Fix up particle emitter to work with Atom (#626)
* Fix up particle emitter component to work with Atom * PR feedback and disable render target tests until supported
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@@ -68,6 +68,7 @@ namespace UnitTest
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AZStd::unique_ptr<DataMembers> m_data;
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};
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#ifdef LYSHINE_ATOM_TODO // [LYN-3359] - render target support using Atom
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TEST_F(LyShineSpriteTest, Sprite_CanAcquireRenderTarget)
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{
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// initialize to create the static sprite cache
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@@ -130,6 +131,7 @@ namespace UnitTest
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CSprite::Shutdown();
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delete mockTexture;
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}
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#endif
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} //namespace UnitTest
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AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
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