Normalize Shader vs Shaders Folders (#4925)

Normalize Shader vs Shaders Folders (#4925)
Signed-off-by: garrieta <garrieta@amazon.com>
This commit is contained in:
galibzon
2021-10-25 13:23:43 -05:00
committed by GitHub
parent c44d2a351b
commit da2ce2d7f0
12 changed files with 8 additions and 8 deletions
@@ -32,7 +32,7 @@ namespace AZ
//! The asset cache relative path of the only common shader asset for the RPI system that is used
//! as means to load the layout for scene srg and view srg. This is used to create any RPI::Scene.
AZStd::string m_commonSrgsShaderAssetPath = "shader/sceneandviewsrgs.azshader";
AZStd::string m_commonSrgsShaderAssetPath = "shaders/sceneandviewsrgs.azshader";
ImageSystemDescriptor m_imageSystemDescriptor;
GpuQuerySystemDescriptor m_gpuQuerySystemDescriptor;