Feature json assetloading assethints (#4554)
* capture assets using SerializedAssetTracker in LoadInstanceFromPrefabDom() assign assets using asset hints where the asset ID is not valid switch up SerializedAssetTracker to store pointers instead of copies of Asset<> Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com> * PoC for the AssetFixUp strategy Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com> * clean up of PoC Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
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@@ -173,6 +173,7 @@ namespace AZ
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if (assetTracker)
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{
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assetTracker->FixUpAsset(*instance);
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assetTracker->AddAsset(*instance);
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}
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@@ -185,7 +186,20 @@ namespace AZ
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return context.Report(result, message);
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}
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void SerializedAssetTracker::AddAsset(Asset<AssetData>& asset)
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void SerializedAssetTracker::SetAssetFixUp(AssetFixUp assetFixUpCallback)
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{
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m_assetFixUpCallback = AZStd::move(assetFixUpCallback);
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}
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void SerializedAssetTracker::FixUpAsset(Asset<AssetData>& asset)
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{
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if (m_assetFixUpCallback)
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{
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m_assetFixUpCallback(asset);
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}
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}
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void SerializedAssetTracker::AddAsset(Asset<AssetData> asset)
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{
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m_serializedAssets.emplace_back(asset);
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}
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@@ -199,5 +213,6 @@ namespace AZ
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{
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return m_serializedAssets;
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}
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} // namespace Data
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} // namespace AZ
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@@ -39,13 +39,18 @@ namespace AZ
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{
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public:
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AZ_RTTI(SerializedAssetTracker, "{1E067091-8C0A-44B1-A455-6E97663F6963}");
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using AssetFixUp = AZStd::function<void(Asset<AssetData>& asset)>;
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void AddAsset(Asset<AssetData>& asset);
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void SetAssetFixUp(AssetFixUp assetFixUpCallback);
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void FixUpAsset(Asset<AssetData>& asset);
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void AddAsset(Asset<AssetData> asset);
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AZStd::vector<Asset<AssetData>>& GetTrackedAssets();
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const AZStd::vector<Asset<AssetData>>& GetTrackedAssets() const;
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private:
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AZStd::vector<Asset<AssetData>> m_serializedAssets;
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AssetFixUp m_assetFixUpCallback;
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};
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} // namespace Data
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} // namespace AZ
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