ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133)

* ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name
- Change the CreateCommonBuffer function to not require an unique  name by default.
- Remove the code for generating unique buffer names.
- Add buffer name to BufferAsset so it can be used for device object name instead of using asset file name.
- Change RPI::Buffer to use BufferName_AssetUuid as attachment id.
This commit is contained in:
Qing Tao
2021-06-04 10:28:56 -07:00
committed by GitHub
parent 5d4226df16
commit dcdd63966e
25 changed files with 104 additions and 77 deletions
@@ -71,6 +71,7 @@ namespace AZ
desc.m_bufferName = bufferName;
desc.m_byteCount = sizeof(ShaderParameters);
desc.m_elementSize = sizeof(ShaderParameters);
desc.m_isUniqueName = true;
m_buffer = RPI::BufferSystemInterface::Get()->CreateBufferFromCommonPool(desc);
}