; } + void NetworkTransformComponent::UpdateTargetHostFrameId() + { + HostFrameId currentHostFrameId = Multiplayer::GetNetworkTime()->GetHostFrameId(); + if (currentHostFrameId > m_targetHostFrameId) + { + m_targetHostFrameId = currentHostFrameId; + } + } + void NetworkTransformComponent::OnPreRender([[maybe_unused]] float deltaTime, float blendFactor) { if (!HasController()) { AZ::Transform blendTransform; - blendTransform.SetRotation(m_previousTransform.GetRotation().Slerp(m_targetTransform.GetRotation(), blendFactor)); - blendTransform.SetTranslation(m_previousTransform.GetTranslation().Lerp(m_targetTransform.GetTranslation(), blendFactor)); - blendTransform.SetUniformScale(AZ::Lerp(m_previousTransform.GetUniformScale(), m_targetTransform.GetUniformScale(), blendFactor)); + if (Multiplayer::GetNetworkTime() && Multiplayer::GetNetworkTime()->GetHostFrameId() > m_targetHostFrameId) + { + m_previousTransform = m_targetTransform; + blendTransform = m_targetTransform; + } + else + { + blendTransform.SetRotation(m_previousTransform.GetRotation().Slerp(m_targetTransform.GetRotation(), blendFactor)); + blendTransform.SetTranslation(m_previousTransform.GetTranslation().Lerp(m_targetTransform.GetTranslation(), blendFactor)); + blendTransform.SetUniformScale(AZ::Lerp(m_previousTransform.GetUniformScale(), m_targetTransform.GetUniformScale(), blendFactor)); + } if (!GetTransformComponent()->GetWorldTM().IsClose(blendTransform)) { diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index 9a46bb10de..893e53fbf6 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -69,19 +69,24 @@ namespace Multiplayer { using namespace AzNetworking; - AZ_CVAR(uint16_t, cl_clientport, 0, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The port to bind to for game traffic when connecting to a remote host, a value of 0 will select any available port"); - AZ_CVAR(AZ::CVarFixedString, cl_serveraddr, AZ::CVarFixedString(LocalHost), nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The address of the remote server or host to connect to"); - AZ_CVAR(AZ::CVarFixedString, cl_serverpassword, "", nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "Optional server password"); + AZ_CVAR(uint16_t, cl_clientport, 0, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, + "The port to bind to for game traffic when connecting to a remote host, a value of 0 will select any available port"); + AZ_CVAR(AZ::CVarFixedString, cl_serveraddr, AZ::CVarFixedString(LocalHost), nullptr, AZ::ConsoleFunctorFlags::DontReplicate, + "The address of the remote server or host to connect to"); AZ_CVAR(uint16_t, cl_serverport, DefaultServerPort, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The port of the remote host to connect to for game traffic"); AZ_CVAR(uint16_t, sv_port, DefaultServerPort, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The port that this multiplayer gem will bind to for game traffic"); AZ_CVAR(AZ::CVarFixedString, sv_map, "nolevel", nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The map the server should load"); - AZ_CVAR(AZ::CVarFixedString, sv_gamerules, "norules", nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "GameRules server works with"); AZ_CVAR(ProtocolType, sv_protocol, ProtocolType::Udp, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "This flag controls whether we use TCP or UDP for game networking"); AZ_CVAR(bool, sv_isDedicated, true, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "Whether the host command creates an independent or client hosted server"); AZ_CVAR(bool, sv_isTransient, true, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "Whether a dedicated server shuts down if all existing connections disconnect."); - AZ_CVAR(AZ::TimeMs, cl_defaultNetworkEntityActivationTimeSliceMs, AZ::TimeMs{ 0 }, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "Max Ms to use to activate entities coming from the network, 0 means instantiate everything"); + AZ_CVAR(AZ::TimeMs, cl_defaultNetworkEntityActivationTimeSliceMs, AZ::TimeMs{ 0 }, nullptr, AZ::ConsoleFunctorFlags::DontReplicate, + "Max Ms to use to activate entities coming from the network, 0 means instantiate everything"); AZ_CVAR(AZ::TimeMs, sv_serverSendRateMs, AZ::TimeMs{ 50 }, nullptr, AZ::ConsoleFunctorFlags::Null, "Minimum number of milliseconds between each network update"); - AZ_CVAR(AZ::CVarFixedString, sv_defaultPlayerSpawnAsset, "prefabs/player.network.spawnable", nullptr, AZ::ConsoleFunctorFlags::DontReplicate, "The default spawnable to use when a new player connects"); + AZ_CVAR(AZ::CVarFixedString, sv_defaultPlayerSpawnAsset, "prefabs/player.network.spawnable", nullptr, AZ::ConsoleFunctorFlags::DontReplicate, + "The default spawnable to use when a new player connects"); + AZ_CVAR(float, cl_renderTickBlendBase, 0.15f, nullptr, AZ::ConsoleFunctorFlags::Null, + "The base used for blending between network updates, 0.1 will be quite linear, 0.2 or 0.3 will " + "slow down quicker and may be better suited to connections with highly variable latency"); void MultiplayerSystemComponent::Reflect(AZ::ReflectContext* context) { @@ -546,7 +551,7 @@ namespace Multiplayer if ((GetAgentType() == MultiplayerAgentType::Client) && (packet.GetHostFrameId() > m_lastReplicatedHostFrameId)) { // Update client to latest server time - m_renderBlendFactor = 0.0f; + m_tickFactor = 0.0f; m_lastReplicatedHostTimeMs = packet.GetHostTimeMs(); m_lastReplicatedHostFrameId = packet.GetHostFrameId(); m_networkTime.AlterTime(m_lastReplicatedHostFrameId, m_lastReplicatedHostTimeMs, AzNetworking::InvalidConnectionId); @@ -804,6 +809,11 @@ namespace Multiplayer } } + float MultiplayerSystemComponent::GetCurrentBlendFactor() const + { + return m_renderBlendFactor; + } + INetworkTime* MultiplayerSystemComponent::GetNetworkTime() { return &m_networkTime; @@ -849,10 +859,18 @@ namespace Multiplayer void MultiplayerSystemComponent::TickVisibleNetworkEntities(float deltaTime, float serverRateSeconds) { + m_tickFactor += deltaTime / serverRateSeconds; // Linear close to the origin, but asymptote at y = 1 - const float targetAdjustBlend = AZStd::clamp(deltaTime / serverRateSeconds, 0.0f, 1.0f); - m_renderBlendFactor = 1.0f - (std::pow(0.2f, m_renderBlendFactor + targetAdjustBlend)); - AZLOG(NET_Blending, "Computed blend factor of %0.2f using a frametime of %0.2f and a serverTickRate of %0.2f", m_renderBlendFactor, deltaTime, serverRateSeconds); + m_renderBlendFactor = AZStd::clamp(1.0f - (std::pow(cl_renderTickBlendBase, m_tickFactor)), 0.0f, 1.0f); + AZLOG + ( + NET_Blending, + "Computed blend factor of %0.3f using a tick factor of %0.3f, a frametime of %0.3f and a serverTickRate of %0.3f", + m_renderBlendFactor, + m_tickFactor, + deltaTime, + serverRateSeconds + ); if (Camera::ActiveCameraRequestBus::HasHandlers()) { diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h index 37e8138a71..e2fb7deacc 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.h @@ -113,6 +113,7 @@ namespace Multiplayer void Terminate(AzNetworking::DisconnectReason reason) override; void SendReadyForEntityUpdates(bool readyForEntityUpdates) override; AZ::TimeMs GetCurrentHostTimeMs() const override; + float GetCurrentBlendFactor() const override; INetworkTime* GetNetworkTime() override; INetworkEntityManager* GetNetworkEntityManager() override; void SetFilterEntityManager(IFilterEntityManager* entityFilter) override; @@ -156,6 +157,7 @@ namespace Multiplayer double m_serverSendAccumulator = 0.0; float m_renderBlendFactor = 0.0f; + float m_tickFactor = 0.0f; #if !defined(AZ_RELEASE_BUILD) MultiplayerEditorConnection m_editorConnectionListener; diff --git a/Gems/Multiplayer/Code/Source/NetworkInput/NetworkInput.cpp b/Gems/Multiplayer/Code/Source/NetworkInput/NetworkInput.cpp index a1d8ab6a68..35ca02bfba 100644 --- a/Gems/Multiplayer/Code/Source/NetworkInput/NetworkInput.cpp +++ b/Gems/Multiplayer/Code/Source/NetworkInput/NetworkInput.cpp @@ -76,6 +76,16 @@ namespace Multiplayer return m_hostTimeMs; } + void NetworkInput::SetHostBlendFactor(float hostBlendFactor) + { + m_hostBlendFactor = hostBlendFactor; + } + + float NetworkInput::GetHostBlendFactor() const + { + return m_hostBlendFactor; + } + void NetworkInput::AttachNetBindComponent(NetBindComponent* netBindComponent) { m_wasAttached = true; @@ -91,7 +101,8 @@ namespace Multiplayer { if (!serializer.Serialize(m_inputId, "InputId") || !serializer.Serialize(m_hostTimeMs, "HostTimeMs") - || !serializer.Serialize(m_hostFrameId, "HostFrameId")) + || !serializer.Serialize(m_hostFrameId, "HostFrameId") + || !serializer.Serialize(m_hostBlendFactor, "HostBlendFactor")) { return false; } @@ -164,6 +175,7 @@ namespace Multiplayer m_inputId = rhs.m_inputId; m_hostFrameId = rhs.m_hostFrameId; m_hostTimeMs = rhs.m_hostTimeMs; + m_hostBlendFactor = rhs.m_hostBlendFactor; m_componentInputs.resize(rhs.m_componentInputs.size()); for (int32_t i = 0; i < rhs.m_componentInputs.size(); ++i) { diff --git a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp index 645ce1fc00..7c19546fb6 100644 --- a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp +++ b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp @@ -55,6 +55,11 @@ namespace Multiplayer return m_hostTimeMs; } + float NetworkTime::GetHostBlendFactor() const + { + return m_hostBlendFactor; + } + AzNetworking::ConnectionId NetworkTime::GetRewindingConnectionId() const { return m_rewindingConnectionId; @@ -72,6 +77,11 @@ namespace Multiplayer m_rewindingConnectionId = rewindConnectionId; } + void NetworkTime::AlterBlendFactor(float blendFactor) + { + m_hostBlendFactor = blendFactor; + } + void NetworkTime::SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) { // Since the vis system doesn't support rewound queries, first query with an expanded volume to catch any fast moving entities @@ -95,6 +105,7 @@ namespace Multiplayer if (networkTransform != nullptr) { + // We're not presently factoring in interpolated position here const AZ::Vector3 rewindCenter = networkTransform->GetTranslation(); // Get the rewound position const AZ::Vector3 rewindOffset = rewindCenter - currentCenter; // Compute offset between rewound and current positions const AZ::Aabb rewoundAabb = currentBounds.GetTranslated(rewindOffset); // Apply offset to the entity aabb diff --git a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h index 4d568f40d9..6c211c816d 100644 --- a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h +++ b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h @@ -30,9 +30,11 @@ namespace Multiplayer HostFrameId GetUnalteredHostFrameId() const override; void IncrementHostFrameId() override; AZ::TimeMs GetHostTimeMs() const override; + float GetHostBlendFactor() const override; AzNetworking::ConnectionId GetRewindingConnectionId() const override; HostFrameId GetHostFrameIdForRewindingConnection(AzNetworking::ConnectionId rewindConnectionId) const override; void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) override; + void AlterBlendFactor(float blendFactor) override; void SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) override; void ClearRewoundEntities() override; //! @} @@ -44,6 +46,7 @@ namespace Multiplayer HostFrameId m_hostFrameId = HostFrameId{ 0 }; HostFrameId m_unalteredFrameId = HostFrameId{ 0 }; AZ::TimeMs m_hostTimeMs = AZ::TimeMs{ 0 }; + float m_hostBlendFactor = DefaultBlendFactor; AzNetworking::ConnectionId m_rewindingConnectionId = AzNetworking::InvalidConnectionId; }; } diff --git a/Gems/Multiplayer/Code/Source/ReplicationWindows/ServerToClientReplicationWindow.cpp b/Gems/Multiplayer/Code/Source/ReplicationWindows/ServerToClientReplicationWindow.cpp index 740f9abea2..ba9740f8db 100644 --- a/Gems/Multiplayer/Code/Source/ReplicationWindows/ServerToClientReplicationWindow.cpp +++ b/Gems/Multiplayer/Code/Source/ReplicationWindows/ServerToClientReplicationWindow.cpp @@ -107,8 +107,10 @@ namespace Multiplayer void ServerToClientReplicationWindow::UpdateWindow() { // clear the candidate queue, we're going to rebuild it - ReplicationCandidateQueue clearQueue; - clearQueue.get_container().reserve(sv_MaxEntitiesToTrackReplication); + ReplicationCandidateQueue::container_type clearQueueContainer; + clearQueueContainer.reserve(sv_MaxEntitiesToTrackReplication); + // Move the clearQueueContainer into the ReplicationCandidateQueue to maintain the reserved memory + ReplicationCandidateQueue clearQueue(ReplicationCandidateQueue::value_compare{}, AZStd::move(clearQueueContainer)); m_candidateQueue.swap(clearQueue); m_replicationSet.clear(); diff --git a/Gems/Multiplayer/Code/Tests/RewindableContainerTests.cpp b/Gems/Multiplayer/Code/Tests/RewindableContainerTests.cpp index 5ed4f4d591..f6e5d82703 100644 --- a/Gems/Multiplayer/Code/Tests/RewindableContainerTests.cpp +++ b/Gems/Multiplayer/Code/Tests/RewindableContainerTests.cpp @@ -43,7 +43,7 @@ namespace UnitTest // Test rewind for all pushed values and overall size for (uint32_t idx = 0; idx < RewindableContainerSize; ++idx) { - Multiplayer::ScopedAlterTime time(static_cast(idx), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(idx), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(idx + 1, test.size()); EXPECT_EQ(idx, test.back()); } @@ -70,9 +70,9 @@ namespace UnitTest EXPECT_TRUE(test.empty()); // Test rewind for pop_back and clear - Multiplayer::ScopedAlterTime pop_time(static_cast(RewindableContainerSize), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime pop_time(static_cast(RewindableContainerSize), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(RewindableContainerSize - 1, test.size()); - Multiplayer::ScopedAlterTime clear_time(static_cast(RewindableContainerSize + 1), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime clear_time(static_cast(RewindableContainerSize + 1), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(0, test.size()); // Test copy_values and resize_no_construct @@ -100,7 +100,7 @@ namespace UnitTest // Test rewind for all values and overall size for (uint32_t idx = 1; idx <= RewindableContainerSize; ++idx) { - Multiplayer::ScopedAlterTime time(static_cast(idx), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(idx), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); for (uint32_t testIdx = 0; testIdx < RewindableContainerSize; ++testIdx) { if (testIdx < idx) diff --git a/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp b/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp index d80082baa9..b8d60a94e8 100644 --- a/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp +++ b/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp @@ -39,7 +39,7 @@ namespace UnitTest for (uint32_t i = 0; i < 16; ++i) { - Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(i, test); } @@ -52,7 +52,7 @@ namespace UnitTest for (uint32_t i = 16; i < 48; ++i) { - Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(i, test); } } @@ -70,7 +70,7 @@ namespace UnitTest { // Note that we didn't actually set any value for time rewindableBufferFrames, so we're testing fetching a value past the last time set - Multiplayer::ScopedAlterTime time(static_cast(RewindableBufferFrames), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(RewindableBufferFrames), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(RewindableBufferFrames - 1, test); } } @@ -93,7 +93,7 @@ namespace UnitTest for (uint32_t i = 0; i < RewindableBufferFrames; ++i) { - Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); const Object& value = test; EXPECT_EQ(value.value, i); } @@ -102,19 +102,19 @@ namespace UnitTest TEST_F(RewindableObjectTests, TestBackfillOnLargeTimestep) { Multiplayer::RewindableObject test(0); - Multiplayer::ScopedAlterTime time1(static_cast(0), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time1(static_cast(0), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); test = 1; - Multiplayer::ScopedAlterTime time2(static_cast(31), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time2(static_cast(31), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); test = 2; for (uint32_t i = 0; i < 31; ++i) { - Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(i), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(1, test); } - Multiplayer::ScopedAlterTime time3(static_cast(31), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time3(static_cast(31), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(2, test); } @@ -130,7 +130,7 @@ namespace UnitTest for (uint32_t i = 0; i < 1000; ++i) { - Multiplayer::ScopedAlterTime time(static_cast(1000 - i), AZ::TimeMs{ 0 }, AzNetworking::InvalidConnectionId); + Multiplayer::ScopedAlterTime time(static_cast(1000 - i), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); EXPECT_EQ(1000, test); } } diff --git a/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp b/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp index d27874f030..bd7c49a0a7 100644 --- a/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp +++ b/Gems/PhysX/Code/Source/EditorRigidBodyComponent.cpp @@ -156,6 +156,33 @@ namespace PhysX ->DataElement(AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_kinematic, "Kinematic", "Rigid body is kinematic") ->Attribute(AZ::Edit::Attributes::Visibility, &AzPhysics::RigidBodyConfiguration::GetKinematicVisibility) + + // Linear axis locking properties + ->ClassElement(AZ::Edit::ClassElements::Group, "Linear Axis Locking") + ->Attribute(AZ::Edit::Attributes::AutoExpand, false) + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockLinearX, "Lock X", + "Lock motion along X direction") + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockLinearY, "Lock Y", + "Lock motion along Y direction") + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockLinearZ, "Lock Z", + "Lock motion along Z direction") + + // Angular axis locking properties + ->ClassElement(AZ::Edit::ClassElements::Group, "Angular Axis Locking") + ->Attribute(AZ::Edit::Attributes::AutoExpand, false) + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockAngularX, "Lock X", + "Lock rotation around X direction") + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockAngularY, "Lock Y", + "Lock rotation around Y direction") + ->DataElement( + AZ::Edit::UIHandlers::Default, &AzPhysics::RigidBodyConfiguration::m_lockAngularZ, "Lock Z", + "Lock rotation around Z direction") + ->ClassElement(AZ::Edit::ClassElements::Group, "Continuous Collision Detection") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->Attribute(AZ::Edit::Attributes::Visibility, &AzPhysics::RigidBodyConfiguration::GetCCDVisibility) diff --git a/Gems/PhysX/Code/Source/SystemComponent.cpp b/Gems/PhysX/Code/Source/SystemComponent.cpp index af38927f10..d8c4b47a2a 100644 --- a/Gems/PhysX/Code/Source/SystemComponent.cpp +++ b/Gems/PhysX/Code/Source/SystemComponent.cpp @@ -95,6 +95,7 @@ namespace PhysX { serialize->Class() ->Version(1) + ->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector({ AZ_CRC_CE("AssetBuilder") })) ->Field("Enabled", &SystemComponent::m_enabled) ; @@ -122,13 +123,14 @@ namespace PhysX incompatible.push_back(AZ_CRC("PhysXService", 0x75beae2d)); } - void SystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) + void SystemComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required) { - required.push_back(AZ_CRC("AssetDatabaseService", 0x3abf5601)); } - void SystemComponent::GetDependentServices([[maybe_unused]]AZ::ComponentDescriptor::DependencyArrayType& dependent) + void SystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent) { + dependent.push_back(AZ_CRC_CE("AssetDatabaseService")); + dependent.push_back(AZ_CRC_CE("AssetCatalogService")); } SystemComponent::SystemComponent() diff --git a/Gems/PhysX/Code/Source/Utils.cpp b/Gems/PhysX/Code/Source/Utils.cpp index 4e5695e3c6..0b7ab9436b 100644 --- a/Gems/PhysX/Code/Source/Utils.cpp +++ b/Gems/PhysX/Code/Source/Utils.cpp @@ -1466,6 +1466,14 @@ namespace PhysX rigidDynamic->setRigidBodyFlag(physx::PxRigidBodyFlag::eKINEMATIC, configuration.m_kinematic); rigidDynamic->setMaxAngularVelocity(configuration.m_maxAngularVelocity); + // Set axis locks. + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_LINEAR_X, configuration.m_lockLinearX); + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_LINEAR_Y, configuration.m_lockLinearY); + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_LINEAR_Z, configuration.m_lockLinearZ); + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_ANGULAR_X, configuration.m_lockAngularX); + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_ANGULAR_Y, configuration.m_lockAngularY); + rigidDynamic->setRigidDynamicLockFlag(physx::PxRigidDynamicLockFlag::eLOCK_ANGULAR_Z, configuration.m_lockAngularZ); + return rigidDynamic; } diff --git a/Gems/PhysX/Code/Tests/PhysXSpecificTest.cpp b/Gems/PhysX/Code/Tests/PhysXSpecificTest.cpp index 770e47d477..6e96db4db2 100644 --- a/Gems/PhysX/Code/Tests/PhysXSpecificTest.cpp +++ b/Gems/PhysX/Code/Tests/PhysXSpecificTest.cpp @@ -1102,6 +1102,62 @@ namespace PhysX SanityCheckValidFrustumParams(points.value(), validHeight, validBottomRadius, validTopRadius, validSubdivisions); } + TEST_F(PhysXSpecificTest, RigidBody_RigidBodyWithAxisLockFlagsCreated_InternalPhysXFlagsSetAccordingly) + { + // Helper function wrapping creation logic + auto CreateRigidBody = [this](bool linearX, bool linearY, bool linearZ, bool angularX, bool angularY, bool angularZ) -> AzPhysics::RigidBody* + { + AzPhysics::RigidBodyConfiguration rigidBodyConfig; + + rigidBodyConfig.m_lockLinearX = linearX; + rigidBodyConfig.m_lockLinearY = linearY; + rigidBodyConfig.m_lockLinearZ = linearZ; + + rigidBodyConfig.m_lockAngularX = angularX; + rigidBodyConfig.m_lockAngularY = angularY; + rigidBodyConfig.m_lockAngularZ = angularZ; + + if (auto* sceneInterface = AZ::Interface::Get()) + { + AzPhysics::SimulatedBodyHandle simBodyHandle = sceneInterface->AddSimulatedBody(m_testSceneHandle, &rigidBodyConfig); + return azdynamic_cast(sceneInterface->GetSimulatedBodyFromHandle(m_testSceneHandle, simBodyHandle)); + } + + return nullptr; + }; + + auto RemoveRigidBody = [this](AzPhysics::RigidBody*& rigidBody) + { + auto* sceneInterface = AZ::Interface::Get(); + if (rigidBody && sceneInterface) + { + sceneInterface->RemoveSimulatedBody(rigidBody->m_sceneOwner, rigidBody->m_bodyHandle); + } + rigidBody = nullptr; + }; + + auto TestLockFlags = [&CreateRigidBody, &RemoveRigidBody](bool linearX, bool linearY, bool linearZ, + bool angularX, bool angularY, bool angularZ, + physx::PxRigidDynamicLockFlags expectedFlags) + { + auto* rigidBody = CreateRigidBody(linearX, linearY, linearZ, angularX, angularY, angularZ); + ASSERT_TRUE(rigidBody != nullptr); + + physx::PxRigidDynamic* pxRigidBody = static_cast(rigidBody->GetNativePointer()); + + // These values need to be cast to integral types to prevent a compilation error on somme platforms. + EXPECT_EQ(static_cast(pxRigidBody->getRigidDynamicLockFlags()), static_cast((expectedFlags))); + + RemoveRigidBody(rigidBody); + }; + + TestLockFlags(false, false, false, false, false, false, physx::PxRigidDynamicLockFlags(0)); + TestLockFlags(true, false, false, false, false, false, physx::PxRigidDynamicLockFlags(physx::PxRigidDynamicLockFlag::eLOCK_LINEAR_X)); + TestLockFlags(false, false, false, false, true, false, physx::PxRigidDynamicLockFlags(physx::PxRigidDynamicLockFlag::eLOCK_ANGULAR_Y)); + TestLockFlags(false, true, false, false, false, true, + physx::PxRigidDynamicLockFlags(physx::PxRigidDynamicLockFlag::eLOCK_LINEAR_Y | physx::PxRigidDynamicLockFlag::eLOCK_ANGULAR_Z)); + } + TEST_F(PhysXSpecificTest, RigidBody_RigidBodyWithSimulatedFlagsHitsPlane_OnlySimulatedShapeCollidesWithPlane) { // Helper function wrapping creation logic diff --git a/Gems/ScriptCanvas/.gitignore b/Gems/ScriptCanvas/.gitignore new file mode 100644 index 0000000000..7ae9da2d7f --- /dev/null +++ b/Gems/ScriptCanvas/.gitignore @@ -0,0 +1 @@ +Assets/Logs/ \ No newline at end of file diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp index 6a5344ed9b..9c3cdca3e8 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp @@ -30,29 +30,43 @@ namespace ScriptCanvasBuilder { m_source.Reset(); m_variables.clear(); + m_overrides.clear(); + m_overridesUnused.clear(); m_entityIds.clear(); m_dependencies.clear(); } void BuildVariableOverrides::CopyPreviousOverriddenValues(const BuildVariableOverrides& source) { - for (auto& overriddenValue : m_overrides) + auto copyPreviousIfFound = [](ScriptCanvas::GraphVariable& overriddenValue, const AZStd::vector& source) { - auto iter = AZStd::find_if(source.m_overrides.begin(), source.m_overrides.end(), [&overriddenValue](const auto& candidate) { return candidate.GetVariableId() == overriddenValue.GetVariableId(); }); - - if (iter != source.m_overrides.end()) + if (auto iter = AZStd::find_if(source.begin(), source.end(), [&overriddenValue](const auto& candidate) { return candidate.GetVariableId() == overriddenValue.GetVariableId(); }); + iter != source.end()) { overriddenValue.DeepCopy(*iter); overriddenValue.SetScriptInputControlVisibility(AZ::Edit::PropertyVisibility::Hide); overriddenValue.SetAllowSignalOnChange(false); - // check that a name update is not necessary anymore + return true; + } + else + { + return false; + } + }; + + for (auto& overriddenValue : m_overrides) + { + if (!copyPreviousIfFound(overriddenValue, source.m_overrides)) + { + // the variable in question may have been previously unused, and is now used, so copy the previous value over + copyPreviousIfFound(overriddenValue, source.m_overridesUnused); } } ////////////////////////////////////////////////////////////////////////// // #functions2 provide an identifier for the node/variable in the source that caused the dependency. the root will not have one. // the above will provide the data to handle the cases where only certain dependency nodes were removed - // until then we do a sanity check, if any part of the depenecies were altered, assume no overrides are valid. + // until then we do a sanity check, if any part of the dependencies were altered, assume no overrides are valid. if (m_dependencies.size() != source.m_dependencies.size()) { return; @@ -85,31 +99,41 @@ namespace ScriptCanvasBuilder if (auto serializeContext = azrtti_cast(reflectContext)) { serializeContext->Class() - ->Version(0) + ->Version(1) ->Field("source", &BuildVariableOverrides::m_source) ->Field("variables", &BuildVariableOverrides::m_variables) ->Field("entityId", &BuildVariableOverrides::m_entityIds) ->Field("overrides", &BuildVariableOverrides::m_overrides) + ->Field("overridesUnused", &BuildVariableOverrides::m_overridesUnused) ->Field("dependencies", &BuildVariableOverrides::m_dependencies) ; if (auto editContext = serializeContext->GetEditContext()) { - editContext->Class< BuildVariableOverrides>("Variables", "Variables exposed by the attached Script Canvas Graph") - ->ClassElement(AZ::Edit::ClassElements::Group, "Variable Fields") - ->Attribute(AZ::Edit::Attributes::AutoExpand, true) + editContext->Class("Variables", "Variables exposed by the attached Script Canvas Graph") ->DataElement(AZ::Edit::UIHandlers::Default, &BuildVariableOverrides::m_overrides, "Variables", "Array of Variables within Script Canvas Graph") - ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) + ->Attribute(AZ::Edit::Attributes::AutoExpand, true) + ->Attribute(AZ::Edit::Attributes::ContainerCanBeModified, false) + ->DataElement(AZ::Edit::UIHandlers::Default, &BuildVariableOverrides::m_overridesUnused, "Unused Variables", "Unused variables within Script Canvas Graph, when used they keep the values set here") + ->Attribute(AZ::Edit::Attributes::ContainerCanBeModified, false) ->DataElement(AZ::Edit::UIHandlers::Default, &BuildVariableOverrides::m_dependencies, "Dependencies", "Variables in Dependencies of the Script Canvas Graph") - ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) + ->Attribute(AZ::Edit::Attributes::ContainerCanBeModified, false) ; } } } // use this to initialize the new data, and make sure they have a editor graph variable for proper editor display - void BuildVariableOverrides::PopulateFromParsedResults(const ScriptCanvas::Grammar::ParsedRuntimeInputs& inputs, const ScriptCanvas::VariableData& variables) + void BuildVariableOverrides::PopulateFromParsedResults(ScriptCanvas::Grammar::AbstractCodeModelConstPtr abstractCodeModel, const ScriptCanvas::VariableData& variables) { + if (!abstractCodeModel) + { + AZ_Error("ScriptCanvasBuider", false, "null abstract code model"); + return; + } + + const ScriptCanvas::Grammar::ParsedRuntimeInputs& inputs = abstractCodeModel->GetRuntimeInputs(); + for (auto& variable : inputs.m_variables) { auto graphVariable = variables.FindVariable(variable.first); @@ -147,6 +171,23 @@ namespace ScriptCanvasBuilder } } } + + for (auto& variable : abstractCodeModel->GetVariablesUnused()) + { + auto graphVariable = variables.FindVariable(variable->m_sourceVariableId); + if (!graphVariable) + { + AZ_Error("ScriptCanvasBuilder", false, "Missing Variable from graph data that was just parsed"); + continue; + } + + // copy to override unused list for editor display + m_overridesUnused.push_back(*graphVariable); + auto& overrideValue = m_overridesUnused.back(); + overrideValue.DeepCopy(*graphVariable); + overrideValue.SetScriptInputControlVisibility(AZ::Edit::PropertyVisibility::Hide); + overrideValue.SetAllowSignalOnChange(false); + } } EditorAssetTree* EditorAssetTree::ModRoot() @@ -345,7 +386,7 @@ namespace ScriptCanvasBuilder BuildVariableOverrides result; result.m_source = editorAssetTree.m_asset; - result.PopulateFromParsedResults(parseOutcome.GetValue()->GetRuntimeInputs(), *variableData); + result.PopulateFromParsedResults(parseOutcome.GetValue(), *variableData); // recurse... for (auto& dependentAsset : editorAssetTree.m_dependencies) @@ -355,7 +396,7 @@ namespace ScriptCanvasBuilder if (!parseDependentOutcome.IsSuccess()) { return AZ::Failure(AZStd::string::format - ("ParseEditorAssetTree failed to parse dependent graph from %s-%s: %s" + ( "ParseEditorAssetTree failed to parse dependent graph from %s-%s: %s" , dependentAsset.m_asset.GetId().ToString().c_str() , dependentAsset.m_asset.GetHint().c_str() , parseDependentOutcome.GetError().c_str())); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h index c5478b51f4..f03e78bc3e 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h @@ -10,16 +10,9 @@ #include #include +#include #include -namespace ScriptCanvas -{ - namespace Grammar - { - struct ParsedRuntimeInputs; - } -} - namespace ScriptCanvasEditor { class ScriptCanvasAsset; @@ -43,7 +36,7 @@ namespace ScriptCanvasBuilder bool IsEmpty() const; // use this to initialize the new data, and make sure they have a editor graph variable for proper editor display - void PopulateFromParsedResults(const ScriptCanvas::Grammar::ParsedRuntimeInputs& inputs, const ScriptCanvas::VariableData& variables); + void PopulateFromParsedResults(ScriptCanvas::Grammar::AbstractCodeModelConstPtr abstractCodeModel, const ScriptCanvas::VariableData& variables); // #functions2 provide an identifier for the node/variable in the source that caused the dependency. the root will not have one. AZ::Data::Asset m_source; @@ -52,8 +45,9 @@ namespace ScriptCanvasBuilder AZStd::vector m_variables; // the values here may or may not be overrides AZStd::vector> m_entityIds; - // this is all that gets exposed to the edit context + // these two variable lists are all that gets exposed to the edit context AZStd::vector m_overrides; + AZStd::vector m_overridesUnused; // AZStd::vector m_entityIdRuntimeInputIndices; since all of the entity ids need to go in, they may not need indices AZStd::vector m_dependencies; }; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp index 2bc7019d01..536a678577 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp @@ -82,23 +82,35 @@ namespace ScriptCanvasBuilder m_processEditorAssetDependencies.clear(); - auto assetFilter = [this, &response](const AZ::Data::AssetFilterInfo& filterInfo) + AZStd::unordered_multimap jobDependenciesByKey; + + auto assetFilter = [this, &jobDependenciesByKey](const AZ::Data::AssetFilterInfo& filterInfo) { // force load these before processing if (filterInfo.m_assetType == azrtti_typeid() - || filterInfo.m_assetType == azrtti_typeid()) + || filterInfo.m_assetType == azrtti_typeid()) { this->m_processEditorAssetDependencies.push_back(filterInfo); } // these trigger re-processing - if (filterInfo.m_assetType == azrtti_typeid() - || filterInfo.m_assetType == azrtti_typeid() - || filterInfo.m_assetType == azrtti_typeid()) + if (filterInfo.m_assetType == azrtti_typeid()) + { + AZ_Error("ScriptCanvas", false, "ScriptAsset Reference in a graph detected"); + } + + if (filterInfo.m_assetType == azrtti_typeid()) + { + AssetBuilderSDK::SourceFileDependency dependency; + dependency.m_sourceFileDependencyUUID = filterInfo.m_assetId.m_guid; + jobDependenciesByKey.insert({ ScriptEvents::k_builderJobKey, dependency }); + } + + if (filterInfo.m_assetType == azrtti_typeid()) { AssetBuilderSDK::SourceFileDependency dependency; dependency.m_sourceFileDependencyUUID = filterInfo.m_assetId.m_guid; - response.m_sourceFileDependencyList.push_back(dependency); + jobDependenciesByKey.insert({ s_scriptCanvasProcessJobKey, dependency }); } // Asset filter always returns false to prevent parsing dependencies, but makes note of the script canvas dependencies @@ -163,9 +175,10 @@ namespace ScriptCanvasBuilder jobDescriptor.m_additionalFingerprintInfo = AZStd::string(GetFingerprintString()).append("|").append(AZStd::to_string(static_cast(fingerprint))); // Graph process job needs to wait until its dependency asset job finished - for (const auto& processingDependency : response.m_sourceFileDependencyList) + for (const auto& processingDependency : jobDependenciesByKey) { - jobDescriptor.m_jobDependencyList.emplace_back(s_scriptCanvasProcessJobKey, info.m_identifier.c_str(), AssetBuilderSDK::JobDependencyType::Order, processingDependency); + response.m_sourceFileDependencyList.push_back(processingDependency.second); + jobDescriptor.m_jobDependencyList.emplace_back(processingDependency.first, info.m_identifier.c_str(), AssetBuilderSDK::JobDependencyType::Order, processingDependency.second); } response.m_createJobOutputs.push_back(jobDescriptor); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h index 6bd5caf1a6..668e1a0bcd 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h @@ -58,6 +58,7 @@ namespace ScriptCanvasBuilder AddAssetDependencySearch, PrefabIntegration, CorrectGraphVariableVersion, + ReflectEntityIdNodes, // add new entries above Current, }; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp index f300436534..af5e49bdeb 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp @@ -97,7 +97,7 @@ namespace ScriptCanvasBuilder bool pathFound = false; AZStd::string relativePath; AzToolsFramework::AssetSystemRequestBus::BroadcastResult - (pathFound + ( pathFound , &AzToolsFramework::AssetSystem::AssetSystemRequest::GetRelativeProductPathFromFullSourceOrProductPath , fullPath.c_str(), relativePath); diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 9135f348b3..dbc525e8e1 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -474,6 +474,8 @@ namespace ScriptCanvasEditor OnScriptCanvasAssetReady(memoryAsset); } } + + AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); } void EditorScriptCanvasComponent::OnStartPlayInEditor() diff --git a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl index a6d278be2a..4b22864b6e 100644 --- a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl +++ b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl @@ -21,6 +21,7 @@ #include #include #include +#include namespace ScriptCanvasEditor { @@ -217,11 +218,27 @@ namespace ScriptCanvasEditor if (!reporter.IsProcessOnly()) { - dependencies = LoadInterpretedDepencies(luaAssetResult.m_dependencies.source.userSubgraphs); - RuntimeDataOverrides runtimeDataOverrides; runtimeDataOverrides.m_runtimeAsset = loadResult.m_runtimeAsset; +#if defined(LINUX) ////////////////////////////////////////////////////////////////////////// + // Temporarily disable testing on the Linux build until the file name casing discrepancy + // is sorted out through the SC build and testing pipeline. + if (!luaAssetResult.m_dependencies.source.userSubgraphs.empty()) + { + auto graphEntityId = AZ::Entity::MakeId(); + reporter.SetGraph(graphEntityId); + loadResult.m_entity->Activate(); + ScriptCanvas::UnitTesting::EventSender::MarkComplete(graphEntityId, ""); + loadResult.m_entity->Deactivate(); + reporter.FinishReport(); + ScriptCanvas::SystemRequestBus::Broadcast(&ScriptCanvas::SystemRequests::MarkScriptUnitTestEnd); + return; + } +#else /////////////////////////////////////////////////////////////////////////////////////// + + dependencies = LoadInterpretedDepencies(luaAssetResult.m_dependencies.source.userSubgraphs); + if (!dependencies.empty()) { // #functions2_recursive_unit_tests eventually, this will need to be recursive, or the full asset handling system will need to be integrated into the testing framework @@ -258,6 +275,7 @@ namespace ScriptCanvasEditor Execution::InitializeInterpretedStatics(dependencyData); } } +#endif ////////////////////////////////////////////////////////////////////////////////////// loadResult.m_scriptAsset = luaAssetResult.m_scriptAsset; loadResult.m_runtimeAsset.Get()->GetData().m_script = loadResult.m_scriptAsset; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp index 65333059cc..60bc7ba0d2 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp @@ -120,7 +120,6 @@ namespace ScriptCanvasEditor m_variableName = m_variable->GetVariableName(); const AZStd::string variableTypeName = TranslationHelper::GetSafeTypeName(m_variable->GetDatum()->GetType()); - m_variable->SetDisplayName(variableTypeName); m_componentTitle = AZStd::string::format("%s Variable", variableTypeName.data()); diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Datum.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Datum.cpp index 47f74329e0..e4569af820 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Datum.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Datum.cpp @@ -2083,7 +2083,6 @@ namespace ScriptCanvas editContext->Class("Datum", "Datum") ->ClassElement(AZ::Edit::ClassElements::EditorData, "Datum") ->Attribute(AZ::Edit::Attributes::Visibility, &Datum::GetVisibility) - ->Attribute(AZ::Edit::Attributes::ChildNameLabelOverride, &Datum::GetLabel) ->DataElement(AZ::Edit::UIHandlers::Default, &Datum::m_storage, "Datum", "") ->Attribute(AZ::Edit::Attributes::Visibility, &Datum::GetDatumVisibility) ->Attribute(AZ::Edit::Attributes::AutoExpand, true) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp index 31272bfebb..81d6445556 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp @@ -803,12 +803,6 @@ namespace ScriptCanvas m_namespacePath = namespacePath; } - void SubgraphInterface::TakeNamespacePath(NamespacePath&& namespacePath) - { - m_namespacePath = AZStd::move(namespacePath); - } - - AZStd::string SubgraphInterface::ToExecutionString() const { AZStd::string result; diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.h index 572f729f67..4a512082ea 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.h @@ -236,8 +236,6 @@ namespace ScriptCanvas void SetNamespacePath(const NamespacePath& namespacePath); - void TakeNamespacePath(NamespacePath&& namespacePath); - AZStd::string ToExecutionString() const; private: diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Data/BehaviorContextObject.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Data/BehaviorContextObject.h index 52c0c704e9..ca4500eccc 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Data/BehaviorContextObject.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Data/BehaviorContextObject.h @@ -37,8 +37,7 @@ namespace ScriptCanvas static void Reflect(AZ::ReflectContext* reflection); static BehaviorContextObjectPtr Create(const AZ::BehaviorClass& behaviorClass, const void* value = nullptr); - static BehaviorContextObjectPtr CreateDeepCopy(const AZ::BehaviorClass& behaviorClass, const BehaviorContextObject* value = nullptr); - + template AZ_INLINE static BehaviorContextObjectPtr Create(const t_Value& value, const AZ::BehaviorClass& behaviorClass); @@ -116,6 +115,7 @@ namespace ScriptCanvas AZ_FORCE_INLINE BehaviorContextObject() = default; BehaviorContextObject& operator=(const BehaviorContextObject&) = delete; + BehaviorContextObject(const BehaviorContextObject&) = delete; // copy ctor diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.cpp index 883e15cd29..4509e7e907 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.cpp @@ -1358,17 +1358,23 @@ namespace ScriptCanvas { if (variable->m_isMember) { - return !this->m_variableUse.memberVariables.contains(variable); + if (!this->m_variableUse.memberVariables.contains(variable)) + { + m_variablesUnused.push_back(variable); + return true; + } } else { - return !this->m_variableUse.localVariables.contains(variable); + if (!this->m_variableUse.localVariables.contains(variable)) + { + m_variablesUnused.push_back(variable); + return true; + } } } - else - { - return false; - } + + return false; }); } @@ -2068,6 +2074,11 @@ namespace ScriptCanvas return m_variables; } + const AZStd::vector& AbstractCodeModel::GetVariablesUnused() const + { + return m_variablesUnused; + } + bool AbstractCodeModel::IsActiveGraph() const { if (!m_nodeablesByNode.empty()) @@ -3230,7 +3241,7 @@ namespace ScriptCanvas auto valueSlot = forEachNodeSC->GetSlot(forEachNodeSC->GetValueSlotId()); AZ_Assert(valueSlot, "no value slot in for each node"); - lastExecution->AddChild({}); + lastExecution->AddChild({ &loopSlot, {}, nullptr }); auto outputValue = CreateOutputData(lastExecution, lastExecution->ModChild(0), *valueSlot); lastExecution->ModChild(0).m_output.push_back({ valueSlot, outputValue }); diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.h index cdbdf611e5..7c5340bd18 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/AbstractCodeModel.h @@ -138,6 +138,8 @@ namespace ScriptCanvas const AZStd::vector& GetVariables() const; + const AZStd::vector& GetVariablesUnused() const; + bool IsErrorFree() const; // has modified data or handlers @@ -166,8 +168,6 @@ namespace ScriptCanvas void AddAllVariablesPreParse(); - void AddAllVariablesPreParse_LegacyFunctions(); - void AddDebugInformation(); void AddDebugInformation(ExecutionChild& execution); @@ -519,6 +519,7 @@ namespace ScriptCanvas AZStd::unordered_map m_dependencyByVariable; AZStd::vector m_variables; + AZStd::vector m_variablesUnused; AZStd::vector m_possibleExecutionRoots; // true iff there are no internal errors and no error validation events diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/Primitives.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/Primitives.cpp index 7f446d29ef..ee7c1ee2d2 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/Primitives.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/Primitives.cpp @@ -235,7 +235,7 @@ namespace ScriptCanvas const VariableData Source::k_emptyVardata{}; Source::Source - (const Graph& graph + ( const Graph& graph , const AZ::Data::AssetId& id , const GraphData& graphData , const VariableData& variableData @@ -277,7 +277,7 @@ namespace ScriptCanvas AzFramework::StringFunc::Path::StripExtension(namespacePath); return AZ::Success(Source - (*request.graph + (*request.graph , request.scriptAssetId , *graphData , *sourceVariableData diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/PrimitivesDeclarations.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/PrimitivesDeclarations.h index b4fe4bdf52..16befe79b0 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/PrimitivesDeclarations.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Grammar/PrimitivesDeclarations.h @@ -290,7 +290,7 @@ namespace ScriptCanvas Source() = default; Source - (const Graph& graph + ( const Graph& graph , const AZ::Data::AssetId& id , const GraphData& graphData , const VariableData& variableData diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.cpp index 1cce8cb3d3..b2bfd25031 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.cpp @@ -23,10 +23,10 @@ namespace ScriptCanvas // The DataElementNode is being copied purposefully in this statement to clone the data AZ::SerializeContext::DataElementNode baseNodeElement = rootNodeElement.GetSubElement(nodeElementIndex); - if (!rootNodeElement.Convert(context, azrtti_typeid())) + if (!rootNodeElement.Convert(context, azrtti_typeid())) { AZ_Error("Script Canvas", false, "Unable to convert old Entity::IsValid function node(%s) to new EntityId::IsValid function node(%s)", - rootNodeElement.GetId().ToString().data(), azrtti_typeid().ToString().data()); + rootNodeElement.GetId().ToString().data(), azrtti_typeid().ToString().data()); return false; } @@ -79,14 +79,12 @@ namespace ScriptCanvas void Entity::InitNodeRegistry(NodeRegistry& nodeRegistry) { - EntityIDNodes::Registrar::AddToRegistry(nodeRegistry); EntityNodes::Registrar::AddToRegistry(nodeRegistry); } AZStd::vector Entity::GetComponentDescriptors() { AZStd::vector descriptors; - EntityIDNodes::Registrar::AddDescriptors(descriptors); EntityNodes::Registrar::AddDescriptors(descriptors); return descriptors; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.h index dcfae2db9f..f8171a3fe0 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/Entity.h @@ -12,5 +12,4 @@ // shared code #include "RotateMethod.h" -#include "EntityIDNodes.h" #include "EntityNodes.h" diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityIDNodes.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityIDNodes.h deleted file mode 100644 index fa6cd9981e..0000000000 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityIDNodes.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include - -namespace ScriptCanvas -{ - namespace EntityIDNodes - { - using namespace Data; - static const char* k_categoryName = "Entity/Entity"; - - AZ_INLINE BooleanType IsValid(const EntityIDType& source) - { - return source.IsValid(); - } - SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(IsValid, k_categoryName, "{0ED8A583-A397-4657-98B1-433673323F21}", "returns true if Source is valid, else false", "Source"); - - AZ_INLINE StringType ToString(const EntityIDType& source) - { - return source.ToString(); - } - SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(ToString, k_categoryName, "{B094DCAE-15D5-42A3-8D8C-5BD68FE6E356}", "returns a string representation of Source", "Source"); - - AZ_INLINE BooleanType IsActive(const EntityIDType& entityId) - { - AZ::Entity* entity = nullptr; - AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, entityId); - return (entity && entity->GetState() == AZ::Entity::State::Active); - } - SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(IsActive, k_categoryName, "{DF5240FD-6510-4C24-8382-9515C4B0C7B4}", "returns true if entity with the provided Id is valid and active.", "Entity Id"); - - using Registrar = RegistrarGeneric< - IsValidNode, - ToStringNode, - IsActiveNode - >; - - } -} - diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityNodes.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityNodes.h index dcad06d2c7..701c3a0869 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityNodes.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Entity/EntityNodes.h @@ -21,7 +21,7 @@ namespace ScriptCanvas namespace EntityNodes { using namespace Data; - static const char* k_categoryName = "Entity/Transform"; + static const char* k_categoryName = "Entity/Entity"; template AZ_INLINE void DefaultScale(Node& node) { SetDefaultValuesByIndex::_(node, Data::One()); } @@ -59,10 +59,33 @@ namespace ScriptCanvas } SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_WITH_DEFAULTS(GetEntityUp, DefaultScale<1>, k_categoryName, "{96B86F3F-F022-4611-9AEA-175EA952C562}", "returns the up direction vector from the specified entity's world transform, scaled by a given value (Lumberyard uses Z up, right handed)", "EntityId", "Scale"); + AZ_INLINE BooleanType IsActive(const EntityIDType& entityId) + { + AZ::Entity* entity = nullptr; + AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, entityId); + return (entity && entity->GetState() == AZ::Entity::State::Active); + } + SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(IsActive, k_categoryName, "{DF5240FD-6510-4C24-8382-9515C4B0C7B4}", "returns true if entity with the provided Id is valid and active.", "Entity Id"); + + AZ_INLINE BooleanType IsValid(const EntityIDType& source) + { + return source.IsValid(); + } + SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(IsValid, k_categoryName, "{0ED8A583-A397-4657-98B1-433673323F21}", "returns true if Source is valid, else false", "Source"); + + AZ_INLINE StringType ToString(const EntityIDType& source) + { + return source.ToString(); + } + SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(ToString, k_categoryName, "{B094DCAE-15D5-42A3-8D8C-5BD68FE6E356}", "returns a string representation of Source", "Source"); + using Registrar = RegistrarGeneric< GetEntityRightNode, GetEntityForwardNode, - GetEntityUpNode + GetEntityUpNode, + IsActiveNode, + IsValidNode, + ToStringNode >; } } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.cpp index cc9e60e765..3d76883adc 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.cpp @@ -348,7 +348,6 @@ namespace ScriptCanvas void GraphVariable::SetVariableName(AZStd::string_view variableName) { m_variableName = variableName; - SetDisplayName(variableName); } AZStd::string_view GraphVariable::GetVariableName() const @@ -356,16 +355,6 @@ namespace ScriptCanvas return m_variableName; } - void GraphVariable::SetDisplayName(const AZStd::string& displayName) - { - m_datum.SetLabel(displayName); - } - - AZStd::string_view GraphVariable::GetDisplayName() const - { - return m_datum.GetLabel(); - } - void GraphVariable::SetScriptInputControlVisibility(const AZ::Crc32& inputControlVisibility) { m_inputControlVisibility = inputControlVisibility; diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.h index fd15ac95ee..dbc0a814c6 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Variable/GraphVariable.h @@ -134,9 +134,6 @@ namespace ScriptCanvas void SetVariableName(AZStd::string_view displayName); AZStd::string_view GetVariableName() const; - void SetDisplayName(const AZStd::string& displayName); - AZStd::string_view GetDisplayName() const; - void SetScriptInputControlVisibility(const AZ::Crc32& inputControlVisibility); AZ::Crc32 GetInputControlVisibility() const; diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake index e1c12b7068..84ba39cc72 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake @@ -297,7 +297,6 @@ set(FILES Include/ScriptCanvas/Libraries/Core/UnaryOperator.h Include/ScriptCanvas/Libraries/Entity/Entity.cpp Include/ScriptCanvas/Libraries/Entity/Entity.h - Include/ScriptCanvas/Libraries/Entity/EntityIDNodes.h Include/ScriptCanvas/Libraries/Entity/EntityNodes.h Include/ScriptCanvas/Libraries/Entity/RotateMethod.cpp Include/ScriptCanvas/Libraries/Entity/RotateMethod.h diff --git a/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_ForEachMultipleOutSyntaxOnEach.scriptcanvas b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_ForEachMultipleOutSyntaxOnEach.scriptcanvas new file mode 100644 index 0000000000..40e548eae0 --- /dev/null +++ b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_ForEachMultipleOutSyntaxOnEach.scriptcanvas @@ -0,0 +1,2215 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/ScriptCanvasTesting/Code/CMakeLists.txt b/Gems/ScriptCanvasTesting/Code/CMakeLists.txt index dada433772..23c9627e83 100644 --- a/Gems/ScriptCanvasTesting/Code/CMakeLists.txt +++ b/Gems/ScriptCanvasTesting/Code/CMakeLists.txt @@ -113,7 +113,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ) ly_add_googletest( NAME Gem::ScriptCanvasTesting.Editor.Tests - TEST_SUITE smoke ) endif() diff --git a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestFixture.h b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestFixture.h index b4712e5853..f45b74d4f1 100644 --- a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestFixture.h +++ b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestFixture.h @@ -136,11 +136,6 @@ namespace ScriptCanvasTests // don't hang on to dangling assets AZ::Data::AssetManager::Instance().DispatchEvents(); - if (AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance()) - { - fileIO->DestroyPath(k_tempCoreAssetDir); - } - if (s_application) { s_application->Stop(); diff --git a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp index cb304fa6b5..f69412358f 100644 --- a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp +++ b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp @@ -34,14 +34,6 @@ namespace ScriptCanvasTests { using namespace ScriptCanvas; -#define SC_CORE_UNIT_TEST_DIR "@engroot@/LY_SC_UnitTest_ScriptCanvas_CoreCPP_Temporary" -#define SC_CORE_UNIT_TEST_NAME "serializationTest.scriptcanvas_compiled" - const char* k_tempCoreAssetDir = SC_CORE_UNIT_TEST_DIR; - const char* k_tempCoreAssetName = SC_CORE_UNIT_TEST_NAME; - const char* k_tempCoreAssetPath = SC_CORE_UNIT_TEST_DIR "/" SC_CORE_UNIT_TEST_NAME; -#undef SC_CORE_UNIT_TEST_DIR -#undef SC_CORE_UNIT_TEST_NAME - void ExpectParse(AZStd::string_view graphPath) { AZ_TEST_START_TRACE_SUPPRESSION; diff --git a/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp b/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp index df29a56fd5..c2fa59b037 100644 --- a/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp +++ b/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp @@ -84,11 +84,6 @@ public: } }; -TEST_F(ScriptCanvasTestFixture, ProveError) -{ - EXPECT_TRUE(false); -} - TEST_F(ScriptCanvasTestFixture, EntityIdInputForOnGraphStart) { RunUnitTestGraph("LY_SC_UnitTest_EntityIdInputForOnGraphStart"); diff --git a/Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderWorker.cpp b/Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderWorker.cpp index 4b135b3cc9..bc9ed886ea 100644 --- a/Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderWorker.cpp +++ b/Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderWorker.cpp @@ -119,7 +119,7 @@ namespace ScriptEventsBuilder AssetBuilderSDK::JobDescriptor jobDescriptor; jobDescriptor.m_priority = 2; jobDescriptor.m_critical = true; - jobDescriptor.m_jobKey = "Script Events"; + jobDescriptor.m_jobKey = ScriptEvents::k_builderJobKey; jobDescriptor.SetPlatformIdentifier(info.m_identifier.data()); jobDescriptor.m_additionalFingerprintInfo = GetFingerprintString(); diff --git a/Gems/ScriptEvents/Code/Include/ScriptEvents/Internal/VersionedProperty.h b/Gems/ScriptEvents/Code/Include/ScriptEvents/Internal/VersionedProperty.h index 07d85adf05..b308a074e0 100644 --- a/Gems/ScriptEvents/Code/Include/ScriptEvents/Internal/VersionedProperty.h +++ b/Gems/ScriptEvents/Code/Include/ScriptEvents/Internal/VersionedProperty.h @@ -109,7 +109,7 @@ namespace ScriptEventData { VersionedProperty property = VersionedProperty("Void"); property.Set(VoidType {}); - return AZStd::ref(property); + return property; } template diff --git a/Gems/ScriptEvents/Code/Include/ScriptEvents/ScriptEventsAsset.h b/Gems/ScriptEvents/Code/Include/ScriptEvents/ScriptEventsAsset.h index d6e16e8ed4..691b72a08e 100644 --- a/Gems/ScriptEvents/Code/Include/ScriptEvents/ScriptEventsAsset.h +++ b/Gems/ScriptEvents/Code/Include/ScriptEvents/ScriptEventsAsset.h @@ -22,6 +22,8 @@ namespace ScriptEvents { + constexpr const char* k_builderJobKey = "Script Events"; + class ScriptEventsAsset : public AZ::Data::AssetData { diff --git a/Gems/Vegetation/Code/Source/Editor/EditorSpawnerComponent.h b/Gems/Vegetation/Code/Source/Editor/EditorSpawnerComponent.h index 709b645ea2..6563a8f8b9 100644 --- a/Gems/Vegetation/Code/Source/Editor/EditorSpawnerComponent.h +++ b/Gems/Vegetation/Code/Source/Editor/EditorSpawnerComponent.h @@ -29,6 +29,6 @@ namespace Vegetation static constexpr const char* const s_componentDescription = "Creates dynamic vegetation in a specified area"; static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.svg"; - static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/vegetation-layer-spawner/"; + static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/vegetation/layer-spawner/"; }; } diff --git a/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.cpp b/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.cpp index 3f089a8639..daa0ad59f8 100644 --- a/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.cpp +++ b/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.cpp @@ -112,17 +112,8 @@ namespace WhiteBox AddLodBuffers(modelLodCreator); modelLodCreator.BeginMesh(); modelLodCreator.SetMeshAabb(meshData.GetAabb()); - - // set the default material - if (auto materialAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath(TexturedMaterialPath.data())) - { - modelLodCreator.SetMeshMaterialAsset(materialAsset); - } - else - { - AZ_Error("CreateLodAsset", false, "Could not load material."); - return false; - } + + modelLodCreator.SetMeshMaterialSlot(OneMaterialSlotId); AddMeshBuffers(modelLodCreator); modelLodCreator.EndMesh(); @@ -154,6 +145,20 @@ namespace WhiteBox modelCreator.Begin(AZ::Data::AssetId(AZ::Uuid::CreateRandom())); modelCreator.SetName(ModelName); modelCreator.AddLodAsset(AZStd::move(m_lodAsset)); + + if (auto materialAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath(TexturedMaterialPath.data())) + { + AZ::RPI::ModelMaterialSlot materialSlot; + materialSlot.m_stableId = OneMaterialSlotId; + materialSlot.m_defaultMaterialAsset = materialAsset; + modelCreator.AddMaterialSlot(materialSlot); + } + else + { + AZ_Error("CreateLodAsset", false, "Could not load material."); + return; + } + modelCreator.End(m_modelAsset); } diff --git a/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.h b/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.h index 00179f196d..63aca62051 100644 --- a/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.h +++ b/Gems/WhiteBox/Code/Source/Rendering/Atom/WhiteBoxAtomRenderMesh.h @@ -91,6 +91,7 @@ namespace WhiteBox // TODO: LYN-784 static constexpr AZStd::string_view TexturedMaterialPath = "materials/defaultpbr.azmaterial"; static constexpr AZStd::string_view SolidMaterialPath = "materials/defaultpbr.azmaterial"; + static constexpr AZ::RPI::ModelMaterialSlot::StableId OneMaterialSlotId = 0; //! White box model name. static constexpr AZStd::string_view ModelName = "WhiteBoxMesh"; diff --git a/Registry/AssetProcessorPlatformConfig.setreg b/Registry/AssetProcessorPlatformConfig.setreg index 26aa5b2663..f1cb49c9cf 100644 --- a/Registry/AssetProcessorPlatformConfig.setreg +++ b/Registry/AssetProcessorPlatformConfig.setreg @@ -142,9 +142,6 @@ "Exclude TempFiles": { "pattern": ".*\\\\/\\\\$tmp[0-9]*_.*" }, - "Exclude AlembicCompressionTemplates": { - "pattern": ".*\\\\/Presets\\\\/GeomCache\\\\/.*" - }, "Exclude TmpAnimationCompression": { "pattern": ".*\\\\/Editor\\\\/Tmp\\\\/AnimationCompression\\\\/.*" }, diff --git a/Templates/DefaultProject/Template/.gitignore b/Templates/DefaultProject/Template/.gitignore index f21f551ce4..28b4b330f5 100644 --- a/Templates/DefaultProject/Template/.gitignore +++ b/Templates/DefaultProject/Template/.gitignore @@ -1,4 +1,5 @@ [Bb]uild/ [Cc]ache/ [Uu]ser/ -[Uu]ser_test*/ \ No newline at end of file +[Uu]ser_test*/ +_savebackup/ \ No newline at end of file diff --git a/Templates/MinimalProject/Template/.gitignore b/Templates/MinimalProject/Template/.gitignore index 9a6d119b1b..a3c776304c 100644 --- a/Templates/MinimalProject/Template/.gitignore +++ b/Templates/MinimalProject/Template/.gitignore @@ -1,3 +1,4 @@ [Bb]uild/ [Cc]ache/ -[Uu]ser/ \ No newline at end of file +[Uu]ser/ +_savebackup/ \ No newline at end of file diff --git a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake index 209ae9b062..7bb2c61774 100644 --- a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake +++ b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake @@ -10,7 +10,6 @@ ly_associate_package(PACKAGE_NAME zlib-1.2.8-rev2-multiplatform TARGETS zlib PACKAGE_HASH e6f34b8ac16acf881e3d666ef9fd0c1aee94c3f69283fb6524d35d6f858eebbb) ly_associate_package(PACKAGE_NAME ilmbase-2.3.0-rev4-multiplatform TARGETS ilmbase PACKAGE_HASH 97547fdf1fbc4d81b8ccf382261f8c25514ed3b3c4f8fd493f0a4fa873bba348) ly_associate_package(PACKAGE_NAME hdf5-1.0.11-rev2-multiplatform TARGETS hdf5 PACKAGE_HASH 11d5e04df8a93f8c52a5684a4cacbf0d9003056360983ce34f8d7b601082c6bd) -ly_associate_package(PACKAGE_NAME alembic-1.7.11-rev3-multiplatform TARGETS alembic PACKAGE_HASH ba7a7d4943dd752f5a662374f6c48b93493df1d8e2c5f6a8d101f3b50700dd25) ly_associate_package(PACKAGE_NAME assimp-5.0.1-rev11-multiplatform TARGETS assimplib PACKAGE_HASH 1a9113788b893ef4a2ee63ac01eb71b981a92894a5a51175703fa225f5804dec) ly_associate_package(PACKAGE_NAME squish-ccr-20150601-rev3-multiplatform TARGETS squish-ccr PACKAGE_HASH c878c6c0c705e78403c397d03f5aa7bc87e5978298710e14d09c9daf951a83b3) ly_associate_package(PACKAGE_NAME ASTCEncoder-2017_11_14-rev2-multiplatform TARGETS ASTCEncoder PACKAGE_HASH c240ffc12083ee39a5ce9dc241de44d116e513e1e3e4cc1d05305e7aa3bdc326) diff --git a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake index f7884fae46..bdffbd5dc7 100644 --- a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake +++ b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake @@ -10,7 +10,6 @@ ly_associate_package(PACKAGE_NAME zlib-1.2.8-rev2-multiplatform TARGETS zlib PACKAGE_HASH e6f34b8ac16acf881e3d666ef9fd0c1aee94c3f69283fb6524d35d6f858eebbb) ly_associate_package(PACKAGE_NAME ilmbase-2.3.0-rev4-multiplatform TARGETS ilmbase PACKAGE_HASH 97547fdf1fbc4d81b8ccf382261f8c25514ed3b3c4f8fd493f0a4fa873bba348) ly_associate_package(PACKAGE_NAME hdf5-1.0.11-rev2-multiplatform TARGETS hdf5 PACKAGE_HASH 11d5e04df8a93f8c52a5684a4cacbf0d9003056360983ce34f8d7b601082c6bd) -ly_associate_package(PACKAGE_NAME alembic-1.7.11-rev3-multiplatform TARGETS alembic PACKAGE_HASH ba7a7d4943dd752f5a662374f6c48b93493df1d8e2c5f6a8d101f3b50700dd25) ly_associate_package(PACKAGE_NAME assimp-5.0.1-rev11-multiplatform TARGETS assimplib PACKAGE_HASH 1a9113788b893ef4a2ee63ac01eb71b981a92894a5a51175703fa225f5804dec) ly_associate_package(PACKAGE_NAME squish-ccr-20150601-rev3-multiplatform TARGETS squish-ccr PACKAGE_HASH c878c6c0c705e78403c397d03f5aa7bc87e5978298710e14d09c9daf951a83b3) ly_associate_package(PACKAGE_NAME ASTCEncoder-2017_11_14-rev2-multiplatform TARGETS ASTCEncoder PACKAGE_HASH c240ffc12083ee39a5ce9dc241de44d116e513e1e3e4cc1d05305e7aa3bdc326) diff --git a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake index 2b6e1da9ab..0134a45565 100644 --- a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake +++ b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake @@ -10,7 +10,6 @@ ly_associate_package(PACKAGE_NAME zlib-1.2.8-rev2-multiplatform TARGETS zlib PACKAGE_HASH e6f34b8ac16acf881e3d666ef9fd0c1aee94c3f69283fb6524d35d6f858eebbb) ly_associate_package(PACKAGE_NAME ilmbase-2.3.0-rev4-multiplatform TARGETS ilmbase PACKAGE_HASH 97547fdf1fbc4d81b8ccf382261f8c25514ed3b3c4f8fd493f0a4fa873bba348) ly_associate_package(PACKAGE_NAME hdf5-1.0.11-rev2-multiplatform TARGETS hdf5 PACKAGE_HASH 11d5e04df8a93f8c52a5684a4cacbf0d9003056360983ce34f8d7b601082c6bd) -ly_associate_package(PACKAGE_NAME alembic-1.7.11-rev3-multiplatform TARGETS alembic PACKAGE_HASH ba7a7d4943dd752f5a662374f6c48b93493df1d8e2c5f6a8d101f3b50700dd25) ly_associate_package(PACKAGE_NAME assimp-5.0.1-rev11-multiplatform TARGETS assimplib PACKAGE_HASH 1a9113788b893ef4a2ee63ac01eb71b981a92894a5a51175703fa225f5804dec) ly_associate_package(PACKAGE_NAME squish-ccr-20150601-rev3-multiplatform TARGETS squish-ccr PACKAGE_HASH c878c6c0c705e78403c397d03f5aa7bc87e5978298710e14d09c9daf951a83b3) ly_associate_package(PACKAGE_NAME ASTCEncoder-2017_11_14-rev2-multiplatform TARGETS ASTCEncoder PACKAGE_HASH c240ffc12083ee39a5ce9dc241de44d116e513e1e3e4cc1d05305e7aa3bdc326) diff --git a/Code/Framework/AzAutoGen/AzAutoGen.py b/cmake/AzAutoGen.py similarity index 100% rename from Code/Framework/AzAutoGen/AzAutoGen.py rename to cmake/AzAutoGen.py diff --git a/cmake/LYTestWrappers.cmake b/cmake/LYTestWrappers.cmake index 535f00f58d..efb19a20dd 100644 --- a/cmake/LYTestWrappers.cmake +++ b/cmake/LYTestWrappers.cmake @@ -219,8 +219,17 @@ function(ly_add_test) VS_DEBUGGER_COMMAND_ARGUMENTS "${test_arguments_line}" ) + # In the case where we are creating a custom target, we need to add dependency to the target + if(ly_add_test_PARENT_NAME AND NOT ${ly_add_test_NAME} STREQUAL ${ly_add_test_PARENT_NAME}) + ly_add_dependencies(${unaliased_test_name} ${ly_add_test_PARENT_NAME}) + endif() + endif() + # For test projects that are custom targets, pass a props file that sets the project as "Console" so + # it leaves the console open when it finishes + set_target_properties(${unaliased_test_name} PROPERTIES VS_USER_PROPS "${LY_ROOT_FOLDER}/cmake/Platform/Common/TestProject.props") + # Include additional dependencies if (ly_add_test_RUNTIME_DEPENDENCIES) ly_add_dependencies(${unaliased_test_name} ${ly_add_test_RUNTIME_DEPENDENCIES}) diff --git a/cmake/LyAutoGen.cmake b/cmake/LyAutoGen.cmake index 64cb73a453..4aec0f9726 100644 --- a/cmake/LyAutoGen.cmake +++ b/cmake/LyAutoGen.cmake @@ -25,17 +25,17 @@ function(ly_add_autogen) list(FILTER AZCG_INPUTFILES INCLUDE REGEX ".*\.(xml|json|jinja)$") target_include_directories(${ly_add_autogen_NAME} PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/Azcg/Generated") execute_process( - COMMAND ${LY_PYTHON_CMD} "${LY_ROOT_FOLDER}/Code/Framework/AzAutoGen/AzAutoGen.py" "${CMAKE_BINARY_DIR}/Azcg/TemplateCache/" "${CMAKE_CURRENT_BINARY_DIR}/Azcg/Generated/" "${CMAKE_CURRENT_SOURCE_DIR}" "${AZCG_INPUTFILES}" "${ly_add_autogen_AUTOGEN_RULES}" "-n" + COMMAND ${LY_PYTHON_CMD} "${LY_ROOT_FOLDER}/cmake/AzAutoGen.py" "${CMAKE_BINARY_DIR}/Azcg/TemplateCache/" "${CMAKE_CURRENT_BINARY_DIR}/Azcg/Generated/" "${CMAKE_CURRENT_SOURCE_DIR}" "${AZCG_INPUTFILES}" "${ly_add_autogen_AUTOGEN_RULES}" "-n" OUTPUT_VARIABLE AUTOGEN_OUTPUTS ) string(STRIP "${AUTOGEN_OUTPUTS}" AUTOGEN_OUTPUTS) set(AZCG_DEPENDENCIES ${AZCG_INPUTFILES}) - list(APPEND AZCG_DEPENDENCIES "${LY_ROOT_FOLDER}/Code/Framework/AzAutoGen/AzAutoGen.py") + list(APPEND AZCG_DEPENDENCIES "${LY_ROOT_FOLDER}/cmake/AzAutoGen.py") add_custom_command( OUTPUT ${AUTOGEN_OUTPUTS} DEPENDS ${AZCG_DEPENDENCIES} COMMAND ${CMAKE_COMMAND} -E echo "Running AutoGen for ${ly_add_autogen_NAME}" - COMMAND ${LY_PYTHON_CMD} "${LY_ROOT_FOLDER}/Code/Framework/AzAutoGen/AzAutoGen.py" "${CMAKE_BINARY_DIR}/Azcg/TemplateCache/" "${CMAKE_CURRENT_BINARY_DIR}/Azcg/Generated/" "${CMAKE_CURRENT_SOURCE_DIR}" "${AZCG_INPUTFILES}" "${ly_add_autogen_AUTOGEN_RULES}" + COMMAND ${LY_PYTHON_CMD} "${LY_ROOT_FOLDER}/cmake/AzAutoGen.py" "${CMAKE_BINARY_DIR}/Azcg/TemplateCache/" "${CMAKE_CURRENT_BINARY_DIR}/Azcg/Generated/" "${CMAKE_CURRENT_SOURCE_DIR}" "${AZCG_INPUTFILES}" "${ly_add_autogen_AUTOGEN_RULES}" VERBATIM ) set_target_properties(${ly_add_autogen_NAME} PROPERTIES AUTOGEN_INPUT_FILES "${AZCG_INPUTFILES}") diff --git a/cmake/Platform/Common/Directory.Build.props b/cmake/Platform/Common/Directory.Build.props index 73aa984073..76e4b28922 100644 --- a/cmake/Platform/Common/Directory.Build.props +++ b/cmake/Platform/Common/Directory.Build.props @@ -17,7 +17,12 @@ SPDX-License-Identifier: Apache-2.0 OR MIT - TurnOffAllWarnings + + TurnOffAllWarnings + + \ No newline at end of file diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index 2157a632c7..353c015fd3 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -10,6 +10,15 @@ include(cmake/FileUtil.cmake) set(CMAKE_INSTALL_MESSAGE NEVER) # Simplify messages to reduce output noise +define_property(TARGET PROPERTY LY_INSTALL_GENERATE_RUN_TARGET + BRIEF_DOCS "Defines if a \"RUN\" targets should be created when installing this target Gem" + FULL_DOCS [[ + Property which is set on targets that should generate a "RUN" + target when installed. This \"RUN\" target helps to run the + binary from the installed location directly from the IDE. + ]] +) + ly_set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME Core) cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE runtime_output_directory) @@ -36,7 +45,6 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar # we need to set the PUBLIC_HEADER property of the target for all the headers we are exporting. After doing that, installing the # headers end up in one folder instead of duplicating the folder structure of the public/interface include directory. # Instead, we install them with install(DIRECTORY) - set(include_location "include") get_target_property(include_directories ${TARGET_NAME} INTERFACE_INCLUDE_DIRECTORIES) if (include_directories) unset(public_headers) @@ -54,9 +62,10 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar continue() endif() + unset(rel_include_dir) cmake_path(RELATIVE_PATH include_directory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE rel_include_dir) - cmake_path(APPEND include_location "${rel_include_dir}" ".." OUTPUT_VARIABLE destination_dir) - cmake_path(NORMAL_PATH destination_dir) + cmake_path(APPEND rel_include_dir "..") + cmake_path(NORMAL_PATH rel_include_dir OUTPUT_VARIABLE destination_dir) install(DIRECTORY ${include_directory} DESTINATION ${destination_dir} @@ -66,6 +75,7 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar PATTERN *.hpp PATTERN *.inl PATTERN *.hxx + PATTERN *.jinja # LyAutoGen files ) endif() endforeach() @@ -117,15 +127,19 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar set(NAMESPACE_PLACEHOLDER "") set(NAME_PLACEHOLDER ${TARGET_NAME}) endif() + get_target_property(should_create_helper ${TARGET_NAME} LY_INSTALL_GENERATE_RUN_TARGET) + if(should_create_helper) + set(NAME_PLACEHOLDER ${NAME_PLACEHOLDER}.Imported) + endif() set(TARGET_TYPE_PLACEHOLDER "") - get_target_property(target_type ${NAME_PLACEHOLDER} TYPE) + get_target_property(target_type ${TARGET_NAME} TYPE) # Remove the _LIBRARY since we dont need to pass that to ly_add_targets string(REPLACE "_LIBRARY" "" TARGET_TYPE_PLACEHOLDER ${target_type}) # For HEADER_ONLY libs we end up generating "INTERFACE" libraries, need to specify HEADERONLY instead string(REPLACE "INTERFACE" "HEADERONLY" TARGET_TYPE_PLACEHOLDER ${TARGET_TYPE_PLACEHOLDER}) if(TARGET_TYPE_PLACEHOLDER STREQUAL "MODULE") - get_target_property(gem_module ${NAME_PLACEHOLDER} GEM_MODULE) + get_target_property(gem_module ${TARGET_NAME} GEM_MODULE) if(gem_module) set(TARGET_TYPE_PLACEHOLDER "GEM_MODULE") endif() @@ -143,10 +157,9 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar foreach(include ${include_directories}) string(GENEX_STRIP ${include} include_genex_expr) if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions - cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE target_include) - cmake_path(NORMAL_PATH target_include) - # Escape the LY_ROOT_FOLDER variable so that it isn't resolved during the install step - string(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "\${LY_ROOT_FOLDER}/${include_location}/${target_include}\n") + # Make the include path relative to the source dir where the target will be declared + cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include) + string(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${target_include}\n") endif() endforeach() endif() @@ -158,7 +171,6 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar unset(RUNTIME_DEPENDENCIES_PLACEHOLDER) endif() - get_target_property(inteface_build_dependencies_props ${TARGET_NAME} INTERFACE_LINK_LIBRARIES) unset(INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) if(inteface_build_dependencies_props) @@ -182,6 +194,23 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar list(REMOVE_DUPLICATES INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) string(REPLACE ";" "\n" INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER}") + # If the target is an executable/application, add a custom target so we can debug the target in project-centric workflow + if(should_create_helper) + string(REPLACE ".Imported" "" RUN_TARGET_NAME ${NAME_PLACEHOLDER}) + set(target_types_with_debugging_helper EXECUTABLE APPLICATION) + if(NOT target_type IN_LIST target_types_with_debugging_helper) + message(FATAL_ERROR "Cannot generate a RUN target for ${TARGET_NAME}, type is ${target_type}") + endif() + set(TARGET_RUN_HELPER +"add_custom_target(${RUN_TARGET_NAME}) +set_target_properties(${RUN_TARGET_NAME} PROPERTIES + FOLDER \"O3DE_SDK\" + VS_DEBUGGER_COMMAND \$> + VS_DEBUGGER_COMMAND_ARGUMENTS \"--project-path=\${LY_DEFAULT_PROJECT_PATH}\" +)" +) + endif() + # Config file set(target_file_contents "# Generated by O3DE install\n\n") if(NOT target_type STREQUAL INTERFACE_LIBRARY) @@ -194,13 +223,13 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar set(target_location "\${LY_ROOT_FOLDER}/${library_output_directory}/${PAL_PLATFORM_NAME}/$/${target_library_output_subdirectory}/$") elseif(target_type STREQUAL SHARED_LIBRARY) string(APPEND target_file_contents -"set_property(TARGET ${TARGET_NAME} +"set_property(TARGET ${NAME_PLACEHOLDER} APPEND_STRING PROPERTY IMPORTED_IMPLIB $<$$:\"\${LY_ROOT_FOLDER}/${archive_output_directory}/${PAL_PLATFORM_NAME}/$/$\"$ ) ") string(APPEND target_file_contents -"set_property(TARGET ${TARGET_NAME} +"set_property(TARGET ${NAME_PLACEHOLDER} PROPERTY IMPORTED_IMPLIB_$> \"\${LY_ROOT_FOLDER}/${archive_output_directory}/${PAL_PLATFORM_NAME}/$/$\" ) @@ -212,11 +241,11 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar if(target_location) string(APPEND target_file_contents -"set_property(TARGET ${TARGET_NAME} +"set_property(TARGET ${NAME_PLACEHOLDER} APPEND_STRING PROPERTY IMPORTED_LOCATION $<$$:${target_location}$ ) -set_property(TARGET ${TARGET_NAME} +set_property(TARGET ${NAME_PLACEHOLDER} PROPERTY IMPORTED_LOCATION_$> ${target_location} ) diff --git a/cmake/Platform/Common/TestProject.props b/cmake/Platform/Common/TestProject.props new file mode 100644 index 0000000000..dff509b7ff --- /dev/null +++ b/cmake/Platform/Common/TestProject.props @@ -0,0 +1,16 @@ + + + + + + + + Console + + + diff --git a/cmake/SettingsRegistry.cmake b/cmake/SettingsRegistry.cmake index b740fefd25..ebf2254dc6 100644 --- a/cmake/SettingsRegistry.cmake +++ b/cmake/SettingsRegistry.cmake @@ -159,10 +159,6 @@ function(ly_delayed_generate_settings_registry) message(FATAL_ERROR "Dependency ${gem_target} from ${target} does not exist") endif() - get_property(has_manually_added_dependencies TARGET ${gem_target} PROPERTY MANUALLY_ADDED_DEPENDENCIES SET) - get_target_property(target_type ${gem_target} TYPE) - - ly_get_gem_module_root(gem_module_root ${gem_target}) file(RELATIVE_PATH gem_module_root_relative_to_engine_root ${LY_ROOT_FOLDER} ${gem_module_root}) @@ -180,7 +176,8 @@ function(ly_delayed_generate_settings_registry) list(JOIN target_gem_dependencies_names ",\n" target_gem_dependencies_names) string(CONFIGURE ${gems_json_template} gem_json @ONLY) get_target_property(is_imported ${target} IMPORTED) - if(is_imported) + get_target_property(target_type ${target} TYPE) + if(is_imported OR target_type STREQUAL UTILITY) unset(target_dir) foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES) string(TOUPPER ${conf} UCONF) diff --git a/cmake/cmake_files.cmake b/cmake/cmake_files.cmake index 490817d625..aa275b634a 100644 --- a/cmake/cmake_files.cmake +++ b/cmake/cmake_files.cmake @@ -9,6 +9,7 @@ set(FILES 3rdParty.cmake 3rdPartyPackages.cmake + AzAutoGen.py CMakeFiles.cmake CommandExecution.cmake Configurations.cmake diff --git a/cmake/install/InstalledTarget.in b/cmake/install/InstalledTarget.in index 0503fd5f2b..a4f4fa4763 100644 --- a/cmake/install/InstalledTarget.in +++ b/cmake/install/InstalledTarget.in @@ -17,6 +17,8 @@ ly_add_target( @RUNTIME_DEPENDENCIES_PLACEHOLDER@ ) +@TARGET_RUN_HELPER@ + set(configs @CMAKE_CONFIGURATION_TYPES@) foreach(config ${configs}) include("@NAME_PLACEHOLDER@_${config}.cmake" OPTIONAL) diff --git a/scripts/o3de/o3de/manifest.py b/scripts/o3de/o3de/manifest.py index 5bc6b95358..7e504d29cd 100644 --- a/scripts/o3de/o3de/manifest.py +++ b/scripts/o3de/o3de/manifest.py @@ -236,15 +236,13 @@ def get_gems_from_subdirectories(external_subdirs: list) -> list: # Data query methods -def get_this_engine() -> dict: - json_data = load_o3de_manifest() - engine_data = find_engine_data(json_data) - return engine_data - - def get_engines() -> list: json_data = load_o3de_manifest() - return json_data['engines'] if 'engines' in json_data else [] + engine_list = json_data['engines'] if 'engines' in json_data else [] + # Convert each engine dict entry into a string entry + return list(map( + lambda engine_object: engine_object.get('path', '') if isinstance(engine_object, dict) else engine_object, + engine_list)) def get_projects() -> list: @@ -424,20 +422,6 @@ def get_templates_for_generic_creation(): # temporary until we have a better wa return list(filter(filter_project_and_gem_templates_out, get_all_templates())) -def find_engine_data(json_data: dict, - engine_path: str or pathlib.Path = None) -> dict or None: - if not engine_path: - engine_path = get_this_engine_path() - engine_path = pathlib.Path(engine_path).resolve() - - for engine_object in json_data['engines']: - engine_object_path = pathlib.Path(engine_object['path']).resolve() - if engine_path == engine_object_path: - return engine_object - - return None - - def get_engine_json_data(engine_name: str = None, engine_path: str or pathlib.Path = None) -> dict or None: if not engine_name and not engine_path: @@ -639,8 +623,13 @@ def get_registered(engine_name: str = None, # check global first then this engine if isinstance(engine_name, str): - for engine in json_data['engines']: - engine_path = pathlib.Path(engine['path']).resolve() + engines = get_engines() + for engine in engines: + if isinstance(engine, dict): + engine_path = pathlib.Path(engine['path']).resolve() + else: + engine_path = pathlib.Path(engine_object).resolve() + engine_json = engine_path / 'engine.json' with engine_json.open('r') as f: try: diff --git a/scripts/o3de/o3de/print_registration.py b/scripts/o3de/o3de/print_registration.py index 10316cc4a8..b164243b7c 100644 --- a/scripts/o3de/o3de/print_registration.py +++ b/scripts/o3de/o3de/print_registration.py @@ -40,61 +40,67 @@ def get_project_path(project_path: pathlib.Path, project_name: str) -> pathlib.P def print_this_engine(verbose: int) -> int: - engine_data = manifest.get_this_engine() - print(json.dumps(engine_data, indent=4)) - result = True + this_engine_path = manifest.get_this_engine_path() + print(f'This Engine:\n{json.dumps(str(this_engine_path), indent=4)}') if verbose > 0: - result = print_manifest_json_data(engine_data, 'engine.json', 'This Engine', + return print_manifest_json_data([this_engine_path], 'This Engine', manifest.get_engine_json_data, 'engine_path') - return 0 if result else 1 + return 0 def print_engines(verbose: int) -> None: engines_data = manifest.get_engines() - print(json.dumps(engines_data, indent=4)) + print(f'Engine Paths:\n{json.dumps(engines_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(engines_data, 'engine.json', 'Engines', + return print_manifest_json_data(engines_data, 'Engine Jsons', manifest.get_engine_json_data, 'engine_path') return 0 def print_projects(verbose: int) -> int: projects_data = manifest.get_projects() - print(json.dumps(projects_data, indent=4)) + print(f'Project Paths:\n{json.dumps(projects_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(projects_data, 'project.json', 'Projects', + return print_manifest_json_data(projects_data, 'Project Jsons', manifest.get_project_json_data, 'project_path') return 0 def print_gems(verbose: int) -> int: gems_data = manifest.get_gems() - print(json.dumps(gems_data, indent=4)) + print(f'Gem Paths:\n{json.dumps(gems_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(gems_data, 'gem.json', 'Gems', + return print_manifest_json_data(gems_data, 'Gem Jsons', manifest.get_gem_json_data, 'gem_path') return 0 +def print_external_subdirectories(verbose: int) -> int: + external_subdirs_data = manifest.get_external_subdirectories() + print(f'External Subdirectories:\n{json.dumps(external_subdirs_data, indent=4)}') + return 0 + + + def print_templates(verbose: int) -> int: templates_data = manifest.get_templates() - print(json.dumps(templates_data, indent=4)) + print(f'Template Paths:\n{json.dumps(templates_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(templates_data, 'template.json', 'Templates', + return print_manifest_json_data(templates_data, 'Template Jsons', manifest.get_template_json_data, 'template_path') return 0 def print_restricted(verbose: int) -> int: restricted_data = manifest.get_restricted() - print(json.dumps(restricted_data, indent=4)) + print(f'Restricted Paths:\n{json.dumps(restricted_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(restricted_data, 'restricted.json', 'Restricted', + return print_manifest_json_data(restricted_data, 'Restricted Jsons', manifest.get_restricted_json_data, 'restricted_path') return 0 @@ -102,47 +108,47 @@ def print_restricted(verbose: int) -> int: # Engine output methods def print_engine_projects(verbose: int) -> int: engine_projects_data = manifest.get_engine_projects() - print(json.dumps(engine_projects_data, indent=4)) + print(f'Project Paths:\n{json.dumps(engine_projects_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(engine_projects_data, 'project.json', 'Projects', + return print_manifest_json_data(engine_projects_data, 'Project Jsons', manifest.get_project_json_data, 'project_path') return 0 def print_engine_gems(verbose: int) -> int: engine_gems_data = manifest.get_engine_gems() - print(json.dumps(engine_gems_data, indent=4)) + print(f'Gem Paths:\n{json.dumps(engine_gems_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(engine_gems_data, 'gem.json', 'Gems', + return print_manifest_json_data(engine_gems_data, 'Gem Jsons', manifest.get_gem_json_data, 'gem_path') return 0 def print_engine_templates(verbose: int) -> int: engine_templates_data = manifest.get_engine_templates() - print(json.dumps(engine_templates_data, indent=4)) + print(f'Template Paths:\n{json.dumps(engine_templates_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(engine_templates_data, 'template.json', 'Templates', + return print_manifest_json_data(engine_templates_data, 'Template Jsons', manifest.get_template_json_data, 'template_path') return 0 def print_engine_restricted(verbose: int) -> int: engine_restricted_data = manifest.get_engine_restricted() - print(json.dumps(engine_restricted_data, indent=4)) + print(f'Restricted Paths:\n{json.dumps(engine_restricted_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(engine_restricted_data, 'restricted.json', 'Restricted', + return print_manifest_json_data(engine_restricted_data, 'Restricted Jsons', manifest.get_restricted_json_data, 'restricted_path') return 0 -def print_engine_external_subdirectories() -> int: +def print_engine_external_subdirectories(verbose: int) -> int: external_subdirs_data = manifest.get_engine_external_subdirectories() - print(json.dumps(external_subdirs_data, indent=4)) + print(f'External Subdirectories:\n{json.dumps(external_subdirs_data, indent=4)}') return 0 @@ -153,21 +159,21 @@ def print_project_gems(verbose: int, project_path: pathlib.Path, project_name: s return 1 project_gems_data = manifest.get_project_gems(project_path) - print(json.dumps(project_gems_data, indent=4)) + print(f'Gem Paths:\n{json.dumps(project_gems_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(project_gems_data, 'gem.json', 'Gems', + return print_manifest_json_data(project_gems_data, 'Gems Jsons', manifest.get_gem_json_data, 'gem_path') return 0 -def print_project_external_subdirectories(project_path: pathlib.Path, project_name: str) -> int: +def print_project_external_subdirectories(verbose: int, project_path: pathlib.Path, project_name: str) -> int: project_path = get_project_path(project_path, project_name) if not project_path: return 1 external_subdirs_data = manifest.get_project_external_subdirectories(project_path) - print(json.dumps(external_subdirs_data, indent=4)) + print(f'External Subdirectories:\n{json.dumps(external_subdirs_data, indent=4)}') return 0 @@ -177,9 +183,9 @@ def print_project_templates(verbose: int, project_path: pathlib.Path, project_na return 1 project_templates_data = manifest.get_project_templates(project_path) - print(json.dumps(project_templates_data, indent=4)) + print(f'Template Paths:\n{json.dumps(project_templates_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(project_templates_data, 'template.json', 'Templates', + return print_manifest_json_data(project_templates_data, 'Template Jsons', manifest.get_template_json_data, 'template_path') return 0 @@ -190,73 +196,118 @@ def print_project_restricted(verbose: int, project_path: pathlib.Path, project_n return 1 project_restricted_data = manifest.get_project_restricted(project_path) - print(json.dumps(project_restricted_data, indent=4)) + print(f'Restricted Paths:\n{json.dumps(project_restricted_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(project_restricted_data, 'restricted.json', 'Restricted', + return print_manifest_json_data(project_restricted_data, 'Restricted Jsons', manifest.get_restricted_json_data, 'restricted_path') return 0 def print_all_projects(verbose: int) -> int: all_projects_data = manifest.get_all_projects() - print(json.dumps(all_projects_data, indent=4)) + print(f'Project Paths:\n{json.dumps(all_projects_data, indent=4)}') if verbose > 0: - return print_manifest_json_data(all_projects_data, 'project.json', 'Projects', + return print_manifest_json_data(all_projects_data, 'Project Jsons', manifest.get_project_json_data, 'project_path') return 0 -def print_all_gems(verbose: int) -> int: - all_gems_data = manifest.get_all_gems() - print(json.dumps(all_gems_data, indent=4)) +def print_all_gems(verbose: int, project_path: pathlib.Path = None, project_name: str = None) -> int: + all_gems = manifest.get_gems() + all_gems.extend(manifest.get_engine_gems()) + + # If a project path or project name is supplied query the gems from that project, otherwise query the gems from + # all projects + project_path = get_project_path(project_path, project_name) if project_path or project_name else None + projects = [project_path] if project_path else manifest.get_all_projects() + for project in projects: + all_gems.extend(manifest.get_project_gems(project)) + + # Filter out duplicates + all_gems = list(dict.fromkeys(all_gems)) + print(f'Gem Paths:\n{json.dumps(all_gems, indent=4)}') if verbose > 0: - return print_manifest_json_data(all_gems_data, 'gem.json', 'Gems', + return print_manifest_json_data(all_gems, 'Gem Jsons', manifest.get_gem_json_data, 'gem_path') return 0 -def print_all_external_subdirectories() -> int: - all_external_subdirectories_data = manifest.get_all_external_subdirectories() - print(json.dumps(all_external_subdirectories_data, indent=4)) +def print_all_external_subdirectories(verbose: int, project_path: pathlib.Path = None, project_name: str = None) -> int: + all_external_subdirectories = manifest.get_external_subdirectories() + all_external_subdirectories.extend(manifest.get_engine_external_subdirectories()) + + # If a project path or project name is supplied query the external subdirectories from that project, + # otherwise query the external subdirectories from all projects + project_path = get_project_path(project_path, project_name) if project_path or project_name else None + projects = [project_path] if project_path else manifest.get_all_projects() + for project in projects: + all_external_subdirectories.extend(manifest.get_project_external_subdirectories(project)) + + # Filter out duplicates + all_external_subdirectories = list(dict.fromkeys(all_external_subdirectories)) + print(f'External Subdirectories:\n{json.dumps(all_external_subdirectories, indent=4)}') return 0 -def print_all_templates(verbose: int) -> int: - all_templates_data = manifest.get_all_templates() - print(json.dumps(all_templates_data, indent=4)) + +def print_all_templates(verbose: int, project_path: pathlib.Path = None, project_name: str = None) -> int: + all_templates = manifest.get_templates() + all_templates.extend(manifest.get_engine_templates()) + + # If a project path or project name is supplied query the templates from that project, + # otherwise query the templates from all projects + project_path = get_project_path(project_path, project_name) if project_path or project_name else None + projects = [project_path] if project_path else manifest.get_all_projects() + for project in projects: + all_templates.extend(manifest.get_project_templates(project)) + + # Filter out duplicates + all_templates = list(dict.fromkeys(all_templates)) + print(f'Template Paths:\n{json.dumps(all_templates, indent=4)}') if verbose > 0: - return print_manifest_json_data(all_templates_data, 'template.json', 'Templates', + return print_manifest_json_data(all_templates, 'Template Jsons', manifest.get_template_json_data, 'template_path') return 0 -def print_all_restricted(verbose: int) -> int: - all_restricted_data = manifest.get_all_restricted() - print(json.dumps(all_restricted_data, indent=4)) +def print_all_restricted(verbose: int, project_path: pathlib.Path = None, project_name: str = None) -> int: + all_restricted = manifest.get_restricted() + all_restricted.extend(manifest.get_engine_restricted()) + + # If a project path or project name is supplied query the restricted from that project, + # otherwise query the restricted from all projects + project_path = get_project_path(project_path, project_name) if project_path or project_name else None + projects = [project_path] if project_path else manifest.get_all_projects() + for project in projects: + all_restricted.extend(manifest.get_project_restricted(project)) + + # Filter out duplicates + all_restricted = list(dict.fromkeys(all_restricted)) + print(f'Restricted Paths:\n{json.dumps(all_restricted, indent=4)}') if verbose > 0: - return print_manifest_json_data(all_restricted_data, 'restricted.json', 'Restricted', + return print_manifest_json_data(all_restricted, 'Restricted Jsons', manifest.get_restricted_json_data, 'restricted_path') return 0 -def print_manifest_json_data(uri_json_data: dict, json_filename: str, +def print_manifest_json_data(uri_json_data: list, print_prefix: str, get_json_func: callable, get_json_data_kw: str) -> int: print('\n') print(f"{print_prefix}================================================") for manifest_uri in uri_json_data: # if it's not local it should be in the cache - parsed_uri = urllib.parse.urlparse(manifest_uri) + parsed_uri = urllib.parse.urlparse(pathlib.Path(manifest_uri).as_posix()) if parsed_uri.scheme in ['http', 'https', 'ftp', 'ftps']: repo_sha256 = hashlib.sha256(manifest_uri.encode()) cache_folder = manifest.get_o3de_cache_folder() manifest_json_path = cache_folder / str(repo_sha256.hexdigest() + '.json') else: - manifest_json_path = pathlib.Path(manifest_uri).resolve() / json_filename + manifest_json_path = pathlib.Path(manifest_uri).resolve() - json_data = get_json_func(**{get_json_data_kwargs: manifest_json_path}) + json_data = get_json_func(**{get_json_data_kw: manifest_json_path}) if json_data: print(manifest_json_path) print(json.dumps(json_data, indent=4) + '\n') @@ -284,29 +335,30 @@ def print_repos_data(repos_data: dict) -> int: return 0 -def register_show_repos(verbose: int) -> None: +def print_repos(verbose: int) -> int: repos_data = manifest.get_repos() print(json.dumps(repos_data, indent=4)) if verbose > 0: - return print_repos_data(repos_data) == 0 + return print_repos_data(repos_data) return 0 -def register_show(verbose: int) -> None: +def register_show(verbose: int, project_path: pathlib.Path = None, project_name: str = None) -> int: json_data = manifest.load_o3de_manifest() print(f"{manifest.get_o3de_manifest()}:") print(json.dumps(json_data, indent=4)) - result = True + result = 0 if verbose > 0: - result = print_manifest_json_data(manifest.get_engines()) == 0 and result - result = print_manifest_json_data(manifest.get_all_projects()) == 0 and result - result = print_manifest_json_data(manifest.get_gems()) == 0 and result - result = print_manifest_json_data(manifest.get_all_templates()) == 0 and result - result = print_manifest_json_data(manifest.get_all_restricted()) == 0 and result - result = print_repos_data(manifest.get_repos()) == 0 and result - return 0 if result else 1 + result = print_engines(verbose) or result + result = print_all_projects(verbose) or result + result = print_all_gems(verbose, project_path, project_name) or result + result = print_all_templates(verbose, project_path, project_name) or result + result = print_all_restricted(verbose, project_path, project_name) or result + result = print_repos(verbose) or result + + return result def _run_register_show(args: argparse) -> int: @@ -321,6 +373,8 @@ def _run_register_show(args: argparse) -> int: return print_projects(args.verbose) elif args.gems: return print_gems(args.verbose) + elif args.external_subdirectories: + return print_external_subdirectories(args.verbose) elif args.templates: return print_templates(args.verbose) elif args.repos: @@ -333,7 +387,7 @@ def _run_register_show(args: argparse) -> int: elif args.engine_gems: return print_engine_gems(args.verbose) elif args.engine_external_subdirectories: - return print_engine_external_subdirectories() + return print_engine_external_subdirectories(args.verbose) elif args.engine_templates: return print_engine_templates(args.verbose) elif args.engine_restricted: @@ -342,7 +396,7 @@ def _run_register_show(args: argparse) -> int: elif args.project_gems: return print_project_gems(args.verbose, args.project_path, args.project_name) elif args.project_external_subdirectories: - return print_project_external_subdirectories(args.project_path, args.project_name) + return print_project_external_subdirectories(args.verbose, args.project_path, args.project_name) elif args.project_templates: return print_project_templates(args.verbose, args.project_path, args.project_name) elif args.project_restricted: @@ -351,16 +405,16 @@ def _run_register_show(args: argparse) -> int: elif args.all_projects: return print_all_projects(args.verbose) elif args.all_gems: - return print_all_gems(args.verbose) + return print_all_gems(args.verbose, args.project_path, args.project_name) elif args.all_external_subdirectories: - return print_all_external_subdirectories() + return print_all_external_subdirectories(args.verbose, args.project_path, args.project_name) elif args.all_templates: - return print_all_templates(args.verbose) + return print_all_templates(args.verbose, args.project_path, args.project_name) elif args.all_restricted: - return print_all_restricted(args.verbose) + return print_all_restricted(args.verbose, args.project_path, args.project_name) else: - return register_show(args.verbose) + return register_show(args.verbose, args.project_path, args.project_name) def add_parser_args(parser): @@ -393,6 +447,9 @@ def add_parser_args(parser): group.add_argument('-rs', '--restricted', action='store_true', required=False, default=False, help='Output the restricted directories registered in the global ~/.o3de/o3de_manifest.json.') + group.add_argument('-es', '--external-subdirectories', action='store_true', required=False, + default=False, + help='Output the external subdirectories registered in the global ~/.o3de/o3de_manifest.json.') group.add_argument('-ep', '--engine-projects', action='store_true', required=False, default=False, @@ -428,16 +485,28 @@ def add_parser_args(parser): help='Output all projects registered in the ~/.o3de/o3de_manifest.json and the current engine.json. Ignores repos.') group.add_argument('-ag', '--all-gems', action='store_true', required=False, default=False, - help='Output all gems registered in the ~/.o3de/o3de_manifest.json and the current engine.json. Ignores repos') + help='Output all gems registered in the ~/.o3de/o3de_manifest.json and the current engine.json.' + ' If --project-path or --project-name option is supplied, outputs gems registered in' + ' that project\'s project.json otherwise outputs registered gems from all registered projects.' + ' Ignores repos') group.add_argument('-at', '--all-templates', action='store_true', required=False, default=False, - help='Output all templates registered in the ~/.o3de/o3de_manifest.json and the current engine.json. Ignores repos.') + help='Output all templates registered in the ~/.o3de/o3de_manifest.json and the current engine.json.' + ' If --project-path or --project-name option is supplied, outputs templates registered in' + ' that project\'s project.json otherwise outputs registered templates from all registered' + ' projects. Ignores repos') group.add_argument('-ares', '--all-restricted', action='store_true', required=False, default=False, - help='Output all restricted directory registered in the ~/.o3de/o3de_manifest.json and the current engine.json.') + help='Output all restricted directory registered in the ~/.o3de/o3de_manifest.json and the current engine.json.' + ' If --project-path or --project-name option is supplied, outputs restricted' + ' directories registered in that project\'s project.json otherwise outputs restricted' + ' directories registered from all registered projects. Ignores repos') group.add_argument('-aes', '--all-external-subdirectories', action='store_true', default=False, - help='Output all external subdirectories registered in the ~/.o3de/o3de_manifest.json and the current engine.json.') + help='Output all external subdirectories registered in the ~/.o3de/o3de_manifest.json and the current engine.json.' + ' If --project-path or --project-name options is supplied, outputs external' + ' subdirectories registered in that project\'s project.json otherwise outputs external' + ' subdirectories registered from all registered projects. Ignores repos') parser.add_argument('-v', '--verbose', action='count', required=False, default=0, diff --git a/scripts/o3de/o3de/register.py b/scripts/o3de/o3de/register.py index fb91cb5bea..8481c5fae0 100644 --- a/scripts/o3de/o3de/register.py +++ b/scripts/o3de/o3de/register.py @@ -261,43 +261,6 @@ def add_engine_name_to_path(json_data: dict, engine_path: pathlib.Path, force: b return 0 -def register_engine_path(json_data: dict, - engine_path: pathlib.Path, - remove: bool = False, - force: bool = False) -> int: - if not engine_path: - logger.error(f'Engine path cannot be empty.') - return 1 - engine_path = pathlib.Path(engine_path).resolve() - - for engine_object in json_data.get('engines', []): - if isinstance(engine_object, dict): - engine_object_path = pathlib.Path(engine_object['path']).resolve() - else: - engine_object_path = pathlib.Path(engine_object).resolve() - if engine_object_path == engine_path: - json_data['engines'].remove(engine_object) - - if remove: - return remove_engine_name_to_path(json_data, engine_path) - - if not engine_path.is_dir(): - logger.error(f'Engine path {engine_path} does not exist.') - return 1 - - engine_json = engine_path / 'engine.json' - if not validation.valid_o3de_engine_json(engine_json): - logger.error(f'Engine json {engine_json} is not valid.') - return 1 - - engine_object = {} - engine_object.update({'path': engine_path.as_posix()}) - - json_data.setdefault('engines', []).insert(0, engine_object) - - return add_engine_name_to_path(json_data, engine_path, force) - - def register_o3de_object_path(json_data: dict, o3de_object_path: str or pathlib.Path, o3de_object_key: str, @@ -343,7 +306,7 @@ def register_o3de_object_path(json_data: dict, try: paths_to_remove.append(o3de_object_path.relative_to(save_path.parent)) except ValueError: - pass # It is OK relative path cannot be formed + pass # It is not an error if a relative path cannot be formed manifest_data[o3de_object_key] = list(filter(lambda p: pathlib.Path(p) not in paths_to_remove, manifest_data.setdefault(o3de_object_key, []))) @@ -358,7 +321,7 @@ def register_o3de_object_path(json_data: dict, manifest_json_path = o3de_object_path / o3de_json_filename if validation_func and not validation_func(manifest_json_path): - logger.error(f'o3de json {manifest_json_path} is not valid.') + logger.error(f'Manifest at path {manifest_json_path} is not valid.') return 1 # if there is a save path make it relative the directory containing o3de object json file @@ -374,6 +337,27 @@ def register_o3de_object_path(json_data: dict, return 0 +def register_engine_path(json_data: dict, + engine_path: pathlib.Path, + remove: bool = False, + force: bool = False) -> int: + # If the o3de_manifest.json 'engines' key is list containing dictionary entries, transform it to a list of strings + engine_list = json_data.get('engines', []) + + def transform_engine_dict_to_string(engine): return engine.get('path', '') if isinstance(engine, dict) else engine + json_data['engines'] = list(map(transform_engine_dict_to_string, engine_list)) + + result = register_o3de_object_path(json_data, engine_path, 'engines', 'engine.json', + validation.valid_o3de_engine_json, remove) + if result != 0: + return result + + if remove: + return remove_engine_name_to_path(json_data, engine_path) + + return add_engine_name_to_path(json_data, engine_path, force) + + def register_external_subdirectory(json_data: dict, external_subdir_path: pathlib.Path, remove: bool = False, @@ -677,37 +661,30 @@ def remove_invalid_o3de_projects(manifest_path: pathlib.Path = None) -> int: return result def remove_invalid_o3de_objects() -> None: - json_data = manifest.load_o3de_manifest() - - for engine_object in json_data.get('engines', []): - engine_path = engine_object.get('path', '') + for engine_path in manifest.get_engines(): if not validation.valid_o3de_engine_json(pathlib.Path(engine_path).resolve() / 'engine.json'): logger.warn(f"Engine path {engine_path} is invalid.") register(engine_path=engine_path, remove=True) remove_invalid_o3de_projects() - for gem in json_data.get('gems', []): - if not validation.valid_o3de_gem_json(pathlib.Path(gem).resolve() / 'gem.json'): - logger.warn(f"Gem path {gem} is invalid.") - register(gem_path=gem, remove=True) - - for external in json_data.get('external_subdirectories', []): + for external in manifest.get_external_subdirectories(): external = pathlib.Path(external).resolve() if not external.is_dir(): logger.warn(f"External subdirectory {external} is invalid.") register(engine_path=engine_path, external_subdir_path=external, remove=True) - for template in json_data.get('templates', []): + for template in manifest.get_templates(): if not validation.valid_o3de_template_json(pathlib.Path(template).resolve() / 'template.json'): logger.warn(f"Template path {template} is invalid.") register(template_path=template, remove=True) - for restricted in json_data.get('restricted', []): + for restricted in manifest.get_restricted(): if not validation.valid_o3de_restricted_json(pathlib.Path(restricted).resolve() / 'restricted.json'): logger.warn(f"Restricted path {restricted} is invalid.") register(restricted_path=restricted, remove=True) + json_data = manifest.load_o3de_manifest() default_engines_folder = pathlib.Path(json_data.get('default_engines_folder', manifest.get_o3de_engines_folder())).resolve() if not default_engines_folder.is_dir(): new_default_engines_folder = manifest.get_o3de_folder() / 'Engines' diff --git a/scripts/o3de/tests/CMakeLists.txt b/scripts/o3de/tests/CMakeLists.txt index 00d0774c45..1cd6eac7ee 100644 --- a/scripts/o3de/tests/CMakeLists.txt +++ b/scripts/o3de/tests/CMakeLists.txt @@ -65,4 +65,11 @@ ly_add_pytest( PATH ${CMAKE_CURRENT_LIST_DIR}/unit_test_engine_template.py TEST_SUITE smoke EXCLUDE_TEST_RUN_TARGET_FROM_IDE -) \ No newline at end of file +) + +ly_add_pytest( + NAME o3de_register_show + PATH ${CMAKE_CURRENT_LIST_DIR}/unit_test_print_registration.py + TEST_SUITE smoke + EXCLUDE_TEST_RUN_TARGET_FROM_IDE +) diff --git a/scripts/o3de/tests/unit_test_print_registration.py b/scripts/o3de/tests/unit_test_print_registration.py new file mode 100644 index 0000000000..7e3e75edcd --- /dev/null +++ b/scripts/o3de/tests/unit_test_print_registration.py @@ -0,0 +1,383 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +import argparse +import json +import logging +import pytest +import pathlib +from unittest.mock import patch + +from o3de import print_registration + + +TEST_PROJECT_JSON_PAYLOAD = ''' +{ + "project_name": "MinimalProject", + "origin": "The primary repo for MinimalProject goes here: i.e. http://www.mydomain.com", + "license": "What license MinimalProject uses goes here: i.e. https://opensource.org/licenses/MIT", + "display_name": "MinimalProject", + "summary": "A short description of MinimalProject.", + "canonical_tags": [ + "Project" + ], + "user_tags": [ + "MinimalProject" + ], + "icon_path": "preview.png", + "engine": "o3de-install", + "external_subdirectories": [ + "D:/TestGem" + ] +} +''' + +TEST_ENGINE_JSON_PAYLOAD = ''' +{ + "engine_name": "o3de", + "restricted_name": "o3de", + "FileVersion": 1, + "O3DEVersion": "0.0.0.0", + "O3DECopyrightYear": 2021, + "O3DEBuildNumber": 0, + "external_subdirectories": [ + "Gems/TestGem2" + ], + "projects": [ + ], + "templates": [ + "Templates/MinimalProject" + ] +} +''' + +TEST_GEM_JSON_PAYLOAD = ''' +{ + "gem_name": "TestGem", + "display_name": "TestGem", + "license": "What license TestGem uses goes here: i.e. https://opensource.org/licenses/MIT", + "origin": "The primary repo for TestGem goes here: i.e. http://www.mydomain.com", + "type": "Code", + "summary": "A short description of TestGem.", + "canonical_tags": [ + "Gem" + ], + "user_tags": [ + "TestGem" + ], + "icon_path": "preview.png", + "requirements": "" +} +''' + +TEST_TEMPLATE_JSON_PAYLOAD = ''' +{ + "template_name": "AssetGem", + "origin": "The primary repo for AssetGem goes here: i.e. http://www.mydomain.com", + "license": "What license AssetGem uses goes here: i.e. https://opensource.org/licenses/MIT", + "display_name": "AssetGem", + "summary": "A short description of AssetGem template.", + "canonical_tags": [], + "user_tags": [ + "AssetGem" + ], + "icon_path": "preview.png", + "copyFiles": [ + { + "file": "CMakeLists.txt", + "origin": "CMakeLists.txt", + "isTemplated": true, + "isOptional": false + }, + { + "file": "gem.json", + "origin": "gem.json", + "isTemplated": true, + "isOptional": false + }, + { + "file": "preview.png", + "origin": "preview.png", + "isTemplated": false, + "isOptional": false + } + ], + "createDirectories": [ + { + "dir": "Assets", + "origin": "Assets" + } + ] +} +''' + +TEST_RESTRICTED_JSON_PAYLOAD = ''' +{ + "restricted_name": "o3de" +} +''' + +TEST_O3DE_MANIFEST_JSON_PAYLOAD = ''' +{ + "o3de_manifest_name": "testuser", + "origin": "C:/Users/testuser/.o3de", + "default_engines_folder": "C:/Users/testuser/.o3de/Engines", + "default_projects_folder": "C:/Users/testuser/.o3de/Projects", + "default_gems_folder": "C:/Users/testuser/.o3de/Gems", + "default_templates_folder": "C:/Users/testuser/.o3de/Templates", + "default_restricted_folder": "C:/Users/testuser/.o3de/Restricted", + "default_third_party_folder": "C:/Users/testuser/.o3de/3rdParty", + "projects": [ + "D:/MinimalProject" + ], + "external_subdirectories": [], + "templates": [], + "restricted": [], + "repos": [], + "engines": [ + "D:/o3de/o3de" + ], + "engines_path": { + "o3de": "D:/o3de/o3de" + } +} +''' + +class TestPrintRegistration: + @staticmethod + def load_manifest_json(): + return json.loads(TEST_O3DE_MANIFEST_JSON_PAYLOAD) + + @staticmethod + def get_engine_json_data(engine_path: pathlib.Path = None): + return json.loads(TEST_ENGINE_JSON_PAYLOAD) + + @staticmethod + def get_project_json_data(project_path: pathlib.Path = None): + return json.loads(TEST_PROJECT_JSON_PAYLOAD) + + @staticmethod + def get_gem_json_data(gem_path: pathlib.Path = None): + return json.loads(TEST_GEM_JSON_PAYLOAD) + + @staticmethod + def get_template_json_data(template_path: pathlib.Path = None): + return json.loads(TEST_TEMPLATE_JSON_PAYLOAD) + + @staticmethod + def get_restricted_json_data(restricted_path: pathlib.Path = None): + return json.loads(TEST_RESTRICTED_JSON_PAYLOAD) + + @pytest.mark.parametrize("project_path, verbose", [ + pytest.param(None, 0), + pytest.param(None, 1), + pytest.param(pathlib.Path("D:/MinimalProject"), 0), + pytest.param(pathlib.Path("D:/MinimalProject"), 1) + ]) + def test_print_registration_no_option(self, project_path, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [] + if project_path: + arg_list += ['--project-path', project_path.as_posix()] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_engine_json_data', + side_effect=self.get_engine_json_data) as get_engine_json_data_patch, \ + patch('o3de.manifest.get_project_json_data', + side_effect=self.get_project_json_data) as get_project_json_patch, \ + patch('o3de.manifest.get_gem_json_data', side_effect=self.get_gem_json_data) as get_gem_json_patch, \ + patch('o3de.manifest.get_template_json_data', side_effect=self.get_template_json_data) as get_template_json_patch, \ + patch('o3de.manifest.get_restricted_json_data', side_effect=self.get_restricted_json_data) as get_json_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + @pytest.mark.parametrize("engine_arg_option, verbose", [ + pytest.param("--this-engine", 0), + pytest.param("--this-engine", 1), + pytest.param("--engines", 0), + pytest.param("--engines", 1) + ]) + def test_print_engine_registration(self, engine_arg_option, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [engine_arg_option] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_engine_json_data', side_effect=self.get_engine_json_data) as get_engine_json_data_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + @pytest.mark.parametrize("arg_option, verbose", [ + pytest.param("--projects", 0), + pytest.param("--projects", 1), + pytest.param("--engine-projects", 0), + pytest.param("--engine-projects", 1), + pytest.param("--all-projects", 0), + pytest.param("--all-projects", 1) + ]) + def test_print_project_registration(self, arg_option, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [arg_option] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_project_json_data', side_effect=self.get_project_json_data) as get_json_data_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + @pytest.mark.parametrize("arg_option, project_path, verbose", [ + pytest.param("--gems", None, 0), + pytest.param("--gems", None, 1), + pytest.param("--engine-gems", None, 0), + pytest.param("--engine-gems", None, 1), + pytest.param("--project-gems", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--project-gems", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-gems", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--all-gems", None, 0), + pytest.param("--all-gems", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-gems", None, 1) + ]) + def test_print_gem_registration(self, arg_option, project_path, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [arg_option] + if project_path: + arg_list += ['--project-path', project_path.as_posix()] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + # Patch the manifest.py function to locate gem.json files in external subdirectories + # to just return a fake path to a single test gem + def get_gems_from_subdirectories(external_subdirs: list) -> list: + return ["D:/TestGem"] + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_gem_json_data', side_effect=self.get_gem_json_data) as get_json_patch, \ + patch('o3de.manifest.get_project_json_data', side_effect=self.get_project_json_data) as get_project_json_patch, \ + patch('o3de.manifest.get_gems_from_subdirectories', side_effect=get_gems_from_subdirectories) as get_gems_from_subdirs_patch, \ + patch('o3de.print_registration.get_project_path', return_value=project_path) as get_project_path_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + @pytest.mark.parametrize("arg_option, project_path, verbose", [ + pytest.param("--templates", None, 0), + pytest.param("--templates", None, 1), + pytest.param("--engine-templates", None, 0), + pytest.param("--engine-templates", None, 1), + pytest.param("--project-templates", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--project-templates", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-templates", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--all-templates", None, 0), + pytest.param("--all-templates", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-templates", None, 1) + ]) + def test_print_template_registration(self, arg_option, project_path, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [arg_option] + if project_path: + arg_list += ['--project-path', project_path.as_posix()] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_template_json_data', side_effect=self.get_template_json_data) as get_json_patch, \ + patch('o3de.manifest.get_project_json_data', side_effect=self.get_project_json_data) as get_project_json_patch, \ + patch('o3de.print_registration.get_project_path', return_value=project_path) as get_project_path_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + @pytest.mark.parametrize("arg_option, project_path, verbose", [ + pytest.param("--restricted", None, 0), + pytest.param("--restricted", None, 1), + pytest.param("--engine-restricted", None, 0), + pytest.param("--engine-restricted", None, 1), + pytest.param("--project-restricted", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--project-restricted", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-restricted", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--all-restricted", None, 0), + pytest.param("--all-restricted", pathlib.Path("D:/MinimalProject"), 1), + pytest.param("--all-restricted", None, 1) + ]) + def test_print_restricted_registration(self, arg_option, project_path, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [arg_option] + if project_path: + arg_list += ['--project-path', project_path.as_posix()] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_restricted_json_data', side_effect=self.get_restricted_json_data) as get_json_patch, \ + patch('o3de.manifest.get_project_json_data', side_effect=self.get_project_json_data) as get_project_json_patch, \ + patch('o3de.print_registration.get_project_path', return_value=project_path) as get_project_path_patch: + result = print_registration._run_register_show(test_args) + assert result == 0 + + + # Setting --verbose with the --*external-subdirectories option doesn't result in any additional output + # So it is only parameterized as 0 + @pytest.mark.parametrize("arg_option, project_path, verbose", [ + pytest.param("--external-subdirectories", None, 0), + pytest.param("--engine-external-subdirectories", None, 0), + pytest.param("--project-external-subdirectories", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--all-external-subdirectories", pathlib.Path("D:/MinimalProject"), 0), + pytest.param("--all-external-subdirectories", None, 0), + ]) + def test_print_external_subdirectories_registration(self, arg_option, project_path, verbose): + parser = argparse.ArgumentParser() + + # Register the registration script subparsers with the current argument parser + print_registration.add_parser_args(parser) + arg_list = [arg_option] + if project_path: + arg_list += ['--project-path', project_path.as_posix()] + if verbose: + arg_list += ['-' + 'v' * verbose] + test_args = parser.parse_args(arg_list) + + with patch('o3de.manifest.load_o3de_manifest', side_effect=self.load_manifest_json) as load_manifest_patch, \ + patch('o3de.manifest.get_project_json_data', + side_effect=self.get_project_json_data) as get_project_json_patch, \ + patch('o3de.print_registration.get_project_path', return_value=project_path) as get_project_path_patch: + result = print_registration._run_register_show(test_args) + assert result == 0