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Signed-off-by: Nemerle <nemerle5+git@gmail.com>
This commit is contained in:
Nemerle
2021-12-17 16:02:33 +01:00
449 changed files with 11205 additions and 5685 deletions
@@ -213,27 +213,33 @@ namespace AzFramework
Camera Cameras::StepCamera(const Camera& targetCamera, const ScreenVector& cursorDelta, const float scrollDelta, const float deltaTime)
{
for (int i = 0; i < m_idleCameraInputs.size();)
for (int idleIndex = 0; idleIndex < m_idleCameraInputs.size();)
{
auto& cameraInput = m_idleCameraInputs[i];
auto& cameraInput = m_idleCameraInputs[idleIndex];
const bool canBegin = cameraInput->Beginning() &&
AZStd::all_of(m_activeCameraInputs.cbegin(), m_activeCameraInputs.cend(),
[](const auto& input)
{
return !input->Exclusive();
}) &&
(!cameraInput->Exclusive() || (cameraInput->Exclusive() && m_activeCameraInputs.empty()));
(!cameraInput->Exclusive() || m_activeCameraInputs.empty());
if (canBegin)
{
m_activeCameraInputs.push_back(cameraInput);
using AZStd::swap;
swap(m_idleCameraInputs[i], m_idleCameraInputs[m_idleCameraInputs.size() - 1]);
swap(m_idleCameraInputs[idleIndex], m_idleCameraInputs[m_idleCameraInputs.size() - 1]);
m_idleCameraInputs.pop_back();
}
else
{
i++;
// if a camera attempted to start but was not allowed to, ensure activation is cancelled
if (!cameraInput->Idle())
{
cameraInput->CancelActivation();
}
idleIndex++;
}
}
@@ -245,21 +251,21 @@ namespace AzFramework
return acc;
});
for (int i = 0; i < m_activeCameraInputs.size();)
for (int activeIndex = 0; activeIndex < m_activeCameraInputs.size();)
{
auto& cameraInput = m_activeCameraInputs[i];
auto& cameraInput = m_activeCameraInputs[activeIndex];
if (cameraInput->Ending())
{
cameraInput->ClearActivation();
m_idleCameraInputs.push_back(cameraInput);
using AZStd::swap;
swap(m_activeCameraInputs[i], m_activeCameraInputs[m_activeCameraInputs.size() - 1]);
swap(m_activeCameraInputs[activeIndex], m_activeCameraInputs[m_activeCameraInputs.size() - 1]);
m_activeCameraInputs.pop_back();
}
else
{
cameraInput->ContinueActivation();
i++;
activeIndex++;
}
}
@@ -470,9 +476,10 @@ namespace AzFramework
{
if (input->m_state == InputChannel::State::Began)
{
m_translation |= TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds);
if (m_translation != TranslationType::Nil)
if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds);
translation != TranslationType::Nil)
{
m_translation |= translation;
BeginActivation();
}
@@ -484,11 +491,16 @@ namespace AzFramework
// ensure we don't process end events in the idle state
else if (input->m_state == InputChannel::State::Ended && !Idle())
{
m_translation &= ~(TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds));
if (m_translation == TranslationType::Nil)
if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds);
translation != TranslationType::Nil)
{
EndActivation();
m_translation &= ~translation;
if (m_translation == TranslationType::Nil)
{
EndActivation();
}
}
if (input->m_channelId == m_translateCameraInputChannelIds.m_boostChannelId)
{
m_boost = false;
@@ -185,6 +185,11 @@ namespace AzFramework
m_activation = Activation::Ending;
}
void CancelActivation()
{
m_activation = Activation::Idle;
}
void ContinueActivation()
{
// continue activation is called after the first step of the camera input,
@@ -10,6 +10,7 @@
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/RTTI/TypeInfoSimple.h>
#include <AzCore/base.h>
@@ -203,6 +204,12 @@ namespace AzFramework
return AZ::Vector2(aznumeric_cast<float>(screenPoint.m_x), aznumeric_cast<float>(screenPoint.m_y));
}
//! Return an AZ::Vector3 from a ScreenPoint (including z/depth value, defaulting to 0.0f).
inline AZ::Vector3 Vector3FromScreenPoint(const ScreenPoint& screenPoint, const float z = 0.0f)
{
return AZ::Vector3(aznumeric_cast<float>(screenPoint.m_x), aznumeric_cast<float>(screenPoint.m_y), z);
}
//! Return an AZ::Vector2 from a ScreenVector.
inline AZ::Vector2 Vector2FromScreenVector(const ScreenVector& screenVector)
{
@@ -14,7 +14,7 @@
#include <Psapi.h>
AZ_CVAR(bool, ap_tether_lifetime, false, nullptr, AZ::ConsoleFunctorFlags::Null,
AZ_CVAR(bool, ap_tether_lifetime, true, nullptr, AZ::ConsoleFunctorFlags::Null,
"If enabled, a parent process that launches the AP will terminate the AP on exit");
namespace AzFramework::AssetSystem::Platform
@@ -96,7 +96,7 @@ namespace AzFramework
AZStd::string operator()(const AZStd::vector<AZStd::string>& commandLineArray) const
{
AZStd::string commandLineResult;
Az::StringFunc::Join(commandLineResult, commandLineArray.begin(), commandLineArray.end(), " ");
AZ::StringFunc::Join(commandLineResult, commandLineArray.begin(), commandLineArray.end(), " ");
return commandLineResult;
}
};
@@ -416,4 +416,78 @@ namespace UnitTest
using ::testing::FloatNear;
EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f));
}
TEST_F(CameraInputFixture, InvalidTranslationInputKeyCannotBeginTranslateCameraInputAgain)
{
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Began });
const bool consumed =
m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(consumed, IsTrue());
EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse());
EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue());
}
TEST_F(CameraInputFixture, InvalidTranslationInputKeyDownCannotBeginTranslateCameraInputAgain)
{
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Began });
const bool consumed =
m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(consumed, IsTrue());
EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse());
EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue());
}
TEST_F(CameraInputFixture, InvalidTranslationInputKeyUpDoesNotAffectTranslateCameraInputEnd)
{
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Began });
const bool consumed =
m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Ended });
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(consumed, IsTrue());
EXPECT_THAT(m_firstPersonTranslateCamera->Idle(), IsTrue());
}
TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBegin)
{
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Began });
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(m_orbitCamera->Beginning(), IsFalse());
EXPECT_THAT(m_orbitCamera->Idle(), IsTrue());
}
TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBeginAndEnd)
{
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId,
AzFramework::InputChannel::State::Began });
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Ended });
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(m_orbitCamera->Ending(), IsFalse());
EXPECT_THAT(m_orbitCamera->Idle(), IsTrue());
}
} // namespace UnitTest