Remove I3DEngine CryCommon Interface (#567)

Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
This commit is contained in:
bosnichd
2021-05-05 09:07:28 -06:00
committed by GitHub
parent 24df655d8b
commit d7b796fd73
222 changed files with 124 additions and 26474 deletions
@@ -38,7 +38,6 @@
#include <AzToolsFramework/API/EditorCameraBus.h>
#endif
#include <I3DEngine.h>
#include <ISystem.h>
#include <cinttypes>
@@ -853,17 +852,6 @@ namespace Vegetation
AZ::TransformBus::EventResult(cameraPosition, activeCameraId, &AZ::TransformInterface::GetWorldTranslation);
cameraPositionIsValid = true;
}
else
{
//Go straight to the engine.
auto engine = m_system ? m_system->GetI3DEngine() : nullptr;
if (engine)
{
const Vec3 pos = engine->GetRenderingCamera().GetPosition();
cameraPosition = LYVec3ToAZVec3(pos);
cameraPositionIsValid = true;
}
}
}
if (cameraPositionIsValid)