Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Merging differences from development of other changes that need to be there for deb packaging
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Picks a needed change for the installer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes warning in mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Takes version from environment if defined
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Do not pick up version if it is empty string since that will also break version comparison
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* creating temp directories if they dont exist
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,60 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
file(REAL_PATH "${CPACK_SOURCE_DIR}/.." LY_ROOT_FOLDER)
|
||||
include(${LY_ROOT_FOLDER}/cmake/Platform/Common/PackagingPreBuild_common.cmake)
|
||||
|
||||
if(NOT CPACK_UPLOAD_URL) # Skip signing if we are not uploading the package
|
||||
return()
|
||||
endif()
|
||||
|
||||
file(REAL_PATH "${CPACK_SOURCE_DIR}/.." _root_path)
|
||||
set(_cpack_wix_out_dir ${CPACK_TOPLEVEL_DIRECTORY})
|
||||
file(TO_NATIVE_PATH "${_root_path}/scripts/signer/Platform/Windows/signer.ps1" _sign_script)
|
||||
|
||||
unset(_signing_command)
|
||||
find_program(_psiexec_path psexec.exe)
|
||||
if(_psiexec_path)
|
||||
list(APPEND _signing_command
|
||||
${_psiexec_path}
|
||||
-accepteula
|
||||
-nobanner
|
||||
-s
|
||||
)
|
||||
endif()
|
||||
|
||||
find_program(_powershell_path powershell.exe REQUIRED)
|
||||
list(APPEND _signing_command
|
||||
${_powershell_path}
|
||||
-NoLogo
|
||||
-ExecutionPolicy Bypass
|
||||
-File ${_sign_script}
|
||||
)
|
||||
|
||||
# This requires to have a valid local certificate. In continuous integration, these certificates are stored
|
||||
# in the machine directly.
|
||||
# You can generate a test certificate to be able to run this in a PowerShell elevated promp with:
|
||||
# New-SelfSignedCertificate -DnsName foo.o3de.com -Type CodeSigning -CertStoreLocation Cert:\CurrentUser\My
|
||||
# Export-Certificate -Cert (Get-ChildItem Cert:\CurrentUser\My\<cert thumbprint>) -Filepath "c:\selfsigned.crt"
|
||||
# Import-Certificate -FilePath "c:\selfsigned.crt" -Cert Cert:\CurrentUser\TrustedPublisher
|
||||
# Import-Certificate -FilePath "c:\selfsigned.crt" -Cert Cert:\CurrentUser\Root
|
||||
|
||||
message(STATUS "Signing executable files in ${_cpack_wix_out_dir}")
|
||||
execute_process(
|
||||
COMMAND ${_signing_command} -exePath ${_cpack_wix_out_dir}
|
||||
RESULT_VARIABLE _signing_result
|
||||
ERROR_VARIABLE _signing_errors
|
||||
OUTPUT_VARIABLE _signing_output
|
||||
ECHO_OUTPUT_VARIABLE
|
||||
)
|
||||
|
||||
if(NOT ${_signing_result} EQUAL 0)
|
||||
message(FATAL_ERROR "An error occurred during signing executable files. ${_signing_errors}")
|
||||
else()
|
||||
message(STATUS "Signing exes complete!")
|
||||
endif()
|
||||
Reference in New Issue
Block a user