ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133)
* ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name - Change the CreateCommonBuffer function to not require an unique name by default. - Remove the code for generating unique buffer names. - Add buffer name to BufferAsset so it can be used for device object name instead of using asset file name. - Change RPI::Buffer to use BufferName_AssetUuid as attachment id.
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@@ -71,6 +71,7 @@ namespace AZ
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desc.m_bufferName = bufferName;
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desc.m_byteCount = sizeof(ShaderParameters);
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desc.m_elementSize = sizeof(ShaderParameters);
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desc.m_isUniqueName = true;
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m_buffer = RPI::BufferSystemInterface::Get()->CreateBufferFromCommonPool(desc);
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}
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