merging from main
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@@ -140,7 +140,9 @@ namespace AZ
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AZ::Vector3 nonUniformScale = AZ::Vector3::CreateOne();
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AZ::NonUniformScaleRequestBus::EventResult(nonUniformScale, GetEntityId(), &AZ::NonUniformScaleRequests::GetScale);
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return m_controller.GetModel()->RayIntersection(transform, nonUniformScale, src, dir, distance);
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AZ::Vector3 ignoreNormal;
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return m_controller.GetModel()->RayIntersection(transform, nonUniformScale, src, dir, distance, ignoreNormal);
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}
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bool EditorMeshComponent::SupportsEditorRayIntersect()
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@@ -200,7 +202,6 @@ namespace AZ
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&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay,
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AzToolsFramework::Refresh_EntireTree);
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}
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AZ::u32 EditorMeshComponent::OnConfigurationChanged()
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{
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// temp variable is needed to hold reference to m_modelAsset while it's being loaded.
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